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Thread Statistics | Show CCP posts - 5 post(s) |
crazy space 1
GunFall Mobilization Covert Intervention
2132
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Posted - 2014.01.03 22:46:00 -
[61] - Quote
also since 1.6 ambush has HUGE MAPS or tiny maps. why can't it be consistent? |
Mithridates VI
Imperfects Negative-Feedback
2490
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Posted - 2014.01.03 23:39:00 -
[62] - Quote
KAGEHOSHI Horned Wolf wrote:Mithridates VI wrote:KAGEHOSHI Horned Wolf wrote:Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them. I've seen them respond to more rude insulting angry threads with actual responses. Unless you think that the tone of the post contributed to CCP engaging with them (and those you're talking about are the exception to a rule that many rage threads demonstrate, so if you think this, you're wilfully ignoring evidence) then the point stands and your point of contention is stupid. I never claimed it would make them more likely to comment (or that I agree with that sort of tone), but it certainly doesn't stop them from commenting on the issue; that's my point. Oh look, a dev post right above my post.
"Honestly, that sort of language really doesn't make me overly excited about interacting with this thread."
Yeah the dev post supported your argument like woah. My point is that you're ignoring the thousands of critical threads that devs didn't bother interacting with.
Please refrain from utilizing such inflammatory sarcasm in the future. GÇö CCP Eterne
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CCP Saberwing
C C P C C P Alliance
613
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Posted - 2014.01.04 03:33:00 -
[63] - Quote
Kigurosaka Laaksonen wrote:
How do you reconcile this with the Dust's setting, New Eden, home to the most cut throat MMO ever? The learning curve in EVE is much more steep and there is potential to run into people who will faceroll you every time you load a new grid (even a cloak CovOps slowboating into scram range). We're told to HTFU in EVE.
Isn't the fact that matchmaking needs to exist in Dust at all a sign of a failure to integrate with EVE?
This is an interesting question: New Eden is meant to be harsh. But - although they both live in the space place - EVE and DUST are ultimately separate games, with different player bases and needs.
Where HTFU may be an answer to some of EVE's concerns, that doesn't always transcend over in to DUST where the nature of our player demographic (and ultimately our game) should be more accessible - particularly to newer players. That doesn't mean that there won't be situations where HTFU won't be a viable answer in DUST...we just need to make sure it's done appropriately.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4056
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Posted - 2014.01.04 03:37:00 -
[64] - Quote
CCP Saberwing wrote:Whoa, whoa whoa.
Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
- Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
- The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
- No, 1.8 is not coming this month due to the Holidays.
- These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated. The reason he is using that language is because we have all put up with your garbage **** for months. And it's not getting better
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
784
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Posted - 2014.01.04 03:38:00 -
[65] - Quote
CCP Saberwing wrote:Whoa, whoa whoa.
Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
- Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
- The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
- No, 1.8 is not coming this month due to the Holidays.
- These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated.
You guys need to come out and interact with the community. People who play Dust are legitimately frustrated by it and like to have some reasonable answers - like what you did just now. If you made the effort as a team to communicate with your players more often, I am sure the tone of the language when you are addressed would be quite different too. I understand that this is your game since you created it but it's also our game because we are here for the long haul and are willing to pay money depending on the product quality that you create. Thank you for your comment. Regards.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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CCP Saberwing
C C P C C P Alliance
614
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Posted - 2014.01.04 03:46:00 -
[66] - Quote
RKKR wrote: It's funny because those threads always get blue tags while decent threads get unanswered, so think about it...what message are you really sending out?
Mithridates VI wrote: "Honestly, that sort of language really doesn't make me overly excited about interacting with this thread."
Yeah the dev post supported your argument like woah. My point is that you're ignoring the thousands of critical threads that devs didn't bother interacting with.
Mithridates is right. We do our best to respond to much of the constructive feedback we see - but would you rather I had never responded to this thread at all? We read and patrol our forums on a daily basis - some of us arguably spend more time on here than you lot ;)
New suggestions and bug reports are pulled in to a report which is then presented to both the QA and Development teams for their feedback and analysis. The results are then posted publicly, which can generally be found here: https://forums.dust514.com/default.aspx?g=posts&t=34744&p=3
Just to reiterate: it's one thing to be chastised for not responding, but totally another to think that you can elicit a response by using threatening language towards Devs. Not all of us have thick skin, and while some of us may brave it to continue posting, I promise you'll get better results if you play nice.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Kigurosaka Laaksonen
Isuuaya Tactical Caldari State
47
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Posted - 2014.01.04 03:48:00 -
[67] - Quote
CCP Saberwing wrote:Kigurosaka Laaksonen wrote:
How do you reconcile this with the Dust's setting, New Eden, home to the most cut throat MMO ever? The learning curve in EVE is much more steep and there is potential to run into people who will faceroll you every time you load a new grid (even a cloak CovOps slowboating into scram range). We're told to HTFU in EVE.
Isn't the fact that matchmaking needs to exist in Dust at all a sign of a failure to integrate with EVE?
This is an interesting question: New Eden is meant to be harsh. But - although they both live in the space place - EVE and DUST are ultimately separate games, with different player bases and needs. Where HTFU may be an answer to some of EVE's concerns, that doesn't always transcend over in to DUST where the nature of our player demographic (and ultimately our game) should be more accessible - particularly to newer players. That doesn't mean that there won't be situations where HTFU won't be a viable answer in DUST...we just need to make sure it's done appropriately.
Good answer. I can appreciate that. |
ReGnYuM
Imperfects
1683
|
Posted - 2014.01.04 03:49:00 -
[68] - Quote
I carried CCP Saberwing and CCP Frame in Ambush one night. Did not even get a thank you.
Lesson learned: I am just a means to an end
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
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CCP Saberwing
C C P C C P Alliance
617
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Posted - 2014.01.04 03:53:00 -
[69] - Quote
ReGnYuM wrote:I carried CCP Saberwing and CCP Frame in Ambush one night. Did not even get a thank you.
Lesson learned: I am just a means to an end We're only using you for your skills.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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True Adamance
Kameira Lodge Amarr Empire
5383
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Posted - 2014.01.04 04:20:00 -
[70] - Quote
CCP Saberwing wrote:ReGnYuM wrote:I carried CCP Saberwing and CCP Frame in Ambush one night. Did not even get a thank you.
Lesson learned: I am just a means to an end We're only using you for your skills. I saw you too on my alt .....I got chu....everyone in squad did except Aero....poor boy...
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
467
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Posted - 2014.01.04 04:42:00 -
[71] - Quote
KAGEHOSHI Horned Wolf wrote:Iron Wolf Saber wrote:The current issues with matchmaking needs to be fixed, ambush needs to go vehicle free, smart spawning needs to check how many people are dying in an area. Some smart spawn areas are just horrible, and definite teiricide. I was never a supporter of segregating part of the player-base from any particular mode, but now I eally do think vehicles should be kept out of ambush. Regarding ambush spawns, its broken, and it has ALWAYS been broken for over a year. CCP demonstrated that they can't make it work after all this time, and they need to replace the spawn system completely. I totally agree with the need for tiercide. For ambush it might be good to get rid of smart deploy completely. Put in the MCC and redlines let people drop in and try to fight out from the redline and deploy uplinks for better spawn positions.
Also how much vacation did ccp get for holidays? most people here in the US only had 3 days. |
DeathwindRising
ROGUE SPADES
171
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Posted - 2014.01.04 04:49:00 -
[72] - Quote
CommanderBolt wrote:Come on guys I am sure we have all been there. I didn't expect MR AMARR to get to this point though :P I have to be honest with myself though, his point still stands. There are a few options CCP could use to patch the system to help a little.I have no idea what small fix would be best but a few ideas have been floating around on the forums the last few months.
i still think the best solution is to put new players in a controlled environment with no other players in it. then instruct the new players to complete certain tasks by following a bot around a map.
this way they get to see what it is theyre about to learn and then can perform the action for themselves. i'd go through literally everything, from fitting suits and vehicles, basic combat controls, vehicle controls, equipment usage, to explaining game modes, how to hack and counter hack objectives, reviving players to avoid getting cloned out, how weapon profiles work vs armor and shield resistances.
their should be obstical courses for vehicles to learn the controls and a firing range that literally has you fire every weapon in the game against bots.
all that stuff is what should make up the "academy" that new players should be placed in when they first start.
plenty of fps do it that way... Tribes, Unreal Tournament, Call of Duty, Halo. its like an industry standard these days, and ccp somehow thinks theyre either exempt or too good to follow established industry practices. |
DeathwindRising
ROGUE SPADES
171
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Posted - 2014.01.04 04:50:00 -
[73] - Quote
Thurak1 wrote:KAGEHOSHI Horned Wolf wrote:Iron Wolf Saber wrote:The current issues with matchmaking needs to be fixed, ambush needs to go vehicle free, smart spawning needs to check how many people are dying in an area. Some smart spawn areas are just horrible, and definite teiricide. I was never a supporter of segregating part of the player-base from any particular mode, but now I eally do think vehicles should be kept out of ambush. Regarding ambush spawns, its broken, and it has ALWAYS been broken for over a year. CCP demonstrated that they can't make it work after all this time, and they need to replace the spawn system completely. I totally agree with the need for tiercide. For ambush it might be good to get rid of smart deploy completely. Put in the MCC and redlines let people drop in and try to fight out from the redline and deploy uplinks for better spawn positions. Also how much vacation did ccp get for holidays? most people here in the US only had 3 days.
for ambush we should all just spawn in from up in the sky and drop in where ever we want. |
APOPHIS Xxx
The Sound Of Freedom Renegade Alliance
23
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Posted - 2014.01.04 06:08:00 -
[74] - Quote
Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them.
Well, maybe they should! They need someone to put fire under their asses! Like they say, "The Truth Hurts". Players invested money in this fricking game! Some are not easily pleased as you are! Their hurt feelings isn't our PROBLEM! You want to hear praises?! Then give us something to praise about! Motivation.....Yes! Their leader should tell them that if they don't get their chit together, they're FIRED! How about that for motivation?!
Win or lose....I bring out the best in you!
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Mithridates VI
Imperfects Negative-Feedback
2508
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Posted - 2014.01.04 06:21:00 -
[75] - Quote
APOPHIS Xxx wrote:Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them. Well, maybe they should! They need someone to put fire under their asses! Like they say, "The Truth Hurts". Players invested money in this fricking game! Some are not easily pleased as you are! Their hurt feelings isn't our PROBLEM! You want to hear praises?! Then give us something to praise about! Motivation.....Yes! Their leader should tell them that if they don't get their chit together, they're FIRED! How about that for motivation?!
Or they could totally ignore you and still do okay.
Please refrain from utilizing such inflammatory sarcasm in the future. GÇö CCP Eterne
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KenKaniff69
Fatal Absolution
1756
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Posted - 2014.01.04 06:21:00 -
[76] - Quote
CCP Saberwing wrote:Whoa, whoa whoa.
Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points:
- Matchmaking does have it's issues. I've even been in squads with some of you when it's occurred so I know that feel, bro. We're aware of it and working on a fix, but I can't give you an ETA just yet.
- The learning curve is steep, and being thrown in to matches against people who faceroll you isn't fun. We're aware of that and it's something we want to fix.
- No, 1.8 is not coming this month due to the Holidays.
- These are legitimate concerns about the game and I'm hearing you. But, threatening language really doesn't entice Developer interaction. Not everybody has thick skin. :) We play and love our game to death, and want it to be fun and accessible for all kinds of players. I'll do what I can to keep you guys updated. Then get your acts together and we will only have good feedback.
Why can't you guys see the importance of this? One set of matches could ruin an entire NPE experience.
So about those vehicle locks...
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Dj grammer
Red Star. EoN.
79
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Posted - 2014.01.04 06:35:00 -
[77] - Quote
CCP Saberwing wrote:Whoa, whoa whoa. - No, 1.8 is not coming this month due to the Holidays.
And you just spelled out doom for any new players there
Open Beta (12/13/2012) to a 1-year Vet.
Tends to flip the table when seeing the words:
YOU HAVE BEEN SCANNED
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Marston VC
SVER True Blood Public Disorder.
1421
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Posted - 2014.01.04 07:01:00 -
[78] - Quote
Iron Wolf Saber wrote:KingBabar wrote:Removing vehicles from Ambush?
I Dunno, I spend enough time on foot trying to find anything to shoot at.
The maps are too big compared to playercount.
Either rewamp the game mode and make smaller maps or bring a higher player Count -which probably won't work.
Or at least let us keep the LAVs or future hoverbikes or whatnot, I'm tired of running...
The combination of todays huge maps, low player Count and no vehicles will be very boring indeed. I can't walk 3 feet from spawn without getting shot at yesterday. The maps are immensely small with no place to really hide.
I agree that vehicles need to be removed. But open your eyes with the maps. THEY ARE TREMENDOUSLY BIG. You die quickly because sometimes the smart deploys don't switch when the enemy team is camping it. vehicles need to be removed, and then the map size should be reduced to something not much bigger then a large map socket. This would create enough space for people to find breathing room, but keep it small it enough so that its easy to find action.
I have two problems with dust right now. Its getting raped by tank spam, and running a marathon between each red berry if im on the tank spamming teams side. Occasionally I can find a good little kill zone, but most times im running in ambush. Running from tanks, or running to find infantry.
Marston VC, STB Director
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Marston VC
SVER True Blood Public Disorder.
1421
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Posted - 2014.01.04 07:03:00 -
[79] - Quote
Dj grammer wrote:CCP Saberwing wrote:Whoa, whoa whoa. - No, 1.8 is not coming this month due to the Holidays.
And you just spelled out doom for any new players there
They were set back probably two weeks thanks to the holidays. A two week delay isn't a big deal. Not when the last 7 updates have been on a monthly schedule.
Marston VC, STB Director
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Marston VC
SVER True Blood Public Disorder.
1421
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Posted - 2014.01.04 07:05:00 -
[80] - Quote
APOPHIS Xxx wrote:Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them. Well, maybe they should! They need someone to put fire under their asses! Like they say, "The Truth Hurts". Players invested money in this fricking game! Some are not easily pleased as you are! Their hurt feelings isn't our PROBLEM! You want to hear praises?! Then give us something to praise about! Motivation.....Yes! Their leader should tell them that if they don't get their chit together, they're FIRED! How about that for motivation?!
ive put 270 dollars into this game and im not complaining about anything
I like how this game has improved. Anyone whos whining now just doesn't have the foresight to see that things will get better over time.
Marston VC, STB Director
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APOPHIS Xxx
The Sound Of Freedom Renegade Alliance
23
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Posted - 2014.01.04 07:37:00 -
[81] - Quote
Mithridates VI wrote:APOPHIS Xxx wrote:Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them. Well, maybe they should! They need someone to put fire under their asses! Like they say, "The Truth Hurts". Players invested money in this fricking game! Some are not easily pleased as you are! Their hurt feelings isn't our PROBLEM! You want to hear praises?! Then give us something to praise about! Motivation.....Yes! Their leader should tell them that if they don't get their chit together, they're FIRED! How about that for motivation?! Or they could totally ignore you and still do okay.
As I said, "you are easily pleased" How about we just ignore you and have things done better than okay.
Win or lose....I bring out the best in you!
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Dj grammer
Red Star. EoN.
82
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Posted - 2014.01.04 07:55:00 -
[82] - Quote
Marston VC wrote:APOPHIS Xxx wrote:Mithridates VI wrote:True Adamance wrote:Please fix it so new players have a chance at enjoying this game before assholes like me who wont get off their mains and who enjoy running triple damage module high EHP armour fits absolutely ruin the game for them.
I cannot understand why public matches aren't tiered and why isn't their a decent new player experience. I cannot understand why anyone thinks putting CCP X IS GARBAGE as thread title will motivate developers to pay attention to them. Well, maybe they should! They need someone to put fire under their asses! Like they say, "The Truth Hurts". Players invested money in this fricking game! Some are not easily pleased as you are! Their hurt feelings isn't our PROBLEM! You want to hear praises?! Then give us something to praise about! Motivation.....Yes! Their leader should tell them that if they don't get their chit together, they're FIRED! How about that for motivation?! ive put 270 dollars into this game and im not complaining about anything I like how this game has improved. Anyone whos whining now just doesn't have the foresight to see that things will get better over time. T R U E
Open Beta (12/13/2012) to a 1-year Vet.
Tends to flip the table when seeing the words:
YOU HAVE BEEN SCANNED
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Ninjanomyx
Imperfects Negative-Feedback
514
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Posted - 2014.01.04 08:01:00 -
[83] - Quote
All is solved with PvE.......'jus sayin' |
Marston VC
SVER True Blood Public Disorder.
1425
|
Posted - 2014.01.04 08:20:00 -
[84] - Quote
Ninjanomyx wrote:All is solved with PvE.......'jus sayin'
That's also true.
Marston VC, STB Director
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CCP Saberwing
C C P C C P Alliance
638
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Posted - 2014.01.04 08:22:00 -
[85] - Quote
Ninjanomyx wrote:All is solved with PvE.......'jus sayin' PvE is something that we've stated numerous times publicly that we'd love to do. CCP Rouge in particular is very keen on this!
But - we don't want to rush and push something out the door if it's not ready. It might take a while, but when we do release it we want to be satisfied with where it's at.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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DeathwindRising
ROGUE SPADES
172
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Posted - 2014.01.04 08:41:00 -
[86] - Quote
CCP Saberwing wrote:Ninjanomyx wrote:All is solved with PvE.......'jus sayin' PvE is something that we've stated numerous times publicly that we'd love to do. CCP Rouge in particular is very keen on this! But - we don't want to rush and push something out the door if it's not ready. It might take a while, but when we do release it we want to be satisfied with where it's at.
when has not being ready stopped you from pushing stuff out the door? You gave us FW without team deploy or the ability to select districts to attack or defend, and hell, the game itself wasnt even ready but you released it anyways. why not do it with PvE and just release it? at least we'd have it, which at this point is better than not having it and being stuck with the current affairs.
plus, having PvE now gives new players something to do other than get stomped for 6 months straight while trying to figure the game out.
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Dj grammer
Red Star. EoN.
83
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Posted - 2014.01.04 08:44:00 -
[87] - Quote
DeathwindRising wrote:CCP Saberwing wrote:Ninjanomyx wrote:All is solved with PvE.......'jus sayin' PvE is something that we've stated numerous times publicly that we'd love to do. CCP Rouge in particular is very keen on this! But - we don't want to rush and push something out the door if it's not ready. It might take a while, but when we do release it we want to be satisfied with where it's at. when has not being ready stopped you from pushing stuff out the door? You gave us FW without team deploy or the ability to select districts to attack or defend, and hell, the game itself wasnt even ready but you released it anyways. why not do it with PvE and just release it? at least we'd have it, which at this point is better than not having it and being stuck with the current affairs. plus, having PvE now gives new players something to do other than get stomped for 6 months straight while trying to figure the game out.
CCP Saberwing, no disrespect, but he does have a valid point.
Open Beta (12/13/2012) to a 1-year Vet.
Tends to flip the table when seeing the words:
YOU HAVE BEEN SCANNED
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Ninjanomyx
Imperfects Negative-Feedback
514
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Posted - 2014.01.04 10:04:00 -
[88] - Quote
CCP Saberwing wrote:Ninjanomyx wrote:All is solved with PvE.......'jus sayin' PvE is something that we've stated numerous times publicly that we'd love to do. CCP Rouge in particular is very keen on this! But - we don't want to rush and push something out the door if it's not ready. It might take a while, but when we do release it we want to be satisfied with where it's at.
The "Road Map" needed a re-map a year & 1/2 ago....... It's as if you all work in order of operations according to "Murphy's Law". You start everyone off on a Worst Case Scenario baseline, then try to top that. Some then scurry about frantically trying to fix the Hell, while the rest are deer caught in headlights. All while the Marketing & Monetization Teams are spamming "SELL, SELL, SELL!!!!" as they start stripping away the $ Value of Offers while promoting obscurities for purchase as if they had an expiration date..........
To think that the simple concept of Player Retension & Core Function could slip passed the "Radars" has me utterly baffled. New Player Experience was, and still is, "Try &/or Die". Not having Vehicle Locks in a Risk/Reward Game left Pilots suffering to the point of Toxicity. Strafe Speed changes left the Scout Suit in a bad way. Heavies were forced to Homogenize & either be a Forger or pick up an AR..... "Medium or Bust" became DUST. Content is constantly being subtracted. Maps started being designed on Sim City SNES.........& the 1 thing that could have essentially alleviated the vast majority of issues, PvE, was put on the Backburner.....as an afterthought.....in a supposed MMO.....from a Studio who is "Specializes" in MMO..... (Market Stat Anomalies in abundance......)
Care to elaborate on the line of thought that went into the pathing of these decisions??? I'd love for the chance to pry into the collective mind of a Dysfunctional Beehive |
JF duBre
Wraith Shadow Guards D.E.F.I.A.N.C.E
4
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Posted - 2014.01.04 12:12:00 -
[89] - Quote
So why matchmaking? Are there enough players for a perfect matchmaking and enough battles to chose from?
Let the players chose between levels (bronze, silver, gold, platin) and just take care that you can't play bronze with proto gear or platin with militia gear. The higher the level, the higher the rewards of ISK and probably salvage.
We had this while playing Mass Effect 3 and it worked. |
Marad''er
Ancient Exiles. Renegade Alliance
5
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Posted - 2014.01.04 12:19:00 -
[90] - Quote
Ninjanomyx wrote:CCP Saberwing wrote:Ninjanomyx wrote:All is solved with PvE.......'jus sayin' PvE is something that we've stated numerous times publicly that we'd love to do. CCP Rouge in particular is very keen on this! But - we don't want to rush and push something out the door if it's not ready. It might take a while, but when we do release it we want to be satisfied with where it's at. The "Road Map" needed a re-map a year & 1/2 ago....... It's as if you all work in order of operations according to "Murphy's Law". You start everyone off on a Worst Case Scenario baseline, then try to top that. Some then scurry about frantically trying to fix the Hell, while the rest are deer caught in headlights. All while the Marketing & Monetization Teams are spamming "SELL, SELL, SELL!!!!" as they start stripping away the $ Value of Offers while promoting obscurities for purchase as if they had an expiration date.......... To think that the simple concept of Player Retension & Core Function could slip passed the "Radars" has me utterly baffled. New Player Experience was, and still is, "Try &/or Die". Not having Vehicle Locks in a Risk/Reward Game left Pilots suffering to the point of Toxicity. Strafe Speed changes left the Scout Suit in a bad way. Heavies were forced to Homogenize & either be a Forger or pick up an AR..... "Medium or Bust" became DUST. Content is constantly being subtracted. Maps started being designed on Sim City SNES.........& the 1 thing that could have essentially alleviated the vast majority of issues, PvE, was put on the Backburner.....as an afterthought.....in a supposed MMO.....from a Studio who is "Specialized" in MMO..... (Market Stat Anomalies in abundance......) Care to elaborate on the line of thought that went into the pathing of these decisions??? I'd love for the chance to pry into the collective mind of a Dysfunctional Beehive GO NINJA! GO NINAJA!
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Forum Warrior LV. 4 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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