Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries
3615
|
Posted - 2014.12.28 01:18:00 -
[31] - Quote
Nirwanda Vaughns wrote:Ydubbs81 RND wrote:Nirwanda Vaughns wrote:shields work well if you play as intended with caldari/minmatar.
Caldari, Primary racial enemy is Gallente specialize in short range high damage weaponry. keep at range and receive small amounts of damge from your enemys wepaons as you're outside their optimal range.
Minmatar, Primary racial enemy Amarr. slow dumb, cumbersome opponents, use fast hit/run tactics taking short amounts of high damage with fast recharges of shields.
yeah soemtimes a suit doesn't have the racial weaponry but if you see a lot of reds using Combat rifles, change to heavy shields, if they're using BAR change to armour tanked rail rifle. as i've said in many posts before. DUST is rock, paper, scissors (lizzard, spock) don't come QQ'ing because your scrub FOTM is gettign its ass kicked, look at whats killing you and find the rock to crush their scissors
Gallente suit will beat out a shied suit at ranges where it matters. If a cal suit is subject to camping at 80m from an objective, they will never cap it. This isn't eve...where all that you have to do is kill another ship. So, sure....a caldari ship can stay out of range of a gallente ship and be successful because all that matters is ship destruction, right? In fps, you have to cap letters and defend them. i've cut through plenty armour tankers with my caldari assault/commandos even with a basic RR. a breach or AR has its limits and yes caldari are supposed to sit at range and camp and yes technically this is EVE. the racial profiles and playstyles of the 4 races have been outlined fo rthe past 11yrs. get used to it, play the way that benefits the race and adapt to the enemy. pick your fights and run when you have to, seriously its not rocket science. your one suit can't take on the world, it takes time but if your racial preference is leavign you short then begin killign into a complimentary race. if you're caldari and need close quarters then choose minmatar for CQC weapons that can also use the shield skills you already have on their suits. as for caldari never capping an objective well if only there was 15 other players in the game with other suits/races they could use to run in and hack an objective while your caldari stays at range laying down cover fire... that'd just be frickin crazy wouldn't it?
Thank you......you are making my point without realizing it.
Shield tanking is hard mode /period.
> Check RND out here
|
Buwaro Draemon
WarRavens Capital Punishment.
478
|
Posted - 2014.12.28 01:21:00 -
[32] - Quote
Ydubbs81 RND wrote:Buwaro Draemon wrote:Ydubbs81 RND wrote:Nirwanda Vaughns wrote:shields work well if you play as intended with caldari/minmatar.
Caldari, Primary racial enemy is Gallente specialize in short range high damage weaponry. keep at range and receive small amounts of damge from your enemys wepaons as you're outside their optimal range.
Minmatar, Primary racial enemy Amarr. slow dumb, cumbersome opponents, use fast hit/run tactics taking short amounts of high damage with fast recharges of shields.
yeah soemtimes a suit doesn't have the racial weaponry but if you see a lot of reds using Combat rifles, change to heavy shields, if they're using BAR change to armour tanked rail rifle. as i've said in many posts before. DUST is rock, paper, scissors (lizzard, spock) don't come QQ'ing because your scrub FOTM is gettign its ass kicked, look at whats killing you and find the rock to crush their scissors
Gallente suit will beat out a shied suit at ranges where it matters. If a cal suit is subject to camping at 80m from an objective, they will never cap it. This isn't eve...where all that you have to do is kill another ship. So, sure....a caldari ship can stay out of range of a gallente ship and be successful because all that matters is ship destruction, right? In fps, you have to cap letters and defend them. To put this into perspective I have my Gallente Assault suit into level 4 and my Caldari Assault into level 1. All armor skills for infantry in level 5 and all shield skills in infantry level 3. Last week I got a 'Pyrus' ADV Cal suit. Since it is an Aurum suit I could use it even if I have level 1 in CalAssault. I slapped in an ADV Rail Rifle toppled with 2 Enhanced Shield Extenders and 1 enhanced energizer and 1 enhanced recharger. On lows I put 2 enhanced regulators. I went 20/1 with that suit sticking to it's supposed fighting style which is long range. On my GalAssault I the most I can get in an average match is 15, on a good match is 20+ but also dying 5+ times If you want to use a Caldari suit for close range combat then you will be at a disadvantage ofcourse. Now, I will admit that Skirmish and Domination game modes are not good for the suit because if you want to win you gotta hack the objective. In Ambush these suits shine a little more since the only objective is too kill. Now, I believe that when Skirmish 1.0 makes its long awaited return, Caldari suits would start to shine even better. But for now also look at the kill feed. All you see is: Combat Rifles Rail Rifles Assault Rail Rifles HMGs Breach ARs Shotguns Now, 4 of those are anti-armor weapons and absolutely wreak armor. 2 of them are Anti-Shield but one needs for you to get extremely close and the other well, it's not that OP. Now, you should feel ashamed that I can use shield suits better than you, and I have been running all armor suits and Gallente suits 90% of the time ever since Uprising launched. I've had good scores with any suit....min, cal, and gal. You can do anything you want in most pubs if the competition level is at a minimum. My point is that armor suits are configured better for killing. Cal assault is at a disadvantage to armor suits 1v1. True, but most of my matches are with 4-6 man squadded corps or organized randoms.
Now, what you said is true, if it's in CQC. But in long range the shield suit will win (if using the right weapon) the only reason a shield suit would loose on a long range fight is becaue either Scrambler Rifle or Tac AR.
But I do support that shields need a damage percentage in order to break their reps. It is kind of stupid that my AR can stop a shield's regen 90+ meters away even if the damage I am dealing is very, very little.
Changes to Damage mods!
|
Cat Merc
Fatal Absolution General Tso's Alliance
14128
|
Posted - 2014.12.28 01:36:00 -
[33] - Quote
The only acceptable argument I have encountered in my forum days: https://forums.dust514.com/default.aspx?g=posts&m=2537950#post2537950
Feline overlord of all humans
Assault Conglomerate: Because we don't shave
|
Buwaro Draemon
WarRavens Capital Punishment.
479
|
Posted - 2014.12.28 01:40:00 -
[34] - Quote
Yes, we do need more better high slots.
Changes to Damage mods!
|
Ydubbs81 RND
Ahrendee Mercenaries
3615
|
Posted - 2014.12.28 01:53:00 -
[35] - Quote
It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying.
Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ??
Shield tanking is hard mode /period.
> Check RND out here
|
Nirwanda Vaughns
1140
|
Posted - 2014.12.28 02:26:00 -
[36] - Quote
If i can go 19/5/3 (K/A/D) with a STD bpo suit that has 612 shields and only 90 armour and using a basic RR and bolt pistol on it then they can't be all that bad Do i think they can be improved? of course, personally i've said that the shield upgrade skill (that increases HP of shield plates) needs bumping from 2% per level to 3% or maybe even 5% to brign them a little more in line, but, thanks to damage profile changes the suits and weapons are finally beginning to fall into place and work in a good way and me saying that its a caldari's role to sit back isn't making the point that shields are weak. its making the point you're too dumb to realize you have to play in a role that the suit/weapon you pick, offers you. the advantages you have over your armour tanking counterparts is quicker speed and range. sure armour is pretty good and gives you high HP and if you have a good rep module its 'always on' but a caldari assault properly fitted out can literally run rings around an amarr heavy at 60m away and slaughter the poor s.o.b as he tries to turn to kill you and if he wants to run away well he doesn't stand a chance because he's so slow from being tanked out. if you use the right tool for the job then you'd find that for the first time in over 2yrs things are actually pretty balanced in this game. shields have always been about quick short fast engagements, duckin for cover, recharging, popping back up and so on.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
Ydubbs81 RND
Ahrendee Mercenaries
3615
|
Posted - 2014.12.28 03:00:00 -
[37] - Quote
Nirwanda Vaughns wrote:If i can go 19/5/3 (K/A/D) with a STD bpo suit that has 612 shields and only 90 armour and using a basic RR and bolt pistol on it then they can't be all that bad Do i think they can be improved? of course, personally i've said that the shield upgrade skill (that increases HP of shield plates) needs bumping from 2% per level to 3% or maybe even 5% to brign them a little more in line, but, thanks to damage profile changes the suits and weapons are finally beginning to fall into place and work in a good way and me saying that its a caldari's role to sit back isn't making the point that shields are weak. its making the point you're too dumb to realize you have to play in a role that the suit/weapon you pick, offers you. the advantages you have over your armour tanking counterparts is quicker speed and range. sure armour is pretty good and gives you high HP and if you have a good rep module its 'always on' but a caldari assault properly fitted out can literally run rings around an amarr heavy at 60m away and slaughter the poor s.o.b as he tries to turn to kill you and if he wants to run away well he doesn't stand a chance because he's so slow from being tanked out. if you use the right tool for the job then you'd find that for the first time in over 2yrs things are actually pretty balanced in this game. shields have always been about quick short fast engagements, duckin for cover, recharging, popping back up and so on.
When you figure out that you're too dumb to realize the point that I'm making, then you'll see that you haven't been negating it.
And lol at a cal assault suit properly fitted out running rings around an amarr heavy at that distance. At that distance, any assault suit will beat out a heavy.
Shield tanking is hard mode /period.
> Check RND out here
|
JUDASisMYhomeboy
xCosmic Voidx
230
|
Posted - 2014.12.28 03:21:00 -
[38] - Quote
Ydubbs81 RND wrote:JUDASisMYhomeboy wrote:Strafing>armor Caldari and Gallente suits have the same strafing speed, soo..... Yeah with NO PLATES. And even if the gal was rep tanked he still doesn't have the regen of a cals shields. Speed is where its at right now.
"In a world gone mad,only a lunatic is truly insane"
|
Mejt0
Fat'Kids are Hard to Kidnap
620
|
Posted - 2014.12.28 03:45:00 -
[39] - Quote
To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Heimdallr69
Imperfects Negative-Feedback
4055
|
Posted - 2014.12.28 03:54:00 -
[40] - Quote
Running shields is like me fighting a dragon a remembering I'm in my underwear and left my holy armor at home
Removed inappropriate content - CCP Logibro
|
|
Ydubbs81 RND
Ahrendee Mercenaries
3616
|
Posted - 2014.12.28 03:56:00 -
[41] - Quote
Mejt0 wrote:To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout.
That doesn't mean anything.....maybe they think the Caldari scout looks the best. But why does he prefer gallente...ask yourself that?
Shield tanking is hard mode /period.
> Check RND out here
|
Ydubbs81 RND
Ahrendee Mercenaries
3616
|
Posted - 2014.12.28 03:59:00 -
[42] - Quote
JUDASisMYhomeboy wrote:Ydubbs81 RND wrote:JUDASisMYhomeboy wrote:Strafing>armor Caldari and Gallente suits have the same strafing speed, soo..... Yeah with NO PLATES. And even if the gal was rep tanked he still doesn't have the regen of a cals shields. Speed is where its at right now.
why does everyone continue to talk about regen lol. It won't help you in a gun fight where you are taking continuous damage. Even if you manage to play cat and mouse, ducking in and out of cover. You can get a good gallente suit that reps at 20hp/s, at least....and/or sit in a triage nanohive.
Shield tanking is hard mode /period.
> Check RND out here
|
Atiim
Titans of Phoenix
14707
|
Posted - 2014.12.28 04:03:00 -
[43] - Quote
JUDASisMYhomeboy wrote:Ydubbs81 RND wrote:JUDASisMYhomeboy wrote:Strafing>armor Caldari and Gallente suits have the same strafing speed, soo..... Yeah with NO PLATES. And even if the gal was rep tanked he still doesn't have the regen of a cals shields. Speed is where its at right now. You're right, the Gallente would actually have more, thanks to the Triage Nanohives.
The 1st Matari Commando
-HAND
|
Mejt0
Fat'Kids are Hard to Kidnap
620
|
Posted - 2014.12.28 04:03:00 -
[44] - Quote
Ydubbs81 RND wrote:Mejt0 wrote:To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout. That doesn't mean anything.....maybe they think the Caldari scout looks the best. But why does he prefer gallente...ask yourself that?
That also doesn't mean anything. He chose gal, cuz he like them. Use your brain. Atleast once.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1829
|
Posted - 2014.12.28 04:03:00 -
[45] - Quote
Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? Because this isn't a CoDkiddy death match game where people run around 1v1ing. Matches aren't determined by what team has the best 1v1ers on it. It only helps. In the end, the team that is working together better will usually win. And Armor has better team synergy. It has reppers that allow the team to work together better. It has Nanohoves that allow teams to dig into a location and defend.
Armor Teamplay>Shield Teamplay Armor 1v1 = Shield 1v1 ... ... So, instead of trying to constantly nerf armor, or buff shields with over 9000 threads a day, Ask for a Shield Repairer. Ask for the means to obtain better performance and team synergy, rather than asking to have it handed to you.
Likes for likes also cake.
|
Heimdallr69
Imperfects Negative-Feedback
4056
|
Posted - 2014.12.28 04:05:00 -
[46] - Quote
My gal 209 shields 509 armor 2 DMG mods a k2 boundless breach smg ishukone rail 33reps/s
Removed inappropriate content - CCP Logibro
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1829
|
Posted - 2014.12.28 04:06:00 -
[47] - Quote
Ydubbs81 RND wrote:Mejt0 wrote:To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout. That doesn't mean anything.....maybe they think the Caldari scout looks the best. But why does he prefer gallente...ask yourself that? He chose Gallente because he liked the little bird symbol they have.
Likes for likes also cake.
|
JUDASisMYhomeboy
xCosmic Voidx
230
|
Posted - 2014.12.28 04:10:00 -
[48] - Quote
Fizzer XCIV wrote:Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? Because this isn't a CoDkiddy death match game where people run around 1v1ing. Matches aren't determined by what team has the best 1v1ers on it. It only helps. In the end, the team that is working together better will usually win. And Armor has better team synergy. It has reppers that allow the team to work together better. It has Nanohoves that allow teams to dig into a location and defend. Armor Teamplay>Shield Teamplay Armor 1v1 = Shield 1v1 ... ... So, instead of trying to constantly nerf armor, or buff shields with over 9000 threads a day, Ask for a Shield Repairer. Ask for the means to obtain better performance and team synergy, rather than asking to have it handed to you.
In other words, shield or armor doesn't matter if you have multiple people shooting at you but if you can haul ass out of there you'll live Speed>armor
"In a world gone mad,only a lunatic is truly insane"
|
Joel II X
Bacon with a bottle of Quafe
5264
|
Posted - 2014.12.28 06:51:00 -
[49] - Quote
Joseph Ridgeson wrote:Or it could be that he chose Galente when he first started because he liked the Bird. Or because he finds them the most interesting. Or because he is into the the freaky sex stuff that the Gallente are known for. Or because he just really hates the Caldari. Or because they wanted to have each officer suit be from all the different races.
Hell, there was a 50% chance that whatever race he could possible choose to be able to fit the argument you are attempting to craft. Does anyone need any other reason? |
Bradric Banewolf
D3ATH CARD RUST415
588
|
Posted - 2014.12.28 07:16:00 -
[50] - Quote
If CCP would change the beginning of the game introduction of each race to be geared more toward dust, and not eve, players would know more before they pick a race. We don't need eve lore when we start the game. We need dust stats!
If there would have been more racial info that was battles related I'm sure, as a player who favors cqc, you would've picked a different race.
When picking a race when you first start the game you get racial info that doesn't effect dust AT ALL! That needs to change.
"Anybody order chaos?"
|
|
Ydubbs81 RND
Ahrendee Mercenaries
3620
|
Posted - 2014.12.28 07:23:00 -
[51] - Quote
Mejt0 wrote:Ydubbs81 RND wrote:Mejt0 wrote:To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout. That doesn't mean anything.....maybe they think the Caldari scout looks the best. But why does he prefer gallente...ask yourself that? That also doesn't mean anything. He chose gal, cuz he like them. Use your brain. Atleast once.
What doesn't mean anything? I didn't suggest or imply anything in the post that you quoted.
If you used your brain, you would see that I posed the question..."Why does Rattati prefer the gallente suit"?
Shield tanking is hard mode /period.
> Check RND out here
|
Sgt Kirk
Fatal Absolution
8984
|
Posted - 2014.12.28 07:25:00 -
[52] - Quote
Ydubbs81 RND wrote:Buwaro Draemon wrote:You do know that Rattati's preffered race is Gallente right? He even said so when he was introduced as the new Dev responsible for Dust's management. So yeah, if there is going to be a suit dedicated to Rattati of course it should be Gallente That is my point as well..of course it's the preferred race. He knows what the suit is capable of because he's behind the scenes. It's not his preferred suit because it looks better. But because it's more effective You know Rattati preferred Gallente back when most Gallente stuff was ****.
Hell, he brought Gallente out of the Dark ages of complete ****** weapons and suits.
Plasma Cannon, fixed. Assault Rifles, improved. Suits, improved. Regen, installed.
Now, if you wanted to make an argument for favorites I should direct you to the race that have the most BPOs. This race has damn near more BPOs than all the other races combined.
Now that's some hardcore favoritism.
CCP holds the Caldari's hand so this doesn't happen again.
|
Ydubbs81 RND
Ahrendee Mercenaries
3620
|
Posted - 2014.12.28 07:30:00 -
[53] - Quote
JUDASisMYhomeboy wrote:Fizzer XCIV wrote:Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? Because this isn't a CoDkiddy death match game where people run around 1v1ing. Matches aren't determined by what team has the best 1v1ers on it. It only helps. In the end, the team that is working together better will usually win. And Armor has better team synergy. It has reppers that allow the team to work together better. It has Nanohoves that allow teams to dig into a location and defend. Armor Teamplay>Shield Teamplay Armor 1v1 = Shield 1v1 ... ... So, instead of trying to constantly nerf armor, or buff shields with over 9000 threads a day, Ask for a Shield Repairer. Ask for the means to obtain better performance and team synergy, rather than asking to have it handed to you. In other words, shield or armor doesn't matter if you have multiple people shooting at you but if you can haul ass out of there you'll live Speed>armor
Again......Cal assault and Gal assault have the same speed.
If multiple people are shooting at you, speed won't matter either.
And he doesn't know what he's saying...he's just typing to type. Armor 1v1 will smoke Shield 1v1, theoretically. There is little to no benefit in a shield tank over an armor tank.
Shield tanking is hard mode /period.
> Check RND out here
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16313
|
Posted - 2014.12.28 07:34:00 -
[54] - Quote
Ydubbs81 RND wrote:JUDASisMYhomeboy wrote:Fizzer XCIV wrote:Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? Because this isn't a CoDkiddy death match game where people run around 1v1ing. Matches aren't determined by what team has the best 1v1ers on it. It only helps. In the end, the team that is working together better will usually win. And Armor has better team synergy. It has reppers that allow the team to work together better. It has Nanohoves that allow teams to dig into a location and defend. Armor Teamplay>Shield Teamplay Armor 1v1 = Shield 1v1 ... ... So, instead of trying to constantly nerf armor, or buff shields with over 9000 threads a day, Ask for a Shield Repairer. Ask for the means to obtain better performance and team synergy, rather than asking to have it handed to you. In other words, shield or armor doesn't matter if you have multiple people shooting at you but if you can haul ass out of there you'll live Speed>armor Again......Cal assault and Gal assault have the same speed. If multiple people are shooting at you, speed won't matter either. And he doesn't know what he's saying...he's just typing to type. Armor 1v1 will smoke Shield 1v1, theoretically. There is little to no benefit in a shield tank over an armor tank.
But you don't have superior mobility if you armour tank. And if you opt for ferroscales you don't have superior repairing power or greatly superior eHP values.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
Ydubbs81 RND
Ahrendee Mercenaries
3620
|
Posted - 2014.12.28 07:36:00 -
[55] - Quote
Sgt Kirk wrote:Ydubbs81 RND wrote:Buwaro Draemon wrote:You do know that Rattati's preffered race is Gallente right? He even said so when he was introduced as the new Dev responsible for Dust's management. So yeah, if there is going to be a suit dedicated to Rattati of course it should be Gallente That is my point as well..of course it's the preferred race. He knows what the suit is capable of because he's behind the scenes. It's not his preferred suit because it looks better. But because it's more effective You know Rattati preferred Gallente back when most Gallente stuff was ****. Hell, he brought Gallente out of the Dark ages of complete ****** weapons and suits. Plasma Cannon, fixed. Assault Rifles, improved. Suits, improved. Regen, installed. Now, if you wanted to make an argument for favorites I should direct you to the race that have the most BPOs. This race has damn near more BPOs than all the other races combined. Now that's some hardcore favoritism.
More bpos to make up for the effectiveness of the gallente :).
I'm not sure when the gallente suit was ever horrible. And 'm not really talking about the weapons though. All of the assault suits were useless on the same level. It's not like the cal or min assault suit was really good and they had to buff the gallente suit to make it better. All of the assault suits got the same buff...regen, hp, more slots, etc.
I don't think that he only favored gallente suits and weapons for improvements. That would make him a, blatantly, bad developer. I think he improved everything as needed.
Shield tanking is hard mode /period.
> Check RND out here
|
Ydubbs81 RND
Ahrendee Mercenaries
3620
|
Posted - 2014.12.28 07:38:00 -
[56] - Quote
True Adamance wrote:
But you don't have superior mobility if you armour tank. And if you opt for ferroscales you don't have superior repairing power or greatly superior eHP values.
Ferroscale plus triage nanohive......on par mobility, more hp, and superior regen/repair
Shield tanking is hard mode /period.
> Check RND out here
|
Cat Merc
Fatal Absolution General Tso's Alliance
14135
|
Posted - 2014.12.28 07:39:00 -
[57] - Quote
Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? No you haven't, the average argument involved the fact that armor has no regen delays.
Also, you clearly don't understand his point about the 1v1 faceoff. Armor and Shields are balanced on the micro level, but there are more support gadgets to help armor and as such a team working together can support each other better.
Every imbalance in armor vs shields can be very simply solved by adding a few shield logi tools.
Feline overlord of all humans
Assault Conglomerate: Because we don't shave
|
Buwaro Draemon
WarRavens Capital Punishment.
482
|
Posted - 2014.12.28 07:39:00 -
[58] - Quote
Guys just leave the OP alone. He is too mentally challenged to comprehend how shields have a different play style than armor.
He also thinks that Scrambler VS shield is OP but CR and MD against armor is fine. (Not saying that there is anything wrong with CR and MD against armor)
Changes to Damage mods!
|
Cat Merc
Fatal Absolution General Tso's Alliance
14135
|
Posted - 2014.12.28 07:40:00 -
[59] - Quote
Ydubbs81 RND wrote:Mejt0 wrote:To OP. Rattati prefers gallente. That's all.
Ps. But guess what suit is shown [theme] when you select Dust on your ps3. That's right. It's Caldari Scout. That doesn't mean anything.....maybe they think the Caldari scout looks the best. But why does he prefer gallente...ask yourself that? Because he's Gallente? You do understand he's been playing the game for a very long time? Including the time that Armor was a POS and everyone was in shield based suits?
Feline overlord of all humans
Assault Conglomerate: Because we don't shave
|
Buwaro Draemon
WarRavens Capital Punishment.
482
|
Posted - 2014.12.28 07:41:00 -
[60] - Quote
Cat Merc wrote:Ydubbs81 RND wrote:It's the argument that shield tank QQers have been making all of this time. Maybe Piercing put it in a way that's more appealing but he's saying the same thing that everyone else is saying. Plus, I don't understand how a 1v1 faceoff would be undetermined but a team of armor tankers would beat a team of shield tankers. ?? No you haven't, the average argument involved the fact that armor has no regen delays. Also, you clearly don't understand his point about the 1v1 faceoff. Armor and Shields are balanced on the micro level, but there are more support gadgets to help armor and as such a team working together can support each other better. Every imbalance in armor vs shields can be very simply solved by adding a few shield logi tools. I support the idea of having a module or equipment that would work similar to the Shield Boosters for vehicles.
Changes to Damage mods!
|
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |