Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Genral69 death
G0DS AM0NG MEN General Tso's Alliance
42
|
Posted - 2015.02.01 16:25:00 -
[1] - Quote
I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it |
hfderrtgvcd
1826
|
Posted - 2015.02.01 16:28:00 -
[2] - Quote
Don't leave it if you want to keep it
You can't fight in here! This is the war room.
|
Bradric Banewolf
D3ATH CARD RUST415
693
|
Posted - 2015.02.01 17:27:00 -
[3] - Quote
Genral69 death wrote:I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it
+1 agree with OP! Sick of witless blues following the tank around trying to get in. You can't focus on your work or help the team when you need to get out because some loser will jump in only to get obliterated 10 seconds later.
Lock option is a must, and long overdue. The 15 sec wait fix was not a fix at all.
"Anybody order chaos?"
|
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1764
|
Posted - 2015.02.01 17:32:00 -
[4] - Quote
You know problems just don't get solved around here , they sure know how to place a thousand band-aid's on a problem and hope that they stick but fixing ... .
Doubts are like flies and should be treated as such and crushed .
|
Flint Beastgood III
Dead Man's Game RUST415
1328
|
Posted - 2015.02.01 20:45:00 -
[5] - Quote
Most definitely need a "boot all" option at the very least. A decent system would have access options for "corpmates?/squadmates/teammates/passengers-only".
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
|
LUGMOS
Quafe Premium
1826
|
Posted - 2015.02.01 21:01:00 -
[6] - Quote
Flint Beastgood III wrote:Most definitely need a "boot all" option at the very least. A decent system would have access options for "corpmates?/squadmates/teammates/passengers-only". This. For drop ships, useless gunners make way for better ones.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
Genral69 death
G0DS AM0NG MEN General Tso's Alliance
42
|
Posted - 2015.02.01 21:40:00 -
[7] - Quote
Lets get as many people as we can to say this. I cant take it anymore I it seems I'm not the only person with this issue. All say I agree if you agree |
Bremen van Equis
BASTARDS OF BEDLAM
149
|
Posted - 2015.02.01 22:17:00 -
[8] - Quote
Learned a trick from Darth Carbonite GioGǪ if you've got stranger danger in your DS, land on one of the flaming towers and burn them blueberries right outta there!
They got a lot less HP than your hull, and you're protected in the cockpit...
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
|
JIMvc2
Consolidated Dust
611
|
Posted - 2015.02.01 22:27:00 -
[9] - Quote
Just make a squad. FFS its not that hard.
If you lost isk then that is your fault not the game.
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
|
postapo wastelander
Sebiestor Engineering and Projects
904
|
Posted - 2015.02.01 22:36:00 -
[10] - Quote
Genral69 death wrote:I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it
What about implementation of lock system like in GTA ;p
"We build from rust"
|
|
Genral69 death
G0DS AM0NG MEN General Tso's Alliance
43
|
Posted - 2015.02.02 01:52:00 -
[11] - Quote
JIMvc2 wrote:Just make a squad. FFS its not that hard. If you lost isk then that is your fault not the game. I had a squad. I was in an lav sniping the enemy with a particle accelerator and some stupid blueberry hopes in the drivers seat and drives just both towards a ******* installation witch for some reason the entire enemy team I on . And ofcourse there's absolutely nothing I can do to save what's mine . Every battle it either being proto stomped or stupid ******* blueberrys not even bothering to do anything. I've had enough of people in this game going 0-17. What's the ******* point I your nit gona put up a fight
Kinda got of track =ƒÿä Locks are a must
|
|
CCP Rattati
C C P C C P Alliance
16320
|
Posted - 2015.02.02 02:06:00 -
[12] - Quote
Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Aeon Amadi
Chimera Core
8204
|
Posted - 2015.02.02 02:11:00 -
[13] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
-Swings his arm around in circular fashion and then THROWS RATTATI A CURVE BALL!!!-
I'd love to be able to use a Proto Small Blaster on an LAV knowing that it will be safely and firmly parked where I placed it as a mobile turret instead of being driven off by some idiot who has no concept of boundaries.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
CeeJ Mantis
Mantodea MC
124
|
Posted - 2015.02.02 02:14:00 -
[14] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
It's mostly to hack objectives or installations. But also to assist in a firefight, or to pick up a downed ally (if people actually used injectors), or to use other equipment. Rep an installation, or place an uplink. You only leave temporarily, but often times your teammates swipe your stuff.
Longest plasma cannon kill: 236.45m
|
Atiim
Titans of Phoenix
15381
|
Posted - 2015.02.02 02:17:00 -
[15] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Leaving your vehicle isn't a good idea, however that's not really the point. Someone paid for that asset in order to use it, just to have said asset stolen and destroyed by an ally. To put that into perspective, imagine if you swamped from an AR to your SMG and a starter fit walked up to you and took your AR.
Then there's the fact that many players leave turret seats and other spots for squad members to operate, just for the spot to be hijacked by a blueberry who has no idea what their doing.
The 1st Matari Commando
-HAND
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16918
|
Posted - 2015.02.02 02:18:00 -
[16] - Quote
Aeon Amadi wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
-Swings his arm around in circular fashion and then THROWS RATTATI A CURVE BALL!!!- I'd love to be able to use a Proto Small Blaster on an LAV knowing that it will be safely and firmly parked where I placed it as a mobile turret instead of being driven off by some idiot who has no concept of boundaries.
Indeed. I often used to use Small Rail Turrets on my Missile Tank for those instances where I could not hit AV in cover however occasionally a Blue Dot would hop into the Driver's seat and attempt to move us or use my turret which would result in the destruction of my 500,000 ISK vehicle.
A couple of players can comment on a particularly great "rage filled spiel" of mine from one AFW match where a blue dot too my tank and died to a Blaster Installation. CeeJ above was there he knows.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
sir RAVEN WING
Horizons' Edge
2819
|
Posted - 2015.02.02 02:24:00 -
[17] - Quote
Genral69 death wrote:I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it My eyes are burning from reading this.
Quote:I've had enough the these stupid blueberries stealing my LAVs an HAVs! Please fix it. It has cost me a lot of ISK and causes my death nine times out of ten. I believe there should be an option to lock or deny entry to friendly players. Please do something about this instead of ignoring it. Ah, that's much better.
Keshava for Gallente Vehicle!
.
a+¬a¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë a+¬a¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+¬a¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
|
Mejt0
Dead Man's Game RUST415
771
|
Posted - 2015.02.02 02:30:00 -
[18] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
It's not about leaving our vehicles Rattati.
If you want to drive in LAV or HAV and use your small turret then these blue douches are the worst enemies. They just want to steal.. anything they can. There should be atleast one option : if you're in a squad, then only squad mates can enter your vehicles. Nobody else.
Also using mobile CRU in A-DS is annoying when someone just spawns in and isn't willing to jump out, just afk'ing in there. 'GET OUT' button would be nice.
Eg. I switch my seat to use small blaster. I want to kill enemy in front of me. Blue dot runs next to me but instead of helping with red dot, he steals my LAV. Same goes for HAV.
Loyal to State. Led by Tibus Heth.
Not scared of death [like Admiral Yakiya Tobil-Toba].
Honour and Mission over money
|
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
397
|
Posted - 2015.02.02 02:32:00 -
[19] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Unless your using your vehicle for a pleasure drive to enjoy the view of Dust, your more then likely using it as transport for your own objectives. That's why you pay for it.
How ever, this is not GTA, it basically amounts to stealing ISK from players when you take their vehicles when they could have used it to their greater and intended purpose.
There should be an option to keep it for your own purpose, or if you so choose, to allow others to utilize it as well. Why not allow us to just reach into others pockets and take ammo and grenades? Why not allow people to just take others suits to use them as an available asset? The team would surely be better when they can all use proto type gear someone else has paid for.
The veteran players normally carry the match due to their slaying capabilities and knowledge on the field, how does it help the team if someone inhibits my actions? My get away vehicle is stolen or someone drives away in it when I'm using it for cover and leaves me exposed, just to drive it off a cliff or even worse, land it in the hands of an enemy.
Though from a CCP point of view, if people are stealing cars and costing people more ISK, then it makes others want to use AUR to buy vehicles to circumvent the issue of using ISK to buy it.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
|
Fel Indeed
Shining Flame Amarr Empire
0
|
Posted - 2015.02.02 02:32:00 -
[20] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Sometimes you gotta throw links. Can't speed hack from driver seat. I am forced to have blueberries because you guys can't nail down team deploy.
Maybe I need to stop and ****. When you got to go ya gotta go. Gimme a BS high slot module that acts as a squad based lock. |
|
Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
72
|
Posted - 2015.02.02 02:35:00 -
[21] - Quote
The worst part is when i go to recall, and the blue jumps into my dropship or I go to pick up a squadmate but lol2passenger, and blues take the seats. Now what am i supposed to do?
I used to fly into the redline until they jumped out... But they adapted and realized i'm not going to self destruct on purpose.
Rattati, what would you do here?
EDIT:
Eve-logic... Players beware. Anything not illegal or abusing code exploits is fair. I think that's what Ratt meant.
Entering the void and becoming wind with my repbus.
|
m621 zma
255
|
Posted - 2015.02.02 02:57:00 -
[22] - Quote
CCP Rattati wrote:Why are you leaving your vehicle?
I have to leave my LAV because you caved in to all the whiners who QQ'd about being run over....
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1634
|
Posted - 2015.02.02 03:18:00 -
[23] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Because sometimes you have to get ot of your tank with an HMG when your ion cannon cannot for it's like kill a militia starter fit. Maybe if vehicles were actually good, we wouldn't have to get out of the tank to kill infantry. Also, when hacking points while you park your LAV or you get out to drop an uplink on a roof.
Acquire Currency, Disregard Female Canis lupus familiaris
|
Adipem Nothi
Nos Nothi
6287
|
Posted - 2015.02.02 03:34:00 -
[24] - Quote
Solution: If not in pilot suit, cannot operate vehicle.
(?)
Shoot scout with yes.
- Ripley Riley
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16920
|
Posted - 2015.02.02 03:41:00 -
[25] - Quote
Sir Dukey wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Because sometimes you have to get ot of your tank with an HMG when your ion cannon cannot for it's like kill a militia starter fit. Maybe if vehicles were actually good, we wouldn't have to get out of the tank to kill infantry. Also, when hacking points while you park your LAV or you get out to drop an uplink on a roof.
That's absolutely filthy. If you do that..... just plain disgusting sir.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
Bethhy
Ancient Exiles.
3361
|
Posted - 2015.02.02 03:55:00 -
[26] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why goto GTA 5 and see that you can lock vehicle use to Crew, PSN friends, everyone, No-one... AND you can kick people out by changing setting....
Then have such a limited locking feature here for an asset that people spend Real money in Aurum on... Or spend an hour grinding ISK for.....
Why have such a simplistic locking mechanic after we requested for YEARS to even have one... Then instead we get a delayed entry that completely screws over team gameplay in pubs... Friendly interaction and meeting people...
And completely screws over sandbox strategies in PC with non squad members not able to get in vehicles in the initial push,.
CPM's and players alike hated not being able to lock vehicles... and we equally hate the fix we where "given" that screwed over the game as a whole to give us a lazy half done fix that actually cost your guys wasted man hours to produce. |
Aeon Amadi
Chimera Core
8212
|
Posted - 2015.02.02 04:37:00 -
[27] - Quote
Shamarskii Simon wrote:The worst part is when i go to recall, and the blue jumps into my dropship or I go to pick up a squadmate but lol2passenger, and blues take the seats. Now what am i supposed to do?
I used to fly into the redline until they jumped out... But they adapted and realized i'm not going to self destruct on purpose.
Rattati, what would you do here?
EDIT:
Eve-logic... Players beware. Anything not illegal or abusing code exploits is fair. I think that's what Ratt meant.
True -BUT- there is also the fact that we can't get revenge against them spur of the moment. They suffer no consequences for their actions. That is not the Eve way.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
3091
|
Posted - 2015.02.02 05:15:00 -
[28] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I can only assume that this is a mild form of trolling Rattati. I can't seriously believe that you wouldn't understand the reasons (the many many reasons) for leaving a vehicle for a short time or even just swapping to a different seat / gun.
I will take the bait and name a few off the top of my head:
- Dropping uplinks - Dropping nanohives - Reviving fallen teamates - Quickly hacking a point when you see an opportune moment. - Swapping to a gunner position.. .. ..etc..
Honestly the proper vehicle locks request has been one of the most reoccurring and persistent themes throughout my 2 years of plying DUST. I really think you guys should seriously look into giving proper vehicle locking to players, so that they can decide who can enter their vehicles.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
|
DeathwindRising
ROGUE RELICS VP Gaming Alliance
831
|
Posted - 2015.02.02 05:54:00 -
[29] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Because I got to things done. I'm sorry but there are battles where I am the only person within 100m of the objective on a domination match. My vehicle can't hack the point, and the blue berries in my tank that are ABUSING it as a way to get get WP and not die, won't get out to hack the point.
I love good team play, but I hate how without it, you can't win.
Here's an example: on the gallente research facility there is a section of the wall near the CRU that leads outside. This was an ambush match. I placed uplinks outside to hopefully trick the blueberries into using it for a tactical advantage and kill the enemy as they come outside. It worked, but we still lost the match because one blueberry kept running through the opening we were all shooting through to try and kill enemies. He died 13 times and only killed 3 guys. HE LOST US THE MATCH. Him and no one else perform that badly. He had no coms, so we couldn't tell him to stop going in there and he wasn't in a squad.
It's crap like that, that makes me wish that we had team deploy. Why would I trust my investment into winning a match on whether or not someone else feels like playing, why can't I get in my tank and be able to get out and hack a point when no one else will, without risking my tank to some thieving blueberry? I HATE the lack of vehicle locks, no team deploy, and no chance of winning matches because my team gives up 30 seconds into the match.
|
SgtMajSquish MLBJ
Consolidated Dust
312
|
Posted - 2015.02.02 06:32:00 -
[30] - Quote
Mejt0 wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
It's not about leaving our vehicles Rattati. If you want to drive in LAV or HAV and use your small turret then these blue douches are the worst enemies. They just want to steal.. anything they can. There should be atleast one option : if you're in a squad, then only squad mates can enter your vehicles. Nobody else. Also using mobile CRU in A-DS is annoying when someone just spawns in and isn't willing to jump out, just afk'ing in there. 'GET OUT' button would be nice. Eg. I switch my seat to use small blaster. I want to kill enemy in front of me. Blue dot runs next to me but instead of helping with red dot, he steals my LAV. Same goes for HAV. I would like a second scroll wheel that will kick people out of the DS if they are AFKing.
Rise and shine CCP. It's time to implement ping based match making.
|
|
Regis Blackbird
DUST University Ivy League
609
|
Posted - 2015.02.02 06:39:00 -
[31] - Quote
Just to play the Devils advocate
If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? |
Dergle
74
|
Posted - 2015.02.02 06:40:00 -
[32] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Well I pilot an ADS quite a bit, however I always get out to hack outside points and lay links, I've even flown somewhere someone was killed to pick em up with an injector... I feel bad staying in my ship all game, not being as effective, just to keep it from getting stolen while I do the most I can to win.
Ignore your instincts at your peril.
|
SgtMajSquish MLBJ
Consolidated Dust
312
|
Posted - 2015.02.02 06:45:00 -
[33] - Quote
I have no issue with people spawning in my DS, I fly around in a super tanked DS and actually prefer the spawns. It helps me get BBs and squadmates to where the point of conflict is. The issue is when people just sit there expecting a gun to open up. Once again the scroll wheel to eject would be nice, however it needs to only work inside the redline. It also needs to remove any lateral momentum as I see this as a way for people to TK, by launching BBs
Rise and shine CCP. It's time to implement ping based match making.
|
Sgt Kirk
Fatal Absolution
9406
|
Posted - 2015.02.02 06:47:00 -
[34] - Quote
Damn Rattati upgrade your greymatter.
Vote 'Keshava' for the new Gallente HAV name!
~Democracy will win!
|
Fel Indeed
Shining Flame Amarr Empire
1
|
Posted - 2015.02.02 06:48:00 -
[35] - Quote
It's pretty clear there are reasons to exit a vehicle. Rattati we answered your question respectfully.
Will you consider allowing us authority of some sort over our assets. The alternative is a callous self serving style that discourages team work all together.
|
RemingtonBeaver
Molon Labe. General Tso's Alliance
1784
|
Posted - 2015.02.02 06:55:00 -
[36] - Quote
A tanker being able to switch to a small turret is a viable tactic for tankers. They can't do it because an idiot blue will hijack it.
I can't call in a LAV, head to point and hack it without a blue dot hoping in it and zoom zoom zooming it into oblivion.
I can't use my small turret on my LAV, unless I want to drive to BFE Mordor and fire it.
I can't hop out of my dropship lay a link down, take a second to check the map for enemy forces, because the second I come out of the map screen, a blue dot has spawned and flew off with my ship.
A squad, or a team lock scheme should be added.
Playing solo and don't care? Leave it on team.
Playing solo and you do mind? Set it to squad.
Playing with a good squad? Squad.
Playing with a good team? Team.
Then we can pitch the stupid timers.
Go Here
and vote! 1 like is 1 vote!
|
Sgt Kirk
Fatal Absolution
9410
|
Posted - 2015.02.02 06:59:00 -
[37] - Quote
Yeah, the entire purpose of an LAV was what, rapid transportation on frontline support.
Due to blasters being terrible you can't really support the frontline coupled with the fact that the turret makes you stick out like a sore thumb makes it ever worse for gunners trying to provide "frontline support"
Rapid transportation for a squad turns out to be a one trip flight because once your squad gets to the objective you guys hop out to secure the area right quick freakin huckleberry finn sees an LAV and wants to steal it.
I'm not putting an Ion Blaster on a STD LAV with Complex and enhanced modules just for some scrub to ram into a friendly tank with it.
Vote 'Keshava' for the new Gallente HAV name!
~Democracy will win!
|
iKILLu osborne
Dead Man's Game RUST415
633
|
Posted - 2015.02.02 07:12:00 -
[38] - Quote
i am the dropship guru, they ain't a single map i can't land my gorgon and rain doom, however if there is a link already there O_o, bye bye viable tactic cause as soon as blue spawns..................... we need locks.
if you shoot me from the redline i will ensure your death will be a swift one
|
rpastry
Dead Man's Game
269
|
Posted - 2015.02.02 09:07:00 -
[39] - Quote
Adipem Nothi wrote:Solution: If not in pilot suit, cannot operate vehicle.
(?)
and/or;
if not skilled in vehicle operation, cannot operate vehicle.
'eject crew' button.
stop instant vehicle mount/dismount. (pilot seat only).
[Removed ASCII Art - CCP Logibro]
|
Evan Gotabor
Prima Gallicus
138
|
Posted - 2015.02.02 09:28:00 -
[40] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Maybe because some people will get on your vehicle and stay in it until it explode because they can farm SP without doing anything ?
Prima Gallicus diplomat
Eve 21 day Trial
|
|
Tesfa Alem
Death by Disassociation
792
|
Posted - 2015.02.02 09:32:00 -
[41] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Heres a common some "leave your vehicle" common situaitons:
- Recalling one kind of vehicle to call in another, see every blueberry in range sprint to try to steal your tank before you recall.
- Dropping an uplink (tankers/dropships/lav)
- Killing a roof top uplink (if you are in any dropship with ou a missile nose turret)
- Hacking a point (mostly LAV)
As to why the blues dont call in vehicles, well, i wonder why the blues dont do much of anything. Generally they would much rather steal a friendly tank, which is why we have the lockout timer. It used to be a race to see who could jump in first while the vehicle was being called in.
Clucking blueberries.
Redline for Thee, but no Redline for Me.
|
xavier zor
Rogue Instincts
470
|
Posted - 2015.02.02 09:35:00 -
[42] - Quote
In FW i was bored.
Saw somebody recalling an ion cannon gunnlogi. I stabbed him and stole his tank. I felt bad, so i parked it next to him and gave it back :)
but yeah, that is also an issue
Stabbed to death:
Radar R4D-47, duna2002, killed again
more to come...
|
We are 138
TRUE TEA BAGGERS
714
|
Posted - 2015.02.02 09:44:00 -
[43] - Quote
In many instances people enjoy griefing other players. Vehicle theft has been a constant problem and I have been in squad with people who have activly tried to steal other people vehicles and they get off on that junk. Even when I have called them out for being a jerk they only laugh harder, and if the vehicle owner sends them mail to ***** at them, well that's the best thing ever to them. I only hope we get a way to prevent this. Squad only vehicles would be ideal, not in a squad? Then your stuff is fair game. It will encourage squading up. Maybe.
Hello? any one there?
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
446
|
Posted - 2015.02.02 10:02:00 -
[44] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked?
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
SgtMajSquish MLBJ
Consolidated Dust
312
|
Posted - 2015.02.02 10:11:00 -
[45] - Quote
RemingtonBeaver wrote:A tanker being able to switch to a small turret is a viable tactic for tankers. They can't do it because an idiot blue will hijack it.
I can't call in a LAV, head to point and hack it without a blue dot hoping in it and zoom zoom zooming it into oblivion.
I can't use my small turret on my LAV, unless I want to drive to BFE Mordor and fire it.
I can't hop out of my dropship lay a link down, take a second to check the map for enemy forces, because the second I come out of the map screen, a blue dot has spawned and flew off with my ship.
A squad, or a team lock scheme should be added.
Playing solo and don't care? Leave it on team.
Playing solo and you do mind? Set it to squad.
Playing with a good squad? Squad.
Playing with a good team? Team.
Then we can pitch the stupid timers. I complete forgot about the LAV turret. I had always wanted to use it a mobile small turret installation but I would always have a BB steal it
Rise and shine CCP. It's time to implement ping based match making.
|
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
2021
|
Posted - 2015.02.02 10:13:00 -
[46] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
First of all waiting on the ground for a squad mate is terrible and at times can even get you destroyed. When in a dropship not leaving immediately makes it a high risk that you will get hit by an incoming RDV in the vehicle rush at the start of a match. This is horrible for team building specifically among a squad.
As far as leaving your vehicle goes sometimes it is required.
When you are in a LAV you are extremely vulnerable and you have the decision to either run away or get out and fight.
When in a tank if you do not have a gunner there is no counter to scouts with REs other than getting out and killing them. Large blasters and their dispersion combined a scouts speed mean that he could dance in front of most tankers all day and not die. I have even danced off with blaster tanks in a heavy suit and had no problem living to tell the story.
Most dropships are simply used to deliver uplinks to high ground. When you also have a mCRU on your ship this becomes a significant issue as some blues spawn in and never leave the ship.
Vehicle driver seats should be locked to ONLY your squad and your squad should have no entry timer. As far as the blueberry entry timer it can stay where it is.
|
SmokinRoses420
Bra's and Boxer's
10
|
Posted - 2015.02.02 10:31:00 -
[47] - Quote
Genral69 death wrote:I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it
I've been asking for this exact thing!! Seriously annoying, but of course like this other lady asking for this, I was ignored. I hope now they see many people annoyed with this topic, and do something about it. :) |
Atom Heart Mother
Nazionali Senza Filtro
157
|
Posted - 2015.02.02 10:47:00 -
[48] - Quote
Aeon Amadi wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
-Swings his arm around in circular fashion and then THROWS RATTATI A CURVE BALL!!!- I'd love to be able to use a Proto Small Blaster on an LAV knowing that it will be safely and firmly parked where I placed it as a mobile turret instead of being driven off by some idiot who has no concept of boundaries.
Also, when you get dpwn from your dropship just to place an uplink/nanohibe/equipment and some stupid bluberry steals your vehicle. I've been saying this TWO YEARS AGO |
pumping up
Crux Special Tasks Group Gallente Federation
128
|
Posted - 2015.02.02 10:49:00 -
[49] - Quote
ACT1ON BASTARD wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked? Why arent you playing that game then?
Tbh...you are making a big fuss over nothing.
Counterpoint...when some vehiclist dies while outside of his vehicle no one will be able to rescue it.
Help me gain the C-II Dropsuit
Pilot & Saboteur
|
Tesfa Alem
Death by Disassociation
792
|
Posted - 2015.02.02 10:58:00 -
[50] - Quote
Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV?
You cant drive/manage modules while in your small turrets, so in a tank vs tank fight betweent two solo tankers,, the one who sits still trying to use small turrets is going to get wrecked.
One of the prime reasons there is going to be a SHAV and a HAV wih prefit turrets is that Rattati and the CPM believe that blueberries have a right to use our turrets. I'm just glad we are getting a comprimise at all.
CCP Rattati wrote:I think that's the mainstay of the MBT, it is deployed as a way for all players to experience gunnery, and feeling useful (and having fun in a different way) I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization.
Redline for Thee, but no Redline for Me.
|
|
Juno Tristan
Obscure Reference
319
|
Posted - 2015.02.02 11:12:00 -
[51] - Quote
its also why barely anyone fits modules to an LAV, why bother when its going to get stolen
ADS Ramming Revenge!
Should Have Stayed Inside (the Tank)
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
446
|
Posted - 2015.02.02 12:02:00 -
[52] - Quote
pumping up wrote:ACT1ON BASTARD wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked? Why arent you playing that game then? Tbh...you are making a big fuss over nothing. Counterpoint...when some vehiclist dies while outside of his vehicle no one will be able to rescue it. I think vehicles should just be locked to squad. No timers on squad vehicles except the initial rdv drop. Now blueberries should be locked out completely, unless your vehicles been left w no one in it for 1 minute then its all theirs. That timer should reset everytime you hop in and out of your vehicle. So a minute to drop your links kill a red, plenty of time to not worry about your ride getting stolen . I've got a maxed Ads account, I know a little about vehicles.
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
voidfaction
Nos Nothi
1097
|
Posted - 2015.02.02 12:03:00 -
[53] - Quote
If they add vehicles locks how am I supposed to get an idiot blueberries vehicle destroyed? You know it works 2 ways. I can have my proto suit only for some idiot blueberry in a vehicle come and run into me or block me and get me killed. I hate vehicles so ANY chance I get to destroy friendly or enemy vehicles I will especially if it is a sentinel in a LAV.
I don't want blueberries following me in game because I play a scout. I can not stop them. I can not stop them from using my nanohive I droped to refill MY ammo. I can not stop them from using my dropped uplinks for my sniper location. I can not get them not to shot at the enemy I am sneaking up on. I can not get them to not stand by me when cloaked hiding from enemy causing me to get killed when enemy misses shooting at them. Seems to be something wrong with the game because in pubs a lot of people play like noobs or just not playing like they are organized. I wonder if it is because it is the PUBLIC matches? You want organized with no idiot blueberries then play PC. You want idiot blueberries then play PUB. You want a little of both then you have FW.
I want no proto stomps in pubs but guess what that is not going to happen either. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
446
|
Posted - 2015.02.02 12:12:00 -
[54] - Quote
Tesfa Alem wrote:Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? You cant drive/manage modules while in your small turrets, so in a tank vs tank fight betweent two solo tankers,, the one who sits still trying to use small turrets is going to get wrecked. One of the prime reasons there is going to be a SHAV and a HAV wih prefit turrets is that Rattati and the CPM believe that blueberries have a right to use our turrets. I'm just glad we are getting a comprimise at all.
What pisses me off is when I'm trying to run a gunner tank w squadmates and a blue steals my friends seat. It always ends up in a game of chicken in the redline to try to get him out.
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
voidfaction
Nos Nothi
1097
|
Posted - 2015.02.02 12:18:00 -
[55] - Quote
pumping up wrote:ACT1ON BASTARD wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked? Why arent you playing that game then? Tbh...you are making a big fuss over nothing. Counterpoint...when some vehiclist dies while outside of his vehicle no one will be able to rescue it. It would be worth it to me to lose a full proto fitting just to get you to kill yourself and vehicle in the redline, lol
|
voidfaction
Nos Nothi
1097
|
Posted - 2015.02.02 12:21:00 -
[56] - Quote
ACT1ON BASTARD wrote:Tesfa Alem wrote:Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? You cant drive/manage modules while in your small turrets, so in a tank vs tank fight betweent two solo tankers,, the one who sits still trying to use small turrets is going to get wrecked. One of the prime reasons there is going to be a SHAV and a HAV wih prefit turrets is that Rattati and the CPM believe that blueberries have a right to use our turrets. I'm just glad we are getting a comprimise at all. What pisses me off is when I'm trying to run a gunner tank w squadmates and a blue steals my friends seat. It always ends up in a game of chicken in the redline to try to get him out. It would be worth it to me to lose a full proto fitting just to get you to kill yourself and vehicle in the redline, lol |
shaman oga
Dead Man's Game
3940
|
Posted - 2015.02.02 12:30:00 -
[57] - Quote
I agree, DRIVER SEAT should be locked and only accesible for the possessor of the vehicle, pilots should not call more than 1 vehicle at time. I have never lent some dropsuit i've fitted to my team, neither i feel there is a need for it, vehicle should behave in the same way.
Swaglords 1.0 [smiley face]
Minmatar omni-merc
|
cray cray FISH
Caught Me With My Pants Down
30
|
Posted - 2015.02.02 13:01:00 -
[58] - Quote
List of favourite quotes from thread:
Bradric Banewolf "Sick of witless blues following the tank around trying to get in"
Aeon Amadi "instead of being driven off by some idiot who has no concept of boundaries."
Mejt0 "these blue douches are the worst enemies. They just want to steal.. anything they can."
RemingtonBeaver "I can't call in a LAV, head to point and hack it without a blue dot hoping in it and zoom zoom zooming it into oblivion."
Sgt Kirk "hop out to secure the area right quick and then freakin huckleberry finn sees a LAV and wants to steal it."
Catchphrase: "I hate team games, I'm shellfish"
Team BD's Resident Fish
|
Cari157
D3ATH CARD RUST415
4
|
Posted - 2015.02.02 14:14:00 -
[59] - Quote
cray cray FISH wrote:List of favourite quotes from thread:
Bradric Banewolf "Sick of witless blues following the tank around trying to get in"
Aeon Amadi "instead of being driven off by some idiot who has no concept of boundaries."
Mejt0 "these blue douches are the worst enemies. They just want to steal.. anything they can."
RemingtonBeaver "I can't call in a LAV, head to point and hack it without a blue dot hoping in it and zoom zoom zooming it into oblivion."
Sgt Kirk "hop out to secure the area right quick and then freakin huckleberry finn sees a LAV and wants to steal it."
Lol
Logistics mk.0 Heavy ak.0 Scout gk.0 Assault mk.0
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1646
|
Posted - 2015.02.02 14:17:00 -
[60] - Quote
True Adamance wrote:Sir Dukey wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Because sometimes you have to get ot of your tank with an HMG when your ion cannon cannot for it's like kill a militia starter fit. Maybe if vehicles were actually good, we wouldn't have to get out of the tank to kill infantry. Also, when hacking points while you park your LAV or you get out to drop an uplink on a roof. That's absolutely filthy. If you do that..... just plain disgusting sir.
Well, you gotta do what you do to save your expensive ass tank from a Strafing mofo Commando. This game isn't about morality.
Acquire Currency, Disregard Female Canis lupus familiaris
|
|
DAMIOS82
WarRavens Capital Punishment.
156
|
Posted - 2015.02.02 14:43:00 -
[61] - Quote
Perhaps ccp should install a selfdestruct timer on vehicles. If a red hacks the vehicle, then ok fair enough. If a blue steals it, then a count down starts before we all get to laugh. |
Spkr4theDead
Red Star.
2858
|
Posted - 2015.02.02 14:48:00 -
[62] - Quote
shaman oga wrote:I agree, DRIVER SEAT should be locked and only accesible for the possessor of the vehicle, pilots should not call more than 1 vehicle at time. I have never lent some dropsuit i've fitted to my team, neither i feel there is a need for it, vehicle should behave in the same way. What if me and another squad mate are putting links on a roof, he called in the ship, then gets snipes and killed, and to top it off, it's getting hit by AV. I can't jump in and fly away to save the ship? If someone doesn't have the same level of vehicle operation, then they shouldn't be able to get in the driver seat.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
|
Mejt0
Dead Man's Game RUST415
775
|
Posted - 2015.02.02 15:00:00 -
[63] - Quote
Spkr4theDead wrote:shaman oga wrote:I agree, DRIVER SEAT should be locked and only accesible for the possessor of the vehicle, pilots should not call more than 1 vehicle at time. I have never lent some dropsuit i've fitted to my team, neither i feel there is a need for it, vehicle should behave in the same way. What if me and another squad mate are putting links on a roof, he called in the ship, then gets snipes and killed, and to top it off, it's getting hit by AV. I can't jump in and fly away to save the ship? If someone doesn't have the same level of vehicle operation, then they shouldn't be able to get in the driver seat.
And you think that BB will secure it? He will faster get himself and vehicle killed by flying into a building or something.
Ps. About 'redline game with BB'. If they won't exit, don't give them another chance. Kill them in first try. If you have
Loyal to State. Led by Tibus Heth.
Not scared of death [like Admiral Yakiya Tobil-Toba].
Honour and Mission over money
|
shaman oga
Dead Man's Game
3941
|
Posted - 2015.02.02 15:01:00 -
[64] - Quote
Spkr4theDead wrote:shaman oga wrote:I agree, DRIVER SEAT should be locked and only accesible for the possessor of the vehicle, pilots should not call more than 1 vehicle at time. I have never lent some dropsuit i've fitted to my team, neither i feel there is a need for it, vehicle should behave in the same way. What if me and another squad mate are putting links on a roof, he called in the ship, then gets snipes and killed, and to top it off, it's getting hit by AV. I can't jump in and fly away to save the ship? If someone doesn't have the same level of vehicle operation, then they shouldn't be able to get in the driver seat. Can you revive without needles? Your friend is not supposed to use your DS in the same way he's not supposed to use your fittings.
Swaglords 1.0 [smiley face]
Minmatar omni-merc
|
itorca
Rebels New Republic The Ditanian Alliance
4
|
Posted - 2015.02.02 15:28:00 -
[65] - Quote
Team deploy would be better because I know them they know me. But a random yo Joe blueberry doesn't know anything. Let's stop playing grand theft auto. And kill the caldari infrastructure before they can pick them selves up and retake caldari prime... |
501st Headstrong
0uter.Heaven
826
|
Posted - 2015.02.02 15:35:00 -
[66] - Quote
voidfaction wrote:If they add vehicles locks how am I supposed to get an idiot blueberries vehicle destroyed? You know it works 2 ways. I can have my proto suit only for some idiot blueberry in a vehicle come and run into me or block me and get me killed. I hate vehicles so ANY chance I get to destroy friendly or enemy vehicles I will especially if it is a sentinel in a LAV.
I don't want blueberries following me in game because I play a scout. I can not stop them. I can not stop them from using my nanohive I droped to refill MY ammo. I can not stop them from using my dropped uplinks for my sniper location. I can not get them not to shot at the enemy I am sneaking up on. I can not get them to not stand by me when cloaked hiding from enemy causing me to get killed when enemy misses shooting at them. Seems to be something wrong with the game because in pubs a lot of people play like noobs or just not playing like they are organized. I wonder if it is because it is the PUBLIC matches? You want organized with no idiot blueberries then play PC. You want idiot blueberries then play PUB. You want a little of both then you have FW.
I want no proto stomps in pubs but guess what that is not going to happen either.
This right here is why we need locks. We have solid proof that people steal proto tanks for fun and dont care about our complaints. Hey wise guy, PC isnt everyday every hour that I play this game. So there's your dumb argument. Next, Xaxier Zor even stated that in FW he knifed a friendly and stole their tank. Really? You expect to wait in 10 minute queres to drive my tank just so it can be frickin stolen and me griefed. GTFO. I play public contracts to make isk. I now like yanking and ADSing because after 2 years of infantry online, I want to see the fuss. I want to see what AV does to vehicles and contribute to discussions instead of being ignorant. I want to provide content for AVers, and have that escalation that is really fun. I get out of my tanks because Blaster Dispersion is terrible, and you truly cant kill a Proto Sentinel even if your tank is worth 5 of his suits. I jus recently got out of my rail tank to place down links and hives. Sure enough, a blueberry reverses direction, sprinting like crazy and hops in my tank before driving it into the enemy redline. He left and ran away, but by the time I got to it, and reversed, my proto suit and my tank died. As a noob vehicle pilot, add locks. Or add that dispersion skill to our blasters, or give me the UHAV with olf blaster dispersion so we actually have a reason to use them. Please Rattati. Are you seriously going to wait unyil people are losing 3 million ISK tanks to rag tag bands of blues?
"There are no rights. The world owes no one a living."-Sumner
Official 0uter.Heaven Mascot XD
Moody come back
SWBF3!!
|
voidfaction
Nos Nothi
1097
|
Posted - 2015.02.02 15:55:00 -
[67] - Quote
501st Headstrong wrote:voidfaction wrote:If they add vehicles locks how am I supposed to get an idiot blueberries vehicle destroyed? You know it works 2 ways. I can have my proto suit only for some idiot blueberry in a vehicle come and run into me or block me and get me killed. I hate vehicles so ANY chance I get to destroy friendly or enemy vehicles I will especially if it is a sentinel in a LAV.
I don't want blueberries following me in game because I play a scout. I can not stop them. I can not stop them from using my nanohive I droped to refill MY ammo. I can not stop them from using my dropped uplinks for my sniper location. I can not get them not to shot at the enemy I am sneaking up on. I can not get them to not stand by me when cloaked hiding from enemy causing me to get killed when enemy misses shooting at them. Seems to be something wrong with the game because in pubs a lot of people play like noobs or just not playing like they are organized. I wonder if it is because it is the PUBLIC matches? You want organized with no idiot blueberries then play PC. You want idiot blueberries then play PUB. You want a little of both then you have FW.
I want no proto stomps in pubs but guess what that is not going to happen either. This right here is why we need locks. We have solid proof that people steal proto tanks for fun and dont care about our complaints. Hey wise guy, PC isnt everyday every hour that I play this game. So there's your dumb argument. Next, Xaxier Zor even stated that in FW he knifed a friendly and stole their tank. Really? You expect to wait in 10 minute queres to drive my tank just so it can be frickin stolen and me griefed. GTFO. I play public contracts to make isk. I now like yanking and ADSing because after 2 years of infantry online, I want to see the fuss. I want to see what AV does to vehicles and contribute to discussions instead of being ignorant. I want to provide content for AVers, and have that escalation that is really fun. I get out of my tanks because Blaster Dispersion is terrible, and you truly cant kill a Proto Sentinel even if your tank is worth 5 of his suits. I jus recently got out of my rail tank to place down links and hives. Sure enough, a blueberry reverses direction, sprinting like crazy and hops in my tank before driving it into the enemy redline. He left and ran away, but by the time I got to it, and reversed, my proto suit and my tank died. As a noob vehicle pilot, add locks. Or add that dispersion skill to our blasters, or give me the UHAV with olf blaster dispersion so we actually have a reason to use them. Please Rattati. Are you seriously going to wait unyil people are losing 3 million ISK tanks to rag tag bands of smurfs? Yeah, its just like full squads of proto in pubs because they can't beat the proto teams in PC or FW. They do it for the kicks of killing noobs and unorganized casual players. dumb ass vehicle users will run over me, block me, etc, etc, so damn straight I will do anything I can to destroy them friendly tanks because they do nothing for me but think they run the show. You are probably one of those proto HMG Sentinels that drive around in a LAV. Have a bad experience with a noob in a starter fit? or was it 2 in starter fits? One stole your LAV as the other one was killing your proto HMG Sentinel and you had no way to run, lol |
7th Son 7
BLITZKRIEG7
423
|
Posted - 2015.02.02 16:03:00 -
[68] - Quote
Genral69 death wrote:I've had enough of stupid random blueberrys stealing my lavs and tanks. Please fix it. Its cost me alot of isk and gets me killed 9 times out of ten. I think there should be an option to lock or denie entrie of friendly players. Please don't just egnore this and actually do something about it
Agree, if my cars cost 50,000 isk I should be able to lock it. Im also tired of people driving me into enemy camps when im getting kills on the turret.
Always mystify, mislead and surprise the enemy if possible........--- Stonewall Jackson
|
Flint Beastgood III
Dead Man's Game RUST415
1336
|
Posted - 2015.02.02 16:59:00 -
[69] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone.
If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed.
If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.
Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW).
Honest question. Honest answer.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
|
Meric Voyer
Universal Rogue Traders
29
|
Posted - 2015.02.02 17:09:00 -
[70] - Quote
Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles (unless trolling). As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer.
|
|
TritusX
PH4NT0M5
202
|
Posted - 2015.02.02 17:13:00 -
[71] - Quote
Has anyone ever knifed a friendly tank to death :o
Forced Death
|
Fox Gaden
Immortal Guides Learning Alliance
5948
|
Posted - 2015.02.02 17:16:00 -
[72] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
- Hacking Objective. - Using Turret on a LAV. - Placing Uplinks. - Repairing vehicle - Engaging AV infantry
A team member who is not in the squad should have to Hack a vehicle to borrow it.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Finn Colman
Immortal Guides Learning Alliance
133
|
Posted - 2015.02.02 17:59:00 -
[73] - Quote
Evan Gotabor wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Maybe because some people will get on your vehicle and stay in it until it explode because they can farm SP without doing anything ? A lot of people just stay sitting in my DS after spawning, and it has 0 turrets so no one gets anything out of it except for relative safety, until I try to scare them out by staging crash situations (often crashing in the process) and leading them to have no faith in my ability to pilot.
PSA: Tell players to terminate in order to access mCRUs.
|
Bethhy
Ancient Exiles.
3366
|
Posted - 2015.02.02 18:10:00 -
[74] - Quote
Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer.
Screw that. Squad only is bullshit...... This is a CCP Game where their primary development strategy as quoted by them after last fanfest... "Sandbox"
There should always be an option for player choice first... Give us the constructs of the box.... Put some sand in... And we will make the castles.
Squad only vehicle access should be 1 option..... PSN friends another... Corporation only another option... Then Team wide.
PC strategies and Squad organization.. Aswell as who calls in vehicles... Everything is strictly controlled by the Timed delay mechanic we have gotten in place of a "Locking mechanic"
They have obliterated the sandbox nature of vehicle strategy in PC....
Obliterated the chance to pick up a random blueberry in a Pub and carry them to a point of interest.....
The amount of Players who get ditched a ride... Because of the terrible timed delay mechanic and lack of player choice....
Is in the thousands per day....
Thousands of players a day get ditched by a team LAV that would pick them up if they could.... For this reason alone CCP needs to finally finish their job.
Specially when they are Selling Real Life Money tanks(Aurum) With absolutely no mechanics to help out the user make their decision with their asset. |
Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
366
|
Posted - 2015.02.02 18:16:00 -
[75] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Situations where lock would be nice:
Using an LAV, stop to shoot your turret, blueberry comes up, jumps in the drivers seat and starts driving around aimlessly until you are inevitably killed.
Using a dropship, land to rearm, blueberry hops in and monopolizes a turret while being ineffective due to poor gunnery and no communication with pilot.
Using a tank, friends in small turrets get out to hack something or kill some dug in AV or whatever, blueberry trots up and now you've got a parasite in one of your small turrets and you cant play with your friends or recall your vehicle because hes in there.
Using a tank, get out to use a reptool or drop an uplink, have to worry about blueberries walking up and jumping in.
Using LAV again, jump out to clear point and hack with your squad, while you do that blueberry randomly walks up and drives off in my vehicle, depriving my squad of transport.
Same as LAV above, with dropship instead.
And on and on.
I should not be in constant terror of a blueberry just jacking my vehicles or wasting a slot in the vehicle. I dont see why its such a strange concept to actually give me security in my ownership of my own vehicles which I spent isk and time to call in. |
Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
366
|
Posted - 2015.02.02 18:31:00 -
[76] - Quote
pumping up wrote:ACT1ON BASTARD wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked? Why arent you playing that game then? Tbh...you are making a big fuss over nothing. Counterpoint...when some vehiclist dies while outside of his vehicle no one will be able to rescue it.
I lose far more vehicles to joyriders stealing my stuff than I gain from blueberries rescuing my vehicle randomly. Even if they do rescue it, it is almost never returned to my control, in fact I can only recall one single time when I saw a rescue/return of an asset, and that was me and my friend GJMad flew over with a grimsnes, killed a red guy who was hacking a blueberry's gunnlogi, and GJ jumped and, grabbed the tank, and drove it back to the pilot.
That is the only time, and Ive been playing this for over a year (two years? I cant even remember).
So yeah, Ill take the loss from not having my vehicle rescued that one time in 5000 if I can keep the 10-20 vehicles per week or whatever I lose to some kid or shitstain adult who has no concept of ownership. |
Onesimus Tarsus
is-a-Corporation
2904
|
Posted - 2015.02.02 18:36:00 -
[77] - Quote
Remove vehicles. It would save so much grief and ISK.
Behold! The Blue Crater!
|
Sylwester Dziewiecki
Interregnum.
462
|
Posted - 2015.02.02 19:25:00 -
[78] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Best part is that people is asking for this since 2012. We have thousands posts about this, but it looks like CCP was waiting all this time for 'honest answer' to finally grow up and change it.. .
So, honest community question to CCP should look like that: Dear God did you recruited new programmers?
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
|
Bradric Banewolf
D3ATH CARD RUST415
710
|
Posted - 2015.02.02 19:40:00 -
[79] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Is he serious?
"Anybody order chaos?"
|
Bradric Banewolf
D3ATH CARD RUST415
710
|
Posted - 2015.02.02 19:49:00 -
[80] - Quote
Vesta Opalus wrote:pumping up wrote:ACT1ON BASTARD wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Why are vehicles in Planetside 2 locked? Why arent you playing that game then? Tbh...you are making a big fuss over nothing. Counterpoint...when some vehiclist dies while outside of his vehicle no one will be able to rescue it. I lose far more vehicles to joyriders stealing my stuff than I gain from blueberries rescuing my vehicle randomly. Even if they do rescue it, it is almost never returned to my control, in fact I can only recall one single time when I saw a rescue/return of an asset, and that was me and my friend GJMad flew over with a grimsnes, killed a red guy who was hacking a blueberry's gunnlogi, and GJ jumped and, grabbed the tank, and drove it back to the pilot. That is the only time, and Ive been playing this for over a year (two years? I cant even remember). So yeah, Ill take the loss from not having my vehicle rescued that one time in 5000 if I can keep the 10-20 vehicles per week or whatever I lose to some kid or shitstain adult who has no concept of ownership.
This
"Anybody order chaos?"
|
|
Bradric Banewolf
D3ATH CARD RUST415
712
|
Posted - 2015.02.02 19:58:00 -
[81] - Quote
If they can just take my tank the isk loss should be theirs! The minute it is destroyed I should receive 298k from the drivers wallet. That'll stop the ever so eager thieves. Isk makes this game go around. Start taking isk, and fix the problem.
"Anybody order chaos?"
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
449
|
Posted - 2015.02.02 23:50:00 -
[82] - Quote
Bump.
Proud owner of 4 proto commandos and 3 proto sentinels. All except amarr sent, its a beginner heavy tbh.:p
|
killian178
Random Gunz RISE of LEGION
107
|
Posted - 2015.02.02 23:58:00 -
[83] - Quote
Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? This guy right here!
Every commando k.o, every weapon at adv or above. Don't give a damn bout my kdr, I will kill you.
|
TIGER SHARK1501
Savage Bullet
132
|
Posted - 2015.02.03 00:08:00 -
[84] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
The player that called for it plaid for it. The stupid blueberry did not. |
TEBOW BAGGINS
Corrosive Synergy
1609
|
Posted - 2015.02.03 00:11:00 -
[85] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
They run it off into the redline for LOLs.. Because I get out of it to do something useful shouldn't mean something I have to purchase should not automatically belong to "my team" for the 45 seconds I need to exit in order to help my team.. besides It's usually done to cause the vehicle user grief and for the other player to get the thrill of "look i just stole that dudes ride!!!"
AKA Zirzo Valcyn
AFKing since 2012
|
Derpty Derp
Dead Man's Game
698
|
Posted - 2015.02.03 00:24:00 -
[86] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Small turrets are for AI am I right? So when I want to 'play by the rules' I switch to the small blaster turret and blow an entrance through the crowd of reds for my team.
I don't personally want to 'lock noobs out of my vehicle.' I'd be happy if people, who could shoot, got on the small blasters, so I could focus on moving and staying alive. When a random gets in the drivers seat, the team is very much worse off because of it.
Pointless example/rage - Earlier today I climbed into the small turret on my LAV, shot a few rounds at a tank that was right next to me. I see him turning slowly and switch to get into the drivers seat... SURPRISE there's a random in there. No movement, no nothing, just sits there and lets it take some damage before getting out and walking away. Did that help the team? Did the noob learn how to drive? No.
Just give us a pilot suit, that you have to wear to drive a vehicle. No more getting out of vehicles with a HMG and mowing people down... No more being immortal to light weapons fire and then jumping out in a proto suit to continue slaying.
Just a suit, no weapons, no modules, no equipment (well maybe a rep tool if you're feeling generous) that is required to pilot a vehicle.
If you don't mind people using turrets while piloting, feel free to give it hp, but I honestly don't mind if it's like a little green scout suit with nothing on it. |
Soul Cairn
Fatal Absolution
14
|
Posted - 2015.02.03 00:29:00 -
[87] - Quote
True Adamance wrote:Aeon Amadi wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
-Swings his arm around in circular fashion and then THROWS RATTATI A CURVE BALL!!!- I'd love to be able to use a Proto Small Blaster on an LAV knowing that it will be safely and firmly parked where I placed it as a mobile turret instead of being driven off by some idiot who has no concept of boundaries. Indeed. I often used to use Small Rail Turrets on my Missile Tank for those instances where I could not hit AV in cover however occasionally a Blue Dot would hop into the Driver's seat and attempt to move us or use my turret which would result in the destruction of my 500,000 ISK vehicle. A couple of players can comment on a particularly great "rage filled spiel" of mine from one AFW match where a blue dot too my tank and died to a Blaster Installation. CeeJ above was there he knows. How do you die to a Blaster Installation in a rocket tank...
Born Ammatar, Caldari at heart.
|
jane stalin
Ametat Security Amarr Empire
117
|
Posted - 2015.02.03 00:33:00 -
[88] - Quote
There are lots of times my vehicle has been stolen, when I jump out to place an uplink or hack an objective, When I switch to a small turret because the large turret is cooling down or reloading at a painfully slow pace.
PS Raven Wing should check his body for the mark of the beast 666, Notice I write 666 and not six hundred and sixty six, so the "pointless rule devil" Raven Wing will abuse me for using universally known Hindu Arabic symbols. The fact his eyes bleed by seeing the symbol "9" instead of the word "nine" clearly proves he is a "pointless rule devil". Since he is a devil he probably will have the mark 666 on his body just like the awesome movie 666, if he has the mark sixty hundred and sixty six the universe is the opposite of awesome and I will need to kill myself. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16931
|
Posted - 2015.02.03 00:54:00 -
[89] - Quote
Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV?
I certainly would not.
I want to be able to use small turrets if necessary and be assured no one will take my vehicle, or ensure only my squad mates can use my tank because we have a plan for it.
I don't think CCP should cater to or give tankers the impression that their vehicles is a single seater. We should be encouraged to fit small turrets and to use them for and in conjunction with our team.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16931
|
Posted - 2015.02.03 00:57:00 -
[90] - Quote
Soul Cairn wrote:True Adamance wrote:Aeon Amadi wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
-Swings his arm around in circular fashion and then THROWS RATTATI A CURVE BALL!!!- I'd love to be able to use a Proto Small Blaster on an LAV knowing that it will be safely and firmly parked where I placed it as a mobile turret instead of being driven off by some idiot who has no concept of boundaries. Indeed. I often used to use Small Rail Turrets on my Missile Tank for those instances where I could not hit AV in cover however occasionally a Blue Dot would hop into the Driver's seat and attempt to move us or use my turret which would result in the destruction of my 500,000 ISK vehicle. A couple of players can comment on a particularly great "rage filled spiel" of mine from one AFW match where a blue dot too my tank and died to a Blaster Installation. CeeJ above was there he knows. How do you die to a Blaster Installation in a rocket tank...
I dunno but he did. Flipped my hardeners while firing rockets at infantry and then rolled out onto the street. Basically I spent the next 45 seconds commentating to my squad how stupid this guy was as he panic fired his missiles every chance he got instead of waiting until he had is 12 again and destroying the turret.
Hell I wasn't going to leave my own vehicle I was going down with it.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
|
DDx77
The Exemplars RISE of LEGION
109
|
Posted - 2015.02.03 01:17:00 -
[91] - Quote
I think it is inappropriate for anyone to give you crap for leaving YOUR vehicle.
I think your vehicle should be locked to players outside your squad with maybe one exception
Perhaps allow other blueberries to "fast hack" into your vehicle. This could be useful for q sync squads or for troop transport
If you are not in squad then your vehicle should be fair game
Boosting : Allowing the server to protect people from other countries from taking damage
|
Nothing Certain
Bioshock Rejects
1509
|
Posted - 2015.02.03 02:34:00 -
[92] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset.
Because, that's why.
|
Xocoyol Zaraoul
Superior Genetics
3071
|
Posted - 2015.02.03 02:44:00 -
[93] - Quote
Nothing Certain wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset.
OR...
OR MAYBE...
I'm complaining that you brain dead blueberry morons won't get the hell out of my HAV when I need to recall even when the small turrets are out of bullets because the imbecile wasted it all shooting at the MCC. I don't really need my HAV to be out on the field 100% of the match duration especially when I've run out of enemy armor to destroy.
Even having the option to "Squad lock" vehicles would be lovely... Or make people pass a common-sense certification in order to be my gunners.
I need a forced ejection button for SP-soaking afking pee-guzzling barnacles who afk all match in my gunner seats.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
75
|
Posted - 2015.02.03 02:50:00 -
[94] - Quote
Why not have a prompt...? There IS an unused button after all... Just have the little notification appear like how mail appears, hit the "hell no" button before the prompt is gone.
Problem solved?
Entering the void and becoming wind with my repbus.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16933
|
Posted - 2015.02.03 03:00:00 -
[95] - Quote
Nothing Certain wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset.
This however is different. Yes I can wear the same dropsuit as you and from a tactical stand point that is a boon......however that means I am then unnecessarily risking more isk than I need to.....however that's besides the point.
And HAV or any vehicle for that matter is simply a tool to be used on the battlefield, and a very expensive tool, one of which the functionality can be very easily usurped by another player. This tool like any other on the battle field has and owner one who put SP into the role, one who put ISK into fielding it, and one who put time into learning to utilise it correctly.
One of the major issues with the fact that vehicles don't have locks is that anyone can simply walk in a take the damn thing without even having the required skills to use it, and very quickly cost the owner a large amount of their ISK. If the costs of such vehicles were levied against the play who took the vehicles and paid out to the owner to cover their investment the issue wouldn't be a problem.
Unlike in say Battlefield 4 when some jackass nicks off in a tank without knowing the controls, or a helicopter being the more common one (even I'm guilty of especially when learning to fly) they do cost their team an asset but not personal assets almost required to effectively play the game. That tank will randomly respawn....the lost HAV will not.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
Juno Tristan
Obscure Reference
320
|
Posted - 2015.02.03 03:06:00 -
[96] - Quote
Nothing Certain wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset. If they're wearing the same Dropsuit as you I think this would fall under the category of risk v reward since they have dropsuit + vehicle cost. I'm not risking the isk cost of my equipment spam if I change to a heavy suit.
(i am actually against tankers hopping out instantly but that's another discussion)
If your vehicle gets hacked then fair game, but this is about other players trolling you as they "don't like vehicles"
ADS Ramming Revenge!
Should Have Stayed Inside (the Tank)
|
Nothing Certain
Bioshock Rejects
1509
|
Posted - 2015.02.03 03:34:00 -
[97] - Quote
Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer.
The question was WHY do you leave your tank. This hasn't really been answered satisfactorily in my opinion. The answers so far is "so I can kill people in my proto suit before hopping back in my armored vehicle" and "so I can drop uplinks and hives before hopping back in my armored vehicle". The first is obviously unfair and a crappy mechanic to allow. Regarding the second, if Bandwidth was introduced to stop people from dropping links and hives and switching to a heavy suit, why is it allowable for a tanker to drop links and hives and jump into his tank?
Because, that's why.
|
TIGER SHARK1501
Savage Bullet
132
|
Posted - 2015.02.03 03:42:00 -
[98] - Quote
Tesfa Alem wrote:Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? You cant drive/manage modules while in your small turrets, so in a tank vs tank fight betweent two solo tankers,, the one who sits still trying to use small turrets is going to get wrecked. One of the prime reasons there is going to be a SHAV and a HAV wih prefit turrets is that Rattati and the CPM believe that blueberries have a right to use our turrets. I'm just glad we are getting a comprimise at all. CCP Rattati wrote:I think that's the mainstay of the MBT, it is deployed as a way for all players to experience gunnery, and feeling useful (and having fun in a different way) I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization. A right? Blueberries have no rights to a pilot's vehicle or turrets. Thee pilot provides the SP to level into the vehicles and moidules. The pilot comes up with the fitting and SP to allow it to even be brought out let alone maximization of the turrets. I would rather my tank or ads be blown to ashes than let a thieving teammate steal my resources. |
TIGER SHARK1501
Savage Bullet
132
|
Posted - 2015.02.03 03:46:00 -
[99] - Quote
voidfaction wrote:ACT1ON BASTARD wrote:Tesfa Alem wrote:Regis Blackbird wrote:Just to play the Devils advocate If you had super secure vehicle locks, what would be the difference between the future S(olo)HAV and HAVs with "fixed" turrets? Who would use the SHAV? You cant drive/manage modules while in your small turrets, so in a tank vs tank fight betweent two solo tankers,, the one who sits still trying to use small turrets is going to get wrecked. One of the prime reasons there is going to be a SHAV and a HAV wih prefit turrets is that Rattati and the CPM believe that blueberries have a right to use our turrets. I'm just glad we are getting a comprimise at all. What pisses me off is when I'm trying to run a gunner tank w squadmates and a blue steals my friends seat. It always ends up in a game of chicken in the redline to try to get him out. It would be worth it to me to lose a full proto fitting just to get you to kill yourself and vehicle in the redline, lol You only prove the point to why pilots want locks. |
TIGER SHARK1501
Savage Bullet
132
|
Posted - 2015.02.03 03:56:00 -
[100] - Quote
Onesimus Tarsus wrote:Remove vehicles. It would save so much grief and ISK. Oh good idea, remove more content that'll keep this game going |
|
Nothing Certain
Bioshock Rejects
1509
|
Posted - 2015.02.03 03:57:00 -
[101] - Quote
Juno Tristan wrote:Nothing Certain wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset. If they're wearing the same Dropsuit as you I think this would fall under the category of risk v reward since they have dropsuit + vehicle cost. I'm not risking the isk cost of my equipment spam if I change to a heavy suit. (i am actually against tankers hopping out instantly but that's another discussion) If your vehicle gets hacked then fair game, but this is about other players trolling you as they "don't like vehicles"
No, if I drop links and hives in an Assault suit and switch to a better slaying Assault suit I decrease my risk but not my reward. If I run a logi suit in a tank I greatly reduce my risk but not my reward.
Because, that's why.
|
Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
376
|
Posted - 2015.02.03 04:10:00 -
[102] - Quote
Nothing Certain wrote:Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer. The question was WHY do you leave your tank. This hasn't really been answered satisfactorily in my opinion. The answers so far is "so I can kill people in my proto suit before hopping back in my armored vehicle" and "so I can drop uplinks and hives before hopping back in my armored vehicle". The first is obviously unfair and a crappy mechanic to allow. Regarding the second, if Bandwidth was introduced to stop people from dropping links and hives and switching to a heavy suit, why is it allowable for a tanker to drop links and hives and jump into his tank?
I've given a list of reasons to include vehicle locks earlier in this thread, only one of them involve leaving my tank (to drop/use random equipment). Keeping slots open for squadmates/friends while keeping transportation vehicles available is reason enough to include a vehicle lock. Also keep in mind that this is also intended to stop LAV/Dropship theft, which are at a much greater risk to unwanted passengers due to always having slots open no matter how you build them.
I kind of agree that dedicated pilots should have to use pilot suits, but I dont see any way to enforce that without making people just using vehicles for transport suffer (maybe if you are in a non-pilot suit vehicle performance degrades over time? perhaps).
In any case vehicle locks should be included in this game simply because its my vehicle, and I should be able to keep it mine. This isnt battlefield where assets spawn and are available to everyone, everything in the field in Dust belongs to someone and usage mechanics should reflect that. |
Juno Tristan
Obscure Reference
320
|
Posted - 2015.02.03 04:29:00 -
[103] - Quote
Nothing Certain wrote:Juno Tristan wrote:Nothing Certain wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset. If they're wearing the same Dropsuit as you I think this would fall under the category of risk v reward since they have dropsuit + vehicle cost. I'm not risking the isk cost of my equipment spam if I change to a heavy suit. (i am actually against tankers hopping out instantly but that's another discussion) If your vehicle gets hacked then fair game, but this is about other players trolling you as they "don't like vehicles" No, if I drop links and hives in an Assault suit and switch to a better slaying Assault suit I decrease my risk but not my reward. If I run a logi suit in a tank I greatly reduce my risk but not my reward.
How does your risk get reduced in a logi suit? It's suit + tank cost v just the tank cost
ADS Ramming Revenge!
Should Have Stayed Inside (the Tank)
|
Eruditus 920
Nemo Malus Felix
1222
|
Posted - 2015.02.03 04:32:00 -
[104] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
At least he didn't just spit out a " No "
"Stay gold, Ponyboy..."
|
Derpty Derp
Dead Man's Game
699
|
Posted - 2015.02.03 04:44:00 -
[105] - Quote
Nothing Certain wrote: The question was WHY do you leave your tank. This hasn't really been answered satisfactorily in my opinion. The answers so far is "so I can kill people in my proto suit before hopping back in my armored vehicle" and "so I can drop uplinks and hives before hopping back in my armored vehicle". The first is obviously unfair and a crappy mechanic to allow. Regarding the second, if Bandwidth was introduced to stop people from dropping links and hives and switching to a heavy suit, why is it allowable for a tanker to drop links and hives and jump into his tank?
The question is wrong. Not everyone loses it getting out.
A pilot suit that has no equipment should be required to pilot, which would solve both issues. But I have to ask, where is the risk in me dumping my expensive equipment on the floor, then swapping to my cheap commando who has a rep tool or needle? My stuff still stays on the ground and I'm in no risk of losing it, while I also now have an extra bit of equipment with me.
Nothing Certain wrote:
I hear a lot of talk about playing two roles simultaneously when it comes to BW, but tankers seem to think it is their due. They also list their lack of agility and versatility yet they are able to wear the exact dropsuit I am wearing. They are now complaining that they want to do this with no risk to their own asset.
The risk would be, getting ganked and losing an expensive vehicle to the other team. Or someone hacking the vehicle... Orrr someone blowing the vehicle up while you're not in it to activate modules/move to safety.
Why should the team I'm helping be part of the risk? In FW they can blow it up if they like, but why should there be additional risk that effects it, even in pub matches?
CCP Rattati wrote: I think that's the mainstay of the MBT, it is deployed as a way for all players to experience gunnery, and feeling useful (and having fun in a different way)
I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization.
How about having 1 of each vehicle deployed at the start of pub matches/FW, with pubs having militia and FW having their factions vehicles fitted with proto modules/turrets?
There's your free for all.
On a side note of locking, how about if people require the turret skills to sit at a turret? I can run militia in pubs if I want randoms in, but when I bring out something I don't want to lose, only people competent enough to have bought into the skills can sit in. Those people are likely the ones that do something useful when I let them in. |
Bradric Banewolf
D3ATH CARD RUST415
716
|
Posted - 2015.02.03 05:54:00 -
[106] - Quote
Nothing Certain wrote:Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer. The question was WHY do you leave your tank. This hasn't really been answered satisfactorily in my opinion. The answers so far is "so I can kill people in my proto suit before hopping back in my armored vehicle" and "so I can drop uplinks and hives before hopping back in my armored vehicle". The first is obviously unfair and a crappy mechanic to allow. Regarding the second, if Bandwidth was introduced to stop people from dropping links and hives and switching to a heavy suit, why is it allowable for a tanker to drop links and hives and jump into his tank?
So let me get this straight? You want the tanker to jump out in a t-shirt if the tank is going down? I mean I jump out if it's burning prepared to help my team, and fight on the ground! The worst thing an AV troop can do is blow up mule tank lol! I'm worse on foot. I can't believe we're talking "fair" in new eden. When I use this word in the forums I get responses like "get gud", " gun game", and "scrub". Well my response to you sir are these.
I'm a relentless player who fights like the devil in every match. I don't even easy mode bro. I run proto assault in my tank with useful equipment for the team, and ready to fight! If the tank goes down I'm jumping out bussing on the first son of a b*tch I see, and fighting my way to friendlies or going down thing two of you out. I'm dripping links, running 200 meter scans, and shooting slick *ss scouts! That's helping my team out! Not just sitting in a tank in the redline because that's what I'm gonna have to do if I can't fight when it's downed. AV is super effective! I get burned all the time! When I do I'm jumping out, and that AV guy loosing isk too d*mnit!!
To answer your question:
I'm jumping out to sh*t links behind enemy lines, shoot dumb*ss scouts knifing my sh*t, help my teammate under fire, shoot strafing AV that the tank can't kill, and when my tank goes down you still got h*ll to pay!
Or...
I can drink tea in the redline while you pray for links, get triple teamed, and wonder where the logi is with the equipment?! Because he's winning firefights on the regular right?
So yes I want a F*CKING tank lock! I'm working here while some newb is exploring in f*cking wonderland?! I like the way my idea sounded. If he drives off and dies he loses the isk! The cost becomes his responsibility! I bet that's a lesson even a newb won't have to learn more than once!
Aldo, why do you guys think tankers should pay such a high price for a tank, and ride around defenseless inside? I'm not helping my team in a stupid militia suit with no equipment?! How many tankers do you want on your team hiding in the redline exactly?
"Anybody order chaos?"
|
Bradric Banewolf
D3ATH CARD RUST415
716
|
Posted - 2015.02.03 05:58:00 -
[107] - Quote
Vesta Opalus wrote:Nothing Certain wrote:Flint Beastgood III wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? If you played the game as much as the people who are asking for this (not saying that you should btw) you would know that competent players generally do not steal vehicles. As it stands, it is ALWAYS a stupid blueberry who just gets the vehicle blown up and/or himself killed without achieving anything that helps the team whatsoever, usually leaving me stranded in a danger zone. If I leave my vehicle and one of my squad drives off with it it's not a problem as I can be sure they will use if effectively, and if not I can direct them via comms which I cannot do with random blues that are not in my squad. Not to mention the fact that squadmates always ask/warn before taking a squad LAV, and in the case of tanks and dropships, only take them to save them from getting destroyed. If our suggestions are too much then just make all vehicles have squad-only access, I don't care if blues can't get in. Either that or make it so that only the owner can pilot the vehicle.Maybe if we had meta-lockouts this would almost cease to be a problem, as we wouldn't be playing alongside noobs all the time. I say almost because there will always be trolls (and FW). Honest question. Honest answer. The question was WHY do you leave your tank. This hasn't really been answered satisfactorily in my opinion. The answers so far is "so I can kill people in my proto suit before hopping back in my armored vehicle" and "so I can drop uplinks and hives before hopping back in my armored vehicle". The first is obviously unfair and a crappy mechanic to allow. Regarding the second, if Bandwidth was introduced to stop people from dropping links and hives and switching to a heavy suit, why is it allowable for a tanker to drop links and hives and jump into his tank? I've given a list of reasons to include vehicle locks earlier in this thread, only one of them involve leaving my tank (to drop/use random equipment). Keeping slots open for squadmates/friends while keeping transportation vehicles available is reason enough to include a vehicle lock. Also keep in mind that this is also intended to stop LAV/Dropship theft, which are at a much greater risk to unwanted passengers due to always having slots open no matter how you build them. I kind of agree that dedicated pilots should have to use pilot suits, but I dont see any way to enforce that without making people just using vehicles for transport suffer (maybe if you are in a non-pilot suit vehicle performance degrades over time? perhaps). In any case vehicle locks should be included in this game simply because its my vehicle, and I should be able to keep it mine. This isnt battlefield where assets spawn and are available to everyone, everything in the field in Dust belongs to someone and usage mechanics should reflect that.
This!!!
"Anybody order chaos?"
|
xavier zor
Rogue Instincts
478
|
Posted - 2015.02.03 06:38:00 -
[108] - Quote
501st Headstrong wrote: I get out of my tanks because Blaster Dispersion is terrible, and you truly cant kill a Proto Sentinel even if your tank is worth 5 of his suits. I jus recently got out of my rail tank to place down links and hives. Sure enough, a blueberry reverses direction, sprinting like crazy and hops in my tank before driving it into the enemy redline. He left and ran away, but by the time I got to it, and reversed, my proto suit and my tank died. As a noob vehicle pilot, add locks. Or add that dispersion skill to our blasters, or give me the UHAV with olf blaster dispersion so we actually have a reason to use them. Please Rattati. Are you seriously going to wait unyil people are losing 3 million ISK tanks to rag tag bands of smurfs?
The dispersion on blasters is not terrible (press the melee button) but the damage is ridiculous. I have had a duel with an ak.0 forge gun heavy...lasted 6 seconds. If i can pump 1-2 seconds worth of bullets into him, then he should die. 6 seconds is like overkill, like the teabag phase of 1v1. Yeah i have had a blueberry steal my ADS and commit suicide 3 seconds later.
501st Headstrong wrote: This right here is why we need locks. We have solid proof that people steal proto tanks for fun and dont care about our complaints. Hey wise guy, PC isnt everyday every hour that I play this game. So there's your dumb argument. Next, Xaxier Zor even stated that in FW he knifed a friendly and stole their tank. Really? You expect to wait in 10 minute queres to drive my tank just so it can be frickin stolen and me griefed. GTFO.
I would never steal a proto tank...after losing one to OP AV i can't imagine the anger i would have after having it stolen. I gave it back 501st
but yeah, if even i have done it then this 'exploit' should be stopped
looking for PC corporation
also looking for lonely heavies to knife >:)
heavies looking for me
|
501st Headstrong
0uter.Heaven
829
|
Posted - 2015.02.03 11:39:00 -
[109] - Quote
xavier zor wrote:501st Headstrong wrote: I get out of my tanks because Blaster Dispersion is terrible, and you truly cant kill a Proto Sentinel even if your tank is worth 5 of his suits. I jus recently got out of my rail tank to place down links and hives. Sure enough, a blueberry reverses direction, sprinting like crazy and hops in my tank before driving it into the enemy redline. He left and ran away, but by the time I got to it, and reversed, my proto suit and my tank died. As a noob vehicle pilot, add locks. Or add that dispersion skill to our blasters, or give me the UHAV with olf blaster dispersion so we actually have a reason to use them. Please Rattati. Are you seriously going to wait unyil people are losing 3 million ISK tanks to rag tag bands of smurfs?
The dispersion on blasters is not terrible (press the melee button) but the damage is ridiculous. I have had a duel with an ak.0 forge gun heavy...lasted 6 seconds. If i can pump 1-2 seconds worth of bullets into him, then he should die. 6 seconds is like overkill, like the teabag phase of 1v1. Yeah i have had a blueberry steal my ADS and commit suicide 3 seconds later. 501st Headstrong wrote: This right here is why we need locks. We have solid proof that people steal proto tanks for fun and dont care about our complaints. Hey wise guy, PC isnt everyday every hour that I play this game. So there's your dumb argument. Next, Xaxier Zor even stated that in FW he knifed a friendly and stole their tank. Really? You expect to wait in 10 minute queres to drive my tank just so it can be frickin stolen and me griefed. GTFO.
I would never steal a proto tank...after losing one to OP AV i can't imagine the anger i would have after having it stolen. I gave it back 501st but yeah, if even i have done it then this 'exploit' should be stopped
Blaster Turret on an Ion Cannon is terrible. All that tap it and aim down center is BS. I realize that now that I have it, and for a gun that cost almost an entire pub match alone, it is extremely unreliable. I have no idea what you mean by "Press the melee button". You also just suggested being able to kill a Sentinel in 2 seconds...What?...Yeah, blueberries like stealing my ADS too. Wouldn't you like keeping your hard-earned isk?
I also wasn't calling you out bud, I was just highlighting that people can take vehicles, and not every merc is as kindhearted (somewhat lol you still knifed the person), as you. 07
Also, note that I do NOT jump out of Lavs and HAVs with a HVY, but often my Amarr Logi dropping links and rep hives on the point. I keep my tank to convert some of their infantry to AV, so the push isn't as intense, or so hostile ADS and Armor doesn't wreck my friendlies. I often lose a million trying to win a match, between linking, speed hacking, slaying, killing hostile Vehicles, OBs, etc, and the match is bloody. Bluerries go 1/21, 3/19. I'll be top of the team or 2nd. To the person who was laughing earlier and said hell yeah they'll steal friendly vehicles, I'd really like to know why you'd rather waste time driving my vehicle into the redline than defending the point?
"There are no rights. The world owes no one a living."-Sumner
Official 0uter.Heaven Mascot XD
Moody come back
SWBF3!!
|
Kaze Eyrou
DUST University Ivy League
1889
|
Posted - 2015.02.03 11:41:00 -
[110] - Quote
Alright here's my idea: https://forums.dust514.com/default.aspx?g=posts&t=189547&find=unread
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
|
|
DELB0Y
75
|
Posted - 2015.02.04 18:57:00 -
[111] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
Do what we ask Rattati, please. Just lock vehicles to squads. Also thanks for fixing the vehicle socket sinking bug, I'm back after a long break to see if you guys have indeed fixed that bug once and for all.
You give up our position one more time, I'll bleed you, real quiet, and leave you here. Got that?
|
xavier zor
Rogue Instincts
533
|
Posted - 2015.02.05 04:21:00 -
[112] - Quote
501st Headstrong wrote: Blaster Turret on an Ion Cannon is terrible. All that tap it and aim down center is BS. I realize that now that I have it, and for a gun that cost almost an entire pub match alone, it is extremely unreliable. I have no idea what you mean by "Press the melee button". You also just suggested being able to kill a Sentinel in 2 seconds...What?...Yeah, blueberries like stealing my ADS too. Wouldn't you like keeping your hard-earned isk?
I used to use tanks, but i respecced out of them because infantry can do what a tank can and better. The zoom in feature i use all the time, and i nail infantry from afar. Yeah it is expensive as **** (480k per tank) but when you are in a tank press R3 (the button you use to melee) and the dispersion is almost none when compared to third-person view. If a tank shoots at a sentinal for 6 seconds, that is easily 2 forge shots. The TTK should be lower for suits, then killing a tank would take teamwork and not just a sentinel with an assault forge gun matrix-dodging all my bullets
looking for PC corporation
also looking for lonely heavies to knife >:)
heavies looking for me
|
benandjerrys
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2015.02.05 04:46:00 -
[113] - Quote
CeeJ Mantis wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
It's mostly to hack objectives or installations. But also to assist in a firefight, or to pick up a downed ally (if people actually used injectors), or to use other equipment. Rep an installation, or place an uplink. You only leave temporarily, but often times your teammates swipe your stuff.
THIS. Is why tankers don't do support stuff. Following your logic, If you wanted a purely vehicle suit you'd implement pilot suits. If I see a drugar or gunlogi empty I avoid it or wait till I see a red hacking. |
Slave of MORTE
Eyniletti Rangers Minmatar Republic
260
|
Posted - 2015.02.05 05:10:00 -
[114] - Quote
I've lost millions to this over the years have at least 10 ancient threads about it and have had my main banned twice and my slaves banned 4 times combined fighting for a fix..
I respecced out of vehicles bought a bpo lav and no longer care ..but kudos to you if you fix this as with the vehicle over haul I'll likely start using them again
Yet another slave of Mortedeamor
|
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
425
|
Posted - 2015.02.05 05:11:00 -
[115] - Quote
Won't get fixed, buy a blueprint LAV like CCP wants you to
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
|
Pocket Rocket Girl
Psygod9
275
|
Posted - 2015.02.05 06:02:00 -
[116] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
to perserve their KDR before the tank blows up just to find out that the AVer was killed and by the time they return some has jumped in
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
|
TEBOW BAGGINS
Corrosive Synergy
1612
|
Posted - 2015.02.05 06:47:00 -
[117] - Quote
Eruditus 920 wrote:CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
At least he didn't just spit out a " No " such a naive point of view tho i mean srsly does the dude even dust.. we are a team thrown together randomly not some hippy commune.. |
Atom Heart Mother
Nazionali Senza Filtro
166
|
Posted - 2015.02.05 11:14:00 -
[118] - Quote
1- A bump to this thread 2- Solution could be a proximity lock within lets say a 20 meters radius from the vehicle, nobody can get in unless you leave radius or die, and most important, people can only get in if you are in the pilot seat. Reasonable. |
Genral69 death
Resheph Interstellar Strategy Gallente Federation
60
|
Posted - 2015.02.05 15:10:00 -
[119] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
To answer your question. One I am not leaving my lav, I am simply switching to my turret on the back and as for the team being able to use an assest. Have you played dust recently? Since the warlords update I have lost 2 quafe lavs and 1 quafe Myron due to random blueberry's. I wouldn't mind if they used it bit everytime they do they end up losing it and it affects my assets not there own |
DUST Fiend
Molon Labe. General Tso's Alliance
15666
|
Posted - 2015.02.05 16:05:00 -
[120] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
- LAV trying to do something useful - HAV wanting to hack a point - Dropship wanting to drop some links - RDV drops your vehicle way far away
Theres no good reason to not have a squad lock that you can toggle on / off
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
|
|
Luk Manag
of Terror TRE GAFFEL
637
|
Posted - 2015.02.05 16:24:00 -
[121] - Quote
CCP Rattati wrote:Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
For me, it is usually a case where I have decided that passengers in the other seats would be a misallocation of team firepower. Example 1- I don't plan on getting into small turret range when railgun sniping. Example 2- I'm headed behind enemy lines in a high risk gambit to flank/hack and I know our team can't afford two failed Rambos. Example 3- I need to get in position before I start taking shots, so as to surprise the herd, and wild long range small missiles are less than useless.
Another major concern depends on the vehicle, and the possible need to recall. I've had my burning tanks drive away when I get out to recall.
If there's the slightest chance a blueberry is going to be a problem, I run away from them and then recall as soon as I can.
There will be bullets. ACR+SMG [CEO of Terror]
|
|
|
|
Pages: 1 2 3 4 5 :: [one page] |