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Aesiron Kor-Azor
Amarr Templars Amarr Empire
489
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Posted - 2013.12.10 20:22:00 -
[1] - Quote
So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
your mom
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Kira Lannister
Ancient Exiles. Renegade Alliance
2070
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Posted - 2013.12.10 20:24:00 -
[2] - Quote
One question.
As a holy templar....how could you touch matari tech...
:[
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
489
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Posted - 2013.12.10 20:25:00 -
[3] - Quote
Kira Lannister wrote:One question.
As a holy templar....how could you touch matari tech...
:[
Because I got bored of the SCR... And I love railguns...
your mom
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N1ck Comeau
Ahrendee Mercenaries EoN.
1597
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Posted - 2013.12.10 20:26:00 -
[4] - Quote
well first off, both games would have different skilled players.
I've had games as a heavy where i would go 10-12
But other games where i've went 34-3.
The players you play against are what makes people seem better than they really are
Dedicated heavy, tanker, and pilot.
You could say i like heavy things.
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Aisha Ctarl
Scions of Athra
2130
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Posted - 2013.12.10 20:27:00 -
[5] - Quote
Aesiron Kor-Azor wrote:Kira Lannister wrote:One question.
As a holy templar....how could you touch matari tech...
:[
Because I got bored of the SCR... And I love railguns...
Railguns are Caldari tech which are ok to use since the Caldari are our allies. The CR on the other hand is a gas operated, bullet flinging, piece of antiquated tech that the subhuman Matari improvised in an attempt to save their hides.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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mollerz
Minja Scouts
1247
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Posted - 2013.12.10 20:28:00 -
[6] - Quote
Sounds like you fight mostly close range?
Not surprised this is coming up. everyone called it.
Nerf anything minmatar 
#shittycoding
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Forlorn Destrier
2253
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Posted - 2013.12.10 20:28:00 -
[7] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
You failed to mention a very important variable - were your opponents exactly the same people with exactly the same skills/suite/fittings each time?
One match with each is not a viable test.
Chivalry is not dead, but many who practiced it are.
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Aria Gomes
Death by Disassociation Zero-Day
191
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Posted - 2013.12.10 20:28:00 -
[8] - Quote
Or maybe you're really good with the combat rifle. All that finger tapping isn't easy. I got about the same amount of kills with both guns. I tapped the R1 a lot when I used the GLU so it's natural. I'm sure you did te same with the scrambler rifle or GLU)if you used it). |
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RKKR
The Southern Legion The Umbra Combine
511
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Posted - 2013.12.10 20:29:00 -
[9] - Quote
It's funny because none ever complained about the MLT AR... |
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low genius
The Sound Of Freedom Renegade Alliance
987
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Posted - 2013.12.10 20:29:00 -
[10] - Quote
does the op think that 2 matches is a good enough experience to make an educated decision? |
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Malkai Inos
Onikanabo Brigade Caldari State
1065
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Posted - 2013.12.10 20:30:00 -
[11] - Quote
Two matches, two guns, right?
That makes the sample size per gun n=1.
Come back after 30+ matches each. Any single match could've gone either way just by chance.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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N1ck Comeau
Ahrendee Mercenaries EoN.
1600
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Posted - 2013.12.10 20:30:00 -
[12] - Quote
low genius wrote:does the op think that 2 matches is a good enough experience to make an educated decision? he must.
Dedicated heavy, tanker, and pilot.
You could say i like heavy things.
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Vyzion Eyri
The Southern Legion The Umbra Combine
2204
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Posted - 2013.12.10 20:31:00 -
[13] - Quote
Bloody Amarrians trying to get out gear nerfed by posting numbers.
"When nothing is going your way, go out of your way to do nothing."
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Protocake JR
Royal Uhlans Amarr Empire
1079
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Posted - 2013.12.10 20:31:00 -
[14] - Quote
So, according to the forums, the RR, the CR and the SR are all overpowered. Considering the fact that they are the most used weapons currently, and make up 75% of all rifles, wouldn't that just make the AR (plasma rifle) underpowered?
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.10 20:32:00 -
[15] - Quote
low genius wrote:does the op think that 2 matches is a good enough experience to make an educated decision?
Yes, judging by the huge difference in skill it takes to use either of them.
your mom
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DeeJay One
Guardian Solutions DARKSTAR ARMY
141
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Posted - 2013.12.10 20:34:00 -
[16] - Quote
Because you may have fought against armour tankers. IMHO more hits register in this build, and AR-s got about the same TTK against my old shield tank. |
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True Adamance
Scions of Athra
4732
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Posted - 2013.12.10 20:35:00 -
[17] - Quote
Kira Lannister wrote:One question.
As a holy templar....how could you touch matari tech...
:[
I do, would you criticise my efforts to expand the empires glory consider I have racked up probably more combined FW hours than most players in this game, save the dedicated FW players.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.10 20:36:00 -
[18] - Quote
DeeJay One wrote:Because you may have fought against armour tankers. IMHO more hits register in this build, and AR-s got about the same TTK against my old shield tank.
Seriously... it has literally got nothing to do with peoples' gear nowadays. It is about who sees who first and who is more skilled and who has what weapon. 30 more armour HP and 30 less shield HP would make a negligible difference n the time it takes.
your mom
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Aria Gomes
Death by Disassociation Zero-Day
191
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Posted - 2013.12.10 20:36:00 -
[19] - Quote
Protocake JR wrote:So, according to the forums, the RR, the CR and the SR are all overpowered. Considering the fact that they are the most used weapons currently, and make up 75% of all rifles, wouldn't that just make the AR (plasma rifle) underpowered?
I still got killed by a few lone GEKs and 1 Duvolle TAR. I think everyone is just trying out the new guns. Once FW gets more popular people will get their GEKs, Duvolles and whatever else Gallente stuff. They'll have to choose what weapons they really want the most. |
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Maken Tosch
DUST University Ivy League
5780
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Posted - 2013.12.10 20:37:00 -
[20] - Quote
Aaaannd now comes the "nerf combat rifle" threads.
OK, CCP. When are knives finally going to be improved?
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Ghost Kaisar
THIRD EARTH INCORPORATED Dark Taboo
1029
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Posted - 2013.12.10 20:39:00 -
[21] - Quote
Malkai Inos wrote:Two matches, two guns, right?
That makes the sample size per gun n=1.
Come back after 30+ matches each. Any single match could've gone either way just by chance.
PFFF.
You think these guys understand that?
I'm surprised he didn't do the tests in Academy. Seems like that's how you "test" things in this game.
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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Jason Pearson
3239
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Posted - 2013.12.10 20:40:00 -
[22] - Quote
Question, were you in the correct range for the RR, and I'm guessing you were close with the CR?
I've been watching the feeds and all rifles seem to be regularly appearing, RR and CR especially because "OMGNEWSTUFFS"
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.10 20:40:00 -
[23] - Quote
Ghost Kaisar wrote:Malkai Inos wrote:Two matches, two guns, right?
That makes the sample size per gun n=1.
Come back after 30+ matches each. Any single match could've gone either way just by chance. PFFF. You think these guys understand that? I'm surprised he didn't do the tests in Academy. Seems like that's how you "test" things in this game.
This was my first impression, the purpose of the test was to see how easily I could use it with no experience with it at all... and it seems as if the Combat Rifle is much easier to use. Whether it is better when used properly is a completely different matter.
your mom
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Fizzer94
L.O.T.I.S. Public Disorder.
1167
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Posted - 2013.12.10 20:43:00 -
[24] - Quote
Protocake JR wrote:So, according to the forums, the RR, the CR and the SR are all overpowered. Considering the fact that they are the most used weapons currently, and make up 75% of all rifles, wouldn't that just make the AR (plasma rifle) underpowered?
Honestly, all the racial rifles are OP. They need their DPS cut by about 12.5-15% methinks.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Malkai Inos
Onikanabo Brigade Caldari State
1065
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Posted - 2013.12.10 20:47:00 -
[25] - Quote
Aesiron Kor-Azor wrote:Ghost Kaisar wrote:Malkai Inos wrote:Two matches, two guns, right?
That makes the sample size per gun n=1.
Come back after 30+ matches each. Any single match could've gone either way just by chance. PFFF. You think these guys understand that? I'm surprised he didn't do the tests in Academy. Seems like that's how you "test" things in this game. This was my first impression, the purpose of the test was to see how easily I could use it with no experience with it at all... and it seems as if the Combat Rifle is much easier to use. Whether it is better when used properly is a completely different matter. Your thread title is "Combat Rifle - Overpowered" and you are literally calling for a damage nerf in your closing statement (before backpedaling edit).
Your "first impression" OP does a terrible job at not looking like a kneejerk "X Overpowered. Nerf X" OP (again, before backpedaling edit).
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Tectonic Fusion
692
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Posted - 2013.12.10 20:52:00 -
[26] - Quote
You guys are making me jealous you can play Dust right now. STAHP!!!!!!!
Solo Player
Squad status: Locked
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Johnny Guilt
Algintal Core
374
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Posted - 2013.12.10 20:52:00 -
[27] - Quote
you know it's bugged?
A strange game.
The only winning move is
not to play.
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Meeko Fent
Commando Perkone Caldari State
1706
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Posted - 2013.12.10 20:59:00 -
[28] - Quote
Perhaps your just good with the things.
F we went off one persons results, then we should nerf the breach ScP cause I can get like 3 insta kills with Headshots.
DUST is a half decent game.
Be happy its free.
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.10 21:00:00 -
[29] - Quote
Malkai Inos wrote:Aesiron Kor-Azor wrote:Ghost Kaisar wrote:Malkai Inos wrote:Two matches, two guns, right?
That makes the sample size per gun n=1.
Come back after 30+ matches each. Any single match could've gone either way just by chance. PFFF. You think these guys understand that? I'm surprised he didn't do the tests in Academy. Seems like that's how you "test" things in this game. This was my first impression, the purpose of the test was to see how easily I could use it with no experience with it at all... and it seems as if the Combat Rifle is much easier to use. Whether it is better when used properly is a completely different matter. Your thread title is "Combat Rifle - Overpowered" and you are literally calling for a damage nerf in your closing statement (before backpedaling edit). Your "first impression" OP does a terrible job at not looking like a kneejerk "X Overpowered. Nerf X" OP (again, before backpedaling edit).
How is my first impression doing 'a terrible job'? It tells me that the Combat Rifle can be picked up and used to an absurd extent instantaneously, whereas the Rail Rifle cannot. Therefore, the CR is overpowering.
your mom
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2013.12.10 21:02:00 -
[30] - Quote
why no one post a video about it?, we need proof, evidence
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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Xocoyol Zaraoul
Superior Genetics
1641
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Posted - 2013.12.10 21:02:00 -
[31] - Quote
Protocake JR wrote:So, according to the forums, the RR, the CR and the SR are all overpowered. Considering the fact that they are the most used weapons currently, and make up 75% of all rifles, wouldn't that just make the AR (plasma rifle) underpowered?
AHAHAHAHAHAHAHAHAhahahahaha.*coughcoughsputtersputterchough*
/dies
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Jason Pearson
3239
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Posted - 2013.12.10 21:07:00 -
[32] - Quote
Jason Pearson wrote:Question, were you in the correct range for the RR, and I'm guessing you were close with the CR?
I've been watching the feeds and all rifles seem to be regularly appearing, RR and CR especially because "OMGNEWSTUFFS"
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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IraqiFriendshipExplosive
Edimmu Warfighters Gallente Federation
26
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Posted - 2013.12.10 21:42:00 -
[33] - Quote
Damn I was just in a game on my main fighting against a whole squad of combat rifle geezers.
My god that weapon spits bullets at incredible rates and does crazy damage. Granted I was in a toxin cheap ass suit , I had 400 shields 200+ armour, but they went through me like a hot knife through butter.
I am talking about the 1 v 1 encounters btw....
I dont think a point blank HMG would do that much damage so fast haha it is kind of crazy! Plus it seems to be a good medium range weapon too. Then again I use KB/M and all the controller boys seem to stick to me like glue no matter if I try and shake them off. |
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Logi Bro
Greatness Achieved Through Training EoN.
2452
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Posted - 2013.12.10 21:44:00 -
[34] - Quote
Aisha Ctarl wrote:Aesiron Kor-Azor wrote:Kira Lannister wrote:One question.
As a holy templar....how could you touch matari tech...
:[
Because I got bored of the SCR... And I love railguns... Railguns are Caldari tech which are ok to use since the Caldari are our allies. The CR on the other hand is a gas operated, bullet flinging, piece of antiquated tech that the subhuman Matari improvised in an attempt to save their hides.
This comment is going to be particularly ironic when more people pick up the CR and start shredding you with it.
No, I am not CCP Logibro.
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
69
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Posted - 2013.12.10 21:46:00 -
[35] - Quote
Sorry but you can't just play two games with one test for each rifle and make an educated factual conclusion. That doesn't give you any evidence that they are overpowered. You have just been part of a game where you were in the right place at the right time or perhaps your a CQC battle guy in which the Combat Rifle is meant for. I had games with the rail rifle and went 34 and 2 at just base level but other times i couldn't do squat. You need multiple test samples under many different environments including a proto stomp area, new-berry area and etc. Besides have you consider the ammunition consumption of the gun? You burn through ammo like its going out of style. You sir, are why we can't have nice things.
Isn't this how racism and stereotyping starts? Oh look 2 black guys are good at basketball...I guess that means ALL BLACK PEOPLE ARE GOOD AT BASKETBALL!
Trust in the Rust!
7-Time Matar Mass Driver World Champion
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.11 07:22:00 -
[36] - Quote
Chief-Shotty wrote:Sorry but you can't just play two games with one test for each rifle and make an educated factual conclusion. That doesn't give you any evidence that they are overpowered. You have just been part of a game where you were in the right place at the right time or perhaps your a CQC battle guy in which the Combat Rifle is meant for. I had games with the rail rifle and went 34 and 2 at just base level but other times i couldn't do squat. You need multiple test samples under many different environments including a proto stomp area, new-berry area and etc. Besides have you consider the ammunition consumption of the gun? You burn through ammo like its going out of style. You sir, are why we can't have nice things.
Isn't this how racism and stereotyping starts? Oh look 2 black guys are good at basketball...I guess that means ALL BLACK PEOPLE ARE GOOD AT BASKETBALL!
It really does... it shows how easy it is to pick it up with no experience and to nail a good game... Turns out I did 6.3x better just because I used the different gun, not only better, but better than I usually do with the SCR anyway...
And why are you bringing racism into this?
your mom
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Lynn Beck
Granite Mercenary Division Top Men.
328
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Posted - 2013.12.11 07:27:00 -
[37] - Quote
Hmm... Didn't i predict this!?
Looks at sig* Oh yes i did. Carry on.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I haz knife. Me get steak?
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Lynn Beck
Granite Mercenary Division Top Men.
328
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Posted - 2013.12.11 07:31:00 -
[38] - Quote
First match on my main i took my recruit BPO and tried it with the rail and the CR. Rail won tremendously. Don't CQC with the RR? Seems to be my advice. Railrifles are easy as $h1t to counter: peekaboo and burstfire. On the other hand, the RR wins unanimously at the Adv tier around 80 or so meters. RR also has no recoil for the first 3-5 shots. So burst fire it.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I haz knife. Me get steak?
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Aesiron Kor-Azor
Amarr Templars Amarr Empire
491
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Posted - 2013.12.11 07:37:00 -
[39] - Quote
Lynn Beck wrote:First match on my main i took my recruit BPO and tried it with the rail and the CR. Rail won tremendously. Don't CQC with the RR? Seems to be my advice. Railrifles are easy as $h1t to counter: peekaboo and burstfire. On the other hand, the RR wins unanimously at the Adv tier around 80 or so meters. RR also has no recoil for the first 3-5 shots. So burst fire it.
I didn't.
your mom
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HYENAKILLER X
aggressive type
380
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Posted - 2013.12.11 07:40:00 -
[40] - Quote
I say total opposite. Combat rifle absolutely did not impress me while I laid waste to many with the rail.
You are welcome for my leadership
*Proven Aggressive Type
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
711
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Posted - 2013.12.11 07:44:00 -
[41] - Quote
Funny, I just read the other day how the combat rifle is underpowered.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published 05/12/13
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Sinboto Simmons
SVER True Blood Public Disorder.
3009
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Posted - 2013.12.11 07:50:00 -
[42] - Quote
Gonna stay out of this one........
Sinboto - The True Blood Minja
Forum Warrior level 3
STB-Infantry (Demolition)
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Garrett Blacknova
Codex Troopers
4118
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Posted - 2013.12.11 08:00:00 -
[43] - Quote
Fighting at long range.
Enemy in a Prototype Gallente Assault Suit, with the Standard model of Combat Rifle. Me in a Militia Caldari Assault Suit (Starter Fit, obviously), with the Standard model of Rail Rifle.
I have maxed Shield and Armour skills, for the best durability SP can buy, and I have a pair of Militia Shield Extender BPOs for the worst durability AUR can buy.
No, I wasn't fitted in such a way that I stood any chance of actually WINNING, but kitten did I come close. By the time I died, he was down to less than 1/4 armour. Shields pretty much insta-vanished when I opened fire.
I could be wrong, but I think a Protosuit should be expected to survive that encounter. Both weapons are in a relatively effective range, both are equal level, but mine was in optimum range bracket and his was firing outside its preferred range. He had a distinct HP advantage because of an upgraded suit, and I still did a LOT of damage before going down.
I will say that it felt like a LITTLE too long a range to be dying that fast to what's supposed to be a CQC weapon, so maybe loosen up the shot spread a bit or something to make it less effective at that kind of range, but other than that, the only problem I have is the same issue I have with a lot of other weapons in DUST. After hit detection fixes (thanks for that, by the way), it now feels like TTK is slightly lower than I'd prefer for this kind of tactical combat with super-energy-shielded nanotech cyborg clones. |
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Baal Omniscient
L.O.T.I.S. Public Disorder.
824
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Posted - 2013.12.11 08:53:00 -
[44] - Quote
Garrett Blacknova wrote:Fighting at long range.
Enemy in a Prototype Gallente Assault Suit, with the Standard model of Combat Rifle. Me in a Militia Caldari Assault Suit (Starter Fit, obviously), with the Standard model of Rail Rifle.
I have maxed Shield and Armour skills, for the best durability SP can buy, and I have a pair of Militia Shield Extender BPOs for the worst durability AUR can buy.
No, I wasn't fitted in such a way that I stood any chance of actually WINNING, but kitten did I come close. By the time I died, he was down to less than 1/4 armour. Shields pretty much insta-vanished when I opened fire.
I could be wrong, but I think a Protosuit should be expected to survive that encounter. Both weapons are in a relatively effective range, both are equal level, but mine was in optimum range bracket and his was firing outside its preferred range. He had a distinct HP advantage because of an upgraded suit, and I still did a LOT of damage before going down.
I will say that it felt like a LITTLE too long a range to be dying that fast to what's supposed to be a CQC weapon, so maybe loosen up the shot spread a bit or something to make it less effective at that kind of range, but other than that, the only problem I have is the same issue I have with a lot of other weapons in DUST. After hit detection fixes (thanks for that, by the way), it now feels like TTK is slightly lower than I'd prefer for this kind of tactical combat with super-energy-shielded nanotech cyborg clones. If it's the standard CR, it's meant for mid-long range. It's got an ACOG specifically for it. The full auto however is definitely close range, there is no going mid range with it even, it's spread is worse than the SMG.
There is no need to adjust this weapon unless it is to tighten the ADS bullet spread for the full auto variant. It's very well balanced.
MINMATAR ARISE! DEMAND that our race's suits be FIXED!!! WE WILL NOT GIVE IN!!
MATARI PRIDE!!
FIX TTK!!
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Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
164
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Posted - 2013.12.11 09:04:00 -
[45] - Quote
tried all the variant of the CR tonight, i've skilled it to 5 prof V and 4 in sharpshooter, it's a really good weapon, the full auto variant seem pretty balanced to me, i got to say i was quite impress by the damage output of the burst, it may be a little too much, but it doesn't have the charged shot of a scram, i dunno too early to say if it's OP but it remind me of the glory days of the allotek burst riffle, now if only tanks would let us test it in peace 
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Rei Shepard
The Rainbow Effect
1305
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Posted - 2013.12.11 09:13:00 -
[46] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
EDIT - some people are misinterpreting my test purpose:
I am NOT TESTING THE WEAPONS ABILITY. I am testing how EASY IT IS TO USE on first impressions. I picked them both up and decided how much skill they require to use... and the Combat Rifle clearly requires much less skill.
Ive specced into both weapons and have been able to do good scores, around 33/4 with the CR and 37/3 with the rail and 35/2 with the SCR, but i encountered allot of squads yesterday, one time was met with 2 squads of UPS othertimes put againt Rave Tech & WTF ....not really ideal test scenarios while playing solo.
I guess when i max out the profficiencies, the 40+ scores are just a matter of time....ill also need to get used to Pre-spooling the RR when you see something move to compensate.
But they are both solid guns
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Jessica Montoya
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
31
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Posted - 2013.12.11 09:16:00 -
[47] - Quote
With so few games how can you draw a over powered conclusion? How possible is it you just need more practice with rail rifle or had easier enemies with CR? Verry if you ask me. |
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Sir Petersen
Valhalla Nord
401
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Posted - 2013.12.11 09:20:00 -
[48] - Quote
Overpowered 4 sure. |
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Karl Marx II
Holdfast Syndicate Amarr Empire
363
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Posted - 2013.12.11 10:00:00 -
[49] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
EDIT - some people are misinterpreting my test purpose:
I am NOT TESTING THE WEAPONS ABILITY. I am testing how EASY IT IS TO USE on first impressions. I picked them both up and decided how much skill they require to use... and the Combat Rifle clearly requires much less skill.
It's pretty clear that you are trying to use the RR like a CR/AR and rush in CQC ... The RR is not a CQC weapon .. you have to pick your range and engage the enemy at your optimum distance ..
I got dominated by the CR using a RR because they got in close and surprised me .. but I then dominated him a few minutes later when I was aware of him and kept my distance to pick him off
As a former LR user I'm used to picking my fighting distances (the damage drop off is so bad outside of the optimum and the optimum is so small that you really have to know your distances to use it properley)
CR + AR are CQC/Mid Range Weaps .. ScR + RR are mid to long range weaps
My Theme
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T8R Raid
BIG BAD W0LVES
52
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Posted - 2013.12.11 11:26:00 -
[50] - Quote
First touch, combat rifle for sure. Rail rifle in the hands of someone who's gotten used to the hangtime from trigger pulling to firing, ridiculous, but profile dampening and shotgun still works like it used to. |
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DEZKA DIABLO
Commando Perkone Caldari State
150
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Posted - 2013.12.11 11:26:00 -
[51] - Quote
I personally found the RR to be a much higher damage output weapon an kick my ace in Cqc when I used the CR, but I started just running at people with the ACR in my gk.0 an had good results but theirs not enough in the clip to mash any logi, but if you get them when wounded its a kill jacker, if not its a assist weapon.
ARC kicks like a donky tho, an bullet spread is ugly even wit SS2 Gonna take practice , I'm good with the smg but it's funny I don't think the cr drops armor like it should I find it rips shields easier , but it's only the first day tho so we ll see |
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NAV HIV
The Generals General Tso's Alliance
584
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Posted - 2013.12.11 15:03:00 -
[52] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
EDIT - some people are misinterpreting my test purpose:
I am NOT TESTING THE WEAPONS ABILITY. I am testing how EASY IT IS TO USE on first impressions. I picked them both up and decided how much skill they require to use... and the Combat Rifle clearly requires much less skill.
If you have stupid blue dots you'll find both guns to be very difficult to Use in FW. CR has that crazy ROF, so you'd wipe out a blue dot that jumps on your line of fire. RR has that hard punch that'll probably save the red dot by killing that blue dot instantly.
For CR however the Assault variant has a reasonable damage for the ROF, but the boundless however is a different story.
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malfunction 19
Forsaken Immortals Top Men.
0
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Posted - 2014.01.06 02:01:00 -
[53] - Quote
I can see how it SEEMS over powered if you first use it but it really isn't, in fact its PERFECTLY balanced, see the CR is like an AK-74M, in the hands of an untrained soldier it is heaven but it doesn't get any better as you become skilled, as everyone eventually does, the RR is like the M16-A3, it is crap in the hands of an untrained soldier but as you become skilled it becomes MUCH better than the CR, close range, long range, mid range, hell I bet a skilled RR with an ADV Suit would WRECK against a skilled CR user with a proto suit, these two guns are very well balanced, I must say CCP, hats off to ya, for this at least. :-D |
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negative49er
The Unholy Legion Of DarkStar DARKSTAR ARMY
478
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Posted - 2014.01.06 02:44:00 -
[54] - Quote
your evidence is false it just that your better with the CR than the RR
RR)Dear god how do you people use the RR that kick is terrible
CR) Dear God how do you people use the CR it like i using all my ammo in one shot
Also i flat out suck with the RR
Dedicated Shotgun Scout
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calvin b
Ostrakon Agency Gallente Federation
1358
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Posted - 2014.01.06 05:01:00 -
[55] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
EDIT - some people are misinterpreting my test purpose:
I am NOT TESTING THE WEAPONS ABILITY. I am testing how EASY IT IS TO USE on first impressions. I picked them both up and decided how much skill they require to use... and the Combat Rifle clearly requires much less skill.
F*** you. Stop the D*** nerf threads. No one can have anything nice without some jackoff trying to get a weapon nerfed. So you had one good game, big F***** deal. The CR and the RR are fine and should be left alone. We are have more pressing manners to attend to like Tank Spam, match making, and the release of all racial suits just to name a few.
TANK514 another sign of cancer in the game
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Atiim
Living Like Larry Schwag
3061
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Posted - 2014.01.06 05:05:00 -
[56] - Quote
Maken Tosch wrote:Aaaannd now comes the "nerf combat rifle" threads. All while the SCR has strength that is unfathomable in comparison.
But yeah the CR is OP.
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Most hated person since Lueko and Checkmate
AV is easy huh? Talk is cheap.
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Atiim
Living Like Larry Schwag
3061
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Posted - 2014.01.06 05:07:00 -
[57] - Quote
calvin b wrote: F*** you. Stop the D*** nerf threads. No one can have anything nice without some jackoff trying to get a weapon nerfed. So you had one good game, big F***** deal. The CR and the RR are fine and should be left alone. We are have more pressing manners to attend to like Tank Spam, match making, and the release of all racial suits just to name a few.
calvin b seems OP.
Needs nerf.
Most hated person since Lueko and Checkmate
AV is easy huh? Talk is cheap.
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Jacques Cayton II
Providence Guard Templis CALSF
447
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Posted - 2014.01.06 05:08:00 -
[58] - Quote
mollerz wrote:Sounds like you fight mostly close range? Not surprised this is coming up. everyone called it. Nerf anything minmatar  Or nerf anything Caldari
We fight for the future of the State not our
personal goals
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Atiim
Living Like Larry Schwag
3063
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Posted - 2014.01.06 05:11:00 -
[59] - Quote
Jacques Cayton II wrote:mollerz wrote:Sounds like you fight mostly close range? Not surprised this is coming up. everyone called it. Nerf anything minmatar  Or nerf anything Caldari Not a single thing Caldari has gone a build without being QQ'd about since Uprising started.
This build's chopping block: Railguns.
Next build's chopping block: Rail RIfles.
Most hated person since Lueko and Checkmate
AV is easy huh? Talk is cheap.
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Maken Tosch
DUST University Ivy League
6277
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Posted - 2014.01.06 05:17:00 -
[60] - Quote
Interesting. I'm getting tired of these OP threads. If it kills you, suddenly it needs to be nerfed. I'm surprised that almost no one complained about how powerful the nova knives are.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Atiim
Living Like Larry Schwag
3064
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Posted - 2014.01.06 05:19:00 -
[61] - Quote
Maken Tosch wrote:Interesting. I'm getting tired of these OP threads. If it kills you, suddenly it needs to be nerfed. I'm surprised that almost no one complained about how powerful the nova knives are. I'm not gonna lie, some of the things in these "OP" threads were actually overpowered.
But now it's just rediculos. I can't even log onto the forums without seeing a "nerf this" thread.
Most hated person since Lueko and Checkmate
AV is easy huh? Talk is cheap.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
1504
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Posted - 2014.01.06 05:19:00 -
[62] - Quote
Aesiron Kor-Azor wrote:Kira Lannister wrote:One question.
As a holy templar....how could you touch matari tech...
:[
Because I got bored of the SCR... And I love railguns...
Who doesn't love railguns?
Get over it. If you don't play to win in FW, then you're playing for Caldari. -Patrick57
Minmatar. In Rust we trust.
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Princess Abi-Hime
Pradox XVI
1232
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Posted - 2014.01.06 05:21:00 -
[63] - Quote
If the CR gets nerfed I will find you.
The Metalhead Mercenary
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Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
558
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Posted - 2014.01.06 05:21:00 -
[64] - Quote
Aesiron Kor-Azor wrote:So I decided to try out the two new weapons today, this is how I made my judgement relatively fair: - both times I had only the rifle level 1 skill learned. - I used the standard rifle of each. - I used the same gear, Amarr Assault A/1 with two shield extenders, one armour extender and a repairer. - I played both games in Amarr Factional Warfare, both games were full duration.
My K/D is 2.36 and W/L is 1.1.
And out came the results: Rail Rifle - 5 kills, 6 deaths. Combat Rifle - 21 kills, 4 deaths.
I haven't played Dust 514 for several weeks, and with no skill at all I popped out a very good result with the Combat Rifle... It is immensely overpowered and easy to use compared to the Rail Rifle. I am calling for a damage nerf. It seems that with about 4-5 bursts I can kill an enemy, whereas the Rail Rifle requires a much larger degree of skill to use.
EDIT - some people are misinterpreting my test purpose:
I am NOT TESTING THE WEAPONS ABILITY. I am testing how EASY IT IS TO USE on first impressions. I picked them both up and decided how much skill they require to use... and the Combat Rifle clearly requires much less skill.
I don't see how it's OP just because you are good with it.Certain playstyles suit certain weapons.I absolutely hate the CR and love the RR because I suits me better.I use to love the Tamsen and the AK-103 in MAG(though I NEVER played on SVER,just scavenged their weapon) because the slower ROF and high damage worked well for me,especially when the game got laggy.I've used the CR,and as a person that runs Caldari Assault,it's garbage for me.What suit were you running?Maybe this would make a big difference as well.
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Shruikan Iceeye
0uter.Heaven
138
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Posted - 2014.01.06 06:03:00 -
[65] - Quote
a low learning curve is very different than OP!
That Pretty Motherfucker
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Paran Tadec
The Hetairoi
1837
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Posted - 2014.01.06 06:24:00 -
[66] - Quote
Ah 2 matches, one with each gun. This is enough data points to make a meaningful conclusion.
Bittervet Proficiency V
thanks logibro!
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Bojo The Mighty
L.O.T.I.S.
2564
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Posted - 2014.01.06 06:36:00 -
[67] - Quote
It shoots as fast as you pull the trigger and can kill people intensely fast. However I can be killed equally fast by Rail Rifles and Scrambler Rifles I am a scout The Assault Rifle kills me the slowest so if we bring the AR up to par The dust world will be harmonious. Because I can kill very fast with a pistol And others with an SMG or Nova Knives And get High KDRs. It's all relative. Nerfing the CR will make the Rail Rifle and Scrambler Rifle look OP but really if one rifle is lagging buff that ONE RIFLE up to par. But even then the AR is still a hella viable weapon.
Do Not Feed The Imperfects. Feeding them may disrupt the natural setting.
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Maken Tosch
DUST University Ivy League
6279
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Posted - 2014.01.06 06:42:00 -
[68] - Quote
Atiim wrote:Maken Tosch wrote:Interesting. I'm getting tired of these OP threads. If it kills you, suddenly it needs to be nerfed. I'm surprised that almost no one complained about how powerful the nova knives are. I'm not gonna lie, some of the things in these "OP" threads were actually overpowered. But now it's just rediculos. I can't even log onto the forums without seeing a "nerf this" thread.
I remember back in the days when OP threads were actually legitimate OP threads. Nowadays, people throw around the term "OP" like how politicians throw around the word "obamacare". It's so annoying now. Again, if it kills you, suddenly it needs to be nerfed.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Atiim
Living Like Larry Schwag
3070
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Posted - 2014.01.06 06:53:00 -
[69] - Quote
Maken Tosch wrote:Atiim wrote:Maken Tosch wrote:Interesting. I'm getting tired of these OP threads. If it kills you, suddenly it needs to be nerfed. I'm surprised that almost no one complained about how powerful the nova knives are. I'm not gonna lie, some of the things in these "OP" threads were actually overpowered. But now it's just rediculos. I can't even log onto the forums without seeing a "nerf this" thread. I remember back in the days when OP threads were actually legitimate OP threads. Nowadays, people throw around the term "OP" like how politicians throw around the word "obamacare". It's so annoying now. Again, if it kills you, suddenly it needs to be nerfed. Watch, as soon as the TTK is increased, these forums are gonna overload with QQ and nerf threads about Niche weapons.
Though the simple "It kills me, so it's OP argument" claim off yours isn't really valid, for I have yet to see a "Nerf CCP's Art Department thread.
Tanker > Logi > Scout > AV > Heavy > Assault > Sniper > Ninja > Forum Warrior.
And more weapons than you can count!
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Timtron Victory
Tech Guard RISE of LEGION
30
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Posted - 2014.01.06 06:58:00 -
[70] - Quote
NERF NERF NERF lol
Seriously though I think the CR is overpowered and I have played closed to 100 games with it. I use militia medium Gallente Suit and I have beat proto newberries advanced etc. It is pretty much a Burst Assault Rifle with better over damage as -5% and +10% gives you +5% The high ROF means it pretty much gives an extra shot when you pull the trigger over the burst AR With just level 1 in skill in the CR I am getting very easy kills. A burst rifle should not have such a high rate of fire I would say but I know nothing about weapons The CR is simply too easy to use Against shield and armor it is not balanced Maybe %10 and -%10 or -5% and 5%
I am not using any damage mods
Proud Christian
Jesus Loves You
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HYENAKILLER X
AGGRESSIVE TYPE
468
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Posted - 2014.01.06 07:04:00 -
[71] - Quote
Combat rifle takes skill. Not as much as tactical ar or scrambler single shot but is the third hardest rifle in game.
You are welcome for my leadership
*Proven Aggressive Type
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Lynn Beck
Granite Mercenary Division Top Men.
490
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Posted - 2014.01.06 07:09:00 -
[72] - Quote
Fine, make my prediction true.
I'm only going to quintuple damage mod it and run it like a scout, instakilling anyone with the uber l33t power of complex damage mods and (eventually) prof V.
Edit: MAKE ME RIGHT.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Joel II X
Dah Gods O Bacon
404
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Posted - 2014.01.06 07:12:00 -
[73] - Quote
RKKR wrote:It's funny because none ever complained about the MLT AR... That was around the time of 1.4 - 1.6.
I was there. |
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Lynn Beck
Granite Mercenary Division Top Men.
490
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Posted - 2014.01.06 07:14:00 -
[74] - Quote
Bojo The Mighty wrote:It shoots as fast as you pull the trigger and can kill people intensely fast. However I can be killed equally fast by Rail Rifles and Scrambler Rifles I am a scout The Assault Rifle kills me the slowest so if we bring the AR up to par The dust world will be harmonious. Because I can kill very fast with a pistol And others with an SMG or Nova Knives And get High KDRs. It's all relative. Nerfing the CR will make the Rail Rifle and Scrambler Rifle look OP but really if one rifle is lagging buff that ONE RIFLE up to par. But even then the AR is still a hella viable weapon.
I know right? I just solod multiple heavies(not at same time) today using the Breach AR, and one Cx damage mod. Thing's still a beast, people just like their new shiny(or rusty) weaponz.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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