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THUNDERGROOVE
The Last of DusT. General Tso's Alliance
821
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Posted - 2014.05.24 07:29:00 -
[31] - Quote
Assault dropships are very very good but you have to understand there actually is another person flying the damn thing that also has to pay for it.
The only dropship pilots I don't respect are the people who run with three tanks just so you don't get killed be something actually remotely fair.
TDBS
Fight heavy spam with plasma cannons!
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Nothing Certain
Bioshock Rejects
749
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Posted - 2014.05.24 07:29:00 -
[32] - Quote
I think ramming ships is fine but I agree that collision damage on dropships is crazy. I have tried flying and have crashed many of them from just little bumps. How is it the can take a dozen swarm volleys but not a brush against a building?
Not top of the list but something that needs looking at.
Because, that's why.
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ANON Cerberus
Tiny Toons
751
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Posted - 2014.05.24 07:32:00 -
[33] - Quote
Personally I have always hated this tactic. However lets look at it a little logically for a second.
- Dropship to dropship combat is pathetic and laughable. Small turrets fired from a dropship rarely do enough damage to kill another dropship. THIS NEEDS TO BE CHANGED!
- While I do think that collision damage should always be a way to do 'SOME' damage to an opponent, being able to ram a tanked expensive ADS with a cheap as chips militia dropship is unfair and totally wrong.
Solution.
1 - Increase small turret damage VS air vehicles (All dropships)
2 - Decrease air ship collision damage drastically. |
Nothing Certain
Bioshock Rejects
749
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Posted - 2014.05.24 07:49:00 -
[34] - Quote
If I read the OP right he is not suggesting ramming be removed from the game, only that it should have some balance and counters just like every other aspect of this game. If this is not his argument, it should be.
Collision damage on dropships isn't in line with anything else. You can drop an LAV off a rooftop and drive away but a hard landing on a dropship destroys it, and this mechanic is being exploited by rammers. So it is a great strategy, but that does not mean that it is currently fair or balanced. When the cost/benefit or risk/reward is out of whack it needs fixing. It isn't a matter of whining or needing to HTFU.
Because, that's why.
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Izlare Lenix
Arrogance. Dark Taboo
593
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Posted - 2014.05.24 08:02:00 -
[35] - Quote
One round from a blaster tank can set off an RE chain and destroy an incoming jihad jeep. It easily takes 6 to 8 XT missiles to kill a militia ds and if you miss a shoot you have to reload after 8 volleys.
I would also like to point out that tanks can smash into each other at full speed literaly monster trucking over each other and take hardly any damage. they can also drive off 100m tall sky scrapers and survive. When a ***** tanker throws on his overdrive to run away and smashes into a wall at full speed he takes no damage.
Yet an rdv drops my ads 5m too high and it explodes. If I touch an mcc or an rdv that appears directly infront of me my ads explodes. If an enemy or friendly dropship touches my ads it explodes. If I hit a building, lightpost, crane, antenna, null cannon missile, mcc missile or the ground at even the slightest speed my ads explodes.
Forge guns, swarms and rail tanks smash an ads around crashing us into buildings and affecting our aim. Not true for tanks. In fact a single forge gun or several swarms does nothing to repping maddies they just keep mowing down infantry and their aim isn't affected.
If tanks took collison damage the way ads do and if av knocked tankers aim around like it does to an ads tankers would literally pull their vagina muscles from all the kicking and screaming they would be doing.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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LAVALLOIS Nash
QcGOLD
169
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Posted - 2014.05.24 08:21:00 -
[36] - Quote
Its all about context though. If im just doing ground work and I get attacked, ill use a forge gun to attack the ADS.
However, if Im in the process of putting uplinks on roofs and you are in the process of attacking me or destroying the uplinks, you can bet that I am going to use my milita dropship to ram you. I got no choice. As just a solo pilot its unarmed. And if I dont attack you, youll just shoot me down anyways.
Its extremely rare that ill call in a dropship just ram an ADS. And 90% of the people i end up ramming are other militia dropships.
My advice to you and other ADS pilots is dont let me see your roof. All i have to do is get above you and press descend, tap the roof and thats the end of that. Its much harder to ram an opponent who is higher than me. Most of the time when i do a roof tap I dont lose my militia dropship either. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1549
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Posted - 2014.05.24 08:24:00 -
[37] - Quote
If swarms were effective then this tactic would most likely go away. Most players don't run heavy so they can't rely on forge guns and the PLC is useless against dropships unless they are right in your face, so until swarms are fixed I see no problem with this. It's one of the only effective defenses against DS and ADS that is available to all dropsuit classes.
Once swarms are fixed, if it continues to be a problem I see no reason not to look into some options. In the meantime throw on a scanner and don't hold still.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
810
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Posted - 2014.05.24 09:06:00 -
[38] - Quote
Atiim wrote:
I don't see where Micheal is raging. Would you like to point that out for me?
I'd just like to say that the term "raging" has more than one meaning.
Anyway, collisions need to take actual physics into account, so "kamikaze" tactics cease to be cheap BS. That's all I got from this thread.
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
583
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Posted - 2014.05.24 09:16:00 -
[39] - Quote
dude if i could put remotes on a building and make it fall on your dropship i would. do you have any idea how annoying it is run around on the ground in a gunfight to look up and see someone hover above you shooing down on you and all you have is a rifle. man i put SP into jehad jeeps for blaster tank scrubs, i keep a bunch of damage moded rail tanks on stock for assault dropship dudes but all i ever wanted to do was get in gun fights on the ground. so if im running around on foot and someone shooing at me with a tank or dropship im going to come back and blow up all that crap on the map till everyones is on foot sound fair.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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IAmDuncanIdaho II
R 0 N 1 N
448
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Posted - 2014.05.24 09:34:00 -
[40] - Quote
Baal Omniscient wrote:If swarms were effective then this tactic would most likely go away. Most players don't run heavy so they can't rely on forge guns and the PLC is useless against dropships unless they are right in your face, so until swarms are fixed I see no problem with this. It's one of the only effective defenses against DS and ADS that is available to all dropsuit classes.
Once swarms are fixed, if it continues to be a problem I see no reason not to look into some options. In the meantime throw on a scanner and don't hold still.
Edit: And I see it no different than the death taxi's we used to have, people were getting OHK'd all day in their protosuits by starter-fit LAV BPO's and that was around since pre-Chromosome. And you STILL see it happen occasionally.
re: death taxi's - comparing one broken mechanic to another to imply it's ok doesn't make sense to me. The game is better without broken mechanics. That's the bottom line here. Stupid mechanics that throw things out of whack.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Michael Arck
4500
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Posted - 2014.05.24 09:57:00 -
[41] - Quote
Lanius Pulvis wrote: You seem to think dropships are a much greater threat than they are. You think they're easy mode? Try it.
At least suicide LAVs were born of necessity, a tank can destroy your RDV before your vehicle can drop, it can tank repeated FG hits, swarms, PLC and remotes. A suicide LAV can only approach on one plane of attack.
A suicide DS can attack from multiple planes, is typically moving so fast that by the time it pops up on your Tacnet you can't dodge, and oh yeah takes prolonged effort even with proto mis soles to kill, so even if you spot it in time it can just keep coming and kill you anyway.
It's akin to being infantry and all the other guy has to do to kill your proto suit is touch you with his militia one.
Oh, and by the way, vehicle scanners suck.
I pilot DS. I pilot tanks. What does that even have to do with mercenaries finding means to destroy a threat?
Any threat on the field is a threat on the field. Let's not be coy about the situation. An ADS can disrupt alot that's happening on ground.
But the subject of the matter is not about the lethality of the ADS. It's about an OP who doesn't like being suicide rammed by another DS, which is viable tactical approach to an attacking ADS.
That's the point of this thread. The collision part is just used so that he wouldn't seem like he's whining or to get his point slickly across. That he wants to eliminate the suicidal dropship.
The title alone states that. Let's not sidestep that issue at hand.
The tactic should be accepted. I have laughed in the past when someone suicide my tank. Kamikaze is a part of war and I can appreciate the enemy doing what he can to eliminate the threat.
So basically, he should up his awareness. If its happening to him, then he should take it as a compliment to his piloting skills, laugh it off, get back in the game and be more careful next time.
It's simple. How is that so hard to do? Lick your wounds and get back in the fight. Stop looking to CCP to help you continue your onslaught unaffected. This happens all too often with players. They can get kills all day using a certain means to get that but once the tables turn, boom...its time to open a thread and request game changes. That's just plain terrible.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Izlare Lenix
Arrogance. Dark Taboo
599
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Posted - 2014.05.24 10:23:00 -
[42] - Quote
Michael Arck wrote:Lanius Pulvis wrote: You seem to think dropships are a much greater threat than they are. You think they're easy mode? Try it.
At least suicide LAVs were born of necessity, a tank can destroy your RDV before your vehicle can drop, it can tank repeated FG hits, swarms, PLC and remotes. A suicide LAV can only approach on one plane of attack.
A suicide DS can attack from multiple planes, is typically moving so fast that by the time it pops up on your Tacnet you can't dodge, and oh yeah takes prolonged effort even with proto mis soles to kill, so even if you spot it in time it can just keep coming and kill you anyway.
It's akin to being infantry and all the other guy has to do to kill your proto suit is touch you with his militia one.
Oh, and by the way, vehicle scanners suck.
I pilot DS. I pilot tanks. What does that even have to do with mercenaries finding means to destroy a threat? Any threat on the field is a threat on the field. Let's not be coy about the situation. An ADS can disrupt alot that's happening on ground. But the subject of the matter is not about the lethality of the ADS. It's about an OP who doesn't like being suicide rammed by another DS, which is viable tactical approach to an attacking ADS. That's the point of this thread. The collision part is just used so that he wouldn't seem like he's whining or to get his point slickly across. That he wants to eliminate the suicidal dropship. The title alone states that. Let's not sidestep that issue at hand. The tactic should be accepted. I have laughed in the past when someone suicide my tank. Kamikaze is a part of war and I can appreciate the enemy doing what he can to eliminate the threat. So basically, he should up his awareness. If its happening to him, then he should take it as a compliment to his piloting skills, laugh it off, get back in the game and be more careful next time. It's simple. How is that so hard to do? Lick your wounds and get back in the fight. Stop looking to CCP to help you continue your onslaught unaffected. This happens all too often with players. They can get kills all day using a certain means to get that but once the tables turn, boom...its time to open a thread and request game changes. That's just plain terrible.
I said this before but will say it again. The problem is not suicide ds, it's ds Collison damage in general.
Tanks can smash into each other at full speed and take no damage and fly off towers and survive. They can monster truck over each other to escape danger.
If tanks took collision damage the way ADS do you would explode if you hit a wall, you would explode if you hit another tank red or friendly, you would explode if you jumped and hit the ground too hard. Rail turrets, forge guns and swarms would smash your tank, pushing it 10 meters across the road into a pilar causing you to explode. Every time av hit you your turret would spin and wobble off target.
If tanks took Collison damage like ads do, tanks wouldn't bother shooting each other, they would just crash into each other for instant kill like how it is with dropships. And if that was the case tankers would not think it was a valid tactic. They would realize it's ****** game design and it sucks azz.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
932
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Posted - 2014.05.24 11:20:00 -
[43] - Quote
I guess they found the only real effective means of killing dropships i.e. the equivalent of the jihad jeep for tanks. Until they fix the balance between AV and Vehicles the only good AV is another vehicle.
Public Relations - tick tick BOOM.
PSN: CallOfTheDark
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Tesfa Alem
ACME SPECIAL FORCES RISE of LEGION
128
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Posted - 2014.05.24 13:39:00 -
[44] - Quote
Michael Arck wrote:Lanius Pulvis wrote: You seem to think dropships are a much greater threat than they are. You think they're easy mode? Try it.
At least suicide LAVs were born of necessity, a tank can destroy your RDV before your vehicle can drop, it can tank repeated FG hits, swarms, PLC and remotes. A suicide LAV can only approach on one plane of attack.
A suicide DS can attack from multiple planes, is typically moving so fast that by the time it pops up on your Tacnet you can't dodge, and oh yeah takes prolonged effort even with proto mis soles to kill, so even if you spot it in time it can just keep coming and kill you anyway.
It's akin to being infantry and all the other guy has to do to kill your proto suit is touch you with his militia one.
Oh, and by the way, vehicle scanners suck.
I pilot DS. I pilot tanks. What does that even have to do with mercenaries finding means to destroy a threat? Any threat on the field is a threat on the field. Let's not be coy about the situation. An ADS can disrupt alot that's happening on ground. But the subject of the matter is not about the lethality of the ADS. It's about an OP who doesn't like being suicide rammed by another DS, which is viable tactical approach to an attacking ADS. That's the point of this thread. The collision part is just used so that he wouldn't seem like he's whining or to get his point slickly across. That he wants to eliminate the suicidal dropship. The title alone states that. Let's not sidestep that issue at hand. The tactic should be accepted. I have laughed in the past when someone suicide my tank. Kamikaze is a part of war and I can appreciate the enemy doing what he can to eliminate the threat. So basically, he should up his awareness. If its happening to him, then he should take it as a compliment to his piloting skills, laugh it off, get back in the game and be more careful next time. It's simple. How is that so hard to do? Lick your wounds and get back in the fight. Stop looking to CCP to help you continue your onslaught unaffected. This happens all too often with players. They can get kills all day using a certain means to get that but once the tables turn, boom...its time to open a thread and request game changes. That's just plain terrible.
I have never seen somebody miss the point so completely. Using your "real life" example Kamikaze pilots laden with bombs nosed dived into ships at over 300mph. Aircraft carriers didn't explode because a piece of a Zero grazed it at 5mph. Wihc is reason why suicide dropships is more of a game exploit than a tactic. We all know collision damage is broken for dropships, and we all know dogfighting is damn near impossible in dropships. We all know the only defense against kamikazee dropships is to fly in circles until the MLT guy gets bored, which does't work too well if they're flyinga viper with an afterburner anyway.
I get your point, all vehicles should explode upon touching all other vehicles regardless of speed, or class or HP and have no ability to shoot each other just drive round and around in cricles around the map until one touches the other. Then boom. That is fun for you, i guess.
Whats more annoying is that idiots of a similar mentality to yours can't even tell the difference between a ADS and a standard dropship. I've experienced on more than one occasion kamikazee ships avoid the ADS in the air and hit me instead. If you're too stupid to know what you are ramming besides "hurr durr it flies" then of course you wont be able to understand that manipulating broken collision damage is an exploit, not a tactic.
Redline for Thee, but no Redline for Me.
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KEROSIINI-TERO
The Rainbow Effect
1058
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Posted - 2014.05.24 13:53:00 -
[45] - Quote
Kamikaze DS piloting isn't that easy (unless target is perfectly still).
Also, performing the kamikaze hit takes some preparation: spawning in safe area, calling vehicle, travel time. Takes time which is a battle asset.
Also the vehicle asset, cheap or not, is consumed in the process. So there's no 'rinse & repeat' as with normal weapons.
:-S
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RYN0CER0S
Rise Of Old Dudes
385
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Posted - 2014.05.24 15:17:00 -
[46] - Quote
As somebody that can't drive/pilot worth a legitimate ****, I have to say that collision damage is ridiculous. Touch a friendly HAV with a LAV, LAV goes up in smoke every time. That **** sucks.
The ramming thing is a legit tactic, but the "touch of death" mechanic is garbage.
PSN: The_Rynoceros
Destiny = Biomass
Console Master Race
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Beld Errmon
1652
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Posted - 2014.05.24 16:08:00 -
[47] - Quote
you are silly if you actually thought you could get a balanced discussion going about this issue, 90% of players hate the ADS with a passion and would be fine with the idea of a laser pointer destroying them and then you've got pole smokers like atiim and michael arck who will spew verbal nonsense till they are blue in the face 12 hours a day everyday of the week, its where they get their sense of self worth from, arguing with ppl on the internet.
its been like this for a long time and i doubt it will change before they pull the plug on the servers.
Pilot - Tanker - FOTM (insert here)
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VikingKong iBUN
Mikramurka Shock Troop Minmatar Republic
74
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Posted - 2014.05.24 19:11:00 -
[48] - Quote
Anyone who is against the OP obviously uses suicide dropships. As an ADS pilot the ridiculous impact damage it is one of the most infuriating things in this game. A gentle touch with another vehicle should not instantly take me from 100% to 0HP. In a high speed collision its fair enough but when you die from the most gentle stroke its just bullshit. |
VikingKong iBUN
Mikramurka Shock Troop Minmatar Republic
74
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Posted - 2014.05.24 19:13:00 -
[49] - Quote
KEROSIINI-TERO wrote:Kamikaze DS piloting isn't that easy (unless target is perfectly still).
Also, performing the kamikaze hit takes some preparation: spawning in safe area, calling vehicle, travel time. Takes time which is a battle asset.
Also the vehicle asset, cheap or not, is consumed in the process. So there's no 'rinse & repeat' as with normal weapons. the vehicle asset costs about 20k isk, i could spam them all day. |
Atiim
Heaven's Lost Property
8835
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Posted - 2014.05.24 19:33:00 -
[50] - Quote
VikingKong iBUN wrote:Anyone who is against the OP obviously uses suicide dropships. As an ADS pilot the ridiculous impact damage it is one of the most infuriating things in this game. A gentle touch with another vehicle should not instantly take me from 100% to 0HP. In a high speed collision its fair enough but when you die from the most gentle stroke its just bullshit. Never once have I used a Suicide Dropship, and the first sentence of your assertion is a fallacy.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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VikingKong iBUN
Mikramurka Shock Troop Minmatar Republic
75
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Posted - 2014.05.24 19:43:00 -
[51] - Quote
Atiim wrote:VikingKong iBUN wrote:Anyone who is against the OP obviously uses suicide dropships. As an ADS pilot the ridiculous impact damage it is one of the most infuriating things in this game. A gentle touch with another vehicle should not instantly take me from 100% to 0HP. In a high speed collision its fair enough but when you die from the most gentle stroke its just bullshit. Never once have I used a Suicide Dropship, and the first sentence of your assertion is a fallacy. but you got my point. |
Pvt Numnutz
R 0 N 1 N
1286
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Posted - 2014.05.24 20:30:00 -
[52] - Quote
Michael Arck wrote:Lanius Pulvis wrote: You seem to think dropships are a much greater threat than they are. You think they're easy mode? Try it.
At least suicide LAVs were born of necessity, a tank can destroy your RDV before your vehicle can drop, it can tank repeated FG hits, swarms, PLC and remotes. A suicide LAV can only approach on one plane of attack.
A suicide DS can attack from multiple planes, is typically moving so fast that by the time it pops up on your Tacnet you can't dodge, and oh yeah takes prolonged effort even with proto mis soles to kill, so even if you spot it in time it can just keep coming and kill you anyway.
It's akin to being infantry and all the other guy has to do to kill your proto suit is touch you with his militia one.
Oh, and by the way, vehicle scanners suck.
I pilot DS. I pilot tanks. What does that even have to do with mercenaries finding means to destroy a threat? Any threat on the field is a threat on the field. Let's not be coy about the situation. An ADS can disrupt alot that's happening on ground. But the subject of the matter is not about the lethality of the ADS. It's about an OP who doesn't like being suicide rammed by another DS, which is viable tactical approach to an attacking ADS. That's the point of this thread. The collision part is just used so that he wouldn't seem like he's whining or to get his point slickly across. That he wants to eliminate the suicidal dropship. The title alone states that. Let's not sidestep that issue at hand. The tactic should be accepted. I have laughed in the past when someone suicide my tank. Kamikaze is a part of war and I can appreciate the enemy doing what he can to eliminate the threat. So basically, he should up his awareness. If its happening to him, then he should take it as a compliment to his piloting skills, laugh it off, get back in the game and be more careful next time. It's simple. How is that so hard to do? Lick your wounds and get back in the fight. Stop looking to CCP to help you continue your onslaught unaffected. This happens all too often with players. They can get kills all day using a certain means to get that but once the tables turn, boom...its time to open a thread and request game changes. That's just plain terrible. Please stop putting words in my mouth, I would be fine with suicide dropships if it was legitimate and took some skill like JLAVing. 90% of the time a suicide dropship kills me it taps me, not even going fast. It should take some force to ram a dropship out of the air, not just a love tap. If someone does tap me it should hurt sure, but not cause catastrophic damage! JLAV'S have to noss into the side of a tank, if you don't hit the tank at full speed then your remotes won't detonate and the tank has a chance to kill you by hitting your remotes or destroying your car. That takes at least a little skill. Dropships don't have this luxury, we die instantly. My title was reference to the fact that it use to be maybe one or two suicide dropships every other game. Now its 3-4 every game without fail. That's why I chose the word epidemic.
Again if the collision damage was changed so that they had to be going full speed or after burning to kill my ship in one hit then I'd be okay with kamakazies. I still get shot down by swarm launchers and forge guns and I don't complain about those, in fact I'd like to see swarms buffed a little. Because those have some balance to them, I can fight them and hide from them. I recognize suicide dropshipping as a tactic, but it is horribly, hilariously, unbalanced right now.
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Eko Sol
Strange Playings
376
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Posted - 2014.05.24 20:38:00 -
[53] - Quote
Pvt Numnutz wrote:Suicide dropships have become an epidemic. Every game I go into there is instantly a suicide dropship in the air that rams me before I can react. These dropships make it impossible to do any kind of serious operation with a dropship as all they need to do is ram you. "Well just shoot them down!" You say, well its not that easy. Most fit afterburners and run to the redline before you can shoot them down, even with gunners. "Well then just be more aware!" Not that simple either, I usually can't see them before its too late and they tap me anyway. If I do see them I know I can't do anything except dodge them which is really very boring and makes it so I cannot do any of my jobs.
This is a problem that needs to be fixed. It takes all of the fun out of dropshipping and negates the dropship role entirely.
After being rammed I found a random blue dropship on the street and decided I would just fly around. A rail tank started shooting at me and I thought f*** it let's see what happens. I dove full speed directly into the tank and it did absolutely no damage. This surprised me to say the least.
So how do we fix this? I have talked with some friends and arrived at a few conclusions.
Remove the collision damage from dropships hitting each other. You can still ram them and knock them into walls but it won't be an instant kill because you tapped them. This allows the victim to fight back without instantly loosing his investment.
increase the dropships scan range so at least we can see them well before they hit us. This won't get rid of the problem but will certainly help and at least allow actual pilots to continue flying.
reverse the impact damage so only the dropship that rams takes the damage.
Personally I think number one is the best solution. Anyway I made this thread to seriously discuss this because I have millions of sp into dropships and is where I got my fun in dust. Suicide dropships are ruining any fun I can have.
Inb4 "get gud scrub" "ramming dropships is the only way to kill them" "its actually really hard to ram another dropship" "f*** you I should be able to play how I want"
First off, this complaint is invalid. First off, It is definitely difficult to ram a dropship without being shot down yourself, no ability to counter fire, etc. Second, We get no points. None. The only thing we get is a more even battle field for my team. Not everyone has skilled into vehicles so we have to come up with whatever AV method we can. Ramming a drop ship is perfectly valid. Not to mention I know ADS pilots that ram their own ADS's into other ADS's when the ADS vs ADS battle is dragging out.
Truthfully, I should get some damn points for ramming and destroying a dropship. I drive my corp mates ADS and it's ridiculous how easy it is to maneuver a Incubus over a gorgon. The fact I can ram a gorgon into your ADS is a sign that you need to improve as an ADS. It should be impossible for me to ram you. On top of all of that, am I the only one that occasionally presses the Down button to see the map and see vehicles on the map while in a vehicle myself?
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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Judge Rhadamanthus
Amarr Templar One
2077
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Posted - 2014.05.24 20:46:00 -
[54] - Quote
Michael Arck wrote:You're not paying attention to the skies), terrorizing people below him, something like Judge would do.
Is this like What Would Jesus do? Only the DUST version? What Would Judge Do......? I'll get Pyrex to make some wrist bands for me to be sold with the DUST Player cards.
Everything Dropship youtube channel
my Community Spotlight
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skippy678
The Phoenix Federation Caps and Mercs
2475
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Posted - 2014.05.24 21:22:00 -
[55] - Quote
Michael Arck wrote:Arcturis Vanguard wrote:Michael Arck wrote:Wait, wait, wait, wait. You're actually serious? You want to change a method of attack people use against you because its killing you?
You can't be serious here. No man. This is a joke/troll thread. Agree. Sure it might feel cheap to you but imagine how AV specialist feel about you being in the air and having their AV be of little to no effect in taking you out. lol wait, wait, wait, the OP is talking about being rammed in his tank by a dropship. How can we accept bomb trucks but cannot accept dropship ramming? That's what I don't understand. So kamikaze planes are just wrong? Hey, its a part of war. Factions have kamikaze squads all the time. So I think the guy should deal with it.
Honestly, its the only way sometimes to stop some dude with an ads from going 25/0. There are a lot of things messed up in this game but "fixing" dropship ramming? the OP needs to stop crying and just go back to militia tanks like everyone else.
My Youtube Lvl. 2 Forum Warrior
Follow:@skippy6gaming #BetaVet
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Jillic
Sooper Speshul Ponee Fors Dropsuit Samurai
221
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Posted - 2014.05.24 22:58:00 -
[56] - Quote
My Gorgon against your ADS anyday.
My Skies. GTFO
Caldari Girls Do It Better.
I am not Lorhak Gannarsein, but I was his 3000th Like.
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Midas Fool
Isuuaya Tactical Caldari State
436
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Posted - 2014.05.24 23:11:00 -
[57] - Quote
Whats going on in this thread?
Don't you know that dropships are the easiest thing to do in this game?
They cost nothing, take no skill to use, and they're invincible!!!
My suicide dropship/collision damage exploit...er...tactic in its current state is perfectly justified, and your perspective as an invested ADS pilot is invalid. Besides, I'm tired of calling down a Sica to 2-hit you.
Collision damage is necessary because otherwise it would seem like you were flying armoured future-tech vehicles, and not cardboard boxes.
Better scanning is absolutely unreasonable because once again, you are a cardboard box. RDVs can sneak up an OHK you, why can't I?
Actually I don't really know about this one. So instead...umm...some arbitrary anecdote! What do you have to say about that, huh? That's what I thought
End of story. Oh wait, you're a troll!!!! lol!!!!! Sorry, but that is mandatory here.
+25 Kill Assist...+25 Kill Assist...+25 Kill Assist...NO HOW WHY
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CLONE117
True Pros Forever
803
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Posted - 2014.05.24 23:22:00 -
[58] - Quote
the many times i been killed by an ads while hitting it with my assault forge.
the day i discovered the satisfaction of hitting an ads with my... "self guided missile".
it may **** u off. but on the other side it pisses me off just as much to see that ads killing my team with out risk. so guess what. stfu..
tanks deal with jihad jeeps and only those who die by them ***** and complain.
why shouldt ships go through the same thing?. if i see a ship i cant effectively counter would it not make since to take one for the team and kill that expensive dropship lessening the burden. and putting a hole in the enemys pocket at the same time?.
dont bring out what u cant afford to lose. and if u did and did lose it. shut up and go whine some where else.
on another side note. it would be nice to flip dropships if they land on their side or upside down and survive.
also i think this song should play in all mlt vipers. http://www.youtube.com/watch?v=2VXacYLcjGA
dust 514 shall be eternal.
pve for dust 514.
dont worry my logis. i will protect u.
unless its a scout. itd be too late
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danthrax martin
Butcher's Nails
74
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Posted - 2014.05.24 23:32:00 -
[59] - Quote
I suicide dropship proto assaults in pubs. But i go down in flames 5/10 times. It's a tactic i use to bring them into forge/swarm range.
Fatty Fat Fat gk.0 - HMG / Duvolle
Noob DS Ferryman
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Jillic
Sooper Speshul Ponee Fors Dropsuit Samurai
222
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Posted - 2014.05.24 23:49:00 -
[60] - Quote
DID YOU KNOW...
That with a properly fit Gorgon, you can ram an ADS, survive, and ram the next one he calls in as well? Militia Hardener Militia Light Armor Repair Militia Afterburner and militia cpu or pg, I forget which one.
Target sighted, use the afterburner to get in range or above him, pop that hardener and go swordfight.
Different attacks. Touching Tips: Obvious, a head on collision. Lulzy and damaging, you can survive this. Surprise *********: Ram that sexy beast from behind. Slightly difficult. The Donkey Punch: Divebomb from above. MAXIMUM DAMAGE!!! Mushroom Stamp: Is he attempting to throttle down and drop beneath you? OH HELLS NAW! Drop your throttle and slam the nose down. Falcon PAWNCH: T-bone, your nose, his side. Bonus points if your scream 'FALCON PAAAAAAAAAAWNCH!!!!' as you do it.
Never, under any circumstances, let him get above you. Armor is weaker on top.
My preferred music while playing Bumper Derpships is this. https://www.youtube.com/watch?v=mgCLURcZUuw
Caldari Girls Do It Better.
I am not Lorhak Gannarsein, but I was his 3000th Like.
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