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Thread Statistics | Show CCP posts - 0 post(s) |
Lightning xVx
R 0 N 1 N
413
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Posted - 2014.03.16 03:50:00 -
[1] - Quote
I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO! |
Dexter307
The Unholy Legion Of DarkStar
1036
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Posted - 2014.03.16 03:53:00 -
[2] - Quote
Increase stamina bonus to 15% or 20% a level With its current bonus the other scouts can still get places faster |
Mossellia Delt
Militaires Sans Jeux
1049
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Posted - 2014.03.16 03:54:00 -
[3] - Quote
Remove stamina bonus, add 5% per level bonus to biotic modules per level.
Join the Channel - CPM1 Candidates - Get to know who's running.
Delt for CPM1
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Cyrius Li-Moody
3990
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Posted - 2014.03.16 04:02:00 -
[4] - Quote
Mossellia Delt wrote:Remove stamina bonus, add 5% per level bonus to biotic modules per level.
no. absolutely not.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4542
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Posted - 2014.03.16 04:04:00 -
[5] - Quote
I'm fine with it. But if I had to have something extra, the scrambler pistol thing would be nice. Though I think it would make it kinda OP lol
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Cyrius Li-Moody
3990
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Posted - 2014.03.16 04:07:00 -
[6] - Quote
DJINN Marauder wrote:I'm fine with it. But if I had to have something extra, the scrambler pistol thing would be nice. Though I think it would make it kinda OP lol
it would be insanely OP.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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castba
Penguin's March
337
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Posted - 2014.03.16 04:07:00 -
[7] - Quote
Remove stamina bonus. Change to 4% increase cloak duration and 3% recharge rate per level. |
Lightning xVx
R 0 N 1 N
413
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Posted - 2014.03.16 04:08:00 -
[8] - Quote
DJINN Marauder wrote:I'm fine with it. But if I had to have something extra, the scrambler pistol thing would be nice. Though I think it would make it kinda OP lol
3% per level?, I'm just trying to throw idea's haha |
Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3963
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Posted - 2014.03.16 04:10:00 -
[9] - Quote
I'm fine with it honestly. Yes, I may be complaining about it, but that is because I think it's a stupid bonus in comparison to the other scouts' bonuses.
I will have proto Amarr Scout a.k0 immediately after I download the patch and enter my MQ, but I think something CCP could do is make it faster than the Minmatar assault...I mean really, a scout that is slower than one of the assault MEDIUM frame suits?!?
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Lightning xVx
R 0 N 1 N
413
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Posted - 2014.03.16 04:10:00 -
[10] - Quote
castba wrote:Remove stamina bonus. Change to 4% increase cloak duration and 3% recharge rate per level.
I like the stamina bonus, I dont want that to go. But I respect your view on it. |
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2363
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Posted - 2014.03.16 04:12:00 -
[11] - Quote
increase stamina bonus and add a bonus to scambler pistol clip size or something like that.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Lightning xVx
R 0 N 1 N
413
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Posted - 2014.03.16 04:12:00 -
[12] - Quote
Aisha Ctarl wrote:I'm fine with it honestly. Yes, I may be complaining about it, but that is because I think it's a stupid bonus in comparison to the other scouts' bonuses.
I will have proto Amarr Scout a.k0 immediately after I download the patch and enter my MQ, but I think something CCP could do is make it faster than the Minmatar assault...I mean really, a scout that is slower than one of the assault MEDIUM frame suits?!?
I will give you that, idk what CCP was thinking but I'm guessing it has to do with the speed buff on it? Because if you put 3x complex Kin Cats it'll go almost 11 I think. |
Onesimus Tarsus
Bragian Order Amarr Empire
1602
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Posted - 2014.03.16 04:12:00 -
[13] - Quote
The stamina is a good start. Make mounting uplinks easier and give a modest boost to scrambler pistols, and we'd have something.
Unless you're just addicted to wetsuit paperdolls...
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Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
1052
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Posted - 2014.03.16 04:12:00 -
[14] - Quote
Maybe add 5% cloak duration per level on top of the current stamina bonuses? |
Lightning xVx
R 0 N 1 N
413
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Posted - 2014.03.16 04:14:00 -
[15] - Quote
Onesimus Tarsus wrote:The stamina is a good start. Make mounting uplinks easier and give a modest boost to scrambler pistols, and we'd have something.
Perhaps an extra bullet? Like instead of 11 you get 12 shots? |
Derrith Erador
The Panty Pugilists
1292
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Posted - 2014.03.16 04:18:00 -
[16] - Quote
If I had the extra SP, I'd definitely go into it, just to complete the set, and to finally have a suit that doesn't make me feel dirty to use and isn't a caldari one.
The lone monk who traverses the treacherous worlds of New Eden in search of panty dropper songs.
Amarrican to the core.
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4542
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Posted - 2014.03.16 04:44:00 -
[17] - Quote
Nocturnal Soul wrote:increase stamina bonus and add a bonus to scambler pistol clip size or something like that. I like that!
16 shot scrambler
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Atiim
Living Like Larry Schwag
5759
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Posted - 2014.03.16 04:50:00 -
[18] - Quote
25% bonus to SCP damage would make it OP.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Atiim
Living Like Larry Schwag
5759
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Posted - 2014.03.16 04:51:00 -
[19] - Quote
DJINN Marauder wrote:Nocturnal Soul wrote:increase stamina bonus and add a bonus to scambler pistol clip size or something like that. I like that! 16 shot scrambler It works wonders on Minmatar Assault suits.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Asher Night
Dark Tengu
511
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Posted - 2014.03.16 04:56:00 -
[20] - Quote
Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO!
5%? No way. 2% would be fine. As others have said, more of a stamina bonus would be good too.
100% Tactical Scout Corporation
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Asha Starwind
DUST University Ivy League
491
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Posted - 2014.03.16 05:04:00 -
[21] - Quote
-2%(or 4%) stamina depletion rate. When I was crunching the numbers the reason the Amarr scout doesn't gain an advantage is because it's stamina and stamina regen increase proportionally to one another which does nothing for overall speed just means you take fewer long breaks in lieu of many short ones when sprinting from destination to destination. It's more of a convenience than a bonus.
32db Mad Bomber.
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
269
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Posted - 2014.03.16 05:24:00 -
[22] - Quote
i have 0 problems with this passive, and now the scout is not gonna be all about speed, but sneaking, real sneaking, im gonna go full metal gear with my caldari scout.
We speak the Dragon's language of flame and rage. Together we shall weave a tale of destruction without equal...
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low genius
The Sound Of Freedom Renegade Alliance
1362
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Posted - 2014.03.16 05:49:00 -
[23] - Quote
Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO!
it's a bunch of people who haven't played long enough to remember the stamina bonus on the scouts of old.
the amarr scout will be awesome. |
Oswald Rehnquist
1285
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Posted - 2014.03.16 06:00:00 -
[24] - Quote
I actually would like the amarr scout bonus to be
10% stamina / regen per level and 1% cpu/pg per level (on top of whats there)
Below 28 dB
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Galvan Nized
Deep Space Republic
817
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Posted - 2014.03.16 06:10:00 -
[25] - Quote
The pistol damage thing would be fine. I'm going to say no to a huge stamina bonus because it compounds with regulators into far too insane of a bonus. Max should be 50%.
Personally I wanted them to have stealthy uplinks and possibly other equipment. Let's say uplink profile rating is 60. I say give a 14% reduction per level, so at level 5 uplinks now uplinks have profile of 18.
I'm not a huge fan of combat bonuses because...it's a scout. But sneaky uplinks leaves the Amarr scout as the infiltrator meant to get behind enemy lines. It's unique to the other scouts and would be balanced with the new uplinks. |
Epicsting pro
Planetary Response Organisation FACTION WARFARE ALLIANCE
327
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Posted - 2014.03.16 07:00:00 -
[26] - Quote
The current passive plus 3% melee modifier per ever 10 missing stamina per lvl. Up to a max of 250% modifier.
For the mother land.
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
541
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Posted - 2014.03.16 07:11:00 -
[27] - Quote
Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO!
I don't like the stamina bonus because it is completely useless. I have done the math, made charts, ran the numbers, there is just nothing redeeming about it. In a foot race the amarr suit looses EVERY TIME to minmatar (no matter the distance), and it barely keeps up with the gallente and caldari. Mind you that all of these other suits are UNBONUSED.
Anyway, I would change it as follows:
+5% bonus to the efficacy of biotic modules per level -5% cloak recharge time per lvl
This would mean the instead of 12.6% faster for kin-cats, the amarr kin-cats would be 15.75% faster. The cardiac regulators would go from 100/100 to 125/125 and the melee would go from 50 to 62.5%
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Omareth Nasadra
The New Age Outlaws WINMATAR.
333
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Posted - 2014.03.16 07:34:00 -
[28] - Quote
Magnus Amadeuss wrote:Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO! I don't like the stamina bonus because it is completely useless. I have done the math, made charts, ran the numbers, there is just nothing redeeming about it. In a foot race the amarr suit looses EVERY TIME to minmatar (no matter the distance), and it barely keeps up with the gallente and caldari. Mind you that all of these other suits are UNBONUSED. Anyway, I would change it as follows: +5% bonus to the efficacy of biotic modules per level-5% cloak recharge time per lvl This would mean the instead of 12.6% faster for kin-cats, the amarr kin-cats would be 15.75% faster. The cardiac regulators would go from 100/100 to 125/125 and the melee would go from 50 to 62.5% no, amarr shouldn't have a speed bonus, this is minmattar native identity, maybe we should lower the other scout suit base stamina and regen to make the amarr king in that department, also keep in mind that with 4 low you have a lot of room for kin cat and ccp already stated that as far as speed goes we're already close to the limit, how a minny with only 2 low could compete. Maybe giving it extra native cpu and pg would also be a good thing, i dunno, but please stop with the non sense
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
551
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Posted - 2014.03.16 08:20:00 -
[29] - Quote
Omareth Nasadra wrote:Magnus Amadeuss wrote:Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO! I don't like the stamina bonus because it is completely useless. I have done the math, made charts, ran the numbers, there is just nothing redeeming about it. In a foot race the amarr suit looses EVERY TIME to minmatar (no matter the distance), and it barely keeps up with the gallente and caldari. Mind you that all of these other suits are UNBONUSED. Anyway, I would change it as follows: +5% bonus to the efficacy of biotic modules per level-5% cloak recharge time per lvl This would mean the instead of 12.6% faster for kin-cats, the amarr kin-cats would be 15.75% faster. The cardiac regulators would go from 100/100 to 125/125 and the melee would go from 50 to 62.5% no, amarr shouldn't have a speed bonus, this is minmattar native identity, maybe we should lower the other scout suit base stamina and regen to make the amarr king in that department, also keep in mind that with 4 low you have a lot of room for kin cat and ccp already stated that as far as speed goes we're already close to the limit, how a minny with only 2 low could compete ( EDIT : forgot we'll get a third slot in 1.8 but still you know what i mean) . Maybe giving it extra native cpu and pg would also be a good thing, i dunno, but please stop with the non sense
I ran the math before I posted the suggestion. In order for the amarrian suit to be faster than the minmatar suit it would need to fit 4 complex kincats, which of course would mean that there is no fitting room left at all.
Aside from that, the minmatar suit is faster each time they both fir a kincat:
1 kincat: minnie 0.4 m/sec faster 2 kincat: minnie 0.2 m/sec faster 3 kincat: minnie 0.06 m/sec faster 4 kincat: amarr is 0.39 m/sec faster
I think that is incredibly balanced. Remeber, in eve the crusader (amarr frigate) can go faster than the minmatar counterpart ONLY because it would sacrifice it's entire fit to do so (amarr have more low-slots than minnies)
Also it isn't non-sense. CCP has clearly positioned the gal/cal as the ewar scouts, and the minnie/amarr as the biotic scouts. Keeping in line with the CCP set archetypes, this makes perfect sense. Also it is not a speed bonus, it is a module bonus. It is a rather tame bonus at that as well.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Scout Registry
Nos Nothi
1488
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Posted - 2014.03.16 08:29:00 -
[30] - Quote
Lightning xVx wrote:I'm specifically making this topic to hear and see what the majority people don't like about the Amarr Scout and possibly have CCP look into it. I for one am in LOVE with the Stamina part of it, it literally is a Hunting Scout through and through. But to everyone else who are NOT satisfied with this upgrade; What would be ONE extra small bonus you would like on the Amarr Scout? I personally wouldn't mind a bonus 5% bonus to pistol damage overall for each level you go into the suit. Ideas GO! Opinions / Observations: 1) An experienced Amarr Scout will have nearly twice the Stam Pool of an equally fit non-Amarr Scout. 2) Stam and Stam Regen are HUGE for a Scout; you know this because you're actually a Scout. 3) In my personal opinoin, the Amarr Scout is in a good place, as is. 4) ScP's can put alot of damage on target in a hurry; 25% faster would be OP. |
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