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HOWDIDHEKILLME
Dying to Reload
348
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Posted - 2014.08.19 11:48:00 -
[31] - Quote
Counterpoint to squad/corp up talk... It's squads of vets raping the new players, all while taxing new corp members to fund their proto suits and telling "new berries" to run expensive hives, injectors and rep tools to support vet slaying.
My advice stay in the rear of small groups, don't go off by your self, and even basic gear puts milita to shame. Core skills help all your fits.
Panic spawning like a ******** lemming only feeds the trolls ( vets ). Don't be a lemming ( unless I'm on the opposing team :).
Situational awareness and versatility to multiple types of threats is key to survival and fun.
Personally I ran logi exclusively for ever it was expensive, wasn't much fun, and was never appreciated. Now I play the way I think will be fun (this round) winning or losing dosnt matter if it wasn't fun.
Lonewolf till I die
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
87
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Posted - 2014.08.19 12:09:00 -
[32] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important.
I have a 5 mill sp assault type alt that does just fine...
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Operative 1125 Lokaas
True Companion Planetary Requisitions
360
|
Posted - 2014.08.19 12:16:00 -
[33] - Quote
1. Yes, new player experience is crap.
2. DUST was cancelled. Enjoy Legion.
http://m.youtube.com/watch?v=z_GRjNL7l40
THIS IS THE VOICE OF RÁN
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zzZaXxx
D3ATH CARD
425
|
Posted - 2014.08.19 12:23:00 -
[34] - Quote
When you see corps dominating, apply to them. Eventually one will accept you. Squad up with your corpies and stay together with them. If the market has another 50% off special on Aurum suits or weapons definitely pop $5 or $10 on that so that you can rock the proto. |
RayRay James
Molon Labe. General Tso's Alliance
370
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Posted - 2014.08.19 12:48:00 -
[35] - Quote
Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this.
You're still on this trip?
KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting)
Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into.
I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion.
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Kevall Longstride
DUST University Ivy League
1572
|
Posted - 2014.08.19 12:54:00 -
[36] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Tell me about it. That's my main goal for my term on the CPM, to improve as much as possible the NPE on Dust and ensuring the same mistakes aren't made with Legion.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 12:58:00 -
[37] - Quote
Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think.
It doesn't though, especially for vets, it's diminishing returns
I can't pull up my personal stats right now, but lets say i have 8000 kills and 8500 deaths. 8000/8500 = .941 Now, I play 10 matches and get 10 kills and 5 deaths each match. I now have 8100 kills and 8550 deaths. 8100 / 8550 = .947
Assuming I can get no deaths from that point on, I still need to kill 450 clones without ever dying just to get to a 1.0 KDR
A new player can see their KDR fluctuate wildly in 10 matches, a bittervet's KDR wont move much at all in 10 matches.
I do think. Apparently a lot more than you do.
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iKILLu osborne
Dead Man's Game
181
|
Posted - 2014.08.19 13:12:00 -
[38] - Quote
remotes are a noobs best friend
and a little ewar such as dampeners can make all the difference.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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TYCHUS MAXWELL
The Fun Police
471
|
Posted - 2014.08.19 13:31:00 -
[39] - Quote
Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important.
Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'.
On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that their is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps.
It's a perpetuating bully culture that encourages poor sportsmanship. |
RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 13:50:00 -
[40] - Quote
TYCHUS MAXWELL wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important. Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'. On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that there is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps. It's a perpetuating bully culture that encourages poor sportsmanship.
Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen.
I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
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Anarchide
Greedy Bastards
2482
|
Posted - 2014.08.19 13:52:00 -
[41] - Quote
Just saying...
Being new versus Closed-Beta Vets wasn't easy feat either.
Dust Loyalist
Greedy Bastards
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Leadfoot10
Molon Labe. General Tso's Alliance
1306
|
Posted - 2014.08.19 14:01:00 -
[42] - Quote
Anarchide wrote:Just saying...
Being new versus Closed-Beta Vets wasn't easy feat either.
You can say that again -- I'm still digging my way out of the KDR&W/L hole I built up in my first few months in this game.
However, the gap between new and vet players then and new and vet players now has grown significantly...
Back then a vet had 10m SP if he was lucky. Now we have 50m.
Back then a vet had 10 or 20m ISK. Now we have hundreds of millions or billions of ISK.
The gap is much larger for a rookie today. |
Derpty Derp
Dead Man's Game
312
|
Posted - 2014.08.19 14:15:00 -
[43] - Quote
When I started, I played for a while, got bored and quit... came back a few months later and had enough to get a commando suit (back when it was known as a unicorn and I didn't use the forums, lol) I just wanted 2 light weapons & after that I had fun...
So yeah, my advice is quit, it'll be more fun that way. |
TYCHUS MAXWELL
The Fun Police
471
|
Posted - 2014.08.19 14:16:00 -
[44] - Quote
RayRay James wrote:TYCHUS MAXWELL wrote:Fizzer XCIV wrote:I agree. The NPE is absolutely terrible.
Awhile back, I biomassed my main character. I decided to give Hotfix C a try this weekend with the Forum Alt I made after I biomassed, and was completely blown away by how insanely hard it is to compete as a new character. I can only imagine how bad it would be for people that don't know where to put SP, have little map knowledge, and generally don't understand the ins and outs of Dust yet.
I've barely been able to keep above a 2.0 K/D, which is pretty bad for me.
If there is two things that CCP should prioritize, it should be getting rid of the low level SP sinks such as Dropsuit Command skills, and making basic frames cheaper or more viable.
I would suggest joining Dust University, as they will show you the ropes.
Also, don't go straight for Proto gear, as that is a common mistake with noobs. Get familiar with standard and advanced gear while you bring your core skills such as engineering, armor plats, and shield extenders up. After you fell very confident that you have good core skills for your play style, make the final push for proto.
Oh, and learn to strafe. That is important. Yeah Turbo controllers on a scrambler can help you keep above a 2.0 kd/r just sayin'. On topic however, I've been saying for ages the sp disparity will only get worse and keep getting worse the older the game becomes without some sort of ladder matchmaking. I'll say it for the hundredth time, it's not rocket science, passive buffs alone over time with players having 70 million sp will make the game no contest for newcomers. Add the fact that there is an active SP cap and you have a seniority based fps lobby shooter. That's why I think most the population tends to be pretty bad and a lot of the old vets I've seen admit this is their first rodeo having come from Eve and never cared for fps games before... the way this game was designed on many levels discourages competitive play. So the blueberries who are bad at fps games generally stay so that they can beat up the newer players when they get more sp while most competitive players just say **** this noise, and quit and play a more balanced fps. It's a perpetuating bully culture that encourages poor sportsmanship. Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen. I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. |
One Eyed King
Land of the BIind
3442
|
Posted - 2014.08.19 14:19:00 -
[45] - Quote
Scar Scrilla wrote:Drop uplinks will earn u a lotta WP (and thus SP) too. Especially in matches where your team gets stomped ... This.
I have been here for a year and a half.
About a month or so ago I finally got uplinks beyond level one, and I have literally doubled my WP in many games because of it.
If you are the only one dropping uplinks, and you drop them strategically early on, you can gain a boat load of SP and ISK with minimal effort. Just try not to die.
You can always tell a Millford Minja
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Anarchide
Greedy Bastards
2482
|
Posted - 2014.08.19 14:19:00 -
[46] - Quote
Snip
RayRay James wrote:Welcome to New Eden? You're talking about the exact same thing that happens in EVE, yet that game has a slowly growing membership. Granted, I'd have preferred the"10 year plan" for the PS3/4 but that obviously isn't going to happen.
I don't know, (not trying to start a flame war) but maybe it really does come down to the mentality of PC gamers vs Console gamers. I just don't see the problem. I may have 46 million SP, but I can only use 4-5 million in any given suit. Having 50 million SP doesn't make you that much stronger, it just give you more options.
^This
Dust Loyalist
Greedy Bastards
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Onesimus Tarsus
is-a-Corporation
2490
|
Posted - 2014.08.19 14:24:00 -
[47] - Quote
RayRay James wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. You're still on this trip? KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting) Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into. I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion. If you're that much better, you'll never see that player on the opposite team. You'll see people as lethal as you for whatever reason, and you'll die. A lot.
K/D(r) matchmaking fixes the whole game. BEH!
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Michael Epic
The Neutral Zone
306
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Posted - 2014.08.19 14:41:00 -
[48] - Quote
Do this;
Pick your PSN account, create a main. Set passive SP to count. Use some Aurum and run a 30 day booster. Then set up 14 more PSN accounts on your playstation, you don't need real emails...just type gibberish ones and set them all up with 3 dust characters.
Log in, create bs name....play in battle academy. Send every dime you make with every character to main character. Biomass bs characters, rinse and repeat. Do this for about the next 6 months.
6 months from now, log into main character....he's stockpiled with millions and millions and millions of isk. Use SP and unlock basic medium dropsuit of whatever race you like. Max out shield and armor.
By now you've played in the battle academy for 6 months so you should be aware of which weapons you like, which ones you don't...put SP into weapon you're most proficient with.
Be very careful with SP, its unforgiving. See what you have left and if you ran a booster every month for 6 months...you should have 6 million SP...you can likely go straight to proto dropsuit, fully maxed armor / shield and either full proto weapon, or advanced weapon with reload speed, clip size, etc all at least level 3.
That's how you NPE in Dust 514 |
Duke Noobiam
S.e.V.e.N. General Tso's Alliance
137
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Posted - 2014.08.19 14:42:00 -
[49] - Quote
Viziam1 wrote:So I've heard a lot of things about Dust514 and CCP games. So I figured what the heck I'd give it a try and see what all the hype was about. One thing I learned very quick is that as a new player its pointless to even think about having a chance on the battle field. Every match is the exact same, que up for a match and get you face kicked in the whole match by people who are running prototype gear and what players call officer weapons. I don't expect to lead the boards or anything but i would like to be able to play a match and have a fighting chance. I understand some of these guys have been playing for a couple of years and have the skills to run the best gear in the game, but where does that leave the new players. I spawn in and get shot once (twice if I'm lucky) and that's it. I see people that just want to hide in the red line and use a sniper rifle because i guess they are scared of getting there suit dirty, but that's a waist of time when your whole team decides to do that. Or they stay on the MCC and spin in circles. I just feel that new players don't even have a fighting chance. All we are doing is feeding the Veteran players free kills. Public matches are VERY unbalanced as far as new players having the ability to have a fighting chance. As the game is right now you are basically asking a 5 year old to go play in the NFL and win MVP in the Super Bowl. I stand a snowballs chance in a blast furnace at being useful on the battle field against all of these proto running people, I like the game. I guess that new players just have to spend there time getting their face kicked in and ask politely "Please Sir can I have some more". Honestly I like the game but how are you going to keep someone interested in a game when they don't stand a chance at being useful other than being cannon fodder.
Hey dude,
Welcome to DUST. The learning curve is steep and littered with proto-stompers along the way, but this game has loads of fun in store for you if you can push through the initial pain.
Here are some tips.
1. Play with a squad. In Dust, teamwork is more important than in any other FPS and you will greatly speed up your learning if you can find experienced players to play with.
2. Familiarize yourself with the different dropsuits. Know their strengths and weaknesses and learn to recognize them on the battlefield. - Heavies rule in close quarters. - Scouts are fast, have a HUGE Ewar advantage and a small hitbox
3. Famialiarize yourself with the weapons. Know their strengths and weaknesses and learn to recognize them on the battlefield by their sound. - Range is very important. No matter how good your gun game is, you're not going to win a 1 vs 1 with an opponent at 60 metres if you are using an Assault Rifle and he is using a Rail Rifle. - Know the weapons damage profile. Again knowing this will let you know taylor how you take on different enemies.
4. Try not to worry too much about your KD/R (especially while you are learning the game).
How do you kill that which has no life?
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RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 14:45:00 -
[50] - Quote
TYCHUS MAXWELL wrote:
Again also for the hundredth time:
>Thinks a tps open world mmo is a fps lobby shooter.
No just no, understand please that there is something called game design. Also understand, that its a well studied field especially for game developers. Also understand that you can't just copy one system from another genre and it miraculously work well. Like i've used a million times before, how popular would online monopoly be if players were given rising dollar amounts at the start of every game based upon how long they have been playing? Eve is an open world anarchic cluster **** designed around ganking. Dust is a lobby shooter...
The way Dust has been an utter failure in the NPE department has statistically and objectively proven my point.
Take your welcome to New Eden and shove it up your ass. You may not care, but CCP as a company that needs to make money should care. If you want Legion to fail, then by all means keep supporting a bad system.
I've played FPS games on PC and consoles for 20 years now. If Legion keeps the current sp system, especially if it transfers dust sp over to Legion, this game will nose dive even if it is on PC. Don't come crying to me when you realize you burned down New Eden's chance of branching and integrating with shooters. CCP hasn't even greenlit Legion and they sure as hell will pull the plug if it ends up averaging a couple thousand players like Dust. You gotta be willing to drop a couple thousand dollars a month on Legion if you want them to keep it running.
If you feel the sp disparity is no big deal. Create an alt, give it no isk, and use it for the next couple of months alone. Don't play a few games then say eh not feeling it let me play my main! No, if you want to stand by your bullshit then you play for a couple of months only on that alt and see if you still feel sp isn't a big deal.
"But how will I grind out the sp cap on my main then?" Why would you need to? You just said you only really need about 4-5 million sp to be effective.
>Eve is a growing playerbase.
After 10 years in the MMO online genre known for getting millions of subscribers and practically being able to found its own country if subscribers were citizens Eve has extremely and slowly grown. Eve is the kind of example you don't want to use for player growth.
At no point did I put a hostile tone anywhere in my post. You prove you immaturity by attacking me instead of the points I made.
Trust me, I have no intention of crying to you for any reason, whether it be that Dust and Legion fail or I somehow miraculously run into you while you use your immense knowledge of game design to make your own super FPS.
I have built an alt and played it for a while. It sucks, but so did being a noob in EVE 8 years ago when the NPE in EVE made the NPE in Dust look like a godsend.
My point to SP, had you bothered to actually read it, was that I can not use any more SP in a single match than any other player. I have more OPTIONS in my suits and weapons, and that's it. That's where my strength comes from, because it definately is not my gun game.
At no point did I ever compare an MMO to a FPS, I compared the LEVELING SYSTEM in the two. I know their different generes, but the reason I CAN'T get into other FPSs the way I could dust is that I get to advance my character not follow a pre determined get this gun, get this scope, get this drone, get this claymore, etc. The choices are made by me, not a programmer in [insert country] following the "Holy Book of FPS Design" |
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Duke Noobiam
S.e.V.e.N. General Tso's Alliance
137
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Posted - 2014.08.19 14:46:00 -
[51] - Quote
Coleman Gray wrote:When your playing, are you using cover? or in the open relying on strafe? You can't simply brute force every situation in this game. Even proto players die fast when their in the open. Alot of new players like yourself have come from other fps games like Quake or CoD where reflex is king because it is first to shoot first to win. But in this game you need to examine the area around you, where can you take cover? where is your fall back position? where can you get flanked from, where is the closest blue who can support you? What weapon is your enemy/target using? is it CQC based? so you need to keep distance, or is it a long range weapon so you need to close in?
What suits are you and your opponents using? are they shield based so you need to kill quick before they regen? or are they armor based so you don't need to rush for a kill. theres alot to consider and think on this game compared to other games and it will take time to get used to it all.
But don't be discouraged, we all have been where you are..infact most of us started worse off. Compared to when I started Dust 514 you new players have it very easy.
Good stuff in this post for noobs
How do you kill that which has no life?
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RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 14:48:00 -
[52] - Quote
Onesimus Tarsus wrote:RayRay James wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. You're still on this trip? KDR Matchmaking does not fix the problem, and I'll reiterate why. You end up with a new player, with relatively good gun game but only 3-4 million SP and a 1.15 KDR up against me, someone who had an abysmal gun game to start but has 46 million SP and a 0.95 KDR (which is pretty steady now because i keep using LOLFits to keep the game interesting) Do you really, truly believe that I won't decimate that new player? The range of weapons I can use, i could counter anything he's actually put skill points into. I don't disagree that matchmaking needs a little work, but it's not CCPs way or New Eden's way to protect the new players from the vets. I think a longer academy training is in order, but you need the new player count to sustain a longer academy which is something CCP has a problem with since they shelved production on Dust for Legion. If you're that much better, you'll never see that player on the opposite team. You'll see people as lethal as you for whatever reason, and you'll die. A lot.
I already die a lot, what else is new. Did you even bother to read the post regarding new players vs old players and KDR swings? |
Jooki Chewaka
Stalking Wolfpack
109
|
Posted - 2014.08.19 15:00:00 -
[53] - Quote
As I've been saying since day 1 (I've got a closed beta toon), the protostomping is an issue, even the advanced stomping is an issue, from a fresh new player pov.
There is some people that have said that the way to adress this issue is to separate the different type of suits in different matches. This might solve the issue, but would create others:
- As you can see on http://eve-offline.net/?server=dust the playerbase in dust is, and has been at around 3500+- players for more than a year, this means that segregating the players would decrease, even more, the chances to get into a match, right now getting into a factional warfare battle is kinda hard, sometimes at least you need to wait more than 5 minutes, segregating the players would increase this wait time
- On a match with all militia, me, with all my million SP would be able to join and use only militia gear, and belive me when i tell you i would just own the battle, basically because nowdays i use my eve collectors edition BPOs which basically are militia and most of the time I still own protobears...
Some people have also said that this way of adressing the issue isn't viable because sandbox bla bla, they might be right, on legion, but lets face it, not on DUST 514, this ain't EVE, there's no chance a loby shooter like this be a sandbox, so this ain't a reason, the two exposed previously is.
How would I solve it:
When one joins a battle, the system scans which players have the most SP and a message prompts and tells the 2 higher SP toons something like: "You've been chosen to be user of prototype gear, do you accept?" If you agree then you can/must use proto gear, there should be, say 2 guys to be flagged as proto users, and then 5 guys to be flagged as advanced gear users, the rest are only allowed to use standard/militia, if you refuse the offer you go down a tier, and the offer jumps down to the next guy.
Imho, this is a complicated way because CCP would need to program Scotty to do even more work, but its the only way i find the public matches to be balanced, because what the OP is saying IS REAL, and its the main reason why DUST 514 has so low players (among others).
See you from orbit
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emm kay
New Age Empire. General Tso's Alliance
180
|
Posted - 2014.08.19 15:13:00 -
[54] - Quote
Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. welcome to new eden.
--
You called, sir?
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Ghosts Chance
Inf4m0us
2081
|
Posted - 2014.08.19 15:17:00 -
[55] - Quote
to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp
Minmatar is Winmatar
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RayRay James
Molon Labe. General Tso's Alliance
370
|
Posted - 2014.08.19 15:24:00 -
[56] - Quote
Ghosts Chance wrote:to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp
OK, maybe i underestimated the Core skills total SP, I'm at work with no access to a PS3 at the moment. That being said, any new berry can get the Core's to advanced relatively quickly, pro obviously takes more time. The 4-6% advantage between ADV and pro isn't that much of a difference as the 10-15% from nothing to pro. |
Ghosts Chance
Inf4m0us
2081
|
Posted - 2014.08.19 15:40:00 -
[57] - Quote
RayRay James wrote:Ghosts Chance wrote:to the guy saying dumb things like "you only use 6 mil sp in any given battle or suit.
i call bullshit
i have MAXED out passive skills, meaning even if we run the same suit, same weapons, and same build i have 20mil SP worth of passive skills backing me up that they dont
i hit harder, run faster, have more HP, regen quicker, scan better, dont show up on basic scans, relad faster have more ammo, hack faster, maxxed out my cpu and pg so i can fit my suits ALOT better, basically i can run around in basic fits all day and still be able to leverage my 43million SP advantage by a wide margin.
core passive skills are 90% of the skills in the game, the only skills im not using every second i play are the various dropsuits ive skilled into and whatever weapons/modules im not using.
but it still gives me about 20-25mil of an SP advantage due to all my passive skills, i have 4 mil invested in combat rifles alone giving me a huge advantage even while using my basic combat rifle against a new player using an advanced CR.
in my little assault suit i have
hack speed biotics shield upgrades and extenders armor upgrades and plate bonus regen bonuses scanning passives more cpu and pg to work with better easyer to fit granades massive amounts of sp spent in my combat rifles, mass drivers and SMGs that far outclass what a new player can do passive suit bonus
hell its easyer to tell you what i dont get a bonus for when i run my assault
6mil my ass, passive skills are king wich is why i maxed everything that grants a passive bonus and still have only 1 proto suit at 43 million sp OK, maybe i underestimated the Core skills total SP, I'm at work with no access to a PS3 at the moment. That being said, any new berry can get the Core's to advanced relatively quickly, pro obviously takes more time. The 4-6% advantage between ADV and pro isn't that much of a difference as the 10-15% from nothing to pro.
it REALLY does though.
you greatly underestimate the power of core skills
i end up with a 150-250 HP advantage, a 10% damage advantage for half the fight, i can see them on my passive scans (meduim frames and heavys) but they cant see me (passive scanning :P) so i always get the jump on them. i have more stamina and speed (biotics is rarely speced into by new players and its a low priority) 5% may not seem like alot but it is.
i hack faster... even vetrens dont properly apreciate this skill but its so overpowered its not even funny especially with minmatar suits (all have a small hacking bonus) and hack mods.
for my assault suit alone i have
cpu and powergrid core skills maxed light, sidearm, explosives cpu reductions weapon fitting optimisations assault bonus
ALL giving me MASSVIE amounts of cpu and powergrid more then any new player can get and that definatly gives me a massive advantage in what types of suit builds i can make and use
core skills are free high and low slots that dont use CPU and PG, they are insanly powerful.
Minmatar is Winmatar
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Krixus Flux
Kang Lo Directorate Gallente Federation
425
|
Posted - 2014.08.19 16:58:00 -
[58] - Quote
You sound like a softy bro. We all paid our dues, you delicate flower. You can too.
Saying what's on people's minds
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Death Shadow117
New Age Empire. General Tso's Alliance
300
|
Posted - 2014.08.19 17:04:00 -
[59] - Quote
Onesimus Tarsus wrote:Death Shadow117 wrote:Onesimus Tarsus wrote:Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then what happens? The newberry that was good at fighting other newberries has to fight high kdr scrubs. Next why it would be bad would be logis dont usually have high kdrs so they will be put against low kdr newberries. Find another way cause only cod scrubs measure your skills by kdr. Try, try, try to think deeper than one match. If your high kdr NP plays other high kdr players, someone's kdr goes up while someone else's kdr goes down. All the time. Every time. In every match. For everyone. Think. I know it hurts, but think. Um no if i tank all day wery day ans kill 25 ppl with a blaster without dying then my kdr goes up this doesn't just apply to tanking. Your idea is invalid and stupid and like i said only COD babies measure their skills by kdr.
Why?
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Derpty Derp
Dead Man's Game
315
|
Posted - 2014.08.19 17:22:00 -
[60] - Quote
Michael Epic wrote:Do this;
Pick your PSN account, create a main. Set passive SP to count. Use some Aurum and run a 30 day booster. Then set up 14 more PSN accounts on your playstation, you don't need real emails...just type gibberish ones and set them all up with 3 dust characters.
Log in, create bs name....play in battle academy. Send every dime you make with every character to main character. Biomass bs characters, rinse and repeat. Do this for about the next 6 months.
6 months from now, log into main character....he's stockpiled with millions and millions and millions of isk. Use SP and unlock basic medium dropsuit of whatever race you like. Max out shield and armor.
By now you've played in the battle academy for 6 months so you should be aware of which weapons you like, which ones you don't...put SP into weapon you're most proficient with.
Be very careful with SP, its unforgiving. See what you have left and if you ran a booster every month for 6 months...you should have 6 million SP...you can likely go straight to proto dropsuit, fully maxed armor / shield and either full proto weapon, or advanced weapon with reload speed, clip size, etc all at least level 3.
That's how you NPE in Dust 514
& if you're not bored to death after all that... Welcome to the game! |
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