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Alpha 443-6732
232
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Posted - 2013.11.30 19:53:00 -
[61] - Quote
EternalRMG wrote:Mobius Wyvern wrote:EternalRMG wrote:The legend345 wrote:I keep looking at these numbers and its def a nerf. Next build in a perfect world if i fit a proto hardner, proto plate, and proto rep ill be worse off then my current tank build. You couldnt fit those modules without giving up firepower as well. Next build if i were to make a fit with those 3 things i would gain 20 seconds to armor recharge, lose ability to rep 5k armor, and would lose firepower to be able to fit what i need. Its a nerf.....
Why? We complained about survive-ability and you took away more. This would work fine if we still had the same amount of slots. Then you could change the vehicle game play but not nerf survive-ability. mah friend , those tanks you see are STD Tanks not Proto Tanks NO. Don't even start with this "meta levels for vehicles" garbage. It's bad enough that we have them for suits creating the stupid-ass power creep we have for infantry right now! As to the OP, these stats are a BUFF. For Christ's sake, Cat Merc and I figured out the other day that you can use the new Hardeners to get a Caldari Dropship up to 18,000 hitpoints for 30 second bursts. EIGHTEEN-FUCKMOTHERING-THOUSAND. Please clarify for me with all your obvious knowledge and wisdom how THAT is a nerf? No intention to disrespct you but that is imposiblr You havent calculated stacking penalties the way you should have Cal dropships can get 5 or 6k hp at max witb all hardeners on
Yeah I think we will need a source on that info. Until then, it's worthless.
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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The legend345
TeamPlayers Negative-Feedback
4275
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Posted - 2013.11.30 20:40:00 -
[62] - Quote
I just find whats being said in rebuttal hypocritical. Do you guys really think tanks need a nerf? People just make assumptions from their pubs. Then you have hot shots who think they know how to tank telling you how you need to play lol. I was the best tanker in the game for almost all of uprising and people are still inclined to tell me how to tank. lol
Tanker
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2585
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Posted - 2013.11.30 22:40:00 -
[63] - Quote
The legend345 wrote: WIth out full reps i cant tank a forge. I said i WOULD have no reps next build. Are you slow?
Rock <= paper <= scisors <= Rock
Thats how it is.
Forge beats tanks, Tanks Beats infantry, Infantry beats Forge.
You cannot and SHOULD not be Tank beats infantry, Tank beats Forge , tank beats other tanks. It would break balance in favor of tankers. Having FG problems? Tell you team to take them out... plain and simple.
The Best Damage Mod, its a Headshot....
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The legend345
TeamPlayers Negative-Feedback
4275
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Posted - 2013.12.01 01:01:00 -
[64] - Quote
KING CHECKMATE wrote:The legend345 wrote: WIth out full reps i cant tank a forge. I said i WOULD have no reps next build. Are you slow?
Rock <= paper <= scisors <= RockThats how it is. Forge beats tanks, Tanks Beats infantry, Infantry beats Forge. You cannot and SHOULD not be Tank beats infantry, Tank beats Forge , tank beats other tanks. It would break balance in favor of tankers. Having FG problems? Tell you team to take them out... plain and simple. Infantry beats tanks, infantry beats infantry, infantry beats dropships, infantry beats lav.
Tanker
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2588
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Posted - 2013.12.01 01:07:00 -
[65] - Quote
The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: WIth out full reps i cant tank a forge. I said i WOULD have no reps next build. Are you slow?
Rock <= paper <= scisors <= RockThats how it is. Forge beats tanks, Tanks Beats infantry, Infantry beats Forge. You cannot and SHOULD not be Tank beats infantry, Tank beats Forge , tank beats other tanks. It would break balance in favor of tankers. Having FG problems? Tell you team to take them out... plain and simple. Infantry beats tanks, infantry beats infantry, infantry beats dropships, infantry beats lav.
As many Tankers you are confusing AV with INFANTRY. AV is NOT Infantry (They are foot soldiers but they are not AI infantry) because they have sacrificed their Infantry Killing Potential to be able to deal with Vehicles. So even if they are both ground footsoldier types they are NOT the same. Same that a HEavy wont preform the same as a scout vs a Med frame, an AV and AI Infantry preform very diffrently, AV excelling in Vehicles and AI in other foot soldiers... When im running around in a Logi with my SWARMS and Pistol i am not effectivley equipped to deal with infantry. MAybe 1 , but tahts it.
AV beats tanks,not Infantry Infantry beats AV AV beats Dropships AV beats LAV. (mind you , not LLAV)
The Best Damage Mod, its a Headshot....
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The legend345
TeamPlayers Negative-Feedback
4275
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Posted - 2013.12.01 01:22:00 -
[66] - Quote
KING CHECKMATE wrote:The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: WIth out full reps i cant tank a forge. I said i WOULD have no reps next build. Are you slow?
Rock <= paper <= scisors <= RockThats how it is. Forge beats tanks, Tanks Beats infantry, Infantry beats Forge. You cannot and SHOULD not be Tank beats infantry, Tank beats Forge , tank beats other tanks. It would break balance in favor of tankers. Having FG problems? Tell you team to take them out... plain and simple. Infantry beats tanks, infantry beats infantry, infantry beats dropships, infantry beats lav. As many Tankers you are confusing AV with INFANTRY. AV is NOT Infantry (They are foot soldiers but they are not AI infantry) because they have sacrificed their Infantry Killing Potential to be able to deal with Vehicles. So even if they are both ground footsoldier types they are NOT the same. Same that a HEavy wont preform the same as a scout vs a Med frame, an AV and AI Infantry preform very diffrently, AV excelling in Vehicles and AI in other foot soldiers... When im running around in a Logi with my SWARMS and Pistol i am not effectivley equipped to deal with infantry. MAybe 1 , but tahts it. AV beats tanks,not Infantry Infantry beats AV AV beats Dropships AV beats LAV. (mind you , not LLAV) Lol why is it a r1 holder should demolish my tank. lol
Tanker
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2589
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Posted - 2013.12.01 01:27:00 -
[67] - Quote
The legend345 wrote: Lol why is it a r1 holder should demolish my tank. lol
Wait WHAT?
The Best Damage Mod, its a Headshot....
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The legend345
TeamPlayers Negative-Feedback
4275
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Posted - 2013.12.01 01:46:00 -
[68] - Quote
KING CHECKMATE wrote:The legend345 wrote: Lol why is it a r1 holder should demolish my tank. lol
Wait WHAT?
AV. All you need to do is hold r1 and point to kill my tank. No skill what so ever and one of these people should eliminate my tank?
Tanker
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Atiim
Living Like Larry Schwag
1480
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Posted - 2013.12.01 01:50:00 -
[69] - Quote
The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: Lol why is it a r1 holder should demolish my tank. lol
Wait WHAT?
AV. All you need to do is hold r1 and point to kill my tank. No skill what so ever and one of these people should eliminate my tank? LMFAO
What do you think a turret does?
All you need to do to kill people with a tank is move the joystick and press or hold R1.
Tanks are the easiest role in the game, and you wanna call AV weaponry a no skill scrub tool?
My Very First Thread About Tanks
-HAND
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The legend345
TeamPlayers Negative-Feedback
4275
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Posted - 2013.12.01 02:11:00 -
[70] - Quote
Atiim wrote:The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: Lol why is it a r1 holder should demolish my tank. lol
Wait WHAT?
AV. All you need to do is hold r1 and point to kill my tank. No skill what so ever and one of these people should eliminate my tank? LMFAO What do you think a turret does? All you need to do to kill people with a tank is move the joystick and press or hold R1. Tanks are the easiest role in the game, and you wanna call AV weaponry a no skill scrub tool? If its so easy everyone would do it. If it was so easy their woudnt have been a massive qq from tankers. If it was so easy ccp woudnt have nerfed swarms.
Tanker
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Alpha 443-6732
232
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Posted - 2013.12.01 03:43:00 -
[71] - Quote
KING CHECKMATE wrote:The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: WIth out full reps i cant tank a forge. I said i WOULD have no reps next build. Are you slow?
Rock <= paper <= scisors <= RockThats how it is. Forge beats tanks, Tanks Beats infantry, Infantry beats Forge. You cannot and SHOULD not be Tank beats infantry, Tank beats Forge , tank beats other tanks. It would break balance in favor of tankers. Having FG problems? Tell you team to take them out... plain and simple. Infantry beats tanks, infantry beats infantry, infantry beats dropships, infantry beats lav. As many Tankers you are confusing AV with INFANTRY. AV is NOT Infantry (They are foot soldiers but they are not AI infantry) because they have sacrificed their Infantry Killing Potential to be able to deal with Vehicles. So even if they are both ground footsoldier types they are NOT the same. Same that a HEavy wont preform the same as a scout vs a Med frame, an AV and AI Infantry preform very diffrently, AV excelling in Vehicles and AI in other foot soldiers... When im running around in a Logi with my SWARMS and Pistol i am not effectivley equipped to deal with infantry. MAybe 1 , but tahts it. AV beats tanks,not Infantry Infantry beats AV AV beats Dropships AV beats LAV. (mind you , not LLAV)
You are you denying that what you consider AV (forge gunners) are actually infantry and use the infantry dropsuit?
AV =/= Completely dominate and render vehicles useless. AV = Counterpart of vehicles that combats vehicles.
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2601
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Posted - 2013.12.01 04:42:00 -
[72] - Quote
The legend345 wrote:KING CHECKMATE wrote:The legend345 wrote: Lol why is it a r1 holder should demolish my tank. lol
Wait WHAT?
AV. All you need to do is hold r1 and point to kill my tank. No skill what so ever and one of these people should eliminate my tank?
Please Elaborate how you think a GOOD AV weapon should work.
BTW, its not like Tank mechanics are too far away from pointing and Holding R1.....Just saying.
Please Support my Active Scanner Thread HERE ==> X
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Atiim
Living Like Larry Schwag
1488
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Posted - 2013.12.01 06:12:00 -
[73] - Quote
The legend345 wrote:Atiim wrote: LMFAO
What do you think a turret does?
All you need to do to kill people with a tank is move the joystick and press or hold R1.
Tanks are the easiest role in the game, and you wanna call AV weaponry a no skill scrub tool?
If its so easy everyone would do it. If it was so easy their wouldn't have been a massive qq from tankers. If it was so easy ccp wouldn't have nerfed swarms. Everyone doesn't do it because not everyone wants to skill into vehicles or AV. If there was a lower SP sink on vehicles and AV, then I guarantee you that everyone would be doing it.
Tankers will QQ over literally anything that can damage their tank. I guarantee that no tanker would ever admit to how pathetically easy their class is to use. I mean come on, if you find difficulties in pressing R1 to fire the turret, using the joysticks to move the tank, and turning modules on and off then you need some psychological help. At least AV presents a challenge when you decide not to hide in the redline or go 350m away from the target.
CCP nerfed swarms because HAVs will also rely on lower amounts of HP, with high amounts of resistance for short periods of time. However, I do believe CCP could have achieved this in a better way then reducing vehicle slot count and increasing the SP sink vehicles will carry.
My Very First Thread About Tanks
-HAND
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3904
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Posted - 2013.12.01 06:29:00 -
[74] - Quote
Atiim wrote:The legend345 wrote:Atiim wrote: LMFAO
What do you think a turret does?
All you need to do to kill people with a tank is move the joystick and press or hold R1.
Tanks are the easiest role in the game, and you wanna call AV weaponry a no skill scrub tool?
If its so easy everyone would do it. If it was so easy their wouldn't have been a massive qq from tankers. If it was so easy ccp wouldn't have nerfed swarms. Everyone doesn't do it because not everyone wants to skill into vehicles or AV. If there was a lower SP sink on vehicles and AV, then I guarantee you that everyone would be doing it. Tankers will QQ over literally anything that can damage their tank. I guarantee that no tanker would ever admit to how pathetically easy their class is to use. I mean come on, if you find difficulties in pressing R1 to fire the turret, using the joysticks to move the tank, and turning modules on and off then you need some psychological help. At least AV presents a challenge when you decide not to hide in the redline or go 350m away from the target. CCP nerfed swarms because HAVs will also rely on lower amounts of HP, with high amounts of resistance for short periods of time. However, I do believe CCP could have achieved this in a better way then reducing vehicle slot count and increasing the SP sink vehicles will carry.
Actually, if you watch Judge Rhadamanthus's videos, you'd see that the primary reason would most likely have been the ability to hit vehicles across almost an entire map from the safety of the redline, ESPECIALLY aerial vehicles.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Atiim
Living Like Larry Schwag
1488
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Posted - 2013.12.01 06:30:00 -
[75] - Quote
Mobius Wyvern wrote:Atiim wrote:The legend345 wrote:Atiim wrote: LMFAO
What do you think a turret does?
All you need to do to kill people with a tank is move the joystick and press or hold R1.
Tanks are the easiest role in the game, and you wanna call AV weaponry a no skill scrub tool?
If its so easy everyone would do it. If it was so easy their wouldn't have been a massive qq from tankers. If it was so easy ccp wouldn't have nerfed swarms. Everyone doesn't do it because not everyone wants to skill into vehicles or AV. If there was a lower SP sink on vehicles and AV, then I guarantee you that everyone would be doing it. Tankers will QQ over literally anything that can damage their tank. I guarantee that no tanker would ever admit to how pathetically easy their class is to use. I mean come on, if you find difficulties in pressing R1 to fire the turret, using the joysticks to move the tank, and turning modules on and off then you need some psychological help. At least AV presents a challenge when you decide not to hide in the redline or go 350m away from the target.
CCP nerfed swarms because HAVs will also rely on lower amounts of HP, with high amounts of resistance for short periods of time. However, I do believe CCP could have achieved this in a better way then reducing vehicle slot count and increasing the SP sink vehicles will carry. Actually, if you watch Judge Rhadamanthus's videos, you'd see that the primary reason would most likely have been the ability to hit vehicles across almost an entire map from the safety of the redline, ESPECIALLY aerial vehicles.
My Very First Thread About Tanks
-HAND
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TEXA5 HiTM4N
ROGUE SPADES EoN.
292
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Posted - 2013.12.01 06:35:00 -
[76] - Quote
I think in this new update your vehicle will be based around your play style. hopefully no more maddys that can do everything. But then again none of this will matter if the damn forge can still do over 4000 damage.
Everything I say or do has the utmost importance.
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3906
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Posted - 2013.12.01 06:39:00 -
[77] - Quote
TEXA5 HiTM4N wrote:I think in this new update your vehicle will be based around your play style. hopefully no more maddys that can do everything. But then again none of this will matter if the damn forge can still do over 4000 damage. Wolfman mentioned a few weeks back that Forge Gun damage is getting looked at too.
inb4 everyone loses their ****
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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