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Henrietta Unknown
Nox Lupos
361
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Posted - 2014.10.09 00:21:00 -
[121] - Quote
So that's why scouts who survive should be aware of things like grenades.
Not to say that I also run with one cmplx reactive, but also a cmplx range instead of dampening mod. Hasn't caused me problems just yet.
Or you know, pack a Compact or K-17 Nanohive.
Give the Magsex some love.
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Mex-0
G0DS AM0NG MEN General Tso's Alliance
76
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Posted - 2014.10.09 00:23:00 -
[122] - Quote
Henrietta Unknown wrote:So that's why scouts who survive should be aware of things like grenades. Not to say that I also run with one cmplx reactive, but also a cmplx range instead of dampening mod. Hasn't caused me problems just yet. Or you know, pack a Compact or K-17 Nanohive.
I move around alot, so the nanohives don't really work for me.
Somtimes i just get logi'd by a corp member.
Dedicated Scout and Nova Knifer.
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hfderrtgvcd
702
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Posted - 2014.10.09 00:34:00 -
[123] - Quote
Mex-0 wrote:Henrietta Unknown wrote:Mex-0 wrote:hfderrtgvcd wrote:Mex-0 wrote:I think the thing that annoys most people is the Scout gk.0 with a shotty and a cloak. The gallente scout's scan profile is so low that only a fraction of players can detect them. It has the same profile as the caldari scout. Both can be detected by the active scanner unless they give up a third of their module slots and fit a proto cloak. The caldari scout has 2 low slots, while the gallente scout has 4 or 5. (I don't remember) It's easier for the Gallente scout to be stealthier. Easier? Both need two damps and a proto cloak to pass all scans. But since the Gallente relies on armor extenders, it is gimped more so than the Cal Scout, who need not sacrifice the shield extenders in its high slots to pass scans. Now that I've said that, Gallente scouts can still pack a ton of armor when fitting two damps. Yeah... except for maybe the fact that the calscout has to sacrafice its armor. If you get fluxed in that fit, then well you're screwed. I run a complex reactive plates with a complex damp on my calscout. it works fine in most pubs/fw, If you get fluxed in a shotgun scout you're doing something wrong. Also, if a gal scout get hit with a locus its almost always an ohk
You can't fight in here! This is the war room.
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