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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
368
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Posted - 2014.07.20 07:16:00 -
[1] - Quote
When people were honored to have a heavy in their squad. When Amarr was the only one, and it took real dedication to become fully skilled.
You people are blaming us for something that isn't our fault. It was the 1.8 dropsuit respec, the 2 million clone challenge, and the other events that boosted everyone's SP so high that we could essentially pick whatever we wanted.
That's why there are a bunch of skill-less heavies running around. That is your "heavy spam."
We do NOT have an easy time of mindlessly slaughtering everything in our paths. We get slaughtered by remotes, scouts, other heavies, rifles from a distance, multiple enemies purposely hunting us down, turning on us and shooting as soon as we pop out of cover.
You people are really starting to be insulting, and rude about your heavy QQ. We are not hiding behind our crutch. We are not playing Dust on easy mode. We are going out there, and we are being absolutely obliterated just like everyone else on the battlefield.
We put our asses on the line for YOU, in places that YOU'RE NOT WILLING TO GO, placing ourselves in mortal danger in front of crowds of enemy infantry to keep them away from YOUR OBJECTIVES. We are the #1 hard counter to enemy scouts that YOU WOULD GET OVERWHELMED BY IF IT WASN'T FOR US.
I have sat in Planetary Conquest battles and constantly taken abuse from the enemy, following the orders of my Field Commanders. I have literally sat there and felt like a helpless ragdoll while I spawned in and got orbitaled, spawned in and got pinned down by rifles on top of buildings, spawned in and sacrificed myself to kill 2 or 3 enemies with me.
WE TAKE THE ABUSE SO YOU DON'T HAVE TO. Stop making excuses and realize that you are hateful, and spiteful and just want take what's ours away from us because for some idiotic reason, YOU think it should be completely okay to waltz right into a crowd of heavies instead of oh, I don't know?
Picking them off one by one with a Rail Rifle or Combat Rifle? Melting them all at once with a Laser Rifle? Blowing them all to Hell with Remotes? Hunting them down and shooting them in the backs with a Shotty instead of expecting to be able to walk right in front of and wave "hello! I'm a scrub who thinks you shouldn't be instamelting me right now!"
Everything kills heavies, and does it well. Every single weapon in this game. Even the Assault Rifle isn't the poster boy for weakness anymore. Stop blaming us for your inability to kill us with the multitude of ways you could easily pick every one of us off one by one. Because it happens to me every time I turn on Dust.
We are there to make the difference on the battlefield. Even to help you kill the hostile heavies. Respect us and stop demanding unwarranted, illogical nerfs that will solve nothing.
I am nowhere near the only one who thinks that heavies are balanced right now. Almost everyone I talk to in-game agrees with me. Only on the forums do I find such opposition and it's not right.
We sit there and endure the pain right up until the last drop of our HP to keep the enemy off your objectives.
i keel you
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Kallas Hallytyr
Skullbreakers
666
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Posted - 2014.07.20 08:25:00 -
[2] - Quote
People hate the heavy spam because it is spam.
It is spam because heavis are extremely potent (high DPS murderometer aka the HMG) with insane resilience (huge pool of EHP including the resistances) and they still have reasonable flexibility (can fit light weapons as needed for example.!
Are Sentinels broken? Maybe, maybe not. Is there a reason people spam the hell out of them? Yes, its because Sentinels are relatively simple to use while being incredibly effective for very little investment. A militia heavy suit with a STD HMG can obliterate a squad of ADV suits almost as effectiverly as a PRO Sentinel. Therein lies peoples' issues.
People used to respect Sentinels because they were weak and thus hard to use well. Come 1.8 and they gained a number of extremely powerful advantages. You say that they are weak against rifles? Good, otherwise why take any other suit: Weak against coordination? Have you seen Gal/AmSent/Logi combos?!
You can blame the SP gained from the Million Clone Challenge, but that doesn't change the reason why so many skilled into them.
Alt of Halla Murr.
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Alena Ventrallis
S0VER31GN
1469
|
Posted - 2014.07.20 08:38:00 -
[3] - Quote
There is a reason there are so many of them on the field. Just because Mr mustard is a brilliant scout doesn't make scouts any less op.
Heavies don't have to worry about rifles at range when they are in a city map, or when they are on the underground objective. They don't need to worry about remotes when they can escape into their LAV and drive away, negating their one weakness:their speed. You have 25% splash reduction at sentinel 5, meaning you can survive an RE, especially if you have shields up. Armor heavies also gain the benefit of logi support, and all heavies have access to the highest DPS handheld weapon in the game. And there is nothing stopping you from equipping a rifle yourself and engaging those rifles at range right back, and having your massive health pool along with it.
Indeed you are correct, heavies do suffer much abuse. They are by no means invincible. I have killed plenty, with remotes, plasma cannons, shotguns, my own heavy suits. And many of the issues with heavies are not the fault of the heavy. Map designs encourage CQC capability, especially as mentioned before, the underground objective. Heavies also have access to the highest DPS weapon, which can fire for about 8 seconds before overheat, and can kill any suit it looks at in a tenth that time. The overheat nerf will help with this, but not stop it entirely. Vehicle mechanics mean heavies can run drive bys, jump out, now someone down, and escape if threatened at all. Weak snipers mean the maximum possible damage a sniper can do (Thale's on a commando cko with 3 complex damage mods) mean a heavy can survive 3 shots to the body, or 2 to the head, giving plenty of time for you to get out of sight. These are not your fault as a heavy, but that doesn't mean they aren't problems.
I don't wish to see you be nerfed into oblivion. I am glad to rep you in my minlogi, scan for you in my calscout, drive you where you need to go in my tank. I'll whip out my own heavy and join you side by side if need be. But having the most DPS and the most health, on maps that force people to enter your HMGs optimal in order to engage you, and driving LAVs that remove your weakness when your not in a city, are all issues that must be acknowledged if there is to be any reasonable discussion. On the other side, we must realize that needing heavies directly will not solve these issues, and only perpetuate the cycle of buff/Nerf/buff that we have been in since Uprising dropped.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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X7 lion
Sebiestor Field Sappers Minmatar Republic
220
|
Posted - 2014.07.20 09:36:00 -
[4] - Quote
i dont know who your are, i dont know what you want. if your looking for isk i dont have any, but what i do have is a very particular set of skills, skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you just go back to your business that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will stab you.
Hey look a distraction!
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Cat Merc
Onslaught Inc RISE of LEGION
11150
|
Posted - 2014.07.20 09:40:00 -
[5] - Quote
People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone.
Feline overlord of all humans - CAT MERC
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X7 lion
Sebiestor Field Sappers Minmatar Republic
221
|
Posted - 2014.07.20 09:41:00 -
[6] - Quote
Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed
Hey look a distraction!
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Cat Merc
Onslaught Inc RISE of LEGION
11150
|
Posted - 2014.07.20 09:43:00 -
[7] - Quote
X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed When I ran with a scout that did a good job I was always showering praise on him. It's not easy, and I wanted him to feel good that he managed to kick ass in it.
Feline overlord of all humans - CAT MERC
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Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
307
|
Posted - 2014.07.20 10:08:00 -
[8] - Quote
Velociraptor antirrhopus wrote:When people were honored to have a heavy in their squad. When Amarr was the only one, and it took real dedication to become fully skilled.
You people are blaming us for something that isn't our fault. It was the 1.8 dropsuit respec, the 2 million clone challenge, and the other events that boosted everyone's SP so high that we could essentially pick whatever we wanted.
That's why there are a bunch of skill-less heavies running around. That is your "heavy spam."
We do NOT have an easy time of mindlessly slaughtering everything in our paths. We get slaughtered by remotes, scouts, other heavies, rifles from a distance, multiple enemies purposely hunting us down, turning on us and shooting as soon as we pop out of cover.
You people are really starting to be insulting, and rude about your heavy QQ. We are not hiding behind our crutch. We are not playing Dust on easy mode. We are going out there, and we are being absolutely obliterated just like everyone else on the battlefield.
We put our asses on the line for YOU, in places that YOU'RE NOT WILLING TO GO, placing ourselves in mortal danger in front of crowds of enemy infantry to keep them away from YOUR OBJECTIVES. We are the #1 hard counter to enemy scouts that YOU WOULD GET OVERWHELMED BY IF IT WASN'T FOR US.
I have sat in Planetary Conquest battles and constantly taken abuse from the enemy, following the orders of my Field Commanders. I have literally sat there and felt like a helpless ragdoll while I spawned in and got orbitaled, spawned in and got pinned down by rifles on top of buildings, spawned in and sacrificed myself to kill 2 or 3 enemies with me.
WE TAKE THE ABUSE SO YOU DON'T HAVE TO. Stop making excuses and realize that you are hateful, and spiteful and just want take what's ours away from us because for some idiotic reason, YOU think it should be completely okay to waltz right into a crowd of heavies instead of oh, I don't know?
Picking them off one by one with a Rail Rifle or Combat Rifle? Melting them all at once with a Laser Rifle? Blowing them all to Hell with Remotes? Hunting them down and shooting them in the backs with a Shotty instead of expecting to be able to walk right in front of and wave "hello! I'm a scrub who thinks you shouldn't be instamelting me right now!"
Everything kills heavies, and does it well. Every single weapon in this game. Even the Assault Rifle isn't the poster boy for weakness anymore. Stop blaming us for your inability to kill us with the multitude of ways you could easily pick every one of us off one by one. Because it happens to me every time I turn on Dust.
We are there to make the difference on the battlefield. Even to help you kill the hostile heavies. Respect us and stop demanding unwarranted, illogical nerfs that will solve nothing.
I am nowhere near the only one who thinks that heavies are balanced right now. Almost everyone I talk to in-game agrees with me. Only on the forums do I find such opposition and it's not right.
We sit there and endure the pain right up until the last drop of our HP to keep the enemy off your objectives. I remember when our smgs couldn't kill also and the cal assaults would run a 100 yards dancing left and right and kill us as a forge gunner |
LudiKure ninda
Amarr Templars Amarr Empire
92
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Posted - 2014.07.20 11:20:00 -
[9] - Quote
Heavy/Scout=Easy mode
Solo player..
SCAN ATTEMPT PREVENTED!
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
35
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Posted - 2014.07.20 12:08:00 -
[10] - Quote
they need theyre dps adjusted...that whats happening be gratefull ccp has gone with a reasonable fix by lowering your insane dps..leaving you your high hp pools..as tanks (rpg role: the TANK) are meant to be shields not swords..your meant to cover us not stomp everything in sight.
personally i feel heavies hp is fine they just deal to much dps it brings them out of they're role..thankfully i think ccp agrees with me..and thats why they are nerfing the hmg.
no im not a mortedeamor alt..im her slave
sometimes i run weak guns just to make pubstomping more of a challenge
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Hakyou Brutor
D.E.F.I.A.N.C.E
913
|
Posted - 2014.07.20 12:15:00 -
[11] - Quote
I hate heavies because they are easy mode. Yes, you are correct when you say it isn't you're fault if you ran heavy before the buff, however, 80% of the heavies I see running around have skilled into them after their buff. It's the same with the scouts, except imo, scouts are much harder to run than heavies.
Please spare me the whole "heavies are hard to run! not easy!" it's not true. I have a level 1 heavy and a level 1 HMG on my main character. Went 28/1 with my second game, all basic. With my proto heavy alt it's just a stomp, not to mention if I have a logi on me.
In short: don't run around like an idiot with an HMG, do what heavies are meant to do, defend points. |
Khemlar Maktaar
Fatal Absolution General Tso's Alliance
35
|
Posted - 2014.07.20 12:56:00 -
[12] - Quote
u Guys are full of **** the heavy is hard just cos u roflstomp people why being repped doesnt mean the heavy is good and btw i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most weapons its not hard heavies are slow and geared towards cqc is it any suprise there good at it? |
Kallas Hallytyr
Skullbreakers
666
|
Posted - 2014.07.20 14:01:00 -
[13] - Quote
Khemlar Maktaar wrote:i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most weapons its not hard Turning off the PS3 doesn't count.
You do realise that 5 Core Reps outpaces all light weapon DPS right? Quit talking bull and get off your crutch.
Alt of Halla Murr.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1722
|
Posted - 2014.07.20 14:34:00 -
[14] - Quote
I for one <3 my heavy-bros.
Min Logi + Heavy 4 Lyfe.
I also feel the same way as an ADS pilot. |
Atiim
Fooly Cooly. Anime Empire.
10739
|
Posted - 2014.07.20 15:07:00 -
[15] - Quote
Being killed by a Rifle in Long Range Combat means that your a bad player.
You shouldn't be so eager to put that in your thread...
-HAND
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2545
|
Posted - 2014.07.20 15:20:00 -
[16] - Quote
I saw a heavy drop 30-2 in PC the other day git gud maybe?
Tanker/Logi
0 The number of 7ucks given
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1527
|
Posted - 2014.07.20 15:33:00 -
[17] - Quote
[quote=Kallas Hallytyr People used to respect Sentinels because they were weak and thus hard to use well. [/quote]
This line right here is what showed that you have no idea what the OP was talking about. Your clearly too new of a player.
No sentinels were not feared because they were hard to use. In closed bete sentinels actually were more expensive both sp wise and isk wise. They were respected because they represented a much larger investment of time and isk than most other suits and their killing power (which was amazing) was acceptable because of these inherent costs. It had absolutely nothing to do with sentinals being harder to use, that came later, much later actually when the sp and isk costs of all suits were equalized.
Now that your history lesson is over I'd like to point out that I do agree with the first part of your post. Yes, people are annoyed with sentinels right now because there are so many of them on the battlefield. That really is all that it comes down to. The OP has failed to see that while heavies are not the easiest play style in Dust in numbers that have a massive advantage over other suits.
There are times currently when we see as much as 1/3 of a team spawning in as heavies. Mind you this is nothing compared to the number of people spawning in as scouts, but it is still a high number. When this happens. When the enemy has so many heavies. It feels like you can't get away from them. You spawn in, you get insta-blapped by an HMG. You turn a corner, three heavies are waiting there to meet you guns a blazin'.
So yes, the proble with heavies isn't the suit or the TTK it is the number of heavies. They, like scouts are simply far too numerous leading them to recieve hate by the bucket load. Hopefully this will change as medium frames are made more viable, which will let many vets move back to our cherrished assaults which have been collecting Dust for the last few months, thus bringing diversity back to the battlefield and tamping down this "x suit is amazing QQ-fest" in we are currently engaging.
Fun > Realism
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Kallas Hallytyr
Skullbreakers
668
|
Posted - 2014.07.20 16:37:00 -
[18] - Quote
Mobius Kaethis wrote:Your clearly too new of a player.
Ah yes, the argument of the e-peen unendowed. Been here since Closed Beta buddy. For a long time heavies were severely underpowered (roughly around the supremacy of the CalLogi I think) which meant that those who stuck with them became great, just like Scouts, and ADS pilots and other roles/weapons/whatever whenever they fall far from the curve.
Those heavies earned respect because they were good.
Mobius Kaethis wrote:No sentinels were not feared because they were hard to use. In closed bete sentinels actually were more expensive both sp wise and isk wise. They were respected because they represented a much larger investment of time and isk than most other suits and their killing power (which was amazing) was acceptable because of these inherent costs. It had absolutely nothing to do with sentinals being harder to use, that came later, much later actually when the sp and isk costs of all suits were equalized.
I find it curious then how people ***** and moan about ADSs, if this was the case. They also require heaps of SP, ISK and more than a little skill and time investment, yet people are often complaining about how they're too powerful or whatnot.
Mobius Kaethis wrote:Now that your history lesson is over I'd like to point out that I do agree with the first part of your post. Yes, people are annoyed with sentinels right now because there are so many of them on the battlefield. That really is all that it comes down to. The OP has failed to see that while heavies are not the easiest play style in Dust in numbers that have a massive advantage over other suits.
There are times currently when we see as much as 1/3 of a team spawning in as heavies. Mind you this is nothing compared to the number of people spawning in as scouts, but it is still a high number. When this happens. When the enemy has so many heavies. It feels like you can't get away from them. You spawn in, you get insta-blapped by an HMG. You turn a corner, three heavies are waiting there to meet you guns a blazin'.
So yes, the proble with heavies isn't the suit or the TTK it is the number of heavies. They, like scouts are simply far too numerous leading them to recieve hate by the bucket load. Hopefully this will change as medium frames are made more viable, which will let many vets move back to our cherrished assaults which have been collecting Dust for the last few months, thus bringing diversity back to the battlefield and tamping down this "x suit is amazing QQ-fest" in we are currently engaging.
Well said.
Alt of Halla Murr.
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Midnight Cardinal
Osmon Surveillance Caldari State
0
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Posted - 2014.07.20 18:27:00 -
[19] - Quote
Ahh beta. Those days, when you saw a heavy, you were like,"Oh s**t!" These days, you see a heavy and you bombard him with a flux and say,"Everything's fine, I've got militia."
Your heart pumps faster, you feel the power and energy of pure adrenaline.
You're in my sights, you're gone in a moment.
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wiseguy12
Ancient Legion
38
|
Posted - 2014.07.20 18:48:00 -
[20] - Quote
Kallas Hallytyr wrote:People hate the heavy spam because it is spam.
It is spam because heavis are extremely potent (high DPS murderometer aka the HMG) with insane resilience (huge pool of EHP including the resistances) and they still have reasonable flexibility (can fit light weapons as needed for example.!
Are Sentinels broken? Maybe, maybe not. Is there a reason people spam the hell out of them? Yes, its because Sentinels are relatively simple to use while being incredibly effective for very little investment. A militia heavy suit with a STD HMG can obliterate a squad of ADV suits almost as effectiverly as a PRO Sentinel. Therein lies peoples' issues.
People used to respect Sentinels because they were weak and thus hard to use well. Come 1.8 and they gained a number of extremely powerful advantages. You say that they are weak against rifles? Good, otherwise why take any other suit: Weak against coordination? Have you seen Gal/AmSent/Logi combos?!
You can blame the SP gained from the Million Clone Challenge, but that doesn't change the reason why so many skilled into them. The Dev.s are fixing the assault suit so there should be less heavies.
Eye of the Reaper
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Zindorak
1.U.P
158
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Posted - 2014.07.20 19:49:00 -
[21] - Quote
There are 2 groups of heavies. The Skillless Scrubs and the Dedicated protectors (hence sentinel) The dedicated protectors are those who go around with support and teamwork. The scrubs just walk around getting easy kills
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4273
|
Posted - 2014.07.20 20:44:00 -
[22] - Quote
Why are you trying this again, didn't you learn anything the first time? A Gal Sentinel has more PG than a Gallente Assault yet has less slots? How is that not messed?
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2551
|
Posted - 2014.07.20 22:17:00 -
[23] - Quote
So I tried the heavy out today and this is how I did solo without dropping OB's http://imgur.com/PjNlo7khttp://imgur.com/Ijc5Um7y The guy above was a solo heavy w/ a Pro Cal sentinel with a six kin burst
Tanker/Logi
0 The number of 7ucks given
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
380
|
Posted - 2014.07.21 03:54:00 -
[24] - Quote
Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe?
i was in that PC. you're talking about Skeletor Voltron.
maybe you should go back and re-read because I was on that objective under the field commander's orders, regardless of it being a kill zone
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12064
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Posted - 2014.07.21 04:00:00 -
[25] - Quote
I blame the tank spam on those same events for the same reasons.
BAM! Absolved of any guilt.
Thank you everyone I'll show myself out.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2551
|
Posted - 2014.07.21 04:04:00 -
[26] - Quote
Velociraptor antirrhopus wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? i was in that PC. you're talking about Skeletor Voltron. maybe you should go back and re-read because I was on that objective under the field commander's orders, regardless of it being a kill zone What's your main?
Tanker/Logi
0 The number of 7ucks given
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 04:19:00 -
[27] - Quote
by the way, the "on some maps you can't engage the heavy outside his optimal" argument is bullshit
guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2551
|
Posted - 2014.07.21 04:35:00 -
[28] - Quote
Velociraptor antirrhopus wrote:by the way, the "on some maps you can't engage the heavy outside his optimal" argument is bullshit
guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them At least in PC every single map has a city and in Pubs I see a lot of either heavy's sticking to indoor objectives or murder taxing and hopping out with an HMG when they miss. BTW heavies sacrifice range so they can be ubber effective in CQC if you want range use a Rail Rifle on a commando.
Tanker/Logi
0 The number of 7ucks given
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Atiim
Commando Perkone Caldari State
10771
|
Posted - 2014.07.21 05:00:00 -
[29] - Quote
I remember when being a Sentinel required EFFORT.
Once a ScRub, always a sCRub.
-HAND
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 05:43:00 -
[30] - Quote
by the way I've been trying out my GB-9 breach assault rifle on my advanced Gallogi with no equipment except a scanner and a compact hive, just slaying
and I literally have sprayed HMG users in the face, ran up to them and melee'd them to death
sorry to hear you guys are having so much trouble. Maybe you should try getting on my level?
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Alena Ventrallis
S0VER31GN
1476
|
Posted - 2014.07.21 06:05:00 -
[31] - Quote
Velociraptor antirrhopus wrote:by the way, the "on some maps you can't engage the heavy outside his optimal" argument is bullshit
guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 06:17:00 -
[32] - Quote
Alena Ventrallis wrote:guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't.[/quote]
So let's nerf heavies because of LAV drivebys? Because changing the mechanics of exiting/entering LAVs totally isn't the solution here?
And we've been asking for the heavy weapon slot to be unable to carry light weapons for a long time now, CCP hasn't delivered. Maybe that's what you should be asking for because it'd be fine with me.
Oh and by the way? I'm scared to death of Scouts in city maps. So it's not like you don't have an option for that situation either.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Alena Ventrallis
S0VER31GN
1476
|
Posted - 2014.07.21 07:42:00 -
[33] - Quote
Velociraptor antirrhopus wrote:Alena Ventrallis wrote:Velociraptor antirhopus wrote:guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't. So let's nerf heavies because of LAV drivebys? Because changing the mechanics of exiting/entering LAVs totally isn't the solution here? And we've been asking for the heavy weapon slot to be unable to carry light weapons for a long time now, CCP hasn't delivered. Maybe that's what you should be asking for because it'd be fine with me. Oh and by the way? I'm scared to death of Scouts in city maps. So it's not like you don't have an option for that situation either. And if you would read my post on page 1, you would see that I don't blame heavies for things like LAV drive attack and maps forcing people into the hmg optimal. But that doesn't mean they aren't problems that need addressing.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Scar Scrilla
Escrow Removal and Acquisition Dark Taboo
295
|
Posted - 2014.07.21 13:58:00 -
[34] - Quote
Shotgun and REs, end of discussion, end of most Heavies
"Si tacuisses, philosophus mansisses"
"Go and hack the letter(s)" - UN1TE
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
382
|
Posted - 2014.07.21 14:10:00 -
[35] - Quote
Scar Scrilla wrote:Shotgun and REs, end of discussion, end of most Heavies
At least this guy gets it
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2553
|
Posted - 2014.07.21 15:13:00 -
[36] - Quote
Velociraptor antirrhopus wrote:by the way I've been trying out my GB-9 breach assault rifle on my advanced Gallogi with no equipment except a scanner and a compact hive, just slaying
and I literally have sprayed HMG users in the face, ran up to them and melee'd them to death
sorry to hear you guys are having so much trouble. Maybe you should try getting on my level? lolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololol So you're so bad you can't kill a scout 10m in front of you with a 1200+ EHP monster that can unleash 910 DPS at prof. 5 with a boundless yet your so good you can melee a heavy to death after shooting him with a breach I think something's up.
Tanker/Logi
0 The number of 7ucks given
|
Jack 3enimble
Vengeance Unbound Dark Taboo
46
|
Posted - 2014.07.21 17:22:00 -
[37] - Quote
Khemlar Maktaar wrote:u Guys are full of **** the heavy is hard just cos u roflstomp people why being repped doesnt mean the heavy is good and btw i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most weapons its not hard heavies are slow and geared towards cqc is it any suprise there good at it?
You can kill 'em in 2 seconds with 5 core reptools on 'em? Is that after your entire team shot him so you can give him the last "F*ck you" round? i have trouble believing this.. |
Fox Gaden
Immortal Guides
3952
|
Posted - 2014.07.21 17:35:00 -
[38] - Quote
Cat Merc wrote:X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed When I ran with a scout that did a good job I was always showering praise on him. It's not easy, and I wanted him to feel good that he managed to kick ass in it. I went up against a Cal shotgun Scout this morning who I quickly developed a great respect for. He ended up going 54/14 and almost single handedly kept our team from getting near the point for the first 5 minutes of the Domination match.
His name was something like Endero Bos or something similar. I am Dyslexic so I am better at remembering the shape of the words than the individual letters. I think he was with Escrow Removal Service. The guy is up there with Lightning xVx and Fusion Commander when it comes to shotgun Scouts. I think I managed to kill him once or twice, but he must of got me seven or eight times.
And to the OP, Sentinels are not meant to be a Scout's hard Counter. The Assault is meant to be a Scout's hard counter. Maybe once they finish with the Assault buffs the Assaults will be able to fill this role. Sentinels are the hard counter to medium frame suits. Scouts are supposed to be the hard counter to Sentinels.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
headbust
SVER True Blood Dark Taboo
94
|
Posted - 2014.07.21 17:44:00 -
[39] - Quote
Cat Merc wrote:X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed When I ran with a scout that did a good job I was always showering praise on him. It's not easy, and I wanted him to feel good that he managed to kick ass in it. ahhhhh i remember those days as a pre 1.8 shotty scout good times,hard times, and finally THE SKILLED TIMES. back when u had to be good to run scout. now i agree with the cloak it is easier i been a scout since closed beta and i tell u wat this cloak was a mistake. everything scouts got in 1.8 short of the cloaks was good enough imo.
a scout = once you turn your back on me you'll never be able to look back
|
Adipem Nothi
Nos Nothi
3112
|
Posted - 2014.07.21 20:23:00 -
[40] - Quote
Velociraptor antirrhopus wrote: I remember when people RESPECTED the Sentinels.
It'll be a long time before that ever happens again.
Shoot scout with yes...
- Ripley Riley
|
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Deathonswift
SINISTER DEVELOPMENTS
12
|
Posted - 2014.07.21 20:35:00 -
[41] - Quote
Atiim wrote:I remember when being a Sentinel required EFFORT. I remember when playing the game required effort.
Darkness shrouds as Fire purges. I am the Wraith.
|
Combat Clinic
EAT Yo FACE
6
|
Posted - 2014.07.21 21:06:00 -
[42] - Quote
X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed
I respected you noob remember that.... |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
|
Posted - 2014.07.21 22:06:00 -
[43] - Quote
All of you are just crying little bitches seriously.
We will see what happens when the Assault class gets buffed. If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
|
Kallas Hallytyr
Skullbreakers
680
|
Posted - 2014.07.21 22:25:00 -
[44] - Quote
Velociraptor antirrhopus wrote:If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range. Scouts are OP enough as it is now with that cloak and those remotes. The HMG melts everything (except Am/GalSents) in optimal, not just scouts.
Trying being butthurt less when your crutch is shortened. Scouts are powerful, which is why there are still threads about balancing them properly. Stop crying that Sentinels/Heavies are receiving the same treatment.
Alt of Halla Murr.
|
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
|
Posted - 2014.07.21 22:29:00 -
[45] - Quote
Kallas Hallytyr wrote:The HMG melts everything (except Am/GalSents) in optimal, not just scouts.
Trying being butthurt less when your crutch is shortened. Scouts are powerful, which is why there are still threads about balancing them properly. Stop crying that Sentinels/Heavies are receiving the same treatment.
You see? All you heavy QQers are capable of doing is lowering yourselves to insults and name calling. You're that pathetic.
The fads on this forum change faster than the seasons... When the new heavies first came out you were all clearly spoken out AGAINST a heavy nerf. Maybe you should've bit your tongues back then?
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
|
Adipem Nothi
Nos Nothi
3117
|
Posted - 2014.07.21 22:30:00 -
[46] - Quote
Velociraptor antirrhopus wrote: ... you scout bitches crying ...
Not sure why you're calling us out ... we're trying to get our suits fixed. Other than clutching that crutch and playing martyr, what you are doing?
You run the easiest gear in the game. No one is going to respect you for that.
Shoot scout with yes...
- Ripley Riley
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
|
Posted - 2014.07.21 22:34:00 -
[47] - Quote
Velociraptor antirrhopus wrote:Scar Scrilla wrote:Shotgun and REs, end of discussion, end of most Heavies
At least this guy gets it
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Kallas Hallytyr
Skullbreakers
680
|
Posted - 2014.07.21 22:43:00 -
[48] - Quote
Velociraptor antirrhopus wrote:All of you are just crying little bitches seriously.
Velociraptor antirrhopus wrote:You see? All you heavy QQers are capable of doing is lowering yourselves to insults and name calling. You're that pathetic.
Tell me more.
Alt of Halla Murr.
|
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
387
|
Posted - 2014.07.21 22:48:00 -
[49] - Quote
Kallas Hallytyr wrote:Tell me more.
It's the crutch thing. Perhaps you should re-read the OP. I'm getting sick of being told I'm carrying around a crutch. **** all of you haters.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
|
Kallas Hallytyr
Skullbreakers
680
|
Posted - 2014.07.21 22:54:00 -
[50] - Quote
Velociraptor antirrhopus wrote:Kallas Hallytyr wrote:Tell me more. It's the crutch thing. Perhaps you should re-read the OP. I'm getting sick of being told I'm carrying around a crutch. **** all of you haters.
Considering that it is the easiest to use role and is incredibly simple to use, it does boil down to being a crutch, same as how the CalScout currently is just incredibly powerful and could be considered a crutch: tough to track (being a Scout), tough to see (Cloak), hard to kill (smallest hitbox and high HP potential) and has great EWar allowing it to see most people.
The difference with the Sentinel is large, but the Sentinel emphasizes one of the above aspects (being tough to kill) and then has the different aspect (having the most powerful gun within 35m.)
Sentinels are insanely potent right now, which is why it is a crutch. Whether you use it as a crutch is sort of irrelevant: stick with it when it is balanced, but defending it at this point just smacks of win-at-all-costs syndrome.
Alt of Halla Murr.
|
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4295
|
Posted - 2014.07.21 23:01:00 -
[51] - Quote
Velociraptor antirrhopus wrote:All of you are just crying little bitches seriously.
We will see what happens when the Assault class gets buffed. If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range. Scouts are OP enough as it is now with that cloak and those remotes. Hypocrite
Us scouts admitted our problem, convened with Rattati and have now solved our problem. FOTM scouts persist in their efforts for respec.
But here you are, whining that heavies are being balanced. Take your damn medicine.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Deathonswift
SINISTER DEVELOPMENTS
14
|
Posted - 2014.07.21 23:05:00 -
[52] - Quote
Look, as someone who has only played as an assault suit player since beta, I can't say what classes are a 'crutch'. Kallas, Velociraptor; you two appear to have more knowledge about heavy suit mechanics. So, instead of arguing whether or not it's a crutch, perhaps you guys could come up with some ways to return the use of some true skill into the usage of heavies? You don't have to, but it would be more productive than bickering.
Darkness shrouds as Fire purges. I am the Wraith.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
390
|
Posted - 2014.07.21 23:13:00 -
[53] - Quote
Deathonswift wrote:Look, as someone who has only played as an assault suit player since beta, I can't say what classes are a 'crutch'. Kallas, Velociraptor; you two appear to have more knowledge about heavy suit mechanics. So, instead of arguing whether or not it's a crutch, perhaps you guys could come up with some ways to return the use of some true skill into the usage of heavies? You don't have to, but it would be more productive than bickering.
We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lower that DPS, it takes away our ability to hold back crowds of heavies even more than the new overheat mechanic. If anything, THAT will detract from the skill based aspect of HMGs.
A range nerf would solve all these people's problems and stop their QQ cold. I wouldn't be terribly disappointed with a range nerf because we don't really need much range.
Speak out against the heavy QQ
|
Adipem Nothi
Nos Nothi
3125
|
Posted - 2014.07.21 23:19:00 -
[54] - Quote
Velociraptor antirrhopus wrote:... the skill based aspect of HMGs.
Is this some kind of riddle?
Shoot scout with yes...
- Ripley Riley
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4296
|
Posted - 2014.07.21 23:26:00 -
[55] - Quote
Velociraptor antirrhopus wrote: We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lower that DPS, it takes away our ability to hold back crowds of heavies even more than the new overheat mechanic. If anything, THAT will detract from the skill based aspect of HMGs.
Balance HMG by shotgun scouts and other heavies.....let's disregard medium frames they don't matter, or scouts with any other weapon....
I don't mind an HMG having high DPS but you can't balance it by High DPS - Low HP and High DPS - High HP. You completely glance over the Medium DPS / Medium HP. I don't have a shotgun and I have low HP. Even at 40-50 meters an HMG scratches more HP off of me proportionally than I inflict with my weapon within it's optimal.
I agree that if anything nerf HMG range, and hard. Keep optimal crunch effective and damage fall off.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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843-Vika
BurgezzE.T.F General Tso's Alliance
106
|
Posted - 2014.07.21 23:50:00 -
[56] - Quote
LudiKure ninda wrote:Heavy/Scout=Easy mode
See its idiots like this guy that make me want to go to his house and pimp smack him......how long have you been playing this game? A week? A month? it can't be longer then that.
Scout/heavy is not easy mode. As a scout since closed beta i have watched scouts and heavies get sh!tted on with almost every single update or patch or hotfix.
It was not until 1.8 that heavies got more then one variant and scouts got more then two variants......up until 1.8 you hardly saw a scout in game and you saw a few heavies but you mostly saw assault and logis.
A scout is easy mode......how is it easy mode when a scout a base of 200ehp to 300ehp at most ( not adding mods ).....and can die to every single gun in the game in 1-5 shots at most.......and if its a tanked scout at 600ehp then it has to give up any kind of eWAR or seppd it can gain just to be able survive a fire fight..
A heavy is easy mode......how is a drop suit that has close to no mobility easy mode........if it takes 5 minutes to run to an objective and can easily be found by anyone with decent scans ( passive or scanners ) be easy mode......yes heavies have the most eHP but tbh its supposed to have that because its a heavy suit.
If scout and heavy was easy mode then why is it that 100% o the game is not using them? The reason is because scouts and heavies are the hardest suits to have any real skill in.
Now to address a few things.....It wasn't until there was more options that you see more scouts and heavies and ofc you have the thousands of FOTM chasers that skilled into them as well but if you look at the stats you can see that out of all the people that have scouts and heavies who are the really skilled ones and who is the FOTM chasers
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Deathonswift
SINISTER DEVELOPMENTS
15
|
Posted - 2014.07.22 00:24:00 -
[57] - Quote
How about "Brainless, idiotic heavies running with a pack of other mindless heavies is easy, but heavies running under their own coordination working with other skilled individuals, not relying on other heavies to help mow down the masses are our respectable individuals?" Who agrees?
(As someone who runs proto assault/all complex modules, any heavy that goes out, alone, to be mowed down by my ASCR is an idiot. But those heavies that you can tell are coordinating with their squadies, or individually, to be effective and obliterate me? I can respect those guys.)
Darkness shrouds as Fire purges. I am the Wraith.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
393
|
Posted - 2014.07.22 02:50:00 -
[58] - Quote
Finally, some posts that aren't full of hatred
Speak out against the heavy QQ
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1610
|
Posted - 2014.07.22 02:59:00 -
[59] - Quote
Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered.
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
393
|
Posted - 2014.07.22 03:01:00 -
[60] - Quote
Gavr1lo Pr1nc1p wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered.
No, it's because Skeletor Voltron isn't an ******* like you. He's actually good at this game, and he makes other heavies look like scrubs. But NO! Heavies are skill-less crutch wielding noobs.
Speak out against the heavy QQ
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4319
|
Posted - 2014.07.22 03:02:00 -
[61] - Quote
Velociraptor antirrhopus wrote:Gavr1lo Pr1nc1p wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered. No, it's because Skeletor Voltron isn't an ******* like you. He's actually good at this game, and he makes other heavies look like scrubs. But NO! Heavies are skill-less crutch wielding noobs. I suppose TTW is just an average scout in an OP suit then...
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1619
|
Posted - 2014.07.22 03:58:00 -
[62] - Quote
Velociraptor antirrhopus wrote:Gavr1lo Pr1nc1p wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered. No, it's because Skeletor Voltron isn't an ******* like you. He's actually good at this game, and he makes other heavies look like scrubs. But NO! Heavies are skill-less crutch wielding noobs. Yeah im a terribad nub scrub
Im so bad I even have to rely on my NK crutch to kill heavies
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Fox Gaden
Immortal Guides
3952
|
Posted - 2014.07.22 09:44:00 -
[63] - Quote
Bojo The Mighty wrote:Velociraptor antirrhopus wrote: We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lower that DPS, it takes away our ability to hold back crowds of heavies even more than the new overheat mechanic. If anything, THAT will detract from the skill based aspect of HMGs.
Balance HMG by shotgun scouts and other heavies.....let's disregard medium frames they don't matter, or scouts with any other weapon.... I don't mind an HMG having high DPS but you can't balance it by High DPS - Low HP and High DPS - High HP. You completely glance over the Medium DPS / Medium HP. I don't have a shotgun and I have low HP. Even at 40-50 meters an HMG scratches more HP off of me proportionally than I inflict with my weapon within it's optimal. I agree that if anything nerf HMG range, and hard. Keep optimal crunch effective and damage fall off. HMG range is being normalized at Advanced levels. Frankly I would be fine with normalizing it at Standard levels.
The low DPS Scout is designed to get in close and use high Alpha weapons to kill Sentinels while staying out of their field of fire by out maneuvering them. If you are using a low Alpha weapon at long range with a Scout you are giving up damage potential, and maneuverability.
Shooting Sentinels from outside their optimal range with a rifle is how medium frame suits kill Sentinels. It works because the damage they can inflict on the Sentinel is proportionally higher than the damage they receive, but it is a slim difference. You try that with a Scout and you will not have enough health to make it work (unless you brick tank it to imitate an Assault).
Using a rifle on a Scout is effective against most other suits, but by using a rifle you are giving up effectiveness against Sentinels, which is your decision and not a balance issue. That being said, you can still shoot them in the back, and then hide behind cover when they turn to see who is shooting them. When they donGÇÖt see you and turn back around you can shoot them again.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Lanius Pulvis
SVER True Blood Dark Taboo
323
|
Posted - 2014.07.23 02:49:00 -
[64] - Quote
Maiden selena MORTIMOR wrote:they need theyre dps adjusted...that whats happening be gratefull ccp has gone with a reasonable fix by lowering your insane dps..leaving you your high hp pools..as tanks (rpg role: the TANK) are meant to be shields not swords..your meant to cover us not stomp everything in sight.
personally i feel heavies hp is fine they just deal to much dps it brings them out of they're role..thankfully i think ccp agrees with me..and thats why they are nerfing the hmg.
The wall has high HP too...but you can walk around it. The thing that keeps the enemy off your back isn't us soaking up bullets, it's us melting anything that comes too close.
Are there issues, yes, and I hate seeing this Heavy spam after I worked so long to get decent with it pre 1.8. That doesn't mean we should go overboard to "balance" it into the ground though. I personally think the overheat adjustment is a good first step, and it should be battle-tested for a time before looking at rotation speed as a possible second step.
Not new, just new to you.
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Master Jaraiya
Fatal Absolution General Tso's Alliance
1513
|
Posted - 2014.07.23 13:14:00 -
[65] - Quote
Maiden selena MORTIMOR wrote:they need theyre dps adjusted...that whats happening be gratefull ccp has gone with a reasonable fix by lowering your insane dps..leaving you your high hp pools..as tanks (rpg role: the TANK) are meant to be shields not swords..your meant to cover us not stomp everything in sight.
personally i feel heavies hp is fine they just deal to much dps it brings them out of they're role..thankfully i think ccp agrees with me..and thats why they are nerfing the hmg. Seriously, Nobody anywhere in any game EVER, sees any kind of equivalent to the Sentinel/HMG combo, and thinks, "Wow! That looks awesome!! I think I'll play as that and go soak up bullets for my team and get a bunch of kill assists."
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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PLAYSTTION
GamersForChrist
196
|
Posted - 2014.07.23 13:16:00 -
[66] - Quote
Velociraptor antirrhopus wrote:When people were honored to have a heavy in their squad. When Amarr was the only one, and it took real dedication to become fully skilled.
I remember those days, so nice, ahhh, when heaves would crouch and see who lasted the longest and when their role was special and rare, and when the suit was very expensive and made it unique. BUT...those days are over and aren't coming back.
44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)
Open Beta Vet 26mil sp
R.I.P Dust 514
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Thor Odinson42
Molon Labe. General Tso's Alliance
4055
|
Posted - 2014.07.23 13:37:00 -
[67] - Quote
Flux MD, aim for the logi first. You may end up going down, but if you have folks behind you to finish the push you can usually clean them out. I'd recommend dropping an uplink nearby to continue push this way. It's not all that popular to continue to push objectives anymore, but you can break through the logi/heavy spam.
Too many people rolling solo and reverting to camping from afar after the first sign of trouble.
Level 4 Forum Warrior Currently on a quest to get all suits to ADV (8 remaining)
PSN: wbrom42
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boba's fetta
Shining Flame Amarr Empire
759
|
Posted - 2014.07.23 13:47:00 -
[68] - Quote
as a fattie from before 1.8 please nerf heavyies. im bored of the spam and my templar suit just isnt much fun to use anymore.
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Adipem Nothi
Nos Nothi
3172
|
Posted - 2014.07.23 13:57:00 -
[69] - Quote
Velociraptor antirrhopus wrote: I remember when people RESPECTED the Sentinels.
So many Heavies ... half my team is Heavies. How does one know which Heavy to respect?
boba's fetta wrote:as a fattie from before 1.8 please nerf heavyies. im bored of the spam and my templar suit just isnt much fun to use anymore.
Aha! Respect the one with the spine.
Shoot scout with yes...
- Ripley Riley
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trollface dot jpg
The Bacon Corporation
231
|
Posted - 2014.07.23 15:22:00 -
[70] - Quote
Benjamin Ciscko wrote:Velociraptor antirrhopus wrote:by the way I've been trying out my GB-9 breach assault rifle on my advanced Gallogi with no equipment except a scanner and a compact hive, just slaying
and I literally have sprayed HMG users in the face, ran up to them and melee'd them to death
sorry to hear you guys are having so much trouble. Maybe you should try getting on my level? lolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololol So you're so bad you can't kill a scout 10m in front of you with a 1200+ EHP monster that can unleash 910 DPS at prof. 5 with a boundless yet your so good you can melee a heavy to death after shooting him with a breach I think something's up.
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2596
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Posted - 2014.07.23 17:07:00 -
[71] - Quote
Velociraptor antirrhopus wrote:Gavr1lo Pr1nc1p wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered. No, it's because Skeletor Voltron isn't an ******* like you. He's actually good at this game, and he makes other heavies look like scrubs. But NO! Heavies are skill-less crutch wielding noobs. While yes I would probably put Skeletor Voltron up their on my list of top heavies have you ever actually talked him? Even he admits heavies are OP.
Tanker/Logi
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aaaasdff ertgfdd
166
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Posted - 2014.07.23 19:42:00 -
[72] - Quote
Velociraptor antirrhopus wrote:When people were honored to have a heavy in their squad. When Amarr was the only one, and it took real dedication to become fully skilled.
You people are blaming us for something that isn't our fault. It was the 1.8 dropsuit respec, the 2 million clone challenge, and the other events that boosted everyone's SP so high that we could essentially pick whatever we wanted.
That's why there are a bunch of skill-less heavies running around. That is your "heavy spam."
We do NOT have an easy time of mindlessly slaughtering everything in our paths. We get slaughtered by remotes, scouts, other heavies, rifles from a distance, multiple enemies purposely hunting us down, turning on us and shooting as soon as we pop out of cover.
You people are really starting to be insulting, and rude about your heavy QQ. We are not hiding behind our crutch. We are not playing Dust on easy mode. We are going out there, and we are being absolutely obliterated just like everyone else on the battlefield.
We put our asses on the line for YOU, in places that YOU'RE NOT WILLING TO GO, placing ourselves in mortal danger in front of crowds of enemy infantry to keep them away from YOUR OBJECTIVES. We are the #1 hard counter to enemy scouts that YOU WOULD GET OVERWHELMED BY IF IT WASN'T FOR US.
I have sat in Planetary Conquest battles and constantly taken abuse from the enemy, following the orders of my Field Commanders. I have literally sat there and felt like a helpless ragdoll while I spawned in and got orbitaled, spawned in and got pinned down by rifles on top of buildings, spawned in and sacrificed myself to kill 2 or 3 enemies with me.
WE TAKE THE ABUSE SO YOU DON'T HAVE TO. Stop making excuses and realize that you are hateful, and spiteful and just want take what's ours away from us because for some idiotic reason, YOU think it should be completely okay to waltz right into a crowd of heavies instead of oh, I don't know?
Picking them off one by one with a Rail Rifle or Combat Rifle? Melting them all at once with a Laser Rifle? Blowing them all to Hell with Remotes? Hunting them down and shooting them in the backs with a Shotty instead of expecting to be able to walk right in front of and wave "hello! I'm a scrub who thinks you shouldn't be instamelting me right now!"
Everything kills heavies, and does it well. Every single weapon in this game. Even the Assault Rifle isn't the poster boy for weakness anymore. Stop blaming us for your inability to kill us with the multitude of ways you could easily pick every one of us off one by one. Because it happens to me every time I turn on Dust.
We are there to make the difference on the battlefield. Even to help you kill the hostile heavies. Respect us and stop demanding unwarranted, illogical nerfs that will solve nothing.
I am nowhere near the only one who thinks that heavies are balanced right now. Almost everyone I talk to in-game agrees with me. Only on the forums do I find such opposition and it's not right.
We sit there and endure the pain right up until the last drop of our HP to keep the enemy off your objectives. Heavies are a little op, they are getting nerfed slightly, hmg heat and all, maybe that will take the edge off. Assaults getting buffed will help.
Heavies are a powerful class with great killing ability. But restricted playstyles where thngs like speed, agility, jump height are required. Range limitations make them less useful in the open.
To me the heavy with an hmg is a great first role to spec. I have recommended it to many new players. Other roles are more mobile, faster paced. Can run scouts more solo.
Maybe alot of new players have speced this role.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Devadander
Woodgrain Atari
33
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Posted - 2014.07.23 19:52:00 -
[73] - Quote
I waited for cal heavy. I run a cardiac on the right. I laugh at the proton streams as people try to bust my ghost. I can burst fire every single round from any hmg and not overheat, and will continue to do so after Charlie. I don't want your respect. I want your intestines.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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aaaasdff ertgfdd
166
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Posted - 2014.07.23 19:57:00 -
[74] - Quote
Devadander wrote:I waited for cal heavy. I run a cardiac on the right. I laugh at the proton streams as people try to bust my ghost. I can burst fire every single round from any hmg and not overheat, and will continue to do so after Charlie. I don't want your respect. I want your intestines. Your ghost???
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Devadander
Woodgrain Atari
33
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Posted - 2014.07.23 20:01:00 -
[75] - Quote
the rep tools have always made me think of ghostbusters xD
cal heavy cares not for triage, only ammo
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Arcturis Vanguard
Escrow Removal and Acquisition Dark Taboo
215
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Posted - 2014.07.24 22:52:00 -
[76] - Quote
You know what....fuc it. Nerf my heavy into the ground again. Please. I liked it better when I was but a couple on the battle field.
Give me back the hmg when damage was only dealt when the small ridicule was on the enemy. Give me back the suit with no bonus to reduce damage taken. Give me a heavy suit where scrubs cannot put on light weapons instead of the intended heavy weapon.
Get rid of the wanna be' s so I'm not longer "grouped" with these so called FOTM chasers even though I'm a fully skilled hmg and forge gunner. This suit was my first love and will always be so. Just nerf me again because it hurts so good
Amarr Heavy V
Amarr Assault V
Caldari Scout V
Caldari logistic IV
Prof V HMG & FORGE
Prof IV CR, SMG
Prof III ScR
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The Infected One
Fatal Absolution General Tso's Alliance
1366
|
Posted - 2014.07.25 12:48:00 -
[77] - Quote
Pepperidge farm remembers.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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Deathonswift
Kartharax
20
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Posted - 2014.08.10 19:17:00 -
[78] - Quote
Who else finds it entertaining when a heavy uses an LAV to get close to people and then hop out to mow them all down with his HMG? Someone did this to me twice in the same match, so I entertained him for a third time by running my proto Amarr Assault class. He jumps out, gets fluxed, and utterly dominated by my Prototype ASCR... Ahhh, good times.
Darkness shrouds as Fire purges. I am the Wraith.
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Evolution-7
The Rainbow Effect
606
|
Posted - 2014.08.10 19:47:00 -
[79] - Quote
Velociraptor antirrhopus wrote:When people were honored to have a heavy in their squad. When Amarr was the only one, and it took real dedication to become fully skilled.
You people are blaming us for something that isn't our fault. It was the 1.8 dropsuit respec, the 2 million clone challenge, and the other events that boosted everyone's SP so high that we could essentially pick whatever we wanted.
That's why there are a bunch of skill-less heavies running around. That is your "heavy spam."
We do NOT have an easy time of mindlessly slaughtering everything in our paths. We get slaughtered by remotes, scouts, other heavies, rifles from a distance, multiple enemies purposely hunting us down, turning on us and shooting as soon as we pop out of cover.
You people are really starting to be insulting, and rude about your heavy QQ. We are not hiding behind our crutch. We are not playing Dust on easy mode. We are going out there, and we are being absolutely obliterated just like everyone else on the battlefield.
We put our asses on the line for YOU, in places that YOU'RE NOT WILLING TO GO, placing ourselves in mortal danger in front of crowds of enemy infantry to keep them away from YOUR OBJECTIVES. We are the #1 hard counter to enemy scouts that YOU WOULD GET OVERWHELMED BY IF IT WASN'T FOR US.
I have sat in Planetary Conquest battles and constantly taken abuse from the enemy, following the orders of my Field Commanders. I have literally sat there and felt like a helpless ragdoll while I spawned in and got orbitaled, spawned in and got pinned down by rifles on top of buildings, spawned in and sacrificed myself to kill 2 or 3 enemies with me.
WE TAKE THE ABUSE SO YOU DON'T HAVE TO. Stop making excuses and realize that you are hateful, and spiteful and just want take what's ours away from us because for some idiotic reason, YOU think it should be completely okay to waltz right into a crowd of heavies instead of oh, I don't know?
Picking them off one by one with a Rail Rifle or Combat Rifle? Melting them all at once with a Laser Rifle? Blowing them all to Hell with Remotes? Hunting them down and shooting them in the backs with a Shotty instead of expecting to be able to walk right in front of and wave "hello! I'm a scrub who thinks you shouldn't be instamelting me right now!"
Everything kills heavies, and does it well. Every single weapon in this game. Even the Assault Rifle isn't the poster boy for weakness anymore. Stop blaming us for your inability to kill us with the multitude of ways you could easily pick every one of us off one by one. Because it happens to me every time I turn on Dust.
We are there to make the difference on the battlefield. Even to help you kill the hostile heavies. Respect us and stop demanding unwarranted, illogical nerfs that will solve nothing.
I am nowhere near the only one who thinks that heavies are balanced right now. Almost everyone I talk to in-game agrees with me. Only on the forums do I find such opposition and it's not right.
We sit there and endure the pain right up until the last drop of our HP to keep the enemy off your objectives.
Same thing with dropships, its about to get even worse with the price decrease. I forsee a future of many rampant rammers.
EVE: LEGION ON PS4
RIP DUST. So much potential, December 2011 to May 2014
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
1885
|
Posted - 2014.08.10 20:20:00 -
[80] - Quote
Excuse me while I walk in here. I came for the giant fountain of tears.
Yes I need to bathe, and clean the donut glaze off my fat armor. These tears are both delicious and cleansing.
Even with the HMG getting a range and heat nerf people still are crying that it's OP even when Assaults are getting a massive boost. Never mind the fitting nerf.
This is so bloody hilarious I can't even contain myself.
Yes, the HMG is a high DPS monstrosity in close. It's supposed to be. Why? Because everyone crybabied that it was unfair for heavies to be effective at range back in beta. Now we're effective in close, and THAT is unfair.
Hate to break it to ya kiddies, but heavy weapons do require a certain firepower advantage SOMEWHERE, otherwise heavies go back to being nothing more than slow, easy-to-shoot warpoint pinatas. We rip faces off in CQC.
Scouts can kill us.
Remote explosives can kill us.
Rifles (who aren't weilded by people who are all "FATTY!!! I MUST RUN RIGHT AT HIM!") can kill us.
Vehicles can kill us...
Tripping and falling down stairs is a common cause of death...
But people aren't even looking to see how the assault buff plays out. It might be that assaults will wind up in a very good place. But I hear a lot of chicken little screaming that the sky is falling.
My HMG does insane DPS. Get over it. At anything above 30 meters I'm more like a chubby marshmallow that runs forward shooting slowly and inaccurately while you outrun me backing up aiming down sights at me, stripping away my precious layers of protection.
Heavies are overpowered. Boo hoo.
And scouts screaming that we're OP are a buncha idiots. We're supposed to be the CQC monsters, not free easy kills for shotguns and nova knives. |
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