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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
528
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Posted - 2013.12.07 06:06:00 -
[31] - Quote
calvin b wrote:Son-Of A-Gun wrote:calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement. Your numbers are way off. Aside from being to much, CPU/PG distributive value is roughly 5/1. You're way off. Ok what do you recommend?
Hold on need to think/calculat, it's delicate.
{:)}{3GÇó>
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Doc Noah
Algintal Core Gallente Federation
958
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Posted - 2013.12.07 06:08:00 -
[32] - Quote
Assault bonus needs to change to a -50% cpu/pg on light and sidearm weaponry. Assaults are attack based, so they should easily carry the best weapons. |
Oswald Rehnquist
794
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Posted - 2013.12.07 06:15:00 -
[33] - Quote
Doc Noah wrote:Assault bonus needs to change to a -50% cpu/pg on light and sidearm weaponry. Assaults are attack based, so they should easily carry the best weapons.
There is a reason why the amarr logi doesn't surpase the amarr assault despite it being the "assault logi"
A damage bonus (whether direct or indirect) would be better because logis have the cpu/pg to match any reduction bonus you could give the assault, and what a damage/utility bonus would do is make the assault the better frontliner.
Below 28 dB
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Rusty Shallows
567
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Posted - 2013.12.07 06:17:00 -
[34] - Quote
Heinrich Jagerblitzen wrote:Mobius Wyvern wrote:He basically wants Assault stats that make support roles obsolete. Well I didn't want to put words in his mouth. It's entirely possible he's just confused. Assaults only get one equipment slot so how could that ever replace a Logi?
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
528
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Posted - 2013.12.07 06:23:00 -
[35] - Quote
Son-Of A-Gun wrote:calvin b wrote:Son-Of A-Gun wrote:calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement. Your numbers are way off. Aside from being to much, CPU/PG distributive value is roughly 5/1. You're way off. Ok what do you recommend? Hold on need to think/calculat, it's delicate.
CPU/PG
Proto 60/13
Adv 42/9
Std 30/6
That sound about right.
{:)}{3GÇó>
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Aria Gomes
Death by Disassociation Zero-Day
174
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Posted - 2013.12.07 06:28:00 -
[36] - Quote
My Minmatar Assault is this:
Minmatar M/1
GLU-5 TAR M512-A SMG
Sleek Locus Grenades Stable Uplink
Highs: 1 enhanced dmg mod 2 enhanced shield extenders Lows: 1 enhanced armor plate 1 basic reactive plate |
Doc Noah
Algintal Core Gallente Federation
959
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Posted - 2013.12.07 06:28:00 -
[37] - Quote
Oswald Rehnquist wrote:Doc Noah wrote:Assault bonus needs to change to a -50% cpu/pg on light and sidearm weaponry. Assaults are attack based, so they should easily carry the best weapons. There is a reason why the amarr logi doesn't surpase the amarr assault despite it being the "assault logi" A damage bonus (whether direct or indirect) would be better because logis have the cpu/pg to match any reduction bonus you could give the assault, and what a damage/utility bonus would do is make the assault the better frontliner.
Not if logi were to get similar CPU/PG as assaults but given an equipment reduction bonus instead, that would make fitting ADV and PRO weapons much harder for them. |
calvin b
Molon Labe. RISE of LEGION
1101
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Posted - 2013.12.07 06:47:00 -
[38] - Quote
Son-Of A-Gun wrote:Son-Of A-Gun wrote:calvin b wrote:Son-Of A-Gun wrote:calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement. Your numbers are way off. Aside from being to much, CPU/PG distributive value is roughly 5/1. You're way off. Ok what do you recommend? Hold on need to think/calculate, it's delicate. CPU/PG Proto 60/13 Adv 42/9 Std 30/6 That sounds about right.
Ok I can go with that, are you willing to negotiate and add 10 more to CPU and 7PG for the proto. That to me would make me happy.
F* the Snowflake
http://www.youtube.com/watch?v=TgKd3cdKdak
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calvin b
Molon Labe. RISE of LEGION
1101
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Posted - 2013.12.07 06:50:00 -
[39] - Quote
Aria Gomes wrote:My Minmatar Assault is this:
Minmatar M/1
GLU-5 TAR M512-A SMG
Sleek Locus Grenades Stable Uplink
Highs: 1 enhanced dmg mod 2 enhanced shield extenders Lows: 1 enhanced armor plate 1 basic reactive plate
It's not too bad. I try to say away from CQC because I know I'll die since I'm squishy.
Ok not bad, what do you do if you are in need of ammo or reps? Just trying to figure out your play style and see if you are able to survive without support near by. Also if you do need support, do you feel it takes away from your game time to find support or a resupply depot?
F* the Snowflake
http://www.youtube.com/watch?v=TgKd3cdKdak
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ALT2 acc
The dyst0pian Corporation Zero-Day
8
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Posted - 2013.12.07 07:00:00 -
[40] - Quote
Rynoceros wrote:gK.0 4 Enhanced Plates 3 Complex Damage Militia Shield Recharger Duvolle AR M512-A SMG C-7 Flux A-45 Quantum Active Scanner ~1000 HP and still faster than a Logi. (No Armor Reps yet, just waiting to decide between new rifle or Complex Plates and making RepLogis happy in the meantime.)
I hated my Assault gK.0 suits until a week or so ago. Built this, been going buck when I get it out.
If I could fit more on there it'd be too precious to use. Ever. terible fit. no armor rep for a ARMOR tanked suit? atleast put 1 on |
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
528
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Posted - 2013.12.07 07:16:00 -
[41] - Quote
calvin b wrote:Ok I can go with that, are you willing to negotiate and add 10 more to CPU and 7PG for the proto. That to me would make me happy.
These numbers were calculated with a lot of weapons and modules in mind, to make it to where certain sacrifices still need to be made. I would go no higher than 10 more CPU and 2 more PG.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
528
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Posted - 2013.12.07 07:20:00 -
[42] - Quote
Also, a thing you may not be considering is, these values were calculated to be an increase to dropsuit base CPU/PG, which doesn't include the 1.25 bonus from engineering and electronics skills.
{:)}{3GÇó>
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Aria Gomes
Death by Disassociation Zero-Day
174
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Posted - 2013.12.07 07:22:00 -
[43] - Quote
calvin b wrote:Aria Gomes wrote:My Minmatar Assault is this:
Minmatar M/1
GLU-5 TAR M512-A SMG
Sleek Locus Grenades Stable Uplink
Highs: 1 enhanced dmg mod 2 enhanced shield extenders Lows: 1 enhanced armor plate 1 basic reactive plate
It's not too bad. I try to say away from CQC because I know I'll die since I'm squishy. Ok not bad, what do you do if you are in need of ammo or reps? Just trying to figure out your play style and see if you are able to survive without support near by. Also if you do need support, do you feel it takes away from your game time to find support or a resupply depot?
I mostly try to make every bullet hit the person. I never ran out of ammo with the TAC, so that's why I stick with it. If I do need ammo, I would find a hive or depot ASAP. For repping I usually get in cover or try to run away to let my shields regen on their own. But my armor rep rate is 2.00 so I usually get my armor back quick, so I won't die as fast. Finding support isn't too hard, I prefer looking sometimes for the extra help with enemies. |
Cat Merc
Ahrendee Mercenaries EoN.
4478
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Posted - 2013.12.07 07:49:00 -
[44] - Quote
Heinrich Jagerblitzen wrote:Mobius Wyvern wrote:He basically wants Assault stats that make support roles obsolete. Well I didn't want to put words in his mouth. It's entirely possible he's just confused. If they're going to be so essential they need a huge drawback in terms of killing potential. Right now, their advantages beat the crap and eat their drawbacks for breakfast.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4478
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Posted - 2013.12.07 07:53:00 -
[45] - Quote
DO NOT, and I repeat DO NOT increase assaults CPU/PG.
Nerf logi CPU/PG, and make equipment much more attractive in terms of fitting resources.
Assaults have a perfect balance of trade offs in terms of CPU/PG, where even at max skills I am having to make difficult decisions instead of slapping on everything proto.
Logis? lolno.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Ghost Kaisar
THIRD EARTH INCORPORATED
978
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Posted - 2013.12.07 07:53:00 -
[46] - Quote
calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement.
My proto Mk. 0 scout laughs at your CPU/PG whining.
I have 5 slots total and 302/79 CPU/PG (MAXED).
Get in line. Scouts have been gimped in this area for FOREVER.
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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Farsund Solheim
The Unholy Legion Of DarkStar DARKSTAR ARMY
21
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Posted - 2013.12.07 08:17:00 -
[47] - Quote
Doc Noah wrote:Assault bonus needs to change to a -50% cpu/pg on light and sidearm weaponry. Assaults are attack based, so they should easily carry the best weapons.
Also add a +2% or 3% damage per level to their respective racial weapon variants |
Rynoceros
Rise Of Old Dudes
1495
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Posted - 2013.12.07 08:19:00 -
[48] - Quote
calvin b wrote:...it will not fit do to lack of CPU And all I got was 896 ehp for the build and not a 1000. Away from game at the time...
879 HP (again, Plates at 3 til I see the new weapons) I did add 1 too many Damage Mods And a 'Toxin' SMG, not the M512-A as I thought, just to keep the price semi-reasonable
But, still a pretty thick Assault. I have fun with it. Gimme a Proto Rep Tool on my back and it feels illegal. And, it's only gonna get better...
Cheeseburgers.
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Michael Arck
Anubis Prime Syndicate
1998
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Posted - 2013.12.07 08:21:00 -
[49] - Quote
LOL @ the common rebuttal..."butthurt? think about what the scouts go through" shut up please with that. Thank you. |
calvin b
Molon Labe. RISE of LEGION
1102
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Posted - 2013.12.07 08:24:00 -
[50] - Quote
Son-Of A-Gun wrote:calvin b wrote:Ok I can go with that, are you willing to negotiate and add 10 more to CPU and 7PG for the proto. That to me would make me happy.
These numbers were calculated with a lot of weapons and modules in mind, to make it to where certain sacrifices still need to be made. I would go no higher than 10 more CPU and 2 more PG.
Ok I can live with that, but can the rest of the community agree. I am open for compromise, as long as it resolves the issue I can care less how we got there.
F* the Snowflake
http://www.youtube.com/watch?v=TgKd3cdKdak
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Doc Noah
Algintal Core Gallente Federation
959
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Posted - 2013.12.07 08:24:00 -
[51] - Quote
Farsund Solheim wrote:Doc Noah wrote:Assault bonus needs to change to a -50% cpu/pg on light and sidearm weaponry. Assaults are attack based, so they should easily carry the best weapons. Also add a +2% or 3% damage per level to their respective racial weapon variants
Not too crazy on the idea of a damage buff, it's a middle finger to scouts and heavy. Scouts will die even faster even in short engagements, heavies will die even faster since more damage will negate their higher HP. |
calvin b
Molon Labe. RISE of LEGION
1102
|
Posted - 2013.12.07 08:28:00 -
[52] - Quote
Rynoceros wrote:calvin b wrote:...it will not fit do to lack of CPU And all I got was 896 ehp for the build and not a 1000. Away from game at the time... 879 HP (again, Plates at 3 til I see the new weapons) I did add 1 too many Damage Mods And a 'Toxin' SMG, not the M512-A as I thought, just to keep the price semi-reasonable But, still a pretty thick Assault. I have fun with it. Gimme a Proto Rep Tool on my back and it feels illegal. And, it's only gonna get better...
Cool its as solid as they come. I have been working on different fits for Gal Assault and I find it lacking in some areas. It feels like something is off. I know this may sound odd, but I do better with my Dren assault than I do with my Gal Assault. The sad part is my Dren Assault has as much ehp as my Gal assault and cost half the price.
F* the Snowflake
http://www.youtube.com/watch?v=TgKd3cdKdak
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Rei Shepard
The Rainbow Effect
1291
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Posted - 2013.12.07 10:01:00 -
[53] - Quote
calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement.
They made PG and CPU upgrade modules for that purpose....other then that, learn to work with what you have...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
466
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Posted - 2013.12.07 10:12:00 -
[54] - Quote
calvin b wrote:I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more
Basic 25 CPU 10 PG
Advance 75 CPU 50PG
Proto 100 CPU 75 PG
If an assault is going to be self efficient, we need the extra power to fit hives, scanners, and not have to sacrifice our weapon or our survivability. If you say add a CPU or PG module then WTF, I only have so many slots.
If you agree please post and if you do not please give a good counter statement.
I agree.
Even running a compact hive I still run out of CPU and have to use a module on some of my fits.
Shield Extender CPU is to blame.
"Because beer, that's why."
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
530
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Posted - 2013.12.07 10:33:00 -
[55] - Quote
calvin b wrote:Son-Of A-Gun wrote:calvin b wrote:Ok I can go with that, are you willing to negotiate and add 10 more to CPU and 7PG for the proto. That to me would make me happy.
These numbers were calculated with a lot of weapons and modules in mind, to make it to where certain sacrifices still need to be made. I would go no higher than 10 more CPU and 2 more PG. Ok I can live with that, but can the rest of the community agree. I am open for compromise, as long as it resolves the issue I can care less how we got there.
Change the values in the OP then.
{:)}{3GÇó>
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5865
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Posted - 2013.12.07 11:07:00 -
[56] - Quote
So, over double the PG on proto assaults? Seems legit.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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8213
BIG BAD W0LVES
951
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Posted - 2013.12.07 11:10:00 -
[57] - Quote
Truth be told WTF is an Assault build? It's just a medium frame with shield bonuses.
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Nirwanda Vaughns
Molon Labe. RISE of LEGION
235
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Posted - 2013.12.07 11:19:00 -
[58] - Quote
calvin b wrote:I agree about diversity and not able to put proto across the board. So let me give you an example. I want to use a run and gun fit and I am using a Proto Gal Assault for example.
High side I put 2 Complex damage mods/1 Complex shield extender
Low side I put 2 basic armor plate 1 Complex Kin and 1 Complex Cardio
Weapon: Main Duvolle side arm: Toxin SMg
Grenade( cannot fit due to lack of power)
Equipment: Maybe a compact nanohive if I have the power.
This is a speed fit for me, maybe not for everyone. You can fiddle with this all you want but you still come out short somewhere and you have to choose.
I am not brick tanking this fit and I am choosing speed over survivability but I am still coming up short. If I was using a Gal Logi I would have no problem building this fit and would be able to fit a grenade and decent equipment.
Dude i see the problem here.... thats a f'kin awful fit for a gallente. no wonder you're not surviving
ditch the shield extender cos its utterly pointless and just put in an extra damage mod. ditch the kincat and cardiac cos they're pointless too just go basic kill fit. 3 complex damage mods 2 complex armor plates 2 complex armor reppers
duvolle Toxin lucus nade
whatever fits in equipment slot!
the plates/reppers you have to tweak a bit. on the adv basic frame i have 2 enhanced plates and a complex repper gives me 150 shields, 570 armor and 6.25hps rep (roughly) you may need to fit 3 enhanced plates and complex repper and that should still keep you light on your toes as well as freeing up cpu/pg for better equipment whiel still giving great rep and it has a rather good survivability... hell even i can go positive kdr with it
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Rynoceros
Rise Of Old Dudes
1495
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Posted - 2013.12.07 11:20:00 -
[59] - Quote
calvin b wrote:I know this may sound odd, but I do better with my Dren assault than I do with my Gal Assault. The sad part is my Dren Assault has as much ehp as my Gal assault and cost half the price. If I m playing well, my 'Dragonfly' Assault does just as well as my gK.0 Same fitting basically; 2 Complex Damage, 2 Enhanced Plates, A-45, C-7, 'Toxin' AR & SMG
The thing that aggravates me is that there is a CPU/PG limitation on Proto suits at all. Top tier Frames can't be outfitted in all top tier equipment? Really? I shouldn't be able to put MLT trash on it, not forced into using it.
Cheeseburgers.
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Nirwanda Vaughns
Molon Labe. RISE of LEGION
235
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Posted - 2013.12.07 11:21:00 -
[60] - Quote
calvin b wrote:I agree about diversity and not able to put proto across the board. So let me give you an example. I want to use a run and gun fit and I am using a Proto Gal Assault for example.
High side I put 2 Complex damage mods/1 Complex shield extender
Low side I put 2 basic armor plate 1 Complex Kin and 1 Complex Cardio
Weapon: Main Duvolle side arm: Toxin SMg
Grenade( cannot fit due to lack of power)
Equipment: Maybe a compact nanohive if I have the power.
This is a speed fit for me, maybe not for everyone. You can fiddle with this all you want but you still come out short somewhere and you have to choose.
I am not brick tanking this fit and I am choosing speed over survivability but I am still coming up short. If I was using a Gal Logi I would have no problem building this fit and would be able to fit a grenade and decent equipment.
Dude i see the problem here.... thats a f'kin awful fit for a gallente. no wonder you're not surviving
ditch the shield extender cos its utterly pointless and just put in an extra damage mod. ditch the kincat and cardiac cos they're pointless too just go basic kill fit. 3 complex damage mods 2 complex armor plates 2 complex armor reppers
duvolle Toxin lucus nade
whatever fits in equipment slot!
the plates/reppers you have to tweak a bit. on the adv basic frame i have 2 enhanced plates and a complex repper gives me 150 shields, 570 armor and 6.25hps rep (roughly) you may need to fit 3 enhanced plates and complex repper and that should still keep you light on your toes as well as freeing up cpu/pg for better equipment while still giving great rep and it has a rather good survivability... hell even i can go posi kdr with it
also if you're low on PG try getting AR fitting optimization upa couple. it works wonders
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