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Thread Statistics | Show CCP posts - 1 post(s) |
RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 12:48:00 -
[1] - Quote
Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this.
You're still on this trip?
KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting)
Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into.
I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion.
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RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 12:58:00 -
[2] - Quote
Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think.
It doesn't though, especially for vets, it's diminishing returns
I can't pull up my personal stats right now, but lets say i have 8000 kills and 8500 deaths. 8000/8500 = .941 Now, I play 10 matches and get 10 kills and 5 deaths each match. I now have 8100 kills and 8550 deaths. 8100 / 8550 = .947
Assuming I can get no deaths from that point on, I still need to kill 450 clones without ever dying just to get to a 1.0 KDR
A new player can see their KDR fluctuate wildly in 10 matches, a bittervet's KDR wont move much at all in 10 matches.
I do think. Apparently a lot more than you do.
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RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 13:50:00 -
[3] - Quote
TYCHUS MAXWELL wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important. Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'. On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that there is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps. It's a perpetuating bully culture that encourages poor sportsmanship.
Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen.
I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
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RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 14:45:00 -
[4] - Quote
TYCHUS MAXWELL wrote:
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. If you want Legion to fail, then by all means keep supporting a bad system.
I've played FPS games on PC and consoles for 20 years now. If Legion keeps the current sp system, especially if it transfers dust sp over to Legion, this game will nose dive even if it is on PC. Don't come crying to me when you realize you burned down New Eden's chance of branching and integrating with shooters. CCP hasn't even greenlit Legion and they sure as hell will pull the plug if it ends up averaging a couple thousand players like Dust. You gotta be willing to drop a couple thousand dollars a month on Legion if you want them to keep it running.
If you feel the sp disparity is no big deal. Create an alt, give it no isk, and use it for the next couple of months alone. Don't play a few games then say eh not feeling it let me play my main! No, if you want to stand by your bullshit then you play for a couple of months only on that alt and see if you still feel sp isn't a big deal.
"But how will I grind out the sp cap on my main then?" Why would you need to? You just said you only really need about 4-5 million sp to be effective.
>Eve is a growing playerbase.
After 10 years in the MMO online genre known for getting millions of subscribers and practically being able to found its own country if subscribers were citizens Eve has extremely and slowly grown. Eve is the kind of example you don't want to use for player growth.
At no point did I put a hostile tone anywhere in my post. You prove you immaturity by attacking me instead of the points I made.
Trust me, I have no intention of crying to you for any reason, whether it be that Dust and Legion fail or I somehow miraculously run into you while you use your immense knowledge of game design to make your own super FPS.
I have built an alt and played it for a while. It sucks, but so did being a noob in EVE 8 years ago when the NPE in EVE made the NPE in Dust look like a godsend.
My point to SP, had you bothered to actually read it, was that I can not use any more SP in a single match than any other player. I have more OPTIONS in my suits and weapons, and that's it. That's where my strength comes from, because it definately is not my gun game.
At no point did I ever compare an MMO to a FPS, I compared the LEVELING SYSTEM in the two. I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that I get to advance my character not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design" |
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 14:48:00 -
[5] - Quote
Onesimus Tarsus wrote:RayRay James wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. You're still on this trip? KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting) Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into. I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion. If you're that much better, you'll never see that player on the opposite team. You'll see people as lethal as you for whatever reason, and you'll die. A lot.
I already die a lot, what else is new. Did you even bother to read the post regarding new players vs old players and KDR swings? |
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 15:24:00 -
[6] - Quote
Ghosts Chance wrote:to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp
OK, maybe i underestimated the Core skills total SP, I'm at work with no access to a PS3 at the moment. That being said, any new berry can get the Core's to advanced relatively quickly, pro obviously takes more time. The 4-6% advantage between ADV and pro isn't that much of a difference as the 10-15% from nothing to pro. |
RayRay James
Molon Labe. General Tso's Alliance
372
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Posted - 2014.08.19 18:42:00 -
[7] - Quote
Eve and Dust are the best corollary to the real world there is
EVE: You're born, you go through training, you're kicked into the "real" world
Dust: You're born, you go through the academy, you're kicked into the "real" world
Real World: You're born, you go to school, you're kicked into the real world.
I know it's a game, back off, but we don't separate the "weak" from the "stronger" or "more advanced" in the real world (after a point). That's all CCP does with their games. One Server, One World. No separation.
I know it's tough for some of the forum warriors to accept, but that's the way CCP games are and you aren't going to change that, no matter how hard you try. Most players loyal to EVE/Dust wouldn't want it any other way and they want others to play that have the same mindset. That's why there's always a HTFU, or get gud, or adapt or die, or GTFO in whining posts.
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RayRay James
Molon Labe. General Tso's Alliance
375
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Posted - 2014.08.19 19:31:00 -
[8] - Quote
TYCHUS MAXWELL wrote: Don't start with this I'm not hostile bullshit. You just said welcome to New Eden, this is a go to statement of saying go **** yourself HTFU that is perpetuated here and in Eve. I don't really care if you aren't hostile I'm going to obviously be hostile because you are dismissive.
Here's the thing and its the truth. You're bad at this game if you think having unlocked multiple proto fits is not an advantage. If you spent 47 million sp and can only perform one role, I'm either going to call bullshit, or you haven't spent most of your sp. Believe it or not, as the game drags on and players get more sp more players are capable of fielding the best gear with higher passive buffs giving them an inherent advantage. You may approve of this and you may not, and either way I don't care as I have no real affinity for the success of Legion, I'm just trying to be realistic for CCP if they actually want it to succeed and to be honest with how tight lipped CCP has been about sp character transfers, I think they know they will have to reset as well or even restructure the sp system. What I don't like and is apart of what you have claimed in your posts that made me hostile, was that 4-5 million sp is all it takes to be competitive. I'm sorry no, if you think versatility in multiple proto roles isn't necessary when the battlefield is changing then you are non-competitve, which again is fine. But don't claim to understand things that you don't. The advantage of having millions upon millions of sp is that a player can fit 30 different proto kitted role changing fits that will hard counter other opponents. Because in an asymmetric fps, hard counters will always be present.
I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that [b]I get to advance my character[/b
You mean you aren't very good and need to gain passive buffs to make you feel like you are accomplishing something.
not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design"
It's called FOTM, and its always been a problem. Its also exacerbated by the sp system where vets can always easily find and use the FOTM as their sp total rises.
There was a question mark at the end of "welcome to new eden" by the way.
If you want hostile, fine, you're a f#cktard and you fit you're corporations name perfectly You ramble on typing a whole hell of a lot of $hit but never actually say anything more than what I've said in my own f#cking posts. You don't like this game, f#cking leave.
You're right, I don't have a good gun game. You want to know what suit I use? SEVR, with blueprint everything, the only bonus I have is my core skills and I can still probably shoot you in the face enough times to make your wallet hurt.
DIAF (in game, of course) |
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