|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KA24DERT
TeamPlayers Negative-Feedback
841
|
Posted - 2014.11.29 10:23:00 -
[1] - Quote
Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
858
|
Posted - 2014.11.30 04:09:00 -
[2] - Quote
postapo wastelander wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. DooM style, hell yeah but wait..honestly its 2014 there is need for strafe in game ;) Doom had strafing, only Keyboard lamers didn't know how to strafe.
BUT IT WAS WRONG THEN, AND IT'S WRONG NOW!
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
861
|
Posted - 2014.11.30 04:46:00 -
[3] - Quote
TooMany Names AlreadyTaken wrote:As people above said, we need inertia physics, the way it is now people change direction instantly, becoming near untouchable.
EDIT: Yup, had a feeling my post would be on the next page... shoulda listened to it, yup... -.- I'm tired of this silly myth about the game not having "inertia"
You strafe left-right-left-right and the local client DOES NOT let you instantly change directions, there's a little slop. Test it yourself.
The problem is that the network/movement prediction code is misconfigured or just plain screwed, and is showing remote clients that your character is at x + 3 location, instead of x + 1 (or whatever the right latency correction is). Strafing quickly just exacerbates this.
This is evident to anyone who plays without aim assist (Mouse users, FW Griefers, Plasma Cannons, Mass Drivers, etc), who watch their shots fly right through people every damned day because their target is NOT ACTUALLY THERE.
Let's not confuse the issue, eliminating strafing isn't to "fix" the netcode, and won't ever "fix" the netcode unless movement is removed entirely from the game (something that should be seriously considered).
The point of removing strafing is to fix the fundamental flaw in this game: THAT PEOPLE CAN STRAFE AT ALL.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
861
|
Posted - 2014.11.30 04:49:00 -
[4] - Quote
Vrain Matari wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. I only half agree with you because you're missing half the picture. Removing strafing is fine, but we also need a set of passive skills that increase aim assist. They would have to break down to categories like 'Adhesion Amplification', 'Magnetization Radius Modulation' and 'Assist Range Projection' to name only a few. But we also want to maintain racial identities, so we could vary racial bonuses, for example Ammarians could get an 'Alpha Shot hyperMagenetization' bonus for their Scrambler Rifles bonus while Minmatar could get a 'Projectile Tracking Adhesion' bonus for their Combat Rifles. 'Assist Range Amplification' would be a great native bonus for the Caldari and their Rail Rifles, whereas 'Magnetization Radius Expansion' is just the ticket for Gallente. I know this all sound great, we have to be careful that all these skillpoint sinks don't make the game too grindy, so these bonuses should be available in the AUR store, to accommodate all manners of playstyles. P.S. Could someone please forward this to CCP Z? I think he'll love it.
+10000000
This needs to be implemented ASAP!
In fact, you should probably make a new proposal thread with this idea.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
866
|
Posted - 2014.11.30 23:48:00 -
[5] - Quote
deezy dabest wrote:The only problem with strafing is low FPS and poor hit detection.
Can CCP fix the core problems of the game instead of trying to put playability band aids on on that just make these things even more difficult to fix?
Strafing was never a problem when we had the thing that slowed you down when you got shot. I really think this should be brought back. I think you're on to something.
Removing strafing might not be enough since you can still turn and sprint. I fully support the reduction of motion while being shot, especially since aim assist will work EVEN BETTER with that mechanism.
Honestly the TTK in this game is way too high anyway.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
875
|
Posted - 2014.12.04 22:22:00 -
[6] - Quote
ReGnYuM wrote:+1000 Thank you OP
I am just sick and tired of losing Gunfights to scrubs, who magically move their thumbs left and right. Its a game breaking mechanic, and I am just finally glad someone had the courage to bring it up.
I have been here sense day one and have amassed a huge amount of SP and ISK. 99% of the player population should not even be able to challenge me, yet with the strafing mechanic, I die more times then I kill.
CCP I am a paying loyal costumer, who is being destroyed by these so-called joystick jockeys. Just get rid of strafing, and LET US ROLL FOR KILLS.
I think you're on to something.
This IS an RPG after all.
Shouldn't the highest skilled character in the best gear always win out?
Individual skill shouldn't be what defines this game, and actually prevents people from enjoying it because they aren't "FPS spergs". I think enough is enough.
I should be rewarded for grinding and buying boosters, and my SP and skill tree should have more of an effect on the outcome. Can we just have a roll of the dice for encounters based on stats?
We could even have modules that increase our "luck", just so maybe the low skilled players can win an encounter SOMETIMES (maybe like 5-10%). This gets to the root of the idea behind Aim Assist modules, but cuts all the middle-men out.
The Luck Module should have stacking penalties of course. We wouldn't want this game over-run by Proto-Luck tryhards.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
878
|
Posted - 2014.12.05 00:06:00 -
[7] - Quote
Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse.
100% AGREE!!
AND WHEN LEGION COMES OUT, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO!
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
894
|
Posted - 2014.12.06 00:49:00 -
[8] - Quote
Bethhy wrote:Meeko Fent wrote:KA24DERT wrote:Mortishai Belmont wrote:Lmao! Dodging should be part of a game in my opinion, BUT people using keyboards should not have the advantage they do with it.
Personally I say disable using a keyboard for the game, I've played online FPS's on a PC, a controller cannot contend with the functionality of the keyboard and mouse. 100% AGREE!! AND WHEN LEGION COMES OUT ON PC, WE SHOULD DISABLE KEYBOARD AND MOUSE THERE TOO! What came in the box w/ your PS3? What comes in the box w/ all PC's? I rest my case. What is in this Picture ----------> HereCase rested? Wow, that's terrible.
CCP might as well have included a WIN button in the box. Could you imagine if the PS3 came with Bluetooth and USB ports? And if the PS3 OS supported those via some sort of "driving" software?
This game would be overrun with tryhard keyboard strafe-cheaters.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
907
|
Posted - 2014.12.08 23:20:00 -
[9] - Quote
Unfortunately CCP is taking half-measures as usual, and is about to nerf the strafe speed for shield modules.
I guess it's at least one step towards our ultimate goal of removing strafing: The crutch of the skill-less scrub.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
908
|
Posted - 2014.12.09 23:03:00 -
[10] - Quote
SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums.
And the more people on these forums agree with a point, the more true it is.
Just look at all my supporters!
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
|
KA24DERT
TeamPlayers Negative-Feedback
921
|
Posted - 2014.12.14 23:56:00 -
[11] - Quote
SILENTSAM 69 wrote:KA24DERT wrote:SILENTSAM 69 wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They made the mistake of taking away strafing once a long time ago. It was horrible and I am glad they changed it back. How could anyone seriously ask to take away realism? People can move like this in real life. Ever play paintball? I hope CCP knows to ignore foolish posts like this one. Sorry, whether you like it or not, everyone has a voice on these forums. And the more people on these forums agree with a point, the more true it is. Just look at all my supporters! Look how many people believe vaccinations are bad for you. You are free to have an idea, but everyone else is free to laugh at it. It is just simply a bad idea. We had it once, and it was bad. A lot of famous people with money say vaccinations are bad for you.
So they're probably bad.
Similarly a lot of forum-famous people with lots of likes say that strafing is ruining the game.
So strafing is probably bad.
Simple Logic, and CCP should be listening.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
935
|
Posted - 2014.12.17 06:50:00 -
[12] - Quote
Mad Syringe wrote:-1 nice troll OP... LOL I'm glad you agree, even though you are a scrubby Minmatar.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
943
|
Posted - 2014.12.17 23:50:00 -
[13] - Quote
Funkmaster Whale wrote:We should remove strafing, buff aim assist, and make DUST 514 into a turn-based RPG Honestly that seems like the most honorable solution.
Why give the advantage to someone who has situational awareness, precision aim, and a drive to win over someone who has better stats?
It's unfair that if I spend thousands of hours grinding all day to get PROTO weapons and less dispersion on my rifle, that some stupid tryhard can come and beat me just because he has no life and uses cheap tactics.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
960
|
Posted - 2014.12.25 14:27:00 -
[14] - Quote
CELESTA AUNGM wrote: NICE, to see this thread run so many pages. I predicted that, once the heat dies down about Equipment (anti-spamming) Bandwith being introduced, Patch 1.10 would be remembered for boldly attacking the "Strafing Exploit" (some argue it's really a strafing CHEAT), in more exotic and controversial ways than previous game titles ever really did. Not trying to speak for CCP, but I feel sure they have teammates who have always felt the "strafe" technique of avoiding your opponent's bullets, was a legendary gimmick that has unfairly ruled fps games for way too long. "Strafing" is an excuse-name for what we are doing---we're really jumping backwards like bunnies, backpedalling in 15 ft diameter circles around the shooter, figure-eight rolling with the analogue sticks while shooting, and leap-froggin over the shooter's head right after we quick-shotty him. We only call it "strafing" for the same reason a lousy driver who nearly causes highway accidents calls herself "an aggressive driver": to give a more positive "power" perspective on what she is doing, while implying that other drivers are weaker or timid if they can't drive the way she does. ...There really never was any such reality as "aggressive drivers". They are just lousy drivers who push the exploitable intention of road safety lines and procedures, and make driving unsafe for the rest of us. ...There really never was much reality in what we call "strafing" in our fps games. The arguement is that these are just players who exploit the intention of the controller buttons and game movements, and make the game annoyingly too cartoonish and evasive for the rest of us. I am not officially saying I agree or disagree with the argument about the strafe-exploit gimmick. But, just like the issues that Aim-Assist responded to in Dust, I think it is something that needs to be strongly REDUCED (not entirely eliminated). And I'm glad to see Dust is the game stepping forward to inventively try. It's likely not going to be as rock-solid and unnecessary to tweak as the Aim-Assist design was, but I believe with some adjustments and polish, the Strafe-Penalty mechanic will work. The SIGNIFICANCE of it is certainly starting to sink in... LOL. This is all I wanted for Christmas.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
966
|
Posted - 2014.12.28 04:33:00 -
[15] - Quote
Piraten Hovnoret wrote:Bethhy wrote:Fleen Costell'o wrote:Piraten Hovnoret wrote:The problem is not the strafing it self it's the fact that you go insta max speed when changing directions .
If you remove strafing, ppl have to start to use cover and think before the rush forward. Now they do the matrix dance and are oblivious to the fact that there is a guy behind cover shooting at them. That's not "thru skill" that's just a broken game mechanic.
Problem in FPS and max speep/jump characters. You Real strafe VS Real Assault Rifle who Win? CCP create now Mario Bros. In to New Eden. 8,5 m/s+latency+256mb+20-30fps and you NEO, No tactical gameplay, Shooting Jumping Strafe and Farming this DUST514 now. Santa give my in new year Chromosome 2.O hotfixing By Rattati You guys are both buying forum propaganda based on bullshit. There is movement acceleration on both the Controller and Keyboard. When you press a button or move a joystick to move... There is an acceleration curve to get to max speed. This has been said and confirmed by developers countless times. But taking cover? Totally legit.. There is hardly any open spaces in DUST devoid of any vegetation, boxes, walls and places you can generally take cover. We should obviously make this game like GTA 5 where you can put your back against a wall and stick your gun around the corner and fire....... Wait a minute..... It doesn't work like this.... Maybe they intended people to move around? I am entitled to my opinion. You maybee right about the speed thing it's still bullshit with the matrix strafe. It should NOT be a option to dance your way over a open field it's tottal and utter crap. And yeah I strafe also but when i am into a 1v1 strafe battle against some one it's just a ridiculous game meckanic win or loose. No cover ! Help me to undetstan, is there or is it not cover in the game! I believe it ads to the game if you have to think twice before you charge over a open field with a fortification on the other side. However I respect ppl that like it as it is now even if I don't agree one bit with it Regards What do you think of having a strafe module? But while you have the strafe module activated, you can't shoot?
Although if scouts could use the module it might be OP. So maybe we can restrict it to Heavies?
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
969
|
Posted - 2014.12.29 04:28:00 -
[16] - Quote
B-F M wrote:How about actual 'tank controls' for moving infantry around: left stick controls left leg forward/backward right stick controls right leg forward/backward Completely eliminate strafing, job done. KB/M players can just stick to the standard QWOP controls for forward/backward; turning/looking/firing is handled by AI. Converting the game to be a rails shooter would also be an elegant solution. I think the QWOP controls would add some much needed realism to this game. Joystick input is too simple for a tactical shooter.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
969
|
Posted - 2014.12.31 09:54:00 -
[17] - Quote
Kuruld Sengar wrote:KA24DERT wrote:Strafing is fundamentally bad for the game.
As it is, someone can start moving unpredictably, thereby confusing their opponent and throwing off their aim. But there's also a chance that the opponent is a tryhard strafe-cheater as well, and now you have TWO people trying to trick each other into missing shots, while also trying to LAND shots.
I think we can all say that using such trickery to win an encounter is utterly unacceptable. It's kinda like in basketball when someone fakes another player out, and then the referee shoots the offending player in the back of the head.
CCP PLEASE. They tried standing in neat lines and not dodging bullets during the war of 1812, didn't work. Why should they remove strafing? It's realistic, and every other shooter has it. They should definitely add strafe acceleration and nerf strafe speed, but removal would just be silly. As long as there is any sort of strafing, people will find a way to exploit it.
Speed strafing is currently killing Dust since it momentarily disrupts AA, which is needed for shooters:
https://forums.dust514.com/default.aspx?g=posts&t=186233
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
974
|
Posted - 2015.01.02 18:05:00 -
[18] - Quote
Mad Kras wrote:Removing strafe will lead to the situation where highest eHP = easy win And what's wrong with that? The RPG elements in this game are way too underserved as it is. If I have higher HP, and higher DPS, I should win.
END OF DISCUSSION
Aim Assist goes a bit towards that goal, but it isn't nearly enough as long as Strafing is in the game.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
KA24DERT
TeamPlayers Negative-Feedback
1042
|
Posted - 2015.02.17 21:10:00 -
[19] - Quote
It is vitally important that we support this thread:
https://forums.dust514.com/default.aspx?g=posts&t=191582&find=unread
Strafing is the only thing in the game that can counter Aim Assist, and it has to go, but I think instead of petitioning to remove strafing entirely, we'll have more traction by adding inertia first
I think it makes sense that while strafing, you have to pause and wait 5 seconds before moving in another direction. Anything else and you just have a bunch of strafe cheaters bypassing AA.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
|
|
|