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Fox Gaden
Immortal Guides
1836
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Posted - 2013.12.12 17:16:00 -
[61] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Fox Gaden wrote:A solid post Takahiro. As the author of the Swarm Launcher guide I support your message. Now if only I could get into a match that had some tanks in it so I could properly assess the current state of the Swarm Launcher and determine the best tactics under these new conditions. Seen your work and your in for a treat when you do so . How can you call the post solid and you haven't even experienced what everyone is talking about ???? These are your OWN words . I cant wait and see what your results will be and I will keep an eye out for that . I have been reading the changes and thinking about how tanks work and how to counter them. I call his post solid, because it aligned with my understanding of the deeper mechanics, and gave me some insights that I will be happy to use against him if I should encounter him on the battlefield.
Due to scheduling I only managed to play 2 matches on Wednesday and 2 matches today since the patch. I blew up 3 tanks with my Swarm Launcher on Wednesday, but I think they were new tankers in Militia tanks. I had no tanks in my 2 matches this morning unfortunately. I need to see how the Proto Swarm Launcher stacks against a good tanker, then test the Advanced, to get a feel for the current state of the Swarm Launcher.
I need to get a feel for what the active modules look like when a tank is using them and how long they last. Then figure out reliable tactics for tricking Tankers into using their actives early, and then catching them with their pants down.
Now, if I canGÇÖt at least put the fear of God into a Tanker with his actives on cooldown, then I will come back and ask for a slight damage buff for the Swarm Launcher. A standard tank should not be able to ignore a Proto Swarm Launcher when its actives are on cooldown.
I am also going to be trying to put together 3 person AV squads and test some group tactics. |
Takahiro Kashuken
Red Star. EoN.
1892
|
Posted - 2013.12.12 17:53:00 -
[62] - Quote
Everything Dies wrote:Takahiro Kashuken wrote: its the bad AV players who consistantly hit me at the wrong time and with the wrong AV and cry about it
Its an option
See how the damage plays out, speed is the overall factor in the current cases since they are that fast This is where CCP really f'd over those of us that have proto SLs. 1. Range--I wouldn't mind the reduction to damage if it wasn't coupled with the fact that SL range has been excessively reduced. Hopefully this is CCP's starting point for giving us variety in SLs that offer weaker swarms with longer ranges vs. more powerful swarms with reduced range. This leads to 2. Speed--even without the nitro bug, how difficult is it going to be for a tank to escape the 175 yard lock-on range of swarms now? You're looking at maybe two or three volleys that can be fired before you escape...but combined with the nerf to SL damage, 2 or 3 volleys shouldn't worry anyone, particularly when 3. Hardeners--an active hardener scoffs at anything infantry can throw at it, aside from a heavy-duty FG. In essence, to utilize my SL I now have to run into the thick of battle (assuming that tanks aren't wandering around in the wilderness,) wait for the tank to let down it's hardeners and pray that the driver magically forgets where the gas pedal is as soon as the first volley hits; otherwise, I then have to either chase him down (please note the difference in speeds) or else learn how to dodge bullets while waiting for the tank to come back into range. Honestly, CCP just needed to make small tweaks to SL damage and lower the cost of militia tanks (and fix the invisible swarms) and things would have been alright.
1. Range - 400m was way too much, we have small maps and 400m is 3/4 of the map, also lock on ia 175m your missiles you well beyond that and 3 volley in 3 seconds is very quick launch time
2. Speed - Its bugged, most use the militia overdrive for giggles and also stomping, my fave tank fits do not have it except my lolmilitia fit, will have to compare when its hotfixed and everyone slows down, then those in militia speed fit tanks may not do as well
3. Hardeners - They are made to take a beating, when i have mine on they reduce damage that much that my shield is not dented enough, working as intended but also if you dont have hardeners on then you are swiss cheese
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Takahiro Kashuken
Red Star. EoN.
1892
|
Posted - 2013.12.12 18:00:00 -
[63] - Quote
Stinker Butt wrote:I just see another entitlement thread from a princess tanker who thinks he deserves to dominate because he's driving a tank. Takahiro Kashuken wrote:1.6 Any AV weapon bar the plasma cannon could **** a fully fitted tank in seconds
Any tank could kill any infantry, lav, installation, or even another tank in seconds, but you want to try and convince us that someone who has equipped theirself for the specific cause of taking you down and then got the drop on you, shouldn't be allowed to do the same to you. I question your intelligence, but thank you for your post. It might help a noob or two. Takahiro Kashuken wrote: Wrong
500k is not cheaper than 200k
If you have everything maxed out, then you may get up to 500k for a tank, but I doubt most people are spending that. last build my standard LAV+suit was over 400k, and if I ran with a proto turret, it was over 600k. So why do you think I shouldn't be able to solo a tank? You get to solo me and everyone else on the map? how the hell did tankers adapt to anything? They still pranced around pointing and clicking on everything in sight and then ran to the red zone and red line sniped when someone was shooting at them. They need to take off their skirts and fight, otherwise they have no room to b****. Tanks can still be solo'd, but it's mostly because there are so many stupid tankers out here now that don't know what they're doing. And then there are people like me who don't do anything but look for tanks to be at there weak point.
If you get the drop on a tank then its hardeners are off, thats how you get the drop on a tank, yes you can solo it but you have to think about it instead of pointlessly spamming your AV weapon at a tank with its hardeners on and while its looking at you
LAV+suit 400k? lol, my proto FG is 200k max but also my LAV is 50k maybe 100k if i fit it right and the missile on it is left as standard because my AV weapon is better than my turret
You can solo it, just got to think about how to do it like i said
6+months of proto AV getting consistant buffs, invisible missiles, crap rendering and tank nerfs yet we still did tank, i still did tank in PC matches even tho i was in a moving coffin waiting to die at any moment and that wasnt because of enemy tanks it was because of AV
Point and click, lolno and also we couldnt red line snipe, rendering was broken |
echo47
Minmatar Republic
107
|
Posted - 2013.12.12 18:08:00 -
[64] - Quote
All this interesting and good advice on how to kill tanks. When will see unedited video footage of these tactics, will we see this interesting ad good advice in action?
I have yet to see it on the battlefield.
I would rather look bad and win, than look good and lose.
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Takahiro Kashuken
Red Star. EoN.
1892
|
Posted - 2013.12.12 18:25:00 -
[65] - Quote
echo47 wrote:All this interesting and good advice on how to kill tanks. When will see unedited video footage of these tactics, will we see this interesting ad good advice in action?
I have yet to see it on the battlefield.
Go out and do it then
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Atiim
Living Like Larry Schwag
1904
|
Posted - 2013.12.12 19:36:00 -
[66] - Quote
So what are your opinions on making vehicles require teamwork?
DUST 514 just went full COD.
Never go full COD.
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DUST Fiend
OSG Planetary Operations Covert Intervention
8694
|
Posted - 2013.12.12 19:37:00 -
[67] - Quote
I'm surprised that so many tankers are happy that their profession has become so noob friendly. One of the only skills left is to not be completely terrible, and even that seems to be getting lenient
Vids / O7
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Kane Fyea
Scions of Athra
2366
|
Posted - 2013.12.12 19:49:00 -
[68] - Quote
Takahiro Kashuken wrote:Stinker Butt wrote:I just see another entitlement thread from a princess tanker who thinks he deserves to dominate because he's driving a tank. Takahiro Kashuken wrote:1.6 Any AV weapon bar the plasma cannon could **** a fully fitted tank in seconds
Any tank could kill any infantry, lav, installation, or even another tank in seconds, but you want to try and convince us that someone who has equipped theirself for the specific cause of taking you down and then got the drop on you, shouldn't be allowed to do the same to you. I question your intelligence, but thank you for your post. It might help a noob or two. Takahiro Kashuken wrote: Wrong
500k is not cheaper than 200k
If you have everything maxed out, then you may get up to 500k for a tank, but I doubt most people are spending that. last build my standard LAV+suit was over 400k, and if I ran with a proto turret, it was over 600k. So why do you think I shouldn't be able to solo a tank? You get to solo me and everyone else on the map? how the hell did tankers adapt to anything? They still pranced around pointing and clicking on everything in sight and then ran to the red zone and red line sniped when someone was shooting at them. They need to take off their skirts and fight, otherwise they have no room to b****. Tanks can still be solo'd, but it's mostly because there are so many stupid tankers out here now that don't know what they're doing. And then there are people like me who don't do anything but look for tanks to be at there weak point. If you get the drop on a tank then its hardeners are off, thats how you get the drop on a tank, yes you can solo it but you have to think about it instead of pointlessly spamming your AV weapon at a tank with its hardeners on and while its looking at you LAV+suit 400k? lol, my proto FG is 200k max but also my LAV is 50k maybe 100k if i fit it right and the missile on it is left as standard because my AV weapon is better than my turret You can solo it, just got to think about how to do it like i said 6+months of proto AV getting consistant buffs, invisible missiles, crap rendering and tank nerfs yet we still did tank, i still did tank in PC matches even tho i was in a moving coffin waiting to die at any moment and that wasnt because of enemy tanks it was because of AV Point and click, lolno and also we couldnt red line snipe, rendering was broken First of all anyone that was a worthwhile AVer even before 1.7 waited until active modules were down. Second tell me when AV got a buff in the last 6 months because I've been using AV since the E3 build and the only change the swarm launcher and the FG have ever received was what happened in 1.7? (And the nerf to swarms so they couldn't dumbfire anymore that happened back in closed beta but yea they haven't been buffed tanks just got nerfed in uprising) Third the crap rendering wasn't my fault it's CCPs. I didn't know when I was shooting invisible swarms. I do agree the swarms range needed a nerf but 175m is too much. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8699
|
Posted - 2013.12.12 19:50:00 -
[69] - Quote
Armor tankers are also wildly understating the usefulness of 100% passive reps with a big pool of HP
Vids / O7
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Delta 749
Kestrel Reconnaissance
2361
|
Posted - 2013.12.12 19:54:00 -
[70] - Quote
Jack McReady wrote:Takahiro Kashuken wrote:It seems yet again vehicle pilots have to tell infantry how to destroy a tank
all credibility lost in the first few words. congratulations. you are a prime example of a bad tank pilot, just another average tank driver that is biased and stuck in his tunnelvision dreamworld. additionally your memory seems to be really bad, it were the tank drivers whining all around how their tanks are not able to solo entire squads like an average CoD kid math and vids of matches shown months ago that a tank can survive a single proto swarm for 20 seconds, some people in dust uni can but those allmighty self-appointed pros could not, the irony. there were obvious problems, like roof forges due to map design, too fast scaling AV weaponry and core mechanics but none of them were really fixed, all the problems were now shifted to tanks itself. you do not need to have a magic crystal ball to see what will happen now, CCP will realise the mistake, swing the nerfhammer really hard and you will be begging to get 1.6 back. final notes: my tank is now cheaper than a full proto suit fit but is practically invincible to infantry and takes alot of effort to take down and I dont even use the bugged militia nitro, I am plenty fast without it. the only counter I have is other tanks. its like playing rock paper scissor with the difference that rocks only die to other rocks. I know what I will be picking only rocks now.
Implying Taka had any credibility before this thread He spent 6 months before this crying about AV and funnily enough even though his tank crutch has gotten buffed hes still crying about them
Im not drunk, the planet just happens to be especially wobbly today.
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Shinobi MumyoSakanagare ZaShigurui
KOBAYASHI MARU PROJECT
192
|
Posted - 2013.12.12 20:22:00 -
[71] - Quote
Fox Gaden wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Fox Gaden wrote:A solid post Takahiro. As the author of the Swarm Launcher guide I support your message. Now if only I could get into a match that had some tanks in it so I could properly assess the current state of the Swarm Launcher and determine the best tactics under these new conditions. Seen your work and your in for a treat when you do so . How can you call the post solid and you haven't even experienced what everyone is talking about ???? These are your OWN words . I cant wait and see what your results will be and I will keep an eye out for that . I have been reading the changes and thinking about how tanks work and how to counter them. I call his post solid, because it aligned with my understanding of the deeper mechanics, and gave me some insights that I will be happy to use against him if I should encounter him on the battlefield. Due to scheduling I only managed to play 2 matches on Wednesday and 2 matches today since the patch. I blew up 3 tanks with my Swarm Launcher on Wednesday, but I think they were new tankers in Militia tanks. I had no tanks in my 2 matches this morning unfortunately. I need to see how the Proto Swarm Launcher stacks against a good tanker, then test the Advanced, to get a feel for the current state of the Swarm Launcher. I need to get a feel for what the active modules look like when a tank is using them and how long they last. Then figure out reliable tactics for tricking Tankers into using their actives early, and then catching them with their pants down. Now, if I canGÇÖt at least put the fear of God into a Tanker with his actives on cooldown, then I will come back and ask for a slight damage buff for the Swarm Launcher. A standard tank should not be able to ignore a Proto Swarm Launcher when its actives are on cooldown. I am also going to be trying to put together 3 person AV squads and test some group tactics.
I know that your good at what you do but don't give away your game plans . Like I said I'm looking forward to your results seeing how you are so detail oriented it will be nice to read your findings .
I'm wondering , how did you take the two out even though they might have been new tankers ??? How close were you ..???... because now it just seems like you have to be on top of the tanks to even gain a lock .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Stinker Butt
Ostrakon Agency Gallente Federation
179
|
Posted - 2013.12.13 00:35:00 -
[72] - Quote
Garrett Blacknova wrote:Stinker Butt wrote: If you have everything maxed out, then you may get up to 500k for a tank, but I doubt most people are spending that. last build my standard LAV+suit was over 400k, and if I ran with a proto turret, it was over 600k. So why do you think I shouldn't be able to solo a tank? You get to solo me and everyone else on the map?
So you're saying that because you paid more than 500k LAST BUILD, you should be able to beat someone with a fitting that costs 500k after MASSIVE redesign. Your LAV and suit almost certainly cost less now than they did last build, go look up the ACTUAL value before trying to compare.
No, I'm not. I would never use a ridiculous argument about how much I spent to justify whether or not I "should" be able to kill someone. I only said it because that is what tankers used to justify their cries.
My suit still costs slightly over 200k. The lav (without a turret) is less than 100k, but I haven't settled on the build for that yet. It pretty much sucks no matter what you do with it.
If I choose to spend 100k, or 500k, that's my choice. It doesn't guarantee me a kill, nor does it guarantee that I won't be killed. That is a concept that tankers have always found hard to grasp.
Takahiro Kashuken wrote: If you get the drop on a tank then its hardeners are off, thats how you get the drop on a tank, yes you can solo it but you have to think about it instead of pointlessly spamming your AV weapon at a tank with its hardeners on and while its looking at you
LAV+suit 400k? lol, my proto FG is 200k max but also my LAV is 50k maybe 100k if i fit it right and the missile on it is left as standard because my AV weapon is better than my turret
You can solo it, just got to think about how to do it like i said
6+months of proto AV getting consistant buffs, invisible missiles, crap rendering and tank nerfs yet we still did tank, i still did tank in PC matches even tho i was in a moving coffin waiting to die at any moment and that wasnt because of enemy tanks it was because of AV
Point and click, lolno and also we couldnt red line snipe, rendering was broken
You act like it's so easy to get the drop on a tank. You have to be at exactly the right spot at exactly the right moment. And even then getting 3+ shots off during that small window isn't easy, especially when the tank itself and 3-4 reds are shooting back at you. I'm not saying it's impossible, but there is almost as much luck involved as there is "intelligence."
rendering affected all of us, not just you. And I've been redline sniped by tanks in every build, so if you couldn't do it, you must have been doing something wrong.
Takahiro Kashuken wrote: Point and click, lolno
Really? Are you implying that you do something different? Why don't you enlighten us on exactly what you do with that tank of yours that doesn't involve pointing at something red and spamming your bullets at it. Are you repairing people? throwing down drop uplinks, or nanohives? Maybe you hacked some objectives with it?
From my experience, most tankers aren't even decent enough to give me some cover while hacking, unless I'm in a squad with them. Too greedy for the next kill.
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Takahiro Kashuken
Red Star. EoN.
1898
|
Posted - 2013.12.13 13:36:00 -
[73] - Quote
Atiim wrote:So what are your opinions on making vehicles require teamwork?
Im using teamwork
I dont get suprised too much because me and my crew are on comms watching out for stuff and looking out for each other and any threats
So far its going well |
Takahiro Kashuken
Red Star. EoN.
1898
|
Posted - 2013.12.13 13:38:00 -
[74] - Quote
DUST Fiend wrote:I'm surprised that so many tankers are happy that their profession has become so noob friendly. One of the only skills left is to not be completely terrible, and even that seems to be getting lenient
Wouldnt say noob friendly
Can still easily wreck noob tanks but they do have a chance to wreck me if i dont pay attention
Its just like using BPO infantry stuff to wreck proto suits |
Takahiro Kashuken
Red Star. EoN.
1898
|
Posted - 2013.12.13 13:39:00 -
[75] - Quote
Kane Fyea wrote:Takahiro Kashuken wrote:Stinker Butt wrote:I just see another entitlement thread from a princess tanker who thinks he deserves to dominate because he's driving a tank. Takahiro Kashuken wrote:1.6 Any AV weapon bar the plasma cannon could **** a fully fitted tank in seconds
Any tank could kill any infantry, lav, installation, or even another tank in seconds, but you want to try and convince us that someone who has equipped theirself for the specific cause of taking you down and then got the drop on you, shouldn't be allowed to do the same to you. I question your intelligence, but thank you for your post. It might help a noob or two. Takahiro Kashuken wrote: Wrong
500k is not cheaper than 200k
If you have everything maxed out, then you may get up to 500k for a tank, but I doubt most people are spending that. last build my standard LAV+suit was over 400k, and if I ran with a proto turret, it was over 600k. So why do you think I shouldn't be able to solo a tank? You get to solo me and everyone else on the map? how the hell did tankers adapt to anything? They still pranced around pointing and clicking on everything in sight and then ran to the red zone and red line sniped when someone was shooting at them. They need to take off their skirts and fight, otherwise they have no room to b****. Tanks can still be solo'd, but it's mostly because there are so many stupid tankers out here now that don't know what they're doing. And then there are people like me who don't do anything but look for tanks to be at there weak point. If you get the drop on a tank then its hardeners are off, thats how you get the drop on a tank, yes you can solo it but you have to think about it instead of pointlessly spamming your AV weapon at a tank with its hardeners on and while its looking at you LAV+suit 400k? lol, my proto FG is 200k max but also my LAV is 50k maybe 100k if i fit it right and the missile on it is left as standard because my AV weapon is better than my turret You can solo it, just got to think about how to do it like i said 6+months of proto AV getting consistant buffs, invisible missiles, crap rendering and tank nerfs yet we still did tank, i still did tank in PC matches even tho i was in a moving coffin waiting to die at any moment and that wasnt because of enemy tanks it was because of AV Point and click, lolno and also we couldnt red line snipe, rendering was broken First of all anyone that was a worthwhile AVer even before 1.7 waited until active modules were down. Second tell me when AV got a buff in the last 6 months because I've been using AV since the E3 build and the only change the swarm launcher and the FG have ever received was what happened in 1.7? (And the nerf to swarms so they couldn't dumbfire anymore that happened back in closed beta but yea they haven't been buffed tanks just got nerfed in uprising) Third the crap rendering wasn't my fault it's CCPs. I didn't know when I was shooting invisible swarms. I do agree the swarms range needed a nerf but 175m is too much.
Swarms
Faster reload, faster firing rate which means increased DPS and faster lock times |
The Attorney General
1668
|
Posted - 2013.12.13 13:40:00 -
[76] - Quote
Kane Fyea wrote: First of all anyone that was a worthwhile AVer even before 1.7 waited until active modules were down. Second tell me when AV got a buff in the last 6 months because I've been using AV since the E3 build and the only change the swarm launcher and the FG have ever received was what happened in 1.7? (And the nerf to swarms so they couldn't dumbfire anymore that happened back in closed beta but yea they haven't been buffed tanks just got nerfed in uprising) Third the crap rendering wasn't my fault it's CCPs. I didn't know when I was shooting invisible swarms. I do agree the swarms range needed a nerf but 175m is too much.
Swarms got buffed in 1.4 or 1.5 to that faster firing cycle which let them mag dump in 6.5 seconds.
Also, all weapons got the 10% bump after uprising came out, just not tanks.
Mr. Hybrid Vayu.
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Takahiro Kashuken
Red Star. EoN.
1898
|
Posted - 2013.12.13 13:40:00 -
[77] - Quote
Militia overdrive bug has been fixed
I havnt seen too many speedy tanks about going at sonci speed, also the number of tanks per game has dropped |
Duran Lex
Fraternity of St. Venefice Amarr Empire
402
|
Posted - 2013.12.13 15:56:00 -
[78] - Quote
Takahiro Kashuken wrote:DUST Fiend wrote:I'm surprised that so many tankers are happy that their profession has become so noob friendly. One of the only skills left is to not be completely terrible, and even that seems to be getting lenient Wouldnt say noob friendly Can still easily wreck noob tanks but they do have a chance to wreck me if i dont pay attention Its just like using BPO infantry stuff to wreck proto suits
My BPO infantry suit isn't immune to all small arms fire and can't counter almost all threats on the field.
You might as well compare a Japanese giant hornet to a gnat. |
Takahiro Kashuken
Red Star. EoN.
1900
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Posted - 2013.12.13 16:19:00 -
[79] - Quote
Duran Lex wrote:Takahiro Kashuken wrote:DUST Fiend wrote:I'm surprised that so many tankers are happy that their profession has become so noob friendly. One of the only skills left is to not be completely terrible, and even that seems to be getting lenient Wouldnt say noob friendly Can still easily wreck noob tanks but they do have a chance to wreck me if i dont pay attention Its just like using BPO infantry stuff to wreck proto suits My BPO infantry suit isn't immune to all small arms fire and can't counter almost all threats on the field. You might as well compare a Japanese giant hornet to a gnat.
Not really
BPO infantry suit can deal with infantry stuff
Likewise a militia tank can deal with tank threats
If you want small arms fire to damage a tank then you are playing the wrong game |
OliX PRZESMIEWCA
Legion of Eden Covert Intervention
1
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Posted - 2013.12.13 16:52:00 -
[80] - Quote
Korvin Lomont wrote:You know something is wrong when your most effective way to kill a tank is a LAV packed with remotes...
Don't blame people for using their brains. My proto ammar with proto swarms, av granades and 3 eq cost 170k My dragonfly assault with cbr swarms around 30k. Both need second anti vehicle back up plus some infantry cover...
Dragonfly with remotes 6k + bpo lav wich can destroy every tank. I can even make it free of charge. I don't need any weapon or module during my last drive. I can do it alone. I can smoke and drink driving. Tankers can use any hardner they want. 5-9 remotes each with 1500dmg plus lav hit dmg= best av weapon.My slap with Lav is priceless.
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ER-Bullitt
Molon Labe. Public Disorder.
652
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Posted - 2013.12.13 17:09:00 -
[81] - Quote
While I think they went a little too far with the tweaks on both sides.. I like how tanks are a factor again. Its annoying to have to switch to AV to kill them :(
I didn't know about the bug that was causing the crazy speed I have seen in 1.7, so I am glad that will be fixed soonTM.
Once that crazy speed is gone balance will again be restored.
P.S. OP.. you come off like a douchebag lol. I know the shoe hasn't been on your foot for a long time, but now that you are OP do you really have to sit there and relish in it? Just be quiet and enjoy your godmode for now lol. |
Takahiro Kashuken
Red Star. EoN.
1903
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Posted - 2013.12.13 19:16:00 -
[82] - Quote
ER-Bullitt wrote:While I think they went a little too far with the tweaks on both sides.. I like how tanks are a factor again. Its annoying to have to switch to AV to kill them :(
I didn't know about the bug that was causing the crazy speed I have seen in 1.7, so I am glad that will be fixed soonTM.
Once that crazy speed is gone balance will again be restored.
P.S. OP.. you come off like a douchebag lol. I know the shoe hasn't been on your foot for a long time, but now that you are OP do you really have to sit there and relish in it? Just be quiet and enjoy your godmode for now lol.
Yes and the bug is fixed |
ER-Bullitt
Molon Labe. Public Disorder.
655
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Posted - 2013.12.13 22:52:00 -
[83] - Quote
Haha... relish. put that **** on my hot dawg |
PO0KY
Virtual Syndicate
23
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Posted - 2013.12.14 01:06:00 -
[84] - Quote
Clearly your humility needs a buff. |
Bethhy
Ancient Exiles. Renegade Alliance
463
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Posted - 2013.12.14 01:16:00 -
[85] - Quote
Chromosome Tanks where strong. Everyone had AV genades on their suit 95% of merc's....
CCP made Locus grenades the FOTM and people have forgotten that they all used to pack AV grenades... and when a tank got close 5-10 mercs would rain hell on them....
not to mention the people who actually like to run AV weapons near full time mixing in now.
Time to take off the locus grenades and adjust. |
Takahiro Kashuken
Red Star. EoN.
1923
|
Posted - 2013.12.15 13:03:00 -
[86] - Quote
PO0KY wrote:Clearly your humility needs a buff.
AV IQ numbers need a bigger buff |
Takahiro Kashuken
Red Star. EoN.
2079
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Posted - 2013.12.29 20:37:00 -
[87] - Quote
Seeing more QQ tank threads
This should help a bit more, if you can read that is
Intelligence is OP
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Henchmen21
Planet Express LLC
346
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Posted - 2013.12.29 20:49:00 -
[88] - Quote
I've lone wolfed plenty of tanks. Don't assume people who don't rely on crutch squads are idiots.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Rusty Shallows
608
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Posted - 2013.12.29 22:03:00 -
[89] - Quote
Takahiro Kashuken wrote:Seeing more QQ tank threads
This should help a bit more, if you can read that is Some HAV TCs spent most of 2013 posting Tank QQ in order to get illogical buff/Nerfs past. If you cannot see the current problem then you probably won't be very happy when the Devs level things out again.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Rusty Shallows
608
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Posted - 2013.12.29 22:05:00 -
[90] - Quote
Takahiro Kashuken wrote:Duran Lex wrote:Takahiro Kashuken wrote:DUST Fiend wrote:I'm surprised that so many tankers are happy that their profession has become so noob friendly. One of the only skills left is to not be completely terrible, and even that seems to be getting lenient Wouldnt say noob friendly Can still easily wreck noob tanks but they do have a chance to wreck me if i dont pay attention Its just like using BPO infantry stuff to wreck proto suits My BPO infantry suit isn't immune to all small arms fire and can't counter almost all threats on the field. You might as well compare a Japanese giant hornet to a gnat. Not really BPO infantry suit can deal with infantry stuff Likewise a militia tank can deal with tank threats If you want small arms fire to damage a tank then you are playing the wrong game Anyone not in a HAV is playing the wrong game.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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