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Assert Dominance
Ahrendee Mercenaries
870
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Posted - 2015.02.15 22:36:00 -
[1] - Quote
This thread revolves around PC more than anything. My minmatar scout with (desperately) 3 complex dampeners should not be getting scanned every 10 seconds, making it literally impossible to flank and get a speed hack or get uplinks down for my team to get into a better position to take control of a point. NO scout should get scanned with 2 complex dampeners on by ANYTHING. Only Gal scout can get under those scans and thats fundamentally broken in so many ways. This is what scout suits are made for... being unseen. gal logi bonus needs to be toned down are scout needs significant profile buff. Theres really no way around it. Also scouts should not be forced to cloak to be unseen, as said, scouts are built for this.
LogicGäó
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 00:46:00 -
[2] - Quote
Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk.
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 00:47:00 -
[3] - Quote
Dreis Shadowweaver wrote:OP, I believe Min Scouts cannot be scanned with 3 complex profile dampeners. they can, i do all the time.
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 01:18:00 -
[4] - Quote
Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 01:19:00 -
[5] - Quote
Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans...
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 01:52:00 -
[6] - Quote
Sgt Kirk wrote:Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Going after the logi is the first thing you do dude. im speaking as far as pc, when theres 5-6 heavies surrounding a logi on a point you dont simply kill the logi. and gal logis tend to not be in lines of fire like min logis since theres no need to.
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 01:54:00 -
[7] - Quote
Pocket Rocket Girl wrote:Assert Dominance wrote:Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans... LOL sorry wrote that in the middle of a battle *ahem* you can say the same for logis with rep tools hiding behind a wall of hvys so why not nerf rep tools too? no risk there as well. rep tools dont stop a push to a point nearly as effective as a scanner. the greatest information u can have in a shooter is knowing exactly where your opponent is at all times, rep tools have an entirely different use.
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 02:05:00 -
[8] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad i dont use cloaks, which is my point. unless u have proto cloak u cant negate scans in any suit other than gal scout. read before u post... blocked.
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Assert Dominance
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Posted - 2015.02.16 02:50:00 -
[9] - Quote
your point only applies in a pub match.
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Assert Dominance
Ahrendee Mercenaries
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Posted - 2015.02.16 03:03:00 -
[10] - Quote
Mobius Wyvern wrote:Assert Dominance wrote:your point only applies in a pub match. And I assume you're going to claim that the exploit I stated isn't being used in PC matches? A scanner that isn't being exploited would not be keeping you scanned constantly. What needs to happen is that the scan duration is set to zero. As long as there is any period of time that the scanner continues to detect after pressing the button, it can be abused via a high DPI mouse, which you can get pretty cheaply nowadays. THAT is the change that scanners need, not to nerf their ability to detect. Seriously, I know someone who has frequently admitted to using the "scannerina" exploit in PC to defend against Scouts. Again, punish the exploiters, not everyone else. only ones being punished are ones not using gal scouts... and like i said read before you post. i dont have a problem with the scanner, i have a probllem with the absurd bonus it has with gal logi. seriously, its in the subject. NO scout regardless of race, should get scanned with atleast 2 dampeners on. +5% per level is overkill on a scanner.
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