Funkmaster Whale wrote:
1. Wrong. Every suit does not strafe at the same speed. The strafe speeds are listed in your dropsuit stats and vary depending on suit and modules used.
2. There is no "abuse" happening. I'm simply baffled you would call using simple movement mechnaics in a game as "abuse". Someone going left when you thought they'd go right is not them abusing anything, it's them outplaying you. You're trying to say someone using their joystick or pressing A/D is "abusing" their ability to not die to some scrub who can't aim.
3. Inertia is a thing, yes, but it absolutely does make sense to be able to move left then right at the speeds we're moving at. These aren't cars going 80 miles per hour trying to suddenly stop, these are humans moving at human speeds. Try it, get up off your couch and strafe left, stop, then strafe right. Do you feel the inertia?
There is no defying physics. Stop making sh-t up to try to prove an awful point. Strafing has been a staple in every FPS since the dawn of time, but in this game because the skill disparity is so high people will come on the forums and cry about damn near anything to try and get their way.
1. On paper that's true, but I've seen heavies moving at the same strafing speeds as scout suits. Maybe it's a glitch, maybe it's KB/M, but it does happen.
2. The issue is that it's not they're moving left when the enemy goes right they're moving left to right. The issue is that players are just sporadically moving and constantly changing direction so they won't get hit. You might say hit detection won't bug out with that, but hit detection fails with non-moving targets as well, so saying that strafing in its current state isn't abuse is flat out stupidity.
3. If you look at the suit's movement speeds they're moving at 3 m/s minimum an actual person moving that speed can't simply move to the opposite direction without deceleration. 3m/s is not slow by any means either so yes it doesn't make ANY sense. Anyone moving at 3m/s would have to stop and change direction to go the opposite way genius.
I strafe too, and I can honestly say it's a broken mechanic. It's easily abused, and it just doesn't make sense that just because I figured that doing a dozen barrel rolls on my analog stick prevents me from dying, without any affect on my aim mind you, I get to avoid any losses in the game... I guess abuse is fair...