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Leeroy Gannarsein
Shining Flame Amarr Empire
110
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Posted - 2014.05.16 13:07:00 -
[31] - Quote
Freccia di Lybra wrote:Leeroy Gannarsein wrote: Playerbase.
PC is friendlier to Eve players, who are their demographic here, and it being a freetoplay... Well, PC is home of the F2P, in the end.
And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature...
I think that should answer you? In the end, though, this is all speculation in my part.
I think that the 80 millions ps3 plan was not a bad plan after all. It would have been the first free to play MMOFPS on console. People tried it, did not like it and left. If they did a better job, even only on advertisement, fun and balancing, the player base would be the usual fps player base for a console, let's say it could easily be the initial Mag's 7000 players at any given hour. That's the player base they should have aimed for in my opinion, not eve players on another platform. They're simply repeating history: making a more "user-friendly" skill tree, where weapons, equipments etc are locked for any class, and considering that any weapon, drop suit etc will be a BPO, they're actually making it a mag's / BF's clone, skill tree wise. In other words, it's yet another free to play MMOFPS with some sandbox elements, yet another FPS on a hugely inflated platform. By the time it comes out, they'll probably have to deal with some colossus like Star Citizen, No Man's Sky and Everquest Next, just to name a few. That's not my point of view, it's actually the truth: moving to PC, for this reason is totally wrong. Quote:And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature... If Sony has to guarantee at least the playability of a product, we all should be graceful to Sony. Even if it was true, it's not even Sony's fault if the patches and stuff didn't work well on PS3. 80M PS3s sold.
I know a couple of guys who are on their third PS3.
One of them doesn't play it anymore.
Saying '80M potential customers xDxDxD' is misleading at best.
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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Freccia di Lybra
Maphia Clan Corporation
17
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Posted - 2014.05.16 13:13:00 -
[32] - Quote
Leeroy Gannarsein wrote:Freccia di Lybra wrote:Leeroy Gannarsein wrote: Playerbase.
PC is friendlier to Eve players, who are their demographic here, and it being a freetoplay... Well, PC is home of the F2P, in the end.
And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature...
I think that should answer you? In the end, though, this is all speculation in my part.
I think that the 80 millions ps3 plan was not a bad plan after all. It would have been the first free to play MMOFPS on console. People tried it, did not like it and left. If they did a better job, even only on advertisement, fun and balancing, the player base would be the usual fps player base for a console, let's say it could easily be the initial Mag's 7000 players at any given hour. That's the player base they should have aimed for in my opinion, not eve players on another platform. They're simply repeating history: making a more "user-friendly" skill tree, where weapons, equipments etc are locked for any class, and considering that any weapon, drop suit etc will be a BPO, they're actually making it a mag's / BF's clone, skill tree wise. In other words, it's yet another free to play MMOFPS with some sandbox elements, yet another FPS on a hugely inflated platform. By the time it comes out, they'll probably have to deal with some colossus like Star Citizen, No Man's Sky and Everquest Next, just to name a few. That's not my point of view, it's actually the truth: moving to PC, for this reason is totally wrong. Quote:And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature... If Sony has to guarantee at least the playability of a product, we all should be graceful to Sony. Even if it was true, it's not even Sony's fault if the patches and stuff didn't work well on PS3. 80M PS3s sold. I know a couple of guys who are on their third PS3. One of them doesn't play it anymore. Saying '80M potential customers xDxDxD' is misleading at best.
I was actually quoting CCP Pretorian
let's say it's half their number. 40.000.000 Ps3 is a good number, isn't it?
I'm just quoting CCP's reasoning behind the decision to make it for console in the first place. Which makes much more sense than developing a semi-sandbox MMOFPS for PC. |
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
151
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Posted - 2014.05.16 13:55:00 -
[33] - Quote
Report: Global PC games market bigger, free-to-play still profitable
Just by the numbers on the graph I would say the answer is obvious. CCP wants to break into the F2P market on the PC where there is already a considerable fanbase that is willing to pay to play and wants a chance to stretch their legs rather than power up their spaceships.
Just because I really like seeing the raw data for this year alone I have another link you may find interesting: Computers sold this year worldwide
What too many people are failing to see is that the potential market for PS4/XB1 users is large but the PC market is much more vast, in 2009 the 2 billion mark was passed for PC sales. This year alone when last I checked the number of PCs sold (this year) was well over 107 Million and climbing, many of which have adequate hardware to play Eve.
Now that the numbers are out of the way for computers around the globe, I will add a few more to the mix, 11 years experience in maintaining, creating and balancing their PC game, Eve Online.
Anymore questions about why?
How long til this hits PC?
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low genius
The Sound Of Freedom
1939
|
Posted - 2014.05.16 14:21:00 -
[34] - Quote
they hired a guy from ea who's idea is to release sequels instead of giving us what we want.
f ccp.
eatsbabies cienfuegos
steward of the renegade alliance.
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Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 14:28:00 -
[35] - Quote
DJINN Jecture wrote:Report: Global PC games market bigger, free-to-play still profitableJust by the numbers on the graph I would say the answer is obvious. CCP wants to break into the F2P market on the PC where there is already a considerable fanbase that is willing to pay to play and wants a chance to stretch their legs rather than power up their spaceships. Just because I really like seeing the raw data for this year alone I have another link you may find interesting: Computers sold this year worldwideWhat too many people are failing to see is that the potential market for PS4/XB1 users is large but the PC market is much more vast, in 2009 the 2 billion mark was passed for PC sales. This year alone when last I checked the number of PCs sold (this year) was well over 107 Million and climbing, many of which have adequate hardware to play Eve. Now that the numbers are out of the way for computers around the globe, I will add a few more to the mix, 11 years experience in maintaining, creating and balancing their PC game, Eve Online. Anymore questions about why?
The graph is about hours spent playing, it's not the number of players, nor the number of purchases. You're also showing PC sold yearly, but how could you not think about the most important thing: you use it in almost any work you would do, and at home you probably have more than 3 PCs.
I personally have 1 Mac, 2 laptops and one PC at home and 3 Macs and 1 PC at the recording studio. None of them can be used as a gaming computer.
It would be enough to do some simple math: Steam daily MAX+MIN in order to have the total Maximum player count possible, plus the player count of some important F2P. You will roughly have 12.000.000, which is not even close at the real number of PC gamers (mostly because people don't actually only play WoW or Aion or whatever, but also have a Steam account) and by the way it's still a lower number compared to consoles. So, no. You really can't argue on that.
Still waiting for a good reason, not a point of view. |
Mary Lilac
Namtar Elite Gallente Federation
487
|
Posted - 2014.05.16 14:44:00 -
[36] - Quote
DJINN Jecture wrote:Report: Global PC games market bigger, free-to-play still profitableJust by the numbers on the graph I would say the answer is obvious. CCP wants to break into the F2P market on the PC where there is already a considerable fanbase that is willing to pay to play and wants a chance to stretch their legs rather than power up their spaceships. Just because I really like seeing the raw data for this year alone I have another link you may find interesting: Computers sold this year worldwideWhat too many people are failing to see is that the potential market for PS4/XB1 users is large but the PC market is much more vast, in 2009 the 2 billion mark was passed for PC sales. This year alone when last I checked the number of PCs sold (this year) was well over 107 Million and climbing, many of which have adequate hardware to play Eve. Now that the numbers are out of the way for computers around the globe, I will add a few more to the mix, 11 years experience in maintaining, creating and balancing their PC game, Eve Online. Anymore questions about why?
What you wrote there is directly contradicted by your source.
DJINN Jecture's link wrote: According to Gartner Dataquest's statistics, in April 2002 the billionth personal computer was shipped. The second billion mark was supposedly reached in 2007.
But how many computers are actually in use? According to a report by Forrester Research, there were over one billion PCs in use worldwide by the end of 2008.
And with PC adoption in emerging markets growing fast, it is estimated that there will be more than two billion PCs in use by 2015, Forrester predicts. Therefore, whereas it took 27 years to reach the one billion mark, it will take only 7 to grow from 1 billion to 2 billion.
Here is the thing about PC gaming. Traditional PC gaming makes up about 9% of the ~$70 billion gaming industry. Traditional PC gaming meaning 99% of the steam store. MMOs are 21% of that global picture, Console gaming is 43%.
Why is MMOs considered seperate from PC/console gaming? Because the lions share of MMOs do are not even close to platform specific.
Source for these numbers? Here is the market report It is actually a pretty decent read. If you look at the data, MMO money comes from in order of size:
1) social networks 2) browser based 3) client based 4) mobile devices 5) PC/consoles
This should tell you that the majority of the MMO based gaming market has nearly zero requirements to play, and is platform agnostic.
So where in the hell does this $22 billion PC gaming number come from? Deceptive articles. They join the traditional PC market (i.e. steam/GOG/origin) [~$6 billion] with MMOs and social gaming. The later two are platform agnostic as is shown in the market report.
So in the end, there you have it. Traditional PC gaming, like as in game that will require discrete graphics like Legion, reside in the smallest segment in the gaming world.
So lets stop with this dishonest view of PC gaming shall we?
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
|
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 14:51:00 -
[37] - Quote
Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows. |
Mary Lilac
Namtar Elite Gallente Federation
487
|
Posted - 2014.05.16 15:05:00 -
[38] - Quote
Freccia di Lybra wrote:Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows.
I think that is about it, we have already established that Dust in no way shape or form maxes out the PS3, and that there is an immense amount of optimization that *could* be performed. We have plenty of examples of being able to get more players online, making biger and more detailed maps, running better with more on screen....
We know that EvE has lower minimum requirements than the PS3. So CCP definitely knows how to work within system restraints.
I really think the ONLY plausible scenerio is that CCP honestly believes that the majority of the code-base can just be recycled using a brute-force technique on the PC.
Every time they add anything to Dust, performance suffers some. IF they decide to continue with this horribly optimized code, they will need to be able to continually increase the minimum requirements. This method will only be supported on the PC platform. Of course this just sounds like a completely boneheaded move.
It actually makes tons of sense. CCP submits a new patch to sony, sony then rejects it because it melts PS3s, CCP has to rewrite the code, resubmit, and so on. This is why it took forever for CCP to get content out, why they had to pull the new maps, and why they want to get away from any quality control that Sony has.
You can also see evidence of what decent code monkies can churn out, look at warframe. They can write a patch, submit it to sony and have it out within a week because the code will pass QA.
TLDR: CCP cannot write code that will pass Sony QA without getting kicked back a few times, something the majority of other developers can do.
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
|
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:28:00 -
[39] - Quote
Mary Lilac wrote:Freccia di Lybra wrote:Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows. I think that is about it, we have already established that Dust in no way shape or form maxes out the PS3, and that there is an immense amount of optimization that *could* be performed. We have plenty of examples of being able to get more players online, making biger and more detailed maps, running better with more on screen.... We know that EvE has lower minimum requirements than the PS3. So CCP definitely knows how to work within system restraints. I really think the ONLY plausible scenerio is that CCP honestly believes that the majority of the code-base can just be recycled using a brute-force technique on the PC. Every time they add anything to Dust, performance suffers some. IF they decide to continue with this horribly optimized code, they will need to be able to continually increase the minimum requirements. This method will only be supported on the PC platform. Of course this just sounds like a completely boneheaded move. It actually makes tons of sense. CCP submits a new patch to sony, sony then rejects it because it melts PS3s, CCP has to rewrite the code, resubmit, and so on. This is why it took forever for CCP to get content out, why they had to pull the new maps, and why they want to get away from any quality control that Sony has. You can also see evidence of what decent code monkies can churn out, look at warframe. They can write a patch, submit it to sony and have it out within a week because the code will pass QA. TLDR: CCP cannot write code that will pass Sony QA without getting kicked back a few times, something the majority of other developers can do.
Well, now we definitely need a blue tag. Sony HQ says it's even easier to code and build your game for PS4 compared to the normal process you have to do while building a game for PC. So, this wouldn't either make sense, although I do agree with you that the main Dust514 failure reason is on the inability to code properly for PS3. Someone said...
Hilmar Veigar P+¬tursson wrote:The whole thing with the 8GB of GDDR5 memory is you can make pretty amazing games with that memory architecture. I think itGÇÖs going to be important in the future, rather than the CPU and the GPU. It gives you an easy path just to update the graphics just through increasing the texture resolution. I think thatGÇÖs hugely exciting.
More blue please. Oh, and please, don't come out with a "we already answered that"- |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:44:00 -
[40] - Quote
BFA |
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RogueTrooper 2000AD
RoyaLBanKof
60
|
Posted - 2014.05.16 15:44:00 -
[41] - Quote
One can only conclude that none of you understand business or statistics.
1/10 frecca and Mary for being complete hypocrites throughout.
Would recommend to a friend.
Dust.......the most immersive and meaningful mmofps ehever.
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Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:48:00 -
[42] - Quote
RogueTrooper 2000AD wrote:One can only conclude that none of you understand business or statistics.
Please Explain then. After you explained me your vast knowledge of Economics, "business" and statistics I would gladly give you my references.
Tell me why is it a great move in your opinion, just waiting for this the whole thread. |
Baan Mee Ho
Expert Intervention Caldari State
39
|
Posted - 2014.05.16 16:21:00 -
[43] - Quote
Atiim wrote:TechMechMeds wrote:That's it........let the smugness flow through you. You do realize that I'm being sarcastic right? Only a misguided fool would think that their gaming preference makes them superior to another. The same could be said about personal preferences in general. Not to mention, everyone on these forums is a "console peasant" (apologies for the derogative), otherwise you wouldn't be able to post here in the first place.
Why take Tech seriously....? He is like Sprk |
Delta 749
Kestrel Reconnaissance
3002
|
Posted - 2014.05.16 16:23:00 -
[44] - Quote
Because the console doesnt have a nice big population of fanboys to pat their heads and tell them everything they are doing is ok |
Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 16:51:00 -
[45] - Quote
Baan Mee Ho wrote:Atiim wrote:TechMechMeds wrote:That's it........let the smugness flow through you. You do realize that I'm being sarcastic right? Only a misguided fool would think that their gaming preference makes them superior to another. The same could be said about personal preferences in general. Not to mention, everyone on these forums is a "console peasant" (apologies for the derogative), otherwise you wouldn't be able to post here in the first place. Why take Tech seriously....? He is like Sprk
Delta 749 wrote:Because the console doesnt have a nice big population of fanboys to pat their heads and tell them everything they are doing is ok
Please, try to make constructive comments. |
Miokai Zahou
The Southern Legion Final Resolution.
268
|
Posted - 2014.05.16 17:12:00 -
[46] - Quote
even after 2 weeks you still haven't figured out that PC is a far superior platform compared to the PS3?
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 17:17:00 -
[47] - Quote
Miokai Zahou wrote:even after 2 weeks you still haven't figured out that PC is a far superior platform compared to the PS3?
PS4. Please read carefully the OP. My question is why PC over PS4. |
ZDub 303
TeamPlayers Dirt Nap Squad.
2930
|
Posted - 2014.05.16 18:08:00 -
[48] - Quote
Why PC?
Test server |
Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 18:40:00 -
[49] - Quote
ZDub 303 wrote:Why PC?
Test server
Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)? |
ZDub 303
TeamPlayers Dirt Nap Squad.
2932
|
Posted - 2014.05.16 18:41:00 -
[50] - Quote
Freccia di Lybra wrote:ZDub 303 wrote:Why PC?
Test server Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)?
Can you imagine how many problems could have been avoided if we could have tested new patches in a live environment prior to release?
I would say, yes... its worth it. I would suspect that CCP feels that way as well. |
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Iron Wolf Saber
Den of Swords
15052
|
Posted - 2014.05.16 18:49:00 -
[51] - Quote
Freccia di Lybra wrote:ZDub 303 wrote:Why PC?
Test server Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)?
Test
Didnt work
ship fixit
test
does work
package into release
send to sony qa
bam less hysteria on patch day everything being broken and terrible.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Freccia di Lybra
Maphia Clan Corporation
21
|
Posted - 2014.05.16 18:54:00 -
[52] - Quote
ZDub 303 wrote:Freccia di Lybra wrote:ZDub 303 wrote:Why PC?
Test server Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)? Can you imagine how many problems could have been avoided if we could have tested new patches in a live environment prior to release? I would say, yes... its worth it. I would suspect that CCP feels that way as well.
Perfect, now we can have an healthy discussion.
I don't think it's worth it, simply because in my opinion (and yes, I'm speculating hard) there could be a test server on PS4 too, I mean, there's nothing circumventing it. |
Joel II X
Dah Gods O Bacon
2578
|
Posted - 2014.05.16 18:55:00 -
[53] - Quote
Let me summarize everything.
Dust got released.
Looked horrible, graphics wise, but it wasn't terrible. At least it was fun.
When it was turning out to be a grind doing the same thing over and over again, CCP started releasing monthly updates. Most were bug patches, but you got the Scrambler Rifle and the Flaylock Pistol.
Then, you got all the Rifles and pistols, along with all the suits (except pilot) and the Caldari SMG.
Before even 1.5, the community started saying how well Dust would be if CCP made it for PC. Hell, even I agreed. PC allowed more freedom in terms of development.
Fast forward a few months, and Dust was announced for PC. Players got mad. Their problems were stemmed from the fact that CCP would discontinue development for an old system and took the chance of going PC, even though there are players who spent 100+ dollars on this game.
Thing is, the community wouldn't have gotten so mad if CCP actually did a keynote on Dust and only teased Legion. Another thing is that not even CCP knows what's going to be the link from Dust to Legion and all the silence is keeping us nervous. Players should be rewarded for testing Legion with Dust and spending money it because they thought they were supporting a game that was advertised to last 10 years or so.
Now, players are quitting once again (first wave was Uprising) and others are calling them names.
Things started to quiet a bit recently and moving on to different/better games. This whole ordeal could've been dodged if CCP held on to project Legion and did an actual Dust keynote, only showing Legion when they have an actual product out and solid plans for it and a transfer system. |
Iron Wolf Saber
Den of Swords
15055
|
Posted - 2014.05.16 19:00:00 -
[54] - Quote
Joel II X wrote:Let me summarize everything.
Dust got released.
Looked horrible, graphics wise, but it wasn't terrible. At least it was fun.
When it was turning out to be a grind doing the same thing over and over again, CCP started releasing monthly updates. Most were bug patches, but you got the Scrambler Rifle and the Flaylock Pistol.
Then, you got all the Rifles and pistols, along with all the suits (except pilot) and the Caldari SMG.
Before even 1.5, the community started saying how well Dust would be if CCP made it for PC. Hell, even I agreed. PC allowed more freedom in terms of development.
Fast forward a few months, and Dust was announced for PC. Players got mad. Their problems were stemmed from the fact that CCP would discontinue development for an old system and took the chance of going PC, even though there are players who spent 100+ dollars on this game.
Thing is, the community wouldn't have gotten so mad if CCP actually did a keynote on Dust and only teased Legion. Another thing is that not even CCP knows what's going to be the link from Dust to Legion and all the silence is keeping us nervous. Players should be rewarded for testing Legion with Dust and spending money it because they thought they were supporting a game that was advertised to last 10 years or so.
Now, players are quitting once again (first wave was Uprising) and others are calling them names.
Things started to quiet a bit recently and moving on to different/better games. This whole ordeal could've been dodged if CCP held on to project Legion and did an actual Dust keynote, only showing Legion when they have an actual product out and solid plans for it and a transfer system.
Slight correction Uprising 1.0 was considered the screwup that lead to the monthly patches to try to FIX the game.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Freccia di Lybra
Maphia Clan Corporation
22
|
Posted - 2014.05.16 19:02:00 -
[55] - Quote
okok I got it, I was here since Beta weekends, just try to stay on topic. |
Freccia di Lybra
Maphia Clan Corporation
22
|
Posted - 2014.05.16 19:19:00 -
[56] - Quote
To summarize, ZDub 303 made a good point, but maybe it's not such a huge benefit to swap platform, considering the OP and considering that it may also be doable on console, there may be too many drawbacks. |
Iron Wolf Saber
Den of Swords
15055
|
Posted - 2014.05.16 19:28:00 -
[57] - Quote
Freccia di Lybra wrote:ZDub 303 wrote:Freccia di Lybra wrote:ZDub 303 wrote:Why PC?
Test server Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)? Can you imagine how many problems could have been avoided if we could have tested new patches in a live environment prior to release? I would say, yes... its worth it. I would suspect that CCP feels that way as well. Perfect, now we can have an healthy discussion. I don't think it's worth it, simply because in my opinion (and yes, I'm speculating hard) there could be a test server on PS4 too, I mean, there's nothing circumventing it.
Cept the bills
This requires having to do a submission to Sony qa every test build this also means that CCP must pay Sony for store shelf of two games now Dust 514 and Dust 514 Test. and possibly more if more than one thing needs testing; currently eve online juggles singularity; multiplicity; and duality as test servers each running on different hamster wheels. So that's 4 clients I don't think the community can be bothered to work with. True we can stick to one to being logical but testing still takes it own qa and may just lag up the development to content delivery times even further.
In theory yes you can have a test server on a console environment. Is it practical? According to warframe so far; no and they use the pc as the test client and still mess things up on the ps4 side which can take a week to clear up.
Overall though CCP should monitor Warframe's patching strategy as warframe builds closer to lockstepping both of their clients. It suchs thier ps4 version is a month behind on many things and warframe is now providing Sony with the new level of mmo headaches and growing pains as dust 514 is no longer leading the charge on that.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Freccia di Lybra
Maphia Clan Corporation
32
|
Posted - 2014.05.16 19:58:00 -
[58] - Quote
Iron Wolf Saber wrote:[ Cept the bills
This requires having to do a submission to Sony qa every test build this also means that CCP must pay Sony for store shelf of two games now Dust 514 and Dust 514 Test. and possibly more if more than one thing needs testing; currently eve online juggles singularity; multiplicity; and duality as test servers each running on different hamster wheels. So that's 4 clients I don't think the community can be bothered to work with. True we can stick to one to being logical but testing still takes it own qa and may just lag up the development to content delivery times even further.
In theory yes you can have a test server on a console environment. Is it practical? According to warframe so far; no and they use the pc as the test client and still mess things up on the ps4 side which can take a week to clear up.
Overall though CCP should monitor Warframe's patching strategy as warframe builds closer to lockstepping both of their clients. It suchs thier ps4 version is a month behind on many things and warframe is now providing Sony with the new level of mmo headaches and growing pains as dust 514 is no longer leading the charge on that.
I'll have to admit it, this complicates a bit everything. Still, I'm pretty confident that Legion on PS4 would cover the cost of the test server still making a good revenue. Moreover, such a big project, would surely enjoy some "special" benefits (regarding the test server, for example). After all, if Legion goes well, even Sony goes well. |
Iron Wolf Saber
Den of Swords
15055
|
Posted - 2014.05.16 20:11:00 -
[59] - Quote
It would not surprise me if Sony caves into other mmo developer makers demands to have a test client ability available for their games. Sony really wants to beat the xbox and are pulling the right cards to do it .
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Joel II X
Dah Gods O Bacon
2580
|
Posted - 2014.05.16 20:13:00 -
[60] - Quote
Iron Wolf Saber wrote:Joel II X wrote:Let me summarize everything.
Dust got released.
Looked horrible, graphics wise, but it wasn't terrible. At least it was fun.
When it was turning out to be a grind doing the same thing over and over again, CCP started releasing monthly updates. Most were bug patches, but you got the Scrambler Rifle and the Flaylock Pistol.
Then, you got all the Rifles and pistols, along with all the suits (except pilot) and the Caldari SMG.
Before even 1.5, the community started saying how well Dust would be if CCP made it for PC. Hell, even I agreed. PC allowed more freedom in terms of development.
Fast forward a few months, and Dust was announced for PC. Players got mad. Their problems were stemmed from the fact that CCP would discontinue development for an old system and took the chance of going PC, even though there are players who spent 100+ dollars on this game.
Thing is, the community wouldn't have gotten so mad if CCP actually did a keynote on Dust and only teased Legion. Another thing is that not even CCP knows what's going to be the link from Dust to Legion and all the silence is keeping us nervous. Players should be rewarded for testing Legion with Dust and spending money it because they thought they were supporting a game that was advertised to last 10 years or so.
Now, players are quitting once again (first wave was Uprising) and others are calling them names.
Things started to quiet a bit recently and moving on to different/better games. This whole ordeal could've been dodged if CCP held on to project Legion and did an actual Dust keynote, only showing Legion when they have an actual product out and solid plans for it and a transfer system. Slight correction Uprising 1.0 was considered the screwup that lead to the monthly patches to try to FIX the game. My apologies. I would've typed it a bit more clearly, but I didn't want to make it more than 6 lines (which I've failed to do, anyways). |
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