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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1743
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Posted - 2015.01.10 01:23:00 -
[1] - Quote
Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible. I know I kept saying this would happen when BW was being discussed so it may seem that I am just trying to be right but it is FAR worse than I was expecting. It is great for the logis who do choose to stick to uplinks and stack up WP but for everyone else it is just plain BAD.
Either fix matchmaking or make some huge changes to BW. Looking at the changes that have been made it would seem that the game should be in a great place but it is unplayable in the long term sense right now thanks to being out right boring. |
Union118
Molon Labe. General Tso's Alliance
194
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Posted - 2015.01.10 01:29:00 -
[2] - Quote
deezy dabest wrote:Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible. I know I kept saying this would happen when BW was being discussed so it may seem that I am just trying to be right but it is FAR worse than I was expecting. It is great for the logis who do choose to stick to uplinks and stack up WP but for everyone else it is just plain BAD.
Either fix matchmaking or make some huge changes to BW. Looking at the changes that have been made it would seem that the game should be in a great place but it is unplayable in the long term sense right now thanks to being out right boring. Thats why im waiting for hopes of a better change. I had to leave for the same reason. So far nothing is pulling me back in to play dust again.
Starter Fit Suits are OP :-)
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TIGER SHARK1501
Savage Bullet
100
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Posted - 2015.01.10 01:36:00 -
[3] - Quote
Moments like this make me ponder creative ways to kill others. Landing a gorgon on others, Shotgun heavy fitting, the ever hilarious Jihaad jeep. There's plenty of fun to be had. Why not ask the Amarr on the forums if Tom Cruise is the holy father? |
Jadek Menaheim
Xer Cloud Consortium
5068
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Posted - 2015.01.10 01:41:00 -
[4] - Quote
TIGER SHARK1501 wrote:Moments like this make me ponder creative ways to kill others. Landing a gorgon on others, Shotgun heavy fitting, the ever hilarious Jihaad jeep. There's plenty of fun to be had. Why not ask the Amarr on the forums if Tom Cruise is the holy father? Now that's the spirit!
Try the new Planetary Conquest Mode!
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Miokai Zahou
WarRavens Capital Punishment.
446
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Posted - 2015.01.10 02:03:00 -
[5] - Quote
There a re plenty of ways to get back into he fight i.e dropships, LAV or HAV....
Why not use the dropships + CRU combo and help out the team or get a team member to do that if you all cry about BW limitations and no uplinks.... I do that from time-to-time.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1744
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Posted - 2015.01.10 07:18:00 -
[6] - Quote
Miokai Zahou wrote:There a re plenty of ways to get back into he fight i.e dropships, LAV or HAV....
Why not use the dropships + CRU combo and help out the team or get a team member to do that if you all cry about BW limitations and no uplinks.... I do that from time-to-time.
Because running from the abundance of proto AV in a dropship is in no way my idea of fun, I would rather play a FPS aka SHOOT PEOPLE. Even when you do get to shoot people it generally ends up taking a while for them to show back up unless they are in the oh so popular scout suit.
Getting rid of equipment spam is whatever but something needs to be done to fix the pace that this game now moves at. Better match making, lower spawn times, smaller maps, and vehicle call in mechanics that actually work are all possibilities to over come the trench that band width has created. |
Maken Tosch
DUST University Ivy League
10701
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Posted - 2015.01.10 07:23:00 -
[7] - Quote
TIGER SHARK1501 wrote:Moments like this make me ponder creative ways to kill others. Landing a gorgon on others, Shotgun heavy fitting, the ever hilarious Jihaad jeep. There's plenty of fun to be had. Why not ask the Amarr on the forums if Tom Cruise is the holy father?
Doubt the Amarrians would think as such. Tom Cruise is a Scientologist. Amarrians are Catholic.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Bethhy
Ancient Exiles.
3034
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Posted - 2015.01.10 07:33:00 -
[8] - Quote
deezy dabest wrote:Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible. I know I kept saying this would happen when BW was being discussed so it may seem that I am just trying to be right but it is FAR worse than I was expecting. It is great for the logis who do choose to stick to uplinks and stack up WP but for everyone else it is just plain BAD.
Either fix matchmaking or make some huge changes to BW. Looking at the changes that have been made it would seem that the game should be in a great place but it is unplayable in the long term sense right now thanks to being out right boring.
The Questions about Bandwidth we have to ask.
Did it reduce Lag? No.
Did it stop Rooftop camping and infestations of rooftop camping that don't progress a match? Nope.
What was Bandwidth for? |
Mejt0
Dead Man's Game RUST415
657
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Posted - 2015.01.10 07:49:00 -
[9] - Quote
Bethhy wrote:deezy dabest wrote:Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible. I know I kept saying this would happen when BW was being discussed so it may seem that I am just trying to be right but it is FAR worse than I was expecting. It is great for the logis who do choose to stick to uplinks and stack up WP but for everyone else it is just plain BAD.
Either fix matchmaking or make some huge changes to BW. Looking at the changes that have been made it would seem that the game should be in a great place but it is unplayable in the long term sense right now thanks to being out right boring. The Questions about Bandwidth we have to ask. Did it reduce Lag? No. Did it stop Rooftop camping and infestations of rooftop camping that don't progress a match? Nope. What was Bandwidth for?
What was it for? So people won't drop 20 links each and then go crazy having unlimited spawn locations.
Also, it didn't make dust more boring. It wasn't boring before nor it is now.
Eqiup links and go. Focus on killing. If you're playing solo then don't care about objective. Unless you know how to carry whole team.
Loyal to State. Led by Tibus Heth.
Not scared of death [like Admiral Yakiya Tobil-Toba].
Honor and Mission over money
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Regis Blackbird
DUST University Ivy League
516
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Posted - 2015.01.10 09:38:00 -
[10] - Quote
Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
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CCP Rattati
C C P C C P Alliance
14404
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Posted - 2015.01.10 10:15:00 -
[11] - Quote
Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Buwaro Draemon
WarRavens Capital Punishment.
715
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Posted - 2015.01.10 11:04:00 -
[12] - Quote
CCP Rattati wrote:Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw. Ahhh great! This would make uplink and nanohive distribution easier for our fellow logis.
Changes to Damage mods!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1746
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Posted - 2015.01.10 11:10:00 -
[13] - Quote
Buwaro Draemon wrote:CCP Rattati wrote:Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw. Ahhh great! This would make uplink and nanohive distribution easier for our fellow logis.
Considering there is little to no explanation of this mechanic in game leaving non forumites and newbies lost I really do not see this helping a whole lot. Over complicated and under explained is a good way to drive people away, which seems to be exactly what is happening with equipment.
How is it a good idea to implement a mechanic that can not be easily explained in game?
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2185
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Posted - 2015.01.10 11:12:00 -
[14] - Quote
CCP Rattati wrote:Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw. err cough cough Scrambler Lance cough cough...
Amarr Omnisoldier: Assault, Commando, Logistics, Scout, Sentinel at V
My faith is in my God, my Empress, and my Laz0r
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1092
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Posted - 2015.01.10 11:15:00 -
[15] - Quote
deezy dabest wrote:Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible It-¦s like playing marathon man. I-¦m hardly shooting anymore. I seriously don-¦t understand how Rattati & co can not see how big of a role those uplinks play in the game.
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Monkey MAC
Rough Riders..
3590
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Posted - 2015.01.10 11:55:00 -
[16] - Quote
Bandwidth is an important feature that stops equipment spam, ant's nesting and people playing roles only until they get to a supply depot.
Uplinks aren't fit for purpose anyways, nor should they be. We need a shake up, on our transport vehicles, to make the NDS more appropriate, introduce APC's and prehaps as we progress into legion we need to consoder goliath class transports.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
221
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Posted - 2015.01.10 12:06:00 -
[17] - Quote
I personally feel that this whole bandwidth run was a waste of time and solved little to nothing.
It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2973
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Posted - 2015.01.10 12:10:00 -
[18] - Quote
You know what isn't boring no matter what happens, like literally you cannot be bored no matter what type of match you get put in..... Plasma cannon scout, slap on red bottles and damp - drive by plc everybody! Or die trying.... (Usually die trying but its great fun)
You have to master the craft of the PLC, Look what this matchmaking has done to me! Damn, CCP. Why cant we have teams set up evenly....
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
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Regis Blackbird
DUST University Ivy League
516
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Posted - 2015.01.10 12:47:00 -
[19] - Quote
Mexxx Dust-Slayer wrote:It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay).
Nothing prevents you from equipping your Assault with uplinks today, and carry your team.
Unless you mean dropping a shitload of uplinks with a Logi for WP farming, and then switching to Heavy/ Assault for slaying, then yes... You were nerfed.
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1094
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Posted - 2015.01.10 12:56:00 -
[20] - Quote
Regis Blackbird wrote:Mexxx Dust-Slayer wrote:It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). Nothing prevents you from equipping your Assault with uplinks today, and carry your team. Unless you mean dropping a shitload of uplinks with a Logi for WP farming, and then switching to Heavy/ Assault for slaying, then yes... You were nerfed. So a scout should become an assault OR A LOGI just because? What-¦s wrong with you dude and what are you not understanding?
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1688
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Posted - 2015.01.10 12:57:00 -
[21] - Quote
Mexxx Dust-Slayer wrote:I personally feel that this whole bandwidth run was a waste of time and solved little to nothing.
It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). I disagree. Bandwidth solved equipment spam from a singular person and provided more tactical gameplay.
The new Warbarge strikes also helped in reducing equipment spam as well.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1094
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Posted - 2015.01.10 13:04:00 -
[22] - Quote
Also.. When dropping those uplinks you need to be quick & mobile. A scout not a logi.
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Cavani1EE7
Murphys-Law
823
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Posted - 2015.01.10 13:23:00 -
[23] - Quote
CCP Rattati wrote:Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw. Nanohives, nanohives and nanohives. Plz
10100111001
Shield tanking is hard mode /period.
10100111001
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Piraten Hovnoret
No Tax Scrubs
714
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Posted - 2015.01.10 13:38:00 -
[24] - Quote
CCP Rattati wrote:Regis Blackbird wrote:Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the bandwith to place 1 uplink, but you can carry 5, and replace the one at strategic times. Now I can agree that the uplinks "run out" too quickly.
I also think the "max active units" on each equipment is a bit redundant now with the introduction of BW. If you have the available bandwith, only the "max carried" should limit you (which should be increased as stated above)
yes, it's our stated goal to increase carried for all equipment. And reduce proxies to 1 bw.
Or increase the damage on prox... So one kill a tank It's kind of funny that you need like 6 to take out shield tank.
Idk tank mines of this day and age take out a tank.
War never changes
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Regis Blackbird
DUST University Ivy League
519
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Posted - 2015.01.10 14:23:00 -
[25] - Quote
Sir Petersen wrote:Regis Blackbird wrote:Mexxx Dust-Slayer wrote:It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). Nothing prevents you from equipping your Assault with uplinks today, and carry your team. Unless you mean dropping a shitload of uplinks with a Logi for WP farming, and then switching to Heavy/ Assault for slaying, then yes... You were nerfed. So a scout should become an assault or a logi just because? What-¦s wrong with you dude and what are you not understanding? The uplink has been a role for some of us from day one. I-¦m one of those scouts. So many quality scouts have what it takes and are great in this role. Been there done that. Logi-¦s and Assault gamers have not. We see this clearly as we play now. People running around like monkeys because noone is doing they-¦re job and the uplinks have been nerfed to almost nothing.
I only responded to the desire to provide links and slay, which I stated is still possible today.
Beginning of match I usually have a scout with uplinks, and then switch to Assault after the initial drop / hack. Since the BW on scouts and assault are similar, I get to keep most (if not all) uplinks I drop. As stated before, I do agree that uplinks tend to "run out" for the team since we can't carry as many, but as CCP Rattati stated the intention is to increase this number.
When you can carry more, you can run around the entire game in a scout suite proving support by dropping uplinks at strategic places. When they get destroyed, you drop new ones. If a new hotspot of activity forms you will have the choice of providing a new spawn point and sacrifice another, or let the team slug it out best they can. Choices choices...
I only wish we had some form of in-game GUI indication of the available bandwith pool, making it easier to manage and for newer players to understand what is happening. |
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
224
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Posted - 2015.01.10 14:30:00 -
[26] - Quote
Regis Blackbird wrote:Mexxx Dust-Slayer wrote:It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). Nothing prevents you from equipping your Assault with uplinks today, and carry your team. Unless you mean dropping a shitload of uplinks with a Logi for WP farming, and then switching to Heavy/ Assault for slaying, then yes... You were nerfed. I always have been using an assault with links, but 2 or 3 links cannot sustain your team. If there are no players on your team placing links and being formidable heavies/assaults pushing the point you were required to do both in order to win. I'm sorry but the assault role does not permit you to slay through multiple heavies. |
Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
224
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Posted - 2015.01.10 14:34:00 -
[27] - Quote
Kaze Eyrou wrote:Mexxx Dust-Slayer wrote:I personally feel that this whole bandwidth run was a waste of time and solved little to nothing.
It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). I disagree. Bandwidth solved equipment spam from a singular person and provided more tactical gameplay. The new Warbarge strikes also helped in reducing equipment spam as well. This supposed equipment spam allowed a merc or a small squad to keep their team in the fight, now all we see is dropships taking shifts flying to high ground if not a one sided game.
Why did we "solve" this again? |
DAAAA BEAST
Corrosive Synergy
508
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Posted - 2015.01.10 14:39:00 -
[28] - Quote
CommanderBolt wrote:You know what isn't boring no matter what happens, like literally you cannot be bored no matter what type of match you get put in..... Plasma cannon scout, slap on red bottles and damp - drive by plc everybody! Or die trying.... (Usually die trying but its great fun) You have to master the craft of the PLC, Look what this matchmaking has done to me! Damn, CCP. Why cant we have teams set up evenly.... That was very good.
MY DUST 514 VIDEOS
I sniper hunt . What about you ?
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Bremen van Equis
BASTARDS OF BEDLAM
114
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Posted - 2015.01.10 14:53:00 -
[29] - Quote
Sir Petersen wrote:Also.. When dropping those uplinks you need to be quick & mobile. A scout not a logi.
Not alwaysGǪ when you got fat kids setting up a beach head, you're dropping links to bring in reinforcements and repping until they arriveGǪlogi not scout.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Regis Blackbird
DUST University Ivy League
520
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Posted - 2015.01.10 14:55:00 -
[30] - Quote
Mexxx Dust-Slayer wrote:Regis Blackbird wrote:Mexxx Dust-Slayer wrote:It definitely nerfed players who attempt to carry the team in pubs (i.e provide links and slay). Nothing prevents you from equipping your Assault with uplinks today, and carry your team. Unless you mean dropping a shitload of uplinks with a Logi for WP farming, and then switching to Heavy/ Assault for slaying, then yes... You were nerfed. I always have been using an assault with links, but 2 or 3 links cannot sustain your team. If there are no players on your team placing links and being formidable heavies/assaults pushing the point you were required to do both in order to win. I'm sorry but the assault role does not permit you to slay through multiple heavies.
I do think 2 or 3 links in the right place can indeed sustain a team to victory. The problem is the hotspots move during the battle, so earlier links might be rendered useless. If we can carry more, we can replace those with new ones, where they are needed at the moment.
@CCP Rattati: Don't wait with this change until the next release.
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