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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Bethhy
Ancient Exiles.
3034
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Posted - 2015.01.10 07:33:00 -
[1] - Quote
deezy dabest wrote:Just took another shot at playing, this is like my 4th time since BW introduction, and it is just BORING.
Between matchmaking being trash and BW making for very very few uplinks on the field it just makes pace of play terrible. I know I kept saying this would happen when BW was being discussed so it may seem that I am just trying to be right but it is FAR worse than I was expecting. It is great for the logis who do choose to stick to uplinks and stack up WP but for everyone else it is just plain BAD.
Either fix matchmaking or make some huge changes to BW. Looking at the changes that have been made it would seem that the game should be in a great place but it is unplayable in the long term sense right now thanks to being out right boring.
The Questions about Bandwidth we have to ask.
Did it reduce Lag? No.
Did it stop Rooftop camping and infestations of rooftop camping that don't progress a match? Nope.
What was Bandwidth for? |
Bethhy
Ancient Exiles.
3058
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Posted - 2015.01.11 09:58:00 -
[2] - Quote
Middas Betancore wrote:I "think" the idea was to make ppl choose, death to omni-soldier 5000 etc
No u cannot haz all the links and pwn all the things while sitting in triage hives while the tank pops on yr minefield But with a bit of thought u can do a bit of each Or spread the roles out between ur sqd
BW is awesome, requires tactical thought (not included)
At a STRETCH of compromise maybe sentinel frames can get 4/6/8?
It's a game that thrives on planning and teamwork, BW reinforces this idea
All Bandwidth does in the big picture of what your saying... Is nerf and limit a player because they are too good... So they should have limitations and be controlled otherwise it will get out of hand.
We went from DUST being about building a Sandbox... To Having a game where GM's change names for players and legitimately Scammed ISK get's returned to the victim.
*Shrugs* |
Bethhy
Ancient Exiles.
3060
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Posted - 2015.01.11 18:24:00 -
[3] - Quote
Joel II X wrote:Bethhy wrote:Middas Betancore wrote:I "think" the idea was to make ppl choose, death to omni-soldier 5000 etc
No u cannot haz all the links and pwn all the things while sitting in triage hives while the tank pops on yr minefield But with a bit of thought u can do a bit of each Or spread the roles out between ur sqd
BW is awesome, requires tactical thought (not included)
At a STRETCH of compromise maybe sentinel frames can get 4/6/8?
It's a game that thrives on planning and teamwork, BW reinforces this idea
All Bandwidth does in the big picture of what your saying... Is nerf and limit a player because they are too good... So they should have limitations and be controlled otherwise it will get out of hand. We went from DUST being about building a Sandbox... To Having a game where GM's change names for players and legitimately Scammed ISK get's returned to the victim. *Shrugs* Bandwidth isn't a nerf to "good players" lol Since when was equipment spam considered a skill?
How is it not a nerf? It is a general nerf to the sandbox gameplay of DUST to then control and limit players abilities they would otherwise have in it.
To What? Reduce Lag? Nope..... Stop Rooftop camping that lasts all match and doesn't progress a match? Nope.
To allow more tactics? Hell no, that is assbackwards thinking.... There are reasons soldiers carry such big backpacks.
Using the phrase "Equipment spam" as if that has any relation to a skilled player using the tools of the game. Is a bit Naiive.. There is equipment spam... But most often it isn't a "Skill" or done by a "Skilled" player.
Worse is that Bandwidth hasn't got rid of Equipment spam... There are still equipment infestations at supply depots and roofs just the same.
The only sure change is that Solo players can contribute less to the objective of maps, And spawn points are extremely rare except in equipment spammed roofs and Supply depots.
Bandwidth is a neat idea... But that is as far as it goes.
It's the same as Scanning.... It's a neat concept... But that is as far as it goes... DUST worked far better when everyone could see everyone on the Radar... It took skill to flank.. It was a giant chess match.... Now it's just an abused feature and or one that half the population doesn't understand at all.
But Hey? Bandwidth made squads stronger... They obviously weren't strong enough before this change. |
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