Zaria Min Deir
Ancient Exiles. Renegade Alliance
328
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Posted - 2013.11.27 17:04:00 -
[1] - Quote
Chunky Munkey wrote:Assault logis already fill their spare slots with compact hives. This idea will make actual logis like my speed-hacker less viable. Didn't you get the message, the only way to be an "actual" logi is keep your proto rep tool on a heavy/armour tanked assault and hope he sponges all the bullets flying your way, as you're not supposed to have enough HP to survive a fire fight - your post nerf cpu/pg can only go toward the equipment you carry, you'll be lucky to fit a standard sidearm and maybe a basic armourplate or two with what's left over... on your proto suit, full of proto equipment No other play styles are acceptable, apparently.
My speed fit logi can outrun a minmatar scout, but to do that I sacrifice on everything else - on a proto suit I can only fit an adv weapon, basic nades (if any), all of 2 shield extenders, so I have less than 400 total HP, and no, I can't use all 4 equipment slots. Then again, that suit is not supposed survive long enough to make use of 4 different equipment, usually I barely get to use even the 3 I have. If I actually live long enough to make it to a supply depot or run out of ammo (lol), that will be due not to the OPness of the logi suit, but either pure luck or the enemy team being terribad.
MINA Longstrike wrote: if you lower the cpu and pg, but give a reduction to fitting costs of equipment people are no longer able to simply abandon equipment in favor of putting on as many damage and armor modules as possible. Not a perfect solution, but at least about a million times more sensible than what most people are tossing around. Would still pretty much screw over any speed/hacking fits, though *sigh*
I actually think assault suits should get a buff to their CPU/PG, and damage mod fitting costs should be increased (the only time I've fit a damage mod on a logi suit other than with a SL was when I couldn't fit a shield extender, but could a damage mod, which is just plain silly imho).
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Zaria Min Deir
Ancient Exiles. Renegade Alliance
328
|
Posted - 2013.11.27 18:04:00 -
[2] - Quote
Bethhy wrote:Logi's need Dropsuit specific Equipment fitting Bonus, that allow equipment to be fit on their suit almost at no cost. (EVE example Logistic's ship have 99% CPU reduction)
They also need an equipment efficacy Bonus... So no assault can out supply ammo or heal the same as a logi. Uplink efficacy would even be helpful allowing a Logi placed uplink to spawn a full team adverse to an assault's that can spawn 6-8 people.
The Suit's High and low slot's need major reduction in the amount of slot's available. Also the CPU and PG reduced drastically as equipment is near nothing to fit. Also giving the ability to work out with little variables the max slayer/HP tank a logi can in theory make with modules.
In order to balance the slot reduction and keep Logi's alive on battlefield they will need a 25% base suit health boost. allowing CCP to directly control the health point variable.. with the health base of the suit.. more then the max proto modules that can be fitted. I get what you are trying to argue here, and I would kind of agree on the most part, but you are, as are most people demanding a logi nerf, forgetting that there are other modules other than shield/armour and damage mods. SO drastically reducing slot counts and cpu/pg on the logi suits doesn't just affect the "high DPS armour tanks", it pretty much destroys certain other play styles entirely.
Yes, a role bonus that drastically reduces fitting costs of equipment and a base health buff would be a reasonable change, at least that would be a balance to the other changes you are suggesting, but it would still greatly reduce versatility and variety, which I don't think this game needs.
And yes, as a Eve player, I get the point of specialization. However, you can't make direct analogies between dust "specialized" suits and t2 ships in Eve, not when you look at the way CCP has given us assault = basic frame with bonuses and scout = light frame with bonuses. The logi suit is the only actually specialized suit (well, the sentinel and commando too, but to a much lesser degree)... except that for the logi in dust, to initially fully spec into the specialization and all the auxiliaries (equipment and other support skills) is a much bigger SP sink than speccing into Assault (particularly when assault players can choose to save themselves a load of SP by just going basic frame proto and only lose 25% shield recharge and a racial bonus that may or may not even be relevant to them)... and should in my opinion allow for a certain diversity in fits and play styles as well.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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