Alena Ventrallis
S0VER31GN
1469
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Posted - 2014.07.20 08:38:00 -
[1] - Quote
There is a reason there are so many of them on the field. Just because Mr mustard is a brilliant scout doesn't make scouts any less op.
Heavies don't have to worry about rifles at range when they are in a city map, or when they are on the underground objective. They don't need to worry about remotes when they can escape into their LAV and drive away, negating their one weakness:their speed. You have 25% splash reduction at sentinel 5, meaning you can survive an RE, especially if you have shields up. Armor heavies also gain the benefit of logi support, and all heavies have access to the highest DPS handheld weapon in the game. And there is nothing stopping you from equipping a rifle yourself and engaging those rifles at range right back, and having your massive health pool along with it.
Indeed you are correct, heavies do suffer much abuse. They are by no means invincible. I have killed plenty, with remotes, plasma cannons, shotguns, my own heavy suits. And many of the issues with heavies are not the fault of the heavy. Map designs encourage CQC capability, especially as mentioned before, the underground objective. Heavies also have access to the highest DPS weapon, which can fire for about 8 seconds before overheat, and can kill any suit it looks at in a tenth that time. The overheat nerf will help with this, but not stop it entirely. Vehicle mechanics mean heavies can run drive bys, jump out, now someone down, and escape if threatened at all. Weak snipers mean the maximum possible damage a sniper can do (Thale's on a commando cko with 3 complex damage mods) mean a heavy can survive 3 shots to the body, or 2 to the head, giving plenty of time for you to get out of sight. These are not your fault as a heavy, but that doesn't mean they aren't problems.
I don't wish to see you be nerfed into oblivion. I am glad to rep you in my minlogi, scan for you in my calscout, drive you where you need to go in my tank. I'll whip out my own heavy and join you side by side if need be. But having the most DPS and the most health, on maps that force people to enter your HMGs optimal in order to engage you, and driving LAVs that remove your weakness when your not in a city, are all issues that must be acknowledged if there is to be any reasonable discussion. On the other side, we must realize that needing heavies directly will not solve these issues, and only perpetuate the cycle of buff/Nerf/buff that we have been in since Uprising dropped.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Alena Ventrallis
S0VER31GN
1476
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Posted - 2014.07.21 06:05:00 -
[2] - Quote
Velociraptor antirrhopus wrote:by the way, the "on some maps you can't engage the heavy outside his optimal" argument is bullshit
guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Alena Ventrallis
S0VER31GN
1476
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Posted - 2014.07.21 07:42:00 -
[3] - Quote
Velociraptor antirrhopus wrote:Alena Ventrallis wrote:Velociraptor antirhopus wrote:guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't. So let's nerf heavies because of LAV drivebys? Because changing the mechanics of exiting/entering LAVs totally isn't the solution here? And we've been asking for the heavy weapon slot to be unable to carry light weapons for a long time now, CCP hasn't delivered. Maybe that's what you should be asking for because it'd be fine with me. Oh and by the way? I'm scared to death of Scouts in city maps. So it's not like you don't have an option for that situation either. And if you would read my post on page 1, you would see that I don't blame heavies for things like LAV drive attack and maps forcing people into the hmg optimal. But that doesn't mean they aren't problems that need addressing.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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