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Viziam1
Seykal Expeditionary Group Minmatar Republic
0
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Posted - 2014.08.19 03:51:00 -
[1] - Quote
So I've heard a lot of things about Dust514 and CCP games. So I figured what the heck I'd give it a try and see what all the hype was about. One thing I learned very quick is that as a new player its pointless to even think about having a chance on the battle field. Every match is the exact same, que up for a match and get you face kicked in the whole match by people who are running prototype gear and what players call officer weapons. I don't expect to lead the boards or anything but i would like to be able to play a match and have a fighting chance. I understand some of these guys have been playing for a couple of years and have the skills to run the best gear in the game, but where does that leave the new players. I spawn in and get shot once (twice if I'm lucky) and that's it. I see people that just want to hide in the red line and use a sniper rifle because i guess they are scared of getting there suit dirty, but that's a waist of time when your whole team decides to do that. Or they stay on the MCC and spin in circles. I just feel that new players don't even have a fighting chance. All we are doing is feeding the Veteran players free kills. Public matches are VERY unbalanced as far as new players having the ability to have a fighting chance. As the game is right now you are basically asking a 5 year old to go play in the NFL and win MVP in the Super Bowl. I stand a snowballs chance in a blast furnace at being useful on the battle field against all of these proto running people, I like the game. I guess that new players just have to spend there time getting their face kicked in and ask politely "Please Sir can I have some more".
Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder. |
bamboo x
Eternal Beings Proficiency V.
946
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Posted - 2014.08.19 03:52:00 -
[2] - Quote
Two words.
Militia Shotgun.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
99
|
Posted - 2014.08.19 03:58:00 -
[3] - Quote
I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me. |
Viziam1
Seykal Expeditionary Group Minmatar Republic
0
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Posted - 2014.08.19 03:58:00 -
[4] - Quote
bamboo x wrote:Two words.
Militia Shotgun.
I don't see a shotgun being the answer to the whole problem. But ill give it a try. |
Spectre-M
The Generals Anime Empire.
727
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Posted - 2014.08.19 04:01:00 -
[5] - Quote
Best way is to just follow the guys in black gear and steal all thier kills. Get a rail rifle and gank every red berry they gun for.
Minnmitar in Amarr armor.
A Wolf in Sheeps clothing.
May the Empress live till she graces my sights.
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Zindorak
1.U.P
632
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Posted - 2014.08.19 04:01:00 -
[6] - Quote
3 words Militia Rail rifle
Pokemon master
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2875
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Posted - 2014.08.19 04:03:00 -
[7] - Quote
Honestly man the best thing you can do for yourself is join a corp. Playing with a group of veteran players will greatly reduce the disadvantage you feel from a lack of gear and SP, and provide a more enjoyable experience overall. People on the forums can be douchy, but there are a lot of really great corps out there that will gladly take you in and show you the ropes. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
99
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Posted - 2014.08.19 04:04:00 -
[8] - Quote
Zindorak wrote:3 words Militia Rail rifle The Militia ScR is quite good as well. The smaller mag goes practically unnoticed. Damn thing basically carried me through the first 15 matches. |
Zindorak
1.U.P
632
|
Posted - 2014.08.19 04:04:00 -
[9] - Quote
Fizzer XCIV wrote:Zindorak wrote:3 words Militia Rail rifle The Militia ScR is quite good as well. The smaller mag goes practically unnoticed. Damn thing basically carried me through the first 15 matches. yea that too
Pokemon master
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Tectonic Fusion
2020
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Posted - 2014.08.19 04:08:00 -
[10] - Quote
Zindorak wrote:Fizzer XCIV wrote:Zindorak wrote:3 words Militia Rail rifle The Militia ScR is quite good as well. The smaller mag goes practically unnoticed. Damn thing basically carried me through the first 15 matches. yea that too Militia Combat Rifle? No? No love?
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Onesimus Tarsus
is-a-Corporation
2489
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Posted - 2014.08.19 04:10:00 -
[11] - Quote
Two words: kdr matchmaking fixes this.
K/D(r) matchmaking fixes the whole game.
Beh!
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1156
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Posted - 2014.08.19 04:31:00 -
[12] - Quote
Pokey Dravon wrote:Honestly man the best thing you can do for yourself is join a corp. Playing with a group of veteran players will greatly reduce the disadvantage you feel from a lack of gear and SP, and provide a more enjoyable experience overall. People on the forums can be douchy, but there are a lot of really great corps out there that will gladly take you in and show you the ropes. this is the best advice to get you through that ruff first 2 months as a new player. by putting 5 vets in your squad they have the gear to fight off tank, ADS, and other proto tryhards on the other side and that leaves you free to kill people on a less hardcore LVL . also for some reason when you go into games by yourself the matchmakeing will all ways put you on a bad team with other random players. we all got smashed when we were new but if you can make it over the hump you will find a game that is rich in fun. send a application in to KILL-EM-QUICK i spend a lot of my time training new players.
KEQ diplomat/ intel /GC officer
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castba
Merc-0107
576
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Posted - 2014.08.19 04:42:00 -
[13] - Quote
Grab a light frame Equip injector Equip armour repair tool Equip mlt rail or scrambler rifle Spam ambush and focus on reviving and repping blue/green dots and provide support fire when needed.
You will learn effective support positioning while adding WP & SP faster than if you tried to be a killer which will allow you to skill into whatever you really want to use. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4714
|
Posted - 2014.08.19 04:46:00 -
[14] - Quote
The best thing a new player can do is get a squad. |
saxonmish
Fatal Absolution General Tso's Alliance
209
|
Posted - 2014.08.19 04:55:00 -
[15] - Quote
Ive always said this, its not fair. but when you become the proto stomper you'll love it, honestly. I didnt get my first infantry proto stuff till like 7 months into the game but when i did i got messages saying im ruining the game and decreasing the player base :P My advice is come back if you can't do it now,cos when you come back your character will have so much built up sp you can just skill into what you want. but yea i'm one of those proto stompers i run proto every match and my song for after a clan match is 'Noobs glorious noobs, noobs made out of paper' lol its true tho the matchmaking suks
SLAYER.
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TheDarthMa94
Fatal Absolution General Tso's Alliance
471
|
Posted - 2014.08.19 05:01:00 -
[16] - Quote
Here, have a 'like'
Sith Lord
"So, what are we going to do next? Something good? Something bad? A bit of both?
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Death Shadow117
New Age Empire. General Tso's Alliance
297
|
Posted - 2014.08.19 05:05:00 -
[17] - Quote
Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr.
Why?
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2162
|
Posted - 2014.08.19 05:37:00 -
[18] - Quote
I agree that the NPE is really bad. Joining a corp is a really good idea, because using teamwork is critical to doing well. Dust University is a family-friendly training corp that is universally well-respected in the community. You should really check out Aaric Altair's videos. He has some fantastic tips/tactics/strategies for doing well as a new player.
Best PvE idea ever!
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Aka Swava
Quafe Runners
7
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Posted - 2014.08.19 05:40:00 -
[19] - Quote
Find the weapon that you like and decide on the role you want to be on the field. Skill in to the suit you want that fits that role up to at least advanced and then start working on your drop suit upgrades that is going to be you most important area to skill into.
As for the Proto Stompers its something you are going to have to deal with because CCP isn't going to do anything to help you new guys out. The large corps have more Isk than they know what to do with so they just run proto all day every day because it is never going to hurt their wallet to do so. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
101
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Posted - 2014.08.19 06:02:00 -
[20] - Quote
Step by step list on how to successfully spent SP.
1.) Basic/Standard of everything that you truly enjoy. Use Militia gear to test stuff, not SP.
2.)Get some enhanced modules that fit your play style. I reccomend keeping it simple early on. Get some HP mods.
3.)Raise all relevant core skills to level III. This one is malleable. For example, if you need more PG, but have plenty of CPU, hold off on Electronics in favor of Engineering.
4.) If you are in a shield suit, get Complex Extenders/Rechargers/Regulators. If you are in an armor suit, get Complex Plates and Reppers. Get the opposite tanking module to Enhanced. Get an ADV weapon or 2.
5.) Go for the Advanced suit that you want. This will require you to save quite a bit of SP. Be patient.
6.) Max out your core skills. A lot of SP will be spent here. A lot. This is the point where you should get some equipment to ADV/PRO if you decide to run Logi.
At this point, you should have a very viable suit. Not extremely competitve, but tough enough.
7.) The big one. The Proto rush. A LOT of patience and restraint will be needed here. This is where you should get all relevant weapons, equipment, and your first suit to PRO. NO blowing your SP anywhere else! Save it. Depending on your class, this might require anywhere between 2M to 5M SP.
8.)If you made it this far without straying too far from, "Well Done!". You are now a Protostomper! But don't worry, there is still A LOT of things to spend more SP on. Proficiency skills, fitting skills, ect. Small optimizations to your fittings here and there. You can do these in any order you see fit.
...I could give you a more in depth version if you told me what suit and weapons you plan to use. |
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Hawkings Greenback
Red Star. EoN.
215
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Posted - 2014.08.19 06:19:00 -
[21] - Quote
OP Stick with it. The game can be brilliant and equally frustrating at times. Take each match as a challenge. Find a corp to run with that will squad up with you and teach you the ropes.
However it sounds like you have found a decent weapon in the scrambler rifle but don't forget to try some of the others. Any way like someone has said don't try and get into proto to soon, run std/adv and get your core skills up they pay dividends in fitting better modules.
Most of all don't give up. Enjoy your time here and enjoy shooting face.
Minmatar logi <3
Moonlighting as an Amarr logi occasionally
Minmatar Nova Knife scout in training
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1167
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Posted - 2014.08.19 07:58:00 -
[22] - Quote
you can always delete 2 characters every 10 hours and make new ones to play academy. then when your eyes eventually fall out from boredom killing mindless noobs you can take your main char out again if your up for a challenge. i'm not saying this to sound like a pretentious dik, i do it myself. it's better than whining about it hear because CCP will give no leeway to make a filtered match. the only way to filter the difficulty is to academy alt. our cries about your issue have always fallen on deaf ears- the tin foil hat theory is that they can't sell aurum if it's too easy for new players.
AKA Zirzo Valcyn
AFKing since 2012
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OliX PRZESMIEWCA
Bezimienni... Dark Taboo
171
|
Posted - 2014.08.19 09:35:00 -
[23] - Quote
1) create account 2) come back after 3-6 months when sp will accumulate
Sorry scrub mode off :)
Listen to guys who offer U joining corp. It's nice to see when blueberry rise into bullet dodger killa :) Create 2nd acc for alt, if there will be some miracle and CCP will update Dust with new stuff You will be able to spend alt's sp to test things so your main acc will be even better. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2231
|
Posted - 2014.08.19 09:46:00 -
[24] - Quote
Always run in squads. Never solo when you can help it. One newberry is basically lunch. Six newberrys focusing fire is a credible threat. |
sabre prime
Crux Special Tasks Group Gallente Federation
368
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Posted - 2014.08.19 10:39:00 -
[25] - Quote
OP, you sound like an alt. But your sentiments are correct. Every time I play in the academy, I feel god-like, and then sorry for the fate that awaits the blueberries.
Fact is you just need to wait until you get to 5-7 million SP, before you can feel competitive.
Desperate attempt to get BPOs
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John ShepardIII
453
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Posted - 2014.08.19 10:47:00 -
[26] - Quote
Joining a good squad always helps
The True Shepard.
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Coleman Gray
Opus Arcana Covert Intervention
1097
|
Posted - 2014.08.19 11:07:00 -
[27] - Quote
When your playing, are you using cover? or in the open relying on strafe? You can't simply brute force every situation in this game. Even proto players die fast when their in the open. Alot of new players like yourself have come from other fps games like Quake or CoD where reflex is king because it is first to shoot first to win. But in this game you need to examine the area around you, where can you take cover? where is your fall back position? where can you get flanked from, where is the closest blue who can support you? What weapon is your enemy/target using? is it CQC based? so you need to keep distance, or is it a long range weapon so you need to close in?
What suits are you and your opponents using? are they shield based so you need to kill quick before they regen? or are they armor based so you don't need to rush for a kill. theres alot to consider and think on this game compared to other games and it will take time to get used to it all.
But don't be discouraged, we all have been where you are..infact most of us started worse off. Compared to when I started Dust 514 you new players have it very easy.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Scar Scrilla
336
|
Posted - 2014.08.19 11:12:00 -
[28] - Quote
Drop uplinks will earn u a lotta WP (and thus SP) too. Especially in matches where your team gets stomped ...
"Si tacuisses, philosophus mansisses"
" ... or grab a shotgun and REs." - UN1TE
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Ryme Intrinseca
Eurotrash Pubstars
1572
|
Posted - 2014.08.19 11:23:00 -
[29] - Quote
Yeah, a new player cannot really play how they would in most games, trading assault rifle shots with the enemy. You have to get asymmetrical. Rail rifle, so you're hitting them when they can't hit you. HMG, so you have an overwhelming DPS/HP advantage. Or shotgun for the surprise OHK. Still won't be easy but you'll be able to contribute something. |
Onesimus Tarsus
is-a-Corporation
2490
|
Posted - 2014.08.19 11:30:00 -
[30] - Quote
Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone.
Think. I know it hurts, but think.
K/D(r) matchmaking fixes the whole game.
Beh!
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HOWDIDHEKILLME
Dying to Reload
348
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Posted - 2014.08.19 11:48:00 -
[31] - Quote
Counterpoint to squad/corp up talk... It's squads of vets raping the new players, all while taxing new corp members to fund their proto suits and telling "new berries" to run expensive hives, injectors and rep tools to support vet slaying.
My advice stay in the rear of small groups, don't go off by your self, and even basic gear puts milita to shame. Core skills help all your fits.
Panic spawning like a ******** lemming only feeds the trolls ( vets ). Don't be a lemming ( unless I'm on the opposing team :).
Situational awareness and versatility to multiple types of threats is key to survival and fun.
Personally I ran logi exclusively for ever it was expensive, wasn't much fun, and was never appreciated. Now I play the way I think will be fun (this round) winning or losing dosnt matter if it wasn't fun.
Lonewolf till I die
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
87
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Posted - 2014.08.19 12:09:00 -
[32] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important.
I have a 5 mill sp assault type alt that does just fine...
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Operative 1125 Lokaas
True Companion Planetary Requisitions
360
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Posted - 2014.08.19 12:16:00 -
[33] - Quote
1. Yes, new player experience is crap.
2. DUST was cancelled. Enjoy Legion.
http://m.youtube.com/watch?v=z_GRjNL7l40
THIS IS THE VOICE OF RÁN
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zzZaXxx
D3ATH CARD
425
|
Posted - 2014.08.19 12:23:00 -
[34] - Quote
When you see corps dominating, apply to them. Eventually one will accept you. Squad up with your corpies and stay together with them. If the market has another 50% off special on Aurum suits or weapons definitely pop $5 or $10 on that so that you can rock the proto. |
RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 12:48:00 -
[35] - Quote
Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this.
You're still on this trip?
KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting)
Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into.
I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion.
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Kevall Longstride
DUST University Ivy League
1572
|
Posted - 2014.08.19 12:54:00 -
[36] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Tell me about it. That's my main goal for my term on the CPM, to improve as much as possible the NPE on Dust and ensuring the same mistakes aren't made with Legion.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 12:58:00 -
[37] - Quote
Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think.
It doesn't though, especially for vets, it's diminishing returns
I can't pull up my personal stats right now, but lets say i have 8000 kills and 8500 deaths. 8000/8500 = .941 Now, I play 10 matches and get 10 kills and 5 deaths each match. I now have 8100 kills and 8550 deaths. 8100 / 8550 = .947
Assuming I can get no deaths from that point on, I still need to kill 450 clones without ever dying just to get to a 1.0 KDR
A new player can see their KDR fluctuate wildly in 10 matches, a bittervet's KDR wont move much at all in 10 matches.
I do think. Apparently a lot more than you do.
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iKILLu osborne
Dead Man's Game
181
|
Posted - 2014.08.19 13:12:00 -
[38] - Quote
remotes are a noobs best friend
and a little ewar such as dampeners can make all the difference.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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TYCHUS MAXWELL
The Fun Police
471
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Posted - 2014.08.19 13:31:00 -
[39] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important.
Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'.
On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that their is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps.
It's a perpetuating bully culture that encourages poor sportsmanship. |
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 13:50:00 -
[40] - Quote
TYCHUS MAXWELL wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important. Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'. On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that there is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps. It's a perpetuating bully culture that encourages poor sportsmanship.
Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen.
I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
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Anarchide
Greedy Bastards
2482
|
Posted - 2014.08.19 13:52:00 -
[41] - Quote
Just saying...
Being new versus Closed-Beta Vets wasn't easy feat either.
Dust Loyalist
Greedy Bastards
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Leadfoot10
Molon Labe. General Tso's Alliance
1306
|
Posted - 2014.08.19 14:01:00 -
[42] - Quote
Anarchide wrote:Just saying...
Being new versus Closed-Beta Vets wasn't easy feat either.
You can say that again -- I'm still digging my way out of the KDR&W/L hole I built up in my first few months in this game.
However, the gap between new and vet players then and new and vet players now has grown significantly...
Back then a vet had 10m SP if he was lucky. Now we have 50m.
Back then a vet had 10 or 20m ISK. Now we have hundreds of millions or billions of ISK.
The gap is much larger for a rookie today. |
Derpty Derp
Dead Man's Game
312
|
Posted - 2014.08.19 14:15:00 -
[43] - Quote
When I started, I played for a while, got bored and quit... came back a few months later and had enough to get a commando suit (back when it was known as a unicorn and I didn't use the forums, lol) I just wanted 2 light weapons & after that I had fun...
So yeah, my advice is quit, it'll be more fun that way. |
TYCHUS MAXWELL
The Fun Police
471
|
Posted - 2014.08.19 14:16:00 -
[44] - Quote
RayRay James wrote:TYCHUS MAXWELL wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important. Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'. On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that there is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps. It's a perpetuating bully culture that encourages poor sportsmanship. Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen. I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. |
One Eyed King
Land of the BIind
3442
|
Posted - 2014.08.19 14:19:00 -
[45] - Quote
Scar Scrilla wrote:Drop uplinks will earn u a lotta WP (and thus SP) too. Especially in matches where your team gets stomped ... This.
I have been here for a year and a half.
About a month or so ago I finally got uplinks beyond level one, and I have literally doubled my WP in many games because of it.
If you are the only one dropping uplinks, and you drop them strategically early on, you can gain a boat load of SP and ISK with minimal effort. Just try not to die.
You can always tell a Millford Minja
|
Anarchide
Greedy Bastards
2482
|
Posted - 2014.08.19 14:19:00 -
[46] - Quote
Snip
RayRay James wrote:Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen.
I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
^This
Dust Loyalist
Greedy Bastards
|
Onesimus Tarsus
is-a-Corporation
2490
|
Posted - 2014.08.19 14:24:00 -
[47] - Quote
RayRay James wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. You're still on this trip? KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting) Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into. I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion. If you're that much better, you'll never see that player on the opposite team. You'll see people as lethal as you for whatever reason, and you'll die. A lot.
K/D(r) matchmaking fixes the whole game. BEH!
|
Michael Epic
The Neutral Zone
306
|
Posted - 2014.08.19 14:41:00 -
[48] - Quote
Do this;
Pick your PSN account, create a main. Set passive SP to count. Use some Aurum and run a 30 day booster. Then set up 14 more PSN accounts on your playstation, you don't need real emails...just type gibberish ones and set them all up with 3 dust characters.
Log in, create bs name....play in battle academy. Send every dime you make with every character to main character. Biomass bs characters, rinse and repeat. Do this for about the next 6 months.
6 months from now, log into main character....he's stockpiled with millions and millions and millions of isk. Use SP and unlock basic medium dropsuit of whatever race you like. Max out shield and armor.
By now you've played in the battle academy for 6 months so you should be aware of which weapons you like, which ones you don't...put SP into weapon you're most proficient with.
Be very careful with SP, its unforgiving. See what you have left and if you ran a booster every month for 6 months...you should have 6 million SP...you can likely go straight to proto dropsuit, fully maxed armor / shield and either full proto weapon, or advanced weapon with reload speed, clip size, etc all at least level 3.
That's how you NPE in Dust 514 |
Duke Noobiam
S.e.V.e.N. General Tso's Alliance
137
|
Posted - 2014.08.19 14:42:00 -
[49] - Quote
Viziam1 wrote:So I've heard a lot of things about Dust514 and CCP games. So I figured what the heck I'd give it a try and see what all the hype was about. One thing I learned very quick is that as a new player its pointless to even think about having a chance on the battle field. Every match is the exact same, que up for a match and get you face kicked in the whole match by people who are running prototype gear and what players call officer weapons. I don't expect to lead the boards or anything but i would like to be able to play a match and have a fighting chance. I understand some of these guys have been playing for a couple of years and have the skills to run the best gear in the game, but where does that leave the new players. I spawn in and get shot once (twice if I'm lucky) and that's it. I see people that just want to hide in the red line and use a sniper rifle because i guess they are scared of getting there suit dirty, but that's a waist of time when your whole team decides to do that. Or they stay on the MCC and spin in circles. I just feel that new players don't even have a fighting chance. All we are doing is feeding the Veteran players free kills. Public matches are VERY unbalanced as far as new players having the ability to have a fighting chance. As the game is right now you are basically asking a 5 year old to go play in the NFL and win MVP in the Super Bowl. I stand a snowballs chance in a blast furnace at being useful on the battle field against all of these proto running people, I like the game. I guess that new players just have to spend there time getting their face kicked in and ask politely "Please Sir can I have some more". Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder.
Hey dude,
Welcome to DUST. The learning curve is steep and littered with proto-stompers along the way, but this game has loads of fun in store for you if you can push through the initial pain.
Here are some tips.
1. Play with a squad. In Dust, teamwork is more important than in any other FPS and you will greatly speed up your learning if you can find experienced players to play with.
2. Familiarize yourself with the different dropsuits. Know their strengths and weaknesses and learn to recognize them on the battlefield. - Heavies rule in close quarters. - Scouts are fast, have a HUGE Ewar advantage and a small hitbox
3. Famialiarize yourself with the weapons. Know their strengths and weaknesses and learn to recognize them on the battlefield by their sound. - Range is very important. No matter how good your gun game is, you're not going to win a 1 vs 1 with an opponent at 60 metres if you are using an Assault Rifle and he is using a Rail Rifle. - Know the weapons damage profile. Again knowing this will let you know taylor how you take on different enemies.
4. Try not to worry too much about your KD/R (especially while you are learning the game).
How do you kill that which has no life?
|
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 14:45:00 -
[50] - Quote
TYCHUS MAXWELL wrote:
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. If you want Legion to fail, then by all means keep supporting a bad system.
I've played FPS games on PC and consoles for 20 years now. If Legion keeps the current sp system, especially if it transfers dust sp over to Legion, this game will nose dive even if it is on PC. Don't come crying to me when you realize you burned down New Eden's chance of branching and integrating with shooters. CCP hasn't even greenlit Legion and they sure as hell will pull the plug if it ends up averaging a couple thousand players like Dust. You gotta be willing to drop a couple thousand dollars a month on Legion if you want them to keep it running.
If you feel the sp disparity is no big deal. Create an alt, give it no isk, and use it for the next couple of months alone. Don't play a few games then say eh not feeling it let me play my main! No, if you want to stand by your bullshit then you play for a couple of months only on that alt and see if you still feel sp isn't a big deal.
"But how will I grind out the sp cap on my main then?" Why would you need to? You just said you only really need about 4-5 million sp to be effective.
>Eve is a growing playerbase.
After 10 years in the MMO online genre known for getting millions of subscribers and practically being able to found its own country if subscribers were citizens Eve has extremely and slowly grown. Eve is the kind of example you don't want to use for player growth.
At no point did I put a hostile tone anywhere in my post. You prove you immaturity by attacking me instead of the points I made.
Trust me, I have no intention of crying to you for any reason, whether it be that Dust and Legion fail or I somehow miraculously run into you while you use your immense knowledge of game design to make your own super FPS.
I have built an alt and played it for a while. It sucks, but so did being a noob in EVE 8 years ago when the NPE in EVE made the NPE in Dust look like a godsend.
My point to SP, had you bothered to actually read it, was that I can not use any more SP in a single match than any other player. I have more OPTIONS in my suits and weapons, and that's it. That's where my strength comes from, because it definately is not my gun game.
At no point did I ever compare an MMO to a FPS, I compared the LEVELING SYSTEM in the two. I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that I get to advance my character not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design" |
|
Duke Noobiam
S.e.V.e.N. General Tso's Alliance
137
|
Posted - 2014.08.19 14:46:00 -
[51] - Quote
Coleman Gray wrote:When your playing, are you using cover? or in the open relying on strafe? You can't simply brute force every situation in this game. Even proto players die fast when their in the open. Alot of new players like yourself have come from other fps games like Quake or CoD where reflex is king because it is first to shoot first to win. But in this game you need to examine the area around you, where can you take cover? where is your fall back position? where can you get flanked from, where is the closest blue who can support you? What weapon is your enemy/target using? is it CQC based? so you need to keep distance, or is it a long range weapon so you need to close in?
What suits are you and your opponents using? are they shield based so you need to kill quick before they regen? or are they armor based so you don't need to rush for a kill. theres alot to consider and think on this game compared to other games and it will take time to get used to it all.
But don't be discouraged, we all have been where you are..infact most of us started worse off. Compared to when I started Dust 514 you new players have it very easy.
Good stuff in this post for noobs
How do you kill that which has no life?
|
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 14:48:00 -
[52] - Quote
Onesimus Tarsus wrote:RayRay James wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. You're still on this trip? KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting) Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into. I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion. If you're that much better, you'll never see that player on the opposite team. You'll see people as lethal as you for whatever reason, and you'll die. A lot.
I already die a lot, what else is new. Did you even bother to read the post regarding new players vs old players and KDR swings? |
Jooki Chewaka
Stalking Wolfpack
109
|
Posted - 2014.08.19 15:00:00 -
[53] - Quote
As I've been saying since day 1 (I've got a closed beta toon), the protostomping is an issue, even the advanced stomping is an issue, from a fresh new player pov.
There is some people that have said that the way to adress this issue is to separate the different type of suits in different matches. This might solve the issue, but would create others:
- As you can see on http://eve-offline.net/?server=dust the playerbase in dust is, and has been at around 3500+- players for more than a year, this means that segregating the players would decrease, even more, the chances to get into a match, right now getting into a factional warfare battle is kinda hard, sometimes at least you need to wait more than 5 minutes, segregating the players would increase this wait time
- On a match with all militia, me, with all my million SP would be able to join and use only militia gear, and belive me when i tell you i would just own the battle, basically because nowdays i use my eve collectors edition BPOs which basically are militia and most of the time I still own protobears...
Some people have also said that this way of adressing the issue isn't viable because sandbox bla bla, they might be right, on legion, but lets face it, not on DUST 514, this ain't EVE, there's no chance a loby shooter like this be a sandbox, so this ain't a reason, the two exposed previously is.
How would I solve it:
When one joins a battle, the system scans which players have the most SP and a message prompts and tells the 2 higher SP toons something like: "You've been chosen to be user of prototype gear, do you accept?" If you agree then you can/must use proto gear, there should be, say 2 guys to be flagged as proto users, and then 5 guys to be flagged as advanced gear users, the rest are only allowed to use standard/militia, if you refuse the offer you go down a tier, and the offer jumps down to the next guy.
Imho, this is a complicated way because CCP would need to program Scotty to do even more work, but its the only way i find the public matches to be balanced, because what the OP is saying IS REAL, and its the main reason why DUST 514 has so low players (among others).
See you from orbit
|
emm kay
New Age Empire. General Tso's Alliance
180
|
Posted - 2014.08.19 15:13:00 -
[54] - Quote
Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. welcome to new eden.
--
You called, sir?
|
Ghosts Chance
Inf4m0us
2081
|
Posted - 2014.08.19 15:17:00 -
[55] - Quote
to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp
Minmatar is Winmatar
|
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 15:24:00 -
[56] - Quote
Ghosts Chance wrote:to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp
OK, maybe i underestimated the Core skills total SP, I'm at work with no access to a PS3 at the moment. That being said, any new berry can get the Core's to advanced relatively quickly, pro obviously takes more time. The 4-6% advantage between ADV and pro isn't that much of a difference as the 10-15% from nothing to pro. |
Ghosts Chance
Inf4m0us
2081
|
Posted - 2014.08.19 15:40:00 -
[57] - Quote
RayRay James wrote:Ghosts Chance wrote:to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp OK, maybe i underestimated the Core skills total SP, I'm at work with no access to a PS3 at the moment. That being said, any new berry can get the Core's to advanced relatively quickly, pro obviously takes more time. The 4-6% advantage between ADV and pro isn't that much of a difference as the 10-15% from nothing to pro.
it REALLY does though.
you greatly underestimate the power of core skills
i end up with a 150-250 HP advantage, a 10% damage advantage for half the fight, i can see them on my passive scans (meduim frames and heavys) but they cant see me (passive scanning :P) so i always get the jump on them. i have more stamina and speed (biotics is rarely speced into by new players and its a low priority) 5% may not seem like alot but it is.
i hack faster... even vetrens dont properly apreciate this skill but its so overpowered its not even funny especially with minmatar suits (all have a small hacking bonus) and hack mods.
for my assault suit alone i have
cpu and powergrid core skills maxed light, sidearm, explosives cpu reductions weapon fitting optimisations assault bonus
ALL giving me MASSVIE amounts of cpu and powergrid more then any new player can get and that definatly gives me a massive advantage in what types of suit builds i can make and use
core skills are free high and low slots that dont use CPU and PG, they are insanly powerful.
Minmatar is Winmatar
|
Krixus Flux
Kang Lo Directorate Gallente Federation
425
|
Posted - 2014.08.19 16:58:00 -
[58] - Quote
You sound like a softy bro. We all paid our dues, you delicate flower. You can too.
Saying what's on people's minds
|
Death Shadow117
New Age Empire. General Tso's Alliance
300
|
Posted - 2014.08.19 17:04:00 -
[59] - Quote
Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think. Um no if i tank all day wery day ans kill 25 ppl with a blaster without dying then my kdr goes up this doesn't just apply to tanking. Your idea is invalid and stupid and like i said only COD babies measure their skills by kdr.
Why?
|
Derpty Derp
Dead Man's Game
315
|
Posted - 2014.08.19 17:22:00 -
[60] - Quote
Michael Epic wrote:Do this;
Pick your PSN account, create a main. Set passive SP to count. Use some Aurum and run a 30 day booster. Then set up 14 more PSN accounts on your playstation, you don't need real emails...just type gibberish ones and set them all up with 3 dust characters.
Log in, create bs name....play in battle academy. Send every dime you make with every character to main character. Biomass bs characters, rinse and repeat. Do this for about the next 6 months.
6 months from now, log into main character....he's stockpiled with millions and millions and millions of isk. Use SP and unlock basic medium dropsuit of whatever race you like. Max out shield and armor.
By now you've played in the battle academy for 6 months so you should be aware of which weapons you like, which ones you don't...put SP into weapon you're most proficient with.
Be very careful with SP, its unforgiving. See what you have left and if you ran a booster every month for 6 months...you should have 6 million SP...you can likely go straight to proto dropsuit, fully maxed armor / shield and either full proto weapon, or advanced weapon with reload speed, clip size, etc all at least level 3.
That's how you NPE in Dust 514
& if you're not bored to death after all that... Welcome to the game! |
|
Aramis Madrigal
SVER True Blood
289
|
Posted - 2014.08.19 17:26:00 -
[61] - Quote
Add me as a contact and we can squad up this weekend (out of town on business until Saturday afternoon). I'm competent in every infantry role (excellent at a few), knowledgeable and good at math. If a few additional new players want to group up, that would be fine. I can help you figure out how to spend your SP in the near and long term, work with you on fittings and I'll donate some ISK to your cause. Sound like a plan?
Cheers,
Aramis
Big Clones/Little Clones! |
Vell0cet
Fraternity of St. Venefice Amarr Empire
2162
|
Posted - 2014.08.19 18:00:00 -
[62] - Quote
Death Shadow117 wrote:Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think. Um no if i tank all day wery day ans kill 25 ppl with a blaster without dying then my kdr goes up this doesn't just apply to tanking. Your idea is invalid and stupid and like i said only COD babies measure their skills by kdr. WPs/death is a better metric. Also a WEIGHTED K/D is a lot more valuable metric for determining player skill for matchmaking purposes. Getting a kill against a player who regularly kills a lot of high K/D players shows you're more skillful than killing someone who regularly kills a lot of players with low K/D.
A second tier academy would solve a lot of these issues. It would be like the other public game modes but restricted to players under some SP threshold (I think 5mill is a good cutoff). It would be the only mode checked by default. This would give new players a refuge from protostompers, but still allow them the option to play in more competitive modes if they want. By the time they've hit the cap for this mode they should be able to field a reasonably competitive advanced fit with some core skills. The reason why you don't just extend the existing academy is because you don't want to have players with 4.9mill SP stomping players who are launching DUST for the first time.
Best PvE idea ever!
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Will Driver
Horizons' Edge Proficiency V.
198
|
Posted - 2014.08.19 18:00:00 -
[63] - Quote
I've been playing a while (38M SP), not as long as the Beta vets, but I remember being a newbie all too well. Some good advice here from other players. Here are my thoughts for new players:
1. Learn to be scrappy and set realistic goals. I was happy getting 200 WP/match at first, then 500, then 1000, now 2000. Don't expect too much right out of the academy.
2. Most players will say "join a Corp," and that's generally good advice. Although as a newbie, I found it difficult to keep up with my squad mates, and I always felt like a liability, especially in Ambush. So going lone wolf is still viable, especially if you learn to be scrappy.
3. Logi is good for generating WP early, but that role is a huge SP sink given all the equipment to skill into. My advice is to spend a little time with the different roles, and then take 1 to Adv. You can be competitive in an Adv. suit with 6M - 10M SP in core skills and a weapon.
4. A good weapon makes all the difference. Militia shotgun, rail rifle and combat rifle are some of the best. However, things like the heavy machine gun (for Heavies) and other weapons also have a role, so pick one and level it up to Adv. and prof 3. Don't bother with a sidearm until you're main weapon is Adv/Prof. 3.
5. You can't win against everyone. Pick your battles, learn to run away! If you're getting killed in 1 or 2 shots, you'll need to be more stealthy and attack from behind. Cloaked scouts with a shotgun are particularly dastardly at this tactic.
6. Don't bother with swarm launchers. Despite recent buffs, as a class they are still hopelessly under powered. If you need an A/V fit, consider a Heavy with a Forge Gun, or A/V grenades or Remote Explosives.
7. Join squads who have an open spot at the beginning of a match. See how they operate. Some you will not like, but if you find other players you like, apply to their Corp. Oh, and get a mic so you can communicate with your squad.
8. While technically "free to play," the SP sink is so deep, even with boosters it takes forever to skill into what you need. So consider passive boosters, and if you play alot, the active boosters are also worth it, at least until you get to 6M - 10M SP.
9. If you are not having fun, tryout some different tactics
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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LAVALLOIS Nash
QcGOLD
267
|
Posted - 2014.08.19 18:20:00 -
[64] - Quote
You have 3 options:
-Keep getting smashed until you get the hang of things and are able to project some power. This is the hardest of the choices. It requires determination and not giving up. But its the most rewarding cause if you can get beat down and get back up constantly, eventually you'll be a damn tough guy to beat down.
-Quit. This is the easiest option, one which thousands of new players have done
-Join "squads" or a corp so that the people who spend all day on this game have some new friends to talk to. It seems like an easy option, but you have to deal with high pitched 16 year olds, tryhards who brag at every kill and whine at every death, people who brag about and loudly smoke weed on the mic, people who yell at other people in another room in their house without turning off the mic, people who blast their music in the mic, people who watch TV in the background, people who constantly breathe yawn burp sigh snort cough sneeze into the mic, ect.
The choices are bleak, but thats the way the game is. Veteran players aren't interested in changing it cause the current system forces you to squad with them, and the new players generally don't stick around long enough to want to change things. And CCP...well...to them, this is what they call a successful matchmaking system. |
CommanderBolt
Osmon Surveillance Caldari State
1430
|
Posted - 2014.08.19 18:24:00 -
[65] - Quote
As a new player you are at a huge disadvantage. It wouldn't be half as bad if you could chose to queue up for "militia / standard gear" games but you cannot.
The game is designed very poorly. Everyone who I have tried to get to play this game gave up after a match or two because of the glaring imbalance.
This game used to be a hell of a lot better than it is.... pretty much slowly over time DUST has been changed into a mutant piece of garbage.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2163
|
Posted - 2014.08.19 18:30:00 -
[66] - Quote
CommanderBolt wrote:As a new player you are at a huge disadvantage. It wouldn't be half as bad if you could chose to queue up for "militia / standard gear" games but you cannot. Please explain why this is a better solution than a 2nd tier academy. Vets would militia-stomp that mode so badly: they know the maps, they're running in experienced, coordinated squads, they have access to a wide array of roles and have millions of SP in core skills. They shouldn't be in the same match (unless the new player deliberately seeks them out for a challenge).
Best PvE idea ever!
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
215
|
Posted - 2014.08.19 18:40:00 -
[67] - Quote
Viziam1 wrote:Every match is the exact same, que up for a match and get you face kicked in the whole match by people who are running prototype gear and what players call officer weapons. I don't expect to lead the boards or anything but i would like to be able to play a match and have a fighting chance. I understand some of these guys have been playing for a couple of years and have the skills to run the best gear in the game, but where does that leave the new players. I spawn in and get shot once (twice if I'm lucky) and that's it. I see people that just want to hide in the red line and use a sniper rifle because i guess they are scared of getting there suit dirty, but that's a waist of time when your whole team decides to do that. Or they stay on the MCC and spin in circles. I guess that new players just have to spend there time getting their face kicked in and ask politely "Please Sir can I have some more". ]
Viziam 1, let me say that, instead of sounding like some sort of whine or rant, you have presented one of the best written expressions of a Newcomer's reaction to Dust that I remember reading ever. Many of us felt the same way, but didn't have the on-target words to describe it like you just did----I wish the professional reviewers out there could express Dust this way too (it's the best way to let prospective players know what they are in for . I am personally copy-pasting your statement to store on my computer for future re-reads.
I have respect for alot of the post responses here, and for many of the players I recognize,... but as far as a NEWBERRY strategy, a lot of their advice (a lot, but not ALL) is jumping the gun. It's meant well, but it's going to make your dropsuit head spin (with you still inside it).
Newcomer success can be staked against how many kills you make; or how many hacks and matches you help your side win, which gun you can get first...it doesn't matter yet. What matters is that you can't enjoy shooting with your cool gun, or can't enjoy hacking and winning objectives, IF YOU CAN'T KEEP FROM GETTING KILLED SO DARN MUCH. Reducing your rate of death is the singular thing that helps you enjoy anything else you hope to do in Dust (whatever that anything else IS doesn't even matter yet...just STAYING ALIVE more).
(Admit it, Viziam, that's what would boost your pleasure rate 300% in this game---it's the same for all of us, LOL).
Do this by: OFF THE GAME, you can... --Read SOME of the good Newberry Strategy Guides that appear on this Forum (and a couple of other forums still around), for explaining how to walk around the battelfield with fewer deaths. --Join Dust University, and follow their tips, ask their instructors questions, etc. These are good, but, CRAP-it, they take a lot of study-time instead of PLAYtime,... and I personally couldn't justify doing all this when it's supposed to be just a fun play-play game. Sorry, NO WAY. Viziam, you have to make your own personal decision about investing your time in the above solutions.
IN THE GAME, you can --Join a Squad (the idea is that by sticking near to others, enemy will shot at them more and at you less... and you finally have time to watch what they do and imitate their actions). --Join a Dust Merc Corporation (the idea is you get to spend more time preparing, organizing, strategizing with corp members, so each time you go to fight, you're a group with a game plan). This is the way DUST is supposed to work, but I am against both of these.... you don't NEED to do them. It's frustrating to repeatedly find yourself in a confused six-person blob who say they're a "squad" but wander off in five easter-bunny directions ever time the squad spawns on the map-??. It's frustating to have to shop around. And Corps repeatedly bog down in "club politics" so much, you have to keep changing and shopping around for a Corp you can stay with. ...Sorry, guys, that's TOO much frustration for me, even from Dust. I'm not saying don't join up with players--I'm just saying you DON'T need to "squad" with them---just learn to spot when groups of blue players are somewhere near you, and spontaneously hang close to them for safety. Even if they're strangers to you, just join in among them.
So if I don't much like any of the advice above, what advice DO I follow : Viziam-1, Drop your pants and your snazzy weapon. Leave them in your living quarters. Go on the battlefield each match with just one of the free dropsuits w/ gun the game gave you. FREE. Then spawn on the map and try every idea you can think of to sneak, duck, hide in among other players, tag alongside HAV, trick, grenade-fake, hitchike, hold up inflatable girl-doll in front of you as human shield, and hack a taxi your way around the map WITHOUT getting killed more than 4 times the whole match. I know, it sounds like I'm telling you to be a whimp-coward, but I'm not. Most of us were being killed walking around loose, WAY more than being killed in a fair gunfight with someone, and I bet the same is happening to you (you just THINK proto's the cause) A good vet can walk the map without getting snipered at or gunfighting more than twice the whole match if she doesn't want to. I'm not that good, but practicing ways to do this DROPS your number of deaths way, way down.
And once you aren't getting killed nearly as much, you're very quickly free to learn and accumulate anything you want in this game.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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RayRay James
Molon Labe. General Tso's Alliance
372
|
Posted - 2014.08.19 18:42:00 -
[68] - Quote
Eve and Dust are the best corollary to the real world there is
EVE: You're born, you go through training, you're kicked into the "real" world
Dust: You're born, you go through the academy, you're kicked into the "real" world
Real World: You're born, you go to school, you're kicked into the real world.
I know it's a game, back off, but we don't separate the "weak" from the "stronger" or "more advanced" in the real world (after a point). That's all CCP does with their games. One Server, One World. No separation.
I know it's tough for some of the forum warriors to accept, but that's the way CCP games are and you aren't going to change that, no matter how hard you try. Most players loyal to EVE/Dust wouldn't want it any other way and they want others to play that have the same mindset. That's why there's always a HTFU, or get gud, or adapt or die, or GTFO in whining posts.
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Killar-12
The Corporate Raiders Top Men.
3189
|
Posted - 2014.08.19 18:48:00 -
[69] - Quote
Find a Squad, and a corp with size and good players who aren't douches.
Member of a Dead Alliance and Dead Corp Coming through, still better than you FOTM corp hopping whores
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TYCHUS MAXWELL
The Fun Police
472
|
Posted - 2014.08.19 19:00:00 -
[70] - Quote
RayRay James wrote:TYCHUS MAXWELL wrote:
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. If you want Legion to fail, then by all means keep supporting a bad system.
I've played FPS games on PC and consoles for 20 years now. If Legion keeps the current sp system, especially if it transfers dust sp over to Legion, this game will nose dive even if it is on PC. Don't come crying to me when you realize you burned down New Eden's chance of branching and integrating with shooters. CCP hasn't even greenlit Legion and they sure as hell will pull the plug if it ends up averaging a couple thousand players like Dust. You gotta be willing to drop a couple thousand dollars a month on Legion if you want them to keep it running.
If you feel the sp disparity is no big deal. Create an alt, give it no isk, and use it for the next couple of months alone. Don't play a few games then say eh not feeling it let me play my main! No, if you want to stand by your bullshit then you play for a couple of months only on that alt and see if you still feel sp isn't a big deal.
"But how will I grind out the sp cap on my main then?" Why would you need to? You just said you only really need about 4-5 million sp to be effective.
>Eve is a growing playerbase.
After 10 years in the MMO online genre known for getting millions of subscribers and practically being able to found its own country if subscribers were citizens Eve has extremely and slowly grown. Eve is the kind of example you don't want to use for player growth.
At no point did I put a hostile tone anywhere in my post. You prove you immaturity by attacking me instead of the points I made. Trust me, I have no intention of crying to you for any reason, whether it be that Dust and Legion fail or I somehow miraculously run into you while you use your immense knowledge of game design to make your own super FPS. I have built an alt and played it for a while. It sucks, but so did being a noob in EVE 8 years ago when the NPE in EVE made the NPE in Dust look like a godsend. My point to SP, had you bothered to actually read it, was that I can not use any more SP in a single match than any other player. I have more OPTIONS in my suits and weapons, and that's it. That's where my strength comes from, because it definately is not my gun game. At no point did I ever compare an MMO to a FPS, I compared the LEVELING SYSTEM in the two. I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that I get to advance my character not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
Don't start with this I'm not hostile bullshit. You just said welcome to New Eden, this is a go to statement of saying go **** yourself HTFU that is perpetuated here and in Eve. I don't really care if you aren't hostile I'm going to obviously be hostile because you are dismissive.
Here's the thing and its the truth. You're bad at this game if you think having unlocked multiple proto fits is not an advantage. If you spent 47 million sp and can only perform one role, I'm either going to call bullshit, or you haven't spent most of your sp. Believe it or not, as the game drags on and players get more sp more players are capable of fielding the best gear with higher passive buffs giving them an inherent advantage. You may approve of this and you may not, and either way I don't care as I have no real affinity for the success of Legion, I'm just trying to be realistic for CCP if they actually want it to succeed and to be honest with how tight lipped CCP has been about sp character transfers, I think they know they will have to reset as well or even restructure the sp system. What I don't like and is apart of what you have claimed in your posts that made me hostile, was that 4-5 million sp is all it takes to be competitive. I'm sorry no, if you think versatility in multiple proto roles isn't necessary when the battlefield is changing then you are non-competitve, which again is fine. But don't claim to understand things that you don't. The advantage of having millions upon millions of sp is that a player can fit 30 different proto kitted role changing fits that will hard counter other opponents. Because in an asymmetric fps, hard counters will always be present.
I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that [b]I get to advance my character[/b
You mean you aren't very good and need to gain passive buffs to make you feel like you are accomplishing something.
not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
It's called FOTM, and its always been a problem. Its also exacerbated by the sp system where vets can always easily find and use the FOTM as their sp total rises. |
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zzZaXxx
D3ATH CARD
425
|
Posted - 2014.08.19 19:07:00 -
[71] - Quote
Kevall Longstride wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible. Tell me about it. That's my main goal for my term on the CPM, to improve as much as possible the NPE on Dust and ensuring the same mistakes aren't made with Legion. How do you know they're even still working on Legion? |
Krixus Flux
Kang Lo Directorate Gallente Federation
427
|
Posted - 2014.08.19 19:16:00 -
[72] - Quote
The titangraphs are a bit scary bros. In all seriousness though, console FPS dudes always want their games easy. They always want to be winners even when they lose. NPE wont do a damn thing to help you bro. You always get beat up when you're just learning how to fight dude. Deal with it dude and you'll be stomping with the big boys in no time
Saying what's on people's minds
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RayRay James
Molon Labe. General Tso's Alliance
375
|
Posted - 2014.08.19 19:31:00 -
[73] - Quote
TYCHUS MAXWELL wrote: Don't start with this I'm not hostile bullshit. You just said welcome to New Eden, this is a go to statement of saying go **** yourself HTFU that is perpetuated here and in Eve. I don't really care if you aren't hostile I'm going to obviously be hostile because you are dismissive.
Here's the thing and its the truth. You're bad at this game if you think having unlocked multiple proto fits is not an advantage. If you spent 47 million sp and can only perform one role, I'm either going to call bullshit, or you haven't spent most of your sp. Believe it or not, as the game drags on and players get more sp more players are capable of fielding the best gear with higher passive buffs giving them an inherent advantage. You may approve of this and you may not, and either way I don't care as I have no real affinity for the success of Legion, I'm just trying to be realistic for CCP if they actually want it to succeed and to be honest with how tight lipped CCP has been about sp character transfers, I think they know they will have to reset as well or even restructure the sp system. What I don't like and is apart of what you have claimed in your posts that made me hostile, was that 4-5 million sp is all it takes to be competitive. I'm sorry no, if you think versatility in multiple proto roles isn't necessary when the battlefield is changing then you are non-competitve, which again is fine. But don't claim to understand things that you don't. The advantage of having millions upon millions of sp is that a player can fit 30 different proto kitted role changing fits that will hard counter other opponents. Because in an asymmetric fps, hard counters will always be present.
I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that [b]I get to advance my character[/b
You mean you aren't very good and need to gain passive buffs to make you feel like you are accomplishing something.
not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
It's called FOTM, and its always been a problem. Its also exacerbated by the sp system where vets can always easily find and use the FOTM as their sp total rises.
There was a question mark at the end of "welcome to new eden" by the way.
If you want hostile, fine, you're a f#cktard and you fit you're corporations name perfectly You ramble on typing a whole hell of a lot of $hit but never actually say anything more than what I've said in my own f#cking posts. You don't like this game, f#cking leave.
You're right, I don't have a good gun game. You want to know what suit I use? SEVR, with blueprint everything, the only bonus I have is my core skills and I can still probably shoot you in the face enough times to make your wallet hurt.
DIAF (in game, of course) |
Grease Spillett
research lab
451
|
Posted - 2014.08.19 19:34:00 -
[74] - Quote
RayRay James wrote:TYCHUS MAXWELL wrote: Don't start with this I'm not hostile bullshit. You just said welcome to New Eden, this is a go to statement of saying go **** yourself HTFU that is perpetuated here and in Eve. I don't really care if you aren't hostile I'm going to obviously be hostile because you are dismissive.
Here's the thing and its the truth. You're bad at this game if you think having unlocked multiple proto fits is not an advantage. If you spent 47 million sp and can only perform one role, I'm either going to call bullshit, or you haven't spent most of your sp. Believe it or not, as the game drags on and players get more sp more players are capable of fielding the best gear with higher passive buffs giving them an inherent advantage. You may approve of this and you may not, and either way I don't care as I have no real affinity for the success of Legion, I'm just trying to be realistic for CCP if they actually want it to succeed and to be honest with how tight lipped CCP has been about sp character transfers, I think they know they will have to reset as well or even restructure the sp system. What I don't like and is apart of what you have claimed in your posts that made me hostile, was that 4-5 million sp is all it takes to be competitive. I'm sorry no, if you think versatility in multiple proto roles isn't necessary when the battlefield is changing then you are non-competitve, which again is fine. But don't claim to understand things that you don't. The advantage of having millions upon millions of sp is that a player can fit 30 different proto kitted role changing fits that will hard counter other opponents. Because in an asymmetric fps, hard counters will always be present.
I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that [b]I get to advance my character[/b
You mean you aren't very good and need to gain passive buffs to make you feel like you are accomplishing something.
not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
It's called FOTM, and its always been a problem. Its also exacerbated by the sp system where vets can always easily find and use the FOTM as their sp total rises.
There was a question mark at the end of "welcome to new eden" by the way. If you want hostile, fine, you're a f#cktard and you fit you're corporations name perfectly You ramble on typing a whole hell of a lot of $hit but never actually say anything more than what I've said in my own f#cking posts. You don't like this game, f#cking leave. You're right, I don't have a good gun game. You want to know what suit I use? SEVR, with blueprint everything, the only bonus I have is my core skills and I can still probably shoot you in the face enough times to make your wallet hurt. DIAF (in game, of course)
BEAT DROP
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Death Shadow117
New Age Empire. General Tso's Alliance
300
|
Posted - 2014.08.19 19:43:00 -
[75] - Quote
Vell0cet wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think. Um no if i tank all day wery day ans kill 25 ppl with a blaster without dying then my kdr goes up this doesn't just apply to tanking. Your idea is invalid and stupid and like i said only COD babies measure their skills by kdr. WPs/death is a better metric. Also a WEIGHTED K/D is a lot more valuable metric for determining player skill for matchmaking purposes. Getting a kill against a player who regularly kills a lot of high K/D players shows you're more skillful than killing someone who regularly kills a lot of players with low K/D. A second tier academy would solve a lot of these issues. It would be like the other public game modes but restricted to players under some SP threshold (I think 5mill is a good cutoff). It would be the only mode checked by default. This would give new players a refuge from protostompers, but still allow them the option to play in more competitive modes if they want. By the time they've hit the cap for this mode they should be able to field a reasonably competitive advanced fit with some core skills. The reason why you don't just extend the existing academy is because you don't want to have players with 4.9mill SP stomping players who are launching DUST for the first time. Like i said about kd you cant judge people by it because then where would logis be? Judging by wp gained by match is a better way ro do it.
Why?
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Leadfoot10
Molon Labe. General Tso's Alliance
1311
|
Posted - 2014.08.19 21:22:00 -
[76] - Quote
I can confirm that Ray Ray dies a lot and has no gun game. It takes one to know one. :)
As for the OP, my advice is threefold:
1) Early in your SP career: Invest in core skills, core skills, and more core skills. Run militia or starter suits and save your ISK. Resist the urge to get a lot of weapons or suits -- use alts to figure out which gun/suit best fit your game before spending your main's SP. 2) Find a corp (or group of players) and squad with them -- there is no better teacher than observing someone better than you, picking their brain, and mimicking their technique. If you are squadless, follow a group of blueberries around the map and be observant. 3) Get uplinks early on -- it's one of the ways a new player can really affect battle and earn WP at the same time. The rep tool is kind of similar in this regard, as is the forge gun since they added WP for damaging vehicles -- but both are more role-specific than the ever-present uplink.
Good luck....Leadfoot |
Derpty Derp
Dead Man's Game
318
|
Posted - 2014.08.19 22:24:00 -
[77] - Quote
RayRay James wrote:Most players loyal to EVE/Dust wouldn't want it any other way and they want others to play that have the same mindset. That's why there's always a HTFU, or get gud, or adapt or die, or GTFO in whining posts.
The same players that whine about anything killing them because they know for a fact they're "pro-ro-ro" gotta have people with no idea what they're doing, because farming them is more fun than a challenge to people who can't actually play...
Surely we can at least agree it needs a better tutorial showing what is actually in the game... Sure most can figure it out themselves, but a lot of people have better things to with their time than I have. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
112
|
Posted - 2014.08.20 00:00:00 -
[78] - Quote
Assuming **** wrote: Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'.
Um, OK? Did I kill you in one of my Starter suits yesterday or something? What's with the hostility? I don't use turbo controllers, or even have any, but you can go ahead and live your delusions all you want if they somehow make you feel better.
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im squishy
Ikomari-Onu Enforcement Caldari State
20
|
Posted - 2014.08.20 00:05:00 -
[79] - Quote
Viziam1 wrote:bamboo x wrote:Two words.
Militia Shotgun. I don't see a shotgun being the answer to the whole problem. But ill give it a try. Its very good against proto stomping fools. Either that or do what i do and sit back on a railgun turret (since they upped the HP on them they are harder to kill) and just shoot at vehicles that you see. But yeah the NPE is horrid. I dont even understand why after two year CCP hasnt done something about match making. But now i guess they never will since they are killing off dust (anyone who says they arent is gullible and a brown noser) and got that generic piece of garbage called legion they are working on. |
Joel II X
Dah Gods O Bacon
3081
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Posted - 2014.08.20 00:07:00 -
[80] - Quote
You guys ever seen the corp "Kinda New Here"?
I giggled like a girl scout when I saw it for the first time.
Hey, wait! I'm a scout |
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Joel II X
Dah Gods O Bacon
3081
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Posted - 2014.08.20 00:11:00 -
[81] - Quote
Leadfoot10 wrote:I can confirm that Ray Ray dies a lot and has no gun game. It takes one to know one. :)
As for the OP, my advice is threefold:
1) Early in your SP career: Invest in core skills, core skills, and more core skills. Run militia or starter suits and save your ISK. Resist the urge to get a lot of weapons or suits -- use alts to figure out which gun/suit best fit your game before spending your main's SP. 2) Find a corp (or group of players) and squad with them -- there is no better teacher than observing someone better than you, picking their brain, and mimicking their technique. If you are squadless, follow a group of blueberries around the map and be observant. 3) Get uplinks early on -- it's one of the ways a new player can really affect battle and earn WP at the same time. The rep tool is kind of similar in this regard, as is the forge gun since they added WP for damaging vehicles -- but both are more role-specific than the ever-present uplink.
Good luck....Leadfoot lolalts
Unlock level one of everything!
That's how you ruin your character, like I have. |
im squishy
Ikomari-Onu Enforcement Caldari State
20
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Posted - 2014.08.20 00:14:00 -
[82] - Quote
Will Driver wrote:8. While technically "free to play," the SP sink is so deep, even with boosters it takes forever to skill into what you need. So consider passive boosters, and if you play alot, the active boosters are also worth it, at least until you get to 6M - 10M SP. Dont buy boosters dude. Regardless of what other people are being told and lead to believe this game wont be around long enough for those booster to make your game play worth while. Remember they are working on legion and if it gets the green light Dust will be dead as a door nail (if it doesnt die when Destiny is released next month) Trust me dont waste your hard earned cash on this game it isnt worth it. |
J4yne C0bb
Molon Labe. General Tso's Alliance
701
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Posted - 2014.08.20 00:26:00 -
[83] - Quote
Viziam1 wrote:Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder. You don't. That's why this game's playerbase has been utter crap since the moment it came out of Beta.
If CCP actually wants to save this game, and simply isn't bidding time trying to keep us happy until Legion, NPE needs to be it's top priority, and the way that is achieved is via meta-level capped matches.
Ambush: Meta-level 2 gear Skirmish/Doms: Meta-level 6-8 gear Factional Warfare/PC: Meta-level 10 gear
Basically, you can bring in gear up to a certain meta-level, but never more -- the suit would simply appear red in your inventory, and you wouldn't be able to spawn in with it. This helps to bridge the gap between 5-10 mil SP players and 30-50 mil SP vets. It allows a noob to concentrate on building core skills and weapon proficiencies, thereby allowing a noob to become more competitive in a shorter period of time, for certain types of matches.
Also, another benefit of the above system is that all the loudmouths in the playerbase that continually state whenever this topic comes up, "Gear doesn't matter", would be able to join matches with lower-level gear, and prove it.
Min Logi | aka Punch R0ckgroin, fatman
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2165
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Posted - 2014.08.20 01:10:00 -
[84] - Quote
J4yne C0bb wrote:Viziam1 wrote:Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder. You don't. That's why this game's playerbase has been utter crap since the moment it came out of Beta. If CCP actually wants to save this game, and simply isn't bidding time trying to keep us happy until Legion, NPE needs to be it's top priority, and the way that is achieved is via meta-level capped matches. Ambush: Meta-level 2 gear Skirmish/Doms: Meta-level 6-8 gear Factional Warfare/PC: Meta-level 10 gear Basically, you can bring in gear up to a certain meta-level, but never more -- the suit would simply appear red in your inventory, and you wouldn't be able to spawn in with it. This helps to bridge the gap between 5-10 mil SP players and 30-50 mil SP vets. It allows a noob to concentrate on building core skills and weapon proficiencies, thereby allowing a noob to become more competitive in a shorter period of time, for certain types of matches. Also, another benefit of the above system is that all the loudmouths in the playerbase that continually state whenever this topic comes up, "Gear doesn't matter", would be able to join matches with lower-level gear, and prove it. Please explain why that is a better solution than this:
Vell0cet wrote:A second tier academy would solve a lot of these issues. It would be like the other public game modes but restricted to players under some SP threshold (I think 5mill is a good cutoff). It would be the only mode checked by default. This would give new players a refuge from protostompers, but still allow them the option to play in more competitive modes if they want. By the time they've hit the cap for this mode they should be able to field a reasonably competitive advanced fit with some core skills. The reason why you don't just extend the existing academy is because you don't want to have players with 4.9mill SP stomping players who are launching DUST for the first time.
I won't say gear doesn't matter, but organized squads with tons of passive skills, map knowledge and the ability to fill a broad array of roles will still be able to militia stomp new players. In my proposal, new players won't be matched with those guys if they run academy matches.
Best PvE idea ever!
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J4yne C0bb
Molon Labe. General Tso's Alliance
701
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Posted - 2014.08.20 03:09:00 -
[85] - Quote
Vell0cet wrote:J4yne C0bb wrote:Viziam1 wrote:Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder. You don't. That's why this game's playerbase has been utter crap since the moment it came out of Beta. If CCP actually wants to save this game, and simply isn't bidding time trying to keep us happy until Legion, NPE needs to be it's top priority, and the way that is achieved is via meta-level capped matches. Ambush: Meta-level 2 gear Skirmish/Doms: Meta-level 6-8 gear Factional Warfare/PC: Meta-level 10 gear Basically, you can bring in gear up to a certain meta-level, but never more -- the suit would simply appear red in your inventory, and you wouldn't be able to spawn in with it. This helps to bridge the gap between 5-10 mil SP players and 30-50 mil SP vets. It allows a noob to concentrate on building core skills and weapon proficiencies, thereby allowing a noob to become more competitive in a shorter period of time, for certain types of matches. Also, another benefit of the above system is that all the loudmouths in the playerbase that continually state whenever this topic comes up, "Gear doesn't matter", would be able to join matches with lower-level gear, and prove it. Please explain why that is a better solution than this: Vell0cet wrote:A second tier academy would solve a lot of these issues. It would be like the other public game modes but restricted to players under some SP threshold (I think 5mill is a good cutoff). It would be the only mode checked by default. This would give new players a refuge from protostompers, but still allow them the option to play in more competitive modes if they want. By the time they've hit the cap for this mode they should be able to field a reasonably competitive advanced fit with some core skills. The reason why you don't just extend the existing academy is because you don't want to have players with 4.9mill SP stomping players who are launching DUST for the first time. I won't say gear doesn't matter, but organized squads with tons of passive skills, map knowledge and the ability to fill a broad array of roles will still be able to militia stomp new players. In my proposal, new players won't be matched with those guys if they run academy matches.
I actually like your solution, too. I will say that yours is more geared specifically to the NPE, which is good, but mine has the advantage of affecting the entire playerbase -- vets get stomped just as much as noobs. Just cause I have 30 million SP doesn't mean I have the ISK to run proto all day, erry day -- I didn't benefit from the broken-PC-ISK-faucet debacle, and neither did most of the playerbase. My proposal provides some general relief from protostomping, regardless of how much SP you have.
If I had it my way, I'd have some version of both of these implemented.
The question of 'does gear matter' is not simple, yeah, I realize that. A brand-new player in proto gear will generally not beat a 1.5 year vet in standard with all their passive skills maxed, because the noob doesn't have the experience to know what to do with that power.
Experience does beat gear, mostly. But when your talking between experienced players, gear does matter, and always has, and it simply gets tiresome knowing that a lot of your losses are due to the fact that you've been 'outgeared' instead of 'outplayed'. Getting outplayed doesn't bother me; it makes me strive to do better. Getting continually 'outgeared' makes me want to ragequit and uninstall the fracking game for good, because what's the fraking point of playing? And it seems like most players agree, because that's why our playerbase has been in the toilet since day one.
Min Logi | aka Punch R0ckgroin, fatman
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TYCHUS MAXWELL
The Fun Police
481
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Posted - 2014.08.20 12:41:00 -
[86] - Quote
RayRay James wrote:TYCHUS MAXWELL wrote: Don't start with this I'm not hostile bullshit. You just said welcome to New Eden, this is a go to statement of saying go **** yourself HTFU that is perpetuated here and in Eve. I don't really care if you aren't hostile I'm going to obviously be hostile because you are dismissive.
Here's the thing and its the truth. You're bad at this game if you think having unlocked multiple proto fits is not an advantage. If you spent 47 million sp and can only perform one role, I'm either going to call bullshit, or you haven't spent most of your sp. Believe it or not, as the game drags on and players get more sp more players are capable of fielding the best gear with higher passive buffs giving them an inherent advantage. You may approve of this and you may not, and either way I don't care as I have no real affinity for the success of Legion, I'm just trying to be realistic for CCP if they actually want it to succeed and to be honest with how tight lipped CCP has been about sp character transfers, I think they know they will have to reset as well or even restructure the sp system. What I don't like and is apart of what you have claimed in your posts that made me hostile, was that 4-5 million sp is all it takes to be competitive. I'm sorry no, if you think versatility in multiple proto roles isn't necessary when the battlefield is changing then you are non-competitve, which again is fine. But don't claim to understand things that you don't. The advantage of having millions upon millions of sp is that a player can fit 30 different proto kitted role changing fits that will hard counter other opponents. Because in an asymmetric fps, hard counters will always be present.
I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that [b]I get to advance my character[/b
You mean you aren't very good and need to gain passive buffs to make you feel like you are accomplishing something.
not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
It's called FOTM, and its always been a problem. Its also exacerbated by the sp system where vets can always easily find and use the FOTM as their sp total rises.
There was a question mark at the end of "welcome to new eden" by the way. If you want hostile, fine, you're a f#cktard and you fit you're corporations name perfectly You ramble on typing a whole hell of a lot of $hit but never actually say anything more than what I've said in my own f#cking posts. You don't like this game, f#cking leave. You're right, I don't have a good gun game. You want to know what suit I use? SEVR, with blueprint everything, the only bonus I have is my core skills and I can still probably shoot you in the face enough times to make your wallet hurt. DIAF (in game, of course)
>Insults my corp name >Is in a corp that is known for proto stomping noobs and getting their ass kicked by everyone else.
Oh okay... |
Viziam1
Seykal Expeditionary Group Minmatar Republic
25
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Posted - 2014.08.20 21:41:00 -
[87] - Quote
TYCHUS MAXWELL on post #39
Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r.
So you openly admit to cheating.
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GM Archduke
Game Masters C C P Alliance
293
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Posted - 2014.08.20 21:56:00 -
[88] - Quote
Ahoy!
Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only manage to set up everything perfectly on my PS3 at home, you should start seeing a lot more of CCP Archduke in DUST 514.
Question - should new players add the scary sounding "DevHangout" chat-channel where I can usually be found, or should we have a new channel for this, maybe "NPE"? I can swing a sticky thread to notify people about this here, that should count for something, right?
GM Archduke
CCP Customer Support | EVE Online | DUST 514
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Delta 749
Kestrel Reconnaissance
3114
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Posted - 2014.08.20 22:08:00 -
[89] - Quote
Yup, tiercide would do a lot to change that since the difference between you and guys here as long as me and longer would be map knowledge and the percentage bonus from skills instead of a huge amount of slots stacked with complex mods giving 3X ehp and what have you |
PoP SoTa
Company of Marcher Lords Amarr Empire
763
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Posted - 2014.08.20 22:59:00 -
[90] - Quote
GM Archduke wrote:Ahoy! Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only manage to set up everything perfectly on my PS3 at home, you should start seeing a lot more of CCP Archduke in DUST 514. Question - should new players add the scary sounding "DevHangout" chat-channel where I can usually be found, or should we have a new channel for this, maybe "NPE"? I can swing a sticky thread to notify people about this here, that should count for something, right? Curious about this knowledge, if i may:
i just joined, looking to become a scout player, and noticed my style seems more on the aggressive side, but at obtaining advantage points and holding them. So I tend to lean towards more swift yet deadly playing methods, basically, I'm a good shot who likes to keep moving.
Should i go for gun first, or suit and which suit? And when should i start putting SP into my core passives, and which first gives the most benefit the earliest?
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castba
Merc-0107
584
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Posted - 2014.08.20 23:00:00 -
[91] - Quote
GM Archduke wrote:Ahoy! Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only manage to set up everything perfectly on my PS3 at home, you should start seeing a lot more of CCP Archduke in DUST 514. Question - should new players add the scary sounding "DevHangout" chat-channel where I can usually be found, or should we have a new channel for this, maybe "NPE"? I can swing a sticky thread to notify people about this here, that should count for something, right? Keep the name, but notify new players of the channel and how to add themselves via in game mail. Majority of players are not on the forums, so why expect new players to be? |
Vordred Knight
is a scrub.
432
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Posted - 2014.08.20 23:08:00 -
[92] - Quote
when I was knew....
'Viziam1' wrote: Please no past experiences thank you
Oh ok nvm then
Don't Do Drugs while playing Eve
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2179
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Posted - 2014.08.20 23:21:00 -
[93] - Quote
PoP SoTa wrote:Curious about this knowledge, if i may:
i just joined, looking to become a scout player, and noticed my style seems more on the aggressive side, but at obtaining advantage points and holding them. So I tend to lean towards more swift yet deadly playing methods, basically, I'm a good shot who likes to keep moving.
Should i go for gun first, or suit and which suit? And when should i start putting SP into my core passives, and which first gives the most benefit the earliest? The best advice I could give is to make some militia fits and play around to find out what you like. You can speed fit the Minmatar Assault, or go the light suit -> scout route. Make fits with both and go with what makes you happy. Find a racial assault rifle variant you like and take it to level 3. Work on core skills like shield/armor, biotics (for speed), electronics and engineering. Then I'd work towards your suit.
Best PvE idea ever!
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REDBACK96USMC
Ghosts of Dawn General Tso's Alliance
13
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Posted - 2014.08.21 01:56:00 -
[94] - Quote
If you feel the sp disparity is no big deal. Create an alt, give it no isk, and use it for the next couple of months alone. Don't play a few games then say eh not feeling it let me play my main! No, if you want to stand by your bullshit then you play for a couple of months only on that alt and see if you still feel sp isn't a big deal.
"But how will I grind out the sp cap on my main then?" Why would you need to? You just said you only really need about 4-5 million sp to be effective.
_______________________________
I have been capping an alt for the past 4 months. I have to say there are ways to be very competitive with less than 4 mil SP (My alt just broke it this week). I am still rocking a positive KDR on him too. This is the first FPS I have played since the Original Rainbow Six back in 96-97 so there was a large learning curve when the game came out for me. I actually now send isk from my LOW SP player just so I can bankroll this guy and my crazy "for the glory of Leroy Jenkins!" antics in pubs.
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Viziam1
Seykal Expeditionary Group Minmatar Republic
26
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Posted - 2014.08.21 02:39:00 -
[95] - Quote
Vordred Knight wrote:when I was new.... 'Viziam1' wrote: Please no past experiences thank you Oh ok nvm then
Lol and what post # was that i think i missed it. I'm always open to new idea's. If your going to post plz try to stay on the topic of helping new players or giving the GM's intel on ways to help new players thx.
IN RUST WE TRUST
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IgniteableAura
Pro Hic Immortalis
1602
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Posted - 2014.08.21 04:19:00 -
[96] - Quote
GM Archduke wrote:Ahoy! Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only manage to set up everything perfectly on my PS3 at home, you should start seeing a lot more of CCP Archduke in DUST 514. Question - should new players add the scary sounding "DevHangout" chat-channel where I can usually be found, or should we have a new channel for this, maybe "NPE"? I can swing a sticky thread to notify people about this here, that should count for something, right?
How about making it a mandatory channel similar to local for x amount of time.
My Youtube
Biomassed Podcast
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al nize mk2
No Skillz inc.
119
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Posted - 2014.08.21 14:52:00 -
[97] - Quote
Viziam1 wrote:Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder.
Great post this one - My advice to new players is to think hard about how you spend your SP and create a good fitting asap.
Do you still get free stuff when you join up? I remember getting a Dragonfly suit which i still use for Ambush Isk grinding. I generally get a positive kdr in these games and always get a positive isk reward because no matter how many deaths i suffer it's never more than the reward.
In that suit I make sure I've got extra armour, extra shield and always always a damage mod - maybe 2. Definitely equip remotes and learn to use them. and above all make it a rail rifle. easiest weapon to get mid range kills and stand a chance of surviving through distance alone.
this is all easier said than done of course but this kind of fitting should give you a fighting chance from the off.
when it comes to SP you should absolutely skill into your basic dropsuit upgrades (armour, shield, biotics) and think about upping the CPU/PG output of your suits so you can put more in them.
Because of the way the game works you will definitely reach a point (probably around 8m lifetime SP) when things just click and you notice your stats making sense instead of being embarrassing!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Nirwanda Vaughns
426th Infantry
681
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Posted - 2014.08.21 15:03:00 -
[98] - Quote
Viziam1 wrote:So I've heard a lot of things about Dust514 and CCP games. So I figured what the heck I'd give it a try and see what all the hype was about.
LIES!!! if you'd honestly heard about CCP and DUST514 you'd have avoided it liek the plague
honestly the new player experience has been known to be horrendous for over a year and nothing has been to to sort it and seeign as the games pretty much dead i can't see anything being done about it either
Rolling with the punches
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Apothecary Za'ki
Biomass Positive
585
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Posted - 2014.08.21 15:30:00 -
[99] - Quote
GM Archduke wrote:Ahoy! Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only manage to set up everything perfectly on my PS3 at home, you should start seeing a lot more of CCP Archduke in DUST 514. Question - should new players add the scary sounding "DevHangout" chat-channel where I can usually be found, or should we have a new channel for this, maybe "NPE"? I can swing a sticky thread to notify people about this here, that should count for something, right? new players need to be more condenced not spread thinly when it comes to starting corps in dust.. as more players in a newb corp can be good as it can be a source of intell on where to go what to do and so on..
maybe "Rookie Channel" ?
[[LogiBro in Training]]
Level 1 Forum Pariah
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