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emm kay
New Age Empire. General Tso's Alliance
159
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Posted - 2014.07.31 17:59:00 -
[1] - Quote
The role of pilot takes the (arguably) most skill of any other vehiclist in the game. All the arguments i see are "all you have to do is activate your afterburner" or 'all you pilots just run'. And to that I question you this; how does a dropship that runs manage to kill you? Just by flying in the air we presume huge risks that blue berries don't have to worry about, such as: 1) surprise forge gun 2) confined spaces 3) installations (seriously, redline installations are BS OP already) hitting you from 600 meters 4) new installation AI ( blueberries may have to be concerned about this) 5) rail tanks 6) kamikaze pilots 7) the mcc (plink.... Boom!) 8) heavies beating our shields' passive regen (i hate this, personally) 9) other, friendly pilots 10) layers and layers and layers of swarms I've died to all these things atleast once, and they are real threats that we watch out for in real time. Not only do we have to watch out for every one of those, there is no cover for us! If we get hit by a forge, our only option is to run, kill, or die. Most often you will see the run or die actions, however, once in a brave while you'll see a pilot who fighs off the threat (i'll admit, i rarely do this, ever) succesfully (even more rarely) and continue on their dropship day.
So, why do those who complain do so?
--
You called, sir?
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Monkey MAC
Rough Riders..
3190
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Posted - 2014.07.31 18:11:00 -
[2] - Quote
Most of us don't actually want them nerfed, they are fine as they are. The problem with the people who complain about afterburners is that they expect AV to be as simple as
Gùå Run to Supply Depot Gùå Change to AV fit Gùå ???? Gùå Profit Gùå Return to Supply Depot Gùå Continue Slaying Redberries.
Alot of them who complain about after burners being used to escape, don't understand that AV is meant to be a full-time role. The only tning I will say is that both from my own experience as an ADS pilot and an AVer, afterburners will save someone even if their last rites have already been read. There are too many occasions where it would be unfair for me to survive yet I have.
As it stands I don't want Dropships nerfed I simply don't think they need the propossed buff they are getting either.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Cody Sietz
SVER True Blood Dark Taboo
3740
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Posted - 2014.07.31 18:13:00 -
[3] - Quote
Probably because AV keeps getting nerfed.
I'm all for the lower tier getting a buff for the SL, but why does the Proto have to get nerfed?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1004
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Posted - 2014.07.31 18:13:00 -
[4] - Quote
because if you have to come up with a whole gameplan in PC to stop one guy in a ADS the thing is OP. because when the rail on the tank had its distance nerfed the ADS should have been nerfed along with it. the rail tank used to be the real counter to an ADS without that the ADS became free to **** ground troops at will. now yes i am full aware that you can put forge guns all over the high ground to keep the ADS at bay but you can't hold letters by just focussing on one ADS. its called game play balance ether buff the swarm lock on distance, rail tank range, or nerf the ADS.
KEQ diplomat/ intel /GC officer
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1698
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Posted - 2014.07.31 18:14:00 -
[5] - Quote
Monkey MAC wrote:Most of us don't actually want them nerfed, they are fine as they are. The problem with the people who complain about afterburners is that they expect AV to be as simple as
Gùå Run to Supply Depot Gùå Change to AV fit Gùå ???? Gùå Profit Gùå Return to Supply Depot Gùå Continue Slaying Redberries.
Alot of them who complain about after burners being used to escape, don't understand that AV is meant to be a full-time role. The only tning I will say is that both from my own experience as an ADS pilot and an AVer, afterburners will save someone even if their last rites have already been read. There are too many occasions where it would be unfair for me to survive yet I have.
As it stands I don't want Dropships nerfed I simply don't think they need the propossed buff they are getting either.
My problem is they want the ungodly maneuverability and the ability to soak incoming AV fire like a HAV does. Yes your dropship is expensive. No, it should not be able to take a hit like a tank does. three shots with a proto forge. If you're a good dropship pilot it should be very hard to land that third shot.
Most of the time in my experience landing two hits with an ishukone assault is easy. Getting that last killshot in is insanely hard when the pilot isn't being a blistering idiot. |
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1113
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Posted - 2014.07.31 18:29:00 -
[6] - Quote
Monkey MAC wrote:
As it stands I don't want Dropships nerfed I simply don't think they need the propossed buff they are getting either.
Agreed.
Tanks - Balancing Turrets
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Derpty Derp
Dead Man's Game Dark Taboo
235
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Posted - 2014.07.31 18:32:00 -
[7] - Quote
CUSE TOWN333 wrote:because if you have to come up with a whole gameplan in PC to stop one guy in a ADS the thing is OP. because when the rail on the tank had its distance nerfed the ADS should have been nerfed along with it. the rail tank used to be the real counter to an ADS without that the ADS became free to **** ground troops at will. now yes i am full aware that you can put forge guns all over the high ground to keep the ADS at bay but you can't hold letters by just focussing on one ADS. its called game play balance ether buff the swarm lock on distance, rail tank range, or nerf the ADS.
Wait, you can't down a dropship without camping the redzone and being able to fire accross half the map?
Can't possibly do it with the anti air missile tank then... So much brain power you must have just overlooked it, lol. |
Atiim
Onslaught Inc RISE of LEGION
11137
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Posted - 2014.07.31 18:42:00 -
[8] - Quote
1, 2, 5, and 10 are non factors unless they OHK me, and you have to be pretty careless to fall to 6 & 7.
3 is only an Issue when it's the Large Missile Installation.
-HAND
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emm kay
New Age Empire. General Tso's Alliance
159
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Posted - 2014.07.31 18:44:00 -
[9] - Quote
Breakin Stuff wrote:
My problem is they want the ungodly maneuverability and the ability to soak incoming AV fire like a HAV does. Yes your dropship is expensive. No, it should not be able to take a hit like a tank does. three shots with a proto forge. If you're a good dropship pilot it should be very hard to land that third shot.
Most of the time in my experience landing two hits with an ishukone assault is easy. Getting that last killshot in is insanely hard when the pilot isn't being a blistering idiot.
I'm going to take this time to point out that assault dropships have 2 less slots than standard tanks, and usually around 75% the hp.
--
You called, sir?
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KING CHECKMATE
Opus Arcana Covert Intervention
5585
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Posted - 2014.07.31 18:48:00 -
[10] - Quote
emm kay wrote:The role of pilot takes the (arguably) most skill of any other vehiclist in the game. All the arguments i see are "all you have to do is activate your afterburner" or 'all you pilots just run'. And to that I question you this; how does a dropship that runs manage to kill you? Just by flying in the air we presume huge risks that blue berries don't have to worry about, such as: 1) surprise forge gun 2) confined spaces 3) installations (seriously, redline installations are BS OP already) hitting you from 600 meters 4) new installation AI ( blueberries may have to be concerned about this) 5) rail tanks 6) kamikaze pilots 7) the mcc (plink.... Boom!) 8) heavies beating our shields' passive regen (i hate this, personally) 9) other, friendly pilots 10) layers and layers and layers of swarms I've died to all these things atleast once, and they are real threats that we watch out for in real time. Not only do we have to watch out for every one of those, there is no cover for us! If we get hit by a forge, our only option is to run, kill, or die. Most often you will see the run or die actions, however, once in a brave while you'll see a pilot who fighs off the threat (i'll admit, i rarely do this, ever) succesfully (even more rarely) and continue on their dropship day.
So, why do those who complain do so?
I dont really think ADS need nerf. The need a limiter same as tanks.Its a different issue. There shouldnt be more than 2 ADS per team...
a Good ADS pilot can simply wrecka whole team while not getting killed once unless coordinated proto AVERS attack.
But the ADS ITSELF is ok. Hell, might even need a buff.
The best Damage mod is a HEADSHOT....
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1700
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Posted - 2014.07.31 20:47:00 -
[11] - Quote
emm kay wrote: 8) heavies beating our shields' passive regen (i hate this, personally)
What's the goddamn point of having an anti-vehicle weapon if it can't kill the vehicle?
You're mad that a forge gun can break your passive shield regen???
You have lost all credibility as a fair assessor of balance in any way. The door is that way. ----> |
JRleo jr
Xer Cloud Consortium
159
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Posted - 2014.07.31 21:04:00 -
[12] - Quote
emm kay wrote:The role of pilot takes the (arguably) most skill of any other vehiclist in the game. All the arguments i see are "all you have to do is activate your afterburner" or 'all you pilots just run'. And to that I question you this; how does a dropship that runs manage to kill you? Just by flying in the air we presume huge risks that blue berries don't have to worry about, such as: 1) surprise forge gun 2) confined spaces 3) installations (seriously, redline installations are BS OP already) hitting you from 600 meters 4) new installation AI ( blueberries may have to be concerned about this) 5) rail tanks 6) kamikaze pilots 7) the mcc (plink.... Boom!) 8) heavies beating our shields' passive regen (i hate this, personally) 9) other, friendly pilots 10) layers and layers and layers of swarms I've died to all these things atleast once, and they are real threats that we watch out for in real time. Not only do we have to watch out for every one of those, there is no cover for us! If we get hit by a forge, our only option is to run, kill, or die. Most often you will see the run or die actions, however, once in a brave while you'll see a pilot who fighs off the threat (i'll admit, i rarely do this, ever) succesfully (even more rarely) and continue on their dropship day.
So, why do those who complain do so? Don't firget we have to fly sort of low to see our targets...
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
159
|
Posted - 2014.07.31 21:04:00 -
[13] - Quote
Breakin Stuff wrote:emm kay wrote: 8) heavies beating our shields' passive regen (i hate this, personally)
What's the goddamn point of having an anti-vehicle weapon if it can't kill the vehicle? You're mad that a forge gun can break your passive shield regen??? You have lost all credibility as a fair assessor of balance in any way. The door is that way. ----> He means the foty hmg, 99% of heavies use it.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
159
|
Posted - 2014.07.31 21:06:00 -
[14] - Quote
Atiim wrote:1, 2, 5, and 10 are non factors unless they OHK me, and you have to be pretty careless to fall to 6 & 7.
3 is only an Issue when it's the Large Missile Installation. I once saw an enemy dropship explode 30m above his mcc...glitch514 at its finest.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12438
|
Posted - 2014.07.31 21:14:00 -
[15] - Quote
emm kay wrote:The role of pilot takes the (arguably) most skill of any other vehiclist in the game. All the arguments i see are "all you have to do is activate your afterburner" or 'all you pilots just run'. And to that I question you this; how does a dropship that runs manage to kill you? Just by flying in the air we presume huge risks that blue berries don't have to worry about, such as: 1) surprise forge gun 2) confined spaces 3) installations (seriously, redline installations are BS OP already) hitting you from 600 meters 4) new installation AI ( blueberries may have to be concerned about this) 5) rail tanks 6) kamikaze pilots 7) the mcc (plink.... Boom!) 8) heavies beating our shields' passive regen (i hate this, personally) 9) other, friendly pilots 10) layers and layers and layers of swarms I've died to all these things atleast once, and they are real threats that we watch out for in real time. Not only do we have to watch out for every one of those, there is no cover for us! If we get hit by a forge, our only option is to run, kill, or die. Most often you will see the run or die actions, however, once in a brave while you'll see a pilot who fighs off the threat (i'll admit, i rarely do this, ever) succesfully (even more rarely) and continue on their dropship day.
So, why do those who complain do so?
Not really. It's really the same role except you have slightly less EHP and can fly.
1.)Every vehiclist deals with surprise AV, don't pretend like you are special. 2.)Tanker have to deal with that too 3.)Yes I deal with Redline Rails too 4.)Again I deal with that and now have significantly less accurate blasters as compared to the turrets dead eye shooting 5.)Uh Duh..... Rail Tanks primary role is to bust other HAV, come off it mate 6.)JLAV except they are far more common and easier to pull off. 7.) Yeah fine I don't have to deal with a giant floating ship that fills half the skies...I stay on the map 8.) Can't argue with that 9.)Yeah Tankers can be dumb sobs as well 10.) If you think players hate ADS..... you should have seen their raging hardons when I drop tanks...
Lets not pretend like you have a swarthe of "personal issues" that other vehiclists don't........
emm kay wrote: there is no cover for us! If we get hit by a forge, our only option is to run, kill, or die
Oh good ******* lord mate......
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Patrick57
Fatal Absolution General Tso's Alliance
7935
|
Posted - 2014.07.31 21:15:00 -
[16] - Quote
Assault dropships are fine as they are, IMO. Buffs and nerfs are unnecessary at this point.
King Thunderbolt is my number one fan.
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Rusty Shallows
Caldari State
1972
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Posted - 2014.07.31 22:38:00 -
[17] - Quote
Cody Sietz wrote:Probably because AV keeps getting nerfed.
I'm all for the lower tier getting a buff for the SL, but why does the Proto have to get nerfed? That while all HAVs and Dropships got massively buffed last Winter. Once someone is sitting in Nerfsville the only logic left is how to drag in the other guy who put you there. A major theme of 2013 was defined by a concentrated effort by a few people to get all infantry AV junked.
In general I tried to warn people about the evils of nerfing early as Open Beta with obvious failure. Two reasoning errors pretty much killed progress:
- Nerfing one item to bring it in line is simple and therefor better than setting parameters of how you define the battlefield and going from there. The Flaylock nerfing is a great example of how something that was supposed to be a fix was just a curb stomping nerf, the changes should have been a redesign so that it would fit in the intended role. It was impossible to use nerfing to change it in a manner that was still useful if people were complaining about that very use of it in the first place. An analogy would be, "Someone is grossed out at you using chopsticks to eat ramen so at your next meal they are replaced with cooking skewers. Wouldn't a Chinese Spoon have made more sense since drinking the broth still required lifting the bowl?"
- Lack of coherent definition. Things that exist but have very little or no use. That was the conundrum many regular DS pilots were having all last year. They read the description and thought it was going to be a rewarding battle taxi job. In the end it was a taxi but only for getting to elevated inaccessible area, little/no rewards for the pilot like other occupations either. A few did pull off the proto Small Missile glass cannons but it was a hard path. The funny irony about this is weapons like Fprge Guns and Swarm Launchers are in the same place Dropships were most of last year. The sad part is the waves-of-oppurtunity concept could have worked (or at least had a good start) if the Devs could have refrained from nerfing defeat from the jaws of success.
Things would go a lot smoother if we had clear design roles and expectations. The Assault Dropships risk verse reward is skewered. When people run around in Dropsuits have a measure of our Tank, Damage, and Mobility. Right now Assault Dropships can potentially get all three very high while the rest of us have to make choices.
Frankly I don't want ADS nerfs or AV buffs. I believe wholeheartedly nothing is going to get better since some people in our community won't allow it and the management of CCP will end up prevent everything else. Just get me in a game mode where there are no vehicles and I don't have to pull out a FG on my Sentinel. Let me ride that wave until Legion drops and CCP's FPS can disappear into internet obscurity.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4813
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Posted - 2014.07.31 22:42:00 -
[18] - Quote
Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable.
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12443
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Posted - 2014.07.31 22:51:00 -
[19] - Quote
Bojo The Mighty wrote:Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable.
Boo ******* hoo Bojo.
It's exactly the same as having to deal with JLAV's as a tanker. And I get told by people to HTFU about it, because lol double standard......
HTFU
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4813
|
Posted - 2014.07.31 23:01:00 -
[20] - Quote
True Adamance wrote:Bojo The Mighty wrote:Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable. Boo ******* hoo Bojo. It's exactly the same as having to deal with JLAV's as a tanker. And I get told by people to HTFU about it, because lol double standard...... HTFU Not really the same but I'll let you throw mud I've been in need of a makeover after all
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12443
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Posted - 2014.07.31 23:02:00 -
[21] - Quote
Bojo The Mighty wrote:True Adamance wrote:Bojo The Mighty wrote:Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable. Boo ******* hoo Bojo. It's exactly the same as having to deal with JLAV's as a tanker. And I get told by people to HTFU about it, because lol double standard...... HTFU Not really the same but I'll let you throw mud I've been in need of a makeover after all
It's exactly the same.
A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2667
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Posted - 2014.07.31 23:06:00 -
[22] - Quote
True that grammar in your sig.
Tanker/Logi/Assault
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Atiim
Onslaught Inc RISE of LEGION
11142
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Posted - 2014.07.31 23:10:00 -
[23] - Quote
True Adamance wrote:Bojo The Mighty wrote:True Adamance wrote:Bojo The Mighty wrote:Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable. Boo ******* hoo Bojo. It's exactly the same as having to deal with JLAV's as a tanker. And I get told by people to HTFU about it, because lol double standard...... HTFU Not really the same but I'll let you throw mud I've been in need of a makeover after all It's exactly the same. A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's. In the case of Kamikaze DS vs Assault Dropships, the ADS has significantly better speed and acceleration, so I wouldn't really say "fast vehicle".
Other than that, your pretty spot on.
Introducing 'Hotfix Charlie' Assault Dropships: New Eden's first line of SHAVs
-HAND
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Miokai Zahou
The Southern Legion Final Resolution.
363
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Posted - 2014.07.31 23:12:00 -
[24] - Quote
ADS quite frankly needed the buff especially the python considering how it's hit box is broken and most dangers come from invisible swarm users or that non - rendered forge shot that just so happens to take out the shields without any notification at all.
Yes ADS needed the buff because rendering and hit detection just plain sucks.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12447
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Posted - 2014.07.31 23:13:00 -
[25] - Quote
Atiim wrote:True Adamance wrote:Bojo The Mighty wrote:True Adamance wrote:Bojo The Mighty wrote:Patrick57 and I deployed our ADS into a Domination : I was at the other ground spawn flying over to patrick. Patrick was picking up squad mates. Then, out of nowhere, in our own redline, a kamikaze pilot blazes out of nowhere and takes out patrick. It was funny as **** but just goes to show the ultimate low blows pilots must deal with. Light Weapon AV may be underperforming against DS but all other forms are very viable. Boo ******* hoo Bojo. It's exactly the same as having to deal with JLAV's as a tanker. And I get told by people to HTFU about it, because lol double standard...... HTFU Not really the same but I'll let you throw mud I've been in need of a makeover after all It's exactly the same. A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's. In the case of Kamikaze DS vs Assault Dropships, the ADS has significantly better speed and acceleration, so I wouldn't really say "fast vehicle". Other than that, your pretty spot on.
Okay so ADS have one less reason to ***** about it.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4814
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Posted - 2014.07.31 23:18:00 -
[26] - Quote
True Adamance wrote: It's exactly the same.
A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's.
It's not because an armor hardened gorgon can ram a Python and still survive. ADS also waaaaaaay more expensive than an HAV as of right now. Charlie will make a difference in that argument but no one knows the price adjustment.
Seeing as how HAVs do not suffer from collision damage as severe as shield dropships and the HP disparity between an HAV and an LAV is much larger than MLT DS versus ADS you are talking about at least a chance to fend off the assailant. At least a chance. Honestly against everything else HAVs have it relatively easy by comparison to dropship mechanics.
Both JLAVs and KDS are bullshit tactics but they are not the same in sense. Also my squad has been the victim of JLAV v. Methana so it's not as if JLAVs don't go beyond HAVs. YEAH, someone suicide LAVd another LAV because they couldn't kill it otherwise.
It's not like I haven't been the victim of both.
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12449
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Posted - 2014.07.31 23:31:00 -
[27] - Quote
Bojo The Mighty wrote:True Adamance wrote: It's exactly the same.
A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's.
It's not because an armor hardened gorgon can ram a Python and still survive. ADS also waaaaaaay more expensive than an HAV as of right now. Charlie will make a difference in that argument but no one knows the price adjustment. Seeing as how HAVs do not suffer from collision damage as severe as shield dropships and the HP disparity between an HAV and an LAV is much larger than MLT DS versus ADS you are talking about at least a chance to fend off the assailant. At least a chance. Honestly against everything else HAVs have it relatively easy by comparison to dropship mechanics. Both JLAVs and KDS are bullshit tactics but they are not the same in sense. Also my squad has been the victim of JLAV v. Methana so it's not as if JLAVs don't go beyond HAVs. YEAH, someone suicide LAVd another LAV because they couldn't kill it otherwise. It's not like I haven't been the victim of both.
Really?
I see them roughly costing the same amount.
323K ISK Hull + Turrets (if you use them) +Modules
200K ISK Hull +281K ISK Large Turret + Small Turrets (If you use them) + Modules (we have more slots)
By my reckoning the cost roughly the same amount. But lets not talk about costs.... I remember when my tanks cost 1.5+ Million ISK to even field.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Takahiro Kashuken
Red Star. EoN.
3642
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Posted - 2014.07.31 23:31:00 -
[28] - Quote
Because its the last vehicle to get a nerf
Hotfix alpha and bravo nerfed the ground tanks more in general, now its time for aerial vehicles |
Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2668
|
Posted - 2014.07.31 23:36:00 -
[29] - Quote
Bojo The Mighty wrote:True Adamance wrote: It's exactly the same.
A fast vehicle ploughs into the side of your significantly more expensive vehicle with the purpose of instantly destroying you.....except in JLAVers cases most of the time they have BPO's.
It's not because an armor hardened gorgon can ram a Python and still survive. ADS also waaaaaaay more expensive than an HAV as of right now. Charlie will make a difference in that argument but no one knows the price adjustment. Seeing as how HAVs do not suffer from collision damage as severe as shield dropships and the HP disparity between an HAV and an LAV is much larger than MLT DS versus ADS you are talking about at least a chance to fend off the assailant. At least a chance. Honestly against everything else HAVs have it relatively easy by comparison to dropship mechanics. Both JLAVs and KDS are bullshit tactics but they are not the same in sense. Also my squad has been the victim of JLAV v. Methana so it's not as if JLAVs don't go beyond HAVs. YEAH, someone suicide LAVd another LAV because they couldn't kill it otherwise. It's not like I haven't been the victim of both. JLAV'ing an LAV is kind of pointless unless their using a Gastun's I find Proximities are actually quite effective though occasionally I'll strap boundless RE's to shield LAV and laugh as the Brick tanked Gallante Heavy with a boundless tries to ram my LAV with his Armor LAV to blow me up and continue doing his B*tch tactic unimpeded.
Tanker/Logi/Assault
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2669
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Posted - 2014.07.31 23:51:00 -
[30] - Quote
Examples of Effective tank fittings https://zkillboard.com/kill/39655789/ https://zkillboard.com/kill/38506926/
Examples of Effective ADS fittings https://zkillboard.com/kill/40252017/ https://zkillboard.com/kill/38373852/
You can see the Prices are not all that different The ADS being only slightly more expensive.
Tanker/Logi/Assault
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