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Vitharr Foebane
Blood Money Mercenaries
291
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Posted - 2013.12.02 01:36:00 -
[1] - Quote
Basically just a discussion on how you feel like the heavy laser weapon could/should function if/when implemented.
My take is that it should function like a large hip fire laser rifle. It should evaporate any infantry unlucky enough to get between it and the vehicle you are unloading on. However, it should have MASSIVE overheat damage to compensate.
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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DeadlyAztec11
2441
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Posted - 2013.12.02 01:43:00 -
[2] - Quote
I would like to have to charge it, then release a blast, that would last 5 seconds.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Patrick57
Fatal Absolution
1839
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Posted - 2013.12.02 01:43:00 -
[3] - Quote
It should be a bigger Laser Rifle that has more effectiveness on Vehicles than infantry, and be less effective in CQC like the Laser Rifle now.
And very accurate. Maybe a little too accurate :D
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 01:48:00 -
[4] - Quote
DeadlyAztec11 wrote:I would like to have to charge it, then release a blast, that would last 5 seconds. So like a Laser Rifle Scrambler rifle hybrid?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 01:51:00 -
[5] - Quote
Patrick57 wrote:It should be a bigger Laser Rifle that has more effectiveness on Vehicles than infantry, and be less effective in CQC like the Laser Rifle now.
And very accurate. Maybe a little too accurate :D Why should it be less effective on infantry? I'm of the opinion that if it screws a tank it should f*ck a squishy lil' infantry.
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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God Hates Lags
Red Star. EoN.
480
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Posted - 2013.12.02 01:51:00 -
[6] - Quote
My take on this is that it should fill a heavy weapon roll that is not already filled and should be distinct and different from the SCR and LR.
So going off this it should definitely be an effective mid to long range anti-infantry weapon (HMG has CQC and Forge gun is anti-vehicle) Making it a "bigger" version of the SCR or LR is appealing but could very easily be OP since SCR is already either OP or near OP and LR was OP just a little while back when it's damage was higher.
My solution then, is to go another route completely. The basics of the weapon are as follows. It's essentially a larger, heavier laser rifle with the same effects damage and range. The difference and main advantage then, is the amount of time it can fire. Have the gun heat up insanely slowly and have a massive clip so that it can fire for a minute or more. It should be a suppressing fire weapons that makes it dangerous to stick your head out from behind cover or run, not because it deals an OP amount of damage but simply because it can keep firing forever.
Doubles ISK
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Patrick57
Fatal Absolution
1840
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Posted - 2013.12.02 01:53:00 -
[7] - Quote
Vitharr Foebane wrote:Patrick57 wrote:It should be a bigger Laser Rifle that has more effectiveness on Vehicles than infantry, and be less effective in CQC like the Laser Rifle now.
And very accurate. Maybe a little too accurate :D Why should it be less effective on infantry? I'm of the opinion that if it screws a tank it should f*ck a squishy lil' infantry. So it doesn't become the Forge Gun.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 01:57:00 -
[8] - Quote
Patrick57 wrote:Vitharr Foebane wrote:Patrick57 wrote:It should be a bigger Laser Rifle that has more effectiveness on Vehicles than infantry, and be less effective in CQC like the Laser Rifle now.
And very accurate. Maybe a little too accurate :D Why should it be less effective on infantry? I'm of the opinion that if it screws a tank it should f*ck a squishy lil' infantry. So it doesn't become the Forge Gun. So it's a game balance thing? I understand your misgivings, but how would you explain something being able to kill a tank but not a person?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
119
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Posted - 2013.12.02 01:57:00 -
[9] - Quote
Message from Godin: NO. Arc Cannon. Do it. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1140
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Posted - 2013.12.02 01:58:00 -
[10] - Quote
How I would handle it is make it an AV weapon much akin to the normal Laser Rifle. However, the gun is only capable of firing for a few seconds before it starts putting out feedback damage. The feedback damage then slowly increases in Damage/second. This would allow the weapon to provide instant AV damage, but sustained fire starts doing massive damage to the user the longer they fire.
I would suggest a Heavy Frame variant that is designed as an offensive Heavy, opposed to the defensive Sentinel. The Amarr Attack Heavy would have a bonus for reduced feedback damage, allowing them to operate the weapon longer without killing themselves.
ADS Reports - Defining Racial Themes
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 01:59:00 -
[11] - Quote
God Hates Lags wrote:My take on this is that it should fill a heavy weapon roll that is not already filled and should be distinct and different from the SCR and LR.
So going off this it should definitely be an effective mid to long range anti-infantry weapon (HMG has CQC and Forge gun is anti-vehicle) Making it a "bigger" version of the SCR or LR is appealing but could very easily be OP since SCR is already either OP or near OP and LR was OP just a little while back when it's damage was higher.
My solution then, is to go another route completely. The basics of the weapon are as follows. It's essentially a larger, heavier laser rifle with the same effects damage and range. The difference and main advantage then, is the amount of time it can fire. Have the gun heat up insanely slowly and have a massive clip so that it can fire for a minute or more. It should be a suppressing fire weapons that makes it dangerous to stick your head out from behind cover or run, not because it deals an OP amount of damage but simply because it can keep firing forever. How would you make use of the sentinel bonus, or would you petition for a change in the sentinel bonus?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 01:59:00 -
[12] - Quote
Pokey Dravon wrote:How I would handle it is make it an AV weapon much akin to the normal Laser Rifle. However, the gun is only capable of firing for a few seconds before it starts putting out feedback damage. The feedback damage then slowly increases in Damage/second. This would allow the weapon to provide instant AV damage, but sustained fire starts doing massive damage to the user the longer they fire.
I would suggest a Heavy Frame variant that is designed as an offensive Heavy, opposed to the defensive Sentinel. The Amarr Attack Heavy would have a bonus for reduced feedback damage, allowing them to operate the weapon longer without killing themselves. sentinel bounus is already reduced feedback damage
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 02:00:00 -
[13] - Quote
Roger Cordill wrote:Message from Godin: NO. Arc Cannon. Do it. Go in more detail?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1140
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Posted - 2013.12.02 02:01:00 -
[14] - Quote
Vitharr Foebane wrote:Pokey Dravon wrote:How I would handle it is make it an AV weapon much akin to the normal Laser Rifle. However, the gun is only capable of firing for a few seconds before it starts putting out feedback damage. The feedback damage then slowly increases in Damage/second. This would allow the weapon to provide instant AV damage, but sustained fire starts doing massive damage to the user the longer they fire.
I would suggest a Heavy Frame variant that is designed as an offensive Heavy, opposed to the defensive Sentinel. The Amarr Attack Heavy would have a bonus for reduced feedback damage, allowing them to operate the weapon longer without killing themselves. sentinel bounus is already reduced feedback damage
Indeed, though that really should be changed to a bonus that suppose the intended Sentinel's defense role.
ADS Reports - Defining Racial Themes
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mollerz
Minja Scouts
1076
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Posted - 2013.12.02 02:04:00 -
[15] - Quote
I can't wait to see them! It will make the battlefield look all the more bad ass to see those things firing back and forth at each others.
#shittycoding
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Patrick57
Fatal Absolution
1840
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Posted - 2013.12.02 02:05:00 -
[16] - Quote
Vitharr Foebane wrote:So it's a game balance thing? I understand your misgivings, but how would you explain something being able to kill a tank but not a person? I said less effective, not completely useless against infantry like Swarms (Which is my explanation :D). Just something that makes it not completely OP.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 02:09:00 -
[17] - Quote
Patrick57 wrote:Vitharr Foebane wrote:So it's a game balance thing? I understand your misgivings, but how would you explain something being able to kill a tank but not a person? I said less effective, not completely useless against infantry like Swarms (Which is my explanation :D). Just something that makes it not completely OP. So what would be your idea of less effective 75% 50% 25%?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Patrick57
Fatal Absolution
1843
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Posted - 2013.12.02 02:10:00 -
[18] - Quote
Vitharr Foebane wrote:Patrick57 wrote:Vitharr Foebane wrote:So it's a game balance thing? I understand your misgivings, but how would you explain something being able to kill a tank but not a person? I said less effective, not completely useless against infantry like Swarms (Which is my explanation :D). Just something that makes it not completely OP. So what would be your idea of less effective 75% 50% 25%? 35-50% IMO. It should be that drastic, as it's a heavy weapon and will be doing a lot of damage.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Vitharr Foebane
Blood Money Mercenaries
293
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Posted - 2013.12.02 02:11:00 -
[19] - Quote
Patrick57 wrote:Vitharr Foebane wrote:Patrick57 wrote:Vitharr Foebane wrote:So it's a game balance thing? I understand your misgivings, but how would you explain something being able to kill a tank but not a person? I said less effective, not completely useless against infantry like Swarms (Which is my explanation :D). Just something that makes it not completely OP. So what would be your idea of less effective 75% 50% 25%? 35-50% IMO. It should be that drastic, as it's a heavy weapon and will be doing a lot of damage. and what do you think the base damage should be?
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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True Adamance
Amarr Templars Amarr Empire
4467
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Posted - 2013.12.02 02:38:00 -
[20] - Quote
LIke a MecWarrior Large ER Laser, charge for half a sec, fire a second- 2 second beam doing a set amount of damage proportionate to how long the beam is over the target.
More like a direct battle cannon, if we have large lasers doing vehicle proportionate damage with the current laser mechanics we would see a lot of very unhappy infantry.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Patrick57
Fatal Absolution
1846
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Posted - 2013.12.02 02:39:00 -
[21] - Quote
Vitharr Foebane wrote:and what do you think the base damage should be? A lot.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Doc Noah
Algintal Core Gallente Federation
945
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Posted - 2013.12.02 02:45:00 -
[22] - Quote
I honestly cant think of an original concept for a laser based heavy weapon without it coming out absurd like some kind of hipfire "I'm a' firin' mah lazor" |
Vell0cet
SVER True Blood Public Disorder.
653
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Posted - 2013.12.02 02:53:00 -
[23] - Quote
This could be a stupid idea, but what if it fired a wide and flat beam that would be about 2 meters wide. It would work much like the current laser rifle, except objects would only take damage proportional to the amount of the beam's width they are in. For example, if your Merc is in the middle of the beam and only takes up 10% of the beam's width, then you will only take 10% damage from it, but if your LAV is in the middle of the beam, and 100% of the beam is on your vehicle, then you're taking 100% damage. That's the basic "gimmick" of the weapon. No idea if this would be good or not. It could be used as a weak AoE on clumps of red dots, but is easily defeated simply by spreading out some. Thoughts?
Quick/Dirty Test Range Idea
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Zekain K
Expert Intervention Caldari State
665
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Posted - 2013.12.02 02:59:00 -
[24] - Quote
Hows about a laser cannon similar to the one that Kahn uses...?
CALDARI MASTER RACE
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I-Shayz-I
I-----I
1512
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Posted - 2013.12.02 03:02:00 -
[25] - Quote
Needs to be different from the regular laser... i.e. more ammo (more like the HMG), continuous damage instead of charge up damage, good vs vehicles, a charge up function like the forge gun, etc.
Links:
List of Most Important Threads
I make logistics videos!
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
123
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Posted - 2013.12.02 03:12:00 -
[26] - Quote
Vitharr Foebane wrote:Roger Cordill wrote:Message from Godin: NO. Arc Cannon. Do it. Go in more detail?
Message from Godin: Have you read the Empyrean Age? |
Vitharr Foebane
Blood Money Mercenaries
294
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Posted - 2013.12.02 03:14:00 -
[27] - Quote
Roger Cordill wrote:Vitharr Foebane wrote:Roger Cordill wrote:Message from Godin: NO. Arc Cannon. Do it. Go in more detail? Message from Godin: Have you read the Empyrean Age? My eve lore knowledge is sadly lacking >.<
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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DeadlyAztec11
2445
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Posted - 2013.12.02 03:26:00 -
[28] - Quote
Vitharr Foebane wrote:DeadlyAztec11 wrote:I would like to have to charge it, then release a blast, that would last 5 seconds. So like a Laser Rifle Scrambler rifle hybrid? Yep.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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MINA Longstrike
2Shitz 1Giggle
95
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Posted - 2013.12.02 03:33:00 -
[29] - Quote
Longer you charge it before unleashing the more damage it does to target, unfortunately you also take feedback damage proportional to charge time, put in a max charge time cap so that you're not guaranteed to fry yourself with it. Call it the Heavy Thermal Lance, base it off of beam laser technology... essentially it functions kind of like a laser rifle, but in reverse where all the charging is done before the shot is fired and then the damage is dished out heavily at first and peters off towards the end... meanwhile the heavy takes the feedback damage at the start. |
Vitharr Foebane
Blood Money Mercenaries
296
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Posted - 2013.12.02 03:38:00 -
[30] - Quote
MINA Longstrike wrote:Longer you charge it before unleashing the more damage it does to target, unfortunately you also take feedback damage proportional to charge time, put in a max charge time cap so that you're not guaranteed to fry yourself with it. Call it the Heavy Thermal Lance, base it off of beam laser technology... essentially it functions kind of like a laser rifle, but in reverse where all the charging is done before the shot is fired and then the damage is dished out heavily at first and peters off towards the end... meanwhile the heavy takes the feedback damage at the start. That certainly makes use of the sentinel bonus.
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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