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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2391
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Posted - 2015.02.16 01:22:00 -
[31] - Quote
Dreis Shadowweaver wrote:KAGEHOSHI Horned Wolf wrote:I don't see why every scout need to be literally unscannable. If someone is using the best possible scanner, and a suit with a bonus to buff it even further, it should be able to detect scouts, otherwise what is even the point? Then what would be the point in running Scout? To avaoid the other 99% of players that don't use Gallogis. Everything needs a counter, dampening is no exception.
Home at Last <3
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Sgt Kirk
Fatal Absolution
9589
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Posted - 2015.02.16 01:22:00 -
[32] - Quote
Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Going after the logi is the first thing you do dude.
~New Eden's #1 Gallente Arm's Dealer
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Izlare Lenix
Pub Stars
1258
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Posted - 2015.02.16 01:27:00 -
[33] - Quote
Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
The only real truth in history is that it was bloody.
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 01:47:00 -
[34] - Quote
Izlare Lenix wrote:Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
the most a scanner has is 200m with a 30 degree angle of scan also the basic scans are **** they just pick up hevies adv can pick up any med hvy suit that dosent have any skills in ewar they proto is the only one that can scan just about every suit and even then you will get the best result with a gal logi.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
304
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Posted - 2015.02.16 01:50:00 -
[35] - Quote
Assert Dominance wrote:Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans...
LOL sorry wrote that in the middle of a battle *ahem* you can say the same for logis with rep tools hiding behind a wall of hvys so why not nerf rep tools too? no risk there as well.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Darken-Soul
BIG BAD W0LVES
2091
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Posted - 2015.02.16 01:50:00 -
[36] - Quote
Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Always. I wouldn't engage the heavies in their optimal range. The logi and his equipment are for more valuable of a target. Heavies wither and die unsupported
Who wants some?
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 01:52:00 -
[37] - Quote
Sgt Kirk wrote:Assert Dominance wrote:Darken-Soul wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. I guarantee you'd be my first target. We don't waste ammo on heavies while the logi lives so your gonna go after a logi while getting shot at by multiple heavies simultaneously? k Going after the logi is the first thing you do dude. im speaking as far as pc, when theres 5-6 heavies surrounding a logi on a point you dont simply kill the logi. and gal logis tend to not be in lines of fire like min logis since theres no need to.
LogicGäó
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Izlare Lenix
Pub Stars
1259
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Posted - 2015.02.16 01:53:00 -
[38] - Quote
Pocket Rocket Girl wrote:Izlare Lenix wrote:Scouts have to sacrifice their fits to be unscannable. A logi only needs to use one equipment to give his whole team enemy locations.
It is just too easy to slap a scanner on almost any fit, sacrafice almost nothing and have super ewar.
I am not against the gal logi having superior scans, but he should have to sacrafice more to make it possible.
As much as people complained about scouts going their squad 30-40 meter passive scans I can't believe more people aren't upset about logis giving the entire team 100m+ active scans. And some logis use 4 scanners, negating the cool down and pretty much providing perma scans. the most a scanner has is 200m with a 30 degree angle of scan also the basic scans are **** they just pick up hevies adv can pick up any med hvy suit that dosent have any skills in ewar they proto is the only one that can scan just about every suit and even then you will get the best result with a gal logi.
This is true, which is why most that use the scanners use the best and a gal logi. Regardless of the type of scanner used or the suit it is on, the active scanner provides a lot of Intel to the entire team for only the price of one equipment slot. It is a very powerful piece of equipment and should require more sacrifices then it currently does.
The only real truth in history is that it was bloody.
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 01:54:00 -
[39] - Quote
Pocket Rocket Girl wrote:Assert Dominance wrote:Pocket Rocket Girl wrote:Assert Dominance wrote:Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic. no, hiding behind 10 heavies is not a risk. you say the same for LOGIS so nerf them too? nerf the rep tool? wut? i dont have a problem with reps, just scans... LOL sorry wrote that in the middle of a battle *ahem* you can say the same for logis with rep tools hiding behind a wall of hvys so why not nerf rep tools too? no risk there as well. rep tools dont stop a push to a point nearly as effective as a scanner. the greatest information u can have in a shooter is knowing exactly where your opponent is at all times, rep tools have an entirely different use.
LogicGäó
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Darken-Soul
BIG BAD W0LVES
2091
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Posted - 2015.02.16 01:57:00 -
[40] - Quote
@ass
Why kill a heavy when the logi can stick him and bring him back with 80% eHp?
Who wants some?
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Everything Dies
Counting Bodies Like Sheep
1250
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Posted - 2015.02.16 01:58:00 -
[41] - Quote
Izlare Lenix wrote:And some logis use 4 scanners, negating the cool down and pretty much providing perma scans.
Guilty. 3 actually, as I only run an advanced Gallogi + advanced scanners. Even then, that's only if I know I'm out of harm's way and I do this mainly for my benefit, so that I can spot an enemy and swap to a more combat-oriented suit.
Potential fixes: 1. Limit the number of scanners that can be equipped on one suit. 2. Adjust bandwidth values for equipment/logis as it's too easy to reach max bandwidth with just two pieces of advanced equipment. 3. Have scanner precision degrade over distance (up to 50m would be peak precision with fall-off occurring up to the max scanning range.) I don't play domination but I don't see how one or two Gallogis with the 200m scanners won't completely dominate the match for their side. 4. Higher precision scanners for squad usage, lower precision for team-wide scanning. 5. Disable active scanning until the cooldown period of whichever scanner you used is finished to prevent scanner juggling.
Mike Patton is the greatest singer in music. Proof
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Mobius Wyvern
Sky-FIRE
5791
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Posted - 2015.02.16 02:00:00 -
[42] - Quote
A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
874
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Posted - 2015.02.16 02:05:00 -
[43] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad i dont use cloaks, which is my point. unless u have proto cloak u cant negate scans in any suit other than gal scout. read before u post... blocked.
LogicGäó
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Izlare Lenix
Pub Stars
1259
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Posted - 2015.02.16 02:06:00 -
[44] - Quote
Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad
This is no longer true.
With the ewar changes, nerf to the cloak delay and increase in assaults and gal logi/active scanners scouting is much more difficult now.
HMG still holds title of easy mode, as it has for a long time.
The only real truth in history is that it was bloody.
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Darken-Soul
BIG BAD W0LVES
2092
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Posted - 2015.02.16 02:12:00 -
[45] - Quote
Adipem Nothi wrote:Echo 1991 wrote:So every scout can avoid scans with one damp? No thanks. Scouts need a counter, and I shouldn't have to use a scout to see a scout. I'm sorry but a triple damped scout cannot be picked up by any scanner except a duvolle focused, And if cloaked it will not detect you (hardest to do on min scout though) you also will Not be detected for 10 seconds by that scanner. Max is 7.5 seconds. You don't have to scan an enemy to counter/kill it; this is especially true with Scouts. Darken-Soul wrote:Dreis Shadowweaver wrote: Then what would be the point in running Scout?
Scouting perhaps. I've never once been awarded recon assist WP for my sharing passives with my squad, and I distinctly recall "360 wallhack passive scans" being deemed OP and bad for Dust. The ultimate recon unit in the game is the GA Logi. Please define what you mean by "scouting".
Don't you all join up in a barber shop and cry about everything? Ask them.
My scouts provide Intel on troop movement, vehicle and turret type, flank and distract, hack/counterhack, they also ambush and infiltrate. Speed and discipline can be utilized as well as dampening.
Comms and eyesight are OP. They dont have to be invisible just smart.
Who wants some?
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Mobius Wyvern
Sky-FIRE
5792
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Posted - 2015.02.16 02:38:00 -
[46] - Quote
Assert Dominance wrote:Mobius Wyvern wrote:A. No B. Scouts are such disgusting easymode that I respecced out of them. I used to have Caldari Scout and Cloaks maxed out, but there was no challenge at all.
In other words: stop being bad i dont use cloaks, which is my point. unless u have proto cloak u cant negate scans in any suit other than gal scout. read before u post... blocked. You don't need cloaks for my point to still stand.
Most players in this game and others that have some means of "radar" will actually look at that and use their peripheral vision to manuever around the environment. I have many times run right by an enemy who didn't look twice at me because I wasn't a red dot on his radar.
It's still quite possible to get the drop on your enemy. If you get scanned, fall back and wait until you're clear, then approach from a different direction.
Yes, with the use of a very high DPI mouse you can still do 360 scans, but this is not intended, and will most likely be addressed some point soon.
Let's not nerf an asset because some people are abusing it. Players that don't use that exploit shouldn't be punished because you're mad.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
876
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Posted - 2015.02.16 02:50:00 -
[47] - Quote
your point only applies in a pub match.
LogicGäó
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Mobius Wyvern
Sky-FIRE
5792
|
Posted - 2015.02.16 02:57:00 -
[48] - Quote
Assert Dominance wrote:your point only applies in a pub match. And I assume you're going to claim that the exploit I stated isn't being used in PC matches? A scanner that isn't being exploited would not be keeping you scanned constantly.
What needs to happen is that the scan duration is set to zero. As long as there is any period of time that the scanner continues to detect after pressing the button, it can be abused via a high DPI mouse, which you can get pretty cheaply nowadays.
THAT is the change that scanners need, not to nerf their ability to detect. Seriously, I know someone who has frequently admitted to using the "scannerina" exploit in PC to defend against Scouts.
Again, punish the exploiters, not everyone else.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Assert Dominance
Ahrendee Mercenaries
876
|
Posted - 2015.02.16 03:03:00 -
[49] - Quote
Mobius Wyvern wrote:Assert Dominance wrote:your point only applies in a pub match. And I assume you're going to claim that the exploit I stated isn't being used in PC matches? A scanner that isn't being exploited would not be keeping you scanned constantly. What needs to happen is that the scan duration is set to zero. As long as there is any period of time that the scanner continues to detect after pressing the button, it can be abused via a high DPI mouse, which you can get pretty cheaply nowadays. THAT is the change that scanners need, not to nerf their ability to detect. Seriously, I know someone who has frequently admitted to using the "scannerina" exploit in PC to defend against Scouts. Again, punish the exploiters, not everyone else. only ones being punished are ones not using gal scouts... and like i said read before you post. i dont have a problem with the scanner, i have a probllem with the absurd bonus it has with gal logi. seriously, its in the subject. NO scout regardless of race, should get scanned with atleast 2 dampeners on. +5% per level is overkill on a scanner.
LogicGäó
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Vesta Opalus
T.H.I.R.D R.O.C.K RISE of LEGION
429
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Posted - 2015.02.16 03:30:00 -
[50] - Quote
Buwaro Draemon wrote:How about this for a counter for active Scanners?
Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisible (radar only) scanning platform that have wallhacks.
A good counter to the scanners is when someone throws a scan, they appear as a shiny blip on the radar. That would make throwing scans a risk vs reward tactic.
This would help, but would also not be a real solution, since the guy is probably going to be behind his entire team who will all be able to see anyone trying to flank and kill him due to the scans. |
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Adipem Nothi
Nos Nothi
6728
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Posted - 2015.02.16 03:34:00 -
[51] - Quote
Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts came from that one thread than the entirety of GD. Balance has been our goal since the beginning. Believe whatever you wish, but this if fact.
Shoot scout with yes.
- Ripley Riley
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2392
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Posted - 2015.02.16 04:00:00 -
[52] - Quote
Assert Dominance wrote:NO scout regardless of race, should get scanned with atleast 2 dampeners on.
Lol. Get gud.
Home at Last <3
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Cat Merc
Fatal Absolution General Tso's Alliance
15168
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Posted - 2015.02.16 13:21:00 -
[53] - Quote
No scout regardless of race be scanned with 2 dampeners on?
Then no scout, regardless of race, should be able to win a 1v1 with an Assault through jerking the strafe button so hard you would think his real life depends on it.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Adipem Nothi
Nos Nothi
6730
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Posted - 2015.02.16 13:23:00 -
[54] - Quote
Fizzer XCIV wrote:Assert Dominance wrote:NO scout regardless of race, should get scanned with atleast 2 dampeners on. Lol. Get gud.
FYI: A Top-10 list of the "Gud Scouts" would include Assert Dominance.
Shoot scout with yes.
- Ripley Riley
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Cat Merc
Fatal Absolution General Tso's Alliance
15168
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Posted - 2015.02.16 13:28:00 -
[55] - Quote
Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? In the instance where that would make a Gal Logi scanner useless? 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. Assert's suggestion is a bandaid that would hurt just as much as it would help.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Adipem Nothi
Nos Nothi
6732
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Posted - 2015.02.16 14:27:00 -
[56] - Quote
Cat Merc wrote:Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? 1. In the instance where that would make a Gal Logi scanner useless? 2. 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. 3. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. 4. Assert's suggestion is a bandaid that would hurt just as much as it would help. How about this, you charge your scan and then release it over the area you want to scan? 1 pulse, can't do 360 scans. That was what I expected CCP to do, but instead they just reduced the scan duration by a ton lol
1. Not being able to scan a small percentage of units does not make a scanner useless.
2. The 2-damp GA Scout out-assaulted Assaults prior to the introduction of Uber Assault and a sweeping series of Scout nerfs (including falloff, cloak blind, decloak delay, strafe penalty, etc.).
3. CPM Zatara Rought writes: "it's 1/8 the map around you.....45 of 360 degrees". Did he not know that spin-scanning was still a problem, Cat Merc? Why didn't tell him then, Cat Merc, that spin-scanning was still a problem?
4. I've a better idea. Replace AM Scout Precision perk with current GA Logi Active Scan perk. Give the GA Logi something else which it cannot break, mouse-controlled or otherwise. The AM Scout could then serve the role of a "Scouting" Scout, with fully half the spam potential of 4 EQ slots.
Shoot scout with yes.
- Ripley Riley
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Echo 1991
State of Purgatory General Tso's Alliance
725
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Posted - 2015.02.16 15:00:00 -
[57] - Quote
Adipem Nothi wrote:Cat Merc wrote:Adipem Nothi wrote:Darken-Soul wrote: Don't you all join up in a barber shop and cry about everything? Ask them.
I'm baffled by the ill-informed's perception of the Barbershop. More well-thought nerf ideas for Scouts have came from that one thread than the entirety of GD combined. Believe whatever you wish, but this is fact. Balance has been our goal since the beginning, and we played more an active role than anyone else in seeing ourselves nerfed for the sake of balance. But back to the point, a design decision was made, and passive recon was replaced by active recon. The "Scouting" Scout was replaced by the Active Scanner; the "Scouting" Scout is no more. In its stead, the GA Logi stands arguably overpowered; its "360 wallhack scans" perform no differently from those of the AM and CA Scout's which were nerfed before it. Assert has proposed that 2 complex damps on a Scout suffice to beat Active Scans. In which specific instance would this be unreasonable? 1. In the instance where that would make a Gal Logi scanner useless? 2. 2 damps is all you needed in the past with the Gal Scout and you guys said it was OP. Proposing it to be on all scouts is just hilarious. 3. As far as 360 scans, that's a result of CCP's inability to properly fix something when they set out to fix it. You need a high DPI mouse to achieve these scans, otherwise you get a very narrow scan with a huge cooldown. 4. Assert's suggestion is a bandaid that would hurt just as much as it would help. How about this, you charge your scan and then release it over the area you want to scan? 1 pulse, can't do 360 scans. That was what I expected CCP to do, but instead they just reduced the scan duration by a ton lol 1. Not being able to scan a small percentage of units would not make the GA Logi scanner useless. 2. The 2-damp GA Scout was OP following 1.8. Since 1.8, we've observed sweeping series of Scout nerfs (including falloff, cloak blind, decloak delay, strafe penalty, etc.) not to mention a round of major Assault buffs. 3. CPM Zatara Rought writes: "it's 1/8 the map around you.....45 of 360 degrees". Did he not know that spin-scanning was still a problem, Cat Merc? Why didn't tell him then, Cat Merc, that spin-scanning was still a problem? 4. I've a better idea. Replace AM Scout Precision perk with current GA Logi Active Scan perk. Give the GA Logi something else which it cannot break, mouse-controlled or otherwise. The AM Scout could then serve the role of a "Scouting" Scout, with one-quarter to one-half the spam potential of 4 EQ slots. Wouldn't 1-2 periodic 15dB scans be better than 4? Edit: Alternatively, we could dramatically increase fitting req'ts of the Duvolle Focused Scanner and/or increase its base scan precision. So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken. |
Adipem Nothi
Nos Nothi
6732
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Posted - 2015.02.16 15:19:00 -
[58] - Quote
Echo 1991 wrote: So, you want to increase the fitting requirements on something that uses the second most amount of PG in the game? 18 PG to fit 1 focused scanner, 14.5 PG on a logi. for perma-scans, i woulld have gimp my fit so much that its beyond useless. I'm sick of scouts and players moaning about scanners, a scout can see you almost all of the time and you dont get any warning informing you of it, but because one medium frame can scan almost everyone for 7.5 seconds and lets you know if you've been scanned its completely broken.
Gimped beyond useless?
Build for me a competitive MinScout with straight damps in his lows and a proto cloak. What is the TTK of that MinScout under fire by Boundless HMG or Viziam ScR? Can't speed hack with codebreakers. Can't speed away without KinCats. And to kill anything with shotgun or knife, that MinScout still has to give away his location to both his target and the entirety of his target's squad.
Now let's compare the above risk/reward profile to that of a "gimped beyond useless" GA Logi tucked safe-and-sound within a blob of 3-5 heavies whilst spin scanning.
What Rewards accompany this MinScout's Risks? And what Risks accompany this GalLogi's Rewards?
Shoot scout with yes.
- Ripley Riley
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Leadfoot10
Molon Labe. General Tso's Alliance
3223
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Posted - 2015.02.16 15:25:00 -
[59] - Quote
If you don't want to be thin skinned and scannable, don't run a Min Scout. Speed and hacking bonus come at a price.
If you run a proto cloak with those two dampeners and they become un-scannable, by the way.
Spin scanning needs to be fixed. |
Adipem Nothi
Nos Nothi
6733
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Posted - 2015.02.16 15:35:00 -
[60] - Quote
Leadfoot10 wrote:If you don't want to be thin skinned and scannable, don't run a Min Scout. Speed and hacking bonus come at a price.
If you run a proto cloak with those two dampeners and the Min Scout becomes un-scannable, by the way.
All that said, spin scanning needs to be fixed, and the 200m scanner is 90 degrees, not 30.
A MinScout running two complex damps and proto cloak (on) has a profile of 17dB. He will be scanned by GA Logi + Focused scanner (15dB). Which is, as I understand it, the point of this thread.
Shoot scout with yes.
- Ripley Riley
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