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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
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Posted - 2013.12.18 01:24:00 -
[1] - Quote
i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Jrakraa5
ZilchmobZ Industries
25
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Posted - 2013.12.18 01:25:00 -
[2] - Quote
people just love to whine and complain. btw, im running a 9k HP madrugar. come at me bro!
Member of ZilchMobZ Industries. we have EVE pilots! join today! FacebookZilchmobz
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
|
Posted - 2013.12.18 01:26:00 -
[3] - Quote
Jrakraa5 wrote:people just love to whine and complain. btw, im running a 9k HP madrugar. come at me bro! i see.
don't worry i have a special present for ppl like u.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Beld Errmon
The Southern Legion The Umbra Combine
1144
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Posted - 2013.12.18 01:29:00 -
[4] - Quote
Its not hard to kill tanks, its just harder then it was and no one likes change, personally I don't like how many tanks there are now and how fast they are, makes my role on the battle field much less unique, I enjoyed tanking against you in that PC match the other week, im still buttsore I failed to kill you when i got the jump on you in the city with my rail gun. |
Jrakraa5
ZilchmobZ Industries
25
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Posted - 2013.12.18 01:30:00 -
[5] - Quote
BobThe 844-1 CakeMan wrote:Jrakraa5 wrote:people just love to whine and complain. btw, im running a 9k HP madrugar. come at me bro! i see. don't worry i have a special present for ppl like u.
i think that the active modules are a good idea, but ive gone 19 and 2 for TVT with this fit and i aint quitting anytime soon. armor passive modules are still BA if you level them to proto and an advanced Rail gun destroys everything.
Member of ZilchMobZ Industries. we have EVE pilots! join today! FacebookZilchmobz
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
|
Posted - 2013.12.18 01:31:00 -
[6] - Quote
Beld Errmon wrote:Its not hard to kill tanks, its just harder then it was and no one likes change, personally I don't like how many tanks there are now and how fast they are, makes my role on the battle field much less unique, I enjoyed tanking against you in that PC match the other week, im still buttsore I failed to kill you when i got the jump on you in the city with my rail gun. don't worry u got me when i was lagging and could not move. :D
but either way it was fun. love the tank battles. :D
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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HiddenBrother
Days of Ruin
17
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Posted - 2013.12.18 01:37:00 -
[7] - Quote
The lack of tower Forge gunners is hilarious. It's as if every one of them threw their arms up in the air, and stated:
"You nerfed our toys; we give up."
There should be at least two of them in every match. So many militia tanks to forge, and yet I rarely see a gunner. There were more present in 1.6!
What.
Ruin.
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
561
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Posted - 2013.12.18 01:37:00 -
[8] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Maybe because you were fighting bad tankers in your pub match? |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
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Posted - 2013.12.18 01:40:00 -
[9] - Quote
Justin Tymes wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. Maybe because you were fighting bad tankers in your pub match? i dunno what's the standard. they ran with their hards down, and couldn't escape.
i can't help u if u can't kill a tank. O_o i's not hard. it cost me 160k isk while i destroyed 700-1 mil
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
987
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Posted - 2013.12.18 01:44:00 -
[10] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
TRANSLATION:
Tanker doing damage control to avoid future nerfs.....LOL!!
So you managed to kill two IDIOTS who have no idea that theres a WARP drive button for all tanks?.
LOL!
Refuses to play patch 1.7 AKA tank514
Back to playing TLOU
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
|
Posted - 2013.12.18 02:20:00 -
[11] - Quote
Tech Ohm Eaven wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. TRANSLATION: Tanker doing damage control to avoid future nerfs.....LOL!! So you managed to kill two IDIOTS who have no idea that theres a WARP drive button for all tanks?. LOL! Refuses to play patch 1.7 AKA tank514 Back to playing TLOU bad player is bad.
says the person who doesn't play 1.7 for a weak and refuses to adapt.
please. if it is so hard to kill tanks why can i do it solo? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Toby Flenderson
research lab
156
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Posted - 2013.12.18 02:23:00 -
[12] - Quote
BobThe 844-1 CakeMan wrote:Hey, guys. I'm, like, really good at Dust.
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1295
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Posted - 2013.12.18 02:24:00 -
[13] - Quote
Toby Flenderson wrote:BobThe 844-1 CakeMan wrote:Hey, guys. I'm, like, really good at Dust. O_o. doesn't take a master to stand and shoot a forgegun at a tank. who can't do tht?
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Spkr4theDead
Red Star. EoN.
1513
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Posted - 2013.12.18 02:37:00 -
[14] - Quote
Tech Ohm Eaven wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. TRANSLATION: Tanker doing damage control to avoid future nerfs.....LOL!! So you managed to kill two IDIOTS who have no idea that theres a WARP drive button for all tanks?. LOL! Refuses to play patch 1.7 AKA tank514 Back to playing TLOU So you're refusing to play a game in which tankers now can easily battle each other without having to worry about being chased to the redline by a solitary red dot with a height advantage and PRO swarms?
We don't want you here anyway.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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DUST Fiend
OSG Planetary Operations Covert Intervention
9079
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Posted - 2013.12.18 02:38:00 -
[15] - Quote
I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play.
Vids / O7
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3408
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Posted - 2013.12.18 02:40:00 -
[16] - Quote
I QQ about my Nerfed av nades and swarms :(
Av isn't bad... Just the swarms and av nades..
Forge guns are pretty good
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 3 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1297
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Posted - 2013.12.18 02:42:00 -
[17] - Quote
DJINN Marauder wrote:I QQ about my Nerfed av nades and swarms :(
Av isn't bad... Just the swarms and av nades..
Forge guns are pretty good can't help u with tht. i don't use it. i only have ADV swarms and STD AV nades.
but i will say it's light AV and should not be as effective as heavy AV.
but like i said never use it.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1297
|
Posted - 2013.12.18 02:43:00 -
[18] - Quote
DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. well if there is more than one tank then get a couple of mlita forge guns and shot the tanks at the same time. and pop they go. and u don't lose tht much isk.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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DUST Fiend
OSG Planetary Operations Covert Intervention
9080
|
Posted - 2013.12.18 02:47:00 -
[19] - Quote
BobThe 844-1 CakeMan wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. well if there is more than one tank then get a couple of mlita forge guns and shot the tanks at the same time. and pop they go. and u don't lose tht much isk. People are welcome to do that, militia forges are garbage and only bad tank drivers die to them, even when focused. If I actually wanted to fight them (again, no reward for me or punishment for them), then I would actually engage them.
I could care less about winning the match since it makes no difference, and if my allies want to be stupid and lose their infantry fits to tanks, or waste the whole match trying and failing to put a dent in the enemies wallet, they're welcome to it.
The only reason I risk the ISK for my dropship is because that is actually enjoyable. When I fly, I have fun, until I die to some random dumb ass **** like triple stacked damage railguns so deep in the redline they don't even render, or RDVs that don't render until after they've killed you. Aside from that, flying is fun.
Chasing around fools who invested no SP or ISK all match, that's not fun. It's tedious, and I'll leave it to the less experience players.
Vids / O7
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1297
|
Posted - 2013.12.18 02:50:00 -
[20] - Quote
DUST Fiend wrote:BobThe 844-1 CakeMan wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. well if there is more than one tank then get a couple of mlita forge guns and shot the tanks at the same time. and pop they go. and u don't lose tht much isk. People are welcome to do that, militia forges are garbage and only bad tank drivers die to them, even when focused. If I actually wanted to fight them (again, no reward for me or punishment for them), then I would actually engage them. I could care less about winning the match since it makes no difference, and if my allies want to be stupid and lose their infantry fits to tanks, or waste the whole match trying and failing to put a dent in the enemies wallet, they're welcome to it. The only reason I risk the ISK for my dropship is because that is actually enjoyable. When I fly, I have fun, until I die to some random dumb ass **** like triple stacked damage railguns so deep in the redline they don't even render, or RDVs that don't render until after they've killed you. Aside from that, flying is fun. Chasing around fools who invested no SP or ISK all match, that's not fun. It's tedious, and I'll leave it to the less experienced players. but u can kill them with a weapon tht takes no skills to use...
the point of stronger av, is tht it's stronger and more capable of destroying tougher vehicles, no to go look it's a tank give me 1 sec with my proto forge and shoot it twice and it dies with hardeners up.
tanks with mods down are extremely weak
i do think webifiers should be added to balance the speed of tanks thou.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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DUST Fiend
OSG Planetary Operations Covert Intervention
9080
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Posted - 2013.12.18 02:54:00 -
[21] - Quote
BobThe 844-1 CakeMan wrote:but u can kill them with a weapon tht takes no skills to use...
the point of stronger av, is tht it's stronger and more capable of destroying tougher vehicles, no to go look it's a tank give me 1 sec with my proto forge and shoot it twice and it dies with hardeners up.
tanks with mods down are extremely weak
i do think webifiers should be added to balance the speed of tanks thou. You can get over 300 hp per second with a resistance module on their as well, and usually a nos.
Only a bad tank is going to stick around once his hardeners are almost down. MUDFLAPS taught me that to be a good tanker, you always have to move, never sit around. You get in, kill some ****, and bounce, always always move. In the time it takes to charge and fire, most tanks have already healed around 1000 HP, the majority of the damage you just dealt, assuming hardeners are down.
Only bad tankers die to anything but concentrated and coordinated prototype AV, and all matches now devolve into who's tank swarm comes out on top. It's stupid, and you are all welcome to it, but I'd rather watch my idiot blueberries die horrific deaths and quit the game than chase around these tanks all game for literally no reason at all.
It's not what I signed up for, and I'll have no part of it.
Vids / O7
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Dexter307
The Unholy Legion Of DarkStar
667
|
Posted - 2013.12.18 02:58:00 -
[22] - Quote
Dont nerf tanks or buff AV! I love going 20-0 every match in militia tanks that cost me 90-100k isk, its probably the most EZ mode ive ever had!
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1298
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Posted - 2013.12.18 02:59:00 -
[23] - Quote
DUST Fiend wrote:BobThe 844-1 CakeMan wrote:but u can kill them with a weapon tht takes no skills to use...
the point of stronger av, is tht it's stronger and more capable of destroying tougher vehicles, no to go look it's a tank give me 1 sec with my proto forge and shoot it twice and it dies with hardeners up.
tanks with mods down are extremely weak
i do think webifiers should be added to balance the speed of tanks thou. You can get over 300 hp per second with a resistance module on their as well, and usually a nos. Only a bad tank is going to stick around once his hardeners are almost down. MUDFLAPS taught me that to be a good tanker, you always have to move, never sit around. You get in, kill some ****, and bounce, always always move. In the time it takes to charge and fire, most tanks have already healed around 1000 HP, the majority of the damage you just dealt, assuming hardeners are down. Only bad tankers die to anything but concentrated and coordinated prototype AV, and all matches now devolve into who's tank swarm comes out on top. It's stupid, and you are all welcome to it, but I'd rather watch my idiot blueberries die horrific deaths and quit the game than chase around these tanks all game for literally no reason at all. It's not what I signed up for, and I'll have no part of it. tht's because he is good. do u see everyone doing tht?
tht's his playstyle not everyones, and just like the rest it can be countered. like proxies on the road. he loves to hide in the redline so u could camp it so when he leaves he gets destroyed by the alpha damage of multiple AV.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1298
|
Posted - 2013.12.18 03:01:00 -
[24] - Quote
Dexter307 wrote:Dont nerf tanks or buff AV! I love going 20-0 every match in militia tanks that cost me 90-100k isk, its probably the most EZ mode ive ever had!
i don't agree.
webifiers need to be added. tanks r fast and hard to get while their stuff is down. but when they r they r dead.
hence webifiers would be awesome.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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DUST Fiend
OSG Planetary Operations Covert Intervention
9084
|
Posted - 2013.12.18 03:11:00 -
[25] - Quote
BobThe 844-1 CakeMan wrote:tht's because he is good. do u see everyone doing tht?
tht's his playstyle not everyones, and just like the rest it can be countered. like proxies on the road. he loves to hide in the redline so u could camp it so when he leaves he gets destroyed by the alpha damage of multiple AV.
I've basically never seen MUDFLAPS in the redline for longer than the time it takes to resupply, though I know he uses a railgun when he gets annoyed at people.
I don't care if bad tankers are bad, they're typically in free militia tanks and I will not be bothered to jump through hoops to destroy something that will not hurt the enemy nor help me.
If a well fit tank cost more than a well fit dropship, we could talk. Till then, TANK 514 is not the game for me. I might troll around in game from time to time, but that's it.
Vids / O7
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1299
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Posted - 2013.12.18 03:14:00 -
[26] - Quote
DUST Fiend wrote:BobThe 844-1 CakeMan wrote:tht's because he is good. do u see everyone doing tht?
tht's his playstyle not everyones, and just like the rest it can be countered. like proxies on the road. he loves to hide in the redline so u could camp it so when he leaves he gets destroyed by the alpha damage of multiple AV.
I've basically never seen MUDFLAPS in the redline for longer than the time it takes to resupply, though I know he uses a railgun when he gets annoyed at people. I don't care if bad tankers are bad, they're typically in free militia tanks and I will not be bothered to destroy something that will not hurt the enemy nor help me. If a well fit tank cost more than a well fit dropship, we could talk. Till then, TANK 514 is not the game for me. I might troll around in game from time to time, but that's it. tht last point is true, but is it all dropships or only assault dropships.
would a myron/grimmses cost more than a tank.
both are the STD versions, the assault dropships are a varriation.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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DUST Fiend
OSG Planetary Operations Covert Intervention
9084
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Posted - 2013.12.18 03:18:00 -
[27] - Quote
BobThe 844-1 CakeMan wrote:tht last point is true, but is it all dropships or only assault dropships.
would a myron/grimmses cost more than a tank.
both are the STD versions, the assault dropships are a varriation. The point remains. Standard tanks are destructive forces that require terrible driving on their part or excellent coordination on your part to typically overcome. They are much more destructive and resilient than all but the most skilled dropship pilots, while requiring much less personal effort on the part of the driver. A well fit tank should simply never cost less than a well fit dropship, period. A militia tank should cost no less than 150k when fit with all militia modules.
Standard dropships are still a joke, but at least they can take a couple hits now, for what it's worth.
Vids / O7
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m twiggz
Pradox One Proficiency V.
166
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Posted - 2013.12.18 03:19:00 -
[28] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I completely understand what you're saying, yes I have read the entire thread. With that being said - not everyone has a heavy with a forge gun, especially not a proto one. In my opinion tanks are fantastic now, adds a little more excitement to the battlefield. I believe the problem is with swarms and AV grenades. Both are rendered almost completely useless in this build. At most they're just a distraction to a tank or dropship, unless you're running with a few other AV'ers. I don't want to go back to 1.6 where I could kill Madrugers and Gunnlogis with 'Dren' swarms but I think they went a bit overboard with the nerf to them.
As someone stated in a thread a few days ago; basic AV should be on par with basic vehicles, advanced AV should be on par with advanced vehicles and so on.
Not to say one person with basic AV should be able to take on a basic tank, but it should at least make the tank worry, in this build it doesn't. I've never ran tanks before this update for lack of interest. Ran my first tank ever yesterday, a Sica with a build I saw posted on the forums the same day. I managed to get myself stuck in a corner, 2 AV guys started swarming me while someone else came in to throw AV grenades... 10 seconds later I was finally unstuck, they hadn't managed to even break into my armor. Even if they're newberries with basic gear (not sure if they were or not) three AV guys with basic AV should be able to take out a basic/militia tank no problem.
I'll adapt no problem, no QQ from me. You would be obviously ignoring the balance issue if you think all is fine and dandy here. |
Seymor Krelborn
DUST University Ivy League
1699
|
Posted - 2013.12.18 03:20:00 -
[29] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
lol FG... now try it with swarms or AV nades and see how scrubby you feel....
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1300
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Posted - 2013.12.18 03:21:00 -
[30] - Quote
Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles?
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1300
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Posted - 2013.12.18 03:25:00 -
[31] - Quote
m twiggz wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I completely understand what you're saying, yes I have read the entire thread. With that being said - not everyone has a heavy with a forge gun, especially not a proto one. In my opinion tanks are fantastic now, adds a little more excitement to the battlefield. I believe the problem is with swarms and AV grenades. Both are rendered almost completely useless in this build. At most they're just a distraction to a tank or dropship, unless you're running with a few other AV'ers. I don't want to go back to 1.6 where I could kill Madrugers and Gunnlogis with 'Dren' swarms but I think they went a bit overboard with the nerf to them. As someone stated in a thread a few days ago; basic AV should be on par with basic vehicles, advanced AV should be on par with advanced vehicles and so on. Not to say one person with basic AV should be able to take on a basic tank, but it should at least make the tank worry, in this build it doesn't. I've never ran tanks before this update for lack of interest. Ran my first tank ever yesterday, a Sica with a build I saw posted on the forums the same day. I managed to get myself stuck in a corner, 2 AV guys started swarming me while someone else came in to throw AV grenades... 10 seconds later I was finally unstuck, they hadn't managed to even break into my armor. Even if they're newberries with basic gear (not sure if they were or not) three AV guys with basic AV should be able to take out a basic/militia tank no problem. I'll adapt no problem, no QQ from me. You would be obviously ignoring the balance issue if you think all is fine and dandy here. not good only thing needed are webifiers.
if infantry had a way to make tanks stop it would make killing them easier for light av. make it take a grenade slot. this would have have to be used with cordinaion with others and would be very effective.
swarms honestly shouldn't be so strong. it's a light av weapon. it should however be effective when used on a tank with no hardeners on. which maybe not as effective as a forge, is still good.
i feel once webifiers r added a lot of QQ over tanks will be gone.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
|
m twiggz
Pradox One Proficiency V.
166
|
Posted - 2013.12.18 03:31:00 -
[32] - Quote
BobThe 844-1 CakeMan wrote:m twiggz wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I completely understand what you're saying, yes I have read the entire thread. With that being said - not everyone has a heavy with a forge gun, especially not a proto one. In my opinion tanks are fantastic now, adds a little more excitement to the battlefield. I believe the problem is with swarms and AV grenades. Both are rendered almost completely useless in this build. At most they're just a distraction to a tank or dropship, unless you're running with a few other AV'ers. I don't want to go back to 1.6 where I could kill Madrugers and Gunnlogis with 'Dren' swarms but I think they went a bit overboard with the nerf to them. As someone stated in a thread a few days ago; basic AV should be on par with basic vehicles, advanced AV should be on par with advanced vehicles and so on. Not to say one person with basic AV should be able to take on a basic tank, but it should at least make the tank worry, in this build it doesn't. I've never ran tanks before this update for lack of interest. Ran my first tank ever yesterday, a Sica with a build I saw posted on the forums the same day. I managed to get myself stuck in a corner, 2 AV guys started swarming me while someone else came in to throw AV grenades... 10 seconds later I was finally unstuck, they hadn't managed to even break into my armor. Even if they're newberries with basic gear (not sure if they were or not) three AV guys with basic AV should be able to take out a basic/militia tank no problem. I'll adapt no problem, no QQ from me. You would be obviously ignoring the balance issue if you think all is fine and dandy here. not good only thing needed are webifiers. if infantry had a way to make tanks stop it would make killing them easier for light av. make it take a grenade slot. this would have have to be used with cordinaion with others and would be very effective. swarms honestly shouldn't be so strong. it's a light av weapon. it should however be effective when used on a tank with no hardeners on. which maybe not as effective as a forge, is still good. i feel once webifiers r added a lot of QQ over tanks will be gone. Completely agree. QQ over tanks would be gone but then QQ over AV would be back. Honestly this forum is just a back and forth argument. CCP should just learn to balance better.
|
DeadlyAztec11
2819
|
Posted - 2013.12.18 03:32:00 -
[33] - Quote
BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles? Would the PLC have trouble... This guy
»We still have our honor!
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1301
|
Posted - 2013.12.18 03:33:00 -
[34] - Quote
DeadlyAztec11 wrote:BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles? Would the PLC have trouble... This guy sry typo i meant wouldn't*
but hey make lots of typos. it's pretty common of me. O_o
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
|
Garrett Blacknova
Codex Troopers
4215
|
Posted - 2013.12.18 03:41:00 -
[35] - Quote
Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. |
DUST Fiend
OSG Planetary Operations Covert Intervention
9087
|
Posted - 2013.12.18 03:45:00 -
[36] - Quote
Garrett Blacknova wrote:Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. Why would you bother to put up the ISK and effort against something that costs less ISK and effort to run? Why would you sit around all game being "area denial" against someone who loses virtually nothing if they fail? Outside of PC, I fail to see the logic behind this.
Vids / O7
|
Atiim
Living Like Larry Schwag
2212
|
Posted - 2013.12.18 03:48:00 -
[37] - Quote
BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY
Also, your clearly lying. Proxies can't OHK. Regardless of tier.
Nice attempt though.
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1302
|
Posted - 2013.12.18 03:49:00 -
[38] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though. yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
|
True Adamance
Scions of Athra
5010
|
Posted - 2013.12.18 03:50:00 -
[39] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though.
Nope but 3 Remotes will own an unsuspecting tank without hardeners on and persist after death with no clear means of being able to remove them without owning the tank.
I was always for removing AV nades in favour of special remote breaching charges designed to 1/2 shot tanks if you could apply them to the tanks surface.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9088
|
Posted - 2013.12.18 03:51:00 -
[40] - Quote
BobThe 844-1 CakeMan wrote:Toby Flenderson wrote:BobThe 844-1 CakeMan wrote:Hey, guys. I'm, like, really good at Dust. O_o. doesn't take a master to stand and shoot a forgegun at a tank. who can't do tht? You do know that you can hit tower forge gunners with all three large turrets now, right?
Vids / O7
|
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Dj grammer
Red Star. EoN.
68
|
Posted - 2013.12.18 03:53:00 -
[41] - Quote
only problem i have with tanks is they are slightly faster by 10%. Other than that my AV nades can catch an unexpected tank |
Atiim
Living Like Larry Schwag
2212
|
Posted - 2013.12.18 03:54:00 -
[42] - Quote
BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them.
And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong.
Tell me, what was the name of the Proximity Explosive he used?
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9088
|
Posted - 2013.12.18 03:56:00 -
[43] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them. And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong. Tell me, what was the name of the Proximity Explosive he used? I'd also like to remind everyone that bad tankers die to ground traps because a loud BEEP BEEP BEEP tells you you're about to die.
Vids / O7
|
Atiim
Living Like Larry Schwag
2213
|
Posted - 2013.12.18 04:03:00 -
[44] - Quote
DUST Fiend wrote: I'd also like to remind everyone that bad tankers die to ground traps because a loud BEEP BEEP BEEP tells you you're about to die.
Oh that brings me back to when I had my shiny Abron.
It was funny hearing a bepping sound in my SLAV just to stop, and drive around the REs.
The infantry on both sides literally stopped and stared, almost as if they were saying "Dafuq?"
Such fun times I've had with my Limbus and Abron. Heck, I wouldn't even be able to pass as a tanker if it wasn't for my obsession with LAVs.
It's a real shame that CCP decided to remove them "temporarily".
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
Paran Tadec
Imperfect Bastards
1790
|
Posted - 2013.12.18 04:12:00 -
[45] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Or wait for really bad tankers.
Bittervet Proficiency V
thanks logibro!
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1302
|
Posted - 2013.12.18 04:16:00 -
[46] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them. And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong. Tell me, what was the name of the Proximity Explosive he used? didn't see he died by backing up into a wall or something didn't pop up in kill feed XD but the explosion was there O_o prob bailed before last swarm killed him
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
|
Ld Collins
The Phalanx Inc
99
|
Posted - 2013.12.18 04:33:00 -
[47] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though. proxies do OHK if you group them lay 5 down in an X pattern and if they don't have hardeners on they blow up 4 RE's also destroy tanks. Each proxy does 750 damage doesn't matter which ones you use. |
Garrett Blacknova
Codex Troopers
4215
|
Posted - 2013.12.18 05:32:00 -
[48] - Quote
DUST Fiend wrote:Garrett Blacknova wrote:Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. Why would you bother to put up the ISK and effort against something that costs less ISK and effort to run? Why would you sit around all game being "area denial" against someone who loses virtually nothing if they fail? Outside of PC, I fail to see the logic behind this. If you're running a good tank, it'll cost more than a decent AV fitting. If you're running a cheap tank, there's a good chance that a similarly-priced AV fitting can kill you.
Also, running a 200k ISK AV fitting and killing MULTIPLE 70k tanks will quickly end with you destroying more than your fitting costs. Your infantry keeps enemy infantry at bay, killing at best, or at least forcing them to stay away from your AV, while your AV prevents enemy tanks from getting kills, and occasionally get their own. Sounds like you're doing the same job with different enemies if they fix TTK the way most people seem to want. |
Seymor Krelborn
DUST University Ivy League
1700
|
Posted - 2013.12.18 05:36:00 -
[49] - Quote
BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles?
some av is just not good.... others are god awful.... its pretty much accepted by the community that fg and plc are the better 2 with fg leaps above plc... its swarms and nades that are the biggest issue.
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Spkr4theDead
Red Star. EoN.
1515
|
Posted - 2013.12.18 05:49:00 -
[50] - Quote
DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
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DUST Fiend
OSG Planetary Operations Covert Intervention
9091
|
Posted - 2013.12.18 05:50:00 -
[51] - Quote
Spkr4theDead wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion? I've already covered plenty of it in subsequent comments that you chose to disregard because you have no idea how to formulate an intelligent argument, so you just thump your chest like you're a skilled tanker, when most of us know you're just a joke
Vids / O7
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Spkr4theDead
Red Star. EoN.
1515
|
Posted - 2013.12.18 05:51:00 -
[52] - Quote
Seymor Krelborn wrote:
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
Why am I not surprised..........................
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1515
|
Posted - 2013.12.18 05:52:00 -
[53] - Quote
DUST Fiend wrote:Spkr4theDead wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion? I've already covered plenty of it in subsequent comments that you chose to disregard because you have no idea how to formulate an intelligent argument, so you just thump your chest like you're a skilled tanker, when most of us know you're just a joke Have you seen me tank?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Joel II X
Lo-Tech Solutions Ltd
335
|
Posted - 2013.12.18 06:02:00 -
[54] - Quote
Yeah. av is easy mode now as long as the tanks don't use god speed mods.
When me and my squaddie get bored, I go militia heavy with Forge for shields and my squaddie goes with starter anti armor with AV nades. I think I have AV nades as well. Forgot.
Anyways, yeah. Most tankers are noobs since it's the FotM and don't know how to use them right. Wait for the hardeners to go down and you're set. |
GET ATMESON
Dem Durrty Boyz Renegade Alliance
190
|
Posted - 2013.12.18 06:08:00 -
[55] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Is this when you try to troll? Yes it super easy to kill tanks when there hardeners are down but when is that? When they are in the red line or is it when your running away?
Do you proof of this? Do you have a vid? if not please go troll on COD :)
Heavys only have 2 heavy guns. Please dont turn the NERF bat on them. Give heavys more suits or guns soonGäó
|
stlcarlos989
SVER True Blood Public Disorder.
568
|
Posted - 2013.12.18 06:26:00 -
[56] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait |
Rusty Shallows
580
|
Posted - 2013.12.18 06:55:00 -
[57] - Quote
Tech Ohm Eaven wrote:BobThe 844-1 CakeMan wrote:snip TRANSLATION: Tanker doing damage control to avoid future nerfs.....LOL!! So you managed to kill two IDIOTS who have no idea that theres a WARP drive button for all tanks?. LOL! Refuses to play patch 1.7 AKA tank514 Back to playing TLOU You can smell the desperation. Tech Ohm Eaven nailed it since Damage Control seems to be exactly what is going on with threads like this. The same group that spent the better part of 2013 lobbying to get nerfs and succeeded.
That or the post was a very poorly done troll. Anyone reading the title should instantly know the OP isn't interested in any sort of discussion. Although these kinds of threads have a interesting purpose when putting on a Philologist cap. Trying to figure out motivations and/verses observations is interesting. The past posts of 2013 at times described a different game than the one I was playing.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Spectral Clone
Dust2Dust. Top Men.
937
|
Posted - 2013.12.18 07:13:00 -
[58] - Quote
1. OP says AVers are bad. 2. OP have not tried swarms, AV nades or plasma cannon.
What the hell man. Get you shiznitz together!
0/10
Doesnt matter in Dust 514: PC. FW Standing. Tanking Type. Other mods than DMG or HP.
Does matter in Dust 514: Rifles.
|
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
18
|
Posted - 2013.12.18 08:09:00 -
[59] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Proto v STD/Militia Tank
The Issue is Tank Spam .. you wouldn't fare as well against 6 tanks
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skippy678
the.R3D.kings IMMORTAL REGIME
405
|
Posted - 2013.12.18 08:41:00 -
[60] - Quote
BobThe 844-1 CakeMan wrote:Justin Tymes wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. Maybe because you were fighting bad tankers in your pub match? i dunno what's the standard. they ran with their hards down, and couldn't escape. i can't help u if u can't kill a tank. O_o i's not hard. it cost me 160k isk while i destroyed 700-1 mil
You do recognize that they are nerfing your speed and nitrous % at downtime tonight.(CCP never hotfixes..and if they are between patches it means it was really bad)
I want balance I really do. but this aint it man. The best thing would have been for them to get closer than they did with balance.
just making this all take longer before i start getting in good matches again.
U.play.good?
F.T.U. Recruiting Thread
|
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Jack McReady
DUST University Ivy League
966
|
Posted - 2013.12.18 08:43:00 -
[61] - Quote
I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait
funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues |
Spkr4theDead
Red Star. EoN.
1516
|
Posted - 2013.12.18 08:56:00 -
[62] - Quote
Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Why are you going on about ambush? None of us care about ambush at all.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1516
|
Posted - 2013.12.18 09:02:00 -
[63] - Quote
skippy678 wrote:BobThe 844-1 CakeMan wrote:Justin Tymes wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. Maybe because you were fighting bad tankers in your pub match? i dunno what's the standard. they ran with their hards down, and couldn't escape. i can't help u if u can't kill a tank. O_o i's not hard. it cost me 160k isk while i destroyed 700-1 mil You do recognize that they are nerfing your speed and nitrous % at downtime tonight.(CCP never hotfixes..and if they are between patches it means it was really bad) I want balance I really do. but this aint it man. The best thing would have been for them to get closer than they did with balance. just making this all take longer before i start getting in good matches again. They're doing it because infantry wants them to, just like it took them a day to fix the MLT NOS module. Took them a week to fix the bugged tank turret angles when Uprising first launched.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Jack McReady
DUST University Ivy League
966
|
Posted - 2013.12.18 09:11:00 -
[64] - Quote
Spkr4theDead wrote:Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Why are you going on about ambush? None of us care about ambush at all. I guess it is too hard for hatemail writing scrubs to read what the OP wrote |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1304
|
Posted - 2013.12.18 10:50:00 -
[65] - Quote
Spectral Clone wrote:1. OP says AVers are bad. 2. OP have not tried swarms, AV nades or plasma cannon.
What the hell man. Get you shiznitz together!
0/10 well u guys say every AV weapon is bad. telling me how u can't kill a tank with an AV weapon.
i have already expressed what i think of the swarm launcher.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Blake Kingston
Sinq Laison Gendarmes Gallente Federation
153
|
Posted - 2013.12.18 11:01:00 -
[66] - Quote
BobThe 844-1 CakeMan wrote:u just have to wait for the tank to stop glowing and pop they die so fast. :D
Bad players just can't find the waiting room.
Wait...there's a waiting room?
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negative49er
The Unholy Legion Of DarkStar DARKSTAR ARMY
418
|
Posted - 2013.12.18 12:15:00 -
[67] - Quote
the time I complain is when i put my remotes on a tank take a plasma cannon shot to take down it shields and detonate and it survive
Dedicated Shotgun Scout
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Atiim
Living Like Larry Schwag
2218
|
Posted - 2013.12.18 14:01:00 -
[68] - Quote
BobThe 844-1 CakeMan wrote:Atiim wrote:BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them. And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong. Tell me, what was the name of the Proximity Explosive he used? didn't see he died by backing up into a wall or something didn't pop up in kill feed XD but the explosion was there O_o prob bailed before last swarm killed him So the Proximity Explosive didn't kill him?
Also, I highly doubt that they were actually Proximity Explosives, as they wouldn't have done enough damage to even constitute it's destruction.
If your going ot make a claim about how easy AV is to use, then please make a video of you using AV against a pilot with an IQ greater than 5.
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
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Takahiro Kashuken
Red Star. EoN.
1976
|
Posted - 2013.12.18 14:12:00 -
[69] - Quote
OP is correct |
Atiim
Living Like Larry Schwag
2218
|
Posted - 2013.12.18 14:13:00 -
[70] - Quote
Takahiro Kashuken wrote:OP is correct Because tankers were "good"
Because being a tanker has ever required skill
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
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Lorhak Gannarsein
752
|
Posted - 2013.12.18 14:15:00 -
[71] - Quote
Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues
Spkr and Bob are many things, and I might not agree with all the stuff they say, but one thin is for certain - they're good pilots.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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Takahiro Kashuken
Red Star. EoN.
1976
|
Posted - 2013.12.18 14:16:00 -
[72] - Quote
Atiim wrote:Takahiro Kashuken wrote:OP is correct Because tankers were "good" Because being a tanker has ever required skill
Well you died to a militia small turret from a dropship so yes it does take skill |
Atiim
Living Like Larry Schwag
2218
|
Posted - 2013.12.18 14:23:00 -
[73] - Quote
Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:OP is correct Because tankers were "good" Because being a tanker has ever required skill Well you died to a militia small turret from a dropship so yes it does take skill Didn't I already address this when Spkr mentioned that?
What part of "the fit had it's hardeners and efficient reps swamped for heavy shield and armor transporters" do you not understand?
Now, what skill have any vehicle in DUST 514 ever required? (Bar the Dropship)
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
chase rowland
The Enclave Syndicate Dark Taboo
124
|
Posted - 2013.12.18 14:23:00 -
[74] - Quote
DUST Fiend wrote:BobThe 844-1 CakeMan wrote:but u can kill them with a weapon tht takes no skills to use...
the point of stronger av, is tht it's stronger and more capable of destroying tougher vehicles, no to go look it's a tank give me 1 sec with my proto forge and shoot it twice and it dies with hardeners up.
tanks with mods down are extremely weak
i do think webifiers should be added to balance the speed of tanks thou. You can get over 300 hp per second with a resistance module on their as well, and usually a nos. Only a bad tank is going to stick around once his hardeners are almost down. MUDFLAPS taught me that to be a good tanker, you always have to move, never sit around. You get in, kill some ****, and bounce, always always move. In the time it takes to charge and fire, most tanks have already healed around 1000 HP, the majority of the damage you just dealt, assuming hardeners are down. Only bad tankers die to anything but concentrated and coordinated prototype AV, and all matches now devolve into who's tank swarm comes out on top. It's stupid, and you are all welcome to it, but I'd rather watch my idiot blueberries die horrific deaths and quit the game than chase around these tanks all game for literally no reason at all. It's not what I signed up for, and I'll have no part of it. oh I remember MUDFLAPS mcgillicutty (AKA SHTHEAD mcgillicutty), he was my tanking mentor and tanking buddy back in 1.1 and 1.2. he honestly was probably the best tanker in dust. never saw someone better at it then him. |
Takahiro Kashuken
Red Star. EoN.
1976
|
Posted - 2013.12.18 14:29:00 -
[75] - Quote
Atiim wrote:Takahiro Kashuken wrote:Atiim wrote:Takahiro Kashuken wrote:OP is correct Because tankers were "good" Because being a tanker has ever required skill Well you died to a militia small turret from a dropship so yes it does take skill Didn't I already address this when Spkr mentioned that? What part of "the fit had it's hardeners and efficient reps swamped for heavy shield and armor transporters" do you not understand? Now, what skill have any vehicle in DUST 514 ever required? (Bar the Dropship)
Who fault was the fit? the pilots
Who was piloting the vehicle? you were
What killed the vehicle? a dropship with militia turrets
Can you easily escape dropships with milita turrets? yes you can
Why did the tank die to a militia turret? because the pilot is bad and has no skill
I can tell you skills, but you dont automatically acquire them, you have to learn by doing and from experience
Intelligence is OP
|
Jack McReady
DUST University Ivy League
967
|
Posted - 2013.12.18 14:29:00 -
[76] - Quote
Lorhak Gannarsein wrote:Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Spkr and Bob are many things, and I might not agree with all the stuff they say, but one thin is for certain - they're good pilots. that is why they are known for the opposite and for writing hatemails when getting owned please tell me more. |
chase rowland
The Enclave Syndicate Dark Taboo
125
|
Posted - 2013.12.18 14:33:00 -
[77] - Quote
Jack McReady wrote:Lorhak Gannarsein wrote:Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Spkr and Bob are many things, and I might not agree with all the stuff they say, but one thin is for certain - they're good pilots. that is why they are known for the opposite and for writing hatemails when getting owned please tell me more. it is also why jack is known for being a dust university noob instead of a seasoned vet like bob or spkr.
please jack, tell me more |
Atiim
Living Like Larry Schwag
2218
|
Posted - 2013.12.18 14:38:00 -
[78] - Quote
chase rowland wrote:Jack McReady wrote:Lorhak Gannarsein wrote:Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Spkr and Bob are many things, and I might not agree with all the stuff they say, but one thin is for certain - they're good pilots. that is why they are known for the opposite and for writing hatemails when getting owned please tell me more. it is also why jack is known for being a dust university noob instead of a seasoned vet like bob or spkr. please jack, tell me more Isn't CharCharOdell also in DUST University?
I guess that makes him a scrub too.
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
chase rowland
The Enclave Syndicate Dark Taboo
125
|
Posted - 2013.12.18 14:46:00 -
[79] - Quote
Atiim wrote:chase rowland wrote:Jack McReady wrote:Lorhak Gannarsein wrote:Jack McReady wrote:I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait funny, always the same guys which are known as just being bad tank pilots & hatemail writing scrubs step in defending the tank balance issues Spkr and Bob are many things, and I might not agree with all the stuff they say, but one thin is for certain - they're good pilots. that is why they are known for the opposite and for writing hatemails when getting owned please tell me more. it is also why jack is known for being a dust university noob instead of a seasoned vet like bob or spkr. please jack, tell me more Isn't CharCharOdell also in DUST University? I guess that makes him a scrub too. yea but I knew him before he joined. he a good guy, a bit quiet though. never heard of jack though till about 2 weeks ago.
just rippin on the smartass |
DUST Fiend
OSG Planetary Operations Covert Intervention
9099
|
Posted - 2013.12.18 14:59:00 -
[80] - Quote
chase rowland wrote:oh I remember MUDFLAPS mcgillicutty (AKA SHTHEAD mcgillicutty), he was my tanking mentor and tanking buddy back in 1.1 and 1.2. he honestly was probably the best tanker in dust. never saw someone better at it then him. Yea, I never once respected tankers until I rolled around with him for a while and got some pointers on tanking. For the first time in DUST, I actually felt like there were some truly skilled tank drivers.
This patch has made it hard to tell who's a good tanker and who's just being lifted by the mechanics.
Honestly though, standard tanks are almost close to fine. Swarms, plasma cannons, and AV nades all need a slight buff, tank speed needs to be watched more, and the price point needs to raise a bit. A well fit standard tank should be around 700k to field, a well fit drophip around 500k, and an all militia tank should never ever ever be cheaper than 150k
Price is a huge part of the balance issue. It's one thing for rich players to be able to spam vehicles, it's another thing entirely for a day one player to be able to spam vehicles.
Vids / O7
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Jack McReady
DUST University Ivy League
967
|
Posted - 2013.12.18 15:00:00 -
[81] - Quote
chase rowland wrote:yea but I knew him before he joined. he a good guy, a bit quiet though. never heard of jack though till about 2 weeks ago. just rippin on the smartass
I am here since the start of closed beta
and I guess I can feel "honored" to have hatemail from a "seasoned" vet on 2 different PSN accounts |
chase rowland
The Enclave Syndicate Dark Taboo
126
|
Posted - 2013.12.18 15:05:00 -
[82] - Quote
Jack McReady wrote:chase rowland wrote:yea but I knew him before he joined. he a good guy, a bit quiet though. never heard of jack though till about 2 weeks ago. just rippin on the smartass I am here since the start of closed beta and I guess I can feel "honored" to have hatemail from a "seasoned" vet on 2 different PSN accounts well I don't remember you in closed beta, and I am my own person. im not one of them |
chase rowland
The Enclave Syndicate Dark Taboo
127
|
Posted - 2013.12.18 15:10:00 -
[83] - Quote
DUST Fiend wrote:chase rowland wrote:oh I remember MUDFLAPS mcgillicutty (AKA SHTHEAD mcgillicutty), he was my tanking mentor and tanking buddy back in 1.1 and 1.2. he honestly was probably the best tanker in dust. never saw someone better at it then him. Yea, I never once respected tankers until I rolled around with him for a while and got some pointers on tanking. For the first time in DUST, I actually felt like there were some truly skilled tank drivers. This patch has made it hard to tell who's a good tanker and who's just being lifted by the mechanics. Honestly though, standard tanks are almost close to fine. Swarms, plasma cannons, and AV nades all need a slight buff, tank speed needs to be watched more, and the price point needs to raise a bit. A well fit standard tank should be around 700k to field, a well fit drophip around 500k, and an all militia tank should never ever ever be cheaper than 150k Price is a huge part of the balance issue. It's one thing for rich players to be able to spam vehicles, it's another thing entirely for a day one player to be able to spam vehicles. yea honestly I hated tanks and tankers till I met him. he showed me how hard it was and what a skilled tanker really was. I was just to ignorant in the past to avoid them and now that I have experience as one, I feel bad for them. they went through a lot of crap till 1.7.
im glad they got the buff but they should nerf down militia tanks a bit so there is a reason to skill into it. what pisses me off is the tanks spam. they need to add separate team vehicle quotas to keep the spam down. limit it to 2-3 tanks per team. and as for the price, they need to bump up militia costs. back in 1.6 I had a tank that costed 2 mill. 170k for 1 tank? hah! |
Seymor Krelborn
DUST University Ivy League
1704
|
Posted - 2013.12.18 23:37:00 -
[84] - Quote
Spkr4theDead wrote:Seymor Krelborn wrote:
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
Why am I not surprised..........................
you shouldn't be... the skills were there for the choice and gameplay... what do you think a game should purposely have skills in it that are worthless?
although this is true that many games have skills that are useless, it wasn't the developers of those games intention... whats the most messed up hee is the swarm skill was viable and ccp turned it into a crap waste of sp....
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Atiim
Living Like Larry Schwag
2227
|
Posted - 2013.12.19 00:04:00 -
[85] - Quote
Takahiro Kashuken wrote: Who fault was the fit? the pilots
Who was piloting the vehicle? you were
What killed the vehicle? swarm launchers
Can you easily escape dropsuits with swarm launchers? yes you can
Why did the tank die to a swarm launcher? because the pilot is bad and has no skill
I can tell you skills, but I don't want to admit that there are none, so i'll pretend that you have to learn by doing and from experience
FTFY
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
|
KING CHECKMATE
Scions of Athra
3347
|
Posted - 2013.12.19 00:07:00 -
[86] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Come at me. I have a Sica with 3 Hardeners....
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1309
|
Posted - 2013.12.19 02:31:00 -
[87] - Quote
KING CHECKMATE wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. Come at me. I have a Sica with 3 Hardeners.... u shoot when hards r down. who shoots with hards up. Lol
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Garrett Blacknova
Codex Troopers
4229
|
Posted - 2013.12.19 02:40:00 -
[88] - Quote
BobThe 844-1 CakeMan wrote:KING CHECKMATE wrote:Come at me. I have a Sica with 3 Hardeners.... u shoot when hards r down. who shoots with hards up. Lol You know that with 3 Hardeners, you not only have more hardeners than a Sica has high OR low slots, but you also have enough hardeners to keep one up at all times without needing a window of vulnerability. |
DUST Fiend
OSG Planetary Operations Covert Intervention
9128
|
Posted - 2013.12.19 02:41:00 -
[89] - Quote
Seymor Krelborn wrote:Spkr4theDead wrote:Seymor Krelborn wrote:
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
Why am I not surprised.......................... you shouldn't be... the skills were there for the choice and gameplay... what do you think a game should purposely have skills in it that are worthless? although this is true that many games have skills that are useless, it wasn't the developers of those games intention... whats the most messed up here is the swarm skill was viable and ccp turned it into a crap waste of sp.... Don't mind him, he's not very good at forming rational thoughts.
Vids / O7
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1310
|
Posted - 2013.12.19 02:41:00 -
[90] - Quote
Garrett Blacknova wrote:BobThe 844-1 CakeMan wrote:KING CHECKMATE wrote:Come at me. I have a Sica with 3 Hardeners.... u shoot when hards r down. who shoots with hards up. Lol You know that with 3 Hardeners, you not only have more hardeners than a Sica has high OR low slots, but you also have enough hardeners to keep one up at all times without needing a window of vulnerability. he has 2 shield 1 armor which means he is weak when when the shield ones go down. and a 40% armor hardener isn't going to do much.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Seeth Mensch
2Shitz 1Giggle
91
|
Posted - 2013.12.19 02:45:00 -
[91] - Quote
HiddenBrother wrote:The lack of tower Forge gunners is hilarious. It's as if every one of them threw their arms up in the air, and stated:
"You nerfed our toys; we give up."
There should be at least two of them in every match. So many militia tanks to forge, and yet I rarely see a gunner. There were more present in 1.6!
What.
I had actually forgotten that I had a cheap forge fit. I used it in one of my last few games and successfully defended a point by myself...for a while, anyway. I'm not sure about how uberawesome FGs were before, but they still seem quite solid, and I'm only using a militia!
I do feel like tanks take off too fast, but I'm really more annoyed about my useless swarmers.
Ah, well.
Adapting.
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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