Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ghosts Chance
Inf4m0us
2132
|
Posted - 2014.08.25 20:15:00 -
[31] - Quote
TYCHUS MAXWELL wrote:I was playing around with melee today and if its true they fixed knife hit detection I hope they fix melee too... Had a guy hacking right in front of me walked right up to him punched him twice he turned around and shot me once with his militia shotgun doing 800+ e/hp damage... (I was using a Calmmando so the shotgun did bonus damage to my 500 shields)
Funny thing was in the kill screen he had 213 shields and 200 armor (He was an adv minmitar logi with a cloak.) I later had him shotgun me again and he had the exact same suit with the exact same shields. That's when I realized my two punches did not hit him even though his shields flared and body moved.
TL;DR: That's cool OP, can Rattatai fix the melee detection now?
On a side note my favorite thing to do is punch a minja to death when the hit detection actually works.
nope melee hasnt been fixed yet, but im hoping its fixed sooner then SOONtm
i finish off amaar and gal heavys with melee but its only really effective because their hitbox is so large, if i miss the melee i have to bail or try to circle them depending on how much room i have and how competant ive observed them to be
Minmatar is Winmatar
|
Tebu Gan
Molon Labe. General Tso's Alliance
1177
|
Posted - 2014.08.25 20:16:00 -
[32] - Quote
Ghosts Chance wrote:Tebu Gan wrote:Ghosts Chance wrote:minmatar scouts are absolutly insane.
this weekend has been an absolute stompfest with games like
52/5 44/6 41/3 43/4 38/4
with the hit detection finally working and that tiny bit of extra range this suit is absolutly devistating to any team that isnt rocking a whole squad of scouts of its own.
im absolutly floored what such a small change could do
(this was with a proto minmatar scout with proficiancy 5 in nova knives... your results may very) What? What kind of redberries are they going against! Any halfway competent team can deny numbers like that. A few questions: Are they ALL nova knife kills, or are they mixing a sidearm and remotes.
What game mode is this happening in.
What maps and area's of the map.
You make it seem like nova knives are OP, but in my estimation they are very mode and map dependent. Open area maps are insanely hard to flank on. And sure they might get a few kills in a city area, but what is it they are killing. Milita suits, or other low HP suits, where one uncharged swipe can take someone out. There just too many unfavorable variables for one that goes out to SOLELY NF (as I have a suit built just for that). I would say that shotgun is way more OP than NF. And OP min scout, are you kidding me?? Do you have any idea how squishy a min scout is. So many times have I just been running around to drop instantly to a CR or RR. Speed be damned. So your estimation that NF are OP is simply wrong and false. Without a doubt they are running things other than a NF, like say shotgun and NF or RR and NF, with RE's sprinkled in. ALL novaknife kills, every single kitten one of them scrim and dom all maps, in citys and open spaces doesnt seem to matter as i dont stand in the middle of an open field no matter what map it is :P theres always rocks and crates for cover. flanking on open maps is actually alot easyer it just takes longer, i like to use blueberrys as bait to make sure their attention is focused in the direction i want them to be focused however. proto suits are incredably easy to take out, 1 charge swipe and done, only brick tanked amaar and gal heavys survive that and i can just finish them up with a mele hit after the knife to clean up the survivors. a tip is to jump on aproach and charge while in the air alowing you to charge up your knives without losing any speed. kin cats are your friend
But what about all the min scouts who do just that, only for me to dodge away and keep range. I know there are a lot of stupid blueberries (often times if it wasn't for me just paying attention to that cloaker running around the side, all blueberries would die to one scout that was clear as day to anyone using their eyes), but where do I get berries like the ones you come against.
And I run 2 kin cats and 2 myos with a cloak and nothing but a knife on my pure knife suit. All it takes is 2 or 3 bullets from a freaking milita weapon to drop me.
Tanks - Balancing Turrets
|
Ghosts Chance
Inf4m0us
2132
|
Posted - 2014.08.25 20:18:00 -
[33] - Quote
Tebu Gan wrote:Ghosts Chance wrote:Tebu Gan wrote:Ghosts Chance wrote:minmatar scouts are absolutly insane.
this weekend has been an absolute stompfest with games like
52/5 44/6 41/3 43/4 38/4
with the hit detection finally working and that tiny bit of extra range this suit is absolutly devistating to any team that isnt rocking a whole squad of scouts of its own.
im absolutly floored what such a small change could do
(this was with a proto minmatar scout with proficiancy 5 in nova knives... your results may very) What? What kind of redberries are they going against! Any halfway competent team can deny numbers like that. A few questions: Are they ALL nova knife kills, or are they mixing a sidearm and remotes.
What game mode is this happening in.
What maps and area's of the map.
You make it seem like nova knives are OP, but in my estimation they are very mode and map dependent. Open area maps are insanely hard to flank on. And sure they might get a few kills in a city area, but what is it they are killing. Milita suits, or other low HP suits, where one uncharged swipe can take someone out. There just too many unfavorable variables for one that goes out to SOLELY NF (as I have a suit built just for that). I would say that shotgun is way more OP than NF. And OP min scout, are you kidding me?? Do you have any idea how squishy a min scout is. So many times have I just been running around to drop instantly to a CR or RR. Speed be damned. So your estimation that NF are OP is simply wrong and false. Without a doubt they are running things other than a NF, like say shotgun and NF or RR and NF, with RE's sprinkled in. ALL novaknife kills, every single kitten one of them scrim and dom all maps, in citys and open spaces doesnt seem to matter as i dont stand in the middle of an open field no matter what map it is :P theres always rocks and crates for cover. flanking on open maps is actually alot easyer it just takes longer, i like to use blueberrys as bait to make sure their attention is focused in the direction i want them to be focused however. proto suits are incredably easy to take out, 1 charge swipe and done, only brick tanked amaar and gal heavys survive that and i can just finish them up with a mele hit after the knife to clean up the survivors. a tip is to jump on aproach and charge while in the air alowing you to charge up your knives without losing any speed. kin cats are your friend But what about all the min scouts who do just that, only for me to dodge away and keep range. I know there are a lot of stupid blueberries (often times if it wasn't for me just paying attention to that cloaker running around the side, all blueberries would die to one scout that was clear as day to anyone using their eyes), but where do I get berries like the ones you come against. And I run 2 kin cats and 2 myos with a cloak and nothing but a knife on my pure knife suit. All it takes is 2 or 3 bullets from a freaking milita weapon to drop me.
well first drop the melee mods... you need all the HP you can get so stack 3x enhanced shield extenders instead... then learn dance and run. i survive by being a damn ghost, im in and out in seconds and readying my next aproch.
dont get greedy, and RUN LIKE A ***** at the first sign of things not going EXACTLY as planned
Minmatar is Winmatar
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
707
|
Posted - 2014.08.25 20:29:00 -
[34] - Quote
Knives are far from OP. People are just not use to the idea that letting someone get close enough to tick a knife in you is not a good idea. |
TYCHUS MAXWELL
The Fun Police
506
|
Posted - 2014.08.25 20:39:00 -
[35] - Quote
Tebu Gan wrote:Ghosts Chance wrote:Tebu Gan wrote:Ghosts Chance wrote:minmatar scouts are absolutly insane.
this weekend has been an absolute stompfest with games like
52/5 44/6 41/3 43/4 38/4
with the hit detection finally working and that tiny bit of extra range this suit is absolutly devistating to any team that isnt rocking a whole squad of scouts of its own.
im absolutly floored what such a small change could do
(this was with a proto minmatar scout with proficiancy 5 in nova knives... your results may very) What? What kind of redberries are they going against! Any halfway competent team can deny numbers like that. A few questions: Are they ALL nova knife kills, or are they mixing a sidearm and remotes.
What game mode is this happening in.
What maps and area's of the map.
You make it seem like nova knives are OP, but in my estimation they are very mode and map dependent. Open area maps are insanely hard to flank on. And sure they might get a few kills in a city area, but what is it they are killing. Milita suits, or other low HP suits, where one uncharged swipe can take someone out. There just too many unfavorable variables for one that goes out to SOLELY NF (as I have a suit built just for that). I would say that shotgun is way more OP than NF. And OP min scout, are you kidding me?? Do you have any idea how squishy a min scout is. So many times have I just been running around to drop instantly to a CR or RR. Speed be damned. So your estimation that NF are OP is simply wrong and false. Without a doubt they are running things other than a NF, like say shotgun and NF or RR and NF, with RE's sprinkled in. ALL novaknife kills, every single kitten one of them scrim and dom all maps, in citys and open spaces doesnt seem to matter as i dont stand in the middle of an open field no matter what map it is :P theres always rocks and crates for cover. flanking on open maps is actually alot easyer it just takes longer, i like to use blueberrys as bait to make sure their attention is focused in the direction i want them to be focused however. proto suits are incredably easy to take out, 1 charge swipe and done, only brick tanked amaar and gal heavys survive that and i can just finish them up with a mele hit after the knife to clean up the survivors. a tip is to jump on aproach and charge while in the air alowing you to charge up your knives without losing any speed. kin cats are your friend But what about all the min scouts who do just that, only for me to dodge away and keep range. I know there are a lot of stupid blueberries (often times if it wasn't for me just paying attention to that cloaker running around the side, all blueberries would die to one scout that was clear as day to anyone using their eyes), but where do I get berries like the ones you come against. And I run 2 kin cats and 2 myos with a cloak and nothing but a knife on my pure knife suit. All it takes is 2 or 3 bullets from a freaking milita weapon to drop me.
As I don't think it has been mentioned yet and I made the same mistake too once, the myos don't help with nova knives, you have to use sidearm damage enhancements for nova knives. Silly I know, but myos literally only work on punching things, or at least so I've been told and I'm pretty sure is true considering I can tell no damage difference if I do stack myos on a knife. Though I am damn intent to find a use for myos, lol! so far the most likely candidate is commandos my adv calmmando with 2 enhanced myos does like 401 damage a punch just too bad he's a fatty... But I figure with as many players keep running up to me these days with shotguns or whatnot it feels pretty gratifying to slap them dead for getting too close... when melee hit detection works....
I tried doing shayz cloak punching commando thing but I don't have the CPU and PG to really maximize its use plus I noticed that commandos are pretty obvious bumbling about with a cloak on. |
Riptalis
Horizons' Edge Proficiency V.
53
|
Posted - 2014.08.25 22:09:00 -
[36] - Quote
I really hate Scouts but then my friend convinced me to use a ADV Scout with ADV Nova Knives... I have to say, it's pretty op! But REALLY fun!!
Logistics ak.0
ADS Pilot
PSN: Riptalis
|
Joel II X
Dah Gods O Bacon
3176
|
Posted - 2014.08.25 22:25:00 -
[37] - Quote
They're balanced lol, but I've seen either an increase of knife users, or a decline in everything else. |
Temias Mercurial
Knights Of Ender RISE of LEGION
185
|
Posted - 2014.08.25 23:48:00 -
[38] - Quote
TheD1CK wrote:Please report to PC deploys for OP knife testing.. Pub battles a Min Scout can go 20-0 with his bare hands, Is the suit OP? No.. neither are the knives, what is OP is peoples ignorance to cloakers and the lack of effort with scans 'Knife you once, shame on me.. Knife you twice shame on you!' Mercs rarely bother to check their flanks or to use scanning gear in pub battles, opening themselves up to Scout kills Some Minja's are just damn hard to avoid but a large % are just fast suits making quick flanks and getting kills... which would be negated if - The team covered their flanks - Used the right scanning gear.. In PC the Mk.0 has a good hacking and killing bonus but is kept in-line by the fact it is the easiest to track down You see it get some use but it is still an inferior suit to the Gk.0 Scout and the others are arguable depending how you play In pub battles... 2 Kincatz will do most of the work, the reds are unlikely to scan you down and even if they did, your speed gets you out of most tight spots.. And right back into the next kill But in PC where the balance is best 16 Vs 16 going for the win, I do not think the Nova Knives are any way OP They are efficient to quickly take down an enemy (any enemy ) and get hacks in fast.. If the knives could not down an enemy as fast as they do.. what would be the point in using the weakest suit ingame?? And if you insist on runnin Mk.0 with Ishukones in public contracts I am not surprised you think it's OP
People still can't see cloaks?!
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
slogan mcdouche berry
BIG BAD W0LVES Canis Eliminatus Operatives
0
|
Posted - 2014.08.25 23:57:00 -
[39] - Quote
The only thing op is the people using them. if you got turned into a pez dispenser because a minja made the write move and attacked from rear then you should blame the thought process not the weapon.
a knife in the neck is worth two in the back
|
bamboo x
Eternal Beings Proficiency V.
1039
|
Posted - 2014.08.26 00:13:00 -
[40] - Quote
problem is if the team is competent in any way, the first kill you get with those knives alerts the entire team of your presence
situational awareness is OP
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
|
|
Scheneighnay McBob
Cult of Gasai
5811
|
Posted - 2014.08.26 00:25:00 -
[41] - Quote
I've noticed the adhesion really helps when battling lag. I was having a derp fest with an enemy (neither of us were hitting due to lag), and after my second clip, I just said **** it and stabbed them.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
|
WARRIOR GAC
Grupo de Asalto Chacal RISE of LEGION
161
|
Posted - 2014.08.26 00:33:00 -
[42] - Quote
if there is a gk.0 logistics with scanners, it becomes a sh*t. Not our fault they do not exist now because they stopped being OP. |
Ryme Intrinseca
1629
|
Posted - 2014.08.26 01:30:00 -
[43] - Quote
Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. |
TYCHUS MAXWELL
The Fun Police
512
|
Posted - 2014.08.26 01:39:00 -
[44] - Quote
Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though.
You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. |
Ryme Intrinseca
1631
|
Posted - 2014.08.26 01:49:00 -
[45] - Quote
TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout. |
TYCHUS MAXWELL
The Fun Police
512
|
Posted - 2014.08.26 01:51:00 -
[46] - Quote
Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout.
I suppose that's true although My Caldari assaults get Ohkoed by shotguns a lot. Darn that shield damage profile on shottys.
There wasn't another way into the building? |
Ryme Intrinseca
1631
|
Posted - 2014.08.26 01:56:00 -
[47] - Quote
TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout. I suppose that's true although My Caldari assaults get Ohkoed by shotguns a lot. Darn that shield damage profile on shottys. There wasn't another way into the building? All the entrances were the same, so while I reposition myself he could just camp the doorway I'm moving to. |
One Eyed King
Land of the BIind
3538
|
Posted - 2014.08.26 01:58:00 -
[48] - Quote
Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. Did you not jump and then backpedal?
It is still hard for me to kill people who are constantly moving. If I lose track of someone for a second, I am dead.
I would never sit in one place as a knifer, unless I was trying to hide and survive. That is just a good way to get myself killed.
Otherwise, shotguns at 5-10 m work as well. Even of the militia variety. You rarely see knifers with lots of tank.
You can always tell a Millford Minja
|
TYCHUS MAXWELL
The Fun Police
514
|
Posted - 2014.08.26 02:02:00 -
[49] - Quote
Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout. I suppose that's true although My Caldari assaults get Ohkoed by shotguns a lot. Darn that shield damage profile on shottys. There wasn't another way into the building? All the entrances were the same, so while I reposition myself he could just camp the doorway I'm moving to.
ah true let me guess was it the little Gallente Socket buildings with two entrances and a roof access? If so, then yeah I'd imagine he could see your red chevron the whole time. In that situation id just bail and go find another target. If you are scared of him coming at you just watch the building while you call in a LAV. He's not going to catch you if your driving away lol. I assume it was just you and him so I would of done this and went off to join the rest of the fight where everyone else was. |
Temias Mercurial
Knights Of Ender RISE of LEGION
186
|
Posted - 2014.08.26 02:05:00 -
[50] - Quote
Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days. Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout.
You can one shot medium frames with shotguns... but it depends on if they're tanked enough and how far away they are. Ideally: Point blank, no tank.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
|
|
Ryme Intrinseca
1632
|
Posted - 2014.08.26 02:09:00 -
[51] - Quote
One Eyed King wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. Did you not jump and then backpedal? It is still hard for me to kill people who are constantly moving. If I lose track of someone for a second, I am dead. I would never sit in one place as a knifer, unless I was trying to hide and survive. That is just a good way to get myself killed. Otherwise, shotguns at 5-10 m work as well. Even of the militia variety. You rarely see knifers with lots of tank. He was hiding literally next to the door. So to enter the building I had to get to within 1-2m of him. It would have been possible for me to jump in and he MIGHT have missed but it's a very high risk move with the new knife range. |
Ryme Intrinseca
1632
|
Posted - 2014.08.26 02:12:00 -
[52] - Quote
TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:Ryme Intrinseca wrote:TYCHUS MAXWELL wrote:You could grenade/RE every doorway lol, but as far as reasonable counters I guess you just have to learn to twirl like a ballerina all the time. It's what I do always now because of how many shotgun/knova knife scouts are running around these days.
Even if knova knives got buffed they can't be OP unless we consider shotguns to be OP. What I'm saying is I KNEW EXACTLY WHERE HE WAS! But there was still no way to handle him, short of running off to a supply depot to get explosives... which is just asking for a knife in the back. He could camp like a heavy indefinitely, instaglibbing anyone that came that way. There has always been a similar thing with shotguns, but they do at least miss more than NKs do now and are not going to OHK anything heavier than a scout. I suppose that's true although My Caldari assaults get Ohkoed by shotguns a lot. Darn that shield damage profile on shottys. There wasn't another way into the building? All the entrances were the same, so while I reposition myself he could just camp the doorway I'm moving to. ah true let me guess was it the little Gallente Socket buildings with two entrances and a roof access? If so, then yeah I'd imagine he could see your red chevron the whole time. In that situation id just bail and go find another target. If you are scared of him coming at you just watch the building while you call in a LAV. He's not going to catch you if your driving away lol. I assume it was just you and him so I would of done this and went off to join the rest of the fight where everyone else was. Yeah in retrospect I should have just run away, I would do so now I understand the knife buff better. |
One Eyed King
Land of the BIind
3539
|
Posted - 2014.08.26 02:13:00 -
[53] - Quote
Ryme Intrinseca wrote:One Eyed King wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. Did you not jump and then backpedal? It is still hard for me to kill people who are constantly moving. If I lose track of someone for a second, I am dead. I would never sit in one place as a knifer, unless I was trying to hide and survive. That is just a good way to get myself killed. Otherwise, shotguns at 5-10 m work as well. Even of the militia variety. You rarely see knifers with lots of tank. He was hiding literally next to the door. So to enter the building I had to get to within 1-2m of him. It would have been possible for me to jump in and he MIGHT have missed but it's a very high risk move with the new knife range. Jumping is a big issue for knifers. You would be surprised how effective it is. I swear that sometimes people jump within my range, and it results in my knife not hitting them.
Was there an alternate entrance you could have used?
You can always tell a Millford Minja
|
TYCHUS MAXWELL
The Fun Police
515
|
Posted - 2014.08.26 02:24:00 -
[54] - Quote
One Eyed King wrote:Ryme Intrinseca wrote:One Eyed King wrote:Ryme Intrinseca wrote:Got OHKed twice by a Russian min scout knifer soon after the change. He didn't get the drop on me either time, was just camping a doorway and hit me in the face. FIrst time, was expecting a gunfight, second time, was expecting knives, but hadn't realized the range had been buffed.
Moral of the story is, a NKer can now actually lock down an enclosed area unless you brought a burst HMG or core locus with you. Does seem borderline OP, not sure min scout+NKs is really meant as a stationary instaglib dispenser. Perhaps there is some counter I'm missing though. Did you not jump and then backpedal? It is still hard for me to kill people who are constantly moving. If I lose track of someone for a second, I am dead. I would never sit in one place as a knifer, unless I was trying to hide and survive. That is just a good way to get myself killed. Otherwise, shotguns at 5-10 m work as well. Even of the militia variety. You rarely see knifers with lots of tank. He was hiding literally next to the door. So to enter the building I had to get to within 1-2m of him. It would have been possible for me to jump in and he MIGHT have missed but it's a very high risk move with the new knife range. Jumping is a big issue for knifers. You would be surprised how effective it is. I swear that sometimes people jump within my range, and it results in my knife not hitting them. Was there an alternate entrance you could have used?
It was that little gallente building with two entrances and a roof access I think, and in that case the knifing scout would have passively seen his chevron the whole time and can just sprint to each side and wait for him. Aside from something like a mass driver, which I think he said he didn't have equipped. He wasn't going to be able to flush him out.
That said, mass drivers are amazing anti-shotgun/knife weapons I find. My scout hunter assault builds I always pack with a mass driver. You just keep twirling and watch for red pings and blue ghosts. Ironically I find the ion pistol and mass driver work well together for scout hunting (I say ironically since neither weapons are all that popular these days.) Scouts seem to often sprint into the wild fire of the ion pistol lol. |
Maken Tosch
DUST University Ivy League
9162
|
Posted - 2014.08.26 04:16:00 -
[55] - Quote
I have experienced first hand how anti-scout-like a mass driver can be and I have a trail of bodies (100% of it is my own clone bodies) to prove it.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
SgtMajSquish MLBJ
Consolidated Dust
198
|
Posted - 2014.08.26 04:29:00 -
[56] - Quote
The knives are not the issue. With some proper situational awareness and a passive scanner buddy, they can be spotted. The issue come with the degrading server quality that makes the quick suits untouchable unless you can effectively use a weapon with splash damage. I prefer the assault mass driver for this.
Legion
Coming Soon(TM)
|
Maken Tosch
DUST University Ivy League
9162
|
Posted - 2014.08.26 05:45:00 -
[57] - Quote
SgtMajSquish MLBJ wrote:The knives are not the issue. With some proper situational awareness and a passive scanner buddy, they can be spotted. The issue come with the degrading server quality that makes the quick suits untouchable unless you can effectively use a weapon with splash damage. I prefer the assault mass driver for this.
I agree. As long as people stick with a squad, a scout can be countered. Nothing discourages me from attacking more than a group that regularly has eyes behind their heads. This is why the vast majority of my victims happen to be lone stragglers and redline snipers.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Kosakai
Eternal Beings Proficiency V.
83
|
Posted - 2014.08.26 06:38:00 -
[58] - Quote
just 1 cal scout counter this......
PROUD MINMATAR <3 -- IN RUST IS TRUST
FORGE GUN LOVER -- TANK HUNTER
MINJA KNIFER .......
|
RedPencil
Abandoned Privilege Top Men.
80
|
Posted - 2014.08.26 09:52:00 -
[59] - Quote
Ghosts Chance wrote:minmatar scouts are absolutly insane. this weekend has been an absolute stompfest with games like 52/5 44/6 41/3 43/4 38/4 http://imgur.com/a/ysuRk#0with the hit detection finally working and that tiny bit of extra range this suit is absolutly devistating to any team that isnt rocking a whole squad of scouts of its own. im absolutly floored what such a small change could do (this was with a proto minmatar scout with proficiancy 5 in nova knives... your results may very)
Proto spam squad with max skill on PUB match..............., "REALLY!"
I'm so proud of you.
Beware paper cut M[;..;]M
|
Ghosts Chance
Inf4m0us
2138
|
Posted - 2014.08.26 11:50:00 -
[60] - Quote
RedPencil wrote:Ghosts Chance wrote:minmatar scouts are absolutly insane. this weekend has been an absolute stompfest with games like 52/5 44/6 41/3 43/4 38/4 http://imgur.com/a/ysuRk#0with the hit detection finally working and that tiny bit of extra range this suit is absolutly devistating to any team that isnt rocking a whole squad of scouts of its own. im absolutly floored what such a small change could do (this was with a proto minmatar scout with proficiancy 5 in nova knives... your results may very) Proto spam squad with max skill on PUB match..............., "REALLY!" I'm so proud of you.
2 of those games are solo
and the other two snuggles is the only one with skills anywhere near aproching mine at around 25mil SP and he was running adv like everyone else hahaha
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
|
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |