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Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.22 22:54:00 -
[1] - Quote
The title says it all. Discuss.
Kills- Archduke Ferdinand
Balance!
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Awry Barux
Ametat Security Amarr Empire
1029
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Posted - 2014.02.22 22:55:00 -
[2] - Quote
Eventually? Yes please. But for now, I think we have enough light weapons. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.22 23:09:00 -
[3] - Quote
i just think it would be nice with the new scouts to have aCQC equivalent for each race, especially for those like me who are dedicating all SP to one race
Kills- Archduke Ferdinand
Balance!
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Joel II X
Dah Gods O Bacon
1268
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Posted - 2014.02.22 23:11:00 -
[4] - Quote
Yes. Different weapons for different situations. If Caldari are long range fighters, how will they ever cover an objective closely? |
mollerz
Minja Scouts
2292
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Posted - 2014.02.22 23:13:00 -
[5] - Quote
yes.. if only that the minmatar shotty would be like handheld artillery via projectiles vs the Gallente plasma ball shotty we have.
You gotta hustle if you wanna make a dolla
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Kitt 514
True North.
117
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Posted - 2014.02.22 23:14:00 -
[6] - Quote
I would say that if each race gets a sniper rifle, each race should get a shotgun.
Of course with racial diversity. |
Tectonic Fusion
1095
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Posted - 2014.02.22 23:14:00 -
[7] - Quote
Joel II X wrote:Yes. Different weapons for different situations. If Caldari are long range fighters, how will they ever cover an objective closely? Long...range...shotgun?
Solo Player
Squad status: Locked
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1739
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Posted - 2014.02.22 23:15:00 -
[8] - Quote
Not a shotgun, that's pointless and senseless. CQC weapon I'm fine with ( really, Winmatar has that in the MD). Amarr could get a plasma-based flame thrower, and Caldari......
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Monkey MAC
Rough Riders..
2023
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Posted - 2014.02.22 23:46:00 -
[9] - Quote
Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range.
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.22 23:54:00 -
[10] - Quote
my ideas are M- automatic shotgun, kinda like the this i highly encourage all to watch the video C-Would be a slug shotgun, like a futuristic remington, with very high damage, but one round in the magazine and a very low reticle, so more designed for eliminating enemies at mid range rather than super CQC, following their fighting style A-Im having trouble with, i was think something that fires multiple scrambler rifle shots, the more it is charged the more it fires, but the shots are very close ranged compared to the rifle
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.22 23:55:00 -
[11] - Quote
Monkey MAC wrote:Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range. Minmitar=AA-12 Caldari=Futuristic Remington Amarr=? scrambler rifle thats modified to shoot multiple blasts?
Kills- Archduke Ferdinand
Balance!
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Adelia Lafayette
Science For Death
704
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Posted - 2014.02.22 23:57:00 -
[12] - Quote
gallente smg plasma flamethrower!
I could see an amarr shotgun being like a focused camera flash.
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.23 00:01:00 -
[13] - Quote
Adelia Lafayette wrote:gallente smg plasma flamethrower!
I could see an amarr shotgun being like a focused camera flash. I made a list of new weapons that could be added for full racial parityGǪ. http://forums.dust514.com/default.aspx?g=posts&m=1865346#post1865346
Kills- Archduke Ferdinand
Balance!
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ADAM-OF-EVE
Dead Man's Game
1067
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Posted - 2014.02.23 00:02:00 -
[14] - Quote
nope... shotgun is a special type of weapon. each race has their own.
gal = shotgun mini = MD amarr = LR caldari = sniper rifles
other racial versions not necessary
there are already like 100 versions of each light weapon. do we really need another 100 of each racial version of a shotgun/md/lr/sniper rifle
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
769
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Posted - 2014.02.23 00:06:00 -
[15] - Quote
ADAM-OF-EVE wrote:nope... shotgun is a special type of weapon. each race has their own.
gal = shotgun mini = MD amarr = LR caldari = sniper rifles
other racial versions not necessary
Sorry, but this is simply wrong
Mass driver is the minmitar launcher weapon Laser rifle is the amarr precision weapon Sniper rifle is the caldari precision weapon Shotgun is the gallente shotgun (like the AR is the gallente AR)
I don't want to sound mean, but CCP has already put up info about wanting an Amarr launcher weapon to go with the cal swarm launcher, the min MD, and the gal PLC. The precision rifle is going to be the minmitar precision weapon, and I'm not completely sure, but i thought i saw shotguns in a concept art from a while ago with pictures of racial launchers, knives, SMGS, pistols, and snipers
Kills- Archduke Ferdinand
Balance!
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Monkey MAC
Rough Riders..
2023
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Posted - 2014.02.23 00:08:00 -
[16] - Quote
Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range. Minmitar=AA-12 Caldari=Futuristic Remington Amarr=? scrambler rifle thats modified to shoot multiple blasts?
I wanted to avoid the AA-12 as its a bit too much, but the idea for ROF is there. The remington is more of an equivalent to the gallante one we currently have, caldari would be more like a double barrell, or english hunting shotgun Amarr: Think laser rifle with a FOV instead of pinpoint.
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2024
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Posted - 2014.02.23 00:13:00 -
[17] - Quote
ADAM-OF-EVE wrote:nope... shotgun is a special type of weapon. each race has their own.
gal = shotgun mini = MD amarr = LR caldari = sniper rifles
other racial versions not necessary
there are already like 100 versions of each light weapon. do we really need another 100 of each racial version of a shotgun/md/lr/sniper rifle
Technically MD is currently in the launcher class with Plc and SL. So there goes that theory.
Also in answer to your question, yes variety is the spice of life adding more choice makes people love their suits more. Plus T3 Construct Weapons systems will have 1000s of different variations OF THE SAME WEAPON, were talking attachments, scopes, stocks, magazine assemblies, barrels you name it, you can change it on a T3, because DIVERSITY
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
770
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Posted - 2014.02.23 00:13:00 -
[18] - Quote
Monkey MAC wrote:Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range. Minmitar=AA-12 Caldari=Futuristic Remington Amarr=? scrambler rifle thats modified to shoot multiple blasts? I wanted to avoid the AA-12 as its a bit too much, but the idea for ROF is there. The remington is more of an equivalent to the gallante one we currently have, caldari would be more like a double barrell, or english hunting shotgun Amarr: Think laser rifle with a FOV instead of pinpoint. Why avoid the AA-12? things crazy And i like the amarr idea, pretty good. Maybe overheats super fast, but has a lot of mag ammo
Kills- Archduke Ferdinand
Balance!
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Zahle Undt
Bullet Cluster Legacy Rising
743
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Posted - 2014.02.23 00:14:00 -
[19] - Quote
If we are going that route I guess we'll get racial versions of all SMGs too. I like the idea of each race having 1 specialty weapon that fits their racial warfare philosophy, but if they gave every race long range and short range equivalents I wouldn't be upset about it either.
I just don't get folks that adhere to one race, we're mercs not soldiers. If something fits my characters fighting style or gives an advantage I don't care what race makes it I'm using it.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
770
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Posted - 2014.02.23 00:15:00 -
[20] - Quote
id also like to see, once ALL racial variants of the launcher, sniper, shogun, knives, and SMG are released is a 10% bonus to the damage of racial guns, if used on the same racial suit. It would really help balance and the synergy that CCP is trying to create
Kills- Archduke Ferdinand
Balance!
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Monkey MAC
Rough Riders..
2029
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Posted - 2014.02.23 00:16:00 -
[21] - Quote
Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range. Minmitar=AA-12 Caldari=Futuristic Remington Amarr=? scrambler rifle thats modified to shoot multiple blasts? I wanted to avoid the AA-12 as its a bit too much, but the idea for ROF is there. The remington is more of an equivalent to the gallante one we currently have, caldari would be more like a double barrell, or english hunting shotgun Amarr: Think laser rifle with a FOV instead of pinpoint. Why avoid the AA-12? things crazy And i like the amarr idea, pretty good. Maybe overheats super fast, but has a lot of mag ammo
I know the AA-12 is crazy, but its too powerful, I had concept, where basically you have a series of barrels that are held in an assembly, each shot comes from a different barrel, to reload you take the barrel cylinder of and twist on a new one
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
771
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Posted - 2014.02.23 00:18:00 -
[22] - Quote
Zahle Undt wrote:If we are going that route I guess we'll get racial versions of all SMGs too. I like the idea of each race having 1 specialty weapon that fits their racial warfare philosophy, but if they gave every race long range and short range equivalents I wouldn't be upset about it either.
I just don't get folks that adhere to one race, we're mercs not soldiers. If something fits my characters fighting style or gives an advantage I don't care what race makes it I'm using it. The SMGs we still need are Amarr and gallente. We already have racial pistols, but we need racial knives for each race other than caldari as well. SMG for gallente=flamethrower SMG for amarr= charge weapon, the more you charge it for the longer it shoots, and it rapidly shoots semi-powerful shots once the charge is released. Basically, press and hold R1 for the charge, and once you have the charge at the desired amount, release, and it fires a stream of bullets at ACR speed, the number of bullets being proportional to charge time
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
771
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Posted - 2014.02.23 00:20:00 -
[23] - Quote
Monkey MAC wrote:Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Gavr1lo Pr1nc1p wrote:Monkey MAC wrote:Yes, not necessarily a "Shotgun" but definitely some form of shorter range, high alpha weapon.
Minmatar: Static Multi-Barrel design, 15 rounds, HROF, light damage. COD Equivalent: Assault Shotgun M1216
Caldari: Broken-Barrel design 3 rounds, LROF, High Alpha, no spread COD Equivalent: KS12 Slug-Firing
Amarr: Short-Range continous fire weapon, high damage short range. Minmitar=AA-12 Caldari=Futuristic Remington Amarr=? scrambler rifle thats modified to shoot multiple blasts? I wanted to avoid the AA-12 as its a bit too much, but the idea for ROF is there. The remington is more of an equivalent to the gallante one we currently have, caldari would be more like a double barrell, or english hunting shotgun Amarr: Think laser rifle with a FOV instead of pinpoint. Why avoid the AA-12? things crazy And i like the amarr idea, pretty good. Maybe overheats super fast, but has a lot of mag ammo I know the AA-12 is crazy, but its too powerful, I had concept, where basically you have a series of barrels that are held in an assembly, each shot comes from a different barrel, to reload you take the barrel cylinder of and twist on a new one We could use idea of AA-12 and simply balance it against the gallente shotgun I was thinking this- buff the gallente shotgun range by 2 meters, give the min shotgun 1 meter more range, but more spread as well to compensate, and have it deal the same DPS as the gallente shotgun, once the gallente shotgun gets a damage buff per pellet(like 5 damage at ADV, and 10 at proto would be the plasma shotgun buff)
Kills- Archduke Ferdinand
Balance!
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Scheneighnay McBob
Learning Coalition College
4112
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Posted - 2014.02.23 00:20:00 -
[24] - Quote
No. Each race's weapons should pertain to their range.
The idea of gallente sniper rifles or caldari shotguns is ridiculous.
I am your scan error.
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Monkey MAC
Rough Riders..
2029
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Posted - 2014.02.23 00:20:00 -
[25] - Quote
Zahle Undt wrote:If we are going that route I guess we'll get racial versions of all SMGs too. I like the idea of each race having 1 specialty weapon that fits their racial warfare philosophy, but if they gave every race long range and short range equivalents I wouldn't be upset about it either.
I just don't get folks that adhere to one race, we're mercs not soldiers. If something fits my characters fighting style or gives an advantage I don't care what race makes it I'm using it.
The philosphy determines the races weapons in comparison to each other. Otherwise we shouldn't technically have 4 AR weapons. So shotguns will be that gallante are the shortest range highest DPS while Caldari are the longest range with highest Alpha.
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
771
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Posted - 2014.02.23 00:22:00 -
[26] - Quote
Scheneighnay McBob wrote:No. Each race's weapons should pertain to their range.
The idea of gallente sniper rifles or caldari shotguns is ridiculous. Caldari shotgun= charge time, single shot in mag, long range, small reticle, slug shot, extreme alpha Gallente sniper rifle= LArge mag cap, short range (just outside of rail rifle territory), the old AR scope, semi auto, 85% damage of current tactical sniper rifle
Kills- Archduke Ferdinand
Balance!
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Monkey MAC
Rough Riders..
2029
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Posted - 2014.02.23 00:23:00 -
[27] - Quote
Scheneighnay McBob wrote:No. Each race's weapons should pertain to their range.
The idea of gallente sniper rifles or caldari shotguns is ridiculous.
Makes the idea of a Jack of all trades/ranges weapon (AR) ridiculous as well. Don't you think?
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
771
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Posted - 2014.02.23 00:32:00 -
[28] - Quote
Monkey MAC wrote:Scheneighnay McBob wrote:No. Each race's weapons should pertain to their range.
The idea of gallente sniper rifles or caldari shotguns is ridiculous. Makes the idea of a Jack of all trades/ranges weapon (AR) ridiculous as well. Don't you think? Exactly
Kills- Archduke Ferdinand
Balance!
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Meeko Fent
Kirkinen Risk Control Caldari State
1773
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Posted - 2014.02.23 00:45:00 -
[29] - Quote
Yes.
I want to OHK Gallente Scum.
Caldari Shotgun
This is the one Caldari weapon (Besides Sniper) that Should not have a charge-up time. It should be able to charge, but you shouldn't HAVE to charge to get a 2-3HK. Charging should be for 1HKing Infantry or heavies (if shot in the face), and for a range of maybe 30m if fully charged (There should still be spread, just a bit tighter then the current Shotgun). Non Charged range should be 10ish meters
This should be a shotgun for the Med and Heavy Frames, and should be balanced as such
I think the model should take a few cues from the Shotgun in the Halo Series. Perhaps more cubical then the Halo Shotty, But keeping the Pump, and have the pump be a cue for when it can fire
Minmatar
The slowest shotgun to fire, but able to give a heavy a bad day if all pellets connect. Its Optimal should be about 15-ish meters, and it should be the closest to RL firearms then the other shottys. Having double the pellets count of the other shotguns, but 3/4ths the damage per pellet, and the widest spread of the 4.
Another Shotty for the Meds to use, less for heavies because the Spread makes it necessary to get close in to do any real damage.
The model should be kinda similar to a Uzi made into a shotgun, while keeping the Pump from the cladari, but making the animation longer, and having the guy Point the shotgun up (perhaps because the Minamtar forgot to invent gun oil!) to pump the shotgun.
Amarr
The 2nd Scout shotty, and the long range one at that. Shoots less like a shotgun as we think, and more like a shotgun with slugs, doing Gal Shotty Damage at a slower ROF at 12-13 meters, but only having 1-3 Pellets
Perhaps could take a stylization cue from the ScR and a sawn-off. Imagine a One Handed, shortened ScR Looking weapon.
That my Ideas on the shotguns, Hope to get
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Charlotte O'Dell
Fatal Absolution General Tso's Alliance
1981
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Posted - 2014.02.23 00:45:00 -
[30] - Quote
lol. yes, but first fix the GA one
Charlotte O'Dell is the highest level unicorn!
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