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Mary Lilac
Namtar Elite Gallente Federation
473
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Posted - 2014.05.16 00:27:00 -
[1] - Quote
Freccia di Lybra wrote:Hilmar Petursson wrote:IGÇÖm getting personally very excited for the PlayStation 4. For all the softballs Microsoft is throwing [Sony's] way, theyGÇÖre knocking them out of the park. ItGÇÖs kind of amazing. The whole thing with the 8GB of GDDR5 memory is you can make pretty amazing games with that memory architecture. I think itGÇÖs going to be important in the future, rather than the CPU and the GPU. It gives you an easy path just to update the graphics just through increasing the texture resolution. I think thatGÇÖs hugely exciting. When you read these kind of things then... http://www.playstationlifestyle.net/2013/06/25/ccp-ceo-ps4s-8gb-ddr5-ram-to-be-important-in-the-future-hugely-exciting/ That is an awesome quote/series of quotes.
Hilmar has no idea what is happening in/with Dust does he?
This is all like 2 months before Mr. EA came to town.
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
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Mary Lilac
Namtar Elite Gallente Federation
473
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Posted - 2014.05.16 00:37:00 -
[2] - Quote
Freccia di Lybra wrote:KAGEHOSHI Horned Wolf wrote:Legion is just a prototype on PC, it may well release on PS4 when its actually out. Valkyrie started off as just a PC prototype, but when the project got really serious, it got announced for PS4. Ok, I understand that, but...why? From what I understand of Economics, and, believe me if I tell you that I do understand Economics, it's a faulty move. - Tons of other well established MMOFPS on PC - Hundreds of MMOs - Less total audience - Most important, never mix up someone who can actually cheat / have better input devices with someone who can't in a competitive game. I do endorse Eve Legion Project, it looks cool and, besides, it's the game that should have been on console, but let's just move on and try to stay on topic. To put it bluntly, CCP knows that they can not code.
CCP is also very cheap.
So they can either pony up the dough to hire proper coders and go to town re-writing all of the junk code they have for the game now, or they can use that junk code they have on a PC (where it was probably developed) and just try to throw horsepower at it.
As I said before, CCP is cheap, they went looking for the cheapest they could possibly make Dust 514, and they got what they paid for.
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
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Mary Lilac
Namtar Elite Gallente Federation
474
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Posted - 2014.05.16 00:52:00 -
[3] - Quote
Freccia di Lybra wrote:Mary Lilac wrote:They are essentially tripping over a dollar to pick up a penny.. I do agree on that, but I don't think they don't have enough money. More than 500.000 subscribers are not a joke after all.
Oh I think they have plenty as well.
Also, where do you think the trainwreck of a development team that developed Incarna went to after that fiasco? IF you guessed Dust I bet you are right.
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
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Mary Lilac
Namtar Elite Gallente Federation
487
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Posted - 2014.05.16 14:44:00 -
[4] - Quote
DJINN Jecture wrote:Report: Global PC games market bigger, free-to-play still profitableJust by the numbers on the graph I would say the answer is obvious. CCP wants to break into the F2P market on the PC where there is already a considerable fanbase that is willing to pay to play and wants a chance to stretch their legs rather than power up their spaceships. Just because I really like seeing the raw data for this year alone I have another link you may find interesting: Computers sold this year worldwideWhat too many people are failing to see is that the potential market for PS4/XB1 users is large but the PC market is much more vast, in 2009 the 2 billion mark was passed for PC sales. This year alone when last I checked the number of PCs sold (this year) was well over 107 Million and climbing, many of which have adequate hardware to play Eve. Now that the numbers are out of the way for computers around the globe, I will add a few more to the mix, 11 years experience in maintaining, creating and balancing their PC game, Eve Online. Anymore questions about why?
What you wrote there is directly contradicted by your source.
DJINN Jecture's link wrote: According to Gartner Dataquest's statistics, in April 2002 the billionth personal computer was shipped. The second billion mark was supposedly reached in 2007.
But how many computers are actually in use? According to a report by Forrester Research, there were over one billion PCs in use worldwide by the end of 2008.
And with PC adoption in emerging markets growing fast, it is estimated that there will be more than two billion PCs in use by 2015, Forrester predicts. Therefore, whereas it took 27 years to reach the one billion mark, it will take only 7 to grow from 1 billion to 2 billion.
Here is the thing about PC gaming. Traditional PC gaming makes up about 9% of the ~$70 billion gaming industry. Traditional PC gaming meaning 99% of the steam store. MMOs are 21% of that global picture, Console gaming is 43%.
Why is MMOs considered seperate from PC/console gaming? Because the lions share of MMOs do are not even close to platform specific.
Source for these numbers? Here is the market report It is actually a pretty decent read. If you look at the data, MMO money comes from in order of size:
1) social networks 2) browser based 3) client based 4) mobile devices 5) PC/consoles
This should tell you that the majority of the MMO based gaming market has nearly zero requirements to play, and is platform agnostic.
So where in the hell does this $22 billion PC gaming number come from? Deceptive articles. They join the traditional PC market (i.e. steam/GOG/origin) [~$6 billion] with MMOs and social gaming. The later two are platform agnostic as is shown in the market report.
So in the end, there you have it. Traditional PC gaming, like as in game that will require discrete graphics like Legion, reside in the smallest segment in the gaming world.
So lets stop with this dishonest view of PC gaming shall we?
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
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Mary Lilac
Namtar Elite Gallente Federation
487
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Posted - 2014.05.16 15:05:00 -
[5] - Quote
Freccia di Lybra wrote:Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows.
I think that is about it, we have already established that Dust in no way shape or form maxes out the PS3, and that there is an immense amount of optimization that *could* be performed. We have plenty of examples of being able to get more players online, making biger and more detailed maps, running better with more on screen....
We know that EvE has lower minimum requirements than the PS3. So CCP definitely knows how to work within system restraints.
I really think the ONLY plausible scenerio is that CCP honestly believes that the majority of the code-base can just be recycled using a brute-force technique on the PC.
Every time they add anything to Dust, performance suffers some. IF they decide to continue with this horribly optimized code, they will need to be able to continually increase the minimum requirements. This method will only be supported on the PC platform. Of course this just sounds like a completely boneheaded move.
It actually makes tons of sense. CCP submits a new patch to sony, sony then rejects it because it melts PS3s, CCP has to rewrite the code, resubmit, and so on. This is why it took forever for CCP to get content out, why they had to pull the new maps, and why they want to get away from any quality control that Sony has.
You can also see evidence of what decent code monkies can churn out, look at warframe. They can write a patch, submit it to sony and have it out within a week because the code will pass QA.
TLDR: CCP cannot write code that will pass Sony QA without getting kicked back a few times, something the majority of other developers can do.
1-800-345-SONY. PRESS 2 THEN 2. GET YOUR REFUND. RE-POST THIS IN YOUR SIG.
Be polite, they want to refund you!
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