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Tectonic Fusion
830
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Posted - 2013.12.25 22:54:00 -
[91] - Quote
m twiggz wrote:Heathen Bastard wrote:m twiggz wrote:Tectonic Fusion wrote:Seriously. All you have to do is "paint" your targets locations when they are about to flank you, and say, "OPE! The enemy is that way!", and just win every match. No element of surprise. It kind of feels like using hacks in a game when I pull out that scanner... Profile Dampeners. Yeah, they tell them that there's someone around with minimal/no tank. just not exactly where. then again, you'll die in about 6 bullets anyways, so they really don't need to worry too much. In all honesty you're playing a FPS. When do you think enemies AREN'T near you? If you're dying in 6 bullets then you should reconsider your suit build. Profile dampeners need a buff...
Solo Player
Squad status: Locked
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Denn Maell
PIanet Express
22
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Posted - 2013.12.25 23:02:00 -
[92] - Quote
m twiggz wrote:Heathen Bastard wrote:m twiggz wrote:Tectonic Fusion wrote:Seriously. All you have to do is "paint" your targets locations when they are about to flank you, and say, "OPE! The enemy is that way!", and just win every match. No element of surprise. It kind of feels like using hacks in a game when I pull out that scanner... Profile Dampeners. Yeah, they tell them that there's someone around with minimal/no tank. just not exactly where. then again, you'll die in about 6 bullets anyways, so they really don't need to worry too much. In all honesty you're playing a FPS. When do you think enemies AREN'T near you? If you're dying in 6 bullets then you should reconsider your suit build.
Or use cover. Cover is something I rarely see used in Dust. I always duck behind railings to reload, take a knee behind walls, and put down hives behind convenient places of cover so blueberries get the hint. If the enemies need a scanner to let them know where I am their just not paying enough attention in the first place. |
Ryme Intrinseca
438
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Posted - 2013.12.25 23:03:00 -
[93] - Quote
Scanner is balanced because:
Rock - flux/quantum scanner Paper - dampened scout Scissors - focused scanner |
Tectonic Fusion
830
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Posted - 2013.12.25 23:20:00 -
[94] - Quote
Ryme Intrinseca wrote:Scanner is balanced because:
Rock - flux/quantum scanner Paper - dampened scout Scissors - focused scanner It would be true if: one enhanced dampener beats one advanced scanner, and so on. However, this is not the case.
Solo Player
Squad status: Locked
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m twiggz
Pradox One Proficiency V.
188
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Posted - 2013.12.26 00:15:00 -
[95] - Quote
Tectonic Fusion wrote:m twiggz wrote:Heathen Bastard wrote:m twiggz wrote:Tectonic Fusion wrote:Seriously. All you have to do is "paint" your targets locations when they are about to flank you, and say, "OPE! The enemy is that way!", and just win every match. No element of surprise. It kind of feels like using hacks in a game when I pull out that scanner... Profile Dampeners. Yeah, they tell them that there's someone around with minimal/no tank. just not exactly where. then again, you'll die in about 6 bullets anyways, so they really don't need to worry too much. In all honesty you're playing a FPS. When do you think enemies AREN'T near you? If you're dying in 6 bullets then you should reconsider your suit build. Profile dampeners need a buff... In my opinion they're fine. But I won't discredit you because we're all entitled to our own opinions. I think the active scanner brings more strategy and tactics to dust, and forces people to not armor tank if they don't want to be scanned, not the opposite like this thread implies. |
Denn Maell
PIanet Express
25
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Posted - 2013.12.26 00:22:00 -
[96] - Quote
m twiggz wrote:
In my opinion they're fine. But I won't discredit you because we're all entitled to our own opinions. I think the active scanner brings more strategy and tactics to dust, and forces people to not armor tank if they don't want to be scanned, not the opposite like this thread implies.
My thoughts exactly, we all choose: Defense, Offense, stealth and support. If you want to have your cake and eat it too we have squads for that. |
Tectonic Fusion
830
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Posted - 2013.12.26 01:09:00 -
[97] - Quote
I won't even try to change your guys minds. lol
Solo Player
Squad status: Locked
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Cenex Langly
0uter.Heaven
517
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Posted - 2013.12.26 01:10:00 -
[98] - Quote
Tectonic Fusion wrote:Seriously. All you have to do is "paint" your targets locations when they are about to flank you, and say, "OPE! The enemy is that way!", and just win every match. No element of surprise. It kind of feels like using hacks in a game when I pull out that scanner...
Seriously all you need to do is train the profile dampner skill and use 1 complex profile dampner on a scout or 2 complex profile dampners on a logi/assault suit and you will beat any active scanner. Stop being an idiot and learn how to play this game.
Newb
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Tectonic Fusion
830
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Posted - 2013.12.26 03:55:00 -
[99] - Quote
Cenex Langly wrote:Tectonic Fusion wrote:Seriously. All you have to do is "paint" your targets locations when they are about to flank you, and say, "OPE! The enemy is that way!", and just win every match. No element of surprise. It kind of feels like using hacks in a game when I pull out that scanner... Seriously all you need to do is train the profile dampner skill and use 1 complex profile dampner on a scout or 2 complex profile dampners on a logi/assault suit and you will beat any active scanner. Stop being an idiot and learn how to play this game. Too much SP for just a proto scanner...
Solo Player
Squad status: Locked
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rebecca watson
OSG Planetary Operations Covert Intervention
103
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Posted - 2013.12.26 04:11:00 -
[100] - Quote
I like the concept, but active scanners do too much at too low sp/fitting req. Lower scout's native profile, as well as the range/db of basic/adv active scanners.
Increase the fitting req for adv an proto scanners.
Scouts sprinting around right in front of you, ducking in and out of cover but with no chevron on their head is scary, and awesome. I crap my pants, and smile every time I see it =) |
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