Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Logi Bro
Brutor Vanguard Minmatar Republic
3194
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Posted - 2014.08.15 20:19:00 -
[31] - Quote
Cat Merc wrote:10% CPU/PG on armor reps vs Plasma weapons? Or straight up armor repair bonus?
The medium frame one is definitely the weakest link.
I'm not sure what you are asking. The Gallente heavy frames get the straight up armor repair bonus, the mediums get armor repair module CPU/PG reduction.
I'm not much of a Gallente loyalist, but I figure the most common fit has two reppers. Complex reppers have 45/11 CPU/PG, so two would cost 90/22. The Duvolle Assault rifle costs 90/13. So the medium bonus actually saves more than the light bonus.
SP Sinks? Fixed.
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Liftrasir
Kang Lo Directorate Gallente Federation
20
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Posted - 2014.08.15 20:25:00 -
[32] - Quote
Sharpshooter skills.
Add them to everything, including Nova Knives, or remove them from all weapons.
Breach Nanite Injector
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Logi Bro
Brutor Vanguard Minmatar Republic
3194
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Posted - 2014.08.15 20:26:00 -
[33] - Quote
501st Headstrong wrote:I like the bonus for the Minmatar Medium Frame, but I feel that the Biotics bonus and the Medium Frame should be switched. The Scout should be faster, getting more bang out of Kincat PG/CPU reduction, while the Medium Frames use the Reduction for projectile weapons.
I likey thug
My only problem with that is the Min assault suit would get a 25% light weapon CPU/PG reduction, and the the medium frame skill would give an additional 10% projectile weapon reduction as well.
I really didn't want to double up the same bonuses.
SP Sinks? Fixed.
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Logi Bro
Brutor Vanguard Minmatar Republic
3196
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Posted - 2014.08.15 20:39:00 -
[34] - Quote
501st Headstrong wrote:I like the bonus for the Minmatar Medium Frame, but I feel that the Biotics bonus and the Medium Frame should be switched. The Scout should be faster, getting more bang out of Kincat PG/CPU reduction, while the Medium Frames use the Reduction for projectile weapons.
I likey thug
Made edits to the OP, see what you think of that.
SP Sinks? Fixed.
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Nestil
uptown456 Dark Taboo
134
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Posted - 2014.08.15 21:40:00 -
[35] - Quote
I say "no" to your suggestions. this we would only increase the gab between high and low SP players. everyone has to skill into them if he wants better gear..so it's fair...
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501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
489
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Posted - 2014.08.15 21:51:00 -
[36] - Quote
Logi Bro wrote:501st Headstrong wrote:I like the bonus for the Minmatar Medium Frame, but I feel that the Biotics bonus and the Medium Frame should be switched. The Scout should be faster, getting more bang out of Kincat PG/CPU reduction, while the Medium Frames use the Reduction for projectile weapons.
I likey thug Made edits to the OP, see what you think of that.
Much better =D
RESPEC PLEASE After Delta
CEO of GODS AMONG MEN
Clone Wars forever #Starwars: Battlefront 3
Avid Bboy
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Snake Sellors
Hellstorm Inc General Tso's Alliance
290
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Posted - 2014.08.15 21:52:00 -
[37] - Quote
+ 1, shouldn't be any skills that offer no reward.
i will say though that dropsuit command should have something to do with pg/cpu or some such-because it is about dropsuit "command"
but my main reason for posting is just to say the +1 bit. |
Logi Bro
Brutor Vanguard Minmatar Republic
3200
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Posted - 2014.08.15 21:54:00 -
[38] - Quote
Nestil wrote:I say "no" to your suggestions. this we would only increase the gab between high and low SP players. everyone has to skill into them if he wants better gear..so it's fair...
These skills all have, at the very most, a 4x skill multiplier. Low SP requirements does not increase the gap between low and high SP players. You have to skill into level three of these skills just to move on to the higher SP investments anyways.
SP Sinks? Fixed.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2844
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Posted - 2014.08.15 22:32:00 -
[39] - Quote
Nestil wrote:I say "no" to your suggestions. this we would only increase the gab between high and low SP players. everyone has to skill into them if he wants better gear..so it's fair...
The purpose is primarily to make it so players don't feel like there are 'lost' skill levels, and gives purpose for many skills that dont require level 4-5 for anything, or unlock skills that offer nothing for levels 2 and 4. New players in particular see skills like and see them as just wastes of SP. Why have a level 2 and 4 if they don't do anything?
In an ideal world, every single skill and skill level would give some sort of bonus.
OP is on the right track with this one. |
Logi Bro
Brutor Vanguard Minmatar Republic
3204
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Posted - 2014.08.16 17:42:00 -
[40] - Quote
Another bump
SP Sinks? Fixed.
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Foo Fighting
THE HANDS OF DEATH
122
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Posted - 2014.08.16 18:10:00 -
[41] - Quote
I agree with the concept and the logic (without too much dissection of numbers). I think it potentially risks upsetting the current flow of balancing and is too late to implement in dust - I would rather see delta focus on logi and commando tweaks and any corrections needed after charlie has settled. What I would really like is bug fixes for terrain glitches, team deploy and matchmaking, but..... |
Cyzad4
Blackfish Corp.
385
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Posted - 2014.08.16 18:20:00 -
[42] - Quote
May have been brought up but how about something like "+3% dropsuit mod efficacy per lvl" rather than just a straight eHP bonus?
just tossing it out there
Look on my works, ye mighty, and despair.
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Logi Bro
Brutor Vanguard Minmatar Republic
3205
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Posted - 2014.08.16 18:31:00 -
[43] - Quote
Cyzad4 wrote:May have been brought up but how about something like "+3% dropsuit mod efficacy per lvl" rather than just a straight eHP bonus?
just tossing it out there
I originally had that on the list, but changed it because of the possibilities of trickle down effect.
SP Sinks? Fixed.
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Logi Bro
Brutor Vanguard Minmatar Republic
3206
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Posted - 2014.08.17 17:41:00 -
[44] - Quote
daily bump
SP Sinks? Fixed.
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Logi Bro
Brutor Vanguard Minmatar Republic
3216
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Posted - 2014.08.19 02:37:00 -
[45] - Quote
daily bump
SP Sinks? Fixed.
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Lloyd Orfay
Commando Perkone Caldari State
33
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Posted - 2014.08.19 02:42:00 -
[46] - Quote
I think another thing to add that would make a good difference is lowering the SP cost of eWAR based skills.
Minmatar suits as a car chassis, Gallente suits for the plates, Caldari suits for shield, and Amarr suits for the seats.
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Zatara Rought
Fatal Absolution General Tso's Alliance
3885
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Posted - 2014.08.19 02:43:00 -
[47] - Quote
I think this would be quite cool. And i've shown this to my fellow council bro's.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12961
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Posted - 2014.08.19 02:45:00 -
[48] - Quote
HAV Operation........ I only have Lvl 1 in it......why does it not do something like increase PG and CPU of HAV by 1-2% per level.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Logi Bro
Brutor Vanguard Minmatar Republic
3217
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Posted - 2014.08.19 02:59:00 -
[49] - Quote
True Adamance wrote:HAV Operation........ I only have Lvl 1 in it......why does it not do something like increase PG and CPU of HAV by 1-2% per level.
I very rarely touch vehicles, so I'm not much of an authority on how many SP sinks they have, or even what kind of bonuses they should get....but if you want to write up some in the same format I have, I'd be more than willing to add them to the OP.
SP Sinks? Fixed.
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Eurydice Itzhak
Osmon Surveillance Caldari State
380
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Posted - 2014.08.19 06:11:00 -
[50] - Quote
Sometimes I'll have a bad day, and then I'll come to the dust forums and see a bunch of people arguing about balance over an abandoned dead game.
It really brightens my day.
Stay pathetic people :) |
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Logi Bro
Brutor Vanguard Minmatar Republic
3218
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Posted - 2014.08.19 06:22:00 -
[51] - Quote
Eurydice Itzhak wrote:Sometimes I'll have a bad day, and then I'll come to the dust forums and see a bunch of people arguing about balance over an abandoned dead game.
It really brightens my day.
Stay pathetic people :)
Well, thanks for bumping my thread I guess.
SP Sinks? Fixed.
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hold that
Krusual Covert Operators Minmatar Republic
197
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Posted - 2014.08.19 06:33:00 -
[52] - Quote
Dam I've been playing for awhile and didn't know about min shield bonus |
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CCP Rattati
C C P C C P Alliance
5445
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Posted - 2014.08.19 07:13:00 -
[53] - Quote
This could be stickied in Feedback and Ideas - this is relevant to our interests but not necessarily for Delta
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Nocturnal Soul
Immortal Retribution
4051
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Posted - 2014.08.19 07:16:00 -
[54] - Quote
CCP Rattati wrote:This could be stickied in Feedback and Ideas - this is relevant to our interests but not necessarily for Delta Where are the stickies for hotfix delta anyway, Charlie is still up.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Logi Bro
Brutor Vanguard Minmatar Republic
3221
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Posted - 2014.08.19 07:28:00 -
[55] - Quote
CCP Rattati wrote:This could be stickied in Feedback and Ideas - this is relevant to our interests but not necessarily for Delta
I'll go ahead and copy paste it there, though I put it here originally just because I get so many more people to respond in General Discussions than I do in Feedback/Requests.
SP Sinks? Fixed.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2231
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Posted - 2014.08.19 07:53:00 -
[56] - Quote
CCP Rattati wrote:This could be stickied in Feedback and Ideas - this is relevant to our interests but not necessarily for Delta
I'm shocked. I have never seen a dev respond to a thread about these skills. Ever. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4716
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Posted - 2014.08.19 08:03:00 -
[57] - Quote
I agree with everything, more or less. |
Regis Blackbird
DUST University Ivy League
375
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Posted - 2014.08.19 08:26:00 -
[58] - Quote
Why not make skills like Dropsuite Command and Basic Dropsuites give a bonus to Basic Frames? I have always been annoyed that Basic Frames (ex Caldari Medium Frame) don't get any bonus what so ever, which makes them not very usable in the field. For me there is little point to skill up beyond level 3 to unlock the specialised suites.
This would also be of great benefit to New Players, and minimal (if at all) to Vets. |
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CCP Rattati
C C P C C P Alliance
5445
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Posted - 2014.08.19 09:42:00 -
[59] - Quote
Breakin Stuff wrote:CCP Rattati wrote:This could be stickied in Feedback and Ideas - this is relevant to our interests but not necessarily for Delta I'm shocked. I have never seen a dev respond to a thread about these skills. Ever.
I love lamp
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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NAV HIV
The Generals Anime Empire.
1972
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Posted - 2014.08.19 12:48:00 -
[60] - Quote
Logi Bro wrote:So we know there are a significant amount of SP sinks in the skill tree currently, and I'd like to propose a fix to it. This is in General Discussions since these are my musings, and I want input before I ask they be made.
First, which skills are in need of bonuses? Here are the skills (infantry only, since I have no intimate knowledge of vehicles) that have little or no use.
Dropsuit Command All basic dropsuit skills (12 total) Dropsuit Upgrades Weaponry
So, a total of 15 skills that need bonuses. To save my self a lot of typing for every bonus, let me say here that for each basic suit skill, the skill only applies to the suits that are under that skill, example: Amarr Heavy Dropsuit skill only applies to Amarr heavy basic suits, Amarr sentinels, and Amarr commandos. Here are my thoughts:
Dropsuit Command +2% base shield and armor per level
Dropsuit Upgrades +0.2 armor repair per level
Weaponry +2% all weapon reload speed per level
Amarr Heavy Dropsuits +2% armor from armor plates and ferroscale plates per level
Amarr Light Dropsuit -2% CPU/PG cost of laser weaponry per level
Amarr Medium Dropsuits -2% CPU/PG cost of armor plates and ferroscale plates
Caldari Heavy Dropsuits +2% shield from shield extenders per level
Caldari Light Dropsuits -2% CPU/PG cost of rail weaponry per level
Caldari Medium Dropsuits -2% CPU/PG cost of shield extenders and shield rechargers per level
Gallente Heavy Dropsuits +2% armor repair module rate and reactive plate repair per level
Gallente Light Dropsuits -2% CPU/PG cost of plasma weaponry per level
Gallente Medium Dropsuits -2% CPU/PG cost of armor repair modules and reactive plates per level
Minmatar Heavy Dropsuits +2% biotic module effects per level
Minmatar Light Dropsuits -2% CPU/PG cost of biotic modules per level
Minmatar Medium Dropsuits -2% CPU/PG cost of shield regulators and shield energizers per level
Please share your thoughts/comments, this is a rough draft, after all.
it is a Good Idea... There are few Skills trees for vehicles too which needs some sort of Bonus... But the Numbers you have suggested are too high... CCP will never go with it... |
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