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Henrietta Unknown
Nox Lupos
342
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Posted - 2014.10.06 06:04:00 -
[1] - Quote
Bax Zanith wrote:If none of you don't mind me cutting in, I'd like to do a little more than shout my opinion. Does anyone here want to take a stab at guessing what the role "Assault" means, and what is needed to perform this role? Anyone? If all you want to do is argue without accomplishing anything, then by all means just ignore me. Standard infantry. Not better than a scout or heavy 1 v 1, but at least two or three in an advantageous position and with the appropriate weapons and builds can neutralize a heavy or a scout. Now when you throw in multiple heavies/scouts, the Assaults start to suffer again.
Not to mention that assaults have the highest number of slots out of all dropsuits.
Basically, assaults are versatile. They suck alone, but pack effective punches as a coordinated squad. The main reason organized squads still suffer today is because there are also full squads of heavies + logies or scouts or both.
...had to let it out.
Give the Magsex some love.
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Henrietta Unknown
Nox Lupos
360
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Posted - 2014.10.08 23:12:00 -
[2] - Quote
Mex-0 wrote:I think the thing that annoys most people is the Scout gk.0 with a shotty and a cloak. The gallente scout's scan profile is so low that only a fraction of players can detect them. Not to mention that they can be completely invisible to all scans with two cmplx damps and a proto cloak.
I have an alt with Gal to 5 and damps to 5. 1 Cmplx damp gets me by all scans in pubs.
Give the Magsex some love.
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Henrietta Unknown
Nox Lupos
361
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Posted - 2014.10.09 00:10:00 -
[3] - Quote
Mex-0 wrote:hfderrtgvcd wrote:Mex-0 wrote:I think the thing that annoys most people is the Scout gk.0 with a shotty and a cloak. The gallente scout's scan profile is so low that only a fraction of players can detect them. It has the same profile as the caldari scout. Both can be detected by the active scanner unless they give up a third of their module slots and fit a proto cloak. The caldari scout has 2 low slots, while the gallente scout has 4 or 5. (I don't remember) It's easier for the Gallente scout to be stealthier. Easier? Both need two damps and a proto cloak to pass all scans. But since the Gallente relies on armor extenders, it is gimped more so than the Cal Scout, who need not sacrifice the shield extenders in its high slots to pass scans.
Now that I've said that, Gallente scouts can still pack a ton of armor when fitting two damps.
Give the Magsex some love.
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Henrietta Unknown
Nox Lupos
361
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Posted - 2014.10.09 00:21:00 -
[4] - Quote
So that's why scouts who survive should be aware of things like grenades.
Not to say that I also run with one cmplx reactive, but also a cmplx range instead of dampening mod. Hasn't caused me problems just yet.
Or you know, pack a Compact or K-17 Nanohive.
Give the Magsex some love.
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