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Jack 3enimble
Vengeance Unbound Dark Taboo
106
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Posted - 2014.08.06 14:22:00 -
[1] - Quote
Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. |
Jack 3enimble
Vengeance Unbound Dark Taboo
106
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Posted - 2014.08.06 14:29:00 -
[2] - Quote
Is there a DEV that can shine his light on the matter? |
Derrith Erador
Fatal Absolution
2388
|
Posted - 2014.08.06 14:34:00 -
[3] - Quote
You see sir, what you need to do in this situation is call a dropship on top of them. I have an ADS, so I call one on some of them, then go to slaying.
I am the skybound warrior, you will know to run when you hear the music from above that make panties disappear.
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Jack 3enimble
Vengeance Unbound Dark Taboo
106
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Posted - 2014.08.06 14:41:00 -
[4] - Quote
Derrith Erador wrote:You see sir, what you need to do in this situation is call a dropship on top of them. I have an ADS, so I call one on some of them, then go to slaying.
I know but you have to agree with me that you should not have to kill your team mates in order to have a decent game. WP and kills from the redline should not be possible
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Kam Elto
KILL-EM-QUICK RISE of LEGION
410
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Posted - 2014.08.06 14:45:00 -
[5] - Quote
The zoom on the Thales is so great that you need to be far away. On that particular map the redline is the perfect spot to use a Thales from. |
Jack 3enimble
Vengeance Unbound Dark Taboo
106
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Posted - 2014.08.06 14:48:00 -
[6] - Quote
Kam Elto wrote:The zoom on the Thales is so great that you need to be far away. On that particular map the redline is the perfect spot to use a Thales from.
There was 1 Thales on each side. The rest were all non officer sniper rifles. I don't have a problem with a Thales or sniper rifles in general. You assume that they're all using Thales snipers, this is simply not the case. That redline WP and kill has got to go |
Mike De Luca
STOP TRYING TO RECRUIT ME
239
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Posted - 2014.08.06 15:22:00 -
[7] - Quote
Sorry to hear that happened Jack, I'm either sniping or av myself, but never in the redline except Manus Peak (because there's really only 1 spot outside of it that's a tactical nightmare) but I know when I need to switch out to a more close range fit.....
what i think of when charging fg
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Sum1ne Else
Fatal Absolution General Tso's Alliance
1306
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Posted - 2014.08.06 15:27:00 -
[8] - Quote
I agree, it has to stop...but I leave you snipers with this > you have been judged ..by the community WE HATE SNIPERS https://forums.dust514.com/default.aspx?g=posts&t=169541
Longest PLC Kill - 193.71m
Logi mk.0 - Com gk.0 - Scout gk.0 - Ass ak.0
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Zindorak
1.U.P
254
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Posted - 2014.08.06 15:29:00 -
[9] - Quote
Yea i agree stop scruby sniping from the redline no risk high reward
Pokemon master
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1787
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Posted - 2014.08.06 15:44:00 -
[10] - Quote
Zindorak wrote:Yea i agree stop scruby sniping from the redline no risk high reward
But what about sniping scrubby snipers INTO the redline? I think I just cooked up a countersniper sentinel fit in my brain.
Expect to be able to cook bacon in the inferno caused by me thinking again.
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Sgt Buttscratch
R 0 N 1 N
2219
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Posted - 2014.08.06 15:57:00 -
[11] - Quote
Currently I have a 24hour ban from FW due to almost the same issue, bloobs didnt want to leave redline, I pulled out my cala/wolfman quafe fit and went to town on them, switched to mlt sg, killed 2 more and banned.
I think as the MCC looses health the redline should deplete, leaving next to no redline by the end of match.
Give me my scrambler pistol back....**
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Snake Sellors
Hellstorm Inc League of Infamy
252
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Posted - 2014.08.06 15:58:00 -
[12] - Quote
Sniping is my primary role anything else you see me doing is just me "playing".
snipers are not the only players that use the red line, and the majority of them do so because they are either new, or pushed towards it by that being where the best positions are. unlike for example the dropship pilots who retreat to their red line after taking damage to repair, or the rail tank sniper who stays there to hide or also goes there to repair from damage. both are going there BECAUSE it's red line
if you wish to address it then Please call it "red Line abuse"
That said
i'm all for "red line sniping" to be fixed. (so are all of the decent snipers i know of in this game) I am TOTALLY against sniper range nerfs and completely against being forced "closer" before things are sorted out. by this i mean:
1.sniper rifles are literally useless at close quarters, no hip fire, low rof, low ammo count, etc.
2.lack of vantage points within most maps, (please don't forget that one of the main causes of this was the community at large crying out about snipers and getting ccp to remove them.)
3. low damage output, it takes a good few seconds to line up the first shot on a target, (particularly if you are aiming for heads) and the follow up shot is always much harder because your target now knows that you are aiming at them. in close ranges this would be more than enough time for an assault or scout to close within range to kill.
4. Snipers are an unsupported role, because of the way that snipers work they will/should never be "with" their squadmates (Working with and supporting them,yes) again if you are going to force them into close ranges particularly with the current set up then they have no real choices about defense mods and suit fit outs.
5. the glass cannon effect, Snipers caught in close quarters will be dying at least for every kill, they will be a liability in all game modes, we are already excluded from p.c matches due to this.
6. position is everything, a sniper who can only see a narrow strip of map directly in front of them is practically useless. this is why they go up high most of the time. the bowl shaped map design is the fault here not the sniper who has to go there to do their work.
7.Fairness vs usefulness, most of the time a sniper has to chose one or the other, i'm sorry to tell you this but 99% of us will pick usefulness. if the best spot is in the red thats still where you will find us. that said if the same spot was suddenly not in the red.. WE'D STILL GO THERE.
(Also don't for a second kid yourselves about this, you don't play fair either... unless you are stupid enough to make sure your enemy sees you before you shoot every time.)
So by all means "fix" the red line issues but BEFORE you do, add in new vantages and decide whether you want snipers to be snipers or marksmen and fix the weapons accordingly.
if you do this After you look at the red line you will lose players.
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Mike De Luca
STOP TRYING TO RECRUIT ME
239
|
Posted - 2014.08.06 15:59:00 -
[13] - Quote
Breakin Stuff wrote:Zindorak wrote:Yea i agree stop scruby sniping from the redline no risk high reward But what about sniping scrubby snipers INTO the redline? I think I just cooked up a countersniper sentinel fit in my brain. Expect to be able to cook bacon in the inferno caused by me thinking again. Mmmmmmmm bacon
what i think of when charging fg
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Lightning Mouse
Osmon Surveillance Caldari State
0
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Posted - 2014.08.06 16:01:00 -
[14] - Quote
So what am i supposed to do when nyain san brings in a squad? Fight? In my one advanced logi suit with a basic rail gun while they are smashing our team with super scouts from hell? Getting wasted as i spawn in? Noty. Matches like that when u can't take 2 steps without a scout alakazaming out of nowhere and blowing you away, i'm gonna snipe. I'll take that milita sniper rifle any day and you can find me deep in the bowels of the red line getting 1-3 kills max. Ill cheer you on though because i'm a good guy. |
Bobs urges
Goonfeet Special Planetary Emergency Response Group
1
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Posted - 2014.08.06 16:04:00 -
[15] - Quote
This was a problem when CCP "cared" and it never was worked on, per say, why do you think CCP is going to fix it now? Stop bitching and start TK'ing. |
Heimdallr69
Nyain San
2972
|
Posted - 2014.08.06 16:07:00 -
[16] - Quote
This has been talked about since closed beta.. But snipers suck compared to back then.. Back then a charge sniper was std and could 1 shot any heavy... Broken DMG mods on a cal logi.. I agree with you but in a way they have fixed it by a lot..
Removed inappropriate content - CCP Logibro
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Bobs urges
Goonfeet Special Planetary Emergency Response Group
1
|
Posted - 2014.08.06 16:16:00 -
[17] - Quote
Heimdallr69 wrote:This has been talked about since closed beta.. But snipers suck compared to back then.. Back then a charge sniper was std and could 1 shot any heavy... Broken DMG mods on a cal logi.. I agree with you but in a way they have fixed it by a lot.. This is true, it ended up doing is separating the idiot blueberries from the smart blueberries, which changed how redline sniping impacts a match. Man that charge sniper was so cheap (isk wise). |
STABBEY
Fatal Absolution General Tso's Alliance
510
|
Posted - 2014.08.06 16:16:00 -
[18] - Quote
Jack 3enimble wrote: Please keep in mind that this game needs snipers just like any other role, just not redline snipers.
Umm no. Dust only needs the sniper to kill the redline vagina's. The sniper's role in this game is pretty useless when it comes to objectives now. (It WAS very usefull when PC started) Now not so much.
I'd take 5 infantry over 20 snipers any day. Snipers dont win games.
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Sum1ne Else
Fatal Absolution General Tso's Alliance
1309
|
Posted - 2014.08.06 16:20:00 -
[19] - Quote
Lightning Mouse wrote:So what am i supposed to do when nyain san brings in a squad? Fight? In my one advanced logi suit with a basic rail gun while they are smashing our team with super scouts from hell? Getting wasted as i spawn in? Noty. Matches like that when u can't take 2 steps without a scout alakazaming out of nowhere and blowing you away, i'm gonna snipe. I'll take that milita sniper rifle any day and you can find me deep in the bowels of the red line getting 1-3 kills max. Ill cheer you on though because i'm a good guy.
you go into the corporation and recruitment forum and post your LFC, roles, SP etc..get yourself into a corp, run in a squad and try your hardest to get uplinks out and use teamwork to move as one unit. At the end of the game the guys on the other side may message you and say GG well done etc, and it would have been a good fight! if you win, then shame on them ey?
Longest PLC Kill - 193.71m
Logi mk.0 - Com gk.0 - Scout gk.0 - Ass ak.0
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Sgt Buttscratch
R 0 N 1 N
2220
|
Posted - 2014.08.06 16:20:00 -
[20] - Quote
STABBEY wrote:Jack 3enimble wrote: Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Umm no. Dust only needs the sniper to kill the redline vagina's. The sniper's role in this game is pretty useless when it comes to objectives now. (It WAS very usefull when PC started) Now not so much. I'd take 5 infantry over 20 snipers any day. Snipers dont win games.
Redline snipers don't, infield sniping can cause a world of problems in the sniper knows that intel is also his role.
Give me my scrambler pistol back....**
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Snake Sellors
Hellstorm Inc League of Infamy
252
|
Posted - 2014.08.06 16:31:00 -
[21] - Quote
STABBEY wrote:Jack 3enimble wrote: Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Umm no. Dust only needs the sniper to kill the redline vagina's. The sniper's role in this game is pretty useless when it comes to objectives now. (It WAS very usefull when PC started) Now not so much. I'd take 5 infantry over 20 snipers any day. Snipers dont win games.
Quote:Redline snipers don't, infield sniping can cause a world of problems in the sniper knows that intel is also his role.
Quote:Lightning Mouse wrote: So what am i supposed to do when nyain san brings in a squad? Fight? In my one advanced logi suit with a basic rail gun while they are smashing our team with super scouts from hell? Getting wasted as i spawn in? Noty. Matches like that when u can't take 2 steps without a scout alakazaming out of nowhere and blowing you away, i'm gonna snipe. I'll take that milita sniper rifle any day and you can find me deep in the bowels of the red line getting 1-3 kills max. Ill cheer you on though because i'm a good guy.
1.So the problem is that snipers were all nerfed to hell and back. meaning that they don't have the opportunity to be anything other than a non factor.
2. unfortunately it's the people like lightning mouse here who have caused quite so many problems, you see the dedicated snipers do it because it's the game that they enjoy playing and the best positions are frequently in the red line. even if the red line got completely removed they would still use the same positions. whereas the "usually ground troops" do it Because of the protection. as for the answer to that question lightning mouse, you either fight the good fight as it were or leave battle and get a different match which will be more fun, this is a game remember.
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taxi bastard
Royal Uhlans Amarr Empire
191
|
Posted - 2014.08.06 16:31:00 -
[22] - Quote
i would love to hold the rank of political commissar, when you order those cowards out of the redline in those starter and militia fits they have to obey.
+25 WP's for issuing successful command
if they don't leave
+50 WP's coward kill.
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Dreis Shadowweaver
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
18
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Posted - 2014.08.06 16:40:00 -
[23] - Quote
How about removing the redline entirely? Both teams completely share the map, and can go wherever the raspberries go
Well, I once meleed an R.E....
I've only ever known 1.8...
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Jack 3enimble
Vengeance Unbound Dark Taboo
113
|
Posted - 2014.08.06 16:50:00 -
[24] - Quote
Dreis Shadowweaver wrote:How about removing the redline entirely? Both teams completely share the map, and can go wherever the raspberries go
The redline is there to protect players, not to be taken advantage of by people who want high reward low risk kills. Therefore there should be no reward for kills from within the redline and killing into the redline imho.
It irritates the living you know what out of me that this problem is not solved. Like I asked before is there a DEV that can respond to this? |
Jack 3enimble
Vengeance Unbound Dark Taboo
113
|
Posted - 2014.08.06 16:52:00 -
[25] - Quote
Lightning Mouse wrote:So what am i supposed to do when nyain san brings in a squad? Fight? In my one advanced logi suit with a basic rail gun while they are smashing our team with super scouts from hell? Getting wasted as i spawn in? Noty. Matches like that when u can't take 2 steps without a scout alakazaming out of nowhere and blowing you away, i'm gonna snipe. I'll take that milita sniper rifle any day and you can find me deep in the bowels of the red line getting 1-3 kills max. Ill cheer you on though because i'm a good guy.
So squad play is the problem? Ok, I see what causes the redline sniping *enter sarcasm here* |
taxi bastard
Royal Uhlans Amarr Empire
191
|
Posted - 2014.08.06 16:55:00 -
[26] - Quote
Snake Sellors wrote:
1.So the problem is that snipers were all nerfed to hell and back. meaning that they don't have the opportunity to be anything other than a non factor.
2. unfortunately it's the people like lightning mouse here who have caused quite so many problems, you see the dedicated snipers do it because it's the game that they enjoy playing and the best positions are frequently in the red line. even if the red line got completely removed they would still use the same positions. whereas the "usually ground troops" do it Because of the protection. as for the answer to that question lightning mouse, you either fight the good fight as it were or leave battle and get a different match which will be more fun, this is a game remember.
snipers are not really that bad, if it takes 1 shot to kill my scout 2 shots for my medium suit and 2 or 3 shots for my commando depending on the gun/damage mods. Do you want a OHK on more suits from extreme range? occasionally i will get out the c-15a sniper rifle and if i as non dedicated sniper can do well enough with it i see nothing wrong with its damage. being that any 'dedicated' sniper will be using a proto gun and will have maxed proficiency they should be doing alot better than me.
that being said not all maps suit sniping and there are not always ideal places to snipe from on those which are more suited to it. For those maps which don't suit sniping there is a rather simple solution, be useful and join the ground an pound. for more open maps unless your using your Thales ( with the better scope and rarity) be more dynamic and move with the battle. yes you may die but moving about to support your team will get you more WP's and appreciation from your team |
TYCHUS MAXWELL
The Fun Police
310
|
Posted - 2014.08.06 16:55:00 -
[27] - Quote
I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. |
TYCHUS MAXWELL
The Fun Police
311
|
Posted - 2014.08.06 17:01:00 -
[28] - Quote
taxi bastard wrote:Snake Sellors wrote:
1.So the problem is that snipers were all nerfed to hell and back. meaning that they don't have the opportunity to be anything other than a non factor.
2. unfortunately it's the people like lightning mouse here who have caused quite so many problems, you see the dedicated snipers do it because it's the game that they enjoy playing and the best positions are frequently in the red line. even if the red line got completely removed they would still use the same positions. whereas the "usually ground troops" do it Because of the protection. as for the answer to that question lightning mouse, you either fight the good fight as it were or leave battle and get a different match which will be more fun, this is a game remember.
snipers are not really that bad, if it takes 1 shot to kill my scout 2 shots for my medium suit and 2 or 3 shots for my commando depending on the gun/damage mods. Do you want a OHK on more suits from extreme range? occasionally i will get out the c-15a sniper rifle and if i as non dedicated sniper can do well enough with it i see nothing wrong with its damage. being that any 'dedicated' sniper will be using a proto gun and will have maxed proficiency they should be doing alot better than me. that being said not all maps suit sniping and there are not always ideal places to snipe from on those which are more suited to it. For those maps which don't suit sniping there is a rather simple solution, be useful and join the ground an pound. for more open maps unless your using your Thales ( with the better scope and rarity) be more dynamic and move with the battle. yes you may die but moving about to support your team will get you more WP's and appreciation from your team
My NT-511 on a level 3 with prof 3 sniper caldari commando and one adv light mod (Pretty cheap fit at like 17k) can one shot head shot anything but sentinels and proto shield based caldari medium tanks. If its a light suit it's dead. If it's a medium suit that isn't a dual tank caldari proto it's also dead. Most commandos also drop unless they are shield heavy. The headshot bonus combined with the inherent armor bonus wrecks armor based suits. The Dual tanks just take a headshot + body shot. It's really all about the headshots. If they are moving too much to get a headshot, they can't retaliate. If they can, you are too close to them. My Thales or charged sniper is something I pull out for when you have the sentinel coward proto bears in the red line. Still I maintain the biggest issue is the head glitching. This renders any counter sniping impossible. I'm like a broken record when it comes to head glitching, but it is what it is. Can't snipe em and they can snipe you... it's a problem and it probably will never be fixed. I am well aware not everyone intentionally head glitches, I know I don't but it's still a problem that CCP should of fixed a long time ago by either adjusting the collision detection with terrain or adjusting the FOV on your merc. If your character model can't see over a hill neither should your camera... the camera is too high. |
taxi bastard
Royal Uhlans Amarr Empire
192
|
Posted - 2014.08.06 17:03:00 -
[29] - Quote
TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team.
this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting?
If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not
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Jack 3enimble
Vengeance Unbound Dark Taboo
113
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Posted - 2014.08.06 17:04:00 -
[30] - Quote
taxi bastard wrote:TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting? If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not
Agreed. Valid point sir.
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taxi bastard
Royal Uhlans Amarr Empire
192
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Posted - 2014.08.06 17:05:00 -
[31] - Quote
TYCHUS MAXWELL wrote:taxi bastard wrote:Snake Sellors wrote:
1.So the problem is that snipers were all nerfed to hell and back. meaning that they don't have the opportunity to be anything other than a non factor.
2. unfortunately it's the people like lightning mouse here who have caused quite so many problems, you see the dedicated snipers do it because it's the game that they enjoy playing and the best positions are frequently in the red line. even if the red line got completely removed they would still use the same positions. whereas the "usually ground troops" do it Because of the protection. as for the answer to that question lightning mouse, you either fight the good fight as it were or leave battle and get a different match which will be more fun, this is a game remember.
snipers are not really that bad, if it takes 1 shot to kill my scout 2 shots for my medium suit and 2 or 3 shots for my commando depending on the gun/damage mods. Do you want a OHK on more suits from extreme range? occasionally i will get out the c-15a sniper rifle and if i as non dedicated sniper can do well enough with it i see nothing wrong with its damage. being that any 'dedicated' sniper will be using a proto gun and will have maxed proficiency they should be doing alot better than me. that being said not all maps suit sniping and there are not always ideal places to snipe from on those which are more suited to it. For those maps which don't suit sniping there is a rather simple solution, be useful and join the ground an pound. for more open maps unless your using your Thales ( with the better scope and rarity) be more dynamic and move with the battle. yes you may die but moving about to support your team will get you more WP's and appreciation from your team My NT-511 on a level 3 with prof 3 sniper caldari commando and one adv light mod (Pretty cheap fit at like 17k) can one shot head shot anything but sentinels and proto shield based caldari medium tanks. If its a light suit it's dead. If it's a medium suit that isn't a dual tank caldari proto it's also dead. Most commandos also drop unless they are shield heavy. The headshot bonus combined with the inherent armor bonus wrecks armor based suits. The Dual tanks just take a headshot + body shot. It's really all about the headshots. If they are moving too much to get a headshot, they can't retaliate. If they can, you are too close to them. My Thales or charged sniper is something I pull out for when you have the sentinel coward proto bears in the red line. Still I maintain the biggest issue is the head glitching. This renders any counter sniping impossible. I'm like a broken record when it comes to head glitching, but it is what it is. Can't snipe em and they can snipe you... it's a problem and it probably will never be fixed.
to be honest i have experienced the head glitching a few times counter sniping. for the love of god its frustrated and unfair, and somehow they can shoot back. but the damage balance is fine imo
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Apothecary Za'ki
Biomass Positive
252
|
Posted - 2014.08.06 17:15:00 -
[32] - Quote
dear OP.. firstly the major problem is REDLINE SNIPERS!
solution.. make them unable to snipe from the redline.. like if they kill some one from the redline they get killed aswell. this will stop redline snipers.
Second problem. roof snipers.. they do it because of the over abundance of OP scouts currently.. solution.. dropship/ADS dosnt need fixing.
third problem Douchbag-swarm the vehicle swarm one team will always try flood the match with tanks and ADS which takes all the fun out of the game even for dedicated AV.. no solution presently
fourth problem (kind of like 3rd) sore losers.. when they are loseing they flood the match with tanks and some dropships/ADS just cause they didnt have the cap point at beginning of the match till 1/2 shields or so. solution.. increase vehicle and modual cost.
for the vehicle related problems this is tied to AV tactics/weaponry.. hopefully in charlie swarms will be better but then PLC will need rebuffing too since it is a goddamn Level 4 light weapon! AV nades need dmg buff and more carried.. Prox mines need standardized max held and increase damage progressively from standard to proto.
in conclusion..
STOP REDLINE SNIPERS buff AV impose more limits on vehicle numbers / amount spawned per match / cost hikes
Logibro in training.
Weapon Damage Profiles Quick List
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Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1021
|
Posted - 2014.08.06 17:16:00 -
[33] - Quote
Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Were they MLT snipers ..??.. because that would tell you a lot right there .
Not making any excuses but that's they way it is sometimes .
An overhaul of maps or adding some new maps would help .
If one is not so exposed during sniping then you wouldn't see so many sniping from the redline , coupled with the fact that most maps are not sniper friendly .
I don't have a problem with that , it's beats them just sitting at the home spawn just spinning around or shooting at everybody who spawns and not getting into the fight .
Try doing it for a month straight and you will see what snipers have to go threw and I'm not talking about every other match , for a month straight .. every match .
That way your eyes will open up and maybe you could advise some new tactic's because most snipers have tried them all but maybe you could shed some light on the situation .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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TYCHUS MAXWELL
The Fun Police
311
|
Posted - 2014.08.06 17:20:00 -
[34] - Quote
taxi bastard wrote:TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting? If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not
I suggested a concept of using salvage based isk calculations as the brunt of the payout based on WP as the metric but it wasn't a popular Idea:
My proposal
From its reception though I'm pretty sure very few people actually want a merit based isk system. For one thing this cuts out many of the isk generating schemes that I'm convinced >80% of the playerbase either have performed or still perform to generate isk. Especially since the most popular method of isk farming PC was finally shut down in a recent hotfix, a little too late but I guess later is better than never. The most sleezy method of making like 40 accounts and farm/terminating clones for 500k isk a pop could easily be stopped by just giving new players more militia gear to start and no isk. It's not like they should be buying skills right off the bat anyways, and it won't take long for their wallet to outweigh the sp pool they have. |
Jack 3enimble
Vengeance Unbound Dark Taboo
113
|
Posted - 2014.08.06 17:21:00 -
[35] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Were they MLT snipers ..??.. because that would tell you a lot right there . Not making any excuses but that's they way it is sometimes . An overhaul of maps or adding some new maps would help . If one is not so exposed during sniping then you wouldn't see so many sniping from the redline , coupled with the fact that most maps are not sniper friendly . I don't have a problem with that , it's beats them just sitting at the home spawn just spinning around or shooting at everybody who spawns and not getting into the fight . Try doing it for a month straight and you will see what snipers have to go threw and I'm not talking about every other match , for a month straight .. every match . That way your eyes will open up and maybe you could advise some new tactic's because most snipers have tried them all but maybe you could shed some light on the situation .
Good question. Most of them were actually Charge sniper rifles or Kaalakiota snipers. On advanced role specific frames (assault, logistics, sentinel, commando). The excuse about the map can be viewed both ways as some maps are not specific weapon or role friendly either. |
Operative 1125 Lokaas
True Companion Planetary Requisitions
316
|
Posted - 2014.08.06 17:22:00 -
[36] - Quote
Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers.
Stop protostomping and sniping is fixed.
THIS IS THE VOICE OF RÁN
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Snake Sellors
Hellstorm Inc League of Infamy
253
|
Posted - 2014.08.06 17:22:00 -
[37] - Quote
taxi bastard wrote:[quote=Snake Sellors]
snipers are not really that bad, if it takes 1 shot to kill my scout 2 shots for my medium suit and 2 or 3 shots for my commando depending on the gun/damage mods. Do you want a OHK on more suits from extreme range? occasionally i will get out the c-15a sniper rifle and if i as non dedicated sniper can do well enough with it i see nothing wrong with its damage. being that any 'dedicated' sniper will be using a proto gun and will have maxed proficiency they should be doing alot better than me.
that being said not all maps suit sniping and there are not always ideal places to snipe from on those which are more suited to it. For those maps which don't suit sniping there is a rather simple solution, be useful and join the ground an pound. for more open maps unless your using your Thales ( with the better scope and rarity) be more dynamic and move with the battle. yes you may die but moving about to support your team will get you more WP's and appreciation from your team
erm.. again i reiterate have you tried it in pc battles? they are the reason we need a buff.
as you don't know me i'll overlook the be more useful remark except to comment that when things are tough my corp mates prefer it when i snipe because i'm a decent sniper. (if you don't believe me that's your choice but you could try asking them.) i do sometimes run the ground for fun fun but when i get serious i snipe.
and as you say you do well with a c-15 i'll ask you about it then...how often do you get over 1,000 wp when you snipe? do you get over 15 kills every round? do you kill or at least injure the heavies that your squad are approaching or that approach your team mates? do you stop the hacks on objectives? snipe the cloaked scouts as they try to outflank your squad? call out positions of tanks or other enemy units? guide your squad into safety when they need it? destroy uplinks and healing hives?
don't feel the need to respond to that i already know the answers. as for the dynamics, wps etc in your posts. you will regularly find me in the top 6 along with the rest of my squad and i always go where i can do my job best which is not always sniping, but most of the time it is.
instead of just instantly dismissing a "dedicated" sniper a useless non factor or blueberry and deciding that all snipers are red lining thales users that are only sniping to be "safe" try being more open minded, you know nothing about me or from the sounds of things any of the other decent snipers on dust. |
Jack 3enimble
Vengeance Unbound Dark Taboo
113
|
Posted - 2014.08.06 17:23:00 -
[38] - Quote
Operative 1125 Lokaas wrote:Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Stop protostomping and sniping is fixed.
And how's that? That proto sniper is still stomping in the redline. Let me say this that I know dedicated snipers that are actually in the field wrecking people and not in the redline. |
Derpty Derp
Dead Man's Game
258
|
Posted - 2014.08.06 17:27:00 -
[39] - Quote
Here's an idea, if you spend more than 2 minutes in the redzone during any match, you get booted onto a server with only other people that have done the same... On this server you get limited to 10k in prizes. |
Heimdallr69
Nyain San
2972
|
Posted - 2014.08.06 17:34:00 -
[40] - Quote
"Adjust your playing style to the players in every match, don't resort to redline sniping". Omni Zitro
Removed inappropriate content - CCP Logibro
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TYCHUS MAXWELL
The Fun Police
311
|
Posted - 2014.08.06 17:34:00 -
[41] - Quote
Operative 1125 Lokaas wrote:Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. Stop protostomping and sniping is fixed.
You can't stop the proto stomp, all that can be done is for the game mechanics to not reward regular proto stomping if we want it to stop. Because god knows meta leveled gear matches will never happen with CCP.
I get the notion that CCP intended for Prototype gear to not be affordable to spam but they left too many easy isk exploits for this not to be the case.
Most of the deep seeded problems that Dust has always had like poor player retention is rooted in bad game design. And as CCP has shitcanned this game, it's not likely to change. |
Heimdallr69
Nyain San
2972
|
Posted - 2014.08.06 17:39:00 -
[42] - Quote
Stop proto stomping so I can kill you 1 shot with my sniper.. Is what I read.
Removed inappropriate content - CCP Logibro
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Thaddeus Reynolds
Facepunch Security
60
|
Posted - 2014.08.06 17:44:00 -
[43] - Quote
Redline sniping is more of a symptom than a problem. The problem is the map design. Many of the older maps had their sniper perches within the playable zone removed, or NULL cannons moved in order to make sniping from the remaining perches less advantageous. The decisions to remove most of these or change the positions was based on player feedback, complaining about the sniper rifles killing them repeatedly. As a result you end up with very few sniper perches that a standard infantryman can reach, a few that have ladders that still work, and the ones within the redlines. A good sniper will always go to the place with the most visibility of his or her target area (I work with a squad that concentrates on one or two capture points, so if and when I go sniper, it makes it easier to set up). From here the sniper's job is threefold, eliminate targets of opportunity, provide intelligence support about who is moving where, and support your squadmates (and teammates). Sniper rifles themselves are relatively (to other games) low powered for their class of weapon as is (they did get nerfed and dropsuit EHP did get buffed) and they are definitely a weapon that needs to be looked at, but I think you should concentrate on improving map design to support the role, and then people who fight against stacked squads need to, as a pro once told me: "Git Good" as there are fewer things in dust more satisfying than seeing your kitchen sink team triumph over a team most of whom are from the same corp.
Now I have a unique solution you might not have thought of for dealing with a team of snipers sitting in your redline (as you never need more than 1 or 2 in a single spot)...drive a tank in front of them if they are on the ground, park a dropship in front of them if they're up on a building, just try to obscure their LOS...or you could just play the game on hard mode.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
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Seymor Krelborn
Vengeance Unbound Dark Taboo
2441
|
Posted - 2014.08.06 17:57:00 -
[44] - Quote
to the OP, how many games on average do you play a day, and out of those games how many would you say this happens in? I ask because if you take into account the small player base, as well as the amount of those players who's role is sniper, also considering corps and sqd finder can form squads of snipers intentionally, you are bound to run into odd team make ups, or off balanced teams (don't even get me started on scotty...)
also, some of the other posters have offered viable options to counter this, the best of which I'm sure someone mentioned is to leave battle...
so, is this truly a game breaking issue, or does it just really upset you? if the answer is yes, it is game breaking, what reasonable option is there to fix it?
they wont do client side patches
scotty is FUBAR
small player base limits options
this game makes me sad....
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Jack 3enimble
Vengeance Unbound Dark Taboo
116
|
Posted - 2014.08.06 17:59:00 -
[45] - Quote
Thaddeus Reynolds wrote:Redline sniping is more of a symptom than a problem. The problem is the map design. Many of the older maps had their sniper perches within the playable zone removed, or NULL cannons moved in order to make sniping from the remaining perches less advantageous. The decisions to remove most of these or change the positions was based on player feedback, complaining about the sniper rifles killing them repeatedly. As a result you end up with very few sniper perches that a standard infantryman can reach, a few that have ladders that still work, and the ones within the redlines. A good sniper will always go to the place with the most visibility of his or her target area (I work with a squad that concentrates on one or two capture points, so if and when I go sniper, it makes it easier to set up). From here the sniper's job is threefold, eliminate targets of opportunity, provide intelligence support about who is moving where, and support your squadmates (and teammates). Sniper rifles themselves are relatively (to other games) low powered for their class of weapon as is (they did get nerfed and dropsuit EHP did get buffed) and they are definitely a weapon that needs to be looked at, but I think you should concentrate on improving map design to support the role, and then people who fight against stacked squads need to, as a pro once told me: "Git Good" as there are fewer things in dust more satisfying than seeing your kitchen sink team triumph over a team most of whom are from the same corp.
Now I have a unique solution you might not have thought of for dealing with a team of snipers sitting in your redline (as you never need more than 1 or 2 in a single spot)...drive a tank in front of them if they are on the ground, park a dropship in front of them if they're up on a building, just try to obscure their LOS...or you could just play the game on hard mode.
Your unique solution is hurting the game as much as the redline snipers are doing. i'll pass. Also dedicated snipers seem to find the sniper spots fine, however I do think there should be more outside the redline. BTW your argument about a standard infrantry man reaching the sniper's position is the whole point. Most snipers sit in the redline where they cannot be reached but can reach others.
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Jack 3enimble
Vengeance Unbound Dark Taboo
116
|
Posted - 2014.08.06 18:01:00 -
[46] - Quote
Seymor Krelborn wrote:to the OP, how many games on average do you play a day, and out of those games how many would you say this happens in? I ask because if you take into account the small player base, as well as the amount of those players who's role is sniper, also considering corps and sqd finder can form squads of snipers intentionally, you are bound to run into odd team make ups, or off balanced teams (don't even get me started on scotty...) also, some of the other posters have offered viable options to counter this, the best of which I'm sure someone mentioned is to leave battle... so, is this truly a game breaking issue, or does it just really upset you? if the answer is yes, it is game breaking, what reasonable option is there to fix it? they wont do client side patches scotty is FUBAR small player base limits options
I stated my solution already. |
Robocop Junior
Condotta Rouvenor Gallente Federation
509
|
Posted - 2014.08.06 18:19:00 -
[47] - Quote
Result of people getting tired of vehicle & scout spam.
If strength were all, tiger would not fear scorpion.
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Seymor Krelborn
Vengeance Unbound Dark Taboo
2443
|
Posted - 2014.08.06 18:59:00 -
[48] - Quote
Jack 3enimble wrote:Seymor Krelborn wrote:to the OP, how many games on average do you play a day, and out of those games how many would you say this happens in? I ask because if you take into account the small player base, as well as the amount of those players who's role is sniper, also considering corps and sqd finder can form squads of snipers intentionally, you are bound to run into odd team make ups, or off balanced teams (don't even get me started on scotty...) also, some of the other posters have offered viable options to counter this, the best of which I'm sure someone mentioned is to leave battle... so, is this truly a game breaking issue, or does it just really upset you? if the answer is yes, it is game breaking, what reasonable option is there to fix it? they wont do client side patches scotty is FUBAR small player base limits options I stated my solution already.
yeah, no wp from redline.... that's why I said reasonable options.... besides, that would be a client side patch if I'm not mistaken...
this game makes me sad....
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Michael Arck
5133
|
Posted - 2014.08.06 19:04:00 -
[49] - Quote
Brosef, even if CCP would change that, it does nothing to alter the competitiveness of players. Thats on the players to change, not CCP.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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OP FOTM
Commando Perkone Caldari State
289
|
Posted - 2014.08.06 19:06:00 -
[50] - Quote
CCP: lol no, server side change
Dust servers will be a ghost town on 09/09/14
Destiny kicks ass... Like Halo knocked up Mass Effect and gave birth
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Thang Bausch
Pierrot Le Fou Industries
201
|
Posted - 2014.08.06 21:05:00 -
[51] - Quote
Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers.
Damage should not be possible across the redline in both directions. People should not be able to snipe from the redline and enemies should not be able damage their opponents when they are in the redline. Nothing like a stomp that redlines the one team and then the winning team drops orbitals on them to add insult to injury.
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Thang Bausch
Pierrot Le Fou Industries
201
|
Posted - 2014.08.06 21:15:00 -
[52] - Quote
taxi bastard wrote:TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting? If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not
Isk in pubs is WP based. In the matches where i have gotten much higher WP than the rest of the team, the isk reward has been huge (300-450k)
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TYCHUS MAXWELL
The Fun Police
319
|
Posted - 2014.08.06 21:55:00 -
[53] - Quote
Thang Bausch wrote:taxi bastard wrote:TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting? If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not Isk in pubs is WP based. In the matches where i have gotten much higher WP than the rest of the team, the isk reward has been huge (300-450k)
I think he means it should primarily be isk based. As in afk farming being pointless since you won't have any WP and therefor no isk. As it stands though you get something like 150k for sitting in the MCC and twiddling your thumbs for an entire match.
Which people can just rubber band their movement stick to run constantly into a corner of the MCC or rig up a way to push crouch every now and then to keep from getting booted. |
Mike De Luca
STOP TRYING TO RECRUIT ME
240
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Posted - 2014.08.06 22:16:00 -
[54] - Quote
TYCHUS MAXWELL wrote:Thang Bausch wrote:taxi bastard wrote:TYCHUS MAXWELL wrote:I hate to say it, but this game punishes you for dying. I don't get upset with having 8 redline snipers on my side I just join them, why? Because, more than likely they would be useless on the frontline anyways, blame matchmaking.
The biggest thing and hardest thing, in my opinion, in this game to learn is to "Know when to hold them, and know when to fold them." I still screw this up sometimes but you will be better off in the long run albeit is less fun. A vote surrender option would be nice but don't count on CCP to do anything more than tweak values in these hotfixes.
What you are ignoring about the 8 bad snipers in your redline.... time and time again they turn out to be just as bad at frontlining and although this will end the match faster lowering the clone count, most players don't want to keep dying and get punished isk wise or in the very least meta wise on kd/r.
The best way I have found to play is to match your team's enthusiasm.
If they are getting into the nitty gritty you get your ass in there. If they are all hanging back just prepare to fail and either sneak around killing lone redberries or hang way back with the rest sniping in one way or another.
As everyone prides about this game, it's a team based and gear based shooter. If you are outmanned and outgunned just accept your fate and join the rest of the redline snipers until the match ends.
You just look like an ******* when you troll your team. this is why they need to remove time based isk. isk should all be based on WP's only. I personally don't care about K/D i just try and try for my team. if i get 1300 WP on a battle where we get rolled over and the next persona gets 500 then 235 ect. which has happenes why do they deserve a reward for sitting in the battle and either sniping or MCC sitting? If i get half or one third of the teams total points i deserve that proportion of the money. i have risked they have not Isk in pubs is WP based. In the matches where i have gotten much higher WP than the rest of the team, the isk reward has been huge (300-450k) I think he means it should primarily be isk based. As in afk farming being pointless since you won't have any WP and therefor no isk. As it stands though you get something like 150k for sitting in the MCC and twiddling your thumbs for an entire match. Which people can just rubber band their movement stick to run constantly into a corner of the MCC or rig up a way to push crouch every now and then to keep from getting booted. Don't even need a rubber band.....I did this to level sneak in skyrim. Used a folded up peice of paper, pulled the stick all the way back n slipped it in.
what i think of when charging fg
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Zindorak
1.U.P
259
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Posted - 2014.08.06 23:51:00 -
[55] - Quote
Breakin Stuff wrote:Zindorak wrote:Yea i agree stop scruby sniping from the redline no risk high reward But what about sniping scrubby snipers INTO the redline? I think I just cooked up a countersniper sentinel fit in my brain. Expect to be able to cook bacon in the inferno caused by me thinking again. I have no problem with that
Pokemon master
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ACT1ON BASTARD
Amarr Templars Amarr Empire
48
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Posted - 2014.08.07 02:38:00 -
[56] - Quote
Jack 3enimble wrote:Ok, so I played a domination game a few minutes ago and it was the bridge map. After the enemy team took the objective my team started sniping from the red line. I hacked the objective and got shot by a Commando Ck.0 with a Thales. I fly up to him in my dropship (he was stupid enough to sit there) and I killed him. I spawn back in base because the timer ran out and I count 7, yes 7 people sniping in the redline. This was my team.
Please CCP make it so that you cannot get any WP or kills from the redline. This is really starting to become a problem when almost 50% of your team is doing this. This is not the first time I've seen this either. It's really gamebreaking when we're trying to fix this game. Please keep in mind that this game needs snipers just like any other role, just not redline snipers. This is the reason i q sync whenever i can. |
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