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Thread Statistics | Show CCP posts - 1 post(s) |
Summ Dude
OSG Planetary Operations Covert Intervention
165
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Posted - 2014.02.02 23:23:00 -
[1] - Quote
stlcarlos989 wrote:DeadlyAztec11 wrote:No, no they should not. It has been possible since always. What is wrong now? I can't put a damage mod in a low slot so why a light weapon in the heavy slot? Why not make it a "W" slot since any weapon can fit into it, not to mention it would make the commando more appealing. Um, really? You realize you can also fit a sidearm into a light weapon slot, right? And this has always been the case? So for what you're suggesting, you'd also have to take that ability away on medium and light suits. For some reason the creators of these threads always seem to ignore that fact. Go figure.
Aero Yassavi wrote:Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force?
It's fine. I'll give you a hint. It rhymes with Snail Stifle.
Look, as has been said so many times by so many people now, if Sentinels are choosing to run with light weapons instead of heavy weapons, then there's something wrong with the weapon balance. I'd pretty much always rather have my HMG than any assault rifle, this thing wrecks people in it's optimal. And in case it wasn't obvious, heavy weapons are supposed to be more lethal than light weapons (if also at least more niche), just like light weapons are more lethal than sidearms. So don't complain about the suits, complain about the unbalanced weapons. Perhaps specifically that the assault rifles still seem to outperform most everything else in most situations.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
167
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Posted - 2014.02.03 00:51:00 -
[2] - Quote
WUT ANG wrote:Commandos should be medium frame.........Assault - Logi - Commando Um, why?
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
168
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Posted - 2014.02.03 01:22:00 -
[3] - Quote
Tectonic Fusion wrote:Summ Dude wrote:WUT ANG wrote:Commandos should be medium frame.........Assault - Logi - Commando Um, why? Because he's a derp. Aww well that's just mean.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
168
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Posted - 2014.02.03 01:46:00 -
[4] - Quote
VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
169
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Posted - 2014.02.03 01:56:00 -
[5] - Quote
Scheneighnay McBob wrote:Shouldn't heavy weapons be better than light weapons anyway? Well, I've always thought of them as more lethal, but not necessarily exactly "better" overall. So they should have more killing potential when in their niche situation, but perhaps less versatility/flexibility than light weapons. So comparing the HMG to an AR: both are designed as close ranged weapons. In the HMG's optimal, the AR will be completely outclassed; it doesn't even come close to the HMG's dps. But the AR also has better range and accuracy, so it can operate at least somewhat successfully outside of it's main niche.
I would be worried that if heavy weapons were all around better than light weapons, we'd end up seeing almost all heavies, and like no assaults anymore.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
170
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Posted - 2014.02.03 02:09:00 -
[6] - Quote
Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yea they got more slots, an actual reasonable amount now. And the bonuses are way better. Grenades are certainly nice, but I can understand why Commandos get the equipment slot instead. They're designed with a second-line suppression role in mind, having some piece of supportive equipment just makes more sense than a grenade that probably won't reach most of your targets anyway.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
171
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Posted - 2014.02.03 02:22:00 -
[7] - Quote
True Adamance wrote:Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yup Aero projects a suit with 711 Armour on his Amarr + Shields which were 300ish last U checked, and could fit some ridiculous weaponry combinations. Oh yea, they got a CPU/PG buff too didn't they? And for some weird reason right now the Amarr Commando actually has the same HP as the Gallente and Caldari, which is a problem that needs to be corrected.
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
172
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Posted - 2014.02.03 03:00:00 -
[8] - Quote
Logi Bro wrote:Aero Yassavi wrote:Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force?
It's fine. People have been murdering each other in real life since the beginning of time, why are people still making laws to outlaw murder in modern day governments? #murderisfine #logic Um, no, you actually missed the point. The point was that people are just now starting to complain about this, even though it's been around forever. People have been complaining about murder and writing laws against it since there have been civilizations. So your argument is (actually) invalid.
#nicetry #illogic
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
172
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Posted - 2014.02.03 03:07:00 -
[9] - Quote
noob cavman wrote:Murder before scones and tea anyone? *\o/* I actually prefer muffins....
Not just a laymen, but the laymen.
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Summ Dude
OSG Planetary Operations Covert Intervention
172
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Posted - 2014.02.03 03:31:00 -
[10] - Quote
True Adamance wrote:Logi Bro wrote:Summ Dude wrote:Logi Bro wrote:Aero Yassavi wrote:Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force?
It's fine. People have been murdering each other in real life since the beginning of time, why are people still making laws to outlaw murder in modern day governments? #murderisfine #logic Um, no, you actually missed the point. The point was that people are just now starting to complain about this, even though it's been around forever. People have been complaining about murder and writing laws against it since there have been civilizations. So your argument is (actually) invalid. #nicetry #illogic My post was sarcastic, but glad to see you took it so seriously. How about we look at some REAL logic? Heavy suits were combat inefficient prior to the buff they got in 1.6. Want to know when the first of these heavy+light weapon complaint threads started? Just a little bit after 1.6. They have gotten worse since the release of even more rifles in 1.7. Heavies with light weapons are nothing new, sure. But GOOD heavies plus light weapons is new. So to answer the question that Aero asked: "why are the QQers only just now coming out in force," it is because of a subsequent buff to heavy suits and introduction of new, ridiculously powerful rifles. THAT is why this is a problem. Is that really an issue with the heavy suit then? Yea you've kinda lost me as well Logi Bro. I recall these threads becoming popular a little bit after the introduction of the RR. And from my experience, that vast majority of them cite this specific fitting as their main annoyance.
Not just a laymen, but the laymen.
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