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Godin Thekiller
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3047
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Posted - 2015.04.09 22:24:00 -
[1] - Quote
Depends on where they're positioned. None will be used in the map due to being a big ass target (unless that entire part of the map is locked down), and if there's only one in the base, calling in **** for multiple pilots per match would take forever, kinda like people having to wait for other people to be spawned in before they get spawned in.
Also, if this is a replacement idea, then it presents the problem of there not being a effective way to send things away as you described it, unless it's a two way thing. If so, this could be even better, allowing for a quick way to get rid of fits, especially if near the base. Hell, even fit switching would be faster.
Regardless, I think RDV's should stay in, especially if maps ever get larger (eventually Dust will move to a X86 platform...... at least I hope it does)
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Godin Thekiller
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3119
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Posted - 2015.04.22 02:35:00 -
[2] - Quote
Terry Webber wrote:I thought of making the installation being able to spawn four vehicles at a time instead of one. This might address the issue Godin brought up about long lines of players trying to get their vehicles. What do you guys think?
It would probably have to be modeled to reflect this, and seeing how big vehicles are and might get in the future, would have to be quite big, and therefore deployment areas for maps that have them might have to grow, or simply not have them.
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Godin Thekiller
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3121
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Posted - 2015.04.22 20:24:00 -
[3] - Quote
Terry Webber wrote:Godin Thekiller wrote:Terry Webber wrote:I thought of making the installation being able to spawn four vehicles at a time instead of one. This might address the issue Godin brought up about long lines of players trying to get their vehicles. What do you guys think? It would probably have to be modeled to reflect this, and seeing how big vehicles are and might get in the future, would have to be quite big, and therefore deployment areas for maps that have them might have to grow, or simply not have them. Then we can have multiple single spawn vehicle installations.
The problem will still exist if they are separate or not (it might be even a slightly bigger issue with them separate).
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Godin Thekiller
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3121
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Posted - 2015.04.22 20:26:00 -
[4] - Quote
Lightning35 Delta514 wrote:I think it's is called a supply depot.
There's lots of SD's that are simply not accessible by vehicles, and the ones that are is in the actual battlefield, meaning that calling in a vehicle would take more time than current for no reason, and would become a lot of the time much more dangerous.
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