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Bethhy
Ancient Exiles. Renegade Alliance
1049
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Posted - 2014.02.02 16:47:00 -
[61] - Quote
Atiim wrote:BAD FURRY wrote:demonkiller 12 wrote:ive gone through maybe 100 tanks since 1.7, NEVER lost any to AV infantry, only to railguns across the map, get rid of militia tanks, but normal tanks and little and give them a super high price Ummm No ! we when over this read back some taking out MLT tanks only hurts the game and players and price them hi only hurts the game more as well when you have only good tankers and player who could be good tankers not even skill into them do to the price of failing ! and like i said Pub battles dont count ! And let me guess, PC is all that does count? First off, only a very small part of the playerbase participates in PC, and only a small part of the playerbase could participate in Planetary Conquest if they wanted to. Furthermore, balance around the Planetary Conquest game-mode implies that everyone is running Prototype and Officer gear 24/7. If you are going to allow something to be balanced in one gamemode, but not another; then do not allow them to be in said gamemode (Basically, if you won't balance them around PUBs, then remove them from PUBs) I think these guys also covered that point in another thread: DUST Fiend wrote:PC is too small of a sample size, considering not only do so few play it, so few even CAN play it. You just wind up with a few set styles of play that generally stick, and you don't really get the bigger picture of overall balance.
Tanks themselves are fairly balanced, it's red line abuse and militia tank abuse that are causing issues in the general population, and I would not be remotely surprised to see dedicated red line rail tanks in PC matches that literally never ever leave their post.
I think a lot of PC players are putting too much value in their "status" and failing to see that it's the same game with more coordination. The mechanics don't change, it's just that you generally have an entire team working together and everyone just uses what's statistically strongest not because they're interested in the balance of the game, but because they're interested in winning that match.
Surt gods end wrote:You can't shape this game out of something as exclusive as PC. To many factors plays into why it is exclusive and great team corp is not one of em. or I should say only reason. CB has proven to be the better judgment of strong teams. Without the VIP treatment.
PC players are about 5% of this game's playerbase. Anyone saying that something should be balanced around what almost nobody plays clearly has no credibility in a balance discussion [/thread]
I Agree there has to be some shaping of the game around the casual gamer experience afterall even I am a casual gamer... and so is 95% of the community.
But PC is the "End game" as it is said and a lot of people are missing what that even means. You can name off a list of the big ol' FPS developers of all time with the big success stories, and everyone of them have one thing in common...they test and balance their overall game around the "end game" aspect... or the Competitive, highly skilled player pool. These players afterall will show you the flaw in your design before anything.
This is not to give to much "attention" on player status.. a lot of the players that hold good status in PC, held it long before PC even existed. Most of these skilled player's in this pool can make newly 500k SP characters and get results most players playing for 8 months struggle to get in the best of circumstances.
We want public contracts to be competitive and accessible for all, but if there is MASSIVE balance, performance, roles, racial, vehicle, equipment, dropship, map efficacy.... etc ... etc... issues in the most competitive aspect of the game. Like is pointed out by so many supposed "counter points" That are taken advantage of while huge aspects of the game are left useless....
Then yes... PC is a very relevant place to look at balance and implementation success... Because even anyone of the quoted players, can farm new players with a plasma cannon... but bring it to PC? Pfft. You can go down the line with racial parity in general, game performance, equipment use and abuse, maps... you name it... And what is a trend in PC fastly becomes one in pubs.
Meh... |
HYENAKILLER X
AGGRESSIVE TYPE
538
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Posted - 2014.02.02 17:04:00 -
[62] - Quote
BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! You are so gd dmn stupid
You are welcome for my leadership.
Proven Aggressive Type
I have spoken.
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Toby Flenderson
research lab
233
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Posted - 2014.02.02 17:12:00 -
[63] - Quote
The thing that bothers me the most about the OP has to be the lack of punctuation. I think the only epic fail here is the public school system... |
shadow drake35
The Unholy Legion Of DarkStar DARKSTAR ARMY
39
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Posted - 2014.02.02 17:12:00 -
[64] - Quote
BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! i use milita but only for fun i would get a real tank but not enough skill but i dont whine either
The Mercenary Way
Who cares about race as long as the job is done and i get paid.
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
523
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Posted - 2014.02.02 17:18:00 -
[65] - Quote
Bethhy wrote: I Agree there has to be some shaping of the game around the casual gamer experience afterall even I am a casual gamer... and so is 95% of the community.
But PC is the "End game" as it is said and a lot of people are missing what that even means. You can name off a list of the big ol' FPS developers of all time with the big success stories, and everyone of them have one thing in common...they test and balance their overall game around the "end game" aspect... or the Competitive, highly skilled player pool. These players afterall will show you the flaw in your design before anything.
This is not to give to much "attention" on player status.. a lot of the players that hold good status in PC, held it long before PC even existed. Most of these skilled player's in this pool can make newly 500k SP characters and get results most players playing for 8 months struggle to get in the best of circumstances.
We want public contracts to be competitive and accessible for all, but if there is MASSIVE balance, performance, roles, racial, vehicle, equipment, dropship, map efficacy.... etc ... etc... issues in the most competitive aspect of the game. Like is pointed out by so many supposed "counter points" That are taken advantage of while huge aspects of the game are left useless....
Then yes... PC is a very relevant place to look at balance and implementation success... Because even anyone of the quoted players, can farm new players with a plasma cannon... but bring it to PC? Pfft. You can go down the line with racial parity in general, game performance, equipment use and abuse, maps... you name it... And what is a trend in PC fastly becomes one in pubs.
Meh...
It is always a pleasure to read your posts. Always straight forward and logical.
Nuff Said
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SILENTSAM 69
SONS of LEGION RISE of LEGION
635
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Posted - 2014.02.02 17:19:00 -
[66] - Quote
The price of tanks is too low right now. They should not have been made this cheap. They are easy throw away things now. Maybe they shouldn't be the price they were before, but they should not be the price they are now. Price should at least be reconsidered.
Actually no, just open up production and let supply and demand set all prices. |
JARREL THOMAS
Dead Man's Game
66
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Posted - 2014.02.02 18:15:00 -
[67] - Quote
BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! If you want us to stop complaining so much then spec into tanks. And also why are there mlt tanks they should be speced into to use.
Caldari Loyalist
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
81
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Posted - 2014.02.02 19:00:00 -
[68] - Quote
KING CHECKMATE wrote:BAD FURRY wrote:KING CHECKMATE wrote:BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! MLT tank spam is only -+ of the problem. let them spam then its a pub game only puppys cry over it you think anyones that plays PC cares about MLT tank spam no ! Puppies?
Oh....! you think you are someone!?
My bad , sorry.
Im thinking of tanks in the case of overall gaming experience, not only what i or you play. But what noobs play, what lone wolves play, what low level corps play,etc... Only scrubs think only of themselves. :3
One million likes! Game gonenend up with 100 god mode players all fighting over districts in broken pc battles because no one will make it out of the academy, and still want to play this game?! Think about the new player base, the corps, they will create, and how much more fun this game would be with 500, 000 active players! Not 50,000?!
More players, in a balanced game, means more oppurtunities. King checkmate is right!
"Anybody order chaos?"
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
81
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Posted - 2014.02.02 19:57:00 -
[69] - Quote
Bad furry, you obviously haven't taken the time to READ any of the post your complianing about?! You read one you didn't like, and off you went assuming what most(not all) pc players think?! Nobodies "crying" brother. There actually stating the obvious as much as you don't want to hear it.
Most of the feedback/request post originate in-game from different player experiences on all levels. We want all those opinions to matter, or the game dies. Where do you think the new corp members come from? Other corps apparently because what a lot of you suggest kills the new player base. What is your corps SP recruitment level? 30+ million lol! Good luck with that smh?!
They've told you here over and over that the militia tanks aren't the problem, the militia tank SPAM is! Too many nerds want their "i win button" at all times. They're either using lag switches, tank spam, or the flavor of the month(fotm) weapon to get others to praise their kill/death ratio whether they're actually good players or not?! Any player who comes into chat blabbing about his k/dr, that i can't actually see, is instantly getting a negative vote from me?! I've had to stomach listening to them in squad, while were getting slaughtered, talking about there k/dr from the ******* redline?! Which doesn't help the CURRENT ACTIVE BATTLE!
But I digress ::)
I suggest to you brother that you go through and read some of what others have suggested as solution to the tank spam problem. Not all are just asking for nerfs and crying. Some have actually said leave the tanks be! Limit the amount of overuse of any vehicle by limiting the amount of vehicles allowed. Since your such a high lvl god player, you of all people should know that to many ranks can loose the battle for you in skirmish just as quick as it can win it in ambush. To many tanks take away from the ground troops on the ground. That can be, and usually is, crippling on the ground. Leaving your teammates outnumbered at every point. Something k/dr huggers care nothing about because they're usually sniping in the redline or in their militia tank picking on scouts in the open at an outside point?!
Try to understand the importance of retaining more new players. If they finish the academy and stay we can add them to corp, raise them up to be decent players solo and great team players, and enhance the game oppurtunities overall. PC is dead right now due to the elitess mentality. It's honestly the last thing on my mind, and I've fought in plenty. But, until CCP has a true reason to add PVE, fix small annoying glitches, and truly balance the game they won't. Why do you think we don't have a market yet? Maybe, due to district locking, the amount of money some corps have would cause inflation in any market because this game is lopsided in so many aspects it's ridiculous.
Zibathy has suggested a great idea about pirating in dust in the districts, and other great ideas that would give the 10 man corp something to do other than get stomped?! Your only seeing it from your point of view at a top tier corp with plenty of members whose names you don't even know unless they play pc?! Try playing in squad with the newbies below 5 mil sp(not saying you don't) then let me know how that battle atainst the six militia tanks went lol! I play with my mates in squad a lot, but I also train new players in my areas of expertise. I don't pretend to know it all, but I know assault, squad tactics, how to move troops and support those movements, and how to deter and destroy tanks!
Try explaining to a new player that he or she should spec into swarms or any AV equipment for months to lvl 5, when mlt tanks take no sp?! On that premise alone the concept of dust as it stands is bs?! Why should I, avid ground troop, have to specialize in multiple avenues of battle such as anti armor, anti infantry, etc. When the tanker can no skill into tanks and annihilate my whole team? And if he does spec into tanks even a little he's 10x more dangerous? Where's the balance in that? So lemme guess, anyone whose running ground right now is stupid right?
Your crying about others crying, but you've given no solutions. HTFU isn't a solution?! Neither is get in a tank?! World of tanks is down the isle if that's what you fancy. I like running in squad, on the ground, in the fray, with grenades going off around me, fire fights erupting out of nowhere, calling for tank support, demanding bodies on points, directing sniper shots on dug-in targets, asking for dropship transport of troops, and 4he list goes on ::)
Everyone has their role and I'm not knocking it, but let me have a chance at my role just like the tanker, sniper, masshole(and I'm one), scout, logi, etc. Spamming militia tanks makes all of these roles useless?! Sorry it's so long bro.
"Anybody order chaos?"
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Spkr4theDead
Red Star. EoN.
1719
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Posted - 2014.02.02 20:02:00 -
[70] - Quote
Atiim wrote:I think this describes the OP. Why do I need small turrets when I'm soloing the enemy team? It makes no sense. Squad with a tanker to stop that big, bad machine.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1719
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Posted - 2014.02.02 20:04:00 -
[71] - Quote
KING CHECKMATE wrote:BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! MLT tank spam is only -+ of the problem. What's the other half, people actually know how to use them and aren't destroyed so easily?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1719
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Posted - 2014.02.02 20:05:00 -
[72] - Quote
Monkey MAC wrote:Let's be honest Bad Furry is right, mlt tanks aren't the problem Tanks in general are the problem. So what's the problem?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Atiim
Living Like Larry Schwag
4334
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Posted - 2014.02.02 20:05:00 -
[73] - Quote
Spkr4theDead wrote:Atiim wrote:I think this describes the OP. Why do I need small turrets when I'm soloing the enemy team? It makes no sense. Squad with a tanker to stop that big, bad machine. Thanks to the SP event, I am that big bad machine again.
And why should people be forced to squad up with a tanker to deal with tanks?
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
81
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Posted - 2014.02.02 20:07:00 -
[74] - Quote
Spkr4theDead wrote:Monkey MAC wrote:Let's be honest Bad Furry is right, mlt tanks aren't the problem Tanks in general are the problem. So what's the problem?
Refer to post #69 please.
"Anybody order chaos?"
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Nothing Certain
Villore Sec Ops Gallente Federation
132
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Posted - 2014.02.02 20:08:00 -
[75] - Quote
BAD FURRY wrote:Quote:Yes they have the same modules to make it fair for new tankers I believe. But a well fit Gunlogi or that other tank and easily beat a MLT tank and that same tank will require more AV to take it down. to some it up its not the game where you get a RPG and 2 hit a tank and run off shooting your AR you need team work if your team of puppys dont want to play smart then i dont go WTF when a lone noob in a tank runs over the whole team.
So your argument is MLT tanks are fine because they are OP? Why is there this assumption that tanks should always require several people working together to take them out? Why? Don't just say "because the are tanks" that is just circular logic. |
Spkr4theDead
Red Star. EoN.
1719
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Posted - 2014.02.02 20:12:00 -
[76] - Quote
Nothing Certain wrote:BAD FURRY wrote:Quote:Yes they have the same modules to make it fair for new tankers I believe. But a well fit Gunlogi or that other tank and easily beat a MLT tank and that same tank will require more AV to take it down. to some it up its not the game where you get a RPG and 2 hit a tank and run off shooting your AR you need team work if your team of puppys dont want to play smart then i dont go WTF when a lone noob in a tank runs over the whole team. So your argument is MLT tanks are fine because they are OP? Why is there this assumption that tanks should always require several people working together to take them out? Why? Don't just say "because the are tanks" that is just circular logic. So why should we need more than one person to operate the tank at 100% of its efficiency?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Nothing Certain
Villore Sec Ops Gallente Federation
133
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Posted - 2014.02.02 20:42:00 -
[77] - Quote
BAD FURRY wrote:Knight Soiaire wrote:KING CHECKMATE wrote:BAD FURRY wrote:look here post up the true story and just look at the puppys start crying guys rely get over it MLT tanks ARE Not OP so stop it you all look silly crying over it . They might not be op, but they are too powerful and too cheap.There is a problem when a Sica with 3 hardeners costs less than a creodon breach AR. Sica with 3 hardeners? Shows how much you know. I love it when players who hate tanks because they want a AR game only get shut down btw here,s the fun fact KING CHECKMATE Tal-Romon Legion <---- NPC corp do,s no PC Amarr Empire <----- even sadder because you know we ALL should have to fix the game for players not in a real player run corp who only run pubs battles !
To the question of why people quit Dust, here is the primary answer, douchebags that think the game revolves around them. |
shadow drake35
The Unholy Legion Of DarkStar DARKSTAR ARMY
47
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Posted - 2014.02.02 20:44:00 -
[78] - Quote
Atiim wrote:BAD FURRY wrote:Atiim wrote:I think this describes the OP. Why do I need small turrets when I'm soloing the enemy team? It makes no sense. your only doing so because the other team is not using any AV or called in a better tank no rely if you dont know how to use av or put sp into it like most COD players do yes Any tank it going to stomp. Nope. To be fair, I roll with a Gunnlogi, not a MLT tank. Though I usually always encounter AV when I'm face-rolling them. The only AV I've ever died to was a group of FG users who caught me when I was half-sleeping. What does a better tank have to do with anything? That's like saying Logistics aren't OP because someone fielded a better Logistics. Oh wait... I've never played COD btw. Why does everyone always bring up COD? i am tired of cod to it is a piece of crap and can go die
The Mercenary Way
Who careswhat i use as long as the job is done and i get paid.
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
83
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Posted - 2014.02.02 20:56:00 -
[79] - Quote
Atiim wrote:BAD FURRY wrote:Atiim wrote:I think this describes the OP. Why do I need small turrets when I'm soloing the enemy team? It makes no sense. your only doing so because the other team is not using any AV or called in a better tank no rely if you dont know how to use av or put sp into it like most COD players do yes Any tank it going to stomp. Nope. To be fair, I roll with a Gunnlogi, not a MLT tank. Though I usually always encounter AV when I'm face-rolling them. The only AV I've ever died to was a group of FG users who caught me when I was half-sleeping. What does a better tank have to do with anything? That's like saying Logistics aren't OP because someone fielded a better Logistics. Oh wait... I've never played COD btw. Why does everyone always bring up COD?
In my humble opinion COD stopped being interesting after part 2?! It's just a game full of weapon and gear featurettes from actual military gear?! Nothing more?! Add some cg scenes and you got the next 10 COD type fps's?! Battlefield is slowly but surely falling in line?! And if CCP isn't careful with this fotm mentality, they'll be next?!
Players refer to COD because of the monotony of the genre, and how badly they SERIOUSLY don't want dust 514 to become COD?!? Anytime I see any kind of COD similarities in dust, in instant desperation, I run to the forums and start pleading with CCP to stop this madness immediately lol?!? The things you love about dust will end immediately if the COD generation comes over and sway CCP in these forums trust me.
"Anybody order chaos?"
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Nothing Certain
Villore Sec Ops Gallente Federation
133
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Posted - 2014.02.02 21:01:00 -
[80] - Quote
Spkr4theDead wrote:Nothing Certain wrote:BAD FURRY wrote:Quote:Yes they have the same modules to make it fair for new tankers I believe. But a well fit Gunlogi or that other tank and easily beat a MLT tank and that same tank will require more AV to take it down. to some it up its not the game where you get a RPG and 2 hit a tank and run off shooting your AR you need team work if your team of puppys dont want to play smart then i dont go WTF when a lone noob in a tank runs over the whole team. So your argument is MLT tanks are fine because they are OP? Why is there this assumption that tanks should always require several people working together to take them out? Why? Don't just say "because the are tanks" that is just circular logic. So why should we need more than one person to operate the tank at 100% of its efficiency?
Ummm, I don't know, I never said you should. |
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Nothing Certain
Villore Sec Ops Gallente Federation
134
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Posted - 2014.02.02 21:04:00 -
[81] - Quote
As to PC being the place to check balance issues, that might or might not be a valid point, but the title of the OP is regarding MILITIA tanks, so PC and "endgame" are not relevant. That is just poor logic. |
JARREL THOMAS
Dead Man's Game
67
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Posted - 2014.02.02 21:26:00 -
[82] - Quote
Monkey MAC wrote:Azura Sakura wrote:I don't think you understand. MLT tanks are fine, MLT tank spam is not fine xD. But this is mainly in ambush It's actually the other way round, the amount is fine for ambush (a terribly crude cluster****) the problem is strength. Why are there vehicles in ambush
Caldari Loyalist
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BAD FURRY
SVER True Blood Public Disorder.
394
|
Posted - 2014.02.02 23:05:00 -
[83] - Quote
Tebu Gan wrote:BAD FURRY wrote:2 mid 2 low low CPU low PG and to top it off the low cpu and pg means you cant run small guns on the thing with out cutting back on rep or def rely guys crying over MLT tanks is Lame EPIC LAME !!!!! This coming from the tanker that's a big fan of redline railing. Which I suggest you stick with, rolling with the big boys isn't your thing And zomg, you run guns on your tank from the redline. EPIC FAIL
LOL omg you have braindamage or something ?? or did my tank roll over your teams tanks in 3 PC battles in a row ! then only way you stop us is to call A E and they o most lost with 2 Mcc ticks leth ! LOL heres the sad thing it was Your tank that camped the redline in all 3 games but yeah bro dont talk what you cant back up! most of the time i died i was on your side of the map with your guys in the redline ...
BTW Stop calling your tanks out in the open infront of my tank/team unless your trying to give us free kills/points! and if thats the case just hand over all you Clay to us you dont look like you need it !
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood Public Disorder.
394
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Posted - 2014.02.02 23:06:00 -
[84] - Quote
JARREL THOMAS wrote:Monkey MAC wrote:Azura Sakura wrote:I don't think you understand. MLT tanks are fine, MLT tank spam is not fine xD. But this is mainly in ambush It's actually the other way round, the amount is fine for ambush (a terribly crude cluster****) the problem is strength. Why are there vehicles in ambush Good point !
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood Public Disorder.
394
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Posted - 2014.02.02 23:28:00 -
[85] - Quote
O as for PC players its more like 10% and soon much much more and PC players are 95% most likey to stay with the game unlike the rest of the player base who run Pub battles and stop play affter only 90 days
Because you know WE should care about players who Dont care about the game ! or more like players who dont know anything about the game play it then cry on the forums and say i play Pub mach i died game broken !! tank OP railgun OP blasters OP EVERYTHING THAT KILLS ME OP !!!
no rly guys even at 5% that 5% 95% are players WHO DO SOMETHING IN GAME ! and who care and stay with the game for more then 90 days . as for the 95% not in PC only 5% care or play this game passed day 90 even less play pass day 180 so like i said stop crying get back to your game and get skill or get out of the way !
Yes i am a Undead Hell Wolf ... nice to meat you!
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Mortedeamor
1324
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Posted - 2014.02.02 23:43:00 -
[86] - Quote
they are really weak but vehicles do need stacking penalties and clip adjustments should be made also ..makes skill more a factor and limits weaker end tanks dmg stream
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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BAD FURRY
SVER True Blood Public Disorder.
394
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Posted - 2014.02.02 23:59:00 -
[87] - Quote
Mortedeamor wrote:they are really weak but vehicles do need stacking penalties and clip adjustments should be made also ..makes skill more a factor and limits weaker end tanks dmg stream
tank get stacking penalties as for ammo its fine my be abit to much blaster ammo but the others are fine skill is a Big factor you have to skill up into tanks to make a MLT hard to kill and thats do to the players skilling into the tank and even then a MLT is still ez to bring down.
Yes i am a Undead Hell Wolf ... nice to meat you!
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Jacques Cayton II
Providence Guard Templis CALSF
580
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Posted - 2014.02.03 00:18:00 -
[88] - Quote
BAD FURRY wrote:Mortedeamor wrote:they are really weak but vehicles do need stacking penalties and clip adjustments should be made also ..makes skill more a factor and limits weaker end tanks dmg stream tank get stacking penalties as for ammo its fine my be abit to much blaster ammo but the others are fine skill is a Big factor you have to skill up into tanks to make a MLT hard to kill and thats do to the players skilling into the tank and even then a MLT is still ez to bring down.
We fight for the future of the State not our
personal goals
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BAD FURRY
SVER True Blood Public Disorder.
394
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Posted - 2014.02.03 00:20:00 -
[89] - Quote
Jacques Cayton II wrote:BAD FURRY wrote:Mortedeamor wrote:they are really weak but vehicles do need stacking penalties and clip adjustments should be made also ..makes skill more a factor and limits weaker end tanks dmg stream tank get stacking penalties as for ammo its fine my be abit to much blaster ammo but the others are fine skill is a Big factor you have to skill up into tanks to make a MLT hard to kill and thats do to the players skilling into the tank and even then a MLT is still ez to bring down.
Quote: even then a MLT is still ez to bring down.[
Yes i am a Undead Hell Wolf ... nice to meat you!
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Jacques Cayton II
Providence Guard Templis CALSF
580
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Posted - 2014.02.03 00:21:00 -
[90] - Quote
BAD FURRY wrote:Mortedeamor wrote:they are really weak but vehicles do need stacking penalties and clip adjustments should be made also ..makes skill more a factor and limits weaker end tanks dmg stream tank get stacking penalties as for ammo its fine my be abit to much blaster ammo but the others are fine skill is a Big factor you have to skill up into tanks to make a MLT hard to kill and thats do to the players skilling into the tank and even then a MLT is still ez to bring down. I just took out 2 Gunnlogi and 1 madie with a Sica 2 damage modifiers 1 armor plate and a armor hardner. No skills in vehicles but I killed guys who were. Please explain how the mlt tanks are not op
We fight for the future of the State not our
personal goals
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