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jerrmy12 kahoalii
The Phoenix Federation
247
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Posted - 2014.01.08 19:21:00 -
[31] - Quote
Arkena Wyrnspire wrote:bolsh lee wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. Yep 2 complex extenders 1 basic energiser because cpu needs buffing 2 complex regulaters Std RR 5 shotted basicly. 3x complex shield extenders 1x complex damage mod 1x enhanced CPU mod 2x complex regulators Gauged nanohive M1 locus Duvolle Syndicate SMG With the assault bonus I regenerate at 31hp/s with a delay of 2-4 seconds. (Don't remember by now) EXTREMELY EFFECTIVE, and is noticeably more mobile than my Gallente suit. With TTK the way it is I can brick tank with 500+ ARMOR and kill three of these suits in 2-4 seconds... btw you can't deffend shiekds if you don't play shields.. Nice try though ... Okay. You realise that fit has 500 shields? And a damage mod as well? In what way is it significantly outperformed? Every weapon in the game does more damge to shields apparently and amor has shields to protect high armor
I use a tablet so beware of typos
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bolsh lee
Ahrendee Mercenaries EoN.
837
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Posted - 2014.01.08 19:22:00 -
[32] - Quote
Arkena Wyrnspire wrote:bolsh lee wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. Yep 2 complex extenders 1 basic energiser because cpu needs buffing 2 complex regulaters Std RR 5 shotted basicly. 3x complex shield extenders 1x complex damage mod 1x enhanced CPU mod 2x complex regulators Gauged nanohive M1 locus Duvolle Syndicate SMG With the assault bonus I regenerate at 31hp/s with a delay of 2-4 seconds. (Don't remember by now) EXTREMELY EFFECTIVE, and is noticeably more mobile than my Gallente suit. With TTK the way it is I can brick tank with 500+ ARMOR and kill three of these suits in 2-4 seconds... btw you can't deffend shiekds if you don't play shields.. Nice try though ... Okay. You realise that fit has 500 shields?
I guess I should of clarified for the knee jerkers that's omni tank so 500+ shields and 500+ armor... you should know better then that..... |
Cat Merc
Ahrendee Mercenaries EoN.
5422
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Posted - 2014.01.08 19:23:00 -
[33] - Quote
bolsh lee wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. Yep 2 complex extenders 1 basic energiser because cpu needs buffing 2 complex regulaters Std RR 5 shotted basicly. 3x complex shield extenders 1x complex damage mod 1x enhanced CPU mod 2x complex regulators Gauged nanohive M1 locus Duvolle Syndicate SMG With the assault bonus I regenerate at 31hp/s with a delay of 2-4 seconds. (Don't remember by now) EXTREMELY EFFECTIVE, and is noticeably more mobile than my Gallente suit. With TTK the way it is I can brick tank with 500+ ARMOR and kill three of these suits in 2-4 seconds... btw you can't deffend shiekds if you don't play shields.. Nice try though That's a suit with 470~ shields.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7663
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Posted - 2014.01.08 19:24:00 -
[34] - Quote
jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:I think the simple solution would be to increase TTK so you can survive long enough to leverage your un superior regen as armor regend sll the time.
Pathetic attempt. Armour regens at a much lesser rate while giving up significant resources and slots.
Try again.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Cat Merc
Ahrendee Mercenaries EoN.
5422
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Posted - 2014.01.08 19:24:00 -
[35] - Quote
jerrmy12 kahoalii wrote: Wtf speaka the engrish
Suits on average run at around 7m/s. 40 meters / 7 = 5.7 seconds.
Yeah I didn't calculate it so it ended up higher this time, but still.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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jerrmy12 kahoalii
The Phoenix Federation
247
|
Posted - 2014.01.08 19:24:00 -
[36] - Quote
Cat Merc wrote:bolsh lee wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. Yep 2 complex extenders 1 basic energiser because cpu needs buffing 2 complex regulaters Std RR 5 shotted basicly. 3x complex shield extenders 1x complex damage mod 1x enhanced CPU mod 2x complex regulators Gauged nanohive M1 locus Duvolle Syndicate SMG With the assault bonus I regenerate at 31hp/s with a delay of 2-4 seconds. (Don't remember by now) EXTREMELY EFFECTIVE, and is noticeably more mobile than my Gallente suit. With TTK the way it is I can brick tank with 500+ ARMOR and kill three of these suits in 2-4 seconds... btw you can't deffend shiekds if you don't play shields.. Nice try though That's a suit with 470~ shields. Which dies as fast as a minlogi with 200 armor
I use a tablet so beware of typos
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Leadfoot10
Molon Labe. Public Disorder.
197
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Posted - 2014.01.08 19:25:00 -
[37] - Quote
Cat Merc wrote:bolsh lee wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. I did, made my exact suit which I was successful with in Chromosome and before my shields even thought about regeneration my armor was gone.. BTW Cat this was me playing as close to the redline that I could morally get to.... CCP has got to see how dead it is just by regulators and energizer purchases alone.. Maybe the "infantry patch" will let the Caldari ways live again... It was successful in Chromosome because shields were the only real way to tank in Chromo. >_> I am not saying play near the redline, I'm saying act more like a designated marksman, stay slightly away, but not too far away.
FWIW, that's the way I've found works best for my RR-equiped shield-tanked Caldari suits. Stay just behind the front lines using the superior range of the RR and the superior shield regen of the suit to its advantage. |
jerrmy12 kahoalii
The Phoenix Federation
247
|
Posted - 2014.01.08 19:25:00 -
[38] - Quote
Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:I think the simple solution would be to increase TTK so you can survive long enough to leverage your un superior regen as armor regend sll the time. Pathetic attempt. Armour regens at a much lesser rate while giving up significant resources and slots. Try again. Stop defending armor, scrub Try again.
I use a tablet so beware of typos
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Cat Merc
Ahrendee Mercenaries EoN.
5422
|
Posted - 2014.01.08 19:25:00 -
[39] - Quote
jerrmy12 kahoalii wrote:Cat Merc wrote:Just a few notes: I am as effective in both a Gallente, Caldari and an Amarr suit.
I find it hard to believe shields are underpowered when I pull off games that are as good or better than what I get with my Gallente Assault.
Mobility reduction can be a *****. My ammar logi recieves the same amount of bullets as cal assault It's not even about dodging bullets, that should be reserved to scouts.
It's about range dictation, getting away when needed, surprising your enemy with lightning attacks. I can do all of that much better with a Caldari suit than my Gallente.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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jerrmy12 kahoalii
The Phoenix Federation
247
|
Posted - 2014.01.08 19:26:00 -
[40] - Quote
Leadfoot10 wrote:Cat Merc wrote:bolsh lee wrote:CommanderBolt wrote:Has anyone tried building a purely shield tanking suit recently? I did and it sucks. I did, made my exact suit which I was successful with in Chromosome and before my shields even thought about regeneration my armor was gone.. BTW Cat this was me playing as close to the redline that I could morally get to.... CCP has got to see how dead it is just by regulators and energizer purchases alone.. Maybe the "infantry patch" will let the Caldari ways live again... It was successful in Chromosome because shields were the only real way to tank in Chromo. >_> I am not saying play near the redline, I'm saying act more like a designated marksman, stay slightly away, but not too far away. FWIW, that's the way I've found works best for my RR-equiped shield-tanked Caldari suits. Stay just behind the front lines using the superior range of the RR and the superior shield regen of the suit to its advantage. Shouldnt have to in a FRONTLINE ASSAULT suit, defeats the whole purpose of ASSAULTING.
I use a tablet so beware of typos
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7663
|
Posted - 2014.01.08 19:26:00 -
[41] - Quote
jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:I think the simple solution would be to increase TTK so you can survive long enough to leverage your un superior regen as armor regend sll the time. Pathetic attempt. Armour regens at a much lesser rate while giving up significant resources and slots. Try again. Stop defending armor, scrub Try again.
Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to.
Try again, scrub.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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jerrmy12 kahoalii
The Phoenix Federation
247
|
Posted - 2014.01.08 19:27:00 -
[42] - Quote
Cat Merc wrote:jerrmy12 kahoalii wrote:Cat Merc wrote:Just a few notes: I am as effective in both a Gallente, Caldari and an Amarr suit.
I find it hard to believe shields are underpowered when I pull off games that are as good or better than what I get with my Gallente Assault.
Mobility reduction can be a *****. My ammar logi recieves the same amount of bullets as cal assault It's not even about dodging bullets, that should be reserved to scouts. It's about range dictation, getting away when needed, surprising your enemy with lightning attacks. I can do all of that much better with a Caldari suit than my Gallente. When I surprise armor tanks, they turn around and melt me somehow
I use a tablet so beware of typos
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
98
|
Posted - 2014.01.08 19:28:00 -
[43] - Quote
As a minmatar can i get a bit of those shield buffs too. Base shield is only 18 and max skills is 22.5 yet i really on shields just as caldari and i have to suffer a longer base penalty delays plus extender penalty's as well. Minmatar should get a bonus to shield modules across the board just as caldari. I also have only 2 lows so a cpu is mandatory to fit rechargers/energizers which leaves only 1 low slot for some armor, stamina, kin-cat you know the deal.
Trust in the Rust!
7-Time Matar Mass Driver World Champion
Combat Rifle is for Combat!
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jerrmy12 kahoalii
The Phoenix Federation
247
|
Posted - 2014.01.08 19:28:00 -
[44] - Quote
Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:I think the simple solution would be to increase TTK so you can survive long enough to leverage your un superior regen as armor regend sll the time. Pathetic attempt. Armour regens at a much lesser rate while giving up significant resources and slots. Try again. Stop defending armor, scrub Try again. Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to. Try again, scrub. Try again, FOTM noob.
I use a tablet so beware of typos
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Cat Merc
Ahrendee Mercenaries EoN.
5422
|
Posted - 2014.01.08 19:28:00 -
[45] - Quote
bolsh lee wrote:
I guess I should of clarified for the knee jerkers that's omni tank so 500+ shields and 500+ armor... you should know better then that.....
Ah, but you see, the Caldari suit still has 262 armor base. The HP difference is 300, but the speed difference, the regen difference, those things are pretty big.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7667
|
Posted - 2014.01.08 19:29:00 -
[46] - Quote
jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote: Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to.
Try again, scrub.
Try again, FOTM noob.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Cat Merc
Ahrendee Mercenaries EoN.
5424
|
Posted - 2014.01.08 19:30:00 -
[47] - Quote
jerrmy12 kahoalii wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:Cat Merc wrote:Just a few notes: I am as effective in both a Gallente, Caldari and an Amarr suit.
I find it hard to believe shields are underpowered when I pull off games that are as good or better than what I get with my Gallente Assault.
Mobility reduction can be a *****. My ammar logi recieves the same amount of bullets as cal assault It's not even about dodging bullets, that should be reserved to scouts. It's about range dictation, getting away when needed, surprising your enemy with lightning attacks. I can do all of that much better with a Caldari suit than my Gallente. When I surprise armor tanks, they turn around and melt me somehow Because you suck arse. The average armor suit can take like 3-4 bullets more than the average shield suit.
Unless that dude has inhuman reflexes and has his turn speed hacked, can't see how you can't pump that little extra amount of bullets. Especially into a target that is slower.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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jerrmy12 kahoalii
The Phoenix Federation
249
|
Posted - 2014.01.08 19:32:00 -
[48] - Quote
Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote: Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to.
Try again, scrub.
Try again, FOTM noob. Your defebding armor snd since all your sp is spent on armor you dont want competitionnlike every non respecer, scrub. Btw I have maxed armor and shields.
I use a tablet so beware of typos
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bolsh lee
Ahrendee Mercenaries EoN.
837
|
Posted - 2014.01.08 19:34:00 -
[49] - Quote
Catmerc : Shield boosting should be able to regen in and out of battle.. Reason being the cons far outweigh the pros, because if you boost properly you have to get rid of damage mods and Armor if you compare that to armor brick tanking you can still tank/insta armor regen with shields and damage mods...... |
jerrmy12 kahoalii
The Phoenix Federation
249
|
Posted - 2014.01.08 19:34:00 -
[50] - Quote
Cat Merc wrote:jerrmy12 kahoalii wrote:Cat Merc wrote:jerrmy12 kahoalii wrote:Cat Merc wrote:Just a few notes: I am as effective in both a Gallente, Caldari and an Amarr suit.
I find it hard to believe shields are underpowered when I pull off games that are as good or better than what I get with my Gallente Assault.
Mobility reduction can be a *****. My ammar logi recieves the same amount of bullets as cal assault It's not even about dodging bullets, that should be reserved to scouts. It's about range dictation, getting away when needed, surprising your enemy with lightning attacks. I can do all of that much better with a Caldari suit than my Gallente. When I surprise armor tanks, they turn around and melt me somehow Because you suck arse. The average armor suit can take like 3-4 bullets more than the average shield suit. Unless that dude has inhuman reflexes and has his turn speed hacked, can't see how you can't pump that little extra amount of bullets. Especially into a target that is slower. Nope, 600+ armor cant be killed sometimes, I went 43-3 before and they wrre decent, so sucking is out the window, even with 100% accuracy they can turn around and kill you, non assault rr
I use a tablet so beware of typos
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7667
|
Posted - 2014.01.08 19:36:00 -
[51] - Quote
jerrmy12 kahoalii wrote:Cat Merc wrote: Because you suck arse. The average armor suit can take like 3-4 bullets more than the average shield suit.
Unless that dude has inhuman reflexes and has his turn speed hacked, can't see how you can't pump that little extra amount of bullets. Especially into a target that is slower.
Nope, 600+ armor cant be killed sometimes, I went 43-3 before and they wrre decent, so sucking is out the window, even with 100% accuracy they can turn around and kill you, non assault rr
*slow clap* I am truly impressed by your score. Clearly you are not a scrub and know exactly what you're talking about.
600 armour can be killed in a single second if you can aim, by the way.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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Cat Merc
Ahrendee Mercenaries EoN.
5424
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Posted - 2014.01.08 19:38:00 -
[52] - Quote
jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote: Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to.
Try again, scrub.
Try again, FOTM noob. Your defebding armor snd since all your sp is spent on armor you dont want competitionnlike every non respecer, scrub. Btw I have maxed armor and shields. We both have shields maxed. Try harder.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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jerrmy12 kahoalii
The Phoenix Federation
251
|
Posted - 2014.01.08 19:38:00 -
[53] - Quote
Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Cat Merc wrote: Because you suck arse. The average armor suit can take like 3-4 bullets more than the average shield suit.
Unless that dude has inhuman reflexes and has his turn speed hacked, can't see how you can't pump that little extra amount of bullets. Especially into a target that is slower.
Nope, 600+ armor cant be killed sometimes, I went 43-3 before and they wrre decent, so sucking is out the window, even with 100% accuracy they can turn around and kill you, non assault rr *slow clap* I am truly impressed by your score. Clearly you are not a scrub and know exactly what you're talking about. 600 armour can be killed in a single second if you can aim, by the way. Sometimes not, it was proto but still I was adv tier and idk what the hell happens but they just turn around so sometimes.
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
251
|
Posted - 2014.01.08 19:39:00 -
[54] - Quote
Cat Merc wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote: Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to.
Try again, scrub.
Try again, FOTM noob. Your defebding armor snd since all your sp is spent on armor you dont want competitionnlike every non respecer, scrub. Btw I have maxed armor and shields. We both have shields maxed. Try harder. My maxed armor does alot better than my maxed shields
I use a tablet so beware of typos
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
325
|
Posted - 2014.01.08 19:40:00 -
[55] - Quote
Cat Merc wrote:
Armor needs team support to do the latter, and the former we do just barely .
I don't know about that one . Complex armor repairers work just fine and with the bonus of efficacy they work great . Armor tankers who place more armor on at the expense of the repairer because of the sake of damage mods and knowing that you will have a logi on the battlefield , take those type of risks on their own .
My armor is maxed out but I just don't use the complex repairers from lack of CPU / PG and my unwillingness to place CPU or PG enhancers on . Armor is in a way better state than shields now so shields need some type of buff for balance sake . The shield regulators and generators are somewhat like garbage and their CPU / PG is taxing to say the least when you are using complex on advanced frames . Even advanced would be taxing and would force one to loose a large portion of offense when you have players running double and triple damage mods .
I believe that ALL assaults should have their CPU / PG boosted along the lines of the LOGI .
Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG .
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Cat Merc
Ahrendee Mercenaries EoN.
5425
|
Posted - 2014.01.08 19:42:00 -
[56] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Cat Merc wrote:
Armor needs team support to do the latter, and the former we do just barely .
I don't know about that one . Complex armor repairers work just fine and with the bonus of efficacy they work great . Armor tankers who place more armor on at the expense of the repairer because of the sake of damage mods and knowing that you will have a logi on the battlefield , take those type of risks on their own . My armor is maxed out but I just don't use the complex repairers from lack of CPU / PG and my unwillingness to place CPU or PG enhancers on . Armor is in a way better state than shields now so shields need some type of buff for balance sake . The shield regulators and generators are somewhat like garbage and their CPU / PG is taxing to say the least when you are using complex on advanced frames . Even advanced would be taxing and would force one to loose a large portion of offense when you have players running double and triple damage mods . I believe that ALL assaults should have their CPU / PG boosted along the lines of the LOGI . I believe a buff for enhanced and basic shield extenders is due. But complex should stay as is.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7668
|
Posted - 2014.01.08 19:42:00 -
[57] - Quote
bolsh lee wrote:Catmerc : Shield boosting should be able to regen in and out of battle.. Reason being the cons far outweigh the pros, because if you boost properly you have to get rid of damage mods and Armor if you compare that to armor brick tanking you can still tank/insta armor regen with shields and damage mods......
Alright. My apologies for not ignoring the random idiot, I suspect you will be more reasonable.
I would like to compare armour tanking assaults and shield tanking assaults. However, I need some fits to compare those. I know you have an objection to Cat merc providing a fit because he is primarily an armour tanker. Would you mind suggesting a new fit or may I use that in a comparison?
Additionally, I am going to compare it to the armour tanking assaults and not the logis. The reason for this is simply that logis are OP. Everyone knows this at this point. The 5 HP/s and equipment they can bring in addition to their large slot count and plentiful fitting resources makes armour tanking stronger than it should be.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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bolsh lee
Ahrendee Mercenaries EoN.
840
|
Posted - 2014.01.08 19:42:00 -
[58] - Quote
Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:jerrmy12 kahoalii wrote:Arkena Wyrnspire wrote:I think the simple solution would be to increase TTK so you can survive long enough to leverage your un superior regen as armor regend sll the time. Pathetic attempt. Armour regens at a much lesser rate while giving up significant resources and slots. Try again. Stop defending armor, scrub Try again. Resorted to parroting now, have we? I will stop defending armour when you come up with a logical response that I cannot see a reasonable counterpoint to. Try again, scrub.
Shield boosting should be able to regen in and out of battle.. Reason being the cons far outweigh the pros, because if you boost properly you have to get rid of damage mods and Armor if you compare that to armor brick tanking you can still tank/insta armor regen with shields and damage mods...... |
jerrmy12 kahoalii
The Phoenix Federation
251
|
Posted - 2014.01.08 19:43:00 -
[59] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Cat Merc wrote:
Armor needs team support to do the latter, and the former we do just barely .
I don't know about that one . Complex armor repairers work just fine and with the bonus of efficacy they work great . Armor tankers who place more armor on at the expense of the repairer because of the sake of damage mods and knowing that you will have a logi on the battlefield , take those type of risks on their own . My armor is maxed out but I just don't use the complex repairers from lack of CPU / PG and my unwillingness to place CPU or PG enhancers on . Armor is in a way better state than shields now so shields need some type of buff for balance sake . The shield regulators and generators are somewhat like garbage and their CPU / PG is taxing to say the least when you are using complex on advanced frames . Even advanced would be taxing and would force one to loose a large portion of offense when you have players running double and triple damage mods . I believe that ALL assaults should have their CPU / PG boosted along the lines of the LOGI . I belive cpu and pg mods are for proto cal assaults and when you cant to run the best modules weapon and grenades or equipment
I use a tablet so beware of typos
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
325
|
Posted - 2014.01.08 19:45:00 -
[60] - Quote
Chief-Shotty wrote:As a minmatar can i get a bit of those shield buffs too. Base shield is only 18 and max skills is 22.5 yet i really on shields just as caldari and i have to suffer a longer base penalty delays plus extender penalty's as well. Minmatar should get a bonus to shield modules across the board just as caldari. I also have only 2 lows so a cpu is mandatory to fit rechargers/energizers which leaves only 1 low slot for some armor, stamina, kin-cat you know the deal.
No offense to any other race but I started out as a Minmatar so I will always be a sympathizer to your cause .
Doesn't make me less of a Caldari .
Just makes me smart .
Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG .
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