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bogeyman m
Learning Coalition College
70
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Posted - 2014.02.09 00:44:00 -
[1] - Quote
Without changing anything related to restocking dropsuits (or vehicles) that have already been deployed (but not yet killed), increase the time required to change dropsuits mid-match to be no less than the time it takes to re-spawn at the slowest drop uplink. In other words, a time penalty but no ISK penalty for the privilege of playing multiple roles within the same match.
This would significantly reduce equipment spam from people who deploy one suit, drop all their equipment, swap suits, deploy more equipment, etc, etc, etc without any penalty or cost.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
64
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Posted - 2014.02.09 01:02:00 -
[2] - Quote
You know what I've got nothing to add to this. This ideal right here is completely f****** perfect.
Death Firm recruiter and sandwiches maker.
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Joseph Ridgeson
WarRavens League of Infamy
471
|
Posted - 2014.02.09 01:15:00 -
[3] - Quote
This punishes people who need to swap to AV in order to help their team deal with Tanks though.
What about: "if you are in a Suit that doesn't have that particular equipment equipped, the equipment you placed disappears in 20 seconds." That still gives you time to die and come back as a the same Logistics or to spawn at your Uplink in a different suit completely (IE, opening with as a Scout with an Uplink, rushing to a point, dropping Uplink, dying, coming back as a Heavy should still be a viable tactic) but it means you can't drop 3 uplinks, swap, drop 3 nanohives, swap, come in as a Heavy. |
bogeyman m
Learning Coalition College
75
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Posted - 2014.02.09 01:29:00 -
[4] - Quote
Joseph Ridgeson wrote:This punishes people who need to swap to AV in order to help their team deal with Tanks though.
What about: "if you are in a Suit that doesn't have that particular equipment equipped, the equipment you placed disappears in 20 seconds." That still gives you time to die and come back as a the same Logistics or to spawn at your Uplink in a different suit completely (IE, opening with as a Scout with an Uplink, rushing to a point, dropping Uplink, dying, coming back as a Heavy should still be a viable tactic) but it means you can't drop 3 uplinks, swap, drop 3 nanohives, swap, come in as a Heavy.
This isn't much of a penalty, waiting an extra few seconds to swap suits - it's really more of a mild disincentive. (A slap on the wrist rather than a kick in the teeth.)
If it wasn't clear, this is only targeted at people that are already in play and are looking to "game the system". I am NOT proposing any changes to the current ability to change suits after actually dying and before your next respawn.
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Mad Syringe
ReDust Inc.
75
|
Posted - 2014.02.09 01:53:00 -
[5] - Quote
If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get.
It can't be, that you switch to a proto suit, spam all available equipment on it, and change back to militia without any cost.
Equipment on the field, should always be taken out of the asset pool.
Cheers Mad |
bogeyman m
Learning Coalition College
90
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Posted - 2014.02.18 22:13:00 -
[6] - Quote
Shameless bump. |
bogeyman m
Learning Coalition College
122
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Posted - 2014.02.22 08:02:00 -
[7] - Quote
Bump |
bogeyman m
Krusual Covert Operators Minmatar Republic
133
|
Posted - 2014.04.01 17:40:00 -
[8] - Quote
Still want. Bump.
Duct tape 2.0 > Have WD-40; will travel.
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
33
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Posted - 2014.04.01 22:13:00 -
[9] - Quote
There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus.And if you are not a logi you equipment sucks already.
Equipment placing is one of the main ways for new players to earn WP don't inter fear with that if you want to see more players.
So shame on you if you have skilled protofitting and continue to Espam let the new guys do it. |
bogeyman m
Krusual Covert Operators Minmatar Republic
149
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Posted - 2014.04.03 20:10:00 -
[10] - Quote
Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus.
Do you have confirmation of this? Links or it didn't happen. :-)
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
186
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Posted - 2014.05.17 22:23:00 -
[11] - Quote
Bump.
Duct tape 2.0 > Have WD-40; will travel.
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Vitoka79 from SVK
ACME SPECIAL FORCES RISE of LEGION
81
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Posted - 2014.05.18 05:55:00 -
[12] - Quote
The amount of equipment one player can drop should be limited.Lets say 3 Uplinks,3 Nanohives and 5-6 Proxi or REs.
I don't need a pilot suit.I made my own without skill bonuses :(
Crashing dropships since september 2012...
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3331
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Posted - 2014.05.18 11:56:00 -
[13] - Quote
bogeyman m wrote:Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-)
Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
|
Posted - 2014.05.18 12:08:00 -
[14] - Quote
No, no, no.
This is why having two different Logi suits doesn't work when you switch (not sure what happens if your clone bleeds out though.)
Be happy that the equipment spam isn't all 5 second uplinks and triage hives that repair 100 armor per pulse because you can't have more than one bonus apply at the same time.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
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Posted - 2014.05.18 12:09:00 -
[15] - Quote
Mad Syringe wrote:If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get.
It can't be, that you switch to a proto suit, spam all available equipment on it, and change back to militia without any cost.
Equipment on the field, should always be taken out of the asset pool.
Cheers Mad
THIS. This is the answer to this thread.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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bogeyman m
Krusual Covert Operators Minmatar Republic
194
|
Posted - 2014.05.18 15:13:00 -
[16] - Quote
John Demonsbane wrote:bogeyman m wrote:Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-) Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus.
That was a great guide. Very informative.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
194
|
Posted - 2014.05.18 15:19:00 -
[17] - Quote
Vitoka79 from SVK wrote:The amount of equipment one player can drop should be limited.Lets say 3 Uplinks,3 Nanohives and 5-6 Proxi or REs.
I'd rather a limit be on how many devices are active at one time - people could drop as many as they could carry. That way, if they pushed to a new location, they could drop more equipment and the older stuff would cease to exist. This would promote a more active use of the equipment over spamming the field with drop and forget gear.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
194
|
Posted - 2014.05.18 15:27:00 -
[18] - Quote
Velociraptor antirrhopus wrote:Mad Syringe wrote:If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get.
It can't be, that you switch to a proto suit, spam all available equipment on it, and change back to militia without any cost.
Equipment on the field, should always be taken out of the asset pool.
Cheers Mad THIS. This is the answer to this thread.
Recently, while defending a point, I saw a guy in a logo suit drop 6 or 7 nanohives, then switch into a heavy suit with an HMG... I moved on.
Duct tape 2.0 > Have WD-40; will travel.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
447
|
Posted - 2014.05.18 21:39:00 -
[19] - Quote
**** you. I already have enough trouble changing my ******* AV suit into something that doesn't get me killed after dealing with a vehicle. It's also ******* tedious to find a supply depot to actually get my AV stuff in the first place when a tank rolls up. Especially when a dipshit decides to nuke all openly accessible depots with their railguns.
I don't need another ******* penalty.
Also, I want my ******* compact hive to restock at the supply depot.
However, granting an additional hard limit per equipment type would solve all issues. Aren't REs already limited by skill instead of meta level? IIRC you can plant more at once if you are skilled more highly. That system should apply to drop uplinks and nanohives. One item per level, to a maximum of five in total. It's not like you have access to a drop uplink that allows more than one instance to be active at a time at level 1, anyway. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3335
|
Posted - 2014.05.18 21:50:00 -
[20] - Quote
bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-) Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus. So, it's not so much a 'penalty' as it is a removal of the bonus. Anyway, that was a great guide. Very informative.
1) Correct.
2) Thank you, and you are welcome. I do feel bad for the players that I deleted it, but maybe they'll come back if Rattati actually does something with this game. I do have a offer on the table to him that I'll put back my guides in exchange for a bunch of officer laser rifles. We'll see if he goes for it.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Luk Manag
of Terror TRE GAFFEL
521
|
Posted - 2014.05.18 23:16:00 -
[21] - Quote
I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match.
Example 1. Proxy mines. To kill a tank I have to put out all 3 levels of mines. I'm not going to run around with a bunch of proxy mines after I have the trap set, because they will disappear if I drop more.
Example 2. Triage Nanohives. They are a waste of an equipment slot compared to the repair ammounts possible with the rep tool. My Cal logi is the most effective with ammo-only nanohives. With everyone swapping suits to repair up, why not collect some WP? And, if they can get back to the fight more quickly, bonus! With the new lower hitpoints on hives, front line use is a waste (too easy to pop them from use and AOE damage).
Example 3. Uplinks. Bad uplinks can be as much of a disaster as smart-spawn.
It's not an elegant system, but it has to be done. You guys want to just zerg rush the front lines - and then get mad when you run out of ammo-then die-then rage out when there are no good spawns?
There will be bullets. ACR+SMG [CEO of Terror]
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bogeyman m
Krusual Covert Operators Minmatar Republic
199
|
Posted - 2014.05.18 23:19:00 -
[22] - Quote
Sole Fenychs wrote:**** you. I already have enough trouble changing my ******* AV suit into something that doesn't get me killed after dealing with a vehicle. It's also ******* tedious to find a supply depot to actually get my AV stuff in the first place when a tank rolls up. Especially when a dipshit decides to nuke all openly accessible depots with their railguns.
I don't need another ******* penalty.
Also, I want my ******* compact hive to restock at the supply depot.
However, granting an additional hard limit per equipment type would solve all issues. Aren't REs already limited by skill instead of meta level? IIRC you can plant more at once if you are skilled more highly. That system should apply to drop uplinks and nanohives. One item per level, to a maximum of five in total. It's not like you have access to a drop uplink that allows more than one instance to be active at a time at level 1, anyway.
I used to have similar issues dying A LOT in my AV rig. That gets expensive once you start using proto weapons - which is currently the only option with Swarm Launcher limitations. I have found a couple of Militia suits that fit my playstyle and allow me some additional self-defense options. I now die a bit less, but my overall cost of running a SL has gone down considerably. Yes, not having access to a Supply Depot is a pain in the a$$.
Again, having an added time delay in changing suits is not actually a 'penalty' - it would simply minimize the temptation for people to exploit it.
If there ends up being some sort of 'deployed' equipment cap, I agree that everything should be restockable at a Supply Depot. (This would also remove the need for people to swap into a fresh version of the same suit just to refill equipment.)
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
199
|
Posted - 2014.05.18 23:24:00 -
[23] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-) Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus. So, it's not so much a 'penalty' as it is a removal of the bonus. Anyway, that was a great guide. Very informative. 1) Correct. 2) Thank you, and you are welcome. I do feel bad for the players that I deleted it, but maybe they'll come back if Rattati actually does something with this game. I do have a offer on the table to him that I'll put back my guides in exchange for a bunch of officer laser rifles. We'll see if he goes for it. I've got 40+ 'named' LRs you can have, if we could figure out how to get them to you. In return, you'd need to give me something shiny... Or made of chocolate.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
199
|
Posted - 2014.05.19 00:00:00 -
[24] - Quote
Luk Manag wrote:I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match.
Example 1. Proxy mines. To kill a tank I have to put out all 3 levels of mines. I'm not going to run around with a bunch of proxy mines after I have the trap set, because they will disappear if I drop more.
Example 2. Triage Nanohives. They are a waste of an equipment slot compared to the repair ammounts possible with the rep tool. My Cal logi is the most effective with ammo-only nanohives. With everyone swapping suits to repair up, why not collect some WP? And, if they can get back to the fight more quickly, bonus! With the new lower hitpoints on hives, front line use is a waste (too easy to pop them from use and AOE damage).
Example 3. Uplinks. Bad uplinks can be as much of a disaster as smart-spawn.
It's not an elegant system, but it has to be done. You guys want to just zerg rush the front lines - and then get mad when you run out of ammo-then die-then rage out when there are no good spawns?
I'm not so much against equipment spam as I am against the effect on game performance when multiple people do it at the same time. That's the biggest issue for me. I've been in many matches where the game becomes unplayable. If Supply Depots would refill all equipment and one could carry more (but deploy less at one time), I think the game performance would be much improved.
I appreciate, and agree with, your point regarding the strategic use of equipment to influence a match. Theoretically, if there was a Supply Depot near by and not including proto or LP gear, I could deploy 6 proxies, 6 REs, 5 uplinks and 9 nanohives all at the same time - then run off to hunt tanks with a Swarm Launcher. (I haven't actually tried this yet, but I just made myself curious.) However, I would actually prefer if all equipment had some sort of inherent accountability - I'm not a big fan of the drop and forget gear.
Duct tape 2.0 > Have WD-40; will travel.
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CCP Rattati
C C P C C P Alliance
1221
|
Posted - 2014.05.19 00:02:00 -
[25] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:bogeyman m wrote:Odigos Ellinas wrote:There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-) Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus. So, it's not so much a 'penalty' as it is a removal of the bonus. Anyway, that was a great guide. Very informative. 1) Correct. 2) Thank you, and you are welcome. I do feel bad for the players that I deleted it, but maybe they'll come back if Rattati actually does something with this game. I do have a offer on the table to him that I'll put back my guides in exchange for a bunch of officer laser rifles. We'll see if he goes for it.
We know equipment spam is a problem, and it is not good to punish the right kind of behaviour (jumping to a CRU and get out AV when necessary) over lame spam tactics.
On the guides John, you do whateever you want to do and we will do our best. I like officer items, but we're focusing on balance first. I am hoping to get a 'Rattati's PLC in of course.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
240
|
Posted - 2014.05.19 00:40:00 -
[26] - Quote
Notice how all you see are uplinks and no nanohives in the game! Change to the suit bonus did that. Everyone runs amarr logi for uplinks.I can't remember seeing a Caldri logi except when I bring in Nanohives. I don't see the spam like in the past. Maybe the spaming vets left. |
Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
240
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Posted - 2014.05.19 00:45:00 -
[27] - Quote
bogeyman m wrote:Luk Manag wrote:I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match.
Example 1. Proxy mines. To kill a tank I have to put out all 3 levels of mines. I'm not going to run around with a bunch of proxy mines after I have the trap set, because they will disappear if I drop more.
Example 2. Triage Nanohives. They are a waste of an equipment slot compared to the repair ammounts possible with the rep tool. My Cal logi is the most effective with ammo-only nanohives. With everyone swapping suits to repair up, why not collect some WP? And, if they can get back to the fight more quickly, bonus! With the new lower hitpoints on hives, front line use is a waste (too easy to pop them from use and AOE damage).
Example 3. Uplinks. Bad uplinks can be as much of a disaster as smart-spawn.
It's not an elegant system, but it has to be done. You guys want to just zerg rush the front lines - and then get mad when you run out of ammo-then die-then rage out when there are no good spawns? I'm not so much against equipment spam as I am against the effect on game performance when multiple people do it at the same time. That's the biggest issue for me. I've been in many matches where the game becomes unplayable. If Supply Depots would refill all equipment and one could carry more (but deploy less at one time), I think the game performance would be much improved. I appreciate, and agree with, your point regarding the strategic use of equipment to influence a match. Theoretically, if there was a Supply Depot near by and not including proto or LP gear, I could deploy 6 proxies, 6 REs, 5 uplinks and 9 nanohives all at the same time - then run off to hunt tanks with a Swarm Launcher. (I haven't actually tried this yet, but I just made myself curious.) However, I would actually prefer if all equipment had some sort of inherent accountability - I'm not as big a fan of drop and forget gear. If drop and forget can get hacked its a game changer.Keep it the way it is an let us hack equipment |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3337
|
Posted - 2014.05.19 01:31:00 -
[28] - Quote
CCP Rattati wrote:John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:
Yes this is how the bonus works. I deleted my uplink guide so I can't link anything. You need to be currently in an Amarr or Caldari logi suit to get the bonus.
So, it's not so much a 'penalty' as it is a removal of the bonus. Anyway, that was a great guide. Very informative. 1) Correct. 2) Thank you, and you are welcome. I do feel bad for the players that I deleted it, but maybe they'll come back if Rattati actually does something with this game. I do have a offer on the table to him that I'll put back my guides in exchange for a bunch of officer laser rifles. We'll see if he goes for it. We know equipment spam is a problem, and it is not good to punish the right kind of behaviour (jumping to a CRU and get out AV when necessary) over lame spam tactics. On the guides John, you do whateever you want to do and we will do our best. I like officer items, but we're focusing on balance first. I am hoping to get a 'Rattati's PLC in of course.
No dice!
Especially with this unfortunate trend I see coming towards Gallente master race... disturbing...
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Luk Manag
of Terror TRE GAFFEL
522
|
Posted - 2014.05.19 01:56:00 -
[29] - Quote
Luther Mandrix wrote:Notice how all you see are uplinks and no nanohives in the game! Change to the suit bonus did that. Everyone runs amarr logi for uplinks.I can't remember seeing a Caldri logi except when I bring in Nanohives. I don't see the spam like in the past. Maybe the spaming vets left.
I have 2 Caldari Logistics fits that I use in combat (as opposed to logistical operations). One fit uses Core Locus grenades, and the other uses Packed Lai Dai AV grenades.
I wouldn't call triage stations lame or spammy.... but they might be more effective in front line use if they had more HP and I could cary more. If I could carry 6, with 2 active at any one time, it might be worth using them, because they run out too quick, and I spend the rest of the battle searching for a depot or playing as an equipmentless slayer logi.
[IDEA] Let us resupply our deployables by salvaging enemies or their equipment.
There will be bullets. ACR+SMG [CEO of Terror]
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bogeyman m
Krusual Covert Operators Minmatar Republic
200
|
Posted - 2014.05.19 02:01:00 -
[30] - Quote
Luther Mandrix wrote:bogeyman m wrote:Luk Manag wrote:I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match.
Example 1. Proxy mines. To kill a tank I have to put out all 3 levels of mines. I'm not going to run around with a bunch of proxy mines after I have the trap set, because they will disappear if I drop more.
Example 2. Triage Nanohives. They are a waste of an equipment slot compared to the repair ammounts possible with the rep tool. My Cal logi is the most effective with ammo-only nanohives. With everyone swapping suits to repair up, why not collect some WP? And, if they can get back to the fight more quickly, bonus! With the new lower hitpoints on hives, front line use is a waste (too easy to pop them from use and AOE damage).
Example 3. Uplinks. Bad uplinks can be as much of a disaster as smart-spawn.
It's not an elegant system, but it has to be done. You guys want to just zerg rush the front lines - and then get mad when you run out of ammo-then die-then rage out when there are no good spawns? I'm not so much against equipment spam as I am against the effect on game performance when multiple people do it at the same time. That's the biggest issue for me. I've been in many matches where the game becomes unplayable. If Supply Depots would refill all equipment and one could carry more (but deploy less at one time), I think the game performance would be much improved. I appreciate, and agree with, your point regarding the strategic use of equipment to influence a match. Theoretically, if there was a Supply Depot near by and not including proto or LP gear, I could deploy 6 proxies, 6 REs, 5 uplinks and 9 nanohives all at the same time - then run off to hunt tanks with a Swarm Launcher. (I haven't actually tried this yet, but I just made myself curious.) However, I would actually prefer if all equipment had some sort of inherent accountability - I'm not as big a fan of drop and forget gear. If drop and forget can get hacked its a game changer.Keep it the way it is an let us hack equipment
This is an interesting idea.
Duct tape 2.0 > Have WD-40; will travel.
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Appia Vibbia
Molon Labe. General Tso's Alliance
2437
|
Posted - 2014.05.19 02:11:00 -
[31] - Quote
CCP Rattati wrote: On the guides John, you do whateever you want to do and we will do our best. I like officer items, but we're focusing on balance first. I am hoping to get a 'Rattati's PLC in of course.
Is this just going to be an Aurum standard Plasma Cannon?, You need to aim higher, for something like Rattati's CER-5 Plasma Cannon
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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bogeyman m
Krusual Covert Operators Minmatar Republic
206
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Posted - 2014.05.21 05:23:00 -
[32] - Quote
Luk Manag wrote:Luther Mandrix wrote:Notice how all you see are uplinks and no nanohives in the game! Change to the suit bonus did that. Everyone runs amarr logi for uplinks.I can't remember seeing a Caldri logi except when I bring in Nanohives. I don't see the spam like in the past. Maybe the spaming vets left. I have 2 Caldari Logistics fits that I use in combat (as opposed to logistical operations). One fit uses Core Locus grenades, and the other uses Packed Lai Dai AV grenades. I wouldn't call triage stations lame or spammy.... but they might be more effective in front line use if they had more HP and I could cary more. If I could carry 6, with 2 active at any one time, it might be worth using them, because they run out too quick, and I spend the rest of the battle searching for a depot or playing as an equipmentless slayer logi. [IDEA] Let us resupply our deployables by salvaging enemies or their equipment.
Idea mashup: - make adv & pro deployables carry 4 with 2 active at any time (std & mlt carry 2 with 1 active) - make all deployables restockable at supply depots - make all deployables hackable - make all deployables salvagable (Minmatar only?)
Duct tape 2.0 > Have WD-40; will travel.
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DeathwindRising
ROGUE RELICS
304
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Posted - 2014.05.21 06:42:00 -
[33] - Quote
why not change equipment so that it doesnt need to be deployed at all?
nanohives would simply work by having one on your suit. anyone standing near you gets ammo.
uplinks work by spawning near the guy carrying it.
BOOM! no more spam
it would also shake things up within the game for reason that should be obvious to everyone.
Logis suddenly become mobile supply depots and CRUs... if they choose to be lol |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3379
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Posted - 2014.05.21 14:43:00 -
[34] - Quote
DeathwindRising wrote:why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it would also shake things up within the game for reason that should be obvious to everyone. Logis suddenly become mobile supply depots and CRUs... if they choose to be lol
That was suggested a few months ago already. Terrible idea.
I have a big enough bright yellow bullseye on me as it is. If I became a mobile CRU I would never stop dying!
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Cross Atu
OSG Planetary Operations Covert Intervention
2104
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Posted - 2014.05.21 17:09:00 -
[35] - Quote
Mad Syringe wrote:If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get.
It can't be, that you switch to a proto suit, spam all available equipment on it, and change back to militia without any cost.
Equipment on the field, should always be taken out of the asset pool.
Cheers Mad If that's the case however (and I see support for the idea logically) it must apply universally not just to deployed objects or it nerfs equipment only, and only certain types, becoming a 'stealth' role nerf due to objections over a specific type of meta play.
If we're going through route the simple version would be to revert to the days when suit swap expended the fitting you are currently in - because that's in essence what this is suggesting just applied universally rather than narrowly.
A better method, IMO, is simply to apply a cool down to depot swaps just as there is with vehicle recall/deployment. Yes it will still be used but the use will be mitigated and the game wide application equal.
0.02 ISK Cross
Cross Atu for CPM1- An emergent candidate
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Cross Atu
OSG Planetary Operations Covert Intervention
2104
|
Posted - 2014.05.21 17:15:00 -
[36] - Quote
Luther Mandrix wrote:bogeyman m wrote:Luk Manag wrote:I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match.
Example 1. Proxy mines. To kill a tank I have to put out all 3 levels of mines. I'm not going to run around with a bunch of proxy mines after I have the trap set, because they will disappear if I drop more.
Example 2. Triage Nanohives. They are a waste of an equipment slot compared to the repair ammounts possible with the rep tool. My Cal logi is the most effective with ammo-only nanohives. With everyone swapping suits to repair up, why not collect some WP? And, if they can get back to the fight more quickly, bonus! With the new lower hitpoints on hives, front line use is a waste (too easy to pop them from use and AOE damage).
Example 3. Uplinks. Bad uplinks can be as much of a disaster as smart-spawn.
It's not an elegant system, but it has to be done. You guys want to just zerg rush the front lines - and then get mad when you run out of ammo-then die-then rage out when there are no good spawns? I'm not so much against equipment spam as I am against the effect on game performance when multiple people do it at the same time. That's the biggest issue for me. I've been in many matches where the game becomes unplayable. If Supply Depots would refill all equipment and one could carry more (but deploy less at one time), I think the game performance would be much improved. I appreciate, and agree with, your point regarding the strategic use of equipment to influence a match. Theoretically, if there was a Supply Depot near by and not including proto or LP gear, I could deploy 6 proxies, 6 REs, 5 uplinks and 9 nanohives all at the same time - then run off to hunt tanks with a Swarm Launcher. (I haven't actually tried this yet, but I just made myself curious.) However, I would actually prefer if all equipment had some sort of inherent accountability - I'm not as big a fan of drop and forget gear. If drop and forget can get hacked its a game changer.Keep it the way it is an let us hack equipment
I've supported this idea for a long time and I still do. It would require tactical play without production of a mechanical bottleneck. Further this would add an extra use for active scans as mine fields of Prox or RE could be hacked (they are deployed equipment after all).
My suggestion for this was to require Infantry Hacking skills, or a fitted Codebreaker of equal or greater meta level for hacking the deployed equipment. This is value added to some lessor used skills/mod configurations, a more compelling reason to run an active scanner even with scout spam in the meta, and creates rather than reduces tactical choices in both fitting selection (Min Scout asset hacker anyone?) and equipment deployment (better make sure that uplnks secure or you're feeding the hostile team).
0.02 ISK Cross
Cross Atu for CPM1- An emergent candidate
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bogeyman m
Krusual Covert Operators Minmatar Republic
209
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Posted - 2014.05.21 17:32:00 -
[37] - Quote
John Demonsbane wrote:DeathwindRising wrote:why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it would also shake things up within the game for reason that should be obvious to everyone. Logis suddenly become mobile supply depots and CRUs... if they choose to be lol That was suggested a few months ago already. Terrible idea. I have a big enough bright yellow bullseye on me as it is. If I became a mobile CRU I would never stop dying!
Anything that makes an Amarrian bullseye bigger, the better. :-)
Duct tape 2.0 > Have WD-40; will travel.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3399
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Posted - 2014.05.21 20:59:00 -
[38] - Quote
bogeyman m wrote:John Demonsbane wrote:DeathwindRising wrote:why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it would also shake things up within the game for reason that should be obvious to everyone. Logis suddenly become mobile supply depots and CRUs... if they choose to be lol That was suggested a few months ago already. Terrible idea. I have a big enough bright yellow bullseye on me as it is. If I became a mobile CRU I would never stop dying! Anything that makes an Amarrian bullseye bigger, the better. :-)
You will see the light, one day. For your sake hopefully it is the light of God, not the light of my LR as the duct tape boils away and your dropsuit melts into slag.
As for your earlier post about your opinion being in large part based on game performance, a lot of the lag due to equipment was (shockingly) fixed around 1.6-1.7 as I recall.
I'll give you the same argument I gave then: We shouldn't be balancing things, especially ones that are fundamental to certain playstyles (yes, mine in this case) based on bugs or sloppy coding that causes performance issues. The goal should be to fix the underlying problem, not the symptom it causes.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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XxGhazbaranxX
The New Age Outlaws Proficiency V.
1352
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Posted - 2014.05.22 00:17:00 -
[39] - Quote
CCP Rattati wrote: I like officer items, but we're focusing on balance first. I am hoping to get a 'Rattati's PLC in of course.
This This This And This... I want it, do it now. DOn't ask for permission, do a stealth patch in the middle of the night and add it.... My PLC skills are waiting for the time the PLC is fixed
PLC profi 5 Rapid reload 4 ammo 3 fitting opt 3
I want this, I need this; Now you got my hopes up.
Plasma Cannon Advocate
Dust 514 Survivor
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bogeyman m
Krusual Covert Operators Minmatar Republic
211
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Posted - 2014.05.22 02:50:00 -
[40] - Quote
John Demonsbane wrote:bogeyman m wrote:John Demonsbane wrote:DeathwindRising wrote:why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it would also shake things up within the game for reason that should be obvious to everyone. Logis suddenly become mobile supply depots and CRUs... if they choose to be lol That was suggested a few months ago already. Terrible idea. I have a big enough bright yellow bullseye on me as it is. If I became a mobile CRU I would never stop dying! Anything that makes an Amarrian bullseye bigger, the better. :-) You will see the light, one day. For your sake hopefully it is the light of God, not the light of my LR as the duct tape boils away and your dropsuit melts into slag. As for your earlier post about your opinion being in large part based on game performance, a lot of the lag due to equipment was (shockingly) fixed around 1.6-1.7 as I recall. I'll give you the same argument I gave then: We shouldn't be balancing things, especially ones that are fundamental to certain playstyles (yes, mine in this case) based on bugs or sloppy coding that causes performance issues. The goal should be to fix the underlying problem, not the symptom it causes.
I will ignore the initial, misguided tone of your reply. (But I might duct tape a 'reclaimed' Caldari scout exoskeleton over top of my Matari dropsuit anyway.)
I have recently witnessed noticeable performance degradation when significant equipment has been deployed within a relatively small area. So there still seems to be room for improvement post 1.8
And as much as it pains me to agree with someone of your heritage, fixing the problem is infinitely more important than fixing the symptoms.
Duct tape 2.0 > Have WD-40; will travel.
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SCATTORSHOT RINNEGATE
duna corp
45
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Posted - 2014.05.22 06:14:00 -
[41] - Quote
Whats the problem? i love drop nanites for my mates, don't be kids drop a flux and problem solved, Don't ruin my nanite depot is awsome to look
If you read this you probably going to die by my tank.
Dust is not dead, stop biomassing like scrubs.
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
361
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Posted - 2014.05.22 06:32:00 -
[42] - Quote
i just think they need to remove the momentary invulnerability from switching suits. Nothing more aggervating than shooting the **** out of someone, and not seeing the damage being applied, then them just so casually turning around, and face fkn you
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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DeathwindRising
ROGUE RELICS
308
|
Posted - 2014.05.22 09:34:00 -
[43] - Quote
John Demonsbane wrote:DeathwindRising wrote:why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning near the guy carrying it. BOOM! no more spam it would also shake things up within the game for reason that should be obvious to everyone. Logis suddenly become mobile supply depots and CRUs... if they choose to be lol That was suggested a few months ago already. Terrible idea. I have a big enough bright yellow bullseye on me as it is. If I became a mobile CRU I would never stop dying!
you dont have to fit uplinks though, just like most people dont fit them now. the difference is that if the spawn is another player then you cant camp him like you can now with uplinks. you cant get stuck anymore from uplinks being placed inside crates on on roof tops with small rails that heavy suits cant jump over. no more bad spawns.
or now you get really great spawns! like a scout with a cloak sneaking in behind the enemy and having a squad of heavies spawn on him lol |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
631
|
Posted - 2014.05.22 17:34:00 -
[44] - Quote
this thread is a waste of space |
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