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KILL3R H3LLH0UND
Titans of Phoenix VP Gaming Alliance
203
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Posted - 2015.01.18 21:19:00 -
[1] - Quote
Needs to be fixed. I can't stand people just going left and right 24/7. Look, if I wanted to see people dancing in front of me all night, I'd go to a strip club.
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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Nano Vyper
11
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Posted - 2015.01.18 21:20:00 -
[2] - Quote
lol git gud
"What a fucking idiot"
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KILL3R H3LLH0UND
Titans of Phoenix VP Gaming Alliance
203
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Posted - 2015.01.18 21:23:00 -
[3] - Quote
Nano Vyper wrote:lol git gud Whatever. It's clearly an issue, you just don't want it fixed because you exploit it, it breaks hit defection.
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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Nano Vyper
11
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Posted - 2015.01.18 21:24:00 -
[4] - Quote
k
"What a fucking idiot"
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LUGMOS
Quafe Premium
1602
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Posted - 2015.01.18 21:25:00 -
[5] - Quote
Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Nano Vyper
11
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Posted - 2015.01.18 21:25:00 -
[6] - Quote
Strafe or be strafed.
Once again;
Git gud
"What a fucking idiot"
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KILL3R H3LLH0UND
Titans of Phoenix VP Gaming Alliance
203
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Posted - 2015.01.18 21:27:00 -
[7] - Quote
LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My control (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe.
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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ugg reset
Molon Labe. General Tso's Alliance
611
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Posted - 2015.01.18 21:27:00 -
[8] - Quote
Just tired of watching my bullets pass through ghost scouts, bro.
Thr33 is the magic number.
no hope.
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KILL3R H3LLH0UND
Titans of Phoenix VP Gaming Alliance
203
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Posted - 2015.01.18 21:28:00 -
[9] - Quote
ugg reset wrote:Just tired of watching my bullets pass through ghost scouts, bro. See?
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3561
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Posted - 2015.01.18 21:29:00 -
[10] - Quote
KILL3R H3LLH0UND wrote:LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My controller (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe. You can super strafe with a controller....theres a trick to it.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Nano Vyper
14
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Posted - 2015.01.18 21:29:00 -
[11] - Quote
KILL3R H3LLH0UND wrote:LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My control (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe. This should help
"What a fucking idiot"
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ugg reset
Molon Labe. General Tso's Alliance
611
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Posted - 2015.01.18 21:33:00 -
[12] - Quote
Gavr1lo Pr1nc1p wrote:KILL3R H3LLH0UND wrote:LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My controller (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe. You can super strafe with a controller....theres a trick to it.
circle strafe. It's just as effective.
Thr33 is the magic number.
no hope.
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KILL3R H3LLH0UND
Titans of Phoenix VP Gaming Alliance
204
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Posted - 2015.01.18 21:33:00 -
[13] - Quote
Nano Vyper wrote:KILL3R H3LLH0UND wrote:LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My control (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe. This should help I shouldn't be forced to pay money for something to equal the playing field.
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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LUGMOS
Quafe Premium
1603
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Posted - 2015.01.18 21:36:00 -
[14] - Quote
With a controller, you have to strafe differently, as said before, circle strafe or figure 8. That's how you bypass the deadspot and strafe good.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Nano Vyper
15
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Posted - 2015.01.18 21:46:00 -
[15] - Quote
Strafing is a tactic. Just like jumpshotting/dropshotting in CoD. The only people who complain about it are the people who don't do it.
Gun Skill 101
"What a fucking idiot"
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Buwaro Draemon
WarRavens Capital Punishment.
798
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Posted - 2015.01.18 21:58:00 -
[16] - Quote
Increase TTK Decrease strafing speed and add strafe delay.
You will get much more tactical battles and people actually relaying on cover rather than run up to you LEFTRIGHTLEFTRIGHTLEFTRIGHT
But a las. People require their crutch.
Even at the redline, when the battle is just starting and people call down their vehicles you see them strafing all over the place.
Changes to Damage mods!
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Starlight Burner
ROGUE RELICS VP Gaming Alliance
78
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Posted - 2015.01.18 22:03:00 -
[17] - Quote
Buwaro Draemon wrote:Increase TTK Decrease strafing speed and add strafe delay.
You will get much more tactical battles and people actually relaying on cover rather than run up to you LEFTRIGHTLEFTRIGHTLEFTRIGHT
But a las. People require their crutch.
Even at the redline, when the battle is just starting and people call down their vehicles you see them strafing all over the place. +1
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1728
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Posted - 2015.01.18 22:15:00 -
[18] - Quote
KILL3R H3LLH0UND wrote: If I wanted to see people dancing in front of me all night, I'd go to a strip club. Think to myself ...- Mmmmmmm ... Strip Clubs .
Doubts are like flies and should be treated as such and crushed .
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Vicious Minotaur
1834
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Posted - 2015.01.18 22:32:00 -
[19] - Quote
Stepping left once centimeter, then stepping right one centimeter: repeat.
^ The above is a bastardization of actual strafing. It is also the most effective way of damage mitigation due to godawful hitdetection. Its existence, in no way, enhances the game in a remotely positive fashion.
It is a cancer that needs to be removed.
Anybody who disagrees with my blatantly factual assertions only showcases that they are a victim of some form of mental retardation that can only be rectified via shotgun lobotomy.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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Leovarian L Lavitz
KILL-EM-QUICK RISE of LEGION
1334
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Posted - 2015.01.18 22:33:00 -
[20] - Quote
Mass-driver
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Funkmaster Whale
Whale Pod
2739
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Posted - 2015.01.18 22:43:00 -
[21] - Quote
I laugh when people say strafing "breaks hit detection".
It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Sounds like it's more your cup of tea.
Follow me on Twitch.tv!
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Starlight Burner
ROGUE RELICS VP Gaming Alliance
78
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Posted - 2015.01.18 22:46:00 -
[22] - Quote
Funkmaster Whale wrote:I laugh when people say strafing "breaks hit detection".
It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Sounds like it's more your cup of tea.
To be fair, accuracy should suffer a lot when firing from the hip and suffer more when you're moving.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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Funkmaster Whale
Whale Pod
2739
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Posted - 2015.01.18 23:07:00 -
[23] - Quote
Starlight Burner wrote:Funkmaster Whale wrote:I laugh when people say strafing "breaks hit detection".
It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Sounds like it's more your cup of tea. To be fair, accuracy should suffer a lot when firing from the hip and suffer more when you're moving. It does, and there's way to overcome it. It's how real players play: they adapt to their situation and overcome them. They don't go on the forums and whine like entitled brats because the enemy is better than them.
This isn't a game that holds your hand and tells you everything will be ok, and I'm glad. You get wrecked and have two options (a) stop playing or (b) get better. Whining like a little b-tch isn't one of them.
Follow me on Twitch.tv!
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gustavo acosta
Capital Acquisitions LLC Bad Intention
718
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Posted - 2015.01.18 23:07:00 -
[24] - Quote
Funkmaster Whale wrote:I laugh when people say strafing "breaks hit detection".
It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Sounds like it's more your cup of tea. You're telling me I should be able to avoid death because I can simply spam ADAD, or make my controller dizzy from spins. Yah, no. It should always be a tactic, but at this point strafing is ridiculous.
1. Every suit strafes at the same speed which doesn't make sense.
2. You're right, it doesn't "break hit detection," hit detection is already shoddy. It's abusing that shoddy hit detection, by moving in a manner that makes hard for the system to figure if you were hit or not.
3. It also doesn't make sense in terms of physics that a person can move one way and then suddenly turn in the opposite direction at the same speed without slowing down. It's called inertia.
Tracking a moving target isn't hard, tracking a moving target that may or may not take damage, moves at the same speed no matter the size, and defies basic principles of physics is hard.
Edit:moving doesn't affect hip-fire significantly enough or the gal-ass with an AR would be the strongest suit in the game(and it isn't).
GimmeDatSuhWeet isk
We need a new pope to teach shield users how to shield tank
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Funkmaster Whale
Whale Pod
2739
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Posted - 2015.01.18 23:14:00 -
[25] - Quote
gustavo acosta wrote:Funkmaster Whale wrote:I laugh when people say strafing "breaks hit detection".
It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Sounds like it's more your cup of tea. You're telling me I should be able to avoid death because I can simply spam ADAD, or make my controller dizzy from spins. Yah, no. It should always be a tactic, but at this point strafing is ridiculous. 1. Every suit strafes at the same speed which doesn't make sense. 2. You're right, it doesn't "break hit detection," hit detection is already shoddy. It's abusing that shoddy hit detection, by moving in a manner that makes hard for the system to figure if you were hit or not. 3. It also doesn't make sense in terms of physics that a person can move one way and then suddenly turn in the opposite direction at the same speed without slowing down. It's called inertia. Tracking a moving target isn't hard, tracking a moving target that may or may not take damage, moves at the same speed no matter the size, and defies basic principles of physics is hard.
1. Wrong. Every suit does not strafe at the same speed. The strafe speeds are listed in your dropsuit stats and vary depending on suit and modules used.
2. There is no "abuse" happening. I'm simply baffled you would call using simple movement mechnaics in a game as "abuse". Someone going left when you thought they'd go right is not them abusing anything, it's them outplaying you. You're trying to say someone using their joystick or pressing A/D is "abusing" their ability to not die to some scrub who can't aim.
3. Inertia is a thing, yes, but it absolutely does make sense to be able to move left then right at the speeds we're moving at. These aren't cars going 80 miles per hour trying to suddenly stop, these are humans moving at human speeds. Try it, get up off your couch and strafe left then strafe right. Do you feel the inertia? Hardly.
There is no defying physics. Stop making sh-t up to try to prove an awful point. Strafing has been a staple in every FPS since the dawn of time, but in this game because the skill disparity is so high people will come on the forums and cry about damn near anything to try and get their way.
Follow me on Twitch.tv!
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Jack McReady
DUST University Ivy League
1843
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Posted - 2015.01.18 23:15:00 -
[26] - Quote
ugg reset wrote:Gavr1lo Pr1nc1p wrote:KILL3R H3LLH0UND wrote:LUGMOS wrote:Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most things, sooo... Working as intended. You see, there IS an unfair advantage. My controller (when strafing) had a deadspot (aka a delay) in between left and right because it takes time to move the joystick. A KB/M however, has no delay, so they super strafe. You can super strafe with a controller....theres a trick to it. circle strafe. It's just as effective. or jump strafe, needs really good finger coordination and aim though
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Clone D
1379
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Posted - 2015.01.18 23:18:00 -
[27] - Quote
Strafing is the only proper way to use cover. How do you propose to use cover if strafing is removed? |
Funkmaster Whale
Whale Pod
2744
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Posted - 2015.01.18 23:22:00 -
[28] - Quote
Clone D wrote:Strafing is the only proper way to use cover. How do you propose to use cover if strafing is removed? The answer is obvious: get rid of cover!
Who needs dynamic gameplay? I propose DUST become a Civil War era style shooter where we all line up in a neat line, stand still, and proceed to shoot each other until the last man standing.
Follow me on Twitch.tv!
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Nano Vyper
18
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Posted - 2015.01.18 23:28:00 -
[29] - Quote
We should also make every map flat, so no one can "abuse" the high ground
"What a fucking idiot"
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gustavo acosta
Capital Acquisitions LLC Bad Intention
718
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Posted - 2015.01.18 23:30:00 -
[30] - Quote
Funkmaster Whale wrote:
1. Wrong. Every suit does not strafe at the same speed. The strafe speeds are listed in your dropsuit stats and vary depending on suit and modules used.
2. There is no "abuse" happening. I'm simply baffled you would call using simple movement mechnaics in a game as "abuse". Someone going left when you thought they'd go right is not them abusing anything, it's them outplaying you. You're trying to say someone using their joystick or pressing A/D is "abusing" their ability to not die to some scrub who can't aim.
3. Inertia is a thing, yes, but it absolutely does make sense to be able to move left then right at the speeds we're moving at. These aren't cars going 80 miles per hour trying to suddenly stop, these are humans moving at human speeds. Try it, get up off your couch and strafe left, stop, then strafe right. Do you feel the inertia?
There is no defying physics. Stop making sh-t up to try to prove an awful point. Strafing has been a staple in every FPS since the dawn of time, but in this game because the skill disparity is so high people will come on the forums and cry about damn near anything to try and get their way.
1. On paper that's true, but I've seen heavies moving at the same strafing speeds as scout suits. Maybe it's a glitch, maybe it's KB/M, but it does happen.
2. The issue is that it's not they're moving left when the enemy goes right they're moving left to right. The issue is that players are just sporadically moving and constantly changing direction so they won't get hit. You might say hit detection won't bug out with that, but hit detection fails with non-moving targets as well, so saying that strafing in its current state isn't abuse is flat out stupidity.
3. If you look at the suit's movement speeds they're moving at 3 m/s minimum an actual person moving that speed can't simply move to the opposite direction without deceleration. 3m/s is not slow by any means either so yes it doesn't make ANY sense. Anyone moving at 3m/s would have to stop and change direction to go the opposite way genius.
I strafe too, and I can honestly say it's a broken mechanic. It's easily abused, and it just doesn't make sense that just because I figured that doing a dozen barrel rolls on my analog stick prevents me from dying, without any affect on my aim mind you, I get to avoid any losses in the game... I guess abuse is fair...
GimmeDatSuhWeet isk
We need a new pope to teach shield users how to shield tank
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