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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Fire of Prometheus
Alpha Response Command
5024
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Posted - 2014.05.05 22:20:00 -
[61] - Quote
Dalmont Legrand wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... you download drive you plug dualshock you play you see trees in New Eden like mine... pity couldn't make it in fire Well I'm going to try and make the jump...but idk how long it will be until that happens
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Forlorn Destrier
2429
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Posted - 2014.05.05 22:22:00 -
[62] - Quote
Atiim wrote:Forlorn Destrier wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... This. I have never played FPS before Dust because I don't like WASD controls. I tend to steer clear of PC games that are not turn based or point and click. Legion must have controller support on the PC for simpletons like me who can't grasp WASD. It doesn't need to have Gamepad support for you to use DS3 (or any Gamepad for that matter). Just use this
Thanks for educating this old man. |
Jotun Izalaru
Goonfeet
105
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Posted - 2014.05.05 22:32:00 -
[63] - Quote
Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen. |
Atiim
Heaven's Lost Property Dirt Nap Squad.
7924
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Posted - 2014.05.05 22:36:00 -
[64] - Quote
Forlorn Destrier wrote: Thanks for educating this old man.
Don't worry about it.
But if you really want an education, look up these things called 'emulators'.
inb4 The Lock!
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TechMechMeds
KLEENEX INC.
3263
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Posted - 2014.05.05 22:39:00 -
[65] - Quote
Forlorn Destrier wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... This. I have never played FPS before Dust because I don't like WASD controls. I tend to steer clear of PC games that are not turn based or point and click. Legion must have controller support on the PC for simpletons like me who can't grasp WASD.
QWERTY the fk out lol.
Well that was fun
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TechMechMeds
KLEENEX INC.
3263
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Posted - 2014.05.05 22:44:00 -
[66] - Quote
Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen.
Hahahahaha, you must have been terrible at both. Scrub or trolling 9/10 either way lol.
Well that was fun
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TechMechMeds
KLEENEX INC.
3263
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Posted - 2014.05.05 22:45:00 -
[67] - Quote
Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen.
In fact its basically a crime for you to generalise so that leads me to believe that whole post is one troll, 10/10.
Well that was fun
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Jotun Izalaru
Goonfeet
106
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Posted - 2014.05.05 22:51:00 -
[68] - Quote
TechMechMeds wrote:Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen. In fact its basically a crime for you to generalise so that leads me to believe that whole post is one troll, 10/10.
Both trolling and my honest opinion.
But, of course, I have to be terrible to suggest something other than glorious 1:1 mouse controls for weaksauce mouse users. It can't be that I just want a game that rewards a bit of forethought and puts a bit of weight to moving a gun around instead of the entirely skill-devoid action of pointing a mouse and clicking.
I'll admit when I said I can use both I wasn't talking about Dust though. I don't even own a USB kb/m set. |
TechMechMeds
KLEENEX INC.
3263
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Posted - 2014.05.05 22:56:00 -
[69] - Quote
Jotun Izalaru wrote:TechMechMeds wrote:Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen. In fact its basically a crime for you to generalise so that leads me to believe that whole post is one troll, 10/10. Both trolling and my honest opinion. But, of course, I have to be terrible to suggest something other than glorious 1:1 mouse controls for weaksauce mouse users. It can't be that I just want a game that rewards a bit of forethought and puts a bit of weight to moving a gun around instead of the entirely skill-devoid action of pointing a mouse and clicking. I'll admit when I said I can use both I wasn't talking about Dust though. I don't even own a USB kb/m set.
Fair play.
Well that was fun
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WhataguyTTU
0uter.Heaven
167
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Posted - 2014.05.06 00:36:00 -
[70] - Quote
Lol whaaaa? I thought goons would be all over MKB. =S |
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SOGZ PANDA
Nyain San Dirt Nap Squad.
67
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Posted - 2014.05.06 00:52:00 -
[71] - Quote
I'm in the minority that wish they were better with a kb/m to actually use it effectively in fps One dimensional gaming is boring
Controller is ez modez
Welcome to.........the internet
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Raymondo316
Algintal Core Gallente Federation
40
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Posted - 2014.05.06 00:57:00 -
[72] - Quote
Good luck trying to compete why using a controller....you will get absolutely slaughtered
K&M is the only way to go for FPS on PC |
Jotun Izalaru
Goonfeet
112
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Posted - 2014.05.06 04:44:00 -
[73] - Quote
WhataguyTTU wrote:Lol whaaaa? I thought goons would be all over MKB. =S
well, we're not all the same person
i have no real care if the input is KB/M or controller or whatever. I guess I kind of prefer controller maybe.
I don't want to see typical KB/M controls though, because they're too easy. Everybody who wants good KB/M wants that edge of 1:1 mouse controls because once you're down to 'point and click' you don't have to use your brain much anymore. This kind of applies to high sensitivity controllers too but swinging around wildly on a controller does require skill. (still a really dumb mechanic though) I'm also against instant button push = action. Not for say, firing a weapon, but weapon switching, changing your movement and jumping should take a bit of wind-up (and Dust gets some of this right and some wrong like every other FPS).
So it seems I slant heavily toward controllers because console FPS are more likely to have that sort of control scheme, but there's no reason KB/M can't feel the same way, it's just ingrained into PC FPS mentality that that point and click nonsense is how it should be.
They need their crutch, I guess |
McFurious
TeamPlayers Dirt Nap Squad.
745
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Posted - 2014.05.06 05:05:00 -
[74] - Quote
Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen.
We're genetically specialized clones in power suits. So our guns are like feathers in our hands.
I always thought it'd be cool if FPS's had "knockdown" mechanics. Like a grenade or a bomb goes off near you and you get knocked down or blasted in the air and you have to get back up.
Probably never going to happen.
Half Irish. Often angry.
Closed Beta Masshole
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emtbraincase
Falconpunch Hatesurfers
135
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Posted - 2014.05.06 05:12:00 -
[75] - Quote
Fire of Prometheus wrote:CCP Logibro wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... Something we're keeping in mind for sure going forward. Wow thanks for the quick response!!! :D That was because you weren't telling CCP to go **** themselves like me and several others would. |
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
428
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Posted - 2014.05.06 05:13:00 -
[76] - Quote
emtbraincase wrote:Fire of Prometheus wrote:CCP Logibro wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... Something we're keeping in mind for sure going forward. Wow thanks for the quick response!!! :D That was because you weren't telling CCP to go **** themselves like me and several others would.
lesson learned?
Chillin, waitin on Legion.
Ishukone loyalist, Caldari Scout enthusiast!
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Duran Lex
Fraternity of St. Venefice Amarr Empire
935
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Posted - 2014.05.06 05:21:00 -
[77] - Quote
TechMechMeds wrote:Jotun Izalaru wrote:Whatever they do for K/BM controls, they should absolutely not listen to PC gamers or emulate other shooters. (Counterstrike and Unreal are ******* awful). I can use both just fine, but games are way too soft with the K/BM.
I'd love to see turn speed related to character weight, or for full realism, tuned to the weapon. Pistoleers turn 1:1 and HMG users gotta swing that ***** to turn around at all.
But FPS players console or PC usually hate any kind of strategy or playstyles different from point and click so it'll never happen. In fact its basically a crime for you to generalise so that leads me to believe that whole post is one troll, 10/10.
In all honesty his posts just confuse me. |
Csikszent Mihalyi
Zumari Force Projection Caldari State
265
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Posted - 2014.05.06 05:22:00 -
[78] - Quote
No it doesn't work. And yes it has been tried. Many times. Just try to use a turret with KB/M in Dust to see how utterly ridiculous that idea is.
What you need to realise is is that where you point your mouse is where you look. Limiting the speed at which you can look somewhere will always feel like **** and isn't realistic either. The only way to do what you want is to decouple look from aim, i.e. you point your mouse to look somewhere, then the weapon rotation slowly follows. I believe that also has been tried and discarded because it feels pretty crappy.
Ultimately, game feel is the most important aspect, much much more important than realism and even more important than strategy. If a game has no strategy at all but a good game feel, it's still going to be fun. If a game has tons of strategy but feels crappy, then nobody will enjoy it.
Game designers aren't idiots, and a ton of stuff is being tried that you never see because it simply doesn't hold up in playtesting. Players aren't idiots either, and just because they want their shooting mechanics to feel good, doesn't mean that they are opposed to strategy. Games like Quake deathmatch involve a ton of strategic decisions and Dust obviously isn't completely devoid of strategy either just because you can turn around instantly (and yes you can, there is a delay in the mouse input that makes everything feel sluggish, but overall turn speed does not seem to be capped at all at least for medium and light suits). |
Csikszent Mihalyi
Zumari Force Projection Caldari State
265
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Posted - 2014.05.06 05:24:00 -
[79] - Quote
And actually I'd be fine with optional aim assist. Maybe mark it on the scoreboards or something, but ultimately it's not going to faze a decent mouse player while it will allow newer or controller players to not be completely walked over. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4323
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Posted - 2014.05.06 05:32:00 -
[80] - Quote
ZDub 303 wrote:Its a PC, of course you'll be able to use a controller, in fact you'll be able to use a wide variety of controllers.
XBOX, DS3, DS4, third party controllers... all sorts of gamepads will be supported. You'll have completely remapable keys as well I bet.
This. If its got a USB, it can be used on a PC.
Oh and sniping with a KB/M is soooo much better than a controller. I keep a KB/M hooked up to the PS3 for those moments.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Duran Lex
Fraternity of St. Venefice Amarr Empire
935
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Posted - 2014.05.06 05:43:00 -
[81] - Quote
Csikszent Mihalyi wrote:And actually I'd be fine with optional aim assist. Maybe mark it on the scoreboards or something, but ultimately it's not going to faze a decent mouse player while it will allow newer or controller players to not be completely walked over.
The problem is that a gamepad is considered a casual controlling input for the precise reasons of needing an Aim assist to perform well. And rightfully so to be blunt. Competition means using ones own skill to become the victor. The game aiding you In "increasing" the skill you might not have is not a desirable mechanic for most in said competitions.
On the PC where the KB&M is the primary input, it will always be considered competitive and therefore more important. Game companies will make a game ideal for their largest playerbase, and it's obvious what it is for the PC. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4323
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Posted - 2014.05.06 05:50:00 -
[82] - Quote
Yea I need to practice more with it. In the heat of some 1 on 1 battles, lol, my merc goes haywire because I'm trying to do what I do with a controller but only with the WASD and mouse.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Csikszent Mihalyi
Zumari Force Projection Caldari State
265
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Posted - 2014.05.06 06:01:00 -
[83] - Quote
Duran Lex wrote:Csikszent Mihalyi wrote:And actually I'd be fine with optional aim assist. Maybe mark it on the scoreboards or something, but ultimately it's not going to faze a decent mouse player while it will allow newer or controller players to not be completely walked over. The problem is that a gamepad is considered a casual controlling input for the precise reasons of needing an Aim assist to perform well. And rightfully so to be blunt. Competition means using ones own skill to become the victor. The game aiding you In "increasing" the skill you might not have is not a desirable mechanic for most in said competitions. On the PC where the KB&M is the primary input, it will always be considered competitive and therefore more important. Game companies will make a game ideal for their largest playerbase, and it's obvious what it is for the PC.
Sure but not everyone sees the game as a competition, and I'm fine with that. A controller with aim assist will still not beat a mouse, so it's not like "training wheels" like that would ruin anything for us mouse users. |
Son Down
SamsClub
130
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Posted - 2014.05.06 06:02:00 -
[84] - Quote
Duran Lex wrote:WhataguyTTU wrote:
And I can't wait, they unlock the restrictions for KB/M so will controller.
I wish it was in a nearer future so we could "I told you so" to each other. =P
You don't quite understand. There are no restrictions on the DS3 currently. Only additions to make aiming more fluid. There are restrictions on the KB/M to prevent it from overcoming the limitations that the DS3 has. On Legion, the KB/M restrictions will be completely removed and more then likely the additions the DS3 have will also be completely removed. If not removed, the aim assist will be tapered back to a fraction of what it currently is in dust. This is the case with almost all PC games, because the controller is a secondary method of input. CCP was one of the few, if not only, game company that tried to create two unbalanced inputs as a primary. This led to the KB/M being choked back to laughable levels compared to Unreal Tournament, and why DS3 has such a large impacting aim assist. As you can tell from the history of CCP tinkering with it trying to find a balance between the two inputs, it failed horribly. I doubt they will try to do it again Legion.
This.....especially the "failed horribly" bit. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1450
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Posted - 2014.05.06 06:19:00 -
[85] - Quote
WhataguyTTU wrote:TechMechMeds wrote:pseudosnipre wrote:@CCP Can you confirm raw kbm input? Please please.
Make Bethhy happy. I won't play if it isn't. Could always re-map your keyboard via 3rd party. Lol, although its a pain in the ass with the reboots involved. I once re-mapped my roommates keyboard so that every button hot linked to gay prons ^This man just won shenanigans.
We are the 514, and we will not forget
RIP Dust
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1450
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Posted - 2014.05.06 06:24:00 -
[86] - Quote
Phoenix 85 wrote:Jak'Saan wrote:Hey Lame-CP maybe this time you can add controller support to this douchey PC-only version and give the controller a douchey unfair advantage. This way console gamers can douche out on douchey pc gamers who have been claiming to be the douche-sac of douches because of how douchy you made KB/M for them. This is a PC game now, take your peasant box input elsewhere. You had your fun in the sun always on headshot mode for the past few months. That said, you can do this on PS4? http://www.youtube.com/watch?v=-FUwAENrrAg Why in the hell would I even want to? It makes no sense.
We are the 514, and we will not forget
RIP Dust
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1450
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Posted - 2014.05.06 06:32:00 -
[87] - Quote
Fire of Prometheus wrote:Dalmont Legrand wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... you download drive you plug dualshock you play you see trees in New Eden like mine... pity couldn't make it in fire Well I'm going to try and make the jump...but idk how long it will be until that happens Good luck Fire. o7
We are the 514, and we will not forget
RIP Dust
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Jotun Izalaru
Goonfeet
113
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Posted - 2014.05.06 20:48:00 -
[88] - Quote
Csikszent Mihalyi wrote:No it doesn't work. And yes it has been tried. Many times. Just try to use a turret with KB/M in Dust to see how utterly ridiculous that idea is.
What you need to realise is is that where you point your mouse is where you look. Limiting the speed at which you can look somewhere will always feel like **** and isn't realistic either. The only way to do what you want is to decouple look from aim, i.e. you point your mouse to look somewhere, then the weapon rotation slowly follows. I believe that also has been tried and discarded because it feels pretty crappy.
Ultimately, game feel is the most important aspect, much much more important than realism and even more important than strategy. If a game has no strategy at all but a good game feel, it's still going to be fun. If a game has tons of strategy but feels crappy, then nobody will enjoy it.
Game designers aren't idiots, and a ton of stuff is being tried that you never see because it simply doesn't hold up in playtesting. Players aren't idiots either, and just because they want their shooting mechanics to feel good, doesn't mean that they are opposed to strategy. Games like Quake deathmatch involve a ton of strategic decisions and Dust obviously isn't completely devoid of strategy either just because you can turn around instantly (and yes you can, there is a delay in the mouse input that makes everything feel sluggish, but overall turn speed does not seem to be capped at all at least for medium and light suits).
Just because Dust botched it doesn't mean it can't be done. The feel of a controller in Dust is above average - emulating that feeling on a keyboard while maintaining the limitation is ideal.
No, game 'feel' is not the most important thing. Any time 1:1 mouse control is removed people will ***** about the 'feel' but that's not because the game is bad, they've just been spoiled by ease of use. The current formula for mouse controls is just as bad as all the other 'failed' attempts you say have happened, it just persists because it's easy and lets people turn off their brain. (console shooters are guilty of this too, see CoD with a controller) There is literally nothing easier than pointing at something and clicking. That's why computers use mice for everything.
Basically where you see 'good feel' i see 'too easy' and no game (definitely not Quake lol) has ever taken 'too easy' and made it a compelling experience in a mental way. |
Dalmont Legrand
405
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Posted - 2014.05.06 20:53:00 -
[89] - Quote
More blackjack and hookers in CCP's lunarpark.
Tree in New Eden...
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Faquira Bleuetta
Fatal Absolution Dirt Nap Squad.
386
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Posted - 2014.05.06 22:15:00 -
[90] - Quote
CCP Logibro wrote:Fire of Prometheus wrote:Can honestly say I prefer the controller.....
Please let us use controllers on legion.....do it for the original dusters.... Something we're keeping in mind for sure going forward. dont forget a super magnet Aim assist on controller
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