Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Chunky Munkey
Amarr Templars Amarr Empire
2921
|
Posted - 2014.01.22 06:39:00 -
[1] - Quote
Standard cloak: 35pg
Militia Gallente light frame: 24pg
So if you're looking to get a cloak, at the very least you're going to have to get a few levels into scout and engineering.
I understand that the intention was to dedicate the cloak to scouts, but when their fitting requirements are this prohibitive, why not just make them exclusive to light frames in the first place?
No.
|
Nocturnal Soul
Immortal Retribution
1697
|
Posted - 2014.01.22 06:40:00 -
[2] - Quote
Yet I really don't care.... why is that?
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5825
|
Posted - 2014.01.22 06:41:00 -
[3] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1751014#post1751014
Aero Yassavi wrote:My initial concern is the complications of a someone just getting into scouts to use the cloak. At level 1 with only 15% fitting reduction, the standard cloak field will cost 136 CPU and 29.75 PG. Given the CPU and PG provided of all four standard scouts, it just will not be feasible to run a cloak. This is bad for the NPE, not allowing a role to use it's defining feature from the beginning.
ARC Commander
CPM Info and Q&A - Status: Open
|
lcarus X
Expert Intervention Caldari State
56
|
Posted - 2014.01.22 06:42:00 -
[4] - Quote
We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks?
Edit: wow those numbers up above make me sad. Nvm. |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5825
|
Posted - 2014.01.22 06:42:00 -
[5] - Quote
Nocturnal Soul wrote:Yet I really don't care.... why is that? Because you're not a new player.
ARC Commander
CPM Info and Q&A - Status: Open
|
NK Scout
Storm Wind Strikeforce Caldari State
53
|
Posted - 2014.01.22 06:43:00 -
[6] - Quote
lcarus X wrote:We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks? But you cant use cloaks if you dont have a adv scout suit unlocked |
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
3097
|
Posted - 2014.01.22 06:43:00 -
[7] - Quote
A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares?
Youtuber. Your friendly neighborhood whiskey-fueled merc.
|
Sgt Buttscratch
1364
|
Posted - 2014.01.22 06:43:00 -
[8] - Quote
you can't do a lot of stuff from the get go....
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
|
Jackof All-Trades
The Southern Legion The Umbra Combine
341
|
Posted - 2014.01.22 06:46:00 -
[9] - Quote
Can we just steal the idea of EVE's 'role bonus'? For those who don't know what that is, it's essential a static bonus that isn't effected by any skills, it's just something that 'comes with the suit' so to speak. I think that makes much more sense.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5825
|
Posted - 2014.01.22 06:46:00 -
[10] - Quote
Cyrius Li-Moody wrote:A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares? That is a fair point to make, however it would also make sense that all scouts are able to use the defining feature from the start.
If a solution could be worked out, that would be great. However, until then it doesn't sound too rough, as you stated. New scouts will have to live without cloaks but still get good profile signature and scan radius and such. You won't be able to fit a cloak on standard scouts until you hit level 5 for the 75% reduction and revisit your standard scout fittings.
ARC Commander
CPM Info and Q&A - Status: Open
|
|
Chunky Munkey
Amarr Templars Amarr Empire
2921
|
Posted - 2014.01.22 06:46:00 -
[11] - Quote
lcarus X wrote:We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks?
Edit: wow those numbers up above make me sad. Nvm.
It's bad enough that there are various items that have to be skilled into before they can be tried, but this excludes new players from what is likely to be the defining scout characteristic for several hundred thousand SP. It isn't acceptable.
No.
|
Chunky Munkey
Amarr Templars Amarr Empire
2921
|
Posted - 2014.01.22 06:47:00 -
[12] - Quote
Cyrius Li-Moody wrote:A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares?
So they shouldn't fix a problem because they fixed some other problems?
No.
|
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
3098
|
Posted - 2014.01.22 06:48:00 -
[13] - Quote
Chunky Munkey wrote:Cyrius Li-Moody wrote:A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares? So they shouldn't fix a problem because they fixed some other problems?
Everyone wanted scouts to be viable WITHOUT A CLOAK.
Guess what? It's more than viable without a cloak.
It'll take a newbro a bit to be able to fit a cloak comfortably but he'll still be able to murder fools just fine.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
|
THUNDERGROOVE
ZionTCD Public Disorder.
460
|
Posted - 2014.01.22 06:49:00 -
[14] - Quote
No different then logistics suits unable to fit good equipment until level 5. It's not a requirement to use a cloak on a scout suit.
Director of ZionTCD
Amarr Logi | Amarr Sentinel | Amarr Scout (SoonGäó)
TDBS
|
Chunky Munkey
Amarr Templars Amarr Empire
2922
|
Posted - 2014.01.22 06:50:00 -
[15] - Quote
Cyrius Li-Moody wrote:Chunky Munkey wrote:Cyrius Li-Moody wrote:A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares? So they shouldn't fix a problem because they fixed some other problems? Everyone wanted scouts to be viable WITHOUT A CLOAK. Guess what? It's more than viable without a cloak.
You're not answering the point. New players can't use a cloak. Scout viability has nothing to do with it.
No.
|
Chunky Munkey
Amarr Templars Amarr Empire
2922
|
Posted - 2014.01.22 06:52:00 -
[16] - Quote
THUNDERGROOVE wrote:No different then logistics suits unable to fit good equipment until level 5. It's not a requirement to use a cloak on a scout suit.
*good* equipment. In other words, you can be a crap logi, but you can still be a logi.
No.
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5826
|
Posted - 2014.01.22 06:52:00 -
[17] - Quote
Chunky Munkey wrote:Cyrius Li-Moody wrote:Chunky Munkey wrote:Cyrius Li-Moody wrote:A new scout coming in will be running my ADV suit at STD and they'll passively beat all but proto scanners passive where until now that took scout 5 and dampening 3. They've got it much easier than the current scouts.
Who cares? So they shouldn't fix a problem because they fixed some other problems? Everyone wanted scouts to be viable WITHOUT A CLOAK. Guess what? It's more than viable without a cloak. You're not answering the point. New players can't use a cloak. Scout viability has nothing to do with it. It's also fair to consider that at Level 1 the role bonus is essentially worthless. All other roles can get some use out of their role bonus at level 1, but not he scout.
ARC Commander
CPM Info and Q&A - Status: Open
|
Xocoyol Zaraoul
Superior Genetics
1834
|
Posted - 2014.01.22 06:54:00 -
[18] - Quote
Chunky Munkey wrote:lcarus X wrote:We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks?
Edit: wow those numbers up above make me sad. Nvm. It's bad enough that there are various items that have to be skilled into before they can be tried, but this excludes new players from what is likely to be the defining scout characteristic for several hundred thousand SP. It isn't acceptable.
So what about heavies and HMGs?
Weaponry 5 is not exactly cheap either.
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
|
Chunky Munkey
Amarr Templars Amarr Empire
2922
|
Posted - 2014.01.22 06:56:00 -
[19] - Quote
Xocoyol Zaraoul wrote:Chunky Munkey wrote:lcarus X wrote:We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks?
Edit: wow those numbers up above make me sad. Nvm. It's bad enough that there are various items that have to be skilled into before they can be tried, but this excludes new players from what is likely to be the defining scout characteristic for several hundred thousand SP. It isn't acceptable. So what about heavies and HMGs? Weaponry 5 is not exactly cheap either.
I agree, I've always been in favour of militia equivalents of everything available in the game.
No.
|
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
586
|
Posted - 2014.01.22 06:56:00 -
[20] - Quote
After some preliminary number crunching, with the proposed numbers, fitting a basic cloak becomes feasible if you've got lvl 3 [race] scout, and are using the advanced version of the scout suit.
Of course, I was operating under the assumption that the scout would like to use decent weapons and their second equipment slot.
The only way to really use the basic cloak on a basic scout is if you have lvl 5 [race] scout, OR you make large sacrifices to weapons, mods, grenades, and your other equipment slot. Basically, if you want to equip a BASIC cloak on a BASIC suit, you have to: invest tons of SP OR gimp your suit. Nice choices...
The SP investment to be able to utilize cloaks well seem too high.
|
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5826
|
Posted - 2014.01.22 06:57:00 -
[21] - Quote
Xocoyol Zaraoul wrote:Chunky Munkey wrote:lcarus X wrote:We'll... Hum... Isn't that to point of leveling scout up? For the bonus CPU/PG it gives you towards fitting cloaks?
Edit: wow those numbers up above make me sad. Nvm. It's bad enough that there are various items that have to be skilled into before they can be tried, but this excludes new players from what is likely to be the defining scout characteristic for several hundred thousand SP. It isn't acceptable. So what about heavies and HMGs? Weaponry 5 is not exactly cheap either. There definitely needs to be a militia HMG and really a militia version of everything.
ARC Commander
CPM Info and Q&A - Status: Open
|
Lonewolf Heavy
ROGUE SPADES
46
|
Posted - 2014.01.22 06:59:00 -
[22] - Quote
Don't drag us heavies into this, we are fine. Just need to finish our heavy weapons set like the light weapons got
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
|
True Adamance
Kameira Lodge Amarr Empire
6060
|
Posted - 2014.01.22 07:00:00 -
[23] - Quote
Chunky Munkey wrote:Standard cloak: 35pg
Militia Gallente light frame: 24pg
So if you're looking to get a cloak, at the very least you're going to have to get a few levels into scout and engineering.
I understand that the intention was to dedicate the cloak to scouts, but when their fitting requirements are this prohibitive, why not just make them exclusive to light frames in the first place?
Nope the Cloak needs to be hard to fit. Its kinda the end game for scouts.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
|
Lynn Beck
Granite Mercenary Division Top Men.
564
|
Posted - 2014.01.22 07:01:00 -
[24] - Quote
Well i guess this removes cloak+minscout from my future skill-plan. Commandoville it is.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
|
Lonewolf Heavy
ROGUE SPADES
46
|
Posted - 2014.01.22 07:03:00 -
[25] - Quote
It just came to me. CCP has kept out most of the defining features of the specialized roles out of militia hands. No militia HMG, no militia cloaking, inability to carry multiple equipment(logi defining feature practically), assault isn't really specialized to much
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
|
NK Scout
Storm Wind Strikeforce Caldari State
53
|
Posted - 2014.01.22 07:04:00 -
[26] - Quote
True Adamance wrote:Chunky Munkey wrote:Standard cloak: 35pg
Militia Gallente light frame: 24pg
So if you're looking to get a cloak, at the very least you're going to have to get a few levels into scout and engineering.
I understand that the intention was to dedicate the cloak to scouts, but when their fitting requirements are this prohibitive, why not just make them exclusive to light frames in the first place? Nope the Cloak needs to be hard to fit. Its kinda the end game for scouts. The whole point for the cloak bonus for scouts was to make it where you dont have to sacrifice much fitting. |
Nocturnal Soul
Immortal Retribution
1698
|
Posted - 2014.01.22 07:05:00 -
[27] - Quote
Just think of it as a trail of becoming a scout. Once you get to lvl 5 you get to bask in the glory that is the scout.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
|
Chunky Munkey
Amarr Templars Amarr Empire
2922
|
Posted - 2014.01.22 07:06:00 -
[28] - Quote
True Adamance wrote:Chunky Munkey wrote:Standard cloak: 35pg
Militia Gallente light frame: 24pg
So if you're looking to get a cloak, at the very least you're going to have to get a few levels into scout and engineering.
I understand that the intention was to dedicate the cloak to scouts, but when their fitting requirements are this prohibitive, why not just make them exclusive to light frames in the first place? Nope the Cloak needs to be hard to fit. Its kinda the end game for scouts.
Since when do roles have an "endgame"?
This isn't like other RPGs in which you get some kind of limit break as a reward for maxing out your character.
This is a mechanic intended to limit the use of cloaks outside the scout class, but what it's really doing is limiting their use outside of those players with large amounts of SP.
No.
|
Chunky Munkey
Amarr Templars Amarr Empire
2922
|
Posted - 2014.01.22 07:06:00 -
[29] - Quote
Nocturnal Soul wrote:Just think of it as a trail of becoming a scout. Once you get to lvl 5 you get to bask in the glory that is the scout.
Are forge guns held back from heavies until higher levels?
No.
|
NK Scout
Storm Wind Strikeforce Caldari State
53
|
Posted - 2014.01.22 07:09:00 -
[30] - Quote
Chunky Munkey wrote:Nocturnal Soul wrote:Just think of it as a trail of becoming a scout. Once you get to lvl 5 you get to bask in the glory that is the scout. Are forge guns held back from heavies until higher levels? My assault forgegun says no. |
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |