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aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
21
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Posted - 2014.06.25 10:59:00 -
[61] - Quote
Gavr1Io Pr1nc1p wrote:More specifically, HMG heavies. As it stands right now, there really are no counters outside of-proto min scout 5 with ishnoks (minimum 5 mil SP investment), Caldari scout with a shotgun (minimum 3.5 mil SP investment), boundless remotes (2 mil SP investment), or another heavy With scouts, at least if the newbie sees the scout, they can kill it easily enough, but with an HMG heavy, even if the newb shoots first and hits all head shots, the heavy can just turn and kill the poor unfortunate newb in under a second with an HMG, before the newb can kill the heavy Heavies need to have some form of a balancing factor, considering they require the least amount of tactical skill to run, but have the highest amount of reward. Heavy suits themselves do not need much of a nerf, if any. The real problem is the heavy machine gun in combination with the highest HP suit in the game that can turn at the same speed as a triple kincatted minja. Suggested nerfs for the heavy are a reduction in the range of the HMG in addition to a longer time to "focus" the death ray, as well as greatly increased overheat to reward skilled shooting versus "I'm going to spin in a circle and hold down R1 and kill everything around me". Disclaimer: I have begun running an HMG heavy, and it is BEYOND easy mode. It is literally unkillable except to people with better HMG's and better heavies if you run it like a scout (read: use tactics to gain an advantage), so take it as you will The thing you must understand is Dust is not a one suit fits all, once you have millions of sp you will have lots of suits. When that happens you will be much more of a complete player. That being said Sentinels are a suit we will ALL one day have, and as such I think they are a great first suit for exactly the reasons you mentioned.
Now I said months ago when the rifle nerfs happened and cloaks came out that once we got scouts back under control we would sse how truly op heavies are, this still holds true. My suggestion though to any new person is simply become a heavy first. To me its a great first suit because you can be competitive right from the beginning with little needed in the way of core, equipment, etc etc. Now I know this was not what the op was looking for but at the moment its all we have.
The last point is this while I know that HMG needs a touch up, keep in mind it is that HMG that has stopped the scouts from running wild. Played a pc a few days ago against Gods and Go Flux Yourself, we won by clones and it was thanks to our Heavys, they were all scouts trying to throw remotes and shotgun in the back. Scouts got tossed due to hmg, even little Rampage....... |
mr musturd
0uter.Heaven
574
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Posted - 2014.06.25 11:08:00 -
[62] - Quote
J4yne C0bb wrote:Gavr1Io Pr1nc1p wrote:What if you're a ninja with knives? whats the suggestion then? Ask Mr. Mustard, arguably one of the best Minjas in the game. That dude put me down in both my Amaar and Cal Sentinel suits at least 7 times during one match last week. I wasn't even raging, because it was pure skill... I admired it, actually. It involves knowledge of the maps, stealth, and flanking constantly. I never even saw that dude coming the majority of the time, until it was too late. No offense, but most scouts these days don't know how to play scout -- they all want to go head to head, for some reason. And I include myself in that list, because I got proto Gal and Min scouts (on different toons), and I perform nowhere near the level in those suits that the best scouts do.
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RogueTrooper 2000AD
Neckbeard Absolution
99
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Posted - 2014.06.25 11:10:00 -
[63] - Quote
The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know.
Service with a smile
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TechMechMeds
Inner.Hell
3682
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Posted - 2014.06.25 11:14:00 -
[64] - Quote
Gavr1Io Pr1nc1p wrote:Vitharr Foebane wrote:Glad my humor was well received :3 I've got nothing against you btw I just don't want to see the Sentinel reduced to a laughingstock again Well, after running my HMG heavy, I can tell you right now that the sustained killing power is ridiculous, and the only thing i die to is other HMG's. Iv only been SGed once by a proto cal scout, while fighting another HMG heavy. Id really like to see something done about perhaps increased overheat as well as making aHMG's more long range and bHMG's more CQC killers My ideas: aHMG: Greatly reduce spread, keeps current damage, RoF is reduced to 2000-2100 bHMG: Keep everything the same, except the spread needs a slight increase
The spread increase would make it easier to hit people actually.
It'd be a nerf at range so heavies would almost exclusively stay in cqc, which is where scouts go.
So if this got implemented, you'd still be whining lol.
I will spam your face with aurum proto.
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Powerh8er
The Rainbow Effect Dirt Nap Squad.
453
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Posted - 2014.06.25 14:51:00 -
[65] - Quote
As a `"dedicated" heavy i thaught scouts were the easy mode. atleast i do sometimes way better when things get really tough in my minmatar adv scout suit.
Ive seen your other posts dude, you wanna nerf hmg and heavies so bad and buff your own suit.
Well, your trying to ruin the game for HMG heavies. Scouts can avoid heavies easily, heavies cant avoid anything except a glorius death.
You think HMG is easy mode, well its easy killing those 20 scrubs standing in your way just to get to that one special enemy heavy i wanna duel out with.
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Clone D
469
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Posted - 2014.06.25 15:22:00 -
[66] - Quote
If you can't kill 'em, stay out of their way. It's not a difficult lesson.
.
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LAVALLOIS Nash
QcGOLD
218
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Posted - 2014.06.25 15:28:00 -
[67] - Quote
RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know.
Yeah I agree. He is worried heavies are making it harder for new players, but really his style is far more oppressive to a new player.
A heavy with a HMG will just be a target that scares new players into retreating. It soaks up damage but its lethal range dropoff is significant. New players will run at a heavy HMG once. After that they learn to keep distance.
As a new player, I would find it much more frustrating and discouraging to be up against invisible enemies than can OHK me. |
jerrmy12 kahoalii
New Age Empire. Proficiency V.
1545
|
Posted - 2014.06.25 15:33:00 -
[68] - Quote
Clone D wrote:If you can't kill 'em, stay out of their way. It's not a difficult lesson. So basically go 3/1? Because heavies can go cqc in 90% of areas.
Closed beta vet.
If bo burnham was on my little pony
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jerrmy12 kahoalii
New Age Empire. Proficiency V.
1545
|
Posted - 2014.06.25 15:35:00 -
[69] - Quote
RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. http://www.youtube.com/watch?v=FopyRHHlt3M
Closed beta vet.
If bo burnham was on my little pony
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TechMechMeds
Inner.Hell
3689
|
Posted - 2014.06.25 15:35:00 -
[70] - Quote
LAVALLOIS Nash wrote:RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. Yeah I agree. He is worried heavies are making it harder for new players, but really his style is far more oppressive to a new player. A heavy with a HMG will just be a target that scares new players into retreating. It soaks up damage but its lethal range dropoff is significant. New players will run at a heavy HMG once. After that they learn to keep distance. As a new player, I would find it much more frustrating and discouraging to be up against invisible enemies than can OHK me.
Indeed.
I created an alt and at least I could avoid heavies but scouts ohk from behind every other minute and you can't see them coming (newbs are a non factor).
I will spam your face with aurum proto.
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RogueTrooper 2000AD
Neckbeard Absolution
104
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Posted - 2014.06.25 16:21:00 -
[71] - Quote
jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. http://www.youtube.com/watch?v=FopyRHHlt3M
So your another crap player (your corp tag confirms this anyway) and you admit to be a neckbeard by using links rather than actually making a point.
10/10
Service with a smile
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jerrmy12 kahoalii
New Age Empire. Proficiency V.
1545
|
Posted - 2014.06.25 16:25:00 -
[72] - Quote
RogueTrooper 2000AD wrote:jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. http://www.youtube.com/watch?v=FopyRHHlt3M So your another crap player (your corp tag confirms this anyway) and you admit to be a neckbeard by using links rather than actually making a point. 10/10 Im laughing too hard Noob assuming corp=skill.
Closed beta vet.
If bo burnham was on my little pony
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RogueTrooper 2000AD
Neckbeard Absolution
104
|
Posted - 2014.06.25 16:38:00 -
[73] - Quote
jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. http://www.youtube.com/watch?v=FopyRHHlt3M So your another crap player (your corp tag confirms this anyway) and you admit to be a neckbeard by using links rather than actually making a point. 10/10 Im laughing too hard Noob assuming corp=skill.
You all are though.
I'm not the one making out that stuff is op when its not either, noob.
Service with a smile
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jerrmy12 kahoalii
New Age Empire. Proficiency V.
1545
|
Posted - 2014.06.25 16:41:00 -
[74] - Quote
RogueTrooper 2000AD wrote:jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:The heavy is specialised in killing and defense.
By the ops logic we should nerf scout stealth because its too good, nerf logi HP and equipment slots, nerf commandos extra lights slot, nerf assaults possible HP tank, nerf assault drop ship speed and, well tanks are already a joke.
Op is bad anyway, anyone who has played with or against it will know. http://www.youtube.com/watch?v=FopyRHHlt3M So your another crap player (your corp tag confirms this anyway) and you admit to be a neckbeard by using links rather than actually making a point. 10/10 Im laughing too hard Noob assuming corp=skill. You all are though. I'm not the one making out that stuff is op when its not either, noob. That's why my squad destroys all.
And PX1 moved to NAE
Closed beta vet.
If bo burnham was on my little pony
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RogueTrooper 2000AD
Neckbeard Absolution
104
|
Posted - 2014.06.25 16:43:00 -
[75] - Quote
So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done.
Service with a smile
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jerrmy12 kahoalii
New Age Empire. Proficiency V.
1545
|
Posted - 2014.06.25 17:04:00 -
[76] - Quote
RogueTrooper 2000AD wrote:So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done. You're in a corp called neckbeard absolution
Closed beta vet.
If bo burnham was on my little pony
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Snake Sellors
Hellstorm Inc League of Infamy
113
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Posted - 2014.06.25 17:13:00 -
[77] - Quote
Leave the heavies alone.
The heavies are all o.p...
REALLY?
you must be playing a different game.
almost all of my deaths as a heavy come from scouts. shotguns or r.es both do the job just fine.
turning speed?
er.. NO. you are asking for the ability to one shot heavies and because you can't get that you want to make it so they can't defend themselves instead.
not all heavies are the same either do you even know which heavies you have a problem with? gallente? caldari? amarr? minmatar? do you know what their modules are? damage mods? kinkats? maybe they are the heavies who got sick and tired of scouts putting them down without the chance to fight back?
I say then that scouts are o.p and are ruining the game... maybe they should have less cpu and pg then they can't fit cloaks and r.es together, or maybe as shotguns are the ultimate weapon at the moment then they should be upgraded to a heavy weapon take them away from scouts all together.
(clearly being devils advocate there)
you are saying that the lightest armour suit in the game should be able to kill the heaviest armoured before they have chance to react. in what way does that make sense?
the word scout should be a clue here...
a scout ranges ahead of the team to 'scout' an area, they locate the enemy (scans), check for the best route (in dust drop uplinks), try to subvert the enemy plans either by sabotage or intel or by careful planning (remote traps,proximity mines,hacking objectives, flanking heavy troops that are already occupiedby other players,etc) they are not supposed to be running at heavily defended areas head on.
Also look at the term flanking a little better, the word flank means "side" the term "flanking" is a shortened version of "outflank" meaning to approach from past the side of the enemy, it actually stems from days as long past as the romans and would usually be done by cavalry charges once the army had engaged in battle, the reason being that the forces were committed to direction and would not have the ability to turn around therefore leaving them vulnerable and disorganised.
in dust terms to outflank a heavy you should wait until they are being distracted or are shooting at somebody else before trying to kill them, at the very least you should have a good idea of whether or not you will be able to cope with that target. (if you can or can't ohk? if you can't and they then find you will you be able to beat them?)
if you can't kill them alone get help. this is all basic human thought pattern, you do something similar every single time you cross a street i.e is there a car? can I stand in front of a moving car? should I cross now or wait till it's gone?
once again this is just another example of people who wish to be clinically dead from the neck up whilst they lay waste to people in a fps. |
RogueTrooper 2000AD
Neckbeard Absolution
104
|
Posted - 2014.06.25 17:17:00 -
[78] - Quote
jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done. You're in a corp called neckbeard absolution
I didn't ask you if you could read but well done.
Here's a gold star sticker.
Service with a smile
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jerrmy12 kahoalii
New Age Empire. Proficiency V.
1546
|
Posted - 2014.06.25 17:23:00 -
[79] - Quote
RogueTrooper 2000AD wrote:jerrmy12 kahoalii wrote:RogueTrooper 2000AD wrote:So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done. You're in a corp called neckbeard absolution I didn't ask you if you could read but well done. Here's a gold star sticker. Ok troll
Closed beta vet.
If bo burnham was on my little pony
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Gavr1Io Pr1nc1p
632
|
Posted - 2014.06.25 20:47:00 -
[80] - Quote
Snake Sellors wrote:Leave the heavies alone. The heavies are all o.p... REALLY? you must be playing a different game. almost all of my deaths as a heavy come from scouts. shotguns or r.es both do the job just fine. turning speed? er.. NO. you are asking for the ability to one shot heavies and because you can't get that you want to make it so they can't defend themselves instead. not all heavies are the same either do you even know which heavies you have a problem with? gallente? caldari? amarr? minmatar? do you know what their modules are? damage mods? kinkats? maybe they are the heavies who got sick and tired of scouts putting them down without the chance to fight back? I say then that scouts are o.p and are ruining the game... maybe they should have less cpu and pg then they can't fit cloaks and r.es together, or maybe as shotguns are the ultimate weapon at the moment then they should be upgraded to a heavy weapon take them away from scouts all together. (clearly being devils advocate there) you are saying that the lightest armour suit in the game should be able to kill the heaviest armoured before they have chance to react. in what way does that make sense? the word scout should be a clue here... a scout ranges ahead of the team to 'scout' an area, they locate the enemy (scans), check for the best route (in dust drop uplinks), try to subvert the enemy plans either by sabotage or intel or by careful planning (remote traps,proximity mines,hacking objectives, flanking heavy troops that are already occupiedby other players,etc) they are not supposed to be running at heavily defended areas head on. Also look at the term flanking a little better, the word flank means "side" the term "flanking" is a shortened version of "outflank" meaning to approach from past the side of the enemy, it actually stems from days as long past as the romans and would usually be done by cavalry charges once the army had engaged in battle, the reason being that the forces were committed to direction and would not have the ability to turn around therefore leaving them vulnerable and disorganised. in dust terms to outflank a heavy you should wait until they are being distracted or are shooting at somebody else before trying to kill them, at the very least you should have a good idea of whether or not you will be able to cope with that target. (if you can or can't ohk? if you can't and they then find you will you be able to beat them?) if you can't kill them alone get help. this is all basic human thought pattern, you do something similar every single time you cross a street i.e is there a car? can I stand in front of a moving car? should I cross now or wait till it's gone? once again this is just another example of people who wish to be clinically dead from the neck up whilst they lay waste to people in a fps. If you honestly can't react before a fifth SG shell hits you....either your internet is really really bad, or your reflexes are very very slow
"Goddamn it! I have to take out my plasma cannon to kill him cause I can't kill him with my flay lock!"
-Buzz Kill
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Gavr1Io Pr1nc1p
639
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Posted - 2014.06.25 20:49:00 -
[81] - Quote
RogueTrooper 2000AD wrote:So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done. Who are you again? Also, everyone who reads this, please report him/her/it for trolling, its pretty annoying now.
"Goddamn it! I have to take out my plasma cannon to kill him cause I can't kill him with my flay lock!"
-Buzz Kill
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David Mustane
Commando Perkone Caldari State
20
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Posted - 2014.06.25 20:50:00 -
[82] - Quote
Heavies are not a powerful as you would think. I drop alot of them with a RR or a RE. Not even proto level yet. So STFU, heavies are exactally what they should be.
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Scheneighnay McBob
Cult of Gasai
5402
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Posted - 2014.06.25 20:52:00 -
[83] - Quote
New players? They're ruining it for everyone.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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calvin b
Sinq Laison Gendarmes Gallente Federation
1662
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Posted - 2014.06.25 21:17:00 -
[84] - Quote
F*** off. I am sick of whiners who complain about everything. Skill into what is killing you and HTFU.
Closed Beta Vet and Heavy, so no I am not FOTM I am an Antique
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J4yne C0bb
Molon Labe. General Tso's Alliance
400
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Posted - 2014.06.25 21:46:00 -
[85] - Quote
mr musturd wrote:J4yne C0bb wrote:Gavr1Io Pr1nc1p wrote:What if you're a ninja with knives? whats the suggestion then? Ask Mr. Mustard, arguably one of the best Minjas in the game. That dude put me down in both my Amaar and Cal Sentinel suits at least 7 times during one match last week. I wasn't even raging, because it was pure skill... I admired it, actually. It involves knowledge of the maps, stealth, and flanking constantly. I never even saw that dude coming the majority of the time, until it was too late. No offense, but most scouts these days don't know how to play scout -- they all want to go head to head, for some reason. And I include myself in that list, because I got proto Gal and Min scouts (on different toons), and I perform nowhere near the level in those suits that the best scouts do. *fistbump*
You'll have to give me some knifing tips some time :)
Dust 514... another leaf on the wind.
PSN ID: B16D4mnHer0
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Gavr1Io Pr1nc1p
639
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Posted - 2014.06.25 22:15:00 -
[86] - Quote
calvin b wrote:F*** off. I am sick of whiners who complain about everything. Skill into what is killing you and HTFU. Heavies aren't killing me, its the amount of heavies slaughtering newbies that I'm concerned with...Also, I AM skilled into heavies, but never have a need to run anything above militia cause its SO DAMN EASY
"Goddamn it! I have to take out my plasma cannon to kill him cause I can't kill him with my flay lock!"
-Buzz Kill
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Markul Gartel
Namtar Elite Gallente Federation
9
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Posted - 2014.06.25 22:35:00 -
[87] - Quote
I agree reduce range on th HMG. It will finally bring it into balance. |
Iron Wolf Saber
Den of Swords
15616
|
Posted - 2014.06.25 23:46:00 -
[88] - Quote
at 30 meters I can down any HMG heavy with a militia on a single mag.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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mr musturd
0uter.Heaven
580
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Posted - 2014.06.25 23:50:00 -
[89] - Quote
J4yne C0bb wrote:mr musturd wrote:J4yne C0bb wrote:Gavr1Io Pr1nc1p wrote:What if you're a ninja with knives? whats the suggestion then? Ask Mr. Mustard, arguably one of the best Minjas in the game. That dude put me down in both my Amaar and Cal Sentinel suits at least 7 times during one match last week. I wasn't even raging, because it was pure skill... I admired it, actually. It involves knowledge of the maps, stealth, and flanking constantly. I never even saw that dude coming the majority of the time, until it was too late. No offense, but most scouts these days don't know how to play scout -- they all want to go head to head, for some reason. And I include myself in that list, because I got proto Gal and Min scouts (on different toons), and I perform nowhere near the level in those suits that the best scouts do. *fistbump* You'll have to give me some knifing tips some time :) Sadly I have no tactics lol I look at the tacnet get the flank, cut people, run away and repeat. That is my big secret to Nova knifing |
RogueTrooper 2000AD
Neckbeard Absolution
112
|
Posted - 2014.06.25 23:58:00 -
[90] - Quote
Gavr1Io Pr1nc1p wrote:RogueTrooper 2000AD wrote:So you whine that heavies are op when they are not and you think you are good?.
You are delusional.
Oh and a bunch of nubs made your nub corp bigger?, well done. Who are you again? Also, everyone who reads this, please report him/her/it for trolling, its pretty annoying now.
I'm not trolling actually.
You simply have nothing of value to say but rubbish, you got owned and can't take it.
Stop trying to get things nerfed because you are plain crap and go play hello kitty.
Service with a smile
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