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Thread Statistics | Show CCP posts - 1 post(s) |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
99
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Posted - 2014.08.19 03:58:00 -
[1] - Quote
I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
99
|
Posted - 2014.08.19 04:04:00 -
[2] - Quote
Zindorak wrote:3 words Militia Rail rifle The Militia ScR is quite good as well. The smaller mag goes practically unnoticed. Damn thing basically carried me through the first 15 matches. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
101
|
Posted - 2014.08.19 06:02:00 -
[3] - Quote
Step by step list on how to successfully spent SP.
1.) Basic/Standard of everything that you truly enjoy. Use Militia gear to test stuff, not SP.
2.)Get some enhanced modules that fit your play style. I reccomend keeping it simple early on. Get some HP mods.
3.)Raise all relevant core skills to level III. This one is malleable. For example, if you need more PG, but have plenty of CPU, hold off on Electronics in favor of Engineering.
4.) If you are in a shield suit, get Complex Extenders/Rechargers/Regulators. If you are in an armor suit, get Complex Plates and Reppers. Get the opposite tanking module to Enhanced. Get an ADV weapon or 2.
5.) Go for the Advanced suit that you want. This will require you to save quite a bit of SP. Be patient.
6.) Max out your core skills. A lot of SP will be spent here. A lot. This is the point where you should get some equipment to ADV/PRO if you decide to run Logi.
At this point, you should have a very viable suit. Not extremely competitve, but tough enough.
7.) The big one. The Proto rush. A LOT of patience and restraint will be needed here. This is where you should get all relevant weapons, equipment, and your first suit to PRO. NO blowing your SP anywhere else! Save it. Depending on your class, this might require anywhere between 2M to 5M SP.
8.)If you made it this far without straying too far from, "Well Done!". You are now a Protostomper! But don't worry, there is still A LOT of things to spend more SP on. Proficiency skills, fitting skills, ect. Small optimizations to your fittings here and there. You can do these in any order you see fit.
...I could give you a more in depth version if you told me what suit and weapons you plan to use. |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
112
|
Posted - 2014.08.20 00:00:00 -
[4] - Quote
Assuming **** wrote: Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'.
Um, OK? Did I kill you in one of my Starter suits yesterday or something? What's with the hostility? I don't use turbo controllers, or even have any, but you can go ahead and live your delusions all you want if they somehow make you feel better.
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