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jerrmy12 kahoalii
Forty-Nine Fedayeen Minmatar Republic
203
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Posted - 2013.12.31 12:42:00 -
[91] - Quote
Sole Fenychs wrote:knight of 6 wrote:Draxus Prime wrote:Ive been training by playing crysis 3 and the hidden crysis 2's multiplayer was so much better giving dedicated energy amounts to the different subsystems was a mistake. I played the **** out of that game. It was also slow as molasses because sprinting reset your energy regeneration and actively drained energy. I loved C3 because the pace of the game was more like an oldschool shooter. On that note, anyone who complains about cloaks being inherently imbalanced should play Crysis 3. Those are perfect - Enough shimmer to be killable by a good player, but invisible enough to actually work. thats why i see "cloaked" enemies from 20+m away, i stopped using that POS cloak a long time ago, unless sniping, if cloaks end up like that........
recuruit link
5 to 11 mil isk per 100k recuruit
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IVIaster LUKE
302
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Posted - 2013.12.31 12:53:00 -
[92] - Quote
My middle finger is cloaked CCP.
PvE ?
"If you can dodge a Wrench, you can dodge a Duvolle".
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1046
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Posted - 2013.12.31 12:59:00 -
[93] - Quote
Going to just wait until April and my PS4 instead of trying to push my laptop to run this game.
That infiltrator class with the cloak is badass when running with NC antipersonnel mines and the SMG with extended mags, advanced laser 4X sight , silencer , foregrip and softpoint ammo for better killing ability.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
306
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Posted - 2013.12.31 13:13:00 -
[94] - Quote
I have 5.2 million unallocated SP (spent some ) to go balls deep into scout/cloaking day 1. I'll make sure I have enough for proto scout suit (whichever has the best racial bonus) and level 5 cloaking.
I've been a dedicated logi since E3 build...but cloaking will be my new shiney toy when I'm not playing support. I'ma get all Sun Tzu up in this *****.
Electronic Warfare GOD in the making
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Leonid Tybalt
Dark Knightz Corp.
76
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Posted - 2013.12.31 13:22:00 -
[95] - Quote
Ghosts Chance wrote:invisability in games breaks things.
you think balance is hard now? wait for a clusterfuck if they ever implement it.
cloaks cannot be balanced easily, and CCPs track record means they will either enter as useless things, or extremly overpowered... and it will take months to fix, yout hink tank514 is bad? everyone and their uncle will be slapping these things on scouts and the battlefield will not be a pretty place....
and if you can scan the invisable scouts then you will have nothing but scouts with scanners running around trying to scan and shoot each other while invisable....
You're not very old are you? If so then you'd have remembered the good old days playing Doom, Quake 1, 2 and 3 where the invisibility upgrade was a staple in multiplayer maps.
Yet somehow it wasn't "breaking games" back then. How do you explain that? |
Kasote Denzara
A Vulture
1734
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Posted - 2013.12.31 13:23:00 -
[96] - Quote
We had cloaks before, if anyone remembers. For some, it was a glitch. To others, a feature.
Personally, I drove in LAVs when it happened to me and just ghost ride around.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
Use the Commando A-I suit and show your worth.
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Scout Registry
196
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Posted - 2013.12.31 13:31:00 -
[97] - Quote
@ Scouts Quick Reminder: Fusion (OP) is among our most experienced. He's up there with Lightning, Marauder, Radar and Musturd.
@ Shiruba Ryou You're a 'bit short on facts. But that's fine. Keep talking, champ. Tell us how dumb you think we are; please speak plainly and be specific, so we can follow. Blow our minds with your vast understanding. We can't wait to hear more.
More Two Cents:
I totally agree with your points, Maken Tosch and Ghost Kaisar. Cloak might be exactly what we need. Even if it turned out to be useless, it'd still be fun to tinker with.
That said, I don't see a problem with this discussion. I'd definitely see a problem if Scouts here were offering up Quil-like concession and sacrifice in advance of knowing even the first thing about cloak. But that hasn't happened here. Yet.
If nothing else, this thread is perfectly timed. Tanks have shown us how "too much" can affect the game. Indeed, most of us have been waiting a long time for a "specialty" to set us apart. But at the same time, most of us would take serious issue with Scouts becoming the next FotM ... we're supposed to be Hard Mode :-). |
pseudosnipre
428
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Posted - 2013.12.31 15:39:00 -
[98] - Quote
I agree with Fusion.
Experienced scouts know their strengths and limitations and do fine without a cloak. Im NOT looking forward to tourist season...
"I get to be invisible AND stuck on terrain?!?! Holy ****, sign me up!!!"
Today is the sort of day where the sun only comes up to humiliate you.
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CRYPT3C W0LF
Krullefor Organization Minmatar Republic
120
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Posted - 2013.12.31 15:49:00 -
[99] - Quote
Draxus Prime wrote:Ive been training by playing crysis 3 and the hidden
hmmm Crysis 3 huh? was Top 10 in the leaderboards there before I switched to Dust :P
"Whoever fights monsters should see to it that in the process he does not become a monster"
Friedrich Nietzsche-
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BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
274
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Posted - 2013.12.31 18:17:00 -
[100] - Quote
Favorite parts of Planetside 2: -Jump jets -Cloaks
Bring them to Dust and I'll never cheat on her again.*
*also putting Dust on the PC would help migrate all my EVE pilots into the game from PS2 as well.
CEO of General Tso's Alliance.
Winner of Hulkageddon IV.
Contact me on my EVE character: Burseg Sardaukar
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Elmo Love U
514 Mile High Club
553
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Posted - 2013.12.31 18:40:00 -
[101] - Quote
Fusion Commander wrote:Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right I miss my casper the not so friendly ghost. Killed 75 in one match. POW, right in the kisser.
ChantsPVE PVE PVE PVE
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Leadfoot10
Molon Labe. Public Disorder.
164
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Posted - 2013.12.31 18:42:00 -
[102] - Quote
One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir.
You do realize the OP is one of the better scouts in the game, right? |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
558
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Posted - 2013.12.31 18:46:00 -
[103] - Quote
Leadfoot10 wrote:One Eyed King wrote:Wow. QQing something that hasn't even happened yet.
Congrats OP, you have reached a new low on the GD forum. I didn't think it could be done, but you have done it.
Now go back to using your perfectly balanced and not at all broken AR and run straight at people killing them in fractions of seconds. Thats not broken at all. No sir. You do realize the OP is one of the better scouts in the game, right?
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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Atiim
Living Like Larry Schwag
2873
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Posted - 2013.12.31 18:50:00 -
[104] - Quote
Roy Ventus wrote: Seeing how you'll need scouts to use them well...they won't be too OP when they first come out. We'll have to worry about shotgunner scouts mostly. As long as there are cooldowns and other limits such as still being "scannable" it won't be too bad. The dawn of the scouts is comnig though...can't wait to hear that QQ.
Making them Scout only won't help.
As long as I am not capped out, I can get an ADV Basic Scout Frame within about 2hrs of game play. They will become the easiest FoTM this game has ever seen.
Thought the Duvolle ARs, Duvolle Focused Scanners, Logistics, and Flaylock Pistols were OP? At least they required significant SP investments.
...
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ADAM-OF-EVE
Dead Man's Game
702
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Posted - 2013.12.31 18:55:00 -
[105] - Quote
people thought the same with eve but it kind of worked out. i don't think cloaking in dust is going to be anything like what people think its going to be.
i can see cloaking to hack or drop links/re etc but cloak to kill, i don't believe ccp are that stupid to implement it although they might do it for a while just to stir the hornets nest before toning it back
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Sinboto Simmons
SVER True Blood Public Disorder.
3583
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Posted - 2013.12.31 18:56:00 -
[106] - Quote
Atiim wrote:Roy Ventus wrote: Seeing how you'll need scouts to use them well...they won't be too OP when they first come out. We'll have to worry about shotgunner scouts mostly. As long as there are cooldowns and other limits such as still being "scannable" it won't be too bad. The dawn of the scouts is comnig though...can't wait to hear that QQ.
Making them Scout only won't help. As long as I am not capped out, I can get an ADV Basic Scout Frame within about 2hrs of game play. They will become the easiest FoTM this game has ever seen. Thought the Duvolle ARs, Duvolle Focused Scanners, Logistics, and Flaylock Pistols were OP? At least they required significant SP investments. If we want to get into technicalities, despite us referring to it as such, the basic frame is not a scout suit so if it was scout only that wouldn't work.
Smartass FTW! \o/
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Cymek Omnius
Villore Sec Ops Gallente Federation
17
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Posted - 2013.12.31 19:08:00 -
[107] - Quote
Fusion Commander wrote:Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right
I wish there was a way to down vote a post. |
mollerz
Minja Scouts
1515
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Posted - 2013.12.31 19:08:00 -
[108] - Quote
ADAM-OF-EVE wrote:people thought the same with eve but it kind of worked out. i don't think cloaking in dust is going to be anything like what people think its going to be.
i can see cloaking to hack or drop links/re etc but cloak to kill, i don't believe ccp are that stupid to implement it although they might do it for a while just to stir the hornets nest before toning it back
You can do cloaked kills in eve. You tank a OHK fit, covert ops cloak, warp in and fly to the exact optimal range, uncloak, pop, warp, cloak. In Dust it would just be a minja with an IshNok and a covert ops cloak. It would be a lot harder than eve because it is FPS. People don't usually stand still. They are usually in a squad of heavy hitters that will be all over you once you take down their logi. IMHO, charging knives should break cloak. slashing should break cloak. Getting hit, or colliding with your target should break cloak.
If the cloak, no matter it's incarnation, can't fulfill an assassination role like it does in eve, then I'll stick to being invisible in plain sight
You gotta hustle if you wanna make a dolla
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deepfried salad gilliam
Sanguine Knights
365
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Posted - 2013.12.31 19:18:00 -
[109] - Quote
JL3Eleven wrote:deepfried salad gilliam wrote:JL3Eleven wrote:**** cloaking. Yea I said it.
It's more carebear514 that scrubs are looking for. cuz its not a duvoll plasma rifle? No because it's ***** tactics. This is a war game remember? exactly, are you trying to prove my point? all is fair in war my friend that includes going invisible maybe after this will see more than just medium frames , well not actully see them cuz their invisi... you know what i mean they might actually effect things
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
29
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Posted - 2013.12.31 19:26:00 -
[110] - Quote
jerrmy12 kahoalii wrote:Sole Fenychs wrote:knight of 6 wrote:Draxus Prime wrote:Ive been training by playing crysis 3 and the hidden crysis 2's multiplayer was so much better giving dedicated energy amounts to the different subsystems was a mistake. I played the **** out of that game. It was also slow as molasses because sprinting reset your energy regeneration and actively drained energy. I loved C3 because the pace of the game was more like an oldschool shooter. On that note, anyone who complains about cloaks being inherently imbalanced should play Crysis 3. Those are perfect - Enough shimmer to be killable by a good player, but invisible enough to actually work. thats why i see "cloaked" enemies from 20+m away, i stopped using that POS cloak a long time ago, unless sniping, if cloaks end up like that........ In Crysis 3 you fight at close ranges all the damn time.
In DUST, the ranges are far bigger. It will be sufficient to shield you from random snipers and vehicles. And if it counters passive scanning, it would make sneaking up easy even in close quarters if the enemy is pre-occupied. Don't forget that the FOV in DUST is tiny. There's not enough peripheral vision to consistently counter cloak at close ranges. |
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el OPERATOR
Mannar Focused Warfare Gallente Federation
5
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Posted - 2013.12.31 20:25:00 -
[111] - Quote
I had a couple hundred hours on Metal Gear Online's "Team Sneak" game mode, which had one team be invisible. Completely invisible. I think for cloaking to work, or rather for AntiCloaking to work CCP needs to work actually on DUSTs sound effects, and environmental evidence. Currently, the sound effects are barely accurate, and rarely totally precise. If a weapon is fired behind you, its behind you. But its very unclear whether its behind you up high, down low or maybe from a hallway. There's none of the ambient environmental effects better shooters possess. Also, footsteps would need to kick up dust, should track dirt into clean areas, and physical character shadows should be much more accurate as we move. These sorts of fine tunings would tighten up gameplay enormously for everyone all around AND give AntiCloaking tactics a chance beyond todays ScanSpam514. Also, eliminating that red-smear-hit-indicator-bs would be CRITICAL to fighting the cloaked, I feel. It's overly invasive into the FOV, and a tuuuurible indicator of contact.
That being said , Cloaks? Bring it.
Open-Beta Vet.
NPC Corp Independent Contractor.
Drunk Night Tree Burner.
This is my Main and Original.
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Fusion Commander
Molon Labe. Public Disorder.
50
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Posted - 2013.12.31 22:05:00 -
[112] - Quote
Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it.
Which dev blog
Prey on the weak and you will survive, prey on the strong and you may live.
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
124
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Posted - 2013.12.31 22:12:00 -
[113] - Quote
It should be a cloak that only makes you invisible to scanners (active and passive) making you invisible to radar. You can still be seen physically. |
Korvin Lomont
United Pwnage Service RISE of LEGION
416
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Posted - 2013.12.31 22:12:00 -
[114] - Quote
Fusion Commander wrote:Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it. Which dev blog
I think he is referring to the interview with CCP Remnant which can be found here. |
low genius
The Sound Of Freedom Renegade Alliance
1054
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Posted - 2013.12.31 22:13:00 -
[115] - Quote
Fusion Commander wrote:Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it. Which dev blog
I thought that you had read the dev blog and disagreed. now I kind of understand a little bit why you weren't thinking it was a good idea. |
Fusion Commander
Molon Labe. Public Disorder.
50
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Posted - 2013.12.31 22:15:00 -
[116] - Quote
Korvin Lomont wrote:Fusion Commander wrote:Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it. Which dev blog I think he is referring to the interview with CCP Remnant which can be found here.
Thanks
Prey on the weak and you will survive, prey on the strong and you may live.
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J0hlss0n
Molon Labe. Public Disorder.
72
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Posted - 2013.12.31 22:28:00 -
[117] - Quote
Fusion Commander wrote:Been hearing alot about them. The whole idea of having cloaks in Dust whatsoever doesnt seems right
I dont know if the cloak would be a good or bad idea for Dust.... maybe it would be a good thing for the scout suit to use, Id like to see different class/suits get more stuff or options that makes them unique... in the end though it all depends on what this "cloak" actually will be...
... what I do know is Id be terrefied of facing you in a scout suit, using a cloak. =)
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Oswald Rehnquist
974
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Posted - 2013.12.31 22:35:00 -
[118] - Quote
Fusion Commander wrote:Korvin Lomont wrote:Fusion Commander wrote:Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it. Which dev blog I think he is referring to the interview with CCP Remnant which can be found here. Thanks
Correct
While cloaks to assaulting scouts (assault lites) and FOTM Chasers represent killing power, I actually see the cloak and the bit on "additional Scout specializations" as CCP finally fleshing out the non combat utility of scouts similar to how logis have diversity of offense and team support, I am hoping scouts get offense and hostile team debuffing abilities, similar to how Force Recons work in EVE
Below 28 dB
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Fusion Commander
Molon Labe. Public Disorder.
50
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Posted - 2013.12.31 22:38:00 -
[119] - Quote
low genius wrote:Fusion Commander wrote:Oswald Rehnquist wrote:Fusion Commander wrote:The scout suit needs something and Im not agianst the cloaks, but in my opinion the just wouldnt be right for this game if it were exclusive for the scout or not CCP stated that scouts would get a fitting reduction and a reduced shimmer effect, which means by contrast non scouts would not have a fitting reduction and have a larger shimmer effect which then translates to cloaks not being limited to scouts. The recent Dev blog contains quite a bit of information if you haven't seen it yet, even speculation on changing of the scout bonus and new racial bonuses for the scout based on the wording of it. Which dev blog I thought that you had read the dev blog and disagreed. now I kind of understand a little bit why you weren't thinking it was a good idea.
CCP Remnant says that there will be less shimmer as a racia bonus to the scout suits, this says to me that you can only be truely invisible when your standing still this will promote camping to me, Logi's are next to be able to somewhat fit the cloak since they have so much PG/CPU but it may still be hard. The only solution i see to stop te camping around corner with cloaks is making the cloak slowly less visible as you stand still, but other than I cant find any problems with it at the moment
Prey on the weak and you will survive, prey on the strong and you may live.
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Bojo The Mighty
Zanzibar Concept
2519
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Posted - 2013.12.31 22:51:00 -
[120] - Quote
Ludvig Enraga wrote:Bojo The Mighty wrote:I'm not too hot on the cloak idea either but let the kids have a toy.
Real scouts will use REs and Profile dampeners! RE are pretty pathetic, man. The fact that so many scouts use them admits defeat and shows how pathetic scouts are. RE is really a static analogue of a noob tube. I can not see any reason to buff the gallente scout. Your thoughts on the RE I will let you keep, but not everyone merely objective traps. I MUST use them to offset these damn tanks. You think of a better way to deal with tanks? Your Paper Tiger Launcher (Plasma Launcher) does not count.
I think the cloak is unnecessary. I mean it's a scouts job to hide. Half of it is granted to them, the lower profile, the other half is up to the scout. It is the scouts duty to evade detection; there shouldn't be some equipment that just makes the scout easier. It is supposed to be a niche that attracts certain crowd. But a cloak? That's an object of mass appeal and will only crowd the role with people who are on par because they short-cut the scout's duty with a cloak.
But that is my opinion, like my opinion that shotgun scouts are the noob tubes of scouts. My first serious shotgun scout attempt I went 23/4, in chromosome but whatever, I can't represent everyone. Scouts don't need a buff other than Minmatar skill rework and return chrome speeds + stamina.
My opinion.
Looking For: Corp
If a scout runs out of all ammunition behind enemy lines, they did something right.
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