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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1283
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Posted - 2014.01.22 08:00:00 -
[1] - Quote
... the equipment got nerfed. Every single one. This hits me hard in the logi balls. I've maxed out every piece of equipment and now I'm losing the effectiveness of my niche. The only reason why I'm reluctant to call it a nerf is because there is no competition for each equipments role just it's useage in general over stacking highs and lows.
Support Logis as far as we know just got hit hard. But there is still hope that this was done in order to prepare for something that hasn't been confirmed yet, which is medium suit changes.
We all know of the possible role bonuses Logis will get towards equipment which I am a strong supporter of. The cooldown nerf (and I mean nerf) will mean that even with a possible Gallente Logi bonus it will be very difficult to detect cloaked enemies, which may have been the point.
I also would hope that equipment skills will also have a passive bonuses for those who are serious about it.
If there isn't a way to bring equipment back to where it was with bonuses the battlefield will change radically.
Let's just hope the medium suit stats come out soon...... like a day or two soon. You got my hopes up with the Gallente Heavies and the Ion pistol, and you just shot them down with the scanner nerf.
I should have seen it coming... but it had a cloak on and I had to wait 40 seconds.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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Lynn Beck
Granite Mercenary Division Top Men.
564
|
Posted - 2014.01.22 08:03:00 -
[2] - Quote
'Wahh wallhack 514 got fixed! Wahh rep-hive 514 got nerfed! Wahh 2 man murder team outkills 16 man squad got nerfed!' Nothing to see here.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Marad''er
Ancient Exiles. Renegade Alliance
500
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Posted - 2014.01.22 08:06:00 -
[3] - Quote
the active scanners should get removed from the game imo.
Thank god they're at least nerfing it
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | pâÅpéñpâápü»tºüpü«µëôµÆâpéÆF¦ápüúpüªpüäpéï | PSN: I-NINJA-ALL-DAY
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
585
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Posted - 2014.01.22 08:08:00 -
[4] - Quote
Someone mentioned this already but improving the equipment skills now might be a way to balance things out. Putting an end to "standard access at lvl 1, adv at lvl 3, proto at lvl 5" skills might help the equipment tree somewhat. Even if they only gave out a 1% bonus per level as well as giving access to higher tiers might do the trick. |
Doshneil Antaro
Dem Durrty Boyz Renegade Alliance
165
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Posted - 2014.01.22 08:19:00 -
[5] - Quote
what exactly got nerfed? |
Medic 1879
Forsaken Immortals Top Men.
1625
|
Posted - 2014.01.22 08:20:00 -
[6] - Quote
Well I am hoping logis get decent bonus's (assaults as well) and I remember CCP stating once that they were getting rid of all skills that just unlocked things and that in future all skills would have some kind of bonus per level..... That was a long time ago and I am 100% sure we have more skills without a bonus than before go figure.
Lead Diplomat for Forsaken Immortals.
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Ander Thedas
Subdreddit Test Alliance Please Ignore
236
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Posted - 2014.01.22 09:06:00 -
[7] - Quote
Doshneil Antaro wrote:what exactly got nerfed?
Pretty much this:
CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
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Johnny Guilt
Algintal Core
443
|
Posted - 2014.01.22 09:15:00 -
[8] - Quote
Ander Thedas wrote:Doshneil Antaro wrote:what exactly got nerfed? Pretty much this: CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
the scanner one was called for but everything else ,1 step forward and 2steps back
A strange game.
The only winning move is
not to play.
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ladwar
Death by Disassociation Legacy Rising
1968
|
Posted - 2014.01.22 09:20:00 -
[9] - Quote
what? been rocking out on bf4 working on getting all of the stuff unlocked. doing pretty good too, maybe in 3 weeks i'll have all the kits and vehicles full unlocked.
so equipment is getting the nerf hammers. sounds good. just another step in the 10 year plan to a full game out of beta.
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
not looking for a corp, don't ask.
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The dark cloud
The Rainbow Effect
2101
|
Posted - 2014.01.22 09:22:00 -
[10] - Quote
Why did reptools got nerfed? Well thats bollocks for sure. Who is going to use a core focused reptool with a range of 7.5m? With those nerfs to reptool range why would you bother to spec minmatarr logi which gets a reptool bonus? Just so that you can use them like before? Bah people better stick with the Lai Dai Flux reptool then.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Monkey MAC
Lost Millennium
1640
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Posted - 2014.01.22 09:22:00 -
[11] - Quote
Justicar Karnellia wrote:Someone mentioned this already but improving the equipment skills now might be a way to balance things out. Putting an end to "standard access at lvl 1, adv at lvl 3, proto at lvl 5" skills might help the equipment tree somewhat. Even if they only gave out a 1% bonus per level as well as giving access to higher tiers might do the trick.
Well there are 2 ways you could do it. 1) Nano Circuitry: +10 Maximum Nanite Swarm Capacity per level (No chamge to skill tree layout) or 2) Nano Circuitry: -2% PG/CPU fitting cost per level Nano Density: +10% Maximum Nanite Swarm Capacity per level, etc (Skill tree now resembles weapon skill tree more closely)
Personally I think the first Idea is better, but jist giving the options. As for the scanner nerf, it was the most logical thing to do, while I disagree with logi racial bonuses for a number of reasons, if the gallante bonus made it in without a nerf to scanners, my god the horror.
And as I said before if you allow cloaked entities to be scanned as easily as they were going to be, cloaks would be pointless. Although I imagine a Gal Logi with a duvolle focused my still catch a cloaked scout, just.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Cat Merc
Ahrendee Mercenaries EoN.
5823
|
Posted - 2014.01.22 09:24:00 -
[12] - Quote
Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Monkey MAC
Lost Millennium
1640
|
Posted - 2014.01.22 09:28:00 -
[13] - Quote
Johnny Guilt wrote:Ander Thedas wrote:Doshneil Antaro wrote:what exactly got nerfed? Pretty much this: CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
the scanner one was called for but everything else ,1 step forward and 2steps back
The current equipment is good enough already, adding the bonuses woukd have been terrible. Uplinks with 2 second spawn times Repair tools healing from over 50m Nanohives that never run out. And Scanners, don't get me started
However, this does also create an interesting situation, why use a drop uplink on a Minmatar Logi? While it does reduce the effectiveness of Logistics equipment on assault classes, it also reduces the effectiveness of logistics on logistics class.
I think in time the current descision could potentially come back and bite CCP on the behind. But I have now warned them.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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ALPHA DECRIPTER
Dragon-Empire
684
|
Posted - 2014.01.22 09:32:00 -
[14] - Quote
I love my uplinks but by nurfing them it ensures that the A-Logi's bonus isn't OP so I'm ok with it.
All these changes has already gotten me thinking of new tactics and strategies! Was gonna use the Cloak like it was life support but as I cannot use equipment or weapons I had to rethink some things (still plan on using it).
Scout Tactician
Dance puppets, DANCE!
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edguy 111
Quebec United The CORVOS
20
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Posted - 2014.01.22 09:32:00 -
[15] - Quote
Ander Thedas wrote:Doshneil Antaro wrote:what exactly got nerfed? Pretty much this: CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
if it true logi is dead man
minmatar logi at is finest~~~~~~~Edguy Quebec United,Ceo
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BL4CKST4R
WarRavens League of Infamy
1639
|
Posted - 2014.01.22 09:35:00 -
[16] - Quote
Tallen Ellecon wrote:... the equipment got nerfed. Every single one. This hits me hard in the logi balls. I've maxed out every piece of equipment and now I'm losing the effectiveness of my niche. The only reason why I'm reluctant to call it a nerf is because there is no competition for each equipments role just it's useage in general over stacking highs and lows.
Support Logis as far as we know just got hit hard. But there is still hope that this was done in order to prepare for something that hasn't been confirmed yet, which is medium suit changes.
We all know of the possible role bonuses Logis will get towards equipment which I am a strong supporter of. The cooldown nerf (and I mean nerf) will mean that even with a possible Gallente Logi bonus it will be very difficult to detect cloaked enemies, which may have been the point.
I also would hope that equipment skills will also have a passive bonuses for those who are serious about it.
If there isn't a way to bring equipment back to where it was with bonuses the battlefield will change radically.
Let's just hope the medium suit stats come out soon...... like a day or two soon. You got my hopes up with the Gallente Heavies and the Ion pistol, and you just shot them down with the scanner nerf.
I should have seen it coming... but it had a cloak on and I had to wait 40 seconds.
Using nanohives on my Gallente sucks now :(
Armor and Shields are not the same!
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Marc Rime
228
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Posted - 2014.01.22 09:44:00 -
[17] - Quote
Monkey MAC wrote: However, this does also create an interesting situation, why use a drop uplink on a Minmatar Logi? While it does reduce the effectiveness of Logistics equipment on assault classes, it also reduces the effectiveness of logistics on logistics class.
Hopefully they'll give all logis a slight bonus to the three types of equipment they aren't "specialised" for, maybe 25-50% of the full bonus. That or have each logi have a bonus for at least two types of equipment. |
Monkey MAC
Lost Millennium
1640
|
Posted - 2014.01.22 09:47:00 -
[18] - Quote
Marc Rime wrote:Monkey MAC wrote: However, this does also create an interesting situation, why use a drop uplink on a Minmatar Logi? While it does reduce the effectiveness of Logistics equipment on assault classes, it also reduces the effectiveness of logistics on logistics class.
Hopefully they'll give all logis a slight bonus to the three types of equipment they aren't "specialised" for, maybe 25-50% of the full bonus. That or have each logi have a bonus for at least two types of equipment.
Well you see that's the problem, CCP apparently are experiencing a lack of programmers, so they can't modify the code to allow more than 2 skills per suit. So what I think, is that the current skills are only for testing andmwill eventually all be bunged under a "Equipment Bonus" Skill. Once we have them programmers to do it.
It would make more sense.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
755
|
Posted - 2014.01.22 10:18:00 -
[19] - Quote
I'm just worried that I'm still going to get dragging into the fire against scary assaults and monstrous sentinels in my weak little minlogi suit trying to rep my team.
Cue me constantly screaming - "For the love of god, kill it! KILL IT!! Its trying to hurt me!!. I'M ALLERGIC TO BULLETS!"
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Beld Errmon
The Southern Legion
1251
|
Posted - 2014.01.22 10:31:00 -
[20] - Quote
They are nerfing the base stats so each logi type has a reason to be run and optimal equipment to use, in general they won't be worse on the suits that have bonuses towards it, Amarr logi for uplink spam, gallente for scanners, ect ect.
Your logi will still do all the equipment, but only one type particularly well. |
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soulreaper73
PFB Pink Fluffy Bunnies
661
|
Posted - 2014.01.22 10:34:00 -
[21] - Quote
since the op does not want to use the word nerf. here is a video about the word nerf. enjoy.
http://youtu.be/hEovb6XYUnE |
Lorhak Gannarsein
1274
|
Posted - 2014.01.22 10:42:00 -
[22] - Quote
Oh god, I hope my Amarr Assault doesn't lose its bonus. Otherwise (thanks to the absence of heavy weapons) I don't know what I'm going to run.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Jacques Cayton II
Fatal Absolution Covert Intervention
559
|
Posted - 2014.01.22 10:49:00 -
[23] - Quote
Tallen Ellecon wrote:... the equipment got nerfed. Every single one. This hits me hard in the logi balls. I've maxed out every piece of equipment and now I'm losing the effectiveness of my niche. The only reason why I'm reluctant to call it a nerf is because there is no competition for each equipments role just it's useage in general over stacking highs and lows.
Support Logis as far as we know just got hit hard. But there is still hope that this was done in order to prepare for something that hasn't been confirmed yet, which is medium suit changes.
We all know of the possible role bonuses Logis will get towards equipment which I am a strong supporter of. The cooldown nerf (and I mean nerf) will mean that even with a possible Gallente Logi bonus it will be very difficult to detect cloaked enemies, which may have been the point.
I also would hope that equipment skills will also have a passive bonuses for those who are serious about it.
If there isn't a way to bring equipment back to where it was with bonuses the battlefield will change radically.
Let's just hope the medium suit stats come out soon...... like a day or two soon. You got my hopes up with the Gallente Heavies and the Ion pistol, and you just shot them down with the scanner nerf.
I should have seen it coming... but it had a cloak on and I had to wait 40 seconds. Silly medium frame didn't you know that light and heavy frames will be balls deep in your anus. The medium frame in general should have less killing power than a heavy in cqc but at distance murder the heavy. The logi is a support role if you don't like it get out. Now excuse me while I go get my Caldari heavy suit and throw on some energizers.
We fight for the future of the State not our
personal goals
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Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
668
|
Posted - 2014.01.22 10:50:00 -
[24] - Quote
So no more lagging the match with equipment spam? Alright!!!!!! |
Beld Errmon
The Southern Legion
1252
|
Posted - 2014.01.22 11:39:00 -
[25] - Quote
Pvt Numnutz wrote:So no more lagging the match with equipment spam? Alright!!!!!!
From what i saw the amount of stuff ppl can deploy isn't really changing, just the quality of the stuff, a 4 equipment slot logi is still going to be able to throw out 9 links, they just won't be able to spawn as many ppl or do it in 3 seconds, unless its a maxed out amarr logi (though he only throws 7 uplinks out, they'll just be better uplinks) |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
910
|
Posted - 2014.01.22 11:45:00 -
[26] - Quote
Broonfondle Majikthies wrote:I'm just worried that I'm still going to get dragging into the fire against scary assaults and monstrous sentinels in my weak little minlogi suit trying to rep my team.
Cue me constantly screaming - "For the love of god, kill it! KILL IT!! Its trying to hurt me!!. I'M ALLERGIC TO BULLETS!"
It's so weird that I read that quote in your voice ahahahahhahahahaha. good friend
Plasma Cannon Advocate
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
910
|
Posted - 2014.01.22 11:46:00 -
[27] - Quote
Beld Errmon wrote:Pvt Numnutz wrote:So no more lagging the match with equipment spam? Alright!!!!!! From what i saw the amount of stuff ppl can deploy isn't really changing, just the quality of the stuff, a 4 equipment slot logi is still going to be able to throw out 9 links, they just won't be able to spawn as many ppl or do it in 3 seconds, unless its a maxed out amarr logi (though he only throws 7 uplinks out, they'll just be better uplinks)
Exactly. I dont know why people keep saying this takes care of equipment spam. As if they reduced the amount of equipment you could put down.
Plasma Cannon Advocate
|
Regnier Feros
Immortal Guides
15
|
Posted - 2014.01.22 11:51:00 -
[28] - Quote
my tip for *balancing the scanner* don't make the use infinite,make it cost something so when your out of scanner ammo you have to resupply it.
Minmatar Women Do It Better
|
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
438
|
Posted - 2014.01.22 11:59:00 -
[29] - Quote
I have the whole dropsuit core upgrade tree maxed and have been a Gal and Min logi forever...and I think the changes are a good move. If you're any class other than logi you shouldn't be super proficient with equipment, that's not your job and I don't care if you've maxed the skills. The gear still functions decently and if you want to specialise and be more proficient with a certain piece of equipment, you can.
I also don't care for those who want to have their cake and eat it too. You can't have everything, like the whiney bitches who moan that they have to sacrifice their fitting to protect themselves against situational awareness mechanics with the active scanner. These changes are good and further define the logi role in the game.
Electronic Warfare GOD in the making
Proud Minmatar
|
axis alpha
Red Star. EoN.
161
|
Posted - 2014.01.22 12:42:00 -
[30] - Quote
The only thing to fall on are my hives now I might as well go to a damn supply depot....
The best part of waking up,
is whiskey in my cuuuuup!
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Lorhak Gannarsein
1277
|
Posted - 2014.01.22 12:46:00 -
[31] - Quote
Pvt Numnutz wrote:So no more lagging the match with equipment spam? Alright!!!!!!
On the contrary. I'd spam harder to compensate for the deficit.
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1288
|
Posted - 2014.01.22 13:27:00 -
[32] - Quote
Cat Merc wrote:Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason.
This doesn't cut down on the uplink spam too much. The rep tool thing just baffles me though.
I mostly pissed about the scanner change because I am a Gallente Logi. Hopefully the new bonus will be 10% per level reduction in cooldown time.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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fawkuima juggalo
Eternal Beings Proficiency V.
858
|
Posted - 2014.01.22 14:22:00 -
[33] - Quote
Tallen Ellecon wrote:... the equipment got nerfed. Every single one. This hits me hard in the logi balls. I've maxed out every piece of equipment and now I'm losing the effectiveness of my niche. The only reason why I'm reluctant to call it a nerf is because there is no competition for each equipments role just it's useage in general over stacking highs and lows.
Support Logis as far as we know just got hit hard. But there is still hope that this was done in order to prepare for something that hasn't been confirmed yet, which is medium suit changes.
We all know of the possible role bonuses Logis will get towards equipment which I am a strong supporter of. The cooldown nerf (and I mean nerf) will mean that even with a possible Gallente Logi bonus it will be very difficult to detect cloaked enemies, which may have been the point.
I also would hope that equipment skills will also have a passive bonuses for those who are serious about it.
If there isn't a way to bring equipment back to where it was with bonuses the battlefield will change radically.
Let's just hope the medium suit stats come out soon...... like a day or two soon. You got my hopes up with the Gallente Heavies and the Ion pistol, and you just shot them down with the scanner nerf.
I should have seen it coming... but it had a cloak on and I had to wait 40 seconds. yep... f'n sux.
- LOGI REGISTRY / H.O.F. *NEW SEC ADDED -
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Sgt Kirk
Fatal Absolution Covert Intervention
4093
|
Posted - 2014.01.22 14:38:00 -
[34] - Quote
Cat Merc wrote:Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason. Probably because they were recently buffed in repair rate.
Also these changes greatly cut down on the equipment spam and all those twats slandering the Gallente by standing on top of 4 triage hives with a Logistics suit to abuse a mechanic.
Now Caldari will be the ones that will make Nanohives really shine.
Now Amarr will be the ones to make Uplinks shine
Now Gallente will be the ones to make scanners hard to get pass
and Minmatar will have the longest range out of the repair tools.
I see no problem with this.
Although it would be cool it every race got their own version of at least some of the most basic equipment like ammo re-supplier and repair. Everything else is specialized equipment.
An Ammo Crate for Minmatar, solely for ammo only, bonus resupply rate/quantity for projectile weapons, very low PG requirement, no CPU needed.
A Logistics drone for Gallente, suppliers ammo and armor and specializations for either of the two . It doesn't even have to be an aerial drone, take the Mule as an example.
Some kind of deployable tent for the Amarr to pray in for more ammo and health, and then they die. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
945
|
Posted - 2014.01.22 14:44:00 -
[35] - Quote
Johnny Guilt wrote:Ander Thedas wrote:Doshneil Antaro wrote:what exactly got nerfed? Pretty much this: CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
the scanner one was called for but everything else ,1 step forward and 2steps back
I'll take it.
No need to clarify why I support the Scanner...
The Rep Tool range had the potential to be just crazy with the Minmatar's bonus. If they didn't change. Minmatar players would've been able to rep while staying out of harms way completely.
Spawn time increase for Uplinks is good to stop the flooding in of players. It's not that much of a loss since it'll affect the whole game entirely not just a specific group(like how Rep Tools only affect Logis and Armor Tankers).
Nanohive Nanite reduction is good for stopping grenade spam and a constant re-supply of ammo. Sometimes it seems a nanohive will last all game and that doesn't really make it fun...Although if it's too low it can be pretty ineffective.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Cat Merc
Ahrendee Mercenaries EoN.
5825
|
Posted - 2014.01.22 14:53:00 -
[36] - Quote
Tallen Ellecon wrote:Cat Merc wrote:Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason. This doesn't cut down on the uplink spam too much. The rep tool thing just baffles me though. I mostly pissed about the scanner change because I am a Gallente Logi. Hopefully the new bonus will be 10% per level reduction in cooldown time. Actually it does, with the exception of a few uplinks, it's worse to spawn on one than on a point since it takes more time.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1472
|
Posted - 2014.01.22 15:29:00 -
[37] - Quote
Cat Merc wrote:Tallen Ellecon wrote:Cat Merc wrote:Drop uplink spam was too strong, this was called for. Nanohives were too strong, a single user could supply a squad for an entire match. Reps I can't think of a reason. This doesn't cut down on the uplink spam too much. The rep tool thing just baffles me though. I mostly pissed about the scanner change because I am a Gallente Logi. Hopefully the new bonus will be 10% per level reduction in cooldown time. Actually it does, with the exception of a few uplinks, it's worse to spawn on one than on a point since it takes more time. That's what i like most about the change - the tactical value of Ammar Logis and CRUs just went up by a whole lot.
I support SP rollover.
|
Nothing Certain
Villore Sec Ops Gallente Federation
56
|
Posted - 2014.01.22 15:38:00 -
[38] - Quote
Ander Thedas wrote:Doshneil Antaro wrote:what exactly got nerfed? Pretty much this: CCP Frame wrote:
TL;DR Summary: -Cooldown times on scanners increased. Scanner functionality has been improved to do GÇ£snapshotGÇ¥ scans in order to stop 360 degree spins. -Range on repair tools reduced. -Drop uplink spawn times increased. -Nanohive nanite supply reduced.
I can live with all of those, it doesn't change the logi function. Scanners need to be changed, this one seems pretty good. |
Sana Rayya
WASTELAND JUNK REMOVAL Top Men.
726
|
Posted - 2014.01.22 15:50:00 -
[39] - Quote
Wallhack 514 still exists. It's just that it can only be done passively with scouts now. Which is fine, since passive scans with huge range (70-100m) and low precision (17-26dB) are ridiculously strong. Add in a cloak to make up for your lack of HP when you have to leave cover, and you become a golden god of sneaking death. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1576
|
Posted - 2014.01.22 15:58:00 -
[40] - Quote
With the equipment bonuses there's going to be more reason than ever to have support logis on your team rather than slayer logis. With the nerfs higher end gear and the logi suit bonuses become very valuable. I think the rep tool range nerf wasn't needed, but hives, uplinks and scanners will probably be good changes.
The scanner change makes the gallente logi by far the most effective scanner in the game without it being omniscient. |
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Jake Bloodworth
Molon Labe. Public Disorder.
283
|
Posted - 2014.01.22 16:25:00 -
[41] - Quote
Beld Errmon wrote:They are nerfing the base stats so each logi type has a reason to be run and optimal equipment to use, in general they won't be worse on the suits that have bonuses towards it, Amarr logi for uplink spam, gallente for scanners, ect ect.
Your logi will still do all the equipment, but only one type particularly well.
Why is it took nearly the entire first page before someone with their thinking cap came along? This... 100 times over. What is the point of different bonuses if each Logi suit runs at 100% efficiency? Nano hives already last a long time. The Amarr bonuses would be pointless if current nano hives are already supplying a squad for the entire match. CCP is adding consequence to your choices now. You aren't just a support or assault Logi anymore, you have to choose which equipment you want to maximize.
Why the outcry and surprise? Eve has had this forever. You wouldn't bring a Caldari Logi ship to rep an Amarr Battleship. I can't wait for the day where entire squads are built around what their Logi can rep. It will add so much depth seeing squads drop as armor, and change to shield squads based on battlefield conditions. Going to be awesome! |
Kira Takizawa
2Shitz 1Giggle
100
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Posted - 2014.01.22 18:11:00 -
[42] - Quote
Marad''er wrote:the active scanners should get removed from the game imo.
Thank god they're at least nerfing it One step closer... till it's over..! |
Onesimus Tarsus
908
|
Posted - 2014.01.22 18:12:00 -
[43] - Quote
Marad''er wrote:the active scanners should get removed from the game imo.
Thank god they're at least nerfing it
Signed. Bumped. Delivered.
Dang straight I'm skilling into repecs after the next respec!
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Vulpes Dolosus
SVER True Blood Public Disorder.
652
|
Posted - 2014.01.22 18:25:00 -
[44] - Quote
While I'm bummed that the rep tool got nerfed, I don't want it buffed until there's a shield repairing variant.
Dropship Specialist
Kills- Incubus: 4; Pythons: 2 Gêå1; Other DS: 28 Gêå1; Tanks: 29 Gêå2
1/20
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Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1504
|
Posted - 2014.01.22 18:44:00 -
[45] - Quote
Vulpes Dolosus wrote:While I'm bummed that the rep tool got nerfed, I don't want it buffed until there's a shield repairing variant. Sooo... Never? There probably won't be a shield repper, and even if there was, nobody would run them because everybody's shields already regenerate.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
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SteelheadPep
SAM-MIK
32
|
Posted - 2014.01.22 19:13:00 -
[46] - Quote
Beld Errmon wrote:They are nerfing the base stats so each logi type has a reason to be run and optimal equipment to use, in general they won't be worse on the suits that have bonuses towards it, Amarr logi for uplink spam, gallente for scanners, ect ect.
Your logi will still do all the equipment, but only one type particularly well. You mean that we will be able to do one piece of equip. like before and less for all the rest. Wow thats a winner in my book so once again the support logis are taking a hit. |
Atiim
Living Like Larry Schwag
3808
|
Posted - 2014.01.22 19:16:00 -
[47] - Quote
Beld Errmon wrote:They are nerfing the base stats so each logi type has a reason to be run and optimal equipment to use, in general they won't be worse on the suits that have bonuses towards it, Amarr logi for uplink spam, gallente for scanners, ect ect.
Your logi will still do all the equipment, but only one type particularly well. But they also won't be any better on suits that do have the bonus, which is garbage.
Next On To-Do List:
Particle Cannons
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Kira Takizawa
2Shitz 1Giggle
103
|
Posted - 2014.01.22 19:20:00 -
[48] - Quote
Atiim wrote:Beld Errmon wrote:They are nerfing the base stats so each logi type has a reason to be run and optimal equipment to use, in general they won't be worse on the suits that have bonuses towards it, Amarr logi for uplink spam, gallente for scanners, ect ect.
Your logi will still do all the equipment, but only one type particularly well. But will they be any better on suits that do have the bonus? At least scanners will be fixed :D something good came from this |
Atiim
Living Like Larry Schwag
3811
|
Posted - 2014.01.22 19:24:00 -
[49] - Quote
Scanners did need to be fixed, but I'm more concerned about the other equipment.
With the equipment nerf, will they perform any better than they do now?
If I have a MinLogi with a repair tool, will the repair range be the same as now, or will it be longer?
If not, then this idea is garbage and CCP should feel bad about it.
Next On To-Do List:
Particle Cannons
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Kira Takizawa
2Shitz 1Giggle
103
|
Posted - 2014.01.22 19:27:00 -
[50] - Quote
Atiim wrote:Scanners did need to be fixed, but I'm more concerned about the other equipment.
With the equipment nerf, will they perform any better than they do now?
If I have a MinLogi with a repair tool, will the repair range be the same as now, or will it be longer?
If not, then this idea is garbage and CCP should feel bad about it.
If you are a min logi I heard that range will be increased but if not then you have the same range as now
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Skihids
Bullet Cluster Legacy Rising
2736
|
Posted - 2014.01.22 19:43:00 -
[51] - Quote
Nerfing all the equipment and giving "bonuses" for one to each race so they get back to about where they are now is an overall nerf to the support Logi class. All other classes are getting real bonuses, ones that make them better than they are today.
In the end it won't make much of a difference other than to make the support Logi an even deeper SP sink than it is today, and that's saying something.
The Support Logi will have to proto out the Amar and Caldari for deployable equipment, and Galentee if they want to scan. The Minmitar is useless as its "bonus" is really a WP nerf and they are too weak to run as frontline medics anyway.
My deployment suits are already fitted by function, so the only difference is that they will be different races as well as different equipment. So it's another two months grind for each race. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
1292
|
Posted - 2014.01.22 19:50:00 -
[52] - Quote
Okay to be fair I wouldn't mind these changes so much if I knew what they were doing to the medium suits. If there is an incentive to make logi a better choice for equipment oriented players and assaults for combat oriented players, I could be content since all equipment was gimped. As a Gallnete Logi I will (possibly) be the only one to make full use of the scanner and have the best chance of detecting cloaked units outside of the Caldari scout.
The scanner needed a fix, and the 360 things was ridiculous, my biggest complaint is the Duvolle focused. All cloaked scout are invisible even to proto scanners and the Duvolle focused is the only one that can still see them. All a scout has to do is be either Gallente or have a basic profile dampener and they are completely unscanable. So even the most powerful, most expensive, scanner which already has a 40 second recharge still won't be able to detect a cloaked scout. If the Gallente bonus doesn't apply to either cooldown or precision then no one will be able to detect cloaked units. Again maybe the cloak mechanics will answer questions.
Over 30,000 ISK (proto cloaker is less than 10,000) 60 degree FOV 18 PG!!! 38 CPU ( 5 second light up 40 second cooldown Just to detect anyone but a cloaked scout with a basic profile dampner.
Where is my Gallente sidearm? 1.8? When is that? SoonGäó514
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
628
|
Posted - 2014.01.22 20:08:00 -
[53] - Quote
Oh I see. I'm a Mass Driver Logi so I should skill into Caldari to mitigate the ammo burn. Oh wait I have to skill into Amarr to keep myself from being useless against heavies and bad against Assaults/Commandos.
Catch 22? |
calisk galern
BurgezzE.T.F Public Disorder.
1671
|
Posted - 2014.01.22 20:10:00 -
[54] - Quote
snap shot scans are still good |
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