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KA24DERT
TeamPlayers Negative-Feedback
841
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Posted - 2014.11.29 10:23:00 -
[1] - Quote
Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Protocake JR
USA Caucasians
1609
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Posted - 2014.11.29 10:43:00 -
[2] - Quote
The only reason I agree with this is because CCP, for some reason, cannot get the game to run higher than 2 frames per second.
It's been almost 3 years CCP... it shouldn't take this long to get this game to work on the most basic level... |
TooMany Names AlreadyTaken
Going for the gold
358
|
Posted - 2014.11.29 10:47:00 -
[3] - Quote
You can't remove strafing from a first-person shooter, it should get nerfed, though.
That moment when you mow down a proto Caldari assault suit with a militia laser rifle.
Words can't describe it.
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Apothecary Za'ki
Biomass Positive
2188
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Posted - 2014.11.29 10:57:00 -
[4] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. strafign is only bad when scouts use it..
sadly scouts are OP thus alot of people play scouts..
only counters to scouts are sentinels and MOAR SCOUTS..
thus we get Scout n Sentinel 514..
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Joseph Ridgeson
WarRavens Capital Punishment.
2794
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Posted - 2014.11.29 11:02:00 -
[5] - Quote
Seems like it can be argued that it there is some amount of skill involved to both strafe like that and hit people who are strafing.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5525
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Posted - 2014.11.29 11:02:00 -
[6] - Quote
No, assaults can do it too.
Armor assaults just have a harder time because plates reduce all movement speeds, not just forward/back/sprint.
Strafe speed is 90% of forward movement, so it is determined after plates are applied.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Ryme Intrinseca
Dead Man's Game RUST415
2107
|
Posted - 2014.11.29 11:03:00 -
[7] - Quote
lol Dert claims more victims with his superior brand of trolling, gg |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1973
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Posted - 2014.11.29 11:08:00 -
[8] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. most or all other FPS games have a accuracy penalty when strafeing. the core of any fps in a gunfight is aiming and getting hedshots faster then your opponent and useing cover not who can dance side to side faster.
KEQ diplomat/ lolromansboat cost more then your whole village
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Iron Wolf Saber
Den of Swords
17861
|
Posted - 2014.11.29 11:12:00 -
[9] - Quote
please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls ...
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Stevez Wingyip
Krullefor Organization Minmatar Republic
11
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Posted - 2014.11.29 11:20:00 -
[10] - Quote
Apothecary Za'ki wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. strafign is only bad when scouts use it.. sadly scouts are OP thus alot of people play scouts.. only counters to scouts are sentinels and MOAR SCOUTS.. thus we get Scout n Sentinel 514..
This. OP is obviously a troll. But strafing scouts are very hard to aim at for me personally and I am a decent shot. But by no means excellent. |
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
3308
|
Posted - 2014.11.29 11:26:00 -
[11] - Quote
Agreed +1 |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
5139
|
Posted - 2014.11.29 11:38:00 -
[12] - Quote
Iron Wolf Saber wrote:please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls ...
It's referred to as tank controls, and technically it's already in the game..
It's my fault FA exists. Direct your rage to me.
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Haerr
Edimmu Warfighters Gallente Federation
2075
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Posted - 2014.11.29 11:40:00 -
[13] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
fighter jets
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DeadlyAztec11
Ostrakon Agency
6160
|
Posted - 2014.11.29 13:46:00 -
[14] - Quote
If they added momentum to walking movemwnt then it wouldn't be possible.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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BL4CKST4R
La Muerte Eterna Dark Taboo
3372
|
Posted - 2014.11.29 13:52:00 -
[15] - Quote
Remove starting no. Add inertia yes.
supercalifragilisticexpialidocious
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Ironyimation Inception
Villore Sec Ops Gallente Federation
208
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Posted - 2014.11.29 13:59:00 -
[16] - Quote
DeadlyAztec11 wrote:If they added momentum to walking movemwnt then it wouldn't be possible. This right here is the perfect balance. Strafe will still be possible while requiring a new mindset to the strafe. It would place strafing at a level that Destiny has, in essence huge circles and random crouching and jumping kung fu.
Jump-Fu! You're already dead.
Closed Beta Veteran
Sadistic Asshat
Professional Tear Miner
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2945
|
Posted - 2014.11.29 15:30:00 -
[17] - Quote
Ironyimation Inception wrote:DeadlyAztec11 wrote:If they added momentum to walking movemwnt then it wouldn't be possible. This right here is the perfect balance. Strafe will still be possible while requiring a new mindset to the strafe. It would place strafing at a level that Destiny has, in essence huge circles and random crouching and jumping kung fu. Jump-Fu! You're already dead. Thats the strafe i already use...Min scout/assault hit box is so large, that the regular circle strafe doesnt work.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Vapor Forseti
Nyain Chan General Tso's Alliance
1678
|
Posted - 2014.11.29 16:35:00 -
[18] - Quote
+1 to OP, amen.
Remove obstacles as well - or at the very least, nerf them down a bit. They prevent my gun from hurting the enemy!
Texted my wife. She said she wants two holo strippers for her room. She also wants a holo penguin butler.
-Ripley
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hfderrtgvcd
1366
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Posted - 2014.11.29 16:41:00 -
[19] - Quote
I wonder how many people like the OP because they thought it was serious
You can't fight in here! This is the war room.
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Mobius Wyvern
Onslaught Inc RISE of LEGION
5457
|
Posted - 2014.11.29 16:51:00 -
[20] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. The fact that people are taking this seriously when your other threads are linked in your signature makes this thread NEXT LEVEL.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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TooMany Names AlreadyTaken
Going for the gold
360
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Posted - 2014.11.29 19:27:00 -
[21] - Quote
As people above said, we need inertia physics, the way it is now people change direction instantly, becoming near untouchable.
EDIT: Yup, had a feeling my post would be on the next page... shoulda listened to it, yup... -.-
Commando A/1-Series, approach with caution.
Or just run away screaming.
It is not advised to attack unless in Sentinel.
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BL4CKST4R
La Muerte Eterna Dark Taboo
3374
|
Posted - 2014.11.29 20:41:00 -
[22] - Quote
TooMany Names AlreadyTaken wrote:As people above said, we need inertia physics, the way it is now people change direction instantly, becoming near untouchable.
EDIT: Yup, had a feeling my post would be on the next page... shoulda listened to it, yup... -.-
I don't think CCP can add inertia if they could they would have said so. I really really wish it was added though that tint little change would fix soooooo much.
supercalifragilisticexpialidocious
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Zaria Min Deir
TeamPlayers Negative-Feedback
885
|
Posted - 2014.11.29 21:34:00 -
[23] - Quote
+1
They should just remove any ability to move while firing a weapon, would bring those ridiculously long gun fights we have now down to a more reasonable time. More gentlemanly duels, less this silly trickery, please.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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thehellisgoingon
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
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Posted - 2014.11.30 00:57:00 -
[24] - Quote
remove yourself from the game. |
postapo wastelander
Circle of Huskarl Minmatar Republic
765
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Posted - 2014.11.30 01:02:00 -
[25] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
DooM style, hell yeah but wait..honestly its 2014 there is need for strafe in game ;)
"In the rust we trust"
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1178
|
Posted - 2014.11.30 01:06:00 -
[26] - Quote
The only problem with strafing is low FPS and poor hit detection.
Can CCP fix the core problems of the game instead of trying to put playability band aids on on that just make these things even more difficult to fix?
Strafing was never a problem when we had the thing that slowed you down when you got shot. I really think this should be brought back. |
Ydubbs81 RND
Ahrendee Mercenaries
3480
|
Posted - 2014.11.30 01:13:00 -
[27] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
Dert, you have to stop making these threads. People will actually believe you (including CCP) and they will make these troll threads a reality.
> Check RND out here
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KEROSIINI-TERO
The Rainbow Effect
1547
|
Posted - 2014.11.30 01:15:00 -
[28] - Quote
TooMany Names AlreadyTaken wrote:You can't remove strafing from a first-person shooter, it should get nerfed, though.
Well you CAN. I guess that would be just a very very different first person shooter.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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Benjamin Ciscko
Fatal Absolution
3510
|
Posted - 2014.11.30 03:25:00 -
[29] - Quote
8/10 for getting serious response after having already created troll threads that would lead any reasonable person to at least question whether your serious or not.
Fatal Absolution Director
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KA24DERT
TeamPlayers Negative-Feedback
858
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Posted - 2014.11.30 04:09:00 -
[30] - Quote
postapo wastelander wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. DooM style, hell yeah but wait..honestly its 2014 there is need for strafe in game ;) Doom had strafing, only Keyboard lamers didn't know how to strafe.
BUT IT WAS WRONG THEN, AND IT'S WRONG NOW!
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2351
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Posted - 2014.11.30 04:46:00 -
[31] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. I only half agree with you because you're missing half the picture.
Removing strafing is fine, but we also need a set of passive skills that increase aim assist. They would have to break down to categories like 'Adhesion Amplification', 'Magnetization Radius Modulation' and 'Assist Range Projection' to name only a few.
But we also want to maintain racial identities, so we could vary racial bonuses, for example Ammarians could get an 'Alpha Shot hyperMagenetization' bonus for their Scrambler Rifles bonus while Minmatar could get a 'Projectile Tracking Adhesion' bonus for their Combat Rifles. 'Assist Range Amplification' would be a great native bonus for the Caldari and their Rail Rifles, whereas 'Magnetization Radius Expansion' is just the ticket for Gallente.
I know this all sound great, we have to be careful that all these skillpoint sinks don't make the game too grindy, so these bonuses should be available in the AUR store, to accommodate all manners of playstyles.
P.S. Could someone please forward this to CCP Z? I think he'll love it.
PSN: RationalSpark
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KA24DERT
TeamPlayers Negative-Feedback
861
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Posted - 2014.11.30 04:46:00 -
[32] - Quote
TooMany Names AlreadyTaken wrote:As people above said, we need inertia physics, the way it is now people change direction instantly, becoming near untouchable.
EDIT: Yup, had a feeling my post would be on the next page... shoulda listened to it, yup... -.- I'm tired of this silly myth about the game not having "inertia"
You strafe left-right-left-right and the local client DOES NOT let you instantly change directions, there's a little slop. Test it yourself.
The problem is that the network/movement prediction code is misconfigured or just plain screwed, and is showing remote clients that your character is at x + 3 location, instead of x + 1 (or whatever the right latency correction is). Strafing quickly just exacerbates this.
This is evident to anyone who plays without aim assist (Mouse users, FW Griefers, Plasma Cannons, Mass Drivers, etc), who watch their shots fly right through people every damned day because their target is NOT ACTUALLY THERE.
Let's not confuse the issue, eliminating strafing isn't to "fix" the netcode, and won't ever "fix" the netcode unless movement is removed entirely from the game (something that should be seriously considered).
The point of removing strafing is to fix the fundamental flaw in this game: THAT PEOPLE CAN STRAFE AT ALL.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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KA24DERT
TeamPlayers Negative-Feedback
861
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Posted - 2014.11.30 04:49:00 -
[33] - Quote
Vrain Matari wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. I only half agree with you because you're missing half the picture. Removing strafing is fine, but we also need a set of passive skills that increase aim assist. They would have to break down to categories like 'Adhesion Amplification', 'Magnetization Radius Modulation' and 'Assist Range Projection' to name only a few. But we also want to maintain racial identities, so we could vary racial bonuses, for example Ammarians could get an 'Alpha Shot hyperMagenetization' bonus for their Scrambler Rifles bonus while Minmatar could get a 'Projectile Tracking Adhesion' bonus for their Combat Rifles. 'Assist Range Amplification' would be a great native bonus for the Caldari and their Rail Rifles, whereas 'Magnetization Radius Expansion' is just the ticket for Gallente. I know this all sound great, we have to be careful that all these skillpoint sinks don't make the game too grindy, so these bonuses should be available in the AUR store, to accommodate all manners of playstyles. P.S. Could someone please forward this to CCP Z? I think he'll love it.
+10000000
This needs to be implemented ASAP!
In fact, you should probably make a new proposal thread with this idea.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Xocoyol Zaraoul
Superior Genetics
2793
|
Posted - 2014.11.30 07:44:00 -
[34] - Quote
Personally I'd be fine if they did away with Strafe Mechanics and DUST returned to the original cover-and-terrain-based origins it sported at the very start, but that's just me.
Anywho, mildly amusing troll thread, 7/10
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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KA24DERT
TeamPlayers Negative-Feedback
866
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Posted - 2014.11.30 23:48:00 -
[35] - Quote
deezy dabest wrote:The only problem with strafing is low FPS and poor hit detection.
Can CCP fix the core problems of the game instead of trying to put playability band aids on on that just make these things even more difficult to fix?
Strafing was never a problem when we had the thing that slowed you down when you got shot. I really think this should be brought back. I think you're on to something.
Removing strafing might not be enough since you can still turn and sprint. I fully support the reduction of motion while being shot, especially since aim assist will work EVEN BETTER with that mechanism.
Honestly the TTK in this game is way too high anyway.
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Espeon Bons
Bloodline Rebellion Capital Punishment.
315
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Posted - 2014.11.30 23:52:00 -
[36] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. Just make a thread saying change the name to Bons514 cuz thats the route your taking.
Redemption comes from changing who you are on the inside.
Stain yourself with evil to defeat a greater evil.
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Ace Boone
Capital Acquisitions LLC
495
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Posted - 2014.12.01 00:19:00 -
[37] - Quote
It's a defense mechanism for scouts, because we have to dodge shots due to a lower eHP.
I think strafing is more of an issue with heavies and assaults. Idk if you've ever seen a min/gal/cal heavy strafe, but it's difficult to kill a skilled strafer in a heavy suit. Shield-tanked assault suits are also hard to hit while strafing.
Due to the high amount of hit points a character can have, and a low TTK like this game, you emphasize strafing as an importance to maintain as much of that eHP as possible.
If you eliminate strafing, it no longer becomes about skill necessarily, rather who has the most eHP. That's why I like strafing, just not with heavies.
Only loyal to the republic.
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ReGnYuM
Bloodline Rebellion Capital Punishment.
3335
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Posted - 2014.12.01 01:28:00 -
[38] - Quote
+1000 Thank you OP
I am just sick and tired of losing Gunfights to scrubs, who magically move their thumbs left and right. Its a game breaking mechanic, and I am just finally glad someone had the courage to bring it up.
I have been here sense day one and have amassed a huge amount of SP and ISK. 99% of the player population should not even be able to challenge me, yet with the strafing mechanic, I die more times then I kill.
CCP I am a paying loyal costumer, who is being destroyed by these so-called joystick jockeys. Just get rid of strafing, and LET US ROLL FOR KILLS. |
Monty Mole Clone
Ametat Security Amarr Empire
252
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Posted - 2014.12.01 01:48:00 -
[39] - Quote
NERF LEGS
all animals are equal, but some animals are more equal than others
goebbels would be proud
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KA24DERT
TeamPlayers Negative-Feedback
875
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Posted - 2014.12.04 22:22:00 -
[40] - Quote
ReGnYuM wrote:+1000 Thank you OP
I am just sick and tired of losing Gunfights to scrubs, who magically move their thumbs left and right. Its a game breaking mechanic, and I am just finally glad someone had the courage to bring it up.
I have been here sense day one and have amassed a huge amount of SP and ISK. 99% of the player population should not even be able to challenge me, yet with the strafing mechanic, I die more times then I kill.
CCP I am a paying loyal costumer, who is being destroyed by these so-called joystick jockeys. Just get rid of strafing, and LET US ROLL FOR KILLS.
I think you're on to something.
This IS an RPG after all.
Shouldn't the highest skilled character in the best gear always win out?
Individual skill shouldn't be what defines this game, and actually prevents people from enjoying it because they aren't "FPS spergs". I think enough is enough.
I should be rewarded for grinding and buying boosters, and my SP and skill tree should have more of an effect on the outcome. Can we just have a roll of the dice for encounters based on stats?
We could even have modules that increase our "luck", just so maybe the low skilled players can win an encounter SOMETIMES (maybe like 5-10%). This gets to the root of the idea behind Aim Assist modules, but cuts all the middle-men out.
The Luck Module should have stacking penalties of course. We wouldn't want this game over-run by Proto-Luck tryhards.
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Michael Cratar
Fenrir's Wolves
345
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Posted - 2014.12.04 22:37:00 -
[41] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
"Waaaaa, I can't aim at moving targets!"
-Op, 2014
I do not know love, only ( -í° -£-û -í°).
Closed Beta Vet
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J0LLY R0G3R
And the ButtPirates
1309
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Posted - 2014.12.04 22:41:00 -
[42] - Quote
It is def too op for me.
TLDR : Last Dust Montage
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Forlorn Destrier
Havok Dynasty
3067
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Posted - 2014.12.04 22:57:00 -
[43] - Quote
Stupid idea. Sounds like you are unhappy that others are better at dodging and landing hits than you are, and if I'm not mistaken doesn't that factor into the infamous "gun game" everyone is talking about? No, the idea is without merit
(says the Commando)
I am the Forgotten Warhorse, the Lord of Lightning
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Arkena Wyrnspire
Fatal Absolution
19848
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Posted - 2014.12.04 22:58:00 -
[44] - Quote
This troll is excellent.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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hold that
Krusual Covert Operators Minmatar Republic
454
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Posted - 2014.12.04 22:59:00 -
[45] - Quote
just fly a ds to a rooftop so you don't have to deal with scouts cheating |
Kira Lannister
Ancient Exiles.
2436
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Posted - 2014.12.04 23:19:00 -
[46] - Quote
I bet it was a matari slave who invented strafing.
They didn't want to be enlightened by our scrambler rifles holy blessing.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
|
Forlorn Destrier
Havok Dynasty
3067
|
Posted - 2014.12.04 23:27:00 -
[47] - Quote
Kira Lannister wrote:I bet it was a matari slave who invented strafing.
They didn't want to be enlightened by our scrambler rifles holy blessing.
Oh my.... YOU'RE ALIVE!
(and you caught me - I invented strafing, but not for the reason you say - I did it because you never look both ways before darting across an open field)
I am the Forgotten Warhorse, the Lord of Lightning
|
Hynox Xitio
Molon Labe. General Tso's Alliance
1795
|
Posted - 2014.12.04 23:35:00 -
[48] - Quote
I for one welcome our momentum-free overlords.
The horror! The horror!
( -íº -£-û -íº)
|
DEZKA DIABLO
THE FOOTCLAN
811
|
Posted - 2014.12.04 23:56:00 -
[49] - Quote
WTF?!! DOES EVERYONE IN THE GAME COMPLAIN ABOUT EVERYTHING?
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
|
Hakyou Brutor
Titans of Phoenix
1739
|
Posted - 2014.12.04 23:58:00 -
[50] - Quote
I lol'd
Edit: Also, HEAVY 514
Knight Soiaire = my bae
|
|
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
269
|
Posted - 2014.12.05 00:03:00 -
[51] - Quote
Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
|
KA24DERT
TeamPlayers Negative-Feedback
878
|
Posted - 2014.12.05 00:06:00 -
[52] - Quote
Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse.
100% AGREE!!
AND WHEN LEGION COMES OUT, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO!
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
269
|
Posted - 2014.12.05 00:44:00 -
[53] - Quote
KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO!
That's just silly since everyone will obviously play with a keyboard and mouse primarily.
The argument could be made that everyone can use a keyboard and mouse, but the thing is every system comes with a controller so you know everyone has one and people like me who use a USB port for their headset can't plug up both since there is only one USB spot left .3.
G.L.O.R.Y Soldier,
I'm that Amarr heavy you warn your team about <3
-Heavy/Logi/Assault/Scout-
|
Meeko Fent
Kirkinen Risk Control Caldari State
2192
|
Posted - 2014.12.05 00:53:00 -
[54] - Quote
KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO! What came in the box w/ your PS3?
What comes in the box w/ all PC's?
I rest my case.
I Live for Tears
|
Dauth Jenkins
Titans of Phoenix
584
|
Posted - 2014.12.05 01:52:00 -
[55] - Quote
with the current TTK, the best way to prolong your life is to strafe. shooting from behind cover ismt very efective, as most weapons have fairly light recoil, allowing for precise placement of shots. Although, if you could come up with an alternate way of doing things, i would support it, because I personally have the most fun in Academy matches where no one knows how to strafe, so they all fire from behind cover.
-Sincerely
--The Dual Swarm Commando
|
TYCHUS MAXWELL
The Fun Police
660
|
Posted - 2014.12.05 01:57:00 -
[56] - Quote
Ryme Intrinseca wrote:lol Dert claims more victims with his superior brand of trolling, gg
Yeah I'm amazed he baited so many, I was skeptical anyways as no strafing sounds pretty dumb, but I caught his obvious sarcasm when he compared it to faking out throws and the ref shooting the player in the back of the head... I mean seriously guys... |
Omega Nox
Consolidated Dust
23
|
Posted - 2014.12.05 02:10:00 -
[57] - Quote
Protocake JR wrote:The only reason I agree with this is because CCP, for some reason, cannot get the game to run higher than 2 frames per second.
It's been almost 3 years CCP... it shouldn't take this long to get this game to work on the most basic level...
it looks like they did... only in legion though which they had been working on for 6 months behind Dust514 (Laser focused lmao).
You can see this at the fanfest2014 demo of project legion
Maybe less graphics and eye candy and more 'fps' (AKA less lag and being actually able to shoot the shotgun/nova knifing wielding scout). |
Bethhy
Ancient Exiles.
2536
|
Posted - 2014.12.05 16:23:00 -
[58] - Quote
KA24DERT wrote:
Honestly the TTK in this game is way too high anyway.
This.
I Mean, when you go and play battlefield.. Everything I shoot at dies in 1-2 seconds.
Then you come to DUST 514 where I Put on an high tech dropsuit with shields and regenerative armor. Skill out the character with millions of skill points amplifying movement speed, health points ETC...
Why should we have an intense fight where both mercenaries are fighting for 20-30 seconds?
If I see a Mercenaries back.. They should die before they have a chance to turn around, They only loose isk each time they die. |
TechMechMeds
KILL-EM-QUICK RISE of LEGION
6326
|
Posted - 2014.12.05 16:25:00 -
[59] - Quote
No and enjoy.
I am GJRs Renfield.
|
Bethhy
Ancient Exiles.
2536
|
Posted - 2014.12.05 16:27:00 -
[60] - Quote
Meeko Fent wrote:KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO! What came in the box w/ your PS3? What comes in the box w/ all PC's? I rest my case.
What is in this Picture ---------->Here
Case rested? |
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1046
|
Posted - 2014.12.05 16:27:00 -
[61] - Quote
Agree. +1 to OP.
Please support fair play!
|
KING CHECKMATE
Opus Arcana Covert Intervention
6103
|
Posted - 2014.12.05 16:27:00 -
[62] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
AHAHHA this comes from someone in ''TEAMPLAYERS''?
Arent you guys supposed to be some kind of Elite corp?
XD HAHA
ROFL x100
Amarrian Born. State Patriot.
|
sir RAVEN WING
Horizons' Edge Proficiency V.
1219
|
Posted - 2014.12.05 16:43:00 -
[63] - Quote
Iron Wolf Saber wrote:please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls ... I think this CPM is broken! Where was that back up again?
RPG!. The Ultimate Forum Passing-Time MetaGame!
|
NATAS RED
BlackBeards.Ghost
5
|
Posted - 2014.12.05 18:22:00 -
[64] - Quote
DEZKA DIABLO wrote:WTF?!! DOES EVERYONE IN THE GAME COMPLAIN ABOUT EVERYTHING? Yes they do... CryBaby514
E .· ` ' / ·. F Tear bucket filling quickly
They called him the "Ghost of Solomon"
|
Kayla Michael
Tactical Logistics and Cargo Northern Associates.
37
|
Posted - 2014.12.05 20:32:00 -
[65] - Quote
What the hell does "Strafe" even mean? Do you mean strife? Damn it, I hate when these slang words are used. |
SPAWN and DIE
TERMINAL INCONVENIENCE
15
|
Posted - 2014.12.05 21:59:00 -
[66] - Quote
Totally agree - nerf the strafe cheats.
OR what about a counter? What about introducing the Strafe Rifle? It would move you left and right when you fire. Different variant options are endless - the breach would move you slower etc. and there could be a Kinetic Randomiser Module to really throw the strafer cheats off. That would level the playing field for us 'honest' mercs. and teach the strafer cheats a lesson.
Then maybe the 'SpinTwist' Pistol as a sidearm? These strafe weapons could have Triple Salko Optimisation Proficiency to skill into (T-SOP).
They could be made available for Aurum in the 'Strafe Pack' with an LAV that converts to a mini dropship if taking fire.
Fair's fair - come on CCP!
Top 16 every time. I'm a natural.
|
KA24DERT
TeamPlayers Negative-Feedback
894
|
Posted - 2014.12.06 00:49:00 -
[67] - Quote
Bethhy wrote:Meeko Fent wrote:KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO! What came in the box w/ your PS3? What comes in the box w/ all PC's? I rest my case. What is in this Picture ----------> HereCase rested? Wow, that's terrible.
CCP might as well have included a WIN button in the box. Could you imagine if the PS3 came with Bluetooth and USB ports? And if the PS3 OS supported those via some sort of "driving" software?
This game would be overrun with tryhard keyboard strafe-cheaters.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Omega Nox
Consolidated Dust
23
|
Posted - 2014.12.06 20:35:00 -
[68] - Quote
Kayla Michael wrote:What the hell does "Strafe" even mean? Do you mean strife? Damn it, I hate when these slang words are used. I dunno if yer being sarcastic but it means walking side to side in a serpentine pattern dawg. |
KA24DERT
TeamPlayers Negative-Feedback
907
|
Posted - 2014.12.08 23:20:00 -
[69] - Quote
Unfortunately CCP is taking half-measures as usual, and is about to nerf the strafe speed for shield modules.
I guess it's at least one step towards our ultimate goal of removing strafing: The crutch of the skill-less scrub.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Aramis Madrigal
Bloodline Rebellion Capital Punishment.
326
|
Posted - 2014.12.08 23:48:00 -
[70] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
The sooner this game returns to it's roots as a wig-wearing-tranny-fires-a-matchlock-pistol-at-another-wig-wearing-tranny simulator, the better. +1
-Aramis |
|
Monty Mole Clone
Ametat Security Amarr Empire
257
|
Posted - 2014.12.08 23:53:00 -
[71] - Quote
Aramis Madrigal wrote: The sooner this game returns to it's roots as a wig-wearing-tranny-fires-a-matchlock-pistol-at-another-wig-wearing-tranny simulator, the better. +1
-Aramis
either you have a **** memory or you were not here at the start because it was hyper strafe dust cant hit jack **** 514 in the beginning
It's a Mark VI... And we've got it by the ass!
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
733
|
Posted - 2014.12.09 01:37:00 -
[72] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back.
How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball?
I hope CCP knows to ignore foolish posts like this one. |
KA24DERT
TeamPlayers Negative-Feedback
908
|
Posted - 2014.12.09 23:03:00 -
[73] - Quote
SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums.
And the more people on these forums agree with a point, the more true it is.
Just look at all my supporters!
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
neausea 1987
1.U.P Capital Punishment.
169
|
Posted - 2014.12.09 23:40:00 -
[74] - Quote
i love this thread because it's not only funny but brings about a decent point. this game is full of scrubs who constantly want it to be easy mode instead of getting better at shooting but also because if this game has a frame rate / latency issue then it should be fixed. i have been playing this since the first or second day of open beta and you know why i play still, well its simple ADAPT OR DIE . i slay **** and i get my occasional medicine but i always see learn and apply. i see people ( BIG NAMES AND SO CALLED BADASSES) leave when they get spanked by (who they feel are nobody) or if the match is almost over and they will lose. i wish poeple would just suck it up and have fun GIT GUD BRO its a game not real life have fun and play to the end..................................................... also great thread troll or not
this is all I have a¦Ñ_a¦Ñ.... GòÜ(GÇóGîéGÇó)Gò¥ .... (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ ......... Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+ i need more QQ tears MORE!!
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
734
|
Posted - 2014.12.13 02:07:00 -
[75] - Quote
KA24DERT wrote:SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums. And the more people on these forums agree with a point, the more true it is. Just look at all my supporters! Look how many people believe vaccinations are bad for you.
You are free to have an idea, but everyone else is free to laugh at it.
It is just simply a bad idea. We had it once, and it was bad. |
KA24DERT
TeamPlayers Negative-Feedback
921
|
Posted - 2014.12.14 23:56:00 -
[76] - Quote
SILENTSAM 69 wrote:KA24DERT wrote:SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums. And the more people on these forums agree with a point, the more true it is. Just look at all my supporters! Look how many people believe vaccinations are bad for you. You are free to have an idea, but everyone else is free to laugh at it. It is just simply a bad idea. We had it once, and it was bad. A lot of famous people with money say vaccinations are bad for you.
So they're probably bad.
Similarly a lot of forum-famous people with lots of likes say that strafing is ruining the game.
So strafing is probably bad.
Simple Logic, and CCP should be listening.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Bethhy
Ancient Exiles.
2688
|
Posted - 2014.12.15 00:16:00 -
[77] - Quote
KA24DERT wrote:Unfortunately CCP is taking half-measures as usual, and is about to nerf the strafe speed for shield modules.
I guess it's at least one step towards our ultimate goal of removing strafing: The crutch of the skill-less scrub.
It's obviously insane to think that being a moving target in an engagement would reduce your incoming damage.
In Forum land it makes PERFECT sense that people will always be behind boxes and walls hiding and exchanging fire here and there.
And if they meet in the few open area's on DUST's maps? They should obviously just stand still and shoot each other... Moving around and trying to reduce incoming damage wouldn't happen in real life as everyone on these forums say. It's OBVIOUS or so these Forums say.
How Dare people move and make me reacquire aim.
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1069
|
Posted - 2014.12.15 00:37:00 -
[78] - Quote
No, u not a soldier.
Please support fair play!
|
Bethhy
Ancient Exiles.
2690
|
Posted - 2014.12.15 00:43:00 -
[79] - Quote
Obviously when professional football players and sport stars around the world take up ballet to be more agile and intellegent on their feet.
It Wouldn't make sense for highly trained specialists soldiers to have similar training. Let alone in the Future in DUST With Immortal Clone Soldiers and Scout's Running at 11 Meters a second.
Like 11 meters a Second is.. 40 km/h. Obviously it should be easy to hit that zooming around me at 10 meters away.
If Not? CCP Should Give me an Aim Assist Module to fit on my suit and make it easy to hit for me.
It's the only way... asking someone to aim at something moving is just to much for this community to handle.
Or Every time you fire your gun? You can't move. Kinda like what Pyrex wants for the Heavy.. Straffing Heavies are so hard to hit. Nerfing movement is the only answer. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11698
|
Posted - 2014.12.15 00:46:00 -
[80] - Quote
I laughed :)
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
|
Mad Syringe
ReDust Inc.
413
|
Posted - 2014.12.15 13:50:00 -
[81] - Quote
-1 nice troll OP... LOL |
Nirwanda Vaughns
1053
|
Posted - 2014.12.15 15:46:00 -
[82] - Quote
Why not make the 'Zoolander' series of dropsuits that can't turn left too
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
Joel II X
Bacon with a bottle of Quafe
5080
|
Posted - 2014.12.15 17:11:00 -
[83] - Quote
TooMany Names AlreadyTaken wrote:You can't remove strafing from a first-person shooter, it should get nerfed, though. Yes you can, have you ever played FPS where damage can be modified to 300%? One bullet from anything kills you. |
KA24DERT
TeamPlayers Negative-Feedback
935
|
Posted - 2014.12.17 06:50:00 -
[84] - Quote
Mad Syringe wrote:-1 nice troll OP... LOL I'm glad you agree, even though you are a scrubby Minmatar.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2839
|
Posted - 2014.12.17 08:55:00 -
[85] - Quote
Nirwanda Vaughns wrote:Why not make the 'Zoolander' series of dropsuits that can't turn left too
Kinda like when I want to throw a grenade with the G key.... I can only strafe to the left
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
|
pegasis prime
BIG BAD W0LVES
1865
|
Posted - 2014.12.17 09:26:00 -
[86] - Quote
Oh my ******* god . I can't believe what I actually just read . Op just wow. Why are you so but hurt because someone else is able to strait and aim where you lack this fundamental skill tat is essential for a tracking fps. What do you want do you want all the reds to stand still in line for you to gain some easy kills . If you haven't learned to strait by the time you leave the academy then consider a non front line role I.e. logi or sniper .
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
Funkmaster Whale
Whale Pod
2681
|
Posted - 2014.12.17 09:30:00 -
[87] - Quote
We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG
Follow me on Twitch.tv!
|
John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1070
|
Posted - 2014.12.17 15:23:00 -
[88] - Quote
Funkmaster Whale wrote:We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG
No, we should set turbo controller to max and make good twitch.
Please support fair play!
|
Tech De Ra
Electronic Sports League
1032
|
Posted - 2014.12.17 15:25:00 -
[89] - Quote
lol
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
|
Jesus Chrysler
D3ATH CARD RUST415
11
|
Posted - 2014.12.17 19:44:00 -
[90] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. You believe having your aim thrown off is cheating... Go back to Nintendogs if you want strafing removed.
Assault ak.0, Assault ck.0, Assault gk.0, Assault mk.0 & Incubus
Ion Pistol Expert
|
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
551
|
Posted - 2014.12.17 20:47:00 -
[91] - Quote
I want Legion to have a game mode where a single dude plays according to Quake rules. Including periodically respawning items and the like. And then there's sixteen players in ordinary Legion loadouts.
The sole player wears a wifebeater, damaged jeans and has a can of beer in his off-hand. Also, random one-liners are spouted by the character depending on the situation.
The goal is to not feel completely inadequate in the face of old-school FPS.
Double hilarity for people who think "He's obviously better! His character is overpowered!" and then fall on their faces when they realize that bunny hopping, strafe jumping, rocket jumps, map awareness and pin-point accuracy aren't actually all that easy to pull off. |
KA24DERT
TeamPlayers Negative-Feedback
943
|
Posted - 2014.12.17 23:50:00 -
[92] - Quote
Funkmaster Whale wrote:We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG Honestly that seems like the most honorable solution.
Why give the advantage to someone who has situational awareness, precision aim, and a drive to win over someone who has better stats?
It's unfair that if I spend thousands of hours grinding all day to get PROTO weapons and less dispersion on my rifle, that some stupid tryhard can come and beat me just because he has no life and uses cheap tactics.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Texas Killionaire
Capital Acquisitions LLC General Tso's Alliance
363
|
Posted - 2014.12.18 00:02:00 -
[93] - Quote
This has got to be a troll post.
If not tho...
GIt Gud
If you're not ready to lose, you're not ready to win.
Jello Biafra = God
FOR THE STATE
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3181
|
Posted - 2014.12.18 00:39:00 -
[94] - Quote
10/10 troll.
One of the few good ones on the forums
Stupid cheater-laggers
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
551
|
Posted - 2014.12.18 10:39:00 -
[95] - Quote
KA24DERT wrote:Funkmaster Whale wrote:We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG Honestly that seems like the most honorable solution. Why give the advantage to someone who has situational awareness, precision aim, and a drive to win over someone who has better stats? It's unfair that if I spend thousands of hours grinding all day to get PROTO weapons and less dispersion on my rifle, that some stupid tryhard can come and beat me just because he has no life and uses cheap tactics. Precision aim. On an analog stick.
U wot m8? |
RogueTrooper 2000AD
Neckbeard Absolution
475
|
Posted - 2014.12.18 10:41:00 -
[96] - Quote
KA24DERT wrote:Funkmaster Whale wrote:We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG Honestly that seems like the most honorable solution. Why give the advantage to someone who has situational awareness, precision aim, and a drive to win over someone who has better stats? It's unfair that if I spend thousands of hours grinding all day to get PROTO weapons and less dispersion on my rifle, that some stupid tryhard can come and beat me just because he has no life and uses cheap tactics.
What game is that?.
Do not try and bend the K den. That's impossible. Instead... only try to realize the truth.
There is no k den.
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
737
|
Posted - 2014.12.24 04:05:00 -
[97] - Quote
KA24DERT wrote:SILENTSAM 69 wrote:KA24DERT wrote:SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums. And the more people on these forums agree with a point, the more true it is. Just look at all my supporters! Look how many people believe vaccinations are bad for you. You are free to have an idea, but everyone else is free to laugh at it. It is just simply a bad idea. We had it once, and it was bad. A lot of famous people with money say vaccinations are bad for you. So they're probably bad. Similarly a lot of forum-famous people with lots of likes say that strafing is ruining the game. So strafing is probably bad. Simple Logic, and CCP should be listening. It almost sounds like you agree with me. People who pretend their opinions mean more than other peoples think something, so they must be right? lol
The point is they tried your way once and people hated it. They fixed it and put it to how it is now. This is what the majority of people like.
The game play you are talking about is horrible. Why change something like that now? |
Union118
Molon Labe. General Tso's Alliance
121
|
Posted - 2014.12.24 04:26:00 -
[98] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. I can beat strafing most of the time. Only time I cant win is when the hit detection stops working mid fight. Yes it does happen and iv learned to find cover, rethink my situation, and look for flanking positions.
Starter Fit Suits are OP :-)
|
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
380
|
Posted - 2014.12.24 06:12:00 -
[99] - Quote
NICE, to see this thread run so many pages.
I predicted that, once the heat dies down about Equipment (anti-spamming) Bandwith being introduced, Patch 1.10 would be remembered for boldly attacking the "Strafing Exploit" (some argue it's really a strafing CHEAT), in more exotic and controversial ways than previous game titles ever really did. Not trying to speak for CCP, but I feel sure they have teammates who have always felt the "strafe" technique of avoiding your opponent's bullets, was a legendary gimmick that has unfairly ruled fps games for way too long.
"Strafing" is an excuse-name for what we are doing---we're really jumping backwards like bunnies, backpedalling in 15 ft diameter circles around the shooter, figure-eight rolling with the analogue sticks while shooting, and leap-froggin over the shooter's head right after we shotty-shoot.
We only call it "strafing" for the same reason a lousy driver who nearly causes highway accidents calls herself "an aggressive driver": to give a more positive "power" perspective on what she is doing, while implying that other drivers are weaker or timid because they aren't able to do what she does. ...There really never was any such reality as "aggressive drivers". They are just lousy drivers who push the exploitable intention of road safety lines and procedures, and make driving unsafe for the rest of us. ...There really never was much reality in what we call "strafing" in our fps games. The arguement is that these are just players who exploit the intention of the controller buttons and game movements, and make the game annoyingly too cartoonish and evasive for the rest of us.
I am not officially saying I agree or disagree with the argument about the strafe-exploit gimmick. But, just like the issues that Aim-Assist responded to in Dust, I think it is something that needs to be strongly REDUCED (not entirely eliminated). And I'm glad to see Dust is the game stepping forward to inventively try.
It's likely not going to be as rock-solid and unnecessary to tweak as the Aim-Assist design, but I believe with some adjustments and polish, the Strafe-Penalty mechanic will work. The SIGNIFICANCE of it is certainly starting to sink in... LOL.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
|
Union118
Molon Labe. General Tso's Alliance
124
|
Posted - 2014.12.24 06:30:00 -
[100] - Quote
Iron Wolf Saber wrote:please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls please no resident evil controls please no resident evil controls no resident evil controls ... Look out there is a zombie behind you. RUN!
Starter Fit Suits are OP :-)
|
|
KA24DERT
TeamPlayers Negative-Feedback
960
|
Posted - 2014.12.25 14:27:00 -
[101] - Quote
CELESTA AUNGM wrote: NICE, to see this thread run so many pages. I predicted that, once the heat dies down about Equipment (anti-spamming) Bandwith being introduced, Patch 1.10 would be remembered for boldly attacking the "Strafing Exploit" (some argue it's really a strafing CHEAT), in more exotic and controversial ways than previous game titles ever really did. Not trying to speak for CCP, but I feel sure they have teammates who have always felt the "strafe" technique of avoiding your opponent's bullets, was a legendary gimmick that has unfairly ruled fps games for way too long. "Strafing" is an excuse-name for what we are doing---we're really jumping backwards like bunnies, backpedalling in 15 ft diameter circles around the shooter, figure-eight rolling with the analogue sticks while shooting, and leap-froggin over the shooter's head right after we quick-shotty him. We only call it "strafing" for the same reason a lousy driver who nearly causes highway accidents calls herself "an aggressive driver": to give a more positive "power" perspective on what she is doing, while implying that other drivers are weaker or timid if they can't drive the way she does. ...There really never was any such reality as "aggressive drivers". They are just lousy drivers who push the exploitable intention of road safety lines and procedures, and make driving unsafe for the rest of us. ...There really never was much reality in what we call "strafing" in our fps games. The arguement is that these are just players who exploit the intention of the controller buttons and game movements, and make the game annoyingly too cartoonish and evasive for the rest of us. I am not officially saying I agree or disagree with the argument about the strafe-exploit gimmick. But, just like the issues that Aim-Assist responded to in Dust, I think it is something that needs to be strongly REDUCED (not entirely eliminated). And I'm glad to see Dust is the game stepping forward to inventively try. It's likely not going to be as rock-solid and unnecessary to tweak as the Aim-Assist design was, but I believe with some adjustments and polish, the Strafe-Penalty mechanic will work. The SIGNIFICANCE of it is certainly starting to sink in... LOL. This is all I wanted for Christmas.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Piraten Hovnoret
Molon Labe. General Tso's Alliance
664
|
Posted - 2014.12.25 14:38:00 -
[102] - Quote
The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
War never changes
|
Fleen Costell'o
Vacuum Cleaner. LLC Steel Balls Alliance
482
|
Posted - 2014.12.25 14:52:00 -
[103] - Quote
You Merc. NO Dancer // Say NO Strafe
BUGS514 Find all.
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Fleen Costell'o
Vacuum Cleaner. LLC Steel Balls Alliance
482
|
Posted - 2014.12.25 15:11:00 -
[104] - Quote
Piraten Hovnoret wrote:The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
Problem in FPS and max speep/jump characters. You Real strafe VS Real Assault Rifle who Win? CCP create now Mario Bros. In to New Eden. 8,5 m/s+latency+256mb+20-30fps and you NEO, No tactical gameplay, Shooting Jumping Strafe and Farming this DUST514 now. Santa give my in new year Chromosome 2.O hotfixing By Rattati
BUGS514 Find all.
|
Meknow Intaki
297
|
Posted - 2014.12.25 18:16:00 -
[105] - Quote
I don't think a straight up strife is bad, running side ways and shooting no biggie.. When you start hurling your joystick back and forth is when the penalty should apply! Have it like jump and make the joystick jerk waste your stamina fast so fast it will hinder your movement. You get a couple of jerks and then your a snail. Running up to a heavy and side stepping 450 rounds well shooting heavy to death with hand gun is not cool and puts a crappy spin on a great game...
RE's suck to!! They should be placed not tossed :-/ |
Bethhy
Ancient Exiles.
2779
|
Posted - 2014.12.25 18:23:00 -
[106] - Quote
Fleen Costell'o wrote:Piraten Hovnoret wrote:The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
Problem in FPS and max speep/jump characters. You Real strafe VS Real Assault Rifle who Win? CCP create now Mario Bros. In to New Eden. 8,5 m/s+latency+256mb+20-30fps and you NEO, No tactical gameplay, Shooting Jumping Strafe and Farming this DUST514 now. Santa give my in new year Chromosome 2.O hotfixing By Rattati
You guys are both buying forum propaganda based on bullshit.
There is movement acceleration on both the Controller and Keyboard.
When you press a button or move a joystick to move... There is an acceleration curve to get to max speed.
This has been said and confirmed by developers countless times.
But taking cover? Totally legit.. There is hardly any open spaces in DUST devoid of any vegetation, boxes, walls and places you can generally take cover.
We should obviously make this game like GTA 5 where you can put your back against a wall and stick your gun around the corner and fire....... Wait a minute..... It doesn't work like this.... Maybe they intended people to move around? |
Piraten Hovnoret
Molon Labe. General Tso's Alliance
665
|
Posted - 2014.12.25 18:49:00 -
[107] - Quote
Bethhy wrote:Fleen Costell'o wrote:Piraten Hovnoret wrote:The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
Problem in FPS and max speep/jump characters. You Real strafe VS Real Assault Rifle who Win? CCP create now Mario Bros. In to New Eden. 8,5 m/s+latency+256mb+20-30fps and you NEO, No tactical gameplay, Shooting Jumping Strafe and Farming this DUST514 now. Santa give my in new year Chromosome 2.O hotfixing By Rattati You guys are both buying forum propaganda based on bullshit. There is movement acceleration on both the Controller and Keyboard. When you press a button or move a joystick to move... There is an acceleration curve to get to max speed. This has been said and confirmed by developers countless times. But taking cover? Totally legit.. There is hardly any open spaces in DUST devoid of any vegetation, boxes, walls and places you can generally take cover. We should obviously make this game like GTA 5 where you can put your back against a wall and stick your gun around the corner and fire....... Wait a minute..... It doesn't work like this.... Maybe they intended people to move around?
I am entitled to my opinion. You maybee right about the speed thing it's still bullshit with the matrix strafe. It should NOT be a option to dance your way over a open field it's tottal and utter crap.
And yeah I strafe also but when i am into a 1v1 strafe battle against some one it's just a ridiculous game meckanic win or loose.
No cover ! Help me to undetstan, is there or is it not cover in the game!
I believe it ads to the game if you have to think twice before you charge over a open field with a fortification on the other side.
However I respect ppl that like it as it is now even if I don't agree one bit with it
Regards
War never changes
|
Bethhy
Ancient Exiles.
2780
|
Posted - 2014.12.25 20:43:00 -
[108] - Quote
Piraten Hovnoret wrote:
I am entitled to my opinion. You maybee right about the speed thing it's still bullshit with the matrix strafe. It should NOT be a option to dance your way over a open field it's tottal and utter crap.
And yeah I strafe also but when i am into a 1v1 strafe battle against some one it's just a ridiculous game meckanic win or loose.
No cover ! Help me to undetstan, is there or is it not cover in the game!
I believe it ads to the game if you have to think twice before you charge over a open field with a fortification on the other side.
However I respect ppl that like it as it is now even if I don't agree one bit with it
Regards
DUST isn't a real life representation of a FPS.... There are games for that.
DUst is a Futuristic FPS built in the New Eden Galaxy.
We have regenerative armor, Shields... We have suits that move at over 11 meters per second... Which is over 40 Kilometers an hour.
If you have a suit moving around at 40km/h in CQC..... Is it more realistic that they will move around faster then you could spin around and acquire accurate aim?
This isn't an opinion based topic.
When a Immortal Mercenary who has died thousands of times on the battlefield has the ability to move at 20-40km/h with Shield and armor providing defense for the first few hits... They will use that to negate or reduce incoming damage. Specially when someone starts shooting at their back.
Even if it is simply Juke'ing out someones aim or prediction to where you are about to move to at 20-40km/h... It makes MORE sense then someone being able to track and hit them accurately..
In DUST.... There is more map without any cover then there is map with cover. There are places in DUST's map that you could fit entire CoD maps into... and it has nothing... Not a rock, a peice of grass or even a box.
This "Cover" Shooter game that people come on these forums and talk about... Doesn't exist.. This game was never built with that in mind.
If it was a cover based game? We would have mechanics like GTA 5.... where you can put your back up against a wall... peak around corners... Sick your gun out... DUST is not built like this in any way what so ever.
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
743
|
Posted - 2014.12.28 00:00:00 -
[109] - Quote
CELESTA AUNGM wrote: NICE, to see this thread run so many pages. I predicted that, once the heat dies down about Equipment (anti-spamming) Bandwith being introduced, Patch 1.10 would be remembered for boldly attacking the "Strafing Exploit" (some argue it's really a strafing CHEAT), in more exotic and controversial ways than previous game titles ever really did. Not trying to speak for CCP, but I feel sure they have teammates who have always felt the "strafe" technique of avoiding your opponent's bullets, was a legendary gimmick that has unfairly ruled fps games for way too long. "Strafing" is an excuse-name for what we are doing---we're really jumping backwards like bunnies, backpedalling in 15 ft diameter circles around the shooter, figure-eight rolling with the analogue sticks while shooting, and leap-froggin over the shooter's head right after we quick-shotty him. We only call it "strafing" for the same reason a lousy driver who nearly causes highway accidents calls herself "an aggressive driver": to give a more positive "power" perspective on what she is doing, while implying that other drivers are weaker or timid if they can't drive the way she does. ...There really never was any such reality as "aggressive drivers". They are just lousy drivers who push the exploitable intention of road safety lines and procedures, and make driving unsafe for the rest of us. ...There really never was much reality in what we call "strafing" in our fps games. The arguement is that these are just players who exploit the intention of the controller buttons and game movements, and make the game annoyingly too cartoonish and evasive for the rest of us. I am not officially saying I agree or disagree with the argument about the strafe-exploit gimmick. But, just like the issues that Aim-Assist responded to in Dust, I think it is something that needs to be strongly REDUCED (not entirely eliminated). And I'm glad to see Dust is the game stepping forward to inventively try. It's likely not going to be as rock-solid and unnecessary to tweak as the Aim-Assist design was, but I believe with some adjustments and polish, the Strafe-Penalty mechanic will work. The SIGNIFICANCE of it is certainly starting to sink in... LOL. I like what you said, even though you couldn't be more wrong about driving. |
Zindorak
G0DS AM0NG MEN General Tso's Alliance
1441
|
Posted - 2014.12.28 01:11:00 -
[110] - Quote
I hate those damn mimmatar assaults which strafe as fast as my scout and absoully wreck me
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
|
|
Fleen Costell'o
Vacuum Cleaner. LLC Steel Balls Alliance
487
|
Posted - 2014.12.28 01:44:00 -
[111] - Quote
GTA5 ahahahaha nice. Flash Point/ARMA tactical shooter. Strafe and jumping go to Q3.
BUGS514 Find all.
|
KA24DERT
TeamPlayers Negative-Feedback
966
|
Posted - 2014.12.28 04:33:00 -
[112] - Quote
Piraten Hovnoret wrote:Bethhy wrote:Fleen Costell'o wrote:Piraten Hovnoret wrote:The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
Problem in FPS and max speep/jump characters. You Real strafe VS Real Assault Rifle who Win? CCP create now Mario Bros. In to New Eden. 8,5 m/s+latency+256mb+20-30fps and you NEO, No tactical gameplay, Shooting Jumping Strafe and Farming this DUST514 now. Santa give my in new year Chromosome 2.O hotfixing By Rattati You guys are both buying forum propaganda based on bullshit. There is movement acceleration on both the Controller and Keyboard. When you press a button or move a joystick to move... There is an acceleration curve to get to max speed. This has been said and confirmed by developers countless times. But taking cover? Totally legit.. There is hardly any open spaces in DUST devoid of any vegetation, boxes, walls and places you can generally take cover. We should obviously make this game like GTA 5 where you can put your back against a wall and stick your gun around the corner and fire....... Wait a minute..... It doesn't work like this.... Maybe they intended people to move around? I am entitled to my opinion. You maybee right about the speed thing it's still bullshit with the matrix strafe. It should NOT be a option to dance your way over a open field it's tottal and utter crap. And yeah I strafe also but when i am into a 1v1 strafe battle against some one it's just a ridiculous game meckanic win or loose. No cover ! Help me to undetstan, is there or is it not cover in the game! I believe it ads to the game if you have to think twice before you charge over a open field with a fortification on the other side. However I respect ppl that like it as it is now even if I don't agree one bit with it Regards What do you think of having a strafe module? But while you have the strafe module activated, you can't shoot?
Although if scouts could use the module it might be OP. So maybe we can restrict it to Heavies?
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Bradric Banewolf
D3ATH CARD RUST415
588
|
Posted - 2014.12.28 06:55:00 -
[113] - Quote
I got nothing. I just shoot, and pray I hit the low ehp son of a b*tch. All that jerkin around is more annoying than anything else really. When I see it I now disengage to rep, or set up the flank with a buddy. Most of those morons get tunnel vision easy, and forget to check for enemy friendlies while they're trying to show us all how ferocious their "gun game" is.
CCP spends all their time giving us boxes and fixing unbroken bs. A semi with "framerate" written on the front could hit them, and they still won't work on it. Dance dance revolution guys benefit from lag, latency, and bad framerate speeds, and what's annoying us all is that we all know it and see it.
"Anybody order chaos?"
|
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
162
|
Posted - 2014.12.29 01:26:00 -
[114] - Quote
Bethhy wrote:Piraten Hovnoret wrote:
I am entitled to my opinion. You maybee right about the speed thing it's still bullshit with the matrix strafe. It should NOT be a option to dance your way over a open field it's tottal and utter crap.
And yeah I strafe also but when i am into a 1v1 strafe battle against some one it's just a ridiculous game meckanic win or loose.
No cover ! Help me to undetstan, is there or is it not cover in the game!
I believe it ads to the game if you have to think twice before you charge over a open field with a fortification on the other side.
However I respect ppl that like it as it is now even if I don't agree one bit with it
Regards
DUST isn't a real life representation of a FPS.... There are games for that. DUst is a Futuristic FPS built in the New Eden Galaxy. We have regenerative armor, Shields... We have suits that move at over 11 meters per second... Which is over 40 Kilometers an hour. If you have a suit moving around at 40km/h in CQC..... Is it more realistic that they will move around faster then you could spin around and acquire accurate aim? This isn't an opinion based topic. When a Immortal Mercenary who has died thousands of times on the battlefield has the ability to move at 20-40km/h with Shield and armor providing defense for the first few hits... They will use that to negate or reduce incoming damage. Specially when someone starts shooting at their back. Even if it is simply Juke'ing out someones aim or prediction to where you are about to move to at 20-40km/h... It makes MORE sense then someone being able to track and hit them accurately.. In DUST.... There is more map without any cover then there is map with cover. There are places in DUST's map that you could fit entire CoD maps into... and it has nothing... Not a rock, a peice of grass or even a box. This "Cover" Shooter game that people come on these forums and talk about... Doesn't exist.. This game was never built with that in mind. If it was a cover based game? We would have mechanics like GTA 5.... where you can put your back up against a wall... peak around corners... Sick your gun out... DUST is not built like this in any way what so ever.
Dust "mercs" hardly plays like futuristic soldiers; players in battlefield have more mobility than in this game.
Anyway the game has a low TTK has it is( which is around a sec depending on the health) , it just that the bad hit detection makes it seem high. |
ADAM-OF-EVE
Dead Man's Game RUST415
1827
|
Posted - 2014.12.29 01:31:00 -
[115] - Quote
strafe shouldn't be completely removed. it should however be turned into a 1m left or right strafe only which cannot be done while jumping. when you strafe you stop at 1m. this way you can essentially look and shoot out of cover but not riverdance your way around enemies
All Hail Legion
|
B-F M
Ghosts of Dawn General Tso's Alliance
77
|
Posted - 2014.12.29 02:38:00 -
[116] - Quote
How about actual 'tank controls' for moving infantry around:
left stick controls left leg forward/backward right stick controls right leg forward/backward
Completely eliminate strafing, job done.
KB/M players can just stick to the standard QWOP controls for forward/backward; turning/looking/firing is handled by AI.
Converting the game to be a rails shooter would also be an elegant solution.
GöÇGòñGòªn++ Ghosts of Dawn // now recruiting. n++GòªGòñGöÇ
|
KA24DERT
TeamPlayers Negative-Feedback
969
|
Posted - 2014.12.29 04:28:00 -
[117] - Quote
B-F M wrote:How about actual 'tank controls' for moving infantry around: left stick controls left leg forward/backward right stick controls right leg forward/backward Completely eliminate strafing, job done. KB/M players can just stick to the standard QWOP controls for forward/backward; turning/looking/firing is handled by AI. Converting the game to be a rails shooter would also be an elegant solution. I think the QWOP controls would add some much needed realism to this game. Joystick input is too simple for a tactical shooter.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Kuruld Sengar
Kuruld Galain
105
|
Posted - 2014.12.30 02:19:00 -
[118] - Quote
KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They tried standing in neat lines and not dodging bullets during the war of 1812, didn't work. Why should they remove strafing? It's realistic, and every other shooter has it. They should definitely add strafe acceleration and nerf strafe speed, but removal would just be silly. |
knobley
The Exemplars RISE of LEGION
1
|
Posted - 2014.12.30 02:50:00 -
[119] - Quote
LOLOLOL, lets just line up straight across the field from one another a nd use our muskets. It's really simple ****, the lighter you are the quicker you strafe and vice versa with racial attributes considered as well. and some are just better at it than others. to eliminate strafing or making game so that wide circles, crouching and jumping are necessary sounds like setting things back to 1995. GET SKINNY. |
KA24DERT
TeamPlayers Negative-Feedback
969
|
Posted - 2014.12.31 09:54:00 -
[120] - Quote
Kuruld Sengar wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They tried standing in neat lines and not dodging bullets during the war of 1812, didn't work. Why should they remove strafing? It's realistic, and every other shooter has it. They should definitely add strafe acceleration and nerf strafe speed, but removal would just be silly. As long as there is any sort of strafing, people will find a way to exploit it.
Speed strafing is currently killing Dust since it momentarily disrupts AA, which is needed for shooters:
https://forums.dust514.com/default.aspx?g=posts&t=186233
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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pegasis prime
BIG BAD W0LVES
1917
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Posted - 2014.12.31 10:10:00 -
[121] - Quote
I'd like to say this to anyone who continues to feel but hurt over straifing .
I'll put it in capitals so it's clear
THIS IS A TRACKING BASSED SHOOTER NOT A TWITCH KILL SHOOTER . THIS MEANS YOU HAVE TO BE ABLE TO STRAIF AND TRACK YOUR TARGETS .
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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V1RONXSS
X-SENSE Security
35
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Posted - 2014.12.31 11:46:00 -
[122] - Quote
KA24DERT wrote:
It's unfair that if I spend thousands of hours grinding all day to get PROTO weapons and less dispersion on my rifle, that some stupid tryhard can come and beat me just because he has no life and uses cheap tactics.
Hm, not sure who is nolifer here
The "Chiki Briki v Damki" Starter Pack.
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Mad Kras
SVER True Blood
131
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Posted - 2014.12.31 13:24:00 -
[123] - Quote
Removing strafe will lead to the situation where highest eHP = easy win
Arrogance and sarcasm lvl 5
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Kallas Hallytyr
Skullbreakers
1221
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Posted - 2014.12.31 15:12:00 -
[124] - Quote
pegasis prime wrote:THIS IS A TRACKING BASSED SHOOTER NOT A TWITCH KILL SHOOTER . THIS MEANS YOU HAVE TO BE ABLE TO STRAIF AND TRACK YOUR TARGETS . That doesn't make the ridiculousness of no momentum less ridiculous.
Strafing fast to one side would be fine, if you weren't allowed to just immediately switch direction and go at full speed after 0.0001m of acceleration.
Alt of Halla Murr. Sentinel.
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KA24DERT
TeamPlayers Negative-Feedback
974
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Posted - 2015.01.02 18:05:00 -
[125] - Quote
Mad Kras wrote:Removing strafe will lead to the situation where highest eHP = easy win And what's wrong with that? The RPG elements in this game are way too underserved as it is. If I have higher HP, and higher DPS, I should win.
END OF DISCUSSION
Aim Assist goes a bit towards that goal, but it isn't nearly enough as long as Strafing is in the game.
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Fox Gaden
Immortal Guides Learning Alliance
5621
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Posted - 2015.01.02 19:50:00 -
[126] - Quote
Has anyone come up with an RP explanation for why cloned solders would lose the ability to step sidewise?
The original poster is either trolling or has seriously lost perspective.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1275
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Posted - 2015.02.10 23:56:00 -
[127] - Quote
We still waiting.
Please support fair play!
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Lorhak Gannarsein
Nos Nothi
4266
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Posted - 2015.02.11 08:04:00 -
[128] - Quote
Meeko Fent wrote:KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO! What came in the box w/ your PS3? What comes in the box w/ all PC's? I rest my case. my pc was in eight boxes.
no wait, nine.
Well, here goes nothing!!!
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LUGMOS
Corrosive Synergy
2045
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Posted - 2015.02.11 08:12:00 -
[129] - Quote
Epic troll right here.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Mad Kras
WESKER S.T.A.R.S
178
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Posted - 2015.02.11 12:01:00 -
[130] - Quote
KA24DERT wrote:Mad Kras wrote:Removing strafe will lead to the situation where highest eHP = easy win And what's wrong with that? The RPG elements in this game are way too underserved as it is. If I have higher HP, and higher DPS, I should win. END OF DISCUSSION
Aim Assist goes a bit towards that goal, but it isn't nearly enough as long as Strafing is in the game.
Are you aiming thowards Heavy514?
The RPG elements are important but they shouldn't replace your actual skills, it's not a point and click game. They are working well as they are now in my opinion.
Arrogance and sarcasm lvl 5
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KA24DERT
TeamPlayers Negative-Feedback
1042
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Posted - 2015.02.17 21:10:00 -
[131] - Quote
It is vitally important that we support this thread:
https://forums.dust514.com/default.aspx?g=posts&t=191582&find=unread
Strafing is the only thing in the game that can counter Aim Assist, and it has to go, but I think instead of petitioning to remove strafing entirely, we'll have more traction by adding inertia first
I think it makes sense that while strafing, you have to pause and wait 5 seconds before moving in another direction. Anything else and you just have a bunch of strafe cheaters bypassing AA.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Leadfoot10
Molon Labe. General Tso's Alliance
3230
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Posted - 2015.02.17 21:51:00 -
[132] - Quote
Hell, let's just change it into turn-based RPG and be done with it!
Aiming? Who needs aiming? |
Freccia di Lybra
Simple Trading Union
522
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Posted - 2015.02.17 23:06:00 -
[133] - Quote
Let's see, with this troll thread you actually shown a problem. the 2nd post nailed it, anyway.
Low strafing speed is a game design necessity in any FPS, as a great lag compensator. If you can't compensate lag in a satisfactory way (and you can't most of the times) you try to solve it with game design choices.
There are matches where you can't track anyone. And it's not because the opponent is particularly "good" at doing figure 8, but because your hits won't register.
So, those who want a strafing speed nerf may actually have a point, as much as those who want to keep strafing speed as is. Still, the problem is there and must be solved.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1298
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Posted - 2015.02.18 00:43:00 -
[134] - Quote
No, this is good fair thread. For example, i not a troll, trust me. Strafe - bad tactic.
Please support fair play!
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m621 zma
290
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Posted - 2015.02.18 01:38:00 -
[135] - Quote
KA24DERT wrote:
I think it makes sense that while strafing, you have to pause and wait 5 seconds before moving in another direction. Anything else and you just have a bunch of strafe cheaters bypassing AA.
Wot r u playing? An fps or a game of chess?
Remove AA - problem solved.
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1299
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Posted - 2015.02.18 02:49:00 -
[136] - Quote
m621 zma wrote: Remove AA - problem solved.
Firstly - yes.
Strafe must be defence (escape) tactic only. AA+strafe used as offence, agressive tactic.
ccp can't remove AA, but... IDEA! Maybe AA must disabled for 3 sec if player press strafe?
Please support fair play!
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knight guard fury
Carbon 7 Iron Oxide.
1541
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Posted - 2015.02.24 17:34:00 -
[137] - Quote
I love how the forums can argue about strafing and movement and etc. aaalllll day long
SP earned perday/week
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