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Speedddogg
Aaries Logistic Assault
0
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Posted - 2014.04.10 00:11:00 -
[1] - Quote
So I sometimes complain about tanks after dying to them immediately as I spawn. (On the eleventh time, I managed to cloak just before they killed me, and started messing with them. Of course I only have so much stamina, and I eventually got a missile to the face.) Well here's a few reasons why skilling into AV doesn't really fix that.
1. Most of the time, they'll shoot you upon spawn. Even if you spawn at the MCC. I got blasted once mid-fall. 2. You're implying that I have spare SP. No... I don't. And if I did, it wouldn't be put into a class that I only use when I need to take out an annoying tank. 3. AVV (Anti-vehicle Vehicle) doesn't work if there's more then one tank. They just gang up on you. 4. You can't do it alone. I have a heavy suit with a forge just for tanks (and the occasional forge sniping. Hey, if you're just sitting there, you deserve to die. Especially if you've sniped me five times), but it takes five shots from my militia forge (Like I said, I don't have the SP to get to weapon level five and get the Heavy Weapons skill. I'm busy trying to get to Scout level 3 so I have more then just a railgun and advanced nova knives on my suit with the cloak), to destroy a militia tank. And believe it or not, some tankers have actually gone beyond that point! GASP! Shocking I know. The problem is, there needs to be more then one person shooting. And for some reason, my teammates don't think to get something out to wreck the tank. 5. If you try to destroy a tank, the infantry will destroy you. The best weapon I can get on my heavy besides the forge is a Advanced Magsec SMG.
Now I know tanks are supposed to be a terrifying force that can turn the tides of battle. Its just that when there are four tanks roaming the map, and every member of my team is in hiding, hoping the tanks don't notice them, its a problem. And I, and most others, can't really do anything about it. So the next time somebody says "SKILL INTO AV TO FIGHT TANKS", well.... I'll probably hunt them down and stab them in the back, because I am so tired of hearing that. The only real downside for tanks is... dear god they're harder to control then a LAV with a fuel injector (Although that is amazingly fun. I bounced myself onto a building once by getting out of my LAV after it started rolling). After fitting a Rail Sica, I've found out why tankers get so annoyed when I jump onto their turrets. |
Lynn Beck
Wake N' Bake Inc Top Men.
1068
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Posted - 2014.04.10 00:14:00 -
[2] - Quote
Skilling into AV is necessary for killing tanks.
You complain because you wish not to skill into AV, and would rather AV be buffed to 1.6 levels when a Militia Forge could drop a 900k ISK tabk/ads.
No thanks?
Edit: it's much like the scout hunter's dilemma. You wish for scouts to have a counter, you don't wish to skill into said counter, you die to thing you wish to not exist.
Either Skill AV or stop complaining that you're dying to tanks.
General John Ripper is my 2nd best friend!
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MINA Longstrike
2Shitz 1Giggle United Brotherhood Alliance
454
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Posted - 2014.04.10 00:17:00 -
[3] - Quote
"I don't want to do it because it isn't easy, would require me to invest in something other than assault rifles and I'd have to actually make an effort to cooperate with others" |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9382
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Posted - 2014.04.10 00:17:00 -
[4] - Quote
I'm not going to say I disagree with you...this still could have been posted in a more constructive manner though.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Youknowutimsayin
Ahrendee Mercenaries Dirt Nap Squad.
104
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Posted - 2014.04.10 00:17:00 -
[5] - Quote
Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. |
Contaminator Aquarius
WASTELAND JUNK REMOVAL Top Men.
48
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Posted - 2014.04.10 00:21:00 -
[6] - Quote
Speedddogg wrote:So I sometimes complain about tanks after dying to them immediately as I spawn.
I have two things:
1) Don't play ambush if you are unwilling to skill and use AV
2) If you are getting spawn killed on Domination or Skirmish matches because they are being camped, that is SOMETHING TO TAKE UP WITH MAP DEVELOPMENT, not AV/Tank balancing.
admitting you are being illogical doesn't validate your point. It shows you know you are being dumb and keep talking
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Atiim
Living Like Larry Schwag
6514
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Posted - 2014.04.10 00:23:00 -
[7] - Quote
Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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zDemoncake
Horizons' Edge
105
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Posted - 2014.04.10 00:26:00 -
[8] - Quote
Some tanks are still solo-able. It depends on how the tank is positioned. Most of the time a single person doing AV work will only be enough to deter the vehicle from a certain spot.
If skillpoints are a concern, and ISK really doesn't bother you, a sica should be suffice to do the job. It would then fall on you to devise a plan of attack against a certain tank(s).
Most of the time if you get the first shot and the other tank cannot steer clear into cover, then you're most likely going to win.
Just this morning I took out 6 tanks ( 3 Gunloggis, 2 Madrugars, and a Soma.) Besides the Soma and 1 Madrugar, they were all sporting a damage mod on a particle cannon. I lost about 3 tanks in the process.
I'll admit I got lucky twice, one Gunloggi backed into a hill and missed a shot or two. One of my Madrugar kills was due to him missing 2 shots. I assume they had skills into Railgun proficiency because while I went forward, and backward; he overshot my tank by turning the turret to far in a direction.
CEO of Horizons' Edge mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Youknowutimsayin
Ahrendee Mercenaries Dirt Nap Squad.
104
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Posted - 2014.04.10 00:29:00 -
[9] - Quote
Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers.
I keep hearing that. Its almost like you're saying I shoulden't try because it might be hard. |
Zaaeed Massani
RisingSuns Dark Taboo
127
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Posted - 2014.04.10 00:36:00 -
[10] - Quote
True Adamance wrote:I'm not going to say I disagree with you...this still could have been posted in a more constructive manner though.
^
Proud Federal Marine & Republic Commando
/
Do you even lift?
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9383
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Posted - 2014.04.10 00:36:00 -
[11] - Quote
Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers.
Yeah because its fine to punish tankers for being good at what they do and not sucking?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Zaaeed Massani
RisingSuns Dark Taboo
127
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Posted - 2014.04.10 00:38:00 -
[12] - Quote
Youknowutimsayin wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. I keep hearing that. Its almost like you're saying I shoulden't try because it might be hard.
There is a distinct difference between "hard" and "suicidal".
Proud Federal Marine & Republic Commando
/
Do you even lift?
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Zaaeed Massani
RisingSuns Dark Taboo
127
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Posted - 2014.04.10 00:39:00 -
[13] - Quote
True Adamance wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. Yeah because its fine to punish tankers for being good at what they do and not sucking? Dude eventually you are going to have to realise that players from pre 1.7 who were successful ......myself included cannot be nerfed, you can reduce our stats and I will still find ways to go 20/0 in matches.
Well, because even if your stats are reduced the stats of worse players who like to play the same loadout as you will get nerfed also.
Nerfing is not always the answer.
Good players can make anything feel OP. Always has been that way in PvP games, and it always will.
Proud Federal Marine & Republic Commando
/
Do you even lift?
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DJINN Marauder
Ancient Exiles. Dirt Nap Squad.
5016
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Posted - 2014.04.10 00:40:00 -
[14] - Quote
Anti-Vehicle Vehicle works just fine. Even if you're outnumbered, just flank and kill 1 at a time. Rail is OP :3
Skilling into AV is not worth it when you have Mlt rail tanks.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior Pro I | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9384
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Posted - 2014.04.10 00:41:00 -
[15] - Quote
Zaaeed Massani wrote:True Adamance wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. Yeah because its fine to punish tankers for being good at what they do and not sucking? Dude eventually you are going to have to realise that players from pre 1.7 who were successful ......myself included cannot be nerfed, you can reduce our stats and I will still find ways to go 20/0 in matches. Well, because even if your stats are reduced the stats of worse players who like to play the same loadout as you will get nerfed also. Nerfing is not always the answer. Good players can make anything feel OP. Always has been that way in PvP games, and it always will.
Yeah most people cannot believe that my best games came out of 1.4-1.6 against that really powerful long range AV....and where or not they want to admit it HAV have always been the best counter of enemy tanks......
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Zaaeed Massani
RisingSuns Dark Taboo
127
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Posted - 2014.04.10 00:50:00 -
[16] - Quote
True Adamance wrote:Zaaeed Massani wrote:
Good players can make anything feel OP. Always has been that way in PvP games, and it always will.
Yeah most people cannot believe that my best games came out of 1.4-1.6 against that really powerful long range AV....and where or not they want to admit it HAV have always been the best counter of enemy tanks......
Best counter for a scout? Another scout.
Best counter for a sniper? Another sniper.
Best counter for a vehicle? Another vehicle.
There's no trend here. None at all.
Move along.
Proud Federal Marine & Republic Commando
/
Do you even lift?
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Harpyja
Molon Labe. General Tso's Alliance
1558
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Posted - 2014.04.10 01:14:00 -
[17] - Quote
Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. RE's don't show up on passive scan...
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9388
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Posted - 2014.04.10 01:17:00 -
[18] - Quote
Harpyja wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. RE's don't show up on passive scan... Mhmmm only on the active scan modules. If it weren't for that I would never know if I was primed or not.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Zirzo Valcyn
Kameira Lodge Amarr Empire
416
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Posted - 2014.04.10 01:23:00 -
[19] - Quote
it's hard to network with tank killers. some have social walls because AV doesn't always score extremely high and are looked down upon by the slayers who go 40 kills and the AV guy gets1-3 kills but they slayers don't give him any love even tho he is destroying the tanks the slayers cry on forums about. so he's like, screw these ungrateful hipsters who then challenge him to some kind of duel to "see who is better", they want to challenge their AV squad mate with their cloaked bricked scouts to some kind of duel.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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negative49er
Tronhadar Free Guard Minmatar Republic
565
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Posted - 2014.04.10 01:30:00 -
[20] - Quote
I'm having difficulty with my proto swarms or is i just me Help
Dedicated Shotgun Scout and professional backstabber
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Seigfried Warheit
Caught Me With My Pants Down
301
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Posted - 2014.04.10 01:33:00 -
[21] - Quote
Speedddogg wrote:............Its just that when there are four tanks roaming the map, and every member of my team is in hiding, hoping the tanks don't notice them, its a problem. And I, and most others, can't really do anything about it............
Thats the main thing I got from your post...seems like you playing solo and being stuck with crappy teams that just cower in fear of tanks and anything else that shoots them.
I didn't have spare SP but I earned some SP and skilled into forges cause I wanted to blow up tanks adv still wrecks tanks doesn't take a lot to get to adv...I'm blowing up tanks now. Sometimes I can blow them up just by myself cause 1.7 brought a lot of terrible tankers..when I cant I ask a friend to come and help me do some tank busting.
So you should probably run with a good squad or at least 1-2 other people you know like to fight back instead of taking easy ways out. This game isn't meant to be soloable and you shouldn't wine when you try to solo everything and end up face first into the ground cause you cant solo everything. When you solo don't expect any type of support cause you are not getting it. |
Atiim
Living Like Larry Schwag
6514
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Posted - 2014.04.10 01:46:00 -
[22] - Quote
Seigfried Warheit wrote:Speedddogg wrote:............Its just that when there are four tanks roaming the map, and every member of my team is in hiding, hoping the tanks don't notice them, its a problem. And I, and most others, can't really do anything about it............ Thats the main thing I got from your post...seems like you playing solo and being stuck with crappy teams that just cower in fear of tanks and anything else that shoots them. I didn't have spare SP but I earned some SP and skilled into forges cause I wanted to blow up tanks adv still wrecks tanks doesn't take a lot to get to adv...I'm blowing up tanks now. Sometimes I can blow them up just by myself cause 1.7 brought a lot of terrible tankers..when I cant I ask a friend to come and help me do some tank busting. So you should probably run with a good squad or at least 1-2 other people you know like to fight back instead of taking easy ways out. This game isn't meant to be soloable and you shouldn't wine when you try to solo everything and end up face first into the ground cause you cant solo everything. When you solo don't expect any type of support cause you are not getting it. So how many people does it take to operate a vehicle again?
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Atiim
Living Like Larry Schwag
6514
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Posted - 2014.04.10 01:49:00 -
[23] - Quote
Youknowutimsayin wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. I keep hearing that. Its almost like you're saying I shoulden't try because it might be hard. No I'm saying you shouldn't try that because it would never work on me, or anyone who has an IQ greater than 10.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Lynn Beck
Wake N' Bake Inc Top Men.
1073
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Posted - 2014.04.10 01:50:00 -
[24] - Quote
negative49er wrote:I'm having difficulty with my proto swarms or is i just me Help Minmatar commando.
Reload bonus + damage buff.
Reload bonus allows youto reload before shields start regenning, and Dmg bonus makes individual missiles stop shield regen.
Best part is even with std swarms you can stop shields thx to only thing changing being missile count.
Also, swarm Op decreasing lock times is almost necessary.
General John Ripper is my 2nd best friend!
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Atiim
Living Like Larry Schwag
6514
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Posted - 2014.04.10 02:00:00 -
[25] - Quote
Lynn Beck wrote:negative49er wrote:I'm having difficulty with my proto swarms or is i just me Help Minmatar commando. Reload bonus + damage buff. Reload bonus allows youto reload before shields start regenning, and Dmg bonus makes individual missiles stop shield regen. Best part is even with std swarms you can stop shields thx to only thing changing being missile count. Also, swarm Op decreasing lock times is almost necessary. Fun Fact:
The Maximum amount of extra damage you can achieve with a Minmatar Commando running Damage Modifiers is 19.56%, while you could get an extra 26.38% damage in 1.7 from Damage Modifiers alone. Your actually dealing less damage than you did before the update.
Please refrain from calling it a buff when it's actually a nerf.
PS, The thing that allows Swarm Missiles to stop shield regen is the fact that they nerfed Shield Hardeners down to 40%.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Atiim
Living Like Larry Schwag
6514
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Posted - 2014.04.10 02:05:00 -
[26] - Quote
True Adamance wrote: Yeah because its fine to punish tankers for being good at what they do and not sucking? Dude eventually you are going to have to realize that players from pre 1.7 who were successful ......myself included cannot be nerfed, you can reduce our stats and I will still find ways to go 20/0 in matches.
Who's asking to punish tankers? (Well, in this instance anyways).
Considering how the only build I've ever played where an enemy tanker didn't die was 1.7, I'm going to dismiss your statement.
As it assumes that there is a subset of the vehicle community that is better than the entire Anti-Vehicle community. Not only is that claim arrogant and generally untrue, it's easily dismissible.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Lynn Beck
Wake N' Bake Inc Top Men.
1073
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Posted - 2014.04.10 02:10:00 -
[27] - Quote
Atiim wrote:Lynn Beck wrote:negative49er wrote:I'm having difficulty with my proto swarms or is i just me Help Minmatar commando. Reload bonus + damage buff. Reload bonus allows youto reload before shields start regenning, and Dmg bonus makes individual missiles stop shield regen. Best part is even with std swarms you can stop shields thx to only thing changing being missile count. Also, swarm Op decreasing lock times is almost necessary. Fun Fact: The Maximum amount of extra damage you can achieve with a Minmatar Commando running Damage Modifiers is 19.56%, while you could get an extra 26.38% damage in 1.7 from Damage Modifiers alone. Your actually dealing less damage than you did before the update. Please refrain from calling it a buff when it's actually a nerf. PS, The thing that allows Swarm Missiles to stop shield regen is the fact that they nerfed Shield Hardeners down to 40%. I guess that's it, although even Passive tanked maddies were impossible to kill 1.7, now they're actually possible to drop (albeit they're idiots if they sit through 5 clips)
Edit: also 1.7 it was impossible to attain 25% reload along with the 19.%% amount, which was a great problem with DPS.
Now we trade 7% damage per missile for 25% reload, along with the capability to combat infantry/dual wield Swarmies.
General John Ripper is my 2nd best friend!
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The Terminator T-1000
Skynet Incorporated
378
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Posted - 2014.04.10 02:13:00 -
[28] - Quote
Dont bother skilling into AV. It will not help. My AV suits consits of proto swarm with 2 complex dmg mods and it still sucks |
Seeth Mensch
Capital Acquisitions LLC Dirt Nap Squad.
167
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Posted - 2014.04.10 04:02:00 -
[29] - Quote
Zaaeed Massani wrote:True Adamance wrote:Atiim wrote:Youknowutimsayin wrote:Actual skill > skilling completely into AV
My Flux and RE equipped Dragonfly makes pretty quick work of all shield tanked vehicles, and the armor tanked guys run away pretty quickly after seeing their HP drop. Stop crying about A/V. Considering how you can see the player placing the REs on, hear the REs being armed, and even scan the REs, that's only going to work against the bad tankers. Yeah because its fine to punish tankers for being good at what they do and not sucking? Dude eventually you are going to have to realise that players from pre 1.7 who were successful ......myself included cannot be nerfed, you can reduce our stats and I will still find ways to go 20/0 in matches. Well, because even if your stats are reduced the stats of worse players who like to play the same loadout as you will get nerfed also. Nerfing is not always the answer. Good players can make anything feel OP. Always has been that way in PvP games, and it always will.
Ohmigawd, so THIS ^^
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1350
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Posted - 2014.04.10 04:10:00 -
[30] - Quote
1) Tanks can be seen from the orbital map thing. You can even see infantry now and then. Seriously, why are you wasting 10 lives before learning to spawn somewhere else?
2) No one has spare SP. It take >250m SP to max out everything (iirc). Make choices.
3-5) Teamwork > All.
Me in my ADS: 1,2
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