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Athena Sentinel
SOE Knights Templar
204
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Posted - 2014.04.06 18:25:00 -
[31] - Quote
Cat Merc wrote:Athena Sentinel wrote: I can see you have no MMO experience with rogue like characters and stealth. I hope you learn some of theses skills now :D
Except this is an FPS before it is an MMO. Stop defending your stupid little crutch, I ******* run this thing as my main and I admit it's too good.
So you call it a crutch and use it and point the finger at others...So full it.. I am done with you. Troll another post.
I hope you get off your crutch and start to learn how to play with others.. I can see you already lack some social skills, which will make it hard for you to play Dust.. Maybe its not the solo game for you. |
Athena Sentinel
SOE Knights Templar
204
|
Posted - 2014.04.06 18:26:00 -
[32] - Quote
Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Says you. Thanks for your option, good day. |
Onesimus Tarsus
1835
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Posted - 2014.04.06 18:27:00 -
[33] - Quote
Full time scout since early open beta. Cloaked scouts are stupidly game breaking and cloaks should be removed from code before everyone who isn't a pitiful crutch hugger leaves.
If you don't see me, it's because I'm not where you're looking.
I'd rather be unscannable than invisible.
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Travis Stanush
GunFall Mobilization
54
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Posted - 2014.04.06 18:29:00 -
[34] - Quote
Athena Sentinel wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Says you. Thanks for your option, good day. Says a page portion of the community. Scans are crap and trying. To passive scan a scout with anything other than a scout is idiotic. |
Onesimus Tarsus
1835
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Posted - 2014.04.06 18:29:00 -
[35] - Quote
Athena Sentinel wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Says you. Thanks for your option, good day.
Are you really this dumb, or is some recent head injury causing these fits?
If you don't see me, it's because I'm not where you're looking.
I'd rather be unscannable than invisible.
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8126
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Posted - 2014.04.06 18:30:00 -
[36] - Quote
Athena Sentinel wrote:Cat Merc wrote:Athena Sentinel wrote: I can see you have no MMO experience with rogue like characters and stealth. I hope you learn some of theses skills now :D
Except this is an FPS before it is an MMO. Stop defending your stupid little crutch, I ******* run this thing as my main and I admit it's too good. So you call it a crutch and use it and point the finger at others...So full it.. I am done with you. Troll another post. I hope you get off your crutch and start to learn how to play with others.. I can see you already lack some social skills, which will make it hard for you to play Dust.. Maybe its not the solo game for you. Except I never run without a squad.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1174
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Posted - 2014.04.06 18:31:00 -
[37] - Quote
da GAND wrote:Or just follow some blue dots that look like they know what they are doing. I love a reunion.
Assassination is my thing.
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Henchmen21
Planet Express LLC
874
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Posted - 2014.04.06 18:31:00 -
[38] - Quote
Athena Sentinel wrote:Henchmen21 wrote:Athena Sentinel wrote:Cat Merc wrote:Ah yes, use a team to counter the crutch.
Just like tanks.
But seriously though, cloaks need to be toned down with their offensive capabilities. The crutch is the fact you think you can run around solo like you were in 1.7 and earlier. No enough people are utilizing the find a squad tools - for quick matches. Run solo follow blue dots as we said for a quicker game. Refusing to change your tactics and crying that the game strategy has changed is your crutch. Worst part is the QQers are often using old OP gear that they would not call a crutch If the game is FOTM it will be something else shortly. So doing something that is harder then squading up is a crutch? If your sucking and QQing for nerfs yes you will not get off yoru crutch
I only run solo, a scout will get me here and there but no worse then before. My only complaint is firing before your uncloaked seeing as CCP said you wouldn't be able to do that. Now I do know I can switch to my scout and cut through reds like butter much easier then with my commando or logi.
1.8 better then 1.7 but not by much.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Athena Sentinel
SOE Knights Templar
204
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Posted - 2014.04.06 18:33:00 -
[39] - Quote
In comes the QQ squad.. Game numbers have gone up since 1.8 - wth are people talking about.
I am glad scouts now have a very active and necessary role in a squad. Not simply taken up by another suit and fit with more HP.
You need scouts I your squad now!! YAY |
Emperor1349
Molon Labe. General Tso's Alliance
90
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Posted - 2014.04.06 18:36:00 -
[40] - Quote
Athena Sentinel wrote:Travis Stanush wrote:The worst part is if you rant doing 360 spins to check your ass then you get tanked by scouts and if you do you get your **** pushed in by everyone else because you are spinning like a top just to be sure some scout didn't jump out behind a corner... Squad with a scout to anti scout
You sound like those tankers who said use 6 avers or another tank. Dude your the one who started a thread saying CCP please don't nerf me. The hypocrisy in this is insane.
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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Athena Sentinel
SOE Knights Templar
206
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Posted - 2014.04.06 18:38:00 -
[41] - Quote
Emperor1349 wrote:Athena Sentinel wrote:Travis Stanush wrote:The worst part is if you rant doing 360 spins to check your ass then you get tanked by scouts and if you do you get your **** pushed in by everyone else because you are spinning like a top just to be sure some scout didn't jump out behind a corner... Squad with a scout to anti scout You sound like those tankers who said use 6 avers or another tank. Dude your the one who started a thread saying CCP please don't nerf me. The hypocrisy in this is insane.
Tanks rocked me... But you know what I never QQed Because you bring a tank onto the battlefield they should panic
Its true war tactics and something CCP is all about. You need serious gear to counter that! AND YOU SHOULD
Please stay on thread topic and remove the rude comments. Thank you. |
Henchmen21
Planet Express LLC
875
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Posted - 2014.04.06 18:39:00 -
[42] - Quote
Athena Sentinel wrote:In comes the QQ squad.. Game numbers have gone up since 1.8 - wth are people talking about.
I am glad scouts now have a very active and necessary role in a squad. Not simply taken up by another suit and fit with more HP.
You need scouts I your squad now!! YAY
Right they even supplanted my logi for placing uplink. Nice to have a role, that can do the job of just about every other suit in the game better.
1.8 better then 1.7 but not by much.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Athena Sentinel
SOE Knights Templar
206
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Posted - 2014.04.06 18:40:00 -
[43] - Quote
Henchmen21 wrote:Athena Sentinel wrote:In comes the QQ squad.. Game numbers have gone up since 1.8 - wth are people talking about.
I am glad scouts now have a very active and necessary role in a squad. Not simply taken up by another suit and fit with more HP.
You need scouts I your squad now!! YAY Right they even supplanted my logi for placing uplink. Nice to have a role, that can do the job of just about every other suit in the game better.
Long haired droplink farmers need not apply hehe (I joke)
I admit I posted about making the scanner more effective on cloaks - and was burned out with trolls on that topic to |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8128
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Posted - 2014.04.06 18:41:00 -
[44] - Quote
Athena Sentinel wrote:In comes the QQ squad.. Game numbers have gone up since 1.8 - wth are people talking about.
I am glad scouts now have a very active and necessary role in a squad. Not simply taken up by another suit and fit with more HP.
You need scouts I your squad now!! YAY Nobody needs an assault. You barely need a heavy. You don't need a commando.
But scouts? YOU BETTER BRING A SCOUT OR YOU'RE DEAD
Don't you see a problem here?
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
620
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Posted - 2014.04.06 18:43:00 -
[45] - Quote
Athena Sentinel wrote:da GAND wrote:Or just follow some blue dots that look like they know what they are doing. A scout can still take out a bad group with no mics.. Just work from the last guy in line ;) If the warning can go out.. then every scout kill = a death = not worth attacking the group. This, played a domination last night, got behind their entire team and got about 11 kills before they were able to get me. They were all horrible.
Mmmm Scout ak.0
Projects: TDBS | SDETool
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Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1149
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Posted - 2014.04.06 18:43:00 -
[46] - Quote
Travis Stanush wrote:We'll not everyone feels like squaring up every time they log-in to play a couple games on lunch break... Then they shouldn't be surprised that the best solo-killer kills them while they run solo.
That's what you get!! - DA Rick
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Athena Sentinel
SOE Knights Templar
206
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Posted - 2014.04.06 18:44:00 -
[47] - Quote
Cat Merc wrote:Athena Sentinel wrote:In comes the QQ squad.. Game numbers have gone up since 1.8 - wth are people talking about.
I am glad scouts now have a very active and necessary role in a squad. Not simply taken up by another suit and fit with more HP.
You need scouts I your squad now!! YAY Nobody needs an assault. You barely need a heavy. You don't need a commando. But scouts? YOU BETTER BRING A SCOUT OR YOU'RE DEAD Don't you see a problem here?
Your losing my interest with this crap.
A heavy and logi repper would not even touch the ground as they walk from body to body
Now add a scout..
I admit - The assault role is still less defined.. but they are the jack of all trades and there is goods and bads to that. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
241
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Posted - 2014.04.06 18:45:00 -
[48] - Quote
Athena Sentinel wrote:It just amazes me how may people are running around like the solo hero dying to scouts. 1.8 get a squad and work as a team.
Its just over board that amount of fail that is going on and I only here QQ about nerfs. I really hope CCP does not listen to this BS.
I will repeat myself because I am so shocked by it. So many are still running around solo dying to scouts. Sometimes over and over in the same match. What are you thinking?
Did you start a new thread about this after i ******* destroyed your last argument? You end your post what are you thinking, what the **** are you thinking making basically the same post again after i owned you??
You serious about this bulllshit or the invalid arguments you wrote in your last thread. Shall i tear this argument apart too, maybe that will only cause you to make a new thread. Or maybe you should just refer to other posts.
You changed like two words and took out some ridiculous things but the post is still the same.
So ill comment on the team work, yes team work is important (not essential) but that doesn't mean squads are. This in no way provides justification for cloaks or in no way means people can be objective or constructive with their views. Theres no way QQ should stop because they are not in squads, because individuals can be objective and these people can identify problems with the game. If you think the Proto stomping elite q-syncing pricks are the only ones who should be allowed to QQ, i think you should uninstall dust.
Any objective or argument which can be supported by reason or facts should be taken into account. There are so so many great solo players who make very strong and valid arguments in forums about a wide range of topics.
You say you're shocked by people no being in squads, I'm appalled you think other opinions or arguments don't matter.
Go read your other ridiculous ******* post, and stop posting the same ******* dumb **** after your invalid arguments get destroyed. |
Monkey MAC
Rough Riders..
2393
|
Posted - 2014.04.06 18:47:00 -
[49] - Quote
Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Exactly just like you shouldn't have to field a heavy to counter a heavy
When it comes to cloaks, there are legitimate concerns being buried beneath mountains of QQ and poor sports man ship. But let's get a few things sorted.
1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people.
2) Cloaking is not a Cructch Its no more a crutch than dancing on hives, or uplinks on rooftops. Its Annoying, its frustrating, it's not as simple to counter as the person using it would have you believe. But it's not a crutch
3) Aim Assist DOES still work on cloaked entities. I have tested, once you "lock on" to a target aim assist will assist in tracking them. You are now enlightened, use it to your advantage.
4) Cloaks ARE NOT perfect There is still somethings that need to be ironed out with cloaks to stop abuse.
5) Cloaks ARE NOT perfectly balanced. I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective.
6) Firing before the Cloak decloaks is not an intended mechanic. CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts.
7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Tek Hound
Crux Special Tasks Group Gallente Federation
238
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Posted - 2014.04.06 18:57:00 -
[50] - Quote
Monkey MAC wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Exactly just like you shouldn't have to field a heavy to counter a heavy When it comes to cloaks, there are legitimate concerns being buried beneath mountains of QQ and poor sports man ship. But let's get a few things sorted. 1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people. 2) Cloaking is not a Cructch Its no more a crutch than dancing on hives, or uplinks on rooftops. Its Annoying, its frustrating, it's not as simple to counter as the person using it would have you believe. But it's not a crutch 3) Aim Assist DOES still work on cloaked entities. I have tested, once you "lock on" to a target aim assist will assist in tracking them. You are now enlightened, use it to your advantage. 4) Cloaks ARE NOT perfect There is still somethings that need to be ironed out with cloaks to stop abuse. 5) Cloaks ARE NOT perfectly balanced. I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective. 6) Firing before the Cloak decloaks is not an intended mechanic. CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts. 7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time.
The mojarity of the comunity is just butt hurt and want an easy QQ nerf save.when you play metal gear do you tap every enemy you sneak up on to warn them?no because it defeats the purpose of steath.Its l2p or QQ
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Athena Sentinel
SOE Knights Templar
207
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Posted - 2014.04.06 18:58:00 -
[51] - Quote
Tek Hound wrote:
The mojarity of the comunity is just butt hurt and want an easy QQ nerf save.when you play metal gear do you tap every enemy you sneak up on to warn them?no because it defeats the purpose of steath.Its l2p or QQ
+1 |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
243
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Posted - 2014.04.06 18:59:00 -
[52] - Quote
Many people make decent arguments about nerf'ing cloaks, other people make good arguments for getting rid if cloaks altogether. You know who can't come up with any justifications for cloaks, the people who support them. It's been what, around 10 days, since cloaks were released and all cloak supports can say are the same four irrelevant and invalid statements:
1. Get good. 2. Eyes are OP. 3. EVE has cloaks. 4. I need them to be great.
I've spent way too much time tearing these idiots up.
They always say, oh why should I listen to you, you don't use cloaks. Yes i do, i love cloaks for what they give me (a huge advantage) but that doesn't mean i can't be objective in my assessment of cloaks.
They say, you weren't a scout before 1.8 it wasn't easy. Again, yes i was. And yes it wasn't easy but it shouldn't be easy mode now. I sometimes had bad games (i still have a few bad games now but its more rare) but having a high risk, high reward class means some games you are going to struggle. Games aren't going to be easy, most are a struggle where your mistakes cost you a clone. Games were a thin line of skill and strategy and sometimes you got lucky to win a gun battle, but if you gave me the option of an easy mode or a balanced gameplay, i choose balanced all the time.
Supporters of the cloaks can't justify their new easy mode, they don't want their cloak to be nerf or removed because they don't want to go back to old times. I get it, you don't want to go from being a dominant force to a cog in the team. But success should be based on skill, skillful play, strategy because of the high risk, high reward nature of the suit. If you don't like high risk high reward, and perfer the cloak which has no risk, high reward, no drawbacks - i understand. I am just saying its not necessary and its dishonest of you not to be objective. Furthermore, its in the disinterest of the game for one class to be OP, so you're doing everyone a disservice by not acknowledging that cloaks are easy mode. |
Emperor1349
Molon Labe. General Tso's Alliance
93
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Posted - 2014.04.06 19:03:00 -
[53] - Quote
Athena Sentinel wrote:Emperor1349 wrote:Athena Sentinel wrote:Travis Stanush wrote:The worst part is if you rant doing 360 spins to check your ass then you get tanked by scouts and if you do you get your **** pushed in by everyone else because you are spinning like a top just to be sure some scout didn't jump out behind a corner... Squad with a scout to anti scout You sound like those tankers who said use 6 avers or another tank. Dude your the one who started a thread saying CCP please don't nerf me. The hypocrisy in this is insane. Tanks rocked me... But you know what I never QQed Because you bring a tank onto the battlefield they should panic Its true war tactics and something CCP is all about. You need serious gear to counter that! AND YOU SHOULD Please stay on thread topic and remove the rude comments. Thank you.
But your crying now because your scared of the nerf hammer. This was very on topic because your argument has holes you can fly an MCC though. Tanks are operated by 1 person and should be able to be engaged by 1 person, meta+tactics vs meta+tactics. For the record I didn't complain either, I definitely didn't make a thread saying CCP please dont nerf me.
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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Zirzo Valcyn
Kameira Lodge Amarr Empire
393
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Posted - 2014.04.06 19:07:00 -
[54] - Quote
Athena Sentinel wrote:Travis Stanush wrote:We'll not everyone feels like squaring up every time they log-in to play a couple games on lunch break... Then this should be rare and that player should be fitting to solo. Right now there is an abundance of players with 1.7 fits running around solo expecting to spray fire scouts at a distance.. and crying because that is not happening. Running solo over open terrain is stupid risk from snipers. Now running solo in CQC areas is stupid because of scouts.
it's the little camp of so called slayer FOTMs who do the most whining. their too 1337/stupid to network with AV or anyone for that matter so instead they gather together and cry about stuff that kills them which is scouts and tanks. everyone else has half a brain to counter both. even when your countering the vehicles they cry about their too stupid to acknowledge that contribution and are probably the same bunch who's pouring RR clips into my incubus like idiots. tldr slayer = moron.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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medomai grey
WarRavens League of Infamy
533
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Posted - 2014.04.06 19:10:00 -
[55] - Quote
Athena Sentinel wrote:It just amazes me how may people are running around like the solo hero dying to scouts. 1.8 get a squad and work as a team.
Its just over board that amount of fail that is going on and I only here QQ about nerfs. I really hope CCP does not listen to this BS.
I will repeat myself because I am so shocked by it. So many are still running around solo dying to scouts. Sometimes over and over in the same match. What are you thinking?
After constantly hearing that I need to use team work to counter scout, I swear all the terrible tankers who claimed you needed team work to counter their one tank spec'd into scouts. Seriously, enough with the BS. Your giving players who run scout a bad image. Needing multiple people to counter just one person is still stupid as it was back when dumb tankers made the claim. I'm sick and tired of repeating the counters for cloaks, but no where on that list is there teamwork.
I've been told that people prefer fake smiles over the honest expressions of their fellow men. : )
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
245
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Posted - 2014.04.06 19:18:00 -
[56] - Quote
Monkey MAC wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Exactly just like you shouldn't have to field a heavy to counter a heavy When it comes to cloaks, there are legitimate concerns being buried beneath mountains of QQ and poor sports man ship. But let's get a few things sorted. 1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people. there are many frame rate, lag, lightning, glitches, stupid falling red ash, and a few other technical issues which make cloaks hard to see. This is not the point. I think you missed the boat entirely. But ill address it in you other points ] ;) 2) Cloaking is not a Cructch Its no more a crutch than dancing on hives, or uplinks on rooftops. Its Annoying, its frustrating, it's not as simple to counter as the person using it would have you believe. But it's not a crutch what is a crutch. A crutch is when you provide a low risk, high reward, no drawback gun or equipment, which cloaks are. Yes cloaks are a crutch, they are a big ******* crutch which rewards poor play, lowers the risk poor play is punished, provides defensive and offensive advantages that are not deserved due to poor play. 3) Aim Assist DOES still work on cloaked entities. I have tested, once you "lock on" to a target aim assist will assist in tracking them. You are now enlightened, use it to your advantage. agreed, it still works. But it's more difficult to see the idiots who are making mistakes. Lock on all you want, taking down a cloaks 750 eHP target is more difficult that you make it sound 4) Cloaks ARE NOT perfect There is still somethings that need to be ironed out with cloaks to stop abuse. cloaks do not need adjustment, they need to be removed. The support poor gameplay. Good gameplay doesn't even require a cloak. Cloaks are not required, they are redundant to good gameplay and cover poor gameplay. A crutch. 5) Cloaks ARE NOT perfectly balanced. I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective. cloaks are a crutch therefore they cannot be balanced. The title and the argument are two different things. Caldri scouts are balanced, minus cloaks. They have high rewards but also have high limitations due to their 2 low slots. They are a good tool, a useful and a strong teammate but in no way are the OP. 6) Firing before the Cloak decloaks is not an intended mechanic. CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts. firing when cloaked is a problem a serious one, but it's the least of the concerns. How about how players used the cloak to get right next to you? How about how they used it to cover their asses before they got close enough to shoot you in the first place? Firing while cloaked is not the problem, it's the advantages they give scouts before they've even fired a shot that is. 7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time. Hun? Giving him a sound when you uncloak but are still right next to him? How will this be done, you give him a sound right as you blow his head off? Maybe have a delay, but then wtf you gonna do for 2 seconds, hope he doesn't shoot while you fumble to get your gun out?! Sounds/delays/stupid ideas, just remove them. Scouts will be fine without their crutches. Haha i can't believe you are saying that people who are using the crutch should blame the guy they are shooting for not being faster or maybe for not choosing a cloaked scout too. No, how about scouts are punished before they get close enough to try your silky little blame game.
You're obviously are a moron and enjoy your crutch a little too much. You've been blinded by your selfishness to maintain the advantages cloaks have given you. I get it, you were a **** player before and now cloaks make you "good" and you dont want to go back. Get rid of cloaks, reward good gameplay, reward good decisions. Punish poor gameplay, poor decisions. Punish the idiots before they get on top of you to shoot. |
Monkey MAC
Rough Riders..
2396
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Posted - 2014.04.06 19:19:00 -
[57] - Quote
Tek Hound wrote:Monkey MAC wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Exactly just like you shouldn't have to field a heavy to counter a heavy When it comes to cloaks, there are legitimate concerns being buried beneath mountains of QQ and poor sports man ship. But let's get a few things sorted. 1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people. 2) Cloaking is not a Cructch Its no more a crutch than dancing on hives, or uplinks on rooftops. Its Annoying, its frustrating, it's not as simple to counter as the person using it would have you believe. But it's not a crutch 3) Aim Assist DOES still work on cloaked entities. I have tested, once you "lock on" to a target aim assist will assist in tracking them. You are now enlightened, use it to your advantage. 4) Cloaks ARE NOT perfect There is still somethings that need to be ironed out with cloaks to stop abuse. 5) Cloaks ARE NOT perfectly balanced. I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective. 6) Firing before the Cloak decloaks is not an intended mechanic. CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts. 7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time. The mojarity of the comunity is just butt hurt and want an easy QQ nerf save.when you play metal gear do you tap every enemy you sneak up on to warn them?no because it defeats the purpose of steath.Its l2p or QQ
You actually got some medal or something in MGS4 for dealing with a certain number of alerts before a call was put out for back up. However this is not MGS you are against real people, where that persons perception of the mechanic is important to the retention of the game.
You wouldn't be anymore comprimised to the rest of the team, you probably wouldn't even find it that much harder to kill the guy, the majority of ghe time all that will happen is he will jump in 180-¦ and see you pull the trigger before he falls to the floor dead. But that fraction of a second is the difference between him saying 'this is OP and uncounterable' and him saying 'damn scout, need to be faster next time'.
The real question is though, if it's that inconsequential to its operation why do you need to defend it so much that you risk the cloak being over-nerfed? Wouldn't it be better to doll out this placebo to the playerbase that will stem QQ and have done with it? Or do you keep fighting and risk loosing it all?
Oh and Finally, Take Down Number 2
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Tek Hound
Crux Special Tasks Group Gallente Federation
240
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Posted - 2014.04.06 19:21:00 -
[58] - Quote
Cotsy8 wrote:Many people make decent arguments about nerf'ing cloaks, other people make good arguments for getting rid if cloaks altogether. You know who can't come up with any justifications for cloaks, the people who support them. It's been what, around 10 days, since cloaks were released and all cloak supports can say are the same four irrelevant and invalid statements:
1. Get good. 2. Eyes are OP. 3. EVE has cloaks. 4. I need them to be great.
I've spent way too much time tearing these idiots up.
They always say, oh why should I listen to you, you don't use cloaks. Yes i do, i love cloaks for what they give me (a huge advantage) but that doesn't mean i can't be objective in my assessment of cloaks.
They say, you weren't a scout before 1.8 it wasn't easy. Again, yes i was. And yes it wasn't easy but it shouldn't be easy mode now. I sometimes had bad games (i still have a few bad games now but its more rare) but having a high risk, high reward class means some games you are going to struggle. Games aren't going to be easy, most are a struggle where your mistakes cost you a clone. Games were a thin line of skill and strategy and sometimes you got lucky to win a gun battle, but if you gave me the option of an easy mode or a balanced gameplay, i choose balanced all the time.
Supporters of the cloaks can't justify their new easy mode, they don't want their cloak to be nerf or removed because they don't want to go back to old times. I get it, you don't want to go from being a dominant force to a cog in the team. But success should be based on skill, skillful play, strategy because of the high risk, high reward nature of the suit. If you don't like high risk high reward, and perfer the cloak which has no risk, high reward, no drawbacks - i understand. I am just saying its not necessary and its dishonest of you not to be objective. Furthermore, its in the disinterest of the game for one class to be OP, so you're doing everyone a disservice by not acknowledging that cloaks are easy mode.
There has been no decent arguments to cloak.I Spend way to much time making QQers look stupid.
1.I cant see them(it's called cloak for a reason) 2.They killed with a shotgun in shotgun range(really) 3.After they sneak up on me they should tell me that their there(really stealth) 4.I don't want to use a scanner I just want to pew pew 5.i don't want to look for a blue easy to spot shimmer 6.my kd was higher before cloak scouts 7.why are scout not easy to kill anymore 8.why do I need a team in a team type shooter 9 .Im a assault I should beat everyone 10.give my rail rifle time to shoot so we can 1v1
QQers of cloak are but hurt and think their justified., they don't want to learn to play because QQ is easier.Cloak does nothing but make you slightly invisible(should be full) no other advances,easy countered by using your eyes.If you are blind you have,scanners,team work,common sense(don't lonewolf).iI get it you don't want a tactical shooter just an mom cod.Pew pew pew , not fair I can't see him....nerf nerf nerf. |
Monkey MAC
Rough Riders..
2398
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Posted - 2014.04.06 19:29:00 -
[59] - Quote
Cotsy8 wrote:Monkey MAC wrote:Travis Stanush wrote:I think it's the same argument as tanks here... I shouldn't have to field a scout to counter the scout.
Exactly just like you shouldn't have to field a heavy to counter a heavy When it comes to cloaks, there are legitimate concerns being buried beneath mountains of QQ and poor sports man ship. But let's get a few things sorted. 1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good percentage of the population can see more colour tones than the average, you are probably one of those people. *****there are many frame rate, lag, lightning, glitches, stupid falling red ash, and a few other technical issues which make cloaks hard to see. This is not the point. I think you missed the boat entirely. But ill address it in you other points ] ;) 2) Cloaking is not a Cructch Its no more a crutch than dancing on hives, or uplinks on rooftops. Its Annoying, its frustrating, it's not as simple to counter as the person using it would have you believe. But it's not a crutch what is a crutch. A crutch is when you provide a low risk, high reward, no drawback gun or equipment, which cloaks are. Yes cloaks are a crutch, they are a big ******* crutch which rewards poor play, lowers the risk poor play is punished, provides defensive and offensive advantages that are not deserved due to poor play. 3) Aim Assist DOES still work on cloaked entities. I have tested, once you "lock on" to a target aim assist will assist in tracking them. You are now enlightened, use it to your advantage. agreed, it still works. But it's more difficult to see the idiots who are making mistakes. Lock on all you want, taking down a cloaks 750 eHP target is more difficult that you make it sound 4) Cloaks ARE NOT perfect There is still somethings that need to be ironed out with cloaks to stop abuse. cloaks do not need adjustment, they need to be removed. The support poor gameplay. Good gameplay doesn't even require a cloak. Cloaks are not required, they are redundant to good gameplay and cover poor gameplay. A crutch.5) Cloaks ARE NOT perfectly balanced. I'm not saying they are HORRENDOUSLY OP, but do you really think NS and WTF would be spamming Caldari Scouts with quite as much regularity if they weren't so effective. cloaks are a crutch therefore they cannot be balanced. The title and the argument are two different things. Caldri scouts are balanced, minus cloaks. They have high rewards but also have high limitations due to their 2 low slots. They are a good tool, a useful and a strong teammate but in no way are the OP. 6) Firing before the Cloak decloaks is not an intended mechanic. CCP orginally had a penalty for firing under the effects of a cloak, this would not have been removed if CCP intended to give the current function of quick-swap cloaking to scouts. firing when cloaked is a problem a serious one, but it's the least of the concerns. How about how players used the cloak to get right next to you? How about how they used it to cover their asses before they got close enough to shoot you in the first place? Firing while cloaked is not the problem, it's the advantages they give scouts before they've even fired a shot that is. 7) Giving an Opponent warning your about to 1-Shot Him is NOT a Crutch If you don't at least give the enemy opportunity to swear vengeance on you first it creates the impression that there was nothing that could be done, so they believe it to be OP, however if the Opponent feels they were given fair warning they blame themselves for not being faster enough, the whole interaction requires just a marginal increase in skill for the Assailant, and would probably still give them same result of death 85% of the time. Hun? Giving him a sound when you uncloak but are still right next to him? How will this be done, you give him a sound right as you blow his head off? Maybe have a delay, but then wtf you gonna do for 2 seconds, hope he doesn't shoot while you fumble to get your gun out?! Sounds/delays/stupid ideas, just remove them. Scouts will be fine without their crutches. Haha i can't believe you are saying that people who are using the crutch should blame the guy they are shooting for not being faster or maybe for not choosing a cloaked scout too. No, how about scouts are punished before they get close enough to try your silky little blame game. You're obviously are a moron and enjoy your crutch a little too much. You've been blinded by your selfishness to maintain the advantages cloaks have given you. I get it, you were a **** player before and now cloaks make you "good" and you dont want to go back. Get rid of cloaks, reward good gameplay, reward good decisions. Punish poor gameplay, poor decisions. Punish the idiots before they get on top of you to shoot.
WTH man I think you hate cloaks a LITTLE too much right there, I am not a cloaker by trade, I moonlight in them when needed for hacking CRU's, removing ant's nests etc. But by no means am Ia prolific cloak user. Your Brashness and apparant lack of understanding makes you sound just as childish as those you so vehemently believe to be "squashing".
TRY reading it again bearing in mind "Your Opponent" is the person being killed by the cloaker. All I believe that should be done is you have to ,MANUALLY decloak before you can switch weapons. No Quick swap or weapon wheel while cloaked, you have to press the fire button, then press the quick-swap afterwards. One simple little change is all it takes.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Doctor Day
THE SUPERHEROS
35
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Posted - 2014.04.06 19:41:00 -
[60] - Quote
Lol use a squad?!
I have a scrambler pistol & scrambler rifle,my scrambler rifle eats up the shields on a scout with a charged shot then one shot,and i have my ty-5 scrambler pistol that takes out scouts easliy i need no sqaud,plus i have armor repair no need for a logi
Obvious troll is Obvious
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