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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Logibro
C C P C C P Alliance
9098
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Posted - 2014.08.19 18:09:00 -
[1] - Quote
Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
111
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Posted - 2014.08.19 18:17:00 -
[2] - Quote
it is misleading that the circle is the same size on different zoom levels. moving targets are now easier to hit at range stationary targets require you to find the edges and guess at the center
the edge of the circle is a kill on moving targets, but the edge of the circle on a stationary target shows a red x for a hit but no damage to their suit.
Absorb what is useful,
discard what is not,
make it uniquely your own........ Bruce Lee
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
154
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Posted - 2014.08.19 18:27:00 -
[3] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
In my opinion the new crosshair is great. I haven't found any issues with it and I have seen many smiper rifle kills on the kill feed than ever before.
In my opinion the right person to ask about the new crosshair is Nod keras. This guy is OP. https://www.youtube.com/watch?v=qva5W-COGC8&list=PLDYupuoGmGBHUsyRK5HYxjFxSS84wP787&index=1
The Blazing Intellect Machine
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shaman oga
Nexus Balusa Horizon
2713
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Posted - 2014.08.19 18:28:00 -
[4] - Quote
I like the new reticule, especially the color, it does not blend with anything, if at the end of the story you will revert the reticule please at least keep the color.
But there is a problem, the current reticule is better than the previous at short distance, within 300 meters the current reticule is perfect, outside 300 meters the previous reticule was better.
If you plan to increase the sniper rifle zoom in Delta there is no point to change the reticule, with a Thale's zoom level i've had no problem even with long shots (>500 meters), with other SR scopes long shots are a little more annoying than before, but still viable.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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Adipem Nothi
Nos Nothi
4270
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Posted - 2014.08.19 18:33:00 -
[5] - Quote
In favor of the current plan:
* Keep new optics in place for the tactical variants * Restore old optics for others
Shoot scout with yes.
- Ripley Riley
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Snake Sellors
Hellstorm Inc General Tso's Alliance
335
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Posted - 2014.08.19 19:02:00 -
[6] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
This sounds like reasonable thinking, the tactical scopes do seem to be better with the new scopes, and as a rule of thumb they seem to be more tactically deployable now.
but the charge rifle is awful with the new scope so please change it on those. thanks |
I-Shayz-I
I----------I
4605
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Posted - 2014.08.19 19:43:00 -
[7] - Quote
I'm not a sniper, but what I seem to be getting from the community is that for longer-range snipers like the charge/thales, the dot was better, while the shorter range snipers benefit more from the circle.
So...the tactical would make sense to keep the circle, since it's definitely more of a shorter-range high firing weapon (unlike other tactical weapons which usually fire slower...I'd rename it to the assault sniper lol)
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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voidfaction
Void of Faction
378
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Posted - 2014.08.19 20:02:00 -
[8] - Quote
Keep on tac Revert on others. |
Temias Mercurial
Knights Of Ender RISE of LEGION
167
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Posted - 2014.08.19 21:01:00 -
[9] - Quote
Can't we just have the two reticules available in the options menu of the neocom? Something like a toggle between the two under controls?
I'd prefer this rather than outright removing it from other snipers, and both parties can be happy.
My apologies if I come off as an elitist, but I try to view things objectively, logically, and factually.
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Dustbunny Durrr
ReD or DeaD
261
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Posted - 2014.08.19 21:50:00 -
[10] - Quote
Snake Sellors wrote:CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair. This sounds like reasonable thinking, the tactical scopes do seem to be better with the new scopes, and as a rule of thumb they seem to be more tactically deployable now. but the charge rifle is awful with the new scope so please change it on those. thanks
Why do you say this? The charge feels greatly powerful (but not overly so) with the new scope. Perhaps its a preference issue, but perhaps we could have it as an option somewhere (dunno how easy that is to program). |
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Weznof Nalek
Prima Gallicus
77
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Posted - 2014.08.19 21:57:00 -
[11] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
I like the new sniper riffle crosshair. But i think, it is a necessary for sniper to modulate the zoom.
A zoom as the Ishukune, an other as the Thale and I think an other with more precision. |
CoochMaster Flex
Contract Hunters
0
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Posted - 2014.08.19 23:02:00 -
[12] - Quote
I think you should just make the circle a little tighter. It seems a little big. |
Foxhound Lalelulilo
Klandatu
1
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Posted - 2014.08.20 02:14:00 -
[13] - Quote
I hate the circle, its like the circle in the hmg, your shot scatter inside that circle, sniper rifle is suppose to be about precision, bring back that dot, your wasting the awesomeness of my charge sniper rifle.
if your going to insist on that god damn circle, buff the power for the sniper rifle, make 300x on the headshot not 175x, the body shot retain to 90x, if this is not possible, bring back that dot.
sniper rifle x forge gun, boom. |
Devadander
Woodgrain Atari
77
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Posted - 2014.08.20 04:10:00 -
[14] - Quote
I only snipe when forges are on high.
Having said that, I used to actually kill a few of them..
Fat suits......
Soooooo yes please, dot back.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Lilith Serenity
UNIVERSAL C.A.R.N.A.G.E
10
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Posted - 2014.08.20 05:17:00 -
[15] - Quote
Love the new scope but still hate the inability to change zoom in battle without switching rifles. Can designate the melee button to toggle between settings while aiming down scope. I hate it when I'm trying to aim then suddenly I swing my fist cause I was pressing down too hard on the stick. |
steve0809
GRIM MARCH
32
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Posted - 2014.08.20 06:59:00 -
[16] - Quote
I use the charge sniper rifle mostly and the current reticule needs to be changed back to the dot for this. I agree that it works ok for the tactical versions. Please also look at damage output (at least for headshots) its frustrating to not be able to kill a Heavy on a rooftop, when you have hit them with an entire clip, when my purpose in squad is to keep the high places clear, although I think that this might also have to do with a "false" hit registering so it looks like Im hitting him when Im actually not. Thanks for looking at the Sniper Rifles ! |
Haerr
Legio DXIV
1210
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Posted - 2014.08.20 07:47:00 -
[17] - Quote
Can you try changing it to the HMG sight dot? A dot is preferable to a circle and a smaller dot more so than a larger one. |
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CCP Logibro
C C P C C P Alliance
9108
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Posted - 2014.08.20 14:14:00 -
[18] - Quote
So uh, I decided to do a bit more messing around and I think I might have found our option C.
(I'll update the OP to include these)
So now here's the question. Keep the current one on any variants, use this new one on certain variants, or revert to the old one on some variants.
(For those wondering, the dot in the centre is smaller than the old dot, and the crosshair only lights up when the dot in the middle is over a target)
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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GENERAL FCF
Sentinels of New Eden
31
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Posted - 2014.08.20 14:21:00 -
[19] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
UPDATE: So I went and did some more mad science and I came up with these as a third option:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_On_Target.png[/img] [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Off_Target.png[/img]
Thoughts on these as replacement for some or all of the current sniper crosshairs?
Run with it logibro! good deduction:) an threads or hints of Hotfix Delta? got some suggestions for it! |
Adipem Nothi
Nos Nothi
4306
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Posted - 2014.08.20 14:31:00 -
[20] - Quote
Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters?
Shoot scout with yes.
- Ripley Riley
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Symbioticforks
Pure Evil.
675
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Posted - 2014.08.20 14:38:00 -
[21] - Quote
Interesting..
Smaller dot would allow for even more precision..
However..
You might lose track of it on daytime maps easier.. With the additional lines you may end up cluttering up your view from long range..
(It looks nice this time I'll give you that)
I'm still on board for selling multiple variants for each sniper rifle with the different reticles.
This would make EVERYONE HAPPY.
Sniping Dust 514 (video series)
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CCP Logibro
C C P C C P Alliance
9109
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Posted - 2014.08.20 14:43:00 -
[22] - Quote
Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters?
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Kevall Longstride
DUST University Ivy League
1577
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Posted - 2014.08.20 14:45:00 -
[23] - Quote
I do like the circle but today's new one I think will address a lot of players concerns. Good work there Logibro.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
84
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Posted - 2014.08.20 14:46:00 -
[24] - Quote
Is it possible to mix the old dot sight with the new circle sight? Concentric circles are something that the human eye does pretty well with.
Weep not poor children, For life is this way, Murdering beauty and passion.
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CCP Logibro
C C P C C P Alliance
9109
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Posted - 2014.08.20 14:48:00 -
[25] - Quote
Symbioticforks wrote:Interesting..
Smaller dot would allow for even more precision..
However..
You might lose track of it on daytime maps easier.. With the additional lines you may end up cluttering up your view from long range..
(It looks nice this time I'll give you that)
I'm still on board for selling multiple variants for each sniper rifle with the different reticles.
This would make EVERYONE HAPPY.
It's easy enough to push the extra lines on the crosshair further away from the dot. if that's a concern. Losing track of the dot on daytime maps is also a concern I have, but hopefully the extra lines should help point you to where it should be.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Haerr
Legio DXIV
1216
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Posted - 2014.08.20 14:53:00 -
[26] - Quote
CCP Logibro wrote:Symbioticforks wrote:Interesting..
Smaller dot would allow for even more precision..
However..
You might lose track of it on daytime maps easier.. With the additional lines you may end up cluttering up your view from long range..
(It looks nice this time I'll give you that)
I'm still on board for selling multiple variants for each sniper rifle with the different reticles.
This would make EVERYONE HAPPY. It's easy enough to push the extra lines on the crosshair further away from the dot. if that's a concern. Losing track of the dot on daytime maps is also a concern I have, but hopefully the extra lines should help point you to where it should be.
This looks good! When can we try it out? :-) |
Symbioticforks
Pure Evil.
675
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Posted - 2014.08.20 14:54:00 -
[27] - Quote
Like again, it looks good..
Just imagine tracking a target moving on a rooftop.. from left to right.. you line up for a head shot..
but the horizontal lines are partially obscuring your view..
(or imagine "more lines" when you're trying to focus one guy surrounded by his buddies.. think 1 logi 3 heavies)
I really don't like clutter.
Thanks for the reply.
How about offering multiple variations of the guns for sale with each of the reticles?
Is this not a possibility?
Sniping Dust 514 (video series)
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Soraya Xel
Abandoned Privilege Top Men.
3167
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Posted - 2014.08.20 15:00:00 -
[28] - Quote
Hoping the new crosshair solves snipers concerns. I'm excited about it.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CCP Logibro
C C P C C P Alliance
9114
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Posted - 2014.08.20 15:09:00 -
[29] - Quote
Symbioticforks wrote:Like again, it looks good..
Just imagine tracking a target moving on a rooftop.. from left to right.. you line up for a head shot..
but the horizontal lines are partially obscuring your view..
(or imagine "more lines" when you're trying to focus one guy surrounded by his buddies.. think 1 logi 3 heavies)
I really don't like clutter.
Thanks for the reply.
How about offering multiple variations of the guns for sale with each of the reticles?
Is this not a possibility?
Technically a possibility, but it would seriously clutter up the market. I'm fine with having different crosshair types for the different variants of sniper rifles (as they need to be different guns anyway) but adding different types just for the crosshair is something I'm not a real fan of doing.
On another note, how does this look? Like I was saying, I can push out the size a bit for the extra lines
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Adipem Nothi
Nos Nothi
4306
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Posted - 2014.08.20 15:09:00 -
[30] - Quote
CCP Logibro wrote:Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Range.png[/img]
Thanks for the snapshot, Logibro!
I personally love the new crosshair, and I'd love to see it in game. Though I must defer to Symbiotic's expertise on the subject. For every opponent I've sniped, Symbiotic has likely sniped 1000.
Edit: I like the image in Post #29 as well. Very little clutter :-)
Shoot scout with yes.
- Ripley Riley
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Symbioticforks
Pure Evil.
675
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Posted - 2014.08.20 15:16:00 -
[31] - Quote
Ohhh
I like that latest picture the most so far..
The lines on the outside edges would give you a peripheral color indication, as well as the dot in the center changing color.
(If anything I'm worried the dot in the center just might be too small? It could be perfect though too)
I do understand not wanting to clutter up the market, just understand that many people have become accustomed / good at sniping with the current interface. Changing that unless it's absolutely better, brings it down to a level of personal preference.
Sniping Dust 514 (video series)
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.20 15:19:00 -
[32] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
UPDATE: So I went and did some more mad science and I came up with these as a third option:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_On_Target.png[/img] [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Off_Target.png[/img]
Thoughts on these as replacement for some or all of the current sniper crosshairs?
I would enjoy this new cross hair idea a lot more than the current one.
Also would it be possible to increase the zoom's for all snipers to the thale's zoom?
I Like Tanks, Nova Knives and MagSec SMG's.
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Soraya Xel
Abandoned Privilege Top Men.
3167
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Posted - 2014.08.20 15:22:00 -
[33] - Quote
Tread Loudly 2 wrote:Also would it be possible to increase the zoom's for all snipers to the thale's zoom?
My personal opinion would be to take the Thale's zoom away, and have everything similar to the other weapons. Thale's zoom is wickedly OP.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CCP Logibro
C C P C C P Alliance
9114
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Posted - 2014.08.20 15:23:00 -
[34] - Quote
Tread Loudly 2 wrote:I would enjoy this new cross hair idea a lot more than the current one.
Also would it be possible to increase the zoom's for all snipers to the thale's zoom?
Sniper Zoom is a discussion best left to a different topic that will be appearing later on.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Symbioticforks
Pure Evil.
675
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Posted - 2014.08.20 15:30:00 -
[35] - Quote
I like the way all the zooms are balanced currently.
No other sniper rifle has that magnification. (tactical is rather close)
I use the damage it does to make up for the fact that I'm not used to that kind of zoom, or I find myself relocating to positions that are better suited for that variant in particular. I'm very particular about my sensitivity settings when it comes to sniping. Increased zoom messes with that.
Sniping Dust 514 (video series)
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.20 15:34:00 -
[36] - Quote
Symbioticforks wrote:I like the way all the zooms are balanced currently.
No other sniper rifle has that magnification. (tactical is rather close)
I use the damage it does to make up for the fact that I'm not used to that kind of zoom, or I find myself relocating to positions that are better suited for that variant in particular. I'm very particular about my sensitivity settings when it comes to sniping. Increased zoom messes with that.
I don't like kb/m but when i snipe my sensitivity goes down to 25 all around and then everything else is 100 Lol
However the enhanced zoom would be a great way help to snipers being able to fulfill their duty of death from afar adequately at precisely, instead of being just being out of RR range (exaggeration) However I'm sure you still get the idea. I usually only run my sniper to counter snipe someone or stomp in ambush with calmando, w/ Proto RR and Proto Sniper Rifle (my opinion)
CCP Logibro wrote:Tread Loudly 2 wrote:I would enjoy this new cross hair idea a lot more than the current one.
Also would it be possible to increase the zoom's for all snipers to the thale's zoom? Sniper Zoom is a discussion best left to a different topic that will be appearing later on.
Alright and just curious is a damage buff plausible?
I Like Tanks, Nova Knives and MagSec SMG's.
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shaman oga
Nexus Balusa Horizon
2715
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Posted - 2014.08.20 15:34:00 -
[37] - Quote
Soraya Xel wrote:Tread Loudly 2 wrote:Also would it be possible to increase the zoom's for all snipers to the thale's zoom? My personal opinion would be to take the Thale's zoom away, and have everything similar to the other weapons. Thale's zoom is wickedly OP. Thale's zoom is the only proper zoom level for a sniper rifle.
BTW, i like the new proposal, i would eliminate the outside bars and only keep the little dot, my only concern as always is the color, current color doesn't blend with texture and for me it's perfect, the rest is up to you
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.20 15:37:00 -
[38] - Quote
shaman oga wrote:Soraya Xel wrote:Tread Loudly 2 wrote:Also would it be possible to increase the zoom's for all snipers to the thale's zoom? My personal opinion would be to take the Thale's zoom away, and have everything similar to the other weapons. Thale's zoom is wickedly OP. Thale's zoom is the only proper zoom level for a sniper rifle. BTW, i like the new proposal, i would eliminate the outside bars and only keep the little dot, my only concern as always is the color, current color doesn't blend with texture and for me it's perfect, the rest is up to you
On the same not would it be possible to get a Navy blue Color for the color of the crosshair? then red when on an enemy?
I Like Tanks, Nova Knives and MagSec SMG's.
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Zindorak
1.U.P
647
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Posted - 2014.08.20 16:50:00 -
[39] - Quote
PLC cross hair is decent. Keep this one its very good despite what people say. I got better as a sniper with this reticule
Pokemon master
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Sclompton Face-Smasher
uptown456 Dark Taboo
67
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Posted - 2014.08.20 20:44:00 -
[40] - Quote
CCP Logibro wrote:Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Range.png[/img]
It looks great! Not only can get a precise headshot but you can also fit in a clones body in the reticule.
I may be asking for too much but how about around 400 meters out?
I only ask because that's the range that you can see most of the field and it isn't overbearing to countersnipe.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
uptown456 Dark Taboo
67
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Posted - 2014.08.20 20:56:00 -
[41] - Quote
Symbioticforks wrote:Ohhh
I like that latest picture the most so far..
The lines on the outside edges would give you a peripheral color indication, as well as the dot in the center changing color.
(If anything I'm worried the dot in the center just might be too small? It could be perfect though too)
I do understand not wanting to clutter up the market, just understand that many people have become accustomed / good at sniping with the current interface. Changing that unless it's absolutely better, brings it down to a level of personal preference.
Hey Symbiotic I think the dot is okay at the 249 meter range as shown but wouldn't a dot that small be good for hitting those head glitchers and, if you have to, those really far away targets when you can't get closer because of being redlined or a match where it would only waste isk to run in because your team decides to just sit back and wait for the match to end?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
84
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Posted - 2014.08.20 20:58:00 -
[42] - Quote
Repeating once again, can you try the laser circle - but with the old dot sight inside of it? Essentially you'll have the dot for long range sniping, but you'll have the circle for closer up.
Weep not poor children, For life is this way, Murdering beauty and passion.
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CCP Logibro
C C P C C P Alliance
9123
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Posted - 2014.08.20 20:59:00 -
[43] - Quote
Malleus Malificorum wrote:Repeating once again, can you try the laser circle - but with the old dot sight inside of it? Essentially you'll have the dot for long range sniping, but you'll have the circle for closer up.
No, the two can not be combined. It's one or the other.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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nicholas73
Glitched Connection
170
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Posted - 2014.08.20 21:20:00 -
[44] - Quote
Can we just have an option on which scope we want in the settings?
Proud member of Glitched Connection
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Super Sniper95
1.U.P
191
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Posted - 2014.08.20 22:52:00 -
[45] - Quote
nicholas73 wrote:Can we just have an option on which scope we want in the settings? Good Idea!
Caldari Logistics V, Caldari Assault V, Caldari Scout V, Minmatar Logistics V, Minmatar Assault V, Gallente Scout V. Meh
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ladwar
HEARTS OF PHOENIX
2058
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Posted - 2014.08.20 23:13:00 -
[46] - Quote
Well its better... The dot blended into to much 4 for me. damage thou...
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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Stile451
Red Star. EoN.
352
|
Posted - 2014.08.21 02:21:00 -
[47] - Quote
CCP Logibro wrote:On another note, how does this look? Like I was saying, I can push out the size a bit for the extra lines [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Wide.png[/img] I think the extra lines are a too far out to be useful other than a color indicator. Moving them inside the circle(maybe half way) and tweaking their transparency may be effective. |
sabre prime
Crux Special Tasks Group Gallente Federation
371
|
Posted - 2014.08.21 12:05:00 -
[48] - Quote
CCP Logibro wrote:Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Range.png[/img]
Thanks for suggesting these fixes Logibro. So from what I can tell, you have added the plasma cannon aiming reticule to the small dot sight to help guide our eyes to the centre dot? Is that correct?
I think it adds to much clutter. Less is more. If your concerned that we will lose the small centre dot in daylight maps, can you just add minimal lines at the "north", "south", "east" and "west" of the large centre circle? Essentially the small line at the bottom of the plasma cannon reticule just copy pasted to those four positions? Hope that sounds clear.
Desperate attempt to get BPOs
|
steve0809
GRIM MARCH
33
|
Posted - 2014.08.21 13:56:00 -
[49] - Quote
sabre prime wrote:CCP Logibro wrote:Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Range.png[/img] Thanks for suggesting these fixes Logibro. So from what I can tell, you have added the plasma cannon aiming reticule to the small dot sight to help guide our eyes to the centre dot? Is that correct? I think it adds to much clutter. Less is more. If your concerned that we will lose the small centre dot in daylight maps, can you just add minimal lines at the "north", "south", "east" and "west" of the large centre circle? Essentially the small line at the bottom of the plasma cannon reticule just copy pasted to those four positions? Hope that sounds clear.
I agree that it might be too much "clutter" and I like the idea of the minimal lines to help avoid the dot getting lost sometimes. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
342
|
Posted - 2014.08.21 16:13:00 -
[50] - Quote
I really love the idea of both of these plc suggestions.
the ones where the lines are extended, is great for less clutter and the outer lines lighting up will help to know your on target when you lose the dot
the one with the closer lines will help to keep track of the dot and could help lining up shots.
i'm gonna be happy with either new scope because the center dot should be more precise.
could we please get these in the game before delta so that we can be decided on it by the time we fix the sniper rifles?
with the tactical variants, the laser scope works quite well but it is also possible that these would work better, until we try them i doubt it would be possible to know. |
|
Joel II X
Dah Gods O Bacon
3116
|
Posted - 2014.08.21 16:57:00 -
[51] - Quote
I don't understand why you guys can't create a new reticle, rather than recycling old ones.
That said, I'm liking the Plasma Cannon reticle, but the spread out one. Not liking that it's not a new one, but whatever.
I'm, also, liking that the Laser is staying on the Tactical.
All in all, I'll hold on to judging until/if it's implicated. |
Kevall Longstride
DUST University Ivy League
1580
|
Posted - 2014.08.21 17:12:00 -
[52] - Quote
Joel II X wrote:I don't understand why you guys can't create a new reticle, rather than recycling old ones.
That said, I'm liking the Plasma Cannon reticle, but the spread out one. Not liking that it's not a new one, but whatever.
I'm, also, liking that the Laser is staying on the Tactical.
All in all, I'll hold on to judging until/if it's implicated.
It would require a client update for a new one. These use art assets already in the game.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
|
Cass Caul
804
|
Posted - 2014.08.21 20:35:00 -
[53] - Quote
Just the dot is my preference. What I really wish you could do would be to make the HUD darker. Instead of the option of turning the brightness up making it a darker color altogether so that in high-light areas you could actually see where the reticle is. This was a problem with the dot before. It is still a problem with the circle now. It will continue to be a problem until the shading issues are fixed.
Regardless of what would be better for the game as a whole, in this specific instance the smaller the dot the better. I care about it being proportional to the size of my target. The smaller it is the more precise and less guesswork I have to do to figure out if the reticle is just light up from proximity or if it is actually on my target.
I blame her for nova knife kills on tanks
|
Mauren NOON
The Exemplars Top Men.
410
|
Posted - 2014.08.22 00:27:00 -
[54] - Quote
Keep the new crosshairs...
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
|
Symbioticforks
Pure Evil.
682
|
Posted - 2014.08.22 02:12:00 -
[55] - Quote
Cass Caul wrote:Just the dot is my preference. What I really wish you could do would be to make the HUD darker. Instead of the option of turning the brightness up making it a darker color altogether so that in high-light areas you could actually see where the reticle is. This was a problem with the dot before. It is still a problem with the circle now. It will continue to be a problem until the shading issues are fixed.
Regardless of what would be better for the game as a whole, in this specific instance the smaller the dot the better. I care about it being proportional to the size of my target. The smaller it is the more precise and less guesswork I have to do to figure out if the reticle is just light up from proximity or if it is actually on my target.
Me and Cass are long time PC competitive snipers.
I can agree that..
JUST THE DOT..
even as before..
WAS SUFFICIENT.
Sniping Dust 514 (video series)
|
Minion Max
Kang Lo Directorate Gallente Federation
14
|
Posted - 2014.08.22 02:31:00 -
[56] - Quote
Dust is my first FPS and have been sniping 95% of the time with a 4.01 Kill ratio overall in 10 months. I run a G/1 Light with the Charge in Skirmish and Dom and adapted to the new sight quickly, but would like to switch between them. Having the Scopes take the Grenade slot and use the R2 to swap them would make more sense than two version of the gun. A second idea is to have the Scopes sold separately for the Advanced and Prototype for the Sniper to choose there preference.
Semper Fi.
Cpl, 87-95
|
Symbioticforks
Pure Evil.
684
|
Posted - 2014.08.22 03:42:00 -
[57] - Quote
Minion Max wrote:Dust is my first FPS and have been sniping 95% of the time with a 4.01 Kill ratio overall in 10 months. I run a G/1 Light with the Charge in Skirmish and Dom and adapted to the new sight quickly, but would like to switch between them. Having the Scopes take the Grenade slot and use the R2 to swap them would make more sense than two version of the gun. A second idea is to have the Scopes sold separately for the Advanced and Prototype for the Sniper to choose there preference.
They really don't want to add more clutter to the already cluttered up market.
Imagine a floor with 1000+ marbles..
now imagine it with 3 more marbles..
(HINT: the +3 marbles are the new sniper scopes)
apparently it's just too many marbles..
even if you wanted those additional +3 marbles..
Sniping Dust 514 (video series)
|
Mregomies
Beer For Evil Mercs
240
|
Posted - 2014.08.22 07:39:00 -
[58] - Quote
PLC crosshair looks useful
Suomi, Finland, PERKELE!
Logibro
Logibro2
|
fragmentedhackslash
Vengeance Unbound
312
|
Posted - 2014.08.22 07:42:00 -
[59] - Quote
Job well done CCP Logibro on sourcing a hotfix.
Sniper on/off target dot scope with the wingy bits has my votes as a hotfix scope. Allowing more precision enhanvment and range extension (target intel/acquisition) modules to effect the visual intel just a little bit more would be a good thing.
Saw a comment that this was brought about because it's easier to use existing textures, well here is my reply to that... CCP had 12 months to balance / weapon parity re: Minmatar Precision Rifle / fix rendering issues (at least its not as bad as it was) and NOTHING was ever done or changed on any sniper rifle.
Im going to translate the server side update line... copied and pasted for all known issues outstanding from 1.8BETA -- "If CCP wanted to fix the multiple drawbacks/barriers to a viable sniper rifle system in DUST then it would have been done already no matter if we ignored it for 12 months or not.`
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
|
Gabriella Grey
Onslaught Inc RISE of LEGION
130
|
Posted - 2014.08.22 14:32:00 -
[60] - Quote
CCP Logibro wrote:Malleus Malificorum wrote:Repeating once again, can you try the laser circle - but with the old dot sight inside of it? Essentially you'll have the dot for long range sniping, but you'll have the circle for closer up. No, the two can not be combined. It's one or the other.
Logibro I think the issue with the sniper rifle is it has no vertical and horizontal lines in the circle. If that was added the sniper rifle would be much more effective.
Examples:
Sniper Rifle Scope Example 1
Sniper Rifle Scope Example 2
Sniper Rifle Scope Example 3
Always Grey Skies
|
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Bone Scratcher
The dyst0pian Corporation
68
|
Posted - 2014.08.22 18:16:00 -
[61] - Quote
The tactical SRs should keep the new reticle. It's made the tactical a rather lethal tool. However, maybe for the normal Sniper Rifles, put that second scope you listed on them? (Not the Plasma Cannon one, but the really small dot.) Or, better yet, add reticle customization! Please? Please Please Please Please Please Please Please Please Please?
Proto FG/HMG Amarr Sentinel.
Lag Compensation Explained
Just hit 1y in my corp!
|
Soraya Xel
Abandoned Privilege Top Men.
3177
|
Posted - 2014.08.22 18:32:00 -
[62] - Quote
nicholas73 wrote:Can we just have an option on which scope we want in the settings?
Not really possible, no.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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jace silencerww
Inner.Hell
33
|
Posted - 2014.08.23 22:46:00 -
[63] - Quote
BlazeXYZ wrote:CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair. In my opinion the new crosshair is great. I haven't found any issues with it and I have seen many smiper rifle kills on the kill feed than ever before. In my opinion the right person to ask about the new crosshair is Nod keras. This guy is OP. https://www.youtube.com/watch?v=qva5W-COGC8&list=PLDYupuoGmGBHUsyRK5HYxjFxSS84wP787&index=1
that was the old sight not the new one in the video.
btw here is what is wrong with the new circle one it is the same as the laser rifle
Symbioticforks wrote:You're changing the dot for the sniper rifle in Hotfix Charlie. new sniper rifle dotI would really appreciate it if you could please address some concerns. It appears the dot is larger. If the dot is larger and functions the same way as it always has. The entire thing will light up red when an enemy enters the circumference. However this would create a false positive on when to fire. The bullet has not become any larger, and unless they were in the very center of your "new and improved dot" you would miss. or It appears the dot is larger. If the dot is larger and functions the same way it always has. The entire thing will light up red when an enemy is in the direct line of fire. However this would make things worse when it comes to lining up shots on moving targets because an accurate dead center point of reference has been completely removed and replaced by the "guestimation circle of poor aiming" .Can you please describe how this will function when it comes to..
- Moving Targets
- Head Shots on Moving Targets
- Partially Covered Targets
the new one you put up is better just let us try it before and let us see if it is better. just please change the sight back to the old one while we wait on this one please! I love sniping but this present one SUCKS! |
Snake Sellors
Hellstorm Inc General Tso's Alliance
349
|
Posted - 2014.08.24 00:44:00 -
[64] - Quote
Any chance of a clue as to when these new scopes are likely to get put in?
Or is it a case of gotta be kept quiet for now? (cough, hotfix delta, cough, final listing, cough..)
|
Strker Remorse
OSG Planetary Operations Covert Intervention
27
|
Posted - 2014.08.24 03:52:00 -
[65] - Quote
CCP Logibro wrote:Hey guys
So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread.
Initial impressions point us to people not liking the change other than on the Tactical series of sniper rifles. At this stage, we would be looking to revert to the old crosshair on all sniper rifles other than the Tactical snipers, which would retain the new crosshair.
UPDATE: So I went and did some more mad science and I came up with these as a third option:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_On_Target.png[/img] [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Off_Target.png[/img]
Or if you rather less clutter:
[img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Wide.png[/img]
Thoughts on these as replacement for some or all of the current sniper crosshairs?
Prefer the top one with the lines in tight to the dot
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
Strker Remorse
OSG Planetary Operations Covert Intervention
27
|
Posted - 2014.08.24 03:54:00 -
[66] - Quote
CCP Logibro wrote:Symbioticforks wrote:Like again, it looks good..
Just imagine tracking a target moving on a rooftop.. from left to right.. you line up for a head shot..
but the horizontal lines are partially obscuring your view..
(or imagine "more lines" when you're trying to focus one guy surrounded by his buddies.. think 1 logi 3 heavies)
I really don't like clutter.
Thanks for the reply.
How about offering multiple variations of the guns for sale with each of the reticles?
Is this not a possibility?
Technically a possibility, but it would seriously clutter up the market. I'm fine with having different crosshair types for the different variants of sniper rifles (as they need to be different guns anyway) but adding different types just for the crosshair is something I'm not a real fan of doing. On another note, how does this look? Like I was saying, I can push out the size a bit for the extra lines [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Wide.png[/img]
extra lines to far out
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
ak tak
Gallactic Security Force
0
|
Posted - 2014.08.25 02:55:00 -
[67] - Quote
I would actually like the reticule with a little bigger dot, just a bit larger. Sniper Shot Edited for larger dot |
Smoky Fingers
Red Star. EoN.
441
|
Posted - 2014.08.26 11:01:00 -
[68] - Quote
Sooo, the thales is classified as a tactical variant? and its going to keep charlie's reticle according to the current plan?
Playing RL
|
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CCP Logibro
C C P C C P Alliance
9180
|
Posted - 2014.08.26 11:47:00 -
[69] - Quote
Smoky Fingers wrote:Sooo, the thales is classified as a tactical variant? and its going to keep charlie's reticle according to the current plan?
No, the Thales is based off the standard Sniper Rifle. The Balac's Sniper is based off the Tactical variant.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
|
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Bendtner92
Imperfects Negative-Feedback
2177
|
Posted - 2014.08.26 12:06:00 -
[70] - Quote
CCP Logibro wrote:The Balac's Sniper is based off the Tactical variant. Since when? Everything about the Thale and Balac snipers points to both being based off the normal variant (like the ARs I suppose). If the Balac was based off the tactical variant shouldn't it have a smaller clip and higher RoF (among other things)?
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
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Doyle Reese
OSG Planetary Operations Covert Intervention
502
|
Posted - 2014.08.26 17:27:00 -
[71] - Quote
The Balac's is not salvageable is it? Because I have never encountered one ingame ever |
Bendtner92
Imperfects Negative-Feedback
2177
|
Posted - 2014.08.26 17:51:00 -
[72] - Quote
Doyle Reese wrote:The Balac's is not salvageable is it? Because I have never encountered one ingame ever No. It was a reward in the closed beta Tester's Tournament and the Squad Cup earlier this year (and nothing else I believe).
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
jace silencerww
Inner.Hell
39
|
Posted - 2014.08.26 23:18:00 -
[73] - Quote
Bendtner92 wrote:CCP Logibro wrote:The Balac's Sniper is based off the Tactical variant. Since when? Everything about the Thale and Balac snipers points to both being based off the normal variant (like the ARs I suppose). If the Balac was based off the tactical variant shouldn't it have a smaller clip and higher RoF (among other things)? this is what I got from ccp
Thank you very much for contacting DUST 514 Customer Support.
This is an Officer's weapon. Please find the specifications for the Balac's N-17 Sniper Rifle below:
-Damage: 250 HP -Rate of Fire: 50 RPM -Clip Size: 7 -Maximum Ammo: 28 -Reload Time: 4.00 Seconds -Meta level 10 -Slot: Dropsuit Light Weapon -CPU: 51 -PG: 13
so looking at both you can see the differents is the thale does more damage, SAME ROF, less in the clip (5), less ammo 25. same on the other stats. lol it does 21 more damage the the ish sr with 2 more in the clip and 3 extra bullets so lol why would you use it? |
Bendtner92
Imperfects Negative-Feedback
2177
|
Posted - 2014.08.27 04:30:00 -
[74] - Quote
jace silencerww wrote:so looking at both you can see the differents is the thale does more damage, SAME ROF, less in the clip (5), less ammo 25. same on the other stats. lol it does 21 more damage the the ish sr with 2 more in the clip and 3 extra bullets so lol why would you use it? I'm well aware of it's stats since I've had the weapon for more than two years now (plus you can also find the stats in other places), and I've told CCP it's terrible compared to the Thales several times in the past two years. That doesn't change the fact that the stats suggests it's based off the normal variant, just like the Thales.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
|
bamboo x
Eternal Beings Proficiency V.
1042
|
Posted - 2014.08.27 17:08:00 -
[75] - Quote
Logibro,
Let's troll the entire Dust playerbase by making the sniper reticle like a Forge Gun's!!!!
Symbiotic,
I think you're being a little too finicky about using the PLC crosshair. The lines aren't big enough to obscure the view of other targets unless you're trying to push the limits of your range by shooting little specks that hardly even render.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
67
|
Posted - 2014.08.27 21:45:00 -
[76] - Quote
Good. Snipers will still need a buff and zoom increase.
SPAWN.KILL.DIE.RESPAWN.
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Mike De Luca
STOP TRYING TO RECRUIT ME
279
|
Posted - 2014.08.30 23:10:00 -
[77] - Quote
Liking the last one you guys came up with, should be much easier with my charge than the circle, and the tinyness of the dot will help significantly with headshots and equipment.
what i think of when charging fg
|
Emo Skellington
The Neutral Zone
101
|
Posted - 2014.09.01 01:05:00 -
[78] - Quote
+Å like the first one the best
Supporter of Legion
Supporter of Valkyrie
Supporter/Fan of Eve
|
topo 88
The Anarchy Effect
2
|
Posted - 2014.09.01 03:13:00 -
[79] - Quote
hello, the circle is very bad, is imprecise. I like the solution proposed by CCP Logibro. (http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_On_Target.png). Regards. |
S-PANZA
Expert Intervention Caldari State
53
|
Posted - 2014.09.01 20:56:00 -
[80] - Quote
There was nothing wrong with the dot size before the change to a circle and I cant remember anyone complaining about it. What was the need to change it.
The old dot size was perfect. |
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Leanna Boghin
Paradox Pride
426
|
Posted - 2014.09.02 09:59:00 -
[81] - Quote
CCP Logibro wrote: Thoughts on these as replacement for some or all of the current sniper crosshairs?
Really wish we could test this rather than just look at a screen shot. Would really prefer to see both versions in action before making a definate decision. But if i must choose i would have to say the top one would be more efficient with the proposed changes for sniper rifle range in delta (im guessing more people will come out of the redline) so it will give people and easier advantage on lining up their target for a shot. The bottom option just wouldnt be feasible when your strafing and trying to aim and shoot at the same time. Would also like to see this option on the tactical sniper as well as the charged and standard sniper rifle. But like i said would prefer to see this in action for myself before completely deciding on the reticle.
I snipe in the redline because i know it pisses you off
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Skyline Lonewolf
Ancient Exiles.
41
|
Posted - 2014.09.02 19:52:00 -
[82] - Quote
http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_On_Target.png[/img I liked this one the best and would be the reticule I'd recommend implementing. The current circle one is giving me false positives on some of my shots. Previously, I could dragscope and headshot people before with the old reticule, but the one from Hotfix Charlie seems to have issues.
Destination: Destiny. I see you coming from a mile away. 18 KDR > ReGnYuM
Twitter: SkylineExplicit
|
Nothing Certain
Bioshock Rejects
1101
|
Posted - 2014.09.03 00:17:00 -
[83] - Quote
CCP Logibro wrote:Adipem Nothi wrote:Pretty!
Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Sniper_Range.png[/img]
I like the horizontal and vertical lines but the wings on the horizontal lines obscure too much.
Because, that's why.
|
Niuvo
Vengeance Unbound Dark Taboo
1012
|
Posted - 2014.09.04 05:40:00 -
[84] - Quote
I liked the new cross-hairs or rather dot. |
Titus Stryker
Ancient Exiles.
429
|
Posted - 2014.09.05 17:22:00 -
[85] - Quote
I don't snipe often, but when I do, I like the new crosshiar. Stay thirsty my friends.
Twitch &
YouTube
|
Operative 1171 Aajli
Bragian Order Amarr Empire
1982
|
Posted - 2014.09.08 13:30:00 -
[86] - Quote
How about keeping the new recticle and allowing a shot to hit anywhere inside the circle? This would be an excuse to leave the damage nerf the way it is.
Otherwise, if the old recticle is brought back then increase the damage back to how it used to be. Nerf the thales range and zoom though.
Brick tanking a scout suit since April 2013!
|
Vesta Opalus
Kang Lo Holding
23
|
Posted - 2014.09.08 17:22:00 -
[87] - Quote
Dont re-engineer the wheel. Reality has already pretty much hashed out the best possible crosshair, make it two thin lines intersecting at the middle of the scope (the third picture in OP is pretty ideal, but maybe add a nice vertical line as well)
Also is there any chance we can make it so HUD karats over peoples head render ABOVE their head in stead of in front of it? Im aiming at that head, I need to see it. This happens frequently with people kneeling down for some reason. |
AEON VINTOREZ
ALLOTEC INC
0
|
Posted - 2014.09.09 02:05:00 -
[88] - Quote
I really like the top "cluttered" sight, it is a good compromise for those who like the new circle sight and those who prefer the old dot sight.
The new Hotfix Charlie sight took a lot of getting used to and I don't know anyone who prefers it to the old one. It is more affective at close range and moving targets but the rail rifle already does a really good job at that and it has the advantage of being able to be fired from the hip. It would be nice and more realistic if the sniper rifle could be fired from the hip too.
The only way to make everyone happy would be to add scopes to the market next client update, it would be a nice touch to be able to customize any proto weapon with a selection of scopes or a hip fire battle sight. It would be nice to be able to fit a dot scope to use on large maps where you need to take on redline snipers, use the current scope for mid range maps and a Rail Rifle/ Combat Rifle scope for urban combat.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1999
|
Posted - 2014.09.09 11:20:00 -
[89] - Quote
What use are the "wings"? Just do a good ol' fashion crosshairs like on today's scopes. Would be more useful if the "wings" were close to the dot (about as close as the outside of the circle on the present recticle) so they would act as a "lead" line. I.e. When you lead the target you can use the distance of the line and the dot to hit.
Brick tanking a scout suit since April 2013!
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Michael Arck
5479
|
Posted - 2014.09.10 09:48:00 -
[90] - Quote
I'm really liking that new reticule (plasma cannon variant)! Nice way to level headshot from shoulder to dome, since I always bring my reticule up from the shoulder base. It's got my vote
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
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Jathniel
G I A N T
1162
|
Posted - 2014.09.11 03:40:00 -
[91] - Quote
Still no way we can have a selection of crosshairs? Old dot, new dot, and plasma dot? It'd be a step in the right direction (custom sights).
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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CCP Rattati
C C P C C P Alliance
7072
|
Posted - 2014.09.15 06:25:00 -
[92] - Quote
We will be trying out this new scope for the long range rifles, but keeping the circle for the Tactical SR in Delta. Look forward to feedback after some extended trial period. Thanks everyone.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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