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Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.15 23:19:00 -
[1] - Quote
I still can't understand why CCP decided to move the game on PC exclusive instead of improving, deleting and remaking or anything else on console. Someone please enlighten me.
The only reason that came up to my mind was the inability to code for Playstation 3, which is a totally avoidable problem considering PS4 is just as dev-friendly as a PC.
Then I thought about Sony QA. But, again, this is a non-problem, considering it would take no more than 7 days. Also, Warframe is a great example of how well MMOs patching works for PS4.
Sales says that Sony is leading the new-gen market with more that 7 mlns PS4 already sold, increasing at a constant rate. (http://www.vgchartz.com)
So, why? |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.15 23:38:00 -
[2] - Quote
Michael Arck wrote:So basically this is going to be the same redundant thread that will populate members the likes Mary Lilac. ResistanceGTA. Alabastor...basically the usual suspects.
No, no, please stay here, I want to know why, with possibly no trolls. Just an unbiased and impartial reason, seriously. |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.15 23:40:00 -
[3] - Quote
Atiim wrote:Why? Because it wasn't the poor leadership, horrific code, inability to have a transparent communication with the community, or terrible gear/item balancing that caused DUST 514 to fail. It was obviously a failure because it was on a console with these filthy "console peasants" mucking it up.
Loved the edit. |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.16 00:07:00 -
[4] - Quote
TechMechMeds wrote:Atiim wrote:TechMechMeds wrote:That's it........let the smugness flow through you. You do realize that I'm being sarcastic right? Only a misguided fool would think that their gaming preference makes them superior to another. The same could be said about personal preferences in general. Not to mention, everyone on these forums is a "console peasant" (apologies for the derogative), otherwise you wouldn't be able to post here in the first place. In fact in another thread I was farming the PC haters tears while you simultaneously farmed console haters tears lol.
And I'd really love if this thread didn't end up like the others.
Also, edited the OP. |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.16 00:25:00 -
[5] - Quote
Hilmar Petursson wrote:IGÇÖm getting personally very excited for the PlayStation 4. For all the softballs Microsoft is throwing [Sony's] way, theyGÇÖre knocking them out of the park. ItGÇÖs kind of amazing. The whole thing with the 8GB of GDDR5 memory is you can make pretty amazing games with that memory architecture. I think itGÇÖs going to be important in the future, rather than the CPU and the GPU. It gives you an easy path just to update the graphics just through increasing the texture resolution. I think thatGÇÖs hugely exciting.
When you read these kind of things then...
http://www.playstationlifestyle.net/2013/06/25/ccp-ceo-ps4s-8gb-ddr5-ram-to-be-important-in-the-future-hugely-exciting/ |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.16 00:33:00 -
[6] - Quote
KAGEHOSHI Horned Wolf wrote:Legion is just a prototype on PC, it may well release on PS4 when its actually out. Valkyrie started off as just a PC prototype, but when the project got really serious, it got announced for PS4.
Ok, I understand that, but...why? From what I understand of Economics, and, believe me if I tell you that I do understand Economics, it's a faulty move.
- Tons of other well established MMOFPS on PC - Hundreds of MMOs - Less total audience
- Most important, never mix up someone who can actually cheat / have better input devices with someone who can't in a competitive game.
I do endorse Eve Legion Project, it looks cool and, besides, it's the game that should have been on console, but let's just move on and try to stay on topic. |
Freccia di Lybra
Maphia Clan Corporation
15
|
Posted - 2014.05.16 00:46:00 -
[7] - Quote
Mary Lilac wrote:They are essentially tripping over a dollar to pick up a penny..
I do agree on that, but I don't think they don't have enough money. More than 500.000 subscribers are not a joke after all. |
Freccia di Lybra
Maphia Clan Corporation
16
|
Posted - 2014.05.16 00:56:00 -
[8] - Quote
Mary Lilac wrote:Freccia di Lybra wrote:Mary Lilac wrote:They are essentially tripping over a dollar to pick up a penny.. I do agree on that, but I don't think they don't have enough money. More than 500.000 subscribers are not a joke after all. Oh I think they have plenty as well. Also, where do you think the trainwreck of a development team that developed Incarna went to after that fiasco? IF you guessed Dust I bet you are right.
Oh, didn't know that.
I think that it has something to do with Nvidia partnership. |
Freccia di Lybra
Maphia Clan Corporation
16
|
Posted - 2014.05.16 01:21:00 -
[9] - Quote
Michael Arck wrote:I believe the whole PC encompasses their vision being better realized on a platform that they started off with in the first place.
All of the rest is debatable and/or subject to personal will/preferences, so I'll just take this.
This is not a reason. PS4 is a PC, it's even more dev-friendly, and you only have to optimize once.
Micheal Arck wrote:I rather CCP be on grounds that are familiar instead of one that is unfamiliar. I want to see the idea of mercenaries on ground that are involved in the New Eden universe materialize into something greater than it is now. If that means it going to PC so that can come into fruition, so be it.
The point is, why PC (considering the OP)? |
Freccia di Lybra
Maphia Clan Corporation
16
|
Posted - 2014.05.16 11:43:00 -
[10] - Quote
Poonmunch wrote:Freccia di Lybra wrote:I still can't understand why CCP decided to move the game on PC exclusive instead of improving, deleting and remaking or anything else on console. Someone please enlighten me.
- On a first thought, the only reason that came up to my mind was the inability to code for Playstation 3, which is a totally avoidable problem considering PS4 is just as dev-friendly as a PC. (even more, actually)
- Then I thought about Sony QA. But, again, this is a non-problem, considering it would take no more than 7 days. Also, Warframe is a great example of how well MMOs patching works for PS4.
- Sales says that Sony is leading the new-gen market with more that 7 mlns PS4 already sold, increasing at a constant rate. (http://www.vgchartz.com)
- A console in general gives you a more competitive gameplay: everyone's on the same system, with the same input. Impossible to use aimbot / hack in online games.
- It cost less. You can actually build a performing PC for a few more, but if you want to exactly replicate a PS4 hardware you'd spend much more.
So, why? 1. They can more easily control what goes into the game and pace of updates if the game is on PC. 2. They can charge subscription fees on PC. Munch
1. Sony's not strict on updates anymore, they can easily do the same on PS4
and
2. lol |
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Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 13:04:00 -
[11] - Quote
Leeroy Gannarsein wrote: Playerbase.
PC is friendlier to Eve players, who are their demographic here, and it being a freetoplay... Well, PC is home of the F2P, in the end.
And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature...
I think that should answer you? In the end, though, this is all speculation in my part.
I think that the 80 millions ps3 plan was not a bad plan after all. It would have been the first free to play MMOFPS on console. People tried it, did not like it and left. If they did a better job, even only on advertisement, fun and balancing, the player base would be the usual fps player base for a console, let's say it could easily be the initial Mag's 7000 players at any given hour. That's the player base they should have aimed for in my opinion, not eve players on another platform.
They're simply repeating history: making a more "user-friendly" skill tree, where weapons, equipments etc are locked for any class, and considering that any weapon, drop suit etc will be a BPO, they're actually making it a mag's / BF's clone, skill tree wise. In other words, it's yet another free to play MMOFPS with some sandbox elements, yet another FPS on a hugely inflated platform. By the time it comes out, they'll probably have to deal with some colossus like Star Citizen, No Man's Sky and Everquest Next, just to name a few. That's not my point of view, it's actually the truth: moving to PC, for this reason is totally wrong.
Quote:And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature...
If Sony has to guarantee at least the playability of a product, we all should be graceful to Sony. Even if it was true, it's not even Sony's fault if the patches and stuff didn't work well on PS3. |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 13:13:00 -
[12] - Quote
Leeroy Gannarsein wrote:Freccia di Lybra wrote:Leeroy Gannarsein wrote: Playerbase.
PC is friendlier to Eve players, who are their demographic here, and it being a freetoplay... Well, PC is home of the F2P, in the end.
And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature...
I think that should answer you? In the end, though, this is all speculation in my part.
I think that the 80 millions ps3 plan was not a bad plan after all. It would have been the first free to play MMOFPS on console. People tried it, did not like it and left. If they did a better job, even only on advertisement, fun and balancing, the player base would be the usual fps player base for a console, let's say it could easily be the initial Mag's 7000 players at any given hour. That's the player base they should have aimed for in my opinion, not eve players on another platform. They're simply repeating history: making a more "user-friendly" skill tree, where weapons, equipments etc are locked for any class, and considering that any weapon, drop suit etc will be a BPO, they're actually making it a mag's / BF's clone, skill tree wise. In other words, it's yet another free to play MMOFPS with some sandbox elements, yet another FPS on a hugely inflated platform. By the time it comes out, they'll probably have to deal with some colossus like Star Citizen, No Man's Sky and Everquest Next, just to name a few. That's not my point of view, it's actually the truth: moving to PC, for this reason is totally wrong. Quote:And, of course, Sony was cutting a lot of red tape in the first place for CCP; I wouldn't be surprised if some of that red tape was part of the reasons for DUST's subpar nature... If Sony has to guarantee at least the playability of a product, we all should be graceful to Sony. Even if it was true, it's not even Sony's fault if the patches and stuff didn't work well on PS3. 80M PS3s sold. I know a couple of guys who are on their third PS3. One of them doesn't play it anymore. Saying '80M potential customers xDxDxD' is misleading at best.
I was actually quoting CCP Pretorian
let's say it's half their number. 40.000.000 Ps3 is a good number, isn't it?
I'm just quoting CCP's reasoning behind the decision to make it for console in the first place. Which makes much more sense than developing a semi-sandbox MMOFPS for PC. |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 14:28:00 -
[13] - Quote
DJINN Jecture wrote:Report: Global PC games market bigger, free-to-play still profitableJust by the numbers on the graph I would say the answer is obvious. CCP wants to break into the F2P market on the PC where there is already a considerable fanbase that is willing to pay to play and wants a chance to stretch their legs rather than power up their spaceships. Just because I really like seeing the raw data for this year alone I have another link you may find interesting: Computers sold this year worldwideWhat too many people are failing to see is that the potential market for PS4/XB1 users is large but the PC market is much more vast, in 2009 the 2 billion mark was passed for PC sales. This year alone when last I checked the number of PCs sold (this year) was well over 107 Million and climbing, many of which have adequate hardware to play Eve. Now that the numbers are out of the way for computers around the globe, I will add a few more to the mix, 11 years experience in maintaining, creating and balancing their PC game, Eve Online. Anymore questions about why?
The graph is about hours spent playing, it's not the number of players, nor the number of purchases. You're also showing PC sold yearly, but how could you not think about the most important thing: you use it in almost any work you would do, and at home you probably have more than 3 PCs.
I personally have 1 Mac, 2 laptops and one PC at home and 3 Macs and 1 PC at the recording studio. None of them can be used as a gaming computer.
It would be enough to do some simple math: Steam daily MAX+MIN in order to have the total Maximum player count possible, plus the player count of some important F2P. You will roughly have 12.000.000, which is not even close at the real number of PC gamers (mostly because people don't actually only play WoW or Aion or whatever, but also have a Steam account) and by the way it's still a lower number compared to consoles. So, no. You really can't argue on that.
Still waiting for a good reason, not a point of view. |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 14:51:00 -
[14] - Quote
Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows. |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:28:00 -
[15] - Quote
Mary Lilac wrote:Freccia di Lybra wrote:Also, please don not transform this thread in yet another PC vs console. I want a reason for Dust/Legion swapping platforms. The only plausible one I've read is the monthly fee thing. Although monthly fee can be applied on Sony's platform, I'm pretty confident the console player base wouldn't pay a monthly fee for Legion. Eve player base maybe would, who knows. I think that is about it, we have already established that Dust in no way shape or form maxes out the PS3, and that there is an immense amount of optimization that *could* be performed. We have plenty of examples of being able to get more players online, making biger and more detailed maps, running better with more on screen.... We know that EvE has lower minimum requirements than the PS3. So CCP definitely knows how to work within system restraints. I really think the ONLY plausible scenerio is that CCP honestly believes that the majority of the code-base can just be recycled using a brute-force technique on the PC. Every time they add anything to Dust, performance suffers some. IF they decide to continue with this horribly optimized code, they will need to be able to continually increase the minimum requirements. This method will only be supported on the PC platform. Of course this just sounds like a completely boneheaded move. It actually makes tons of sense. CCP submits a new patch to sony, sony then rejects it because it melts PS3s, CCP has to rewrite the code, resubmit, and so on. This is why it took forever for CCP to get content out, why they had to pull the new maps, and why they want to get away from any quality control that Sony has. You can also see evidence of what decent code monkies can churn out, look at warframe. They can write a patch, submit it to sony and have it out within a week because the code will pass QA. TLDR: CCP cannot write code that will pass Sony QA without getting kicked back a few times, something the majority of other developers can do.
Well, now we definitely need a blue tag. Sony HQ says it's even easier to code and build your game for PS4 compared to the normal process you have to do while building a game for PC. So, this wouldn't either make sense, although I do agree with you that the main Dust514 failure reason is on the inability to code properly for PS3. Someone said...
Hilmar Veigar P+¬tursson wrote:The whole thing with the 8GB of GDDR5 memory is you can make pretty amazing games with that memory architecture. I think itGÇÖs going to be important in the future, rather than the CPU and the GPU. It gives you an easy path just to update the graphics just through increasing the texture resolution. I think thatGÇÖs hugely exciting.
More blue please. Oh, and please, don't come out with a "we already answered that"- |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:44:00 -
[16] - Quote
BFA |
Freccia di Lybra
Maphia Clan Corporation
17
|
Posted - 2014.05.16 15:48:00 -
[17] - Quote
RogueTrooper 2000AD wrote:One can only conclude that none of you understand business or statistics.
Please Explain then. After you explained me your vast knowledge of Economics, "business" and statistics I would gladly give you my references.
Tell me why is it a great move in your opinion, just waiting for this the whole thread. |
Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 16:51:00 -
[18] - Quote
Baan Mee Ho wrote:Atiim wrote:TechMechMeds wrote:That's it........let the smugness flow through you. You do realize that I'm being sarcastic right? Only a misguided fool would think that their gaming preference makes them superior to another. The same could be said about personal preferences in general. Not to mention, everyone on these forums is a "console peasant" (apologies for the derogative), otherwise you wouldn't be able to post here in the first place. Why take Tech seriously....? He is like Sprk
Delta 749 wrote:Because the console doesnt have a nice big population of fanboys to pat their heads and tell them everything they are doing is ok
Please, try to make constructive comments. |
Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 17:17:00 -
[19] - Quote
Miokai Zahou wrote:even after 2 weeks you still haven't figured out that PC is a far superior platform compared to the PS3?
PS4. Please read carefully the OP. My question is why PC over PS4. |
Freccia di Lybra
Maphia Clan Corporation
20
|
Posted - 2014.05.16 18:40:00 -
[20] - Quote
ZDub 303 wrote:Why PC?
Test server
Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)? |
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Freccia di Lybra
Maphia Clan Corporation
21
|
Posted - 2014.05.16 18:54:00 -
[21] - Quote
ZDub 303 wrote:Freccia di Lybra wrote:ZDub 303 wrote:Why PC?
Test server Well, that's actually a point, the first point I see, but is it really worth it (always considering the OP)? Can you imagine how many problems could have been avoided if we could have tested new patches in a live environment prior to release? I would say, yes... its worth it. I would suspect that CCP feels that way as well.
Perfect, now we can have an healthy discussion.
I don't think it's worth it, simply because in my opinion (and yes, I'm speculating hard) there could be a test server on PS4 too, I mean, there's nothing circumventing it. |
Freccia di Lybra
Maphia Clan Corporation
22
|
Posted - 2014.05.16 19:02:00 -
[22] - Quote
okok I got it, I was here since Beta weekends, just try to stay on topic. |
Freccia di Lybra
Maphia Clan Corporation
22
|
Posted - 2014.05.16 19:19:00 -
[23] - Quote
To summarize, ZDub 303 made a good point, but maybe it's not such a huge benefit to swap platform, considering the OP and considering that it may also be doable on console, there may be too many drawbacks. |
Freccia di Lybra
Maphia Clan Corporation
32
|
Posted - 2014.05.16 19:58:00 -
[24] - Quote
Iron Wolf Saber wrote:[ Cept the bills
This requires having to do a submission to Sony qa every test build this also means that CCP must pay Sony for store shelf of two games now Dust 514 and Dust 514 Test. and possibly more if more than one thing needs testing; currently eve online juggles singularity; multiplicity; and duality as test servers each running on different hamster wheels. So that's 4 clients I don't think the community can be bothered to work with. True we can stick to one to being logical but testing still takes it own qa and may just lag up the development to content delivery times even further.
In theory yes you can have a test server on a console environment. Is it practical? According to warframe so far; no and they use the pc as the test client and still mess things up on the ps4 side which can take a week to clear up.
Overall though CCP should monitor Warframe's patching strategy as warframe builds closer to lockstepping both of their clients. It suchs thier ps4 version is a month behind on many things and warframe is now providing Sony with the new level of mmo headaches and growing pains as dust 514 is no longer leading the charge on that.
I'll have to admit it, this complicates a bit everything. Still, I'm pretty confident that Legion on PS4 would cover the cost of the test server still making a good revenue. Moreover, such a big project, would surely enjoy some "special" benefits (regarding the test server, for example). After all, if Legion goes well, even Sony goes well. |
Freccia di Lybra
Maphia Clan Corporation
33
|
Posted - 2014.05.16 21:07:00 -
[25] - Quote
Buster Friently wrote:Freccia di Lybra wrote:TechMechMeds wrote:Atiim wrote:TechMechMeds wrote:That's it........let the smugness flow through you. You do realize that I'm being sarcastic right? Only a misguided fool would think that their gaming preference makes them superior to another. The same could be said about personal preferences in general. Not to mention, everyone on these forums is a "console peasant" (apologies for the derogative), otherwise you wouldn't be able to post here in the first place. In fact in another thread I was farming the PC haters tears while you simultaneously farmed console haters tears lol. And I'd really love if this thread didn't end up like the others. I'd just love if anybody could give me a good reason. For me, it's a nonsense . Even more so, considering we started playing this game on a ps3. Also, edited the OP. If you don't understand by now you never will. That's part of the problem - the myopic console community.
Look at the post just under yours that's how a discussion should be. You say that the (in your opinion) myopic console community is part of the problem. I'll tell you, sir, that at the basement the problem is you and people like you. Your post is ****, and you, sir, are an *******. |
Freccia di Lybra
Maphia Clan Corporation
35
|
Posted - 2014.05.16 21:59:00 -
[26] - Quote
ZDub 303 wrote:Freccia di Lybra wrote:Iron Wolf Saber wrote:[ Cept the bills
This requires having to do a submission to Sony qa every test build this also means that CCP must pay Sony for store shelf of two games now Dust 514 and Dust 514 Test. and possibly more if more than one thing needs testing; currently eve online juggles singularity; multiplicity; and duality as test servers each running on different hamster wheels. So that's 4 clients I don't think the community can be bothered to work with. True we can stick to one to being logical but testing still takes it own qa and may just lag up the development to content delivery times even further.
In theory yes you can have a test server on a console environment. Is it practical? According to warframe so far; no and they use the pc as the test client and still mess things up on the ps4 side which can take a week to clear up.
Overall though CCP should monitor Warframe's patching strategy as warframe builds closer to lockstepping both of their clients. It suchs thier ps4 version is a month behind on many things and warframe is now providing Sony with the new level of mmo headaches and growing pains as dust 514 is no longer leading the charge on that. I'll have to admit it, this complicates a bit everything. Still, I'm pretty confident that Legion on PS4 would cover the cost of the test server still making a good revenue. Moreover, such a big project, would surely enjoy some "special" benefits (regarding the test server, for example). After all, if Legion goes well, even Sony goes well. We can speculate that all day. The reality is, CCP looks at its assets and its dev team and decided that the PC was a better choice for them at this time. That's pretty much the end of it. We don't know everything about the development of Dust 514 or Legion, and any speculation you really want to make remains grossly uninformed at best.
It wasn't mere speculation anyway. I and surely others like me really wanted to know why, and considering the rest of the community doesn't even know why...isn't it worth asking directly to CCP? It won't probably change anything, but at least people will stop complaining about this so called evolution.
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Freccia di Lybra
Maphia Clan Corporation
35
|
Posted - 2014.05.16 22:16:00 -
[27] - Quote
- Faster update cycle - in PC they can patch something in minutes, on the PS, days; also, way cheaper as its independant of Sony
It is cheaper, but it also does not guarantee numbers, players. Considering that there are plenty of MMOson PC, even if the PC gaming community were doubled it still does not guarantee the minimum player count a console has.
- Test server: players can connect to it and test the next build;
We openly talked about it some posts above yours
- Flexible hardware: PC's have more memory capabilities than PS4 (8gb shared between OS, game, and graphics)
sorry for the fix, but PCs might have more memory capabilities than PS4: still it's not the same memory you'll have on a PC. Windows is much heavier RAM-wise
- Better community tools: on PC its easier for players to get together thru a pleathora of 3rd party tools and the web. On the PS things like that takes more work. Like, its way easier to place Legion + EVE players under the same comms than with PC + PS3/4.
Well, it's simply not.We all use the same voice chat. If I'm not wrong we all already use vivox servers for Eve/dust Dust/Dust etc. But, yes, maybe third party tools are definitely much easier to build on PC.
- Generation independancy: CCP wont have to make a new game when the PS5 comes out. On PC games can be continue without much hastle. With a PS5 in the future, there might be all the headackes of migration of the player base.
Which will always happen with PCs. It can easily be done the same way on consoles. Download a client on PS4 and the same client with "pumped up" graphics and gameplay on PS5, for example.
- Better graphics: the actual generation of PC's already excel the PS4 graphical capabilities, wich are "simplified" in orther to cut back on power consumption;
This might be true but unprecise: it's way too soon to spectate the real power of next ten consoles (considering that all the titles use at best 1/4 of PS4 graphical capabilities)
- Better revenue: theres no Sony taking its cut on sales;
True that, but also less audience.
- Better Staff experience(maybe): while the PS4 is technicaly a PC, it has other OS, so if your staff yhas more expertise in programing for the PC, making it over windows / DX10-11 may be easier than developing for the PS4 to an extent.
Maybe that's one focal point, yes. |
Freccia di Lybra
Maphia Clan Corporation
37
|
Posted - 2014.05.16 22:40:00 -
[28] - Quote
ZeHealingHurts HurtingHeals wrote:Wait, Dust is being ripped away from the PS3?
No, at least, not officially. There still will be some kind of balance tweak and anything that can be done server-side. No client update anyway (there will never be a 1.9, in other words) |
Freccia di Lybra
Maphia Clan Corporation
37
|
Posted - 2014.05.16 22:42:00 -
[29] - Quote
Poonmunch wrote:Freccia di Lybra wrote:Poonmunch wrote:Freccia di Lybra wrote:I still can't understand why CCP decided to move the game on PC exclusive instead of improving, deleting and remaking or anything else on console. Someone please enlighten me.
- On a first thought, the only reason that came up to my mind was the inability to code for Playstation 3, which is a totally avoidable problem considering PS4 is just as dev-friendly as a PC. (even more, actually)
- Then I thought about Sony QA. But, again, this is a non-problem, considering it would take no more than 7 days. Also, Warframe is a great example of how well MMOs patching works for PS4.
- Sales says that Sony is leading the new-gen market with more that 7 mlns PS4 already sold, increasing at a constant rate. (http://www.vgchartz.com)
- A console in general gives you a more competitive gameplay: everyone's on the same system, with the same input. Impossible to use aimbot / hack in online games.
- It cost less. You can actually build a performing PC for a few more, but if you want to exactly replicate a PS4 hardware you'd spend much more.
So, why? 1. They can more easily control what goes into the game and pace of updates if the game is on PC. 2. They can charge subscription fees on PC. Munch 1. Sony's not strict on updates anymore, they can easily do the same on PS4 and 2. lol 1. True. 2. I guess they can lol all the way to the bank? Munch
Wops, my bad, my lol was because I refuse to think that anyone would pay a monthly fee for an MMOFPS, especially when you think about what happened to Dust. |
Freccia di Lybra
Maphia Clan Corporation
37
|
Posted - 2014.05.16 22:57:00 -
[30] - Quote
ZDub 303 wrote:I'm willing to bet sony would refuse a test server... Even if it was viable.
If I'm not mistaken, Warframe already has a test server on PS4,and so does BF4 on PS4. |
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Freccia di Lybra
Maphia Clan Corporation
37
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Posted - 2014.05.16 22:59:00 -
[31] - Quote
Extinguish the flame please ... |
Freccia di Lybra
Maphia Clan Corporation
37
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Posted - 2014.05.16 23:07:00 -
[32] - Quote
Morbid Faith 9 wrote:CCP has pretty much admitted failure with Dust only thing they can do is release the EXACT same game on PC with minor differences and hopefully trick the community into giving more $$$ for a year or two if CCP is lucky.
I want to think it this way: We all joined Dust because we wanted a certain kind of game: all those ideas are great, and would give CCP much more income than Eve if they actually put in the game what they promised.
Whoever post here, post because somehow he took at heart this game, and I really think that's the same even for those who keep complaining making threads over threads. We all learned to love this game. |
Freccia di Lybra
Maphia Clan Corporation
42
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Posted - 2014.05.17 12:37:00 -
[33] - Quote
That's all true, but then it comes to better PC performances that I'm not talking about. The point is if the PS4 is capable to handle the sandbox MMOFPS they have in mind, and the answer is yes, it easily can. Technically, but I don't even trust myself, so let's see what's happening with other games, other MMO. Everquest Next will be on PS4, it's a huge, huge, game, a huge sandbox. Star Citizen could come to console, there's nothing preventing that: it's not ps4 Ram nor GPU, anything.
Chris Roberts wrote:IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time consuming [quality control] procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them.[...] As for which platform we would consider Sony has been the most outright in encouraging us to test dev kits.
If such a huge game could technically come to ps4, why wouldn't Legion do the same?
Now, someone can say that it'll probably come after the PC version, but it's simply not, and if they do it, it will be an enormous waste of time and money. MMOFPS PC vs Console, must never, never, never be done.
ZDub 303 wrote:The only thing I can think of then is that they want their game on the PC first. They are PC game developers after all... so its not a big stretch to conclude that.
Yes it's true, but is it good to disappoint more that 20.000 players to do that? I'm pretty sure that those 20.000 will never play another CCP game unless they do something, and do it now. |
Freccia di Lybra
Maphia Clan Corporation
44
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Posted - 2014.05.17 13:19:00 -
[34] - Quote
This Article is why CCP is losing a great opportunity: they're developing something new, that people would definitely try out. Sony would reach its best in terms of PS4 sold in Christmas time, when the price would drop a little bit.
If the proportion is still the same (7/3) there would be 21 millions PS3 and 9 millions Xone, Even if I think that the proportion would change a bit (whoever studied/studies statistical analysis knows that).
An analysis of any of the many Economists at CCP would be gladly appreciated. |
Freccia di Lybra
Maphia Clan Corporation
44
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Posted - 2014.05.17 19:00:00 -
[35] - Quote
BFA |
Freccia di Lybra
Maphia Clan Corporation
52
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Posted - 2014.05.20 12:42:00 -
[36] - Quote
CCP Rouge wrote:Why PC first? For a few different reasons... It's a scalable platform. We can go high spec for the most demanding players in terms of Gfx, but we can also scale down to low/mid spec to get critical mass. It's also a good platform for the early stage of a project like ours. You can test and balance the game and the economy quite easily with fast turn-arounds. We can set people up in testing environments easily (eg. ISD in EVE). If you've seen the "CCP Presents" presentation on Saturday at Fanfest, there was a talk about CCP refocusing on its core tech competency, which is PC. It allows in the future the creation of a "universe" of products on the same platform.
All of these reason has been contested in the OP and inside the whole thread. The only reasonable point is the last one, which however, is totally a wrong move. A "Universe" of product on the same platform also give you lesser chances of profit. The scalable platform thing anyway made me laugh hard at the time when I read that.
The whole point of this thread is that all of these reason are not valid reasons. Even without taking into account the fact that the player base that supported them heavily is on console. |
Freccia di Lybra
Maphia Clan Corporation
53
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Posted - 2014.05.20 12:50:00 -
[37] - Quote
Glyd Path wrote: Many EVE players thought that CCP jumped ship to consoles first and they welcome the return. The fact of a small company developing games on multiple platforms just adds work without necessarily adding profits. The PS3 is a small underpowered console and the video card of many modern PCs contain more memory than the entire PS3. The PS4 is turning out to be more expensive to develop for (as is the X1) and that would be a huge negative for the decision. At least it would to me.
Moving on a fully inflated platform that has a smaller player base is not worth the lesser development costs. There are tons of wonderful games that have been shut down because of this fallacy firm belief.
Also, the architecture of a custom-made PC is not even close at the architecture of a console or a pre-made gaming PC. How come a 512MB RAM (PS3) console could run Fallout 3 / New Vegas at Medium graphic settings otherwise?
There's another valid point I saw on these forums: the mods, the player contents. But still, do you really think that CCP will allow heavy modding of their game? At best, it will be a texture upgrade, and I'm not even sure they would allow it.
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Freccia di Lybra
Maphia Clan Corporation
53
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Posted - 2014.05.20 13:15:00 -
[38] - Quote
End is Near wrote:Freccia di Lybra wrote:Mary Lilac wrote:They are essentially tripping over a dollar to pick up a penny.. I do agree on that, but I don't think they don't have enough money. More than 500.000 subscribers are not a joke after all. I find it VERY HARD to beleive that CCP has 500k subscribers 'right now'...... NOT POSSIBLE!!!! That is the total number EVER subscribed. MAX 30,000 eve players any given time. (average) those numbers have been FALLING! As a side note, I created FREE accounts to troll EVE. You can get FREE time trials online. Don't believe a word out of CCP's mouth. LIES LIES LIES! If you want to look at the REAL numbers, CCP financial statements are also on line. These clowns dropped a LOT OF LOOT into WOD...... LMAO.......EPIC FAIL
To be honest, subscribers count is not exactly how many players actually play the game, but the number of people that subscribed (in other words, the number of players paying a monthly fee). In a game like Eve, some people just activate their account and just let it gain skill points, logging in once every two-three day, until there's something big happening. |
Freccia di Lybra
Maphia Clan Corporation
77
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Posted - 2014.05.20 19:37:00 -
[39] - Quote
Anyway...a blue tag would be appreciated |
Freccia di Lybra
Maphia Clan Corporation
77
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Posted - 2014.05.24 00:11:00 -
[40] - Quote
bumping in case the men in blue didn't notice it |
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